3D Holographic Projection Technology
3D Holographic Projection Technology
3D Holographic Projection Technology
ASeminar report
Submitted in partial fulfillment of the requirements for the award of B.Tech Degree in
By
ABIN BABY
COLLEGE
OF
ENGINEERING MUNNAR
CERTIFICATE
submitted by
Abin Baby
of the Cochin University of Science and Technology, is a bonafideaccount of the work carried out by him in this
This seminar examines the new technology of Holographic Projections. Ithighlights the importance and need of this
technology and how it represents the newwave in the future of technology and communications, the different
application of thetechnology, the fields of life it will dramatically affect including business,
education,telecommunication and healthcare. The paper also discusses the future of holographictechnology and how
it will prevail in the coming years highlighting how it will alsoaffect and reshape many other fields of life,
technologies and businesses.Holography is a diffraction-based coherent imaging technique in which acomplex three-
dimensional object can be reproduced from a flat, two-dimensionalscreen with a complex transparency representing
amplitude and phase values. It iscommonly agreed that real-time holography is the ne plus ultra art and science
ofvisualizing fast temporally changing 3-D scenes. The integration of the real-time orelectro-holographic principle
into display technology is one of the most promising butalso challenging developments for the future consumer
display and TV market. Onlyholography allows the reconstruction of natural-looking 3-D scenes, and
therefore provides observers with a completely comfortable viewing experience. But to dateseveral challenges have
prevented the technology from becoming commercialized. Butthose obstacles are now starting to be overcome.
Recently, we have developed a novelapproach to real-time display holography by combining an overlapping sub-
ACKNOWLEDGEMENT
3D HolographicProjection Technology,
almighty for giving me such a great opportunity to present this seminar.I express my sincere gratitude to
Mr. Ramesh P (
and
for the approval and guidance given.Lastly, I sincerely express my gratitude to other teachers and my dearfriends
ABIN BABY
CONTENTS
Page No.
1.
INTRODUCTION
12. 3D HOLOGRAPHIC PROJECTION TECHNOLOGY 22.1. HOLOGRAMS 22.2. TYPES OF HOLOGRAMS 33. ADV
1.
INTRODUCTION
Holographic projection is the new wave of technology that will change howwe view things in the new era. It will
have tremendous effects on all fields of lifeincluding business, education, science, art and healthcare. To understand
how aholographic projector works we need to know what a hologram is. Holography is themethod we use to record
patterns of light. These patterns are reproduced as a three-dimensional image called a hologram. While Hungarian
invented the hologram in 1947. Today’s new technology provides some outstanding
advantages to not only everyday consumers but also large business corporations andgovernments.Three-dimensional
holographic projection technology is loosely based onan illusionary technique called Peppers Ghost, and was first
used in Victorian theatresacross London in the 1860s. Pepper's Ghost was typically used to create ghostlikefigures
on stage. Hidden from the audience's view, an actor dressed in a ghostly costumewould stand facing an angled plate
of glass. The audience would be able to see theglass, but not the actor directly.3D holographic projection is a rapidly
growing technology. With every business desperately trying to get their product to stand out from the competitors,
3Dhologram advertising and promotion is fast becoming an eye catching success. Thanksto the latest in HD
projection and CGI technology, 3D holographic projection hastransformed itself from its basic Victorian origins into
a futuristic audio visual displayused by the likes of Endemol (Big Brother), Coco-Cola and BMW. With
almostlimitless holographic possibilities, from life like humans to blockbuster style specialeffects, as well as the
2.
3D HOLOGRAPHIC TECHNOLOGY
Holography is a diffraction-based coherent imaging technique in which acomplex three-dimensional object can be
reproduced from a flat, two-dimensionalscreen with a complex transparency representing amplitude and phase
values. It iscommonly agreed that real-time holography is the ne plus ultra art and science ofvisualizing fast
temporally changing 3-D scenes. The integration of the real-time orelectro-holographic principle into display
technology is one of the most promising butalso challenging developments for the future consumer display and TV
market. Onlyholography allows the reconstruction of natural-looking 3-D scenes, and therefore provides observers
with a completely comfortable viewing experience.A holoprojector will use holographic technology to project large-
scale,high-resolution images onto a variety of different surfaces, at different focal distances,from a relatively small-
holographic projection, we must understand the term ‘Hologram’, and the process of
making and projecting holograms. Holography is a technique that allows the lightscattered from an object to be
recorded and later reconstructed. The technique tooptically store, retrieve, and process information. The holograms
2.1 HOLOGRAMS
A hologram is a physical component or device that stores information aboutthe holographic image. For example a
hologram can be a grating recorded on a piece offilm. It is especially useful to be able to record a full image of an
. Holography is a technique that is used to display objects or scenes inthree dimensions. These 3D images are called
holograms. A photographic record produced by illuminating the object with coherent light (as from a laser)
and, withoutusing lenses, exposing a film to light reflected from this object and to a direct beam ofcoherent light.
When interference patterns on the film are illuminated by the coherentlight a three-dimensional image is produced.
Seminar 2013 3D Holographic Projection Technology
A hologram is a recording in a two-or three-dimensional medium of theinterference pattern formed when a point
source of light (the reference beam) of fixedwavelength encounters light of the same fixed wavelength arriving from
an object (theobject beam). When the hologram is illuminated by the reference beam alone, thediffraction pattern
recreates the wave fronts of light from the original object. Thus, theviewer sees an image indistinguishable from the
original object.There are many types of holograms, and there are varying ways ofclassifying them. For our purpose,
we can divide them into three types: reflectionhologram, transmission holograms and computer generated
holograms.
The reflection hologram, in which a truly three-dimensional image is seennear its surface, is the most common type
and located on the viewer’s side of the hologram. Thus, the image consists of light
reflected by the hologram. Recently, these holograms have been made and displayed incolour
their images optically indistinguishable from the original objects. If a mirroris the object, the holographic image of
B. Transmission holograms
The typical transmission hologram is viewed with laser light, usually of thesame type used to make the recording.
and the image is transmitted to the observer’s side. The virtual image
can be very sharpand deep. Furthermore, if an undiverged laser beam is directed backward (relative tothe direction
of the reference beam) through the hologram, a real image can be projectedonto a screen located at the original
C.
e.g. by digitally computing a holographic interference pattern and printing it onto amask or film for subsequent
illumination by suitable coherent light source.Alternatively, the holographic image can be brought to life by a
holographic3Ddisplay(a display which operates on the basis of interference of coherent light), bypassing the need of
interference pattern each time. Consequently, in recent times the term "computer generatedholography" is
increasingly being used to denote the whole process chain ofsynthetically preparing holographic light
wavefronts suitable for observation.Computer generated holograms have the advantage that the objects whichone
wants to show do not have to possess any physical reality at all (completelysynthetic hologram generation). On the
other hand, if holographic data of existingobjects is generated optically, but digitally recorded and processed, and
3.
The interest in 3D viewing is not new. The public has embraced thisexperience since at least the days of
stereoscopes, at the turn of the last century. Newexcitement, interest, and enthusiasm then came with the 3D movie
craze in the middleof the last century, followed by the fascinations of holography, and most recently theadvent of
virtual reality. Recent developments in computers and computer graphicshave made spatial 3D images more
(”3D”) display technologies are increasingly popular and practical not only in computer
graphics, but in other diverse environments and technologies as well. A concurrentcontinuing need is for such
practical autostereoscopic 3D displays that can alsoaccommodate multiple viewers independently and
simultaneously. A particularadvantage would be afforded if the need could be fulfilled to provide such
image that could be entirely different from that being viewedsimultaneously by any of the other viewers present, all
within the same viewingenvironment, and all with complete freedom of movement therein. A high resolutionthree
dimensional recording of an object. Another feature is that these are glasses free3D display. This 3D technology can
can show. The 3Dholographic technology does not need a projection screen. The projections are projectedinto
midair, so the limitations of screen are not applicable for 3D holographic display
4.
WORKING OF HOLOGRAMS
The time-varying light field of a scene with all its physical properties is to be recorded and then regenerated. Hence
the working of holography is divided intotwo phases:1. Recording2. ReconstructionRecording of hologram: Basic
tools required to make a hologram includesa red lasers, lenses, beam splitter, mirrors and holographic film.
Holograms arerecorded in darker environment, this is to avoid the noise interference caused by otherlight
sources.The recording of hologram is based on the phenomenon of interference. Itrequires a laser source, a plane
mirror or beam splitter, an object and a photographic plate. A laser beam from the laser source is incident on a plane
mirror or beam splitter.As the name suggests, the function of the beam splitter is to split the laser beam. One part
of splitted beam, after reflection from the beam splitter, strikes on the photographic plate. This beam is
.
While other part of splitted beam (transmittedfrom beam splitter) strikes on the photographic plate after suffering
reflection from thevarious points of object. This beam is called object beam.The object beam reflected from the
object interferes with the reference beam when both the beams reach the photographic plate. The superposition of
thesetwo beams produces an interference pattern (in the form of dark and bright fringes)and this pattern is recorded
on the photographic plate. The photographic plate withrecorded interference pattern is called hologram.
Photographic plate is also known asGabor zone plate in honour of Denis Gabor who developed the phenomenon
ofholography.Each and every part of the hologram receives light from various points ofthe object. Thus, even if
hologram is broken into parts, each part is capable ofreconstructing the whole object.
Reflection holograms
Transmission holograms(i) Reflection holograms form images by reflecting a beam of light off thesurface
of the hologram. This type of hologram produces very high quality images butis very expensive to
hologram. This type of hologram is more commonly seen since they can be inexpensively mass-
produced. Embossed holograms, such as those found on creditcards, are transmission holograms with
a mirrored backing.
The laser provides a highly coherent source of light. The beam of lighthits the beam splitter, which is a
semi-reflecting plate that splits the beam into two: anobject beam and a reference beam.
Seminar 2013 3D Holographic Projection Technology
The object beam is widened by a beam spreader (expanding lens) and thelight is reflected off the object and is
The reference beam is also widened by a beam spreader and the lightreflects off a mirror and shines on the
photographic plate.
The reference and object beams meet at the photographic plate and createthe interference pattern that records the
the same angle as the illuminating beam thatwas used during the recording phase.Figure 2: Image recording
The virtual image appears behind the hologram at the same position asthe object
Seminar 2013 3D Holographic Projection Technology
As with reflection holograms, a laser is used to provide a highly coherentsource of light. A beam splitter
and beam spreaders are also used in the recording oftransmission holograms.
After the object beam passes through the beam spreader, the light isreflected off a mirror and onto the
object. The object beam is then reflected onto the photographic plate.
The reference beam is also reflected off a mirror and shines on the photographic plate.
The incoming object and reference beams create a resultant wave. Theamplitude and phase of the
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A reconstruction beam is used to illuminate the hologram and is positioned at the same angle as the reference beam
When the reconstruction beam is placed at the right angle, three beamsof light will pass through the hologram:
An undiffracted beam (zeroth order) will pass directly through thehologram but will not produce an image.
A second beam forms the primary (virtual) image (first order) that isdiffracted at the same angle as the incoming
11
Dept. of ECE College of Engineering Munnar
As we can see in the diagram, the beams that form the images arediffracted at the same angle,
, from the undiffracted beam. Between the image beams,the angle is twice as large, or 2
If we look at the hologram at the same angle as the primary image beam(also same angle as recording object beam),
we will see a virtual image of the objectlocated behind the hologram.Figure 6: Image reconstruction, primary image
Seminar 2013 3D Holographic Projection Technology
12
If we look at the hologram at the same angle as the secondary image beam,we will see a real image of the object
13
Dept. of ECE College of Engineering Munnar
5.
Touchable holograms
The importance of haptic interaction techniques gather much more attentionwith the progress of the computer
graphics, the physical simulation and the visualdisplay technologies. There have been a lot of interactive systems
which aim to enablethe users to handle 3D graphic objects with their hands. If tactile feedback is provided
to the user’s
hands in 3D free space, the usability of those systems will be considerablyimproved. One strategy to provide tactile
object interrupts the propagation of ultrasound, a pressurefield is exerted on the surface of the object. This pressure
tactile
It utilizes the nonlinear phenomenon of ultrasound; acoustic radiation pressure. When an object interrupts
the propagation of ultra-sound, a pressure field is exerted on the surface of the object.
While camera-based and marker-less hand tracking systems aredemonstrated these days, we use Wiimote
(Nintendo) which has an infrared (IR) camerafor simplicity. A retro reflective marker is attached on the
IR LEDs illuminate the marker and two Wiimotes sense the 3D position of the finger.Owing to this hand-tracking
system, the users can handle the floating virtual image withtheir hands.
360-degree 3D system
The system was made possible by projecting high-speed video on aspinning mirror. As the spinning mirror changes
the projected image is shown. The University of Southern California project is more
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realistic compared to other holographic attempt because, nearly 5, 000 individualimages are reflected every second.
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6.
images that float deep inside and project several feet in front of a display screen.Dimensional Studios, a leader in 3D
unparalleled digital signage in the UK. This world’s innovative technology can enable
observers to see 3D holographic-like images that float deep inside and project severalfeet in front of an LCD or
plasma display screen. Its aim is for advertising agencies andconsumer products who wish to catch a huge impact
Holography in education
Holography being in its infant stage has not being widely used in education.However, application of holography in education
is not new. Although, the distance oftransition was minimal, long distance projection is possible since the images
aretransmitted over the internet. Holography differs from video conferencing because theteacher appears to be in the
classroom. While in video conferencing users can easilynotice a screen and a camera.
When one thinks about holography in the entertainment industry, themovies Star Trek and Star Wars come into
mind. In these movies, people relate withholograms as they would relate with real human. Although, what people
see in thesemovies are not real holograms, they depict what a real hologram looks like and futurecapabilities of
holography. In the musical industry, holography is being used forconcerts. In this case, the musicians can be far
away in New York while performing inseveral cities around the world. Today, three dimensional television and
cinemas are becoming common, and there is more to come.3D movies in home theatres require chunky glasses
which may beuncomfortable for some people to wear. Also experts found that viewing 3D televisionover a long
period can cause headache and eye strain due to new sensory experience.
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Since holography makes beamed image look like real, it should not have any futurestrain on the eyes nor
generate headache.
With the aid of a light pen, the Sketchpad draws vector lines on acomputer screen. The Sketchpad contributed to the
field of Human ComputerInteraction, and also introduced the concept of Graphical User Interface. Virtual
realityemploys computer modelling and simulation, which produces images to look similar tothe real
world.Telepresence differs from virtual reality, because telepresence makes it possible for a person to be virtually
present in another physical location. Telepresenceis applicable especially in circumstances where the person
involved cannot be physically present. The absence of a real person makes telepresence an option in case
of foreseen danger to the person’s life in the new environment. Telepresence is similar
to holography, because they both allow objects to be transported to a new destinationin 3D.Augmented reality gives
an adjusted real world, where images or text aredisplayed upon real objects. Museums, artists and industries are
popular users ofaugmented reality and the usage is on the rise. Augmented reality is also becoming partof our
everyday life which includes mobile appliances, shopping malls, training, andeducation.
Projection displays
Future colour liquid crystal displays (LCD’s) will be brighter and whiter as
a result of holographic technology. Scientists at Polaroid Corp. have developed aholographic reflector that will
reflect ambient light to produce a whiter background.Holographic televisions may be possible within a decade but at
a high price. MITresearchers recently made a prototype that does not need glasses, but trueholographic commercial
TV will take a year to appear. One day all TVs could beholographic, but will take 8-10 years. In future, holographic
displays will be replacingall present displays in all sizes, from small phone screen to large projectors
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7.
CONCLUSION
Holography may still be in its infant stage, but its potentials applicationsare aspiring. Holographic Technology and
Spectral Imagining has endless applications,as far as the human mind can imagine. Holography being the closest
display technologyto our real environment may just be the right substitute when reality fails. Withholography,
educational institutions may become a global village sooner that peoplethought, where information and expertise are
within reach. Knowledge sharing andmobility will only cost a second and learning will become more captivating
andinteractive. First, there is an urgent need to address the infrastructural deficiencieslimiting the application of
holography in education.More interestingly, the display medium of holography is very important. A360 viewing
angle is especially what is needed to maximize the use of holography ineducation. Being able to display a 3D
hologram in free air is also vital, becauseinteracting with holograms in a covered display may be cumbersome. In
order not tolimit the use of holography to a non-interactive display medium, incorporation withfeedback
technologies is mandatory. The haptic technology which makes it possible totouch and manipulate virtual object is
especially important. As the field of hapticscontinues to grow and integrates with holography, interaction with
holograms becomeslimitless. In future, holographic displays will be replacing all present displays in allsizes, from
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8.
REFERENCES
Changing.”;
;“
Touchable Holography
”;
The University of Tokyo; 20094. Stephan Reichelt, Ralf Haussler, Norbert Leister, Gerald Futterer, Hagen Stolle
andArmin Schwerdtner;
“
Holographic 3-D Displays - Electro-holography within theGrasp of Commercialization
”;