902874-Otterfolk Print Friendly
902874-Otterfolk Print Friendly
902874-Otterfolk Print Friendly
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Otterfolk when witnessed in other humanoid cities and
establishments.
I wasn’t quite sure what I was witnessing
Though not typically gamblers, those who
when I first entered an Otterfolk village. become adventurers often develop addictions
One was chasing many, and then many were to games of chance.
chasing the one. Several slid down a muddy
river bank, while wearing no clothes! It all Strong Bonds
looked quite enjoyable, so I dropped my Otterfolk traveling away from their families and
robes and joined in the fun! villages find the loss of the familial bond
emotionally painful. To counter this loss, they
Volothamp Geddarm often select one companion with which they
travel, expressing this new bond by grooming
them, holding their hand, staying near them, or
Otterfolk are petite, lanky, high-energy other expressions of affection.
creatures who exude kindness. Since their
nature is to build strong family bonds, it’s rare Not So Fast
to see an Otterfolk adventurer. Those who do Though acrobats in the water, Otterfolk tend to
venture outside of their villages and families be clumsy on land. Their webbed-feet, short
often do so as a result of being wronged by legs, and lanky bodies aren’t built for land
others, or from being shunned by their family or travel, causing them to be a tad slower than
village for breaking the bonds of trust. most other humanoids. Still, they have quick
reflexes and are quite nimble and stealthy.
Large Hearts
These humanoids establish quick and trusting Otterfolk Names
relationships with acquaintances they work The Otterfolk language (Otterian) is a series of
with or deal with frequently. Otterfolk chirps, growls, squeals, clicks, purrs, and
merchants are typically the most honest, guttural noises. An example of a native
trustworthy, and fair-priced. Otterfolk name is Click-Gur-Click-Click
Their charismatic nature tends to lead Otterfolk Protective Pelt. You have a thick pelt. When
to chase careers as Bards or Paladins. Though you aren’t wearing armor, your AC is 12 + your
Ranger and Druid have also been popular career Dexterity modifier. You can use your natural
paths for the adventuring Otterfolk. armor to determine your AC if the armor you
wear would leave you with a lower AC. A
On occasion, an Otterfolk rogue is met, but
shield’s benefits apply as normal while you use
they are typically of the Swashbuckler sort.
your natural armor.
Otterfolk Traits Languages. You can speak, read, and write
Your Otterfolk character has the following racial Otterian, Common, and one other language of
traits. your choice.