40 Week Kinder Curriculum
40 Week Kinder Curriculum
40 Week Kinder Curriculum
WEEK 1: ____________________
1
THURSDAY FRIDAY NOTES
CONTENT FOCUS: I belong to a class. (classroom orientation)
MEETING TIME 1: MEETING TIME 1:
Message: Our classroom has different areas. We will use Message: We have jobs in the classroom.
these areas in different ways.
Questions: What are the different areas in the classroom? Questions: What is a job? Why do we need jobs inside the
What do you see in each area? What can we do in each classroom? What will happen if we do not do the job assigned
area? to us?
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Classroom Tour Teacher-Supervised: Job Chart
Classroom Map Continue Classroom Map
Continue Classroom Inventory
Independent: Independent:
Block Play Block Play
Bead Stringing Bead Stringing
Picture Match ( identical pictures) Color Match
Bingo: Colors Color Lotto
Color Domino Bingo: Colors
Color Domino
MEETING TIME 2: MEETING TIME 2:
Rhythmic activity: Count and Turn (1,2,3) Rhythmic activity: Count and Turn (1,2,3)
Show the Classroom Map and discuss what activities Show the Job Chart and start assigning jobs. Discuss
can be done in each area. Discuss some do’s and don’ts what each job entails.
Supervised Recess Supervised Recess
STORY: Si Paula Oink-Oink STORY: Si Monica Dalosdalos
WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Number Stations (quantities of 3) Teacher-Supervised: Number Stations (quantities of 3)
Independent:: Independent::
Lacing Shapes Lacing Shapes
Shape Match Bingo: Shapes
Bingo: Shapes Shape Lotto
Shape Puzzles Shape Puzzles
Junk Box Sorting Junk Box Sorting
INDOOR/OUTDOOR ACTIVITY: At the School INDOOR/OUTDOOR ACTIVITY: Relay Games
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
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APPENDIX: WEEK 1
A. THEME-RELATED ACTIVITIES
Self-Portrait
Objective: to draw one’s self
Materials: ½ crosswise bond paper pencil crayon
Number of Players/ Participants: individual
Procedure:
1. Give each child a half piece of bond paper.
2. Ask the child to draw herself/ himself.
3. Remind the child to color his/ her drawing.
4. Let the child write his/ her name on the paper. If the child does not know how to write his/her name, he/she can copy
this.
Classroom Tour
Objective: to become familiar with the classroom environment
Number of players/ participants: small group
Procedure:
Bring small groups of children to each learning area in the classroom – meeting area, work area, block play & dramatic
play area, reading area, etc. Discuss what they can do in each area. Talk about what materials or supplies can be found
here. Talk about acceptable and unacceptable behavior while playing or working in each area. Tell the children that they
will make a classroom map after going around the room.
Classroom Map – Can you find your way around our classroom?
Objective: to become familiar with the classroom environment
Materials: medium –sized manila paper, scratch papers, pencils, crayons
Preparations: Teacher should have labeled the map already with pencil to show the important areas in the classroom so
as to guide the children in the actual mapping activity.
Number of Players/Participants: 8
Procedure:
1. Ask the children to look around the classroom and identify that area.
2. Give them a piece of paper and ask them to draw that area, the things they see there and help them label the area.
3. Lay out the pieces of papers and talk about how they are arranged in the classroom – What is beside what area? What
comes next? What is behind it?
4. Paste them on the manila paper and post it on your wall. Write the title of the activity - “Can you find your way around
our classroom?”
3
Classroom Inventory
Objectives: to count objects
to copy words from model
Materials: paper, pencil
Number of Players/Participants: 8
Procedure:
1. Ask children to do an inventory of the following things in the classroom: table, chairs, blackboard, cabinets, cleaning
materials, books, toys, etc.
2. Record results of inventory on sheet of paper.
3. Place the inventory on the blackboard (and later on the Math corner).
Job Chart
Objective: to enumerate the different jobs needed to make sure the classroom is clean and orderly
Materials: pre-cut 2x4 individual cards ; markers, crayons
Number of Players/Participants: 6
Procedure:
1. Ask children to think of different “ jobs’ around the classroom that they could learn to do themselves such as fixing the
chairs, setting the table, collecting the garbage, watering the plants, sweeping the floor.
2. Distribute individual cards and ask each child to draw a particular job on the card. Teacher writes down the job on the
card.
3. Teacher prepares a pocket chart for these individual cards.
4. Every day children get to choose a job for the day. He/She picks the corresponding job card and slips these into his
name on the pocket chart.
Block Play
Objective: to explore the attributes of 3-dimensional or space figures
to understand the relationship between figures
to build structures using blocks
Materials: table or floor blocks
No. of Participants: 1-4
Procedure:
Children use table or floor blocks to build structures.
While building structures children are encouraged to talk about attributes of block (e.g. long/ short, heavy/light) and the
relationship of each block to another (e.g. 2 of these blocks make 1 of these blocks)
Children can also be encouraged to build structures based on the theme of the week (e.g. building homes, schools,
establishments in the community)
Construction Toys
Objectives: to explore space by fitting things together and taking things apart
Materials: construction toys (e.g. interlocking blocks)
Number of Players/ Participants: 1-4
Procedure:
Provide children with a set of construction toys. Fitting things together and taking them apart provides children with both
spatial challenges and a sense of accomplishment. Through trial and error, persistence and repetition, children gain first
hand experience with putting things together, taking them apart, and twisting and turning them.
Bead Stringing
Objective: to develop fine motor skills
To explore patterns
Materials: set of colored wooden beads and string (or shoelaces)
Number of Players/ Participants: 1-4
Procedure:
1. Provide children with a set of wooden beads. Show them how to string beads first regardless of color. (If uncolored
bead are available this can initially be used.)
2. Choose bead of two colors and string these showing a pattern.
Ex. blue, blue, red, blue, blue, red
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3. Ask children what they notice about the arrangement of the beads
4. Ask the children to choose 2 colors and to make their own arrangement.
5. Discuss the arrangement or pattern each child makes.
Patterns are important in mathematics, both visual (color and shape) and number patterns. This is because math is all
about things being orderly, regular and systematic.
Junk Box Sorting (grouping objects into 2 groups: big-small, long-short, red-not red, blue-not blue, etc.)
Objectives: to sort objects based on similarities and differences
Number of Players/ Participants: 4-8
Materials: box of a variety of objects (make sure there are objects that are exactly the same and those that have similar
characteristics – color, shape, function)
Procedure:
To give your child the idea of sorting in play, you may need to start casually sorting things out yourself. Try sorting out
all the red blocks to make a tower, sorting coins into piles of different denominations, putting all the shapes in one field,
all the cows in another. Keep a box full of small objects like buttons, paperclips, beads, dried beans, coins, nuts and
bolts. Your child may like to have an egg tray to sort them into.
Be sure to acknowledge that he is right if he spots a difference that you had not noticed. You can always tell him what
you were thinking of afterwards. Let him give you some things so you have a turn at spotting the odd one out too.
Color Match
Objective: to match colors
Materials: a set of color cards
Number of Players/Participants:2-4
Procedure:
1. Give each group 2 sets of color cards.
2. Tell the children to match cards of the same color
Color Lotto
Objective: to match shapes of the same color
Materials: playing board with drawings of the same shape but of different colors, calling cards
with colored shapes that match playing board
Procedure:
1. Give each player a playing board with a shape (ex. square) of different colors drawn on them
2. Teacher holds up each calling card (shape of different colors) in turn for the players to claim.
3. Continue until someone fills up his or her board.
Bingo: Colors
Objective: color recognition
Number of players/participants: 1-4
Materials: color bingo cards ; individual color cards
Preparation: Divide pieces of cardboard into 9 sections. Each frame must have a drawing of a shape
Prepare individual cards for each shape. Use these as call out cards.
Procedure:
1. Distribute 1 bingo card to each student.
2. Take one call card at a time and show the color card to the children.
3. If the child has this color in his bingo card, he covers this with a token.
4. The first player to cover all colors in his card wins the game.
5
Color Domino
Objective: to match colors
Material : color domino cards
Number of players/participant: 4-6
Procedure:
1. Deal all cards to the players.
2. The first player lays down a color card.
3. The next player lays down a card that can be connected to either color on the card. Game continues until all cards have
been laid down
Shape Lotto
Objective: to match shapes of the same color
Materials: playing board with drawings of different shapes, calling cards with shapes that match
playing board
Number of Players/Participants: 1-4
Procedure:
1. Make some boards with shapes drawn on them and cut some shapes out card to match.
2. Teacher holds up each shape in turn for the players to claim.
3. Continue until someone fills up his or her board.
Shape Match
Objectives: to match shapes
Materials: 20 pairs of shape cards
Number of Players/ Participants: 2-4
Procedure:
1. Lay out all shape cards on the table.
2. Each child takes turns look for two identical shape cards.
3. Child names the shape of the card.
4. After all cards have been collected, ask children to sort their cards. Have them count how many of each shape they got.
5. Let them record this on their pad paper.
Bingo: Shapes
Objective: shape recognition
Number of players/participants: 1-4
Materials: shape bingo cards ; individual shape cards
Preparation: Divide pieces of cardboard into 9 sections. Each frame must have a drawing of a shape
Prepare individual cards for each shape. Use these as call out cards.
Procedure:
1. Distribute 1 bingo card to each student.
2. Take one call card at a time and show the shape card to the children.
3. If the child has this shape in his bingo card, he covers this with a token.
4. The first player to cover all shapes in his card wins the game.
Shape Domino
Objectives: To recognize geometric shapes and match geometric shapes that are alike
Materials: set of 28 geometry dominoes
Number of Players/Participants: 6 children
Procedure:
1. All dominoes are placed face down.
2. Each player draws 7 dominoes.
3. A player with a “double” begins play.
4. Each player in turn says the shape names and then plays as in a regular domino game.
5. The winner is the player who has played all dominoes, or the player with the smallest number of dominoes when all
players must pass.
Lacing Shapes
Objective: To develop fine motor and eye-hand coordination
Materials: shape cards, strings (old shoelaces or yarn)
Number of Players/Participants: 6 children
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Procedure:
1. Give each child a piece of shoelace or yarn and a shape card.
2. Let the children lace the card by pushing the string through the hole of the card.
3 Have them lace as many cards as they can. .
Shape Puzzles
Objective: to develop fine motor coordination
To recognize shapes
Number of Players/ Participants: 1-4
Materials: shape cardboard pieces
Preparation: Make shape cards and cut this into 2-3 puzzle pieces.
Procedure:
1. Ask each child to form a shape using the puzzle pieces.
2. Let children name the shape after the puzzle has been completed.
Find a Match
Objective/Competency: to match identical pictures
Materials: 2 sets of pictures of common objects
Number of Players/Participants: 2-4
Procedure:
1. Give each group 2 sets of pictures of common objects
2. Tell the children to match identical pictures
Picture Match
Objective/Competency: to match identical pictures
Materials: 2 sets of pictures of common objects
Number of Players/Participants: 2
Procedure:
1. Give each pair of children 2 sets of pictures of common objects
2. Divide the cards between the players
3. Players take turns picking/ drawing a card from his/her partner.
4. If the pictures match the cards are placed down.
5. If the pictures do not match the player keeps the card he/she has drawn.
6. The player who finds the picture that matches all his/her pictures wins the game.
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D. SONGS/POEMS/ RHYMES
The following are greeting songs that can be sung during Meeting Time 1 throughout the year. Other variations can be
introduced later on, although variations in the mother tongue is preferably introduced in the first quarter. The English and
/or Filipino versions may be introduced later.
Hello, Hello, Hello, Hello, How do you do? Kumusta, kumusta, kumusta
I’m glad to be with you and you and you and you Kumusta kayong lahat
Tralala lalala, Tralala lalala, Tralala lalala Ako’y tuwang-tuwa
Masaya’t nagagalak
Tralalalala, Tralalala (2x)
There was one, there were two, there were three Tell me the Weather, the weather now 2X
Little angels Tell me the weather now.
There were four, there were five, there were six Today is a _______ , a _________ day 2x.
Little angels
There were seven, there were eight, there were nine Teacher shows the calendar (teacher-made) and asks a
Little angels child to draw a symbol to represent the kind of weather for
Ten little angels in the band the day.
Oh, Listen to the band, Monday morning (3x) Sun for a sunny day ; clouds for a cloudy day; raindrops for
Monday morning now. a rainy day.
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E. INDOOR/OUTDOOR GAMES
Name Chain
Procedure:
• Sit the children in a circle on the floor.
• Choose a child to start the introduction game.
• This child says her name, then introduces the child next to her. For example, “My name is Susan, and I would like to
introduce Gregory.”
• Gregory gives his name and introduces the next child to him. This is a good way to learn names as well as how to
introduce others.
At Our School
Objective/Competency: To develop gross motor skills
Materials: little drum
Number of Players/Participants: whole group
Recite the poem with the children.
Let the children take turns, by rows or groups, performing different body actions while pretending to play a drum.
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10
KINDERGARTEN CLASS FIRST GRADING DAILY PLANS
WEEK 2: ____________________
Monday Tuesday Wednesday
CONTENT FOCUS: We do many things in school.
MEETING TIME 1: MEETING TIME 1: MEETING TIME 1:
Message: We follow a class schedule. Message: We do different things in school. Message: There are many areas in our school..
- We play. We work. We do different activities in these areas.
Show the class schedule and talk what the class will do - We sing. We dance. - Some of the areas in school include the library,
during each period. - We eat. We rest. playground, canteen, classrooms, principal‟s office.
- We listen to stories. We browse through books.
- We fix our classroom.
Questions: What do you think we will do during Meeting Questions: What activities can we do in school? Which of Questions: What are the other places of the school? Who do
time? During Work Period? During Story time? During the activities do you like to do? you see in these places? What can you do in these places?
Indoor/ Outdoor Activity?
WORK PERIOD 1 WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Red Hunt Teacher-Supervised: Poster: I Can Help… Teacher-Supervised: Class Quilt
Our Red Book or Red Collage Poster: We Do Many Things in School
Independent: Independent: Independent:
Dramatic Play Dramatic Play Dramatic Play
Picture Match Playdough: I Can Make Red Objects Playdough: I Can Make Red Objects
Color Match Writer‟s Workshop: I Do Many Things in School Bead Stringing
Color Lotto Picture Match Writer‟s Workshop: I Do Many Things in School
Color Domino Mini-book: I See Red Things Around Me Mini-book: I See Red Things Around Me
Bingo: Colors Red Objects Puzzle Red Objects Puzzle
Color Match/ Color Lotto/Color Domino/ Bingo: Colors Color Match/ Color Lotto/Color Domino/ Bingo: Colors
MEETING TIME 2: MEETING TIME 2: MEETING TIME 2:
Song: I can sing a rainbow Song: Ito Ang Ginagawa Ko Sa Paaralan Activity: People Counting Game: Stand and Sit and Hopping
Message: We see red objects around us. Forward (1,2, 3)
Show Red Book and Red Collage. Show Posters: I Can Help and We Do Many Things Show Class Quilt
Supervised Recess Supervised Recess Supervised Recess
STORY: Si Dragong Pula STORY: Celia Studious and Conrad Cat STORY: Ang Kamatis ni Peles
WORK PERIOD 2: WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Number Books (quantities of 3) Teacher-Supervised: Number Books (quantities of 3) Teacher-Supervised: Same and Different
Independent:: Independent:: Independent::
Block Play Continue Number Books (quantities of 3) Continue Number Books (quantities of 3)
Construction Toys Block Play Number Stations (quantities of 3)
Number Stations (quantities of 3) Construction Toys Block Play
Shape Lotto Number Stations (quantities of 3) Junk Box Sorting
Bingo: Shapes Shape Lotto/ Bingo: Shapes Shape Domino/Shape Match
INDOOR/OUTDOOR ACTIVITY: Teacher, May I? INDOOR/OUTDOOR ACTIVITY: Teacher, May I? INDOOR/OUTDOOR ACTIVITY: Line Up
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
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THURSDAY FRIDAY NOTES
CONTENT FOCUS: We follow rules in school.
MEETING TIME 1: MEETING TIME 1:
Message: We follow rules in our classroom. Message: We follow rules in our school.
Questions: Why do we need rules in classroom? What Questions: What rules do we follow in the other parts of the
rules can help keep our classroom clean and orderly school?
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Classroom Rules Teacher-Supervised: School Rules
Independent: Independent:
Dramatic Play Dramatic Play
Playdough: I Can Make Red Objects Playdough: I Can Make Red Objects
Bead Stringing Bead Stringing
Mini-book: I See Red Things Around Me Mini-book: I See Red Things Around Me
Red Objects Puzzle Red Objects Puzzle
Color Match/ Color Lotto/Color Domino/ Bingo: Colors Color Match/ Color Lotto/Color Domino/ Bingo: Colors
MEETING TIME 2: MEETING TIME 2:
Activity: People Counting Game: Stand and Sit and Poem: What‟s a Handy Ruler
Hopping Forward (1,2, 3) Message: We can use some parts of our body to measure the
things in our classroom.
Show the different classroom rules the children came up
with. Discuss what will happen if each rule is not followed.
Supervised Recess Supervised Recess
STORY: Sumusunod sa Panuto (PEHT p. 203) STORY: Ang Mabait na Kalabaw
WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Ilang Dangkal (measuring length Teacher-Supervised: Ilang Dangkal (measuring length using
using hands) hands)
Independent:: Independent::
Continue Number Books Block Play
Number Stations Construction Toys
Block Play Junk Box Sorting
Junk Box Sorting Shape Domino
Shape Domino Shape Match
Shape Match Bingo: Shapes
Bingo: Shapes Shape Lotto
Shape Lotto
INDOOR/OUTDOOR ACTIVITY: Line Up INDOOR/OUTDOOR ACTIVITY: Line Up
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
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APPENDIX: WEEK 2
A. THEME-RELATED ACTIVITIES
Class Quilt
Materials: 1/6 construction paper scissors yarn
Number of Players/Participants: 6-8
Procedure:
1. Teacher cuts out individual frames of construction paper.
2. Ask each child to draw himself/herself on the construction paper. Let him/her write her name below the drawing. If the
child does not know how to write his/her name, give him a name card from which he can copy his name.
3. Stitch the individual frames using the yarn.
4. Post the class quilt on the wall.
Red Hunt
Objective/Competency: to recognize colors
Materials: different red objects
Number of Players/Participants: 8 children
Procedure:
1. Tell children to look for red objects in the classroom.
2. Ask children to identify the objects that he/she found.
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Our Red Book
Objectives: to recognize colors
Materials: stapled pages of 1/8 manila paper, ¼ newsprint or bond paper, glue, crayons or markers
Number of Players/Participants: 8 children
Procedure:
1. Tell children to think of red objects in their environment.
2. Ask each one to choose at least 3-4 red objects they would like to draw.
3. Have them draw each blue object in a small strip of paper.
4. Paste these on the pages of the Big Book.
5. Have children design the cover of the book.
6. Show to the whole class during Meeting Time.
Red Collage
Objectives: to recognize colors
Materials: bond or scratch paper pencil torn or cut out pieces of red art paper
Number of Players/ Participants: 2-8
Procedure:
1. Ask children to choose 1 thing that is red.
2. Teacher draws that object on a sheet of bond or scratch paper. (Children can also draw their own figures.)
3. Ask children to „color‟ the object red using the torn or cut out pieces of red art paper.
COOKED PLAYDOUGH
Materials: Flour, water, salt, cream of tartar, oil, wax paper, food coloring
Procedure:
1. Mix 1 cup of flour, 1 cup of water, ½ cup of salt, 2 tablespoon of cream of tartar, and 1
tablespoon of oil in a saucepan and cook until the concoction achieves a smooth texture.
2. Turn out onto wax paper and knead in food coloring.
Variations: Give each child a small ball and tell them to make a hole in it with their finger.
Squirt a drop of food coloring into the hole and then let the child squeeze it to mix the color.
Procedure:
1. Children identify red objects they see in the classroom.
2. Children form objects out of the playdough.
Note: Watch out for difficulties, especially if this if the child’s first experience with puzzles. If children get confused with
more than one set at a time, provide 2 or more sets later in the school year.
Color Match
Objective: to match colors
Materials: a set of color cards
Number of Players/Participants:2-4
Procedure:
1. Give each group 2 sets of color cards.
2. Tell the children to match cards of the same color
Color Lotto
Objective: to match shapes of the same color
Materials: playing board with drawings of the same shape but of different colors, calling cards
with colored shapes that match playing board
Procedure:
1. Give each player a playing board with a shape (ex. square) of different colors drawn on them
2. Teacher holds up each calling card (shape of different colors) in turn for the players to claim.
3. Continue until someone fills up his or her board.
Bingo: Colors
Objective: color recognition
Number of players/participants: 1-4
Materials: color bingo cards ; individual color cards
Preparation: Divide pieces of cardboard into 9 sections. Each frame must have a drawing of a shape
Prepare individual cards for each shape. Use these as call out cards.
Procedure:
1. Distribute 1 bingo card to each student.
2. Take one call card at a time and show the color card to the children.
3. If the child has this color in his bingo card, he covers this with a token.
4. The first player to cover all colors in his card wins the game.
Color Domino
Objective: to match colors
Material : color domino cards
Number of players/participant: 4-6
Procedure:
1. Deal all cards to the players.
2. The first player lays down a color card.
3. The next player lays down a card that can be connected to either color on the card. Game continues until all cards have
been laid down
Shape Lotto
Objective: to match shapes of the same color
Materials: playing board with drawings of different shapes, calling cards with shapes that match
playing board
Number of Players/Participants: 1-4
Procedure:
1. Make some boards with shapes drawn on them and cut some shapes out card to match.
2. Teacher holds up each shape in turn for the players to claim.
3. Continue until someone fills up his or her board.
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Shape Match
Objectives: to match shapes
Materials: 20 pairs of shape cards
Number of Players/ Participants: 2-4
Procedure:
1. Lay out all shape cards on the table.
2. Each child takes turns look for two identical shape cards.
3. Child names the shape of the card.
4. After all cards have been collected, ask children to sort their cards. Have them count how many of each shape they got.
5. Let them record this on their pad paper.
Bingo: Shapes
Objective: shape recognition
Number of players/participants: 1-4
Materials: shape bingo cards ; individual shape cards
Preparation: Divide pieces of cardboard into 9 sections. Each frame must have a drawing of a shape
Prepare individual cards for each shape. Use these as call out cards.
Procedure:
1. Distribute 1 bingo card to each student.
2. Take one call card at a time and show the shape card to the children.
3. If the child has this shape in his bingo card, he covers this with a token.
4. The first player to cover all shapes in his card wins the game.
Shape Domino
Objectives: To recognize geometric shapes and match geometric shapes that are alike
Materials: set of 28 geometry dominoes
Number of Players/Participants: 6 children
Procedure:
1. All dominoes are placed face down.
2. Each player draws 7 dominoes.
3. A player with a “double” begins play.
4. Each player in turn says the shape names and then plays as in a regular domino game.
5. The winner is the player who has played all dominoes, or the player with the smallest number of dominoes when all
players must pass.
Block Play
Objective: to explore the attributes of 3-dimensional or space figures
to understand the relationship between figures
to build structures using blocks
Materials: table or floor blocks
No. of Participants: 1-4
Procedure:
Children use table or floor blocks to build structures.
While building structures children are encouraged to talk about attributes of block (e.g. long/ short, heavy/light) and the
relationship of each block to another (e.g. 2 of these blocks make 1 of these blocks)
Children can also be encouraged to build structures based on the theme of the week (e.g. building homes, schools,
establishments in the community)
Bead Stringing
Objective: to develop fine motor skills
To explore patterns
Materials: set of colored wooden beads and string (or shoelaces)
Number of Players/ Participants: 1-4
Procedure:
1. Provide children with a set of wooden beads. Show them how to string beads first regardless of color. (If uncolored
bead are available this can initially be used.)
2. Choose bead of two colors and string these showing a pattern.
Ex. blue, blue, red, blue, blue, red
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3. Ask children what they notice about the arrangement of the beads
4. Ask the children to choose 2 colors and to make their own arrangement.
5. Discuss the arrangement or pattern each child makes.
Construction Toys
Objectives: to explore space by fitting things together and taking things apart
Materials: construction toys (e.g. interlocking blocks)
Number of Players/ Participants: 1-4
Procedure:
Provide children with a set of construction toys. Fitting things together and taking them apart provides children with both
spatial challenges and a sense of accomplishment. Through trial and error, persistence and repetition, children gain first
hand experience with putting things together, taking them apart, and twisting and turning them.
Junk Box Sorting (grouping objects into 2 groups: big-small, long-short, red-not red, blue-not blue, etc.)
Objectives: to sort objects based on similarities and differences
Number of Players/ Participants: 4-8
Materials: box of a variety of objects (make sure there are objects that are exactly the same and those that have similar
characteristics – color, shape, function)
Procedure:
To give your child the idea of sorting in play, you may need to start casually sorting things out yourself. Try sorting out
all the red blocks to make a tower, sorting coins into piles of different denominations, putting all the shapes in one field,
all the cows in another. Keep a box full of small objects like buttons, paperclips, beads, dried beans, coins, nuts and
bolts. Your child may like to have an egg tray to sort them into.
Variation: Help your child to draw pictures or glue in pictures from magazines of things that are important to him and
write a number caption underneath (e.g. 3 pairs of shoes, 3 bottles of juice)
Ilang Dangkal?
Objective: to measure length using non-standard units and tools
Materials: objects that have a length of 1 or more „dangkal‟ or hand spans
No. of Participants: small group
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Procedure:
1. Children are given a set of objects. They compare the lengths of the objects and determine which is longer/ shorter,
longest/ shortest
2. Children are asked to estimate how long each object is - how many „dangkal‟ or hand spans long each object is.
3. Then children use their hand span or use „dangkal‟ to measure the length of each.
4. Discuss why some children counted more „dangkal‟ than the others.
5. Point out that the hand span of each child may be different from one another, thus making the number of „dangkal‟ more
or less than that of the others.
D. SONGS/POEMS/ RHYMES
Note: Continue to sing the songs for Meeting Time 1 and 2. Refer to the Appendix of Week 1.
Can be sang during Meeting Time 2 or before doing the Number Books (quantities of 3)
Three little monkeys sitting on a tree Three green bottles standing in a row (2x)
Teasing Mr. Crocodile, “You can‟t catch me!” And if one green bottle should accident‟ly fall
Along came Mr. Crocodile, hungry as can be and “snap!” There‟ll be two green bottles standing in a row …
(3 take away 1 is 2) (Two… One… No more green bottles standing in a row.)
Two little monkeys…
One little monkey…
No more monkeys sitting on a tree.
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Ito’ng Ginagawa Ko sa Paaralan
Objective: To identify the things we do in school
Number of Players/Participants: whole or small group
Procedure:
Ask the children to sit in a circle.
Assign a child to be the leader who will act out an activity we do in school (example: eating snacks) while the whole
class is singing.
After the song, the children will try to guess the actions of the leader.
The one who guesses the correct answer will be the next leader.
No Ruler? No Problem!
I measured using hand spans,
And my notebook came out two.
When a ruler isn’t handy,
Then a hand or foot will do.
E. INDOOR/OUTDOOR GAMES
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Line Up
Objectives: to compare and group people into 2 groups based on given attributes
Number of Players/Participants: whole group
Procedure:
Ask children to form a circle.
Tell them that when you give them some descriptions, they will need to form 2 lines in front of you.
- BOYS and GIRLS
- WEARING DRESS or SKIRT and WEARING LONG or SHORT PANTS
- 5 YEAR OLDS and not 5 YEAR OLDS
- HAS EARRING and HAS NO EARRINGS
- WALKS TO SCHOOL and RIDES A VEHICLE GOING TO SCHOOL
Note: include other descriptions that can be used for your own class
Teacher, May I?
Objective/Competency: To follow directions
To develop gross motor skills
Materials: none
Number of Players/Participants: whole class
Procedure:
Teacher stands a few feet away from the group of children facing her.
Teacher tells the children that she is going to give each child a command (example: “Caloy, make five baby steps.”) but
before that child can obey the teacher, he has to ask permission first by saying “Teacher, may I?” then waits for teacher
to answer, “Yes, you may.” before proceeding with the task assigned.
The child who forgets to ask permission loses his turn to move forward. Likewise, the child who proceeds without
waiting for teacher to grant him permission, also loses his turn to move forward.
The teacher calls out the children‟s names one by one and gives them a command (example: “Carisa, make four giant
steps.” or “Celina, make three frog hops.”).
The child moves forward as he obeys the commands accordingly.
The first to reach the teacher wins and gets the chance to be the next “Teacher.”
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20
KINDERGARTEN CLASS FIRST GRADING DAILY PLANS
WEEK 3: ____________________
INDOOR/OUTDOOR ACTIVITY: Name Game PEHTp. 40 INDOOR/OUTDOOR ACTIVITY: Your Name and Mine INDOOR/OUTDOOR ACTIVITY: Name Hops
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
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THURSDAY FRIDAY NOTES
CONTENT FOCUS: I am me.
MEETING TIME 1: MEETING TIME 1:
Message: I am _____ years old. Song: Sino Ako? - PEHT p.146
I have a birthday that tells the day I was born. Message: I live in ________________.
Questions: How old are you? Questions: Where do you live?
When is your birthday?
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Birthday Chart Teacher-Supervised: Age Chart
Independent: Independent:
Picture Puzzles Sand Play
Sand Play Table Blocks
Mini-book: Yellow Things Around Us Picture Puzzles
Name Collage Name Collage
Lit-based: My Favorite Part …. Drawing: From Home to School
Shape Lacing Boards Lit-based: My Favorite Part …
Shape : Lacing Boards
MEETING TIME 2: MEETING TIME 2:
Poem: Kaarawan Ko Song: Where are the boys? (modify with children‟s ages)
Questions: When were you born? Where are the 4 years old? Where are the 5 years old?
(refer to the birthday chart) Who was born on ___? Where are the 6 years old?
Activity: Rhyming Word Sit Down Activity: Rhyme Time
Supervised Recess Supervised Recess
STORY: A Surprise Birthday Gift STORY: Ang Kaibigan Kong Dilim
WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Ilang Hakbang (measuring distance) Teacher-Supervised: Ilang Hakbang (measuring distance)
Independent:: Independent::
Playdough Numerals (1, 2, 3) Playdough Numerals (1, 2, 3)
Number Stations (quantities of 3) Number Stations (quantities of 3)
Number Books (quantities of 3) Number Books (quantities of 3)
Fishing Game: Numbers (0-3) Number Snap (0-3)
Bingo: Numbers (0-3) Number Concentration (0-3)/ Number Lotto (0-3)
Fishing Game: Numbers (0-3)/ Bingo: Numbers (0-3)
INDOOR/OUTDOOR ACTIVITY: Birthday Train INDOOR/OUTDOOR ACTIVITY: Ang Bilang ng Edad Ko
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
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APPENDIX: WEEK 3
A. THEME-RELATED ACTIVITIES
Birthday Chart
Objective: to state one‟s birth date
Materials: 1/8 sheet of construction paper colored markers or crayons glue/paste
Preparation: birthday chart on manila paper or cartolina
January February March April May June July Aug Sept Oct Nov Dec
9 11 5
Jing Marj July
Boy/Girl Chart
I am a boy I am a girl
Tony Rosa
Note: Talk about the age chart. Ask them to count the number of boys and girls in class. Have them figure out if there
are more boys than girls or more girls than boys.
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Age Chart :“How old are you?”
Materials: prepared age graph, small pre-cut birthday cake-shaped papers, pencil, crayons, glue or paste
Number of Players/Participants: 8 children
Procedure:
1. Give each child a pre-cut birthday cake-shaped paper.
2. Ask each child to design and color his birthday cake.
3. Help each child draw the number of candles on his cake depending on his age.
4. Paste the birthday cake on the corresponding column.
5. Write the title of the chart.
2 letters
3 letters
4 letters
5 letters
6 letters
Procedure:
1. Ask the children to write their names on a square piece of paper. Teacher assists those who do not know how to write
their name.
2. Ask the children to count the number of letters in their names.
3. Taking turns, ask each child to glue their piece of paper on the chart.
4. After everyone in the group has glued their names in the corresponding space, ask questions such as:
Who have the most number of letters in their name? Who has the least?
Who have the same number of letters?
Name Designs
Materials: strips of paper
Number of Players/Participants: 8 children
Procedure:
1. Prepare strips of paper or cardboard with the child‟s name written on it.
2. Let him/her make designs or along the outline of each letter of his/her name.
Name Necklace
Materials: string or yarn, drinking straws cut into 1-inch length, pencil, crayons, 2 x 3-sized cardboard, one-hole puncher, scissors
Number of Players/ Participants: 8 children
Procedure:
1. Give each child a cardboard. Ask the child to the letters of his name on individual cardboards.
2. Let the child design each letter card.
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3. Teacher punches a hole on top of each card.
4. Help the child string each letter of his name using yarn.
5. Teacher ties the finished necklace around each child‟s neck.
Name Collage
Materials: scrap yellow art paper, glue, name template
Number of Players/ Participants: 8 children
Preparation:
2. On a piece of 2‟ x 3‟ of craft paper, write the outline of the letters of a child‟s name in upper and lowercase.
Procedure:
1. Distribute individual name templates to children.
2. Have each child paste small pieces of yellow art paper inside the letters of his name.
Name Tracing
Materials: name templates
Number of Players/Participants: any number
Procedure:
1. Distribute to the children their individual name templates.
2. Have children trace over the letters of their names.
3. Have them practice writing their name on air.
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B. OTHER MATH ACTIVITIES
COOKED PLAYDOUGH
Materials: Flour, water, salt, cream of tartar, oil, wax paper, food coloring
Procedure:
1. Mix 1 cup of flour, 1 cup of water, ½ cup of salt, 2 tablespoon of cream of tartar, and 1
tablespoon of oil in a saucepan and cook until the concoction achieves a smooth texture.
2. Turn out onto wax paper and knead in food coloring.
Variations: Give each child a small ball and tell them to make a hole in it with their finger. Squirt a drop
of food coloring into the hole and then let the child squeeze it to mix the color.
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2. Children work together exploring a given quantity of bottle caps or buttons in this case 3, making as many arrangements
as possible. Then let the children write the number on their paper.
3. Teacher encourages the children to describe the bottle cap or button patterns in a variety of ways.
Number Lotto
Objective: to match numerals
Number of Players/ Participants: 2-4
Materials: lotto boards, 2 sets of number cards, 0-3
Procedure:
1. Give each player a lotto board.
2. Players take turns to pick up a card from the deck.
3. If the number appears on their board they use this to cover the number up.
4. Continue until someone fills their board.
Variation: One person is a caller as in a bingo game. She holds u the number cards and players have to shout out the name of
the number in order to claim it to put on their board.
Number Concentration
Objective: to match numerals
Number of Players/ Participants: 2-4
Materials: 2 sets of number cards, 0-3
Procedure:
1. Lay the cards down, either in rows or just anyhow.
2. Take turns turning over 2 cards.
3. If the cards match, you win them. If not, turn them face down again.
4. Player with most number of cards win.
Number Snap
Objective: to match numerals
Number of Players/ Participants: 2-4
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Materials: 3 sets of number cards, 0-3
Procedure:
1. Shuffle and deal the cards.
2. The players take it in turns to turn over their top card.
3. If two matching cards are turned over, the first player to shout "snap" wins both the piles concerned.
4. Continue until only one player is left.
Variation: Make a set of cards with the numbers shown in different ways.
Yellow Hunt
Objective/Competency: to recognize colors
Materials: different red objects
Number of Players/Participants: 8 children
Procedure:
1. Tell children to look for yellow objects in the classroom.
2. Ask children to identify the objects that he/she found.
Color Domino
Objective: to match colors
Material : color domino cards
Number of players/participant: 4-6
Procedure:
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1. Deal all cards to the players.
2. The first player lays down a color card.
3. The next player lays down a card that can be connected to either color on the card. Game continues until all cards have
been laid down
Shape Lotto
Objective: to match shapes of the same color
Materials: playing board with drawings of different shapes, calling cards with shapes that match
playing board
Number of Players/Participants: 1-4
Procedure:
1. Make some boards with shapes drawn on them and cut some shapes out card to match.
2. Teacher holds up each shape in turn for the players to claim.
3. Continue until someone fills up his or her board.
Shape Match
Objectives: to match shapes
Materials: 20 pairs of shape cards
Number of Players/ Participants: 2-4
Procedure:
1. Lay out all shape cards on the table.
2. Each child takes turns look for two identical shape cards.
3. Child names the shape of the card.
4. After all cards have been collected, ask children to sort their cards. Have them count how many of each shape they got.
5. Let them record this on their pad paper.
Bingo: Shapes
Objective: shape recognition
Number of players/participants: 1-4
Materials: shape bingo cards ; individual shape cards
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Preparation: Divide pieces of cardboard into 9 sections. Each frame must have a drawing of a shape
Prepare individual cards for each shape. Use these as call out cards.
Procedure:
1. Distribute 1 bingo card to each student.
2. Take one call card at a time and show the shape card to the children.
3. If the child has this shape in his bingo card, he covers this with a token.
4. The first player to cover all shapes in his card wins the game.
Shape Domino
Objectives: To recognize geometric shapes and match geometric shapes that are alike
Materials: set of 28 geometry dominoes
Number of Players/Participants: 6 children
Procedure:
1. All dominoes are placed face down.
2. Each player draws 7 dominoes.
3. A player with a “double” begins play.
4. Each player in turn says the shape names and then plays as in a regular domino game.
5. The winner is the player who has played all dominoes, or the player with the smallest number of dominoes when all
players must pass.
Block Play
Objective: to explore the attributes of 3-dimensional or space figures
to understand the relationship between figures
to build structures using blocks
Materials: table or floor blocks
No. of Participants: 1-4
Procedure:
Children use table or floor blocks to build structures.
While building structures children are encouraged to talk about attributes of block (e.g. long/ short, heavy/light) and the
relationship of each block to another (e.g. 2 of these blocks make 1 of these blocks)
Children can also be encouraged to build structures based on the theme of the week (e.g. building homes, schools,
establishments in the community)
Ilang Hakbang?
Objective: to measure distance using non-standard units and tools
Materials: none
No. of Participants: small group
Procedure:
1. Ask children how far the blackboard is from the teacher‟s table. Ask children how they would attempt to find out.
Discuss the different suggestions.
2. Children are instructed to measure distances from one place to another inside the classroom using a step or „hakbang‟.
3. Discuss why some children counted more steps or „hakbang‟ than the others.
Point out that the step or „hakbang‟ of each child may be different from one another, thus making the number of steps or
„hakbang‟ more or less than that of the others.
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Materials: pictures of common objects
Number of players/ participants: 2-4
Procedure:
1. Ask children choose 2 pictures from the pile.
2. Have them describe each object and tell why they are similar and why they are different.
Picture Puzzle
Objective: fine-motor coordination, visual discrimination
Materials: puzzle pices
Number of Players/Participants: 6 children
Preparation: Choose 8-10 pictures to mount on boards. Cut this up into 4-6 pieces.
Procedure:
1. Distribute one set of puzzle to each child.
2. Have each one complete the puzzle assigned to him/her.
3. Have them exchange sets as they finish.
Lit-based: Beginning, Middle And End Flip Chart (lit-based) - “Anu-ano ang mga nangyari sa unahan, gitna at hulihan ng
kwento?” (Ang Bata sa Basket)
Objective: To identify what happened first, next and last in the story
Number of Players/Participants: 8 children
Materials: one whole bond paper divided into 3 parts (lengthwise(Teacher writes “Unahan”, “Gitna” and “Dulo”), pencils, crayons
on top of each column.)
Preparation: Divide the paper into three parts. Write “Beginning” on one column, Middle in the middle column and End
in the last column
Procedure:
1. Review the story read the day before. Have them recall what happened in the beginning, middle and end of the story.
2. Give each child a story flip chart and ask him to draw what happened first, next and last in the story.
3. Encourage children to write key words to describe their drawing. Take down dictation if the child cannot do this yet.
4. Post this on the wall.
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D. SONGS/POEMS/ RHYMES
Ako si Len-Len
Makinis at mabilog
Kaya ang ngalan ko
Si Len-Len na kyut.
E. INDOOR/OUTDOOR GAMES
Name Game
Objective/Competency: To be able to follow the body patterns
Materials: names of the children printed on flashcards
Procedure:
1. All sit on the floor in a circle.
2. Practice the rhythmic pattern for the game.
3. Teacher demonstrates:
Lightly hit your knees twice with both hands (count 1-2)
Clap hands together twice (count 3-4)
Snap the fingers of the right hand then the left hand (count 5-6)
4. Let the children master the rhythmic pattern first.
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5. Spread the printed names in the middle of the circle.
6. At the end of the pattern, the child will say her name (I‟m Flora). Then get her printed name in the circle and say “This is
my name. It reads (Flora).”
7. Repeat the activity until all the children are able to get their own name card.
Name Hops
Objective/Competency: To identify one‟s name
To notice similarities and differences
To solve problems
Materials: cardboards with the children‟s names
Number of Players/Participants: whole or small group
Procedure
1. Write each child‟s name on a piece of paper or cardboard.
2. On top of each syllable draw a curved line.
3. By turns, each child jumps the number of syllables his name has.
Ex. Frederick – 3 jumps
(variation: instead of jumping, children clap the number of syllables his name has.)
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34
KINDERGARTEN CLASS FIRST GRADING DAILY PLANS
WEEK 4: ____________________
Monday Tuesday Wednesday
CONTENT FOCUS: I have a body.
MEETING TIME 1: MEETING TIME 1: MEETING TIME 1:
Song: My Toes, My Knees, My Shoulders, My Head Song: Paa, Tuhod, Balikat, Ulo Message: I have two hands.
Message: I have a body. Message: I have a body I have 5 fingers in each hand.
My body has different parts. I cannot see some parts My hands are connected to my arms.
I can see some parts. I can move my hands in different ways.
Questions: What are the parts of your body? Questions: What are the other parts of our body? Questions: Are our hands all the same? How are they the
What parts of the body do you see? What parts of the body can we not see? same? How are they different?
Song: The Two Parts of Me Song: Lima Ang Daliri
WORK PERIOD 1 WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Balangkas ng Katawan Ko Teacher-Supervised: Body Tracing Poster: What‟s inside Teacher-Supervised: Hand Tracing
our body? (Internal Body Parts) Hand Printing
Independent: Independent: Independent:
Playdough: My Body Playdough: My Body Body Lotto
Same/Different: Geometric Figures/Designs Same/Different – Geometric Figures/Designs Literature-based: Name a Body Part
Shape Lotto Literature-based: Name a Body Part Blue Hunt
Shape Puzzles Shape Lotto Poster: Blue Things In The Classroom
Writer‟s Workshop Shape Puzzles Writer‟s Workshop
MEETING TIME 2: MEETING TIME 2: MEETING TIME 2:
Ask children to name the body parts in the “Balangkas ng Song: Reaching With My Arms
Katawan Introduce the poem “ Inside Me” . Message: We see blue things around us.
Note: Introduce both English and Filipino terms Questions: What blue things do you see in our classroom?
Song: Everybody Do This Song: Head, Shoulders, Knees and Toes Who are wearing blue? Whose favorite color is blue
Supervised Recess Supervised Recess
STORY: This is My Body STORY: Nagsasabi na si Patpat STORY: Planetang Asul
WORK PERIOD 2: WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Height Chart: Gaano Ka Teacher-Supervised: Who Has More: comparing up to Teacher-Supervised: Who Has More: comparing up to
Katangkad? (nonstandard units and tools) quantities of 3 (2 groups only) quantities of 3 (2 groups only)
Comparing Numbers: A Game for Partners (up to 3) Comparing Numbers: A Game for Partners (up to 3)
Independent:: Independent:: Independent::
Block Play Block Play Block Play
Playdough Numerals (1, 2, 3) Playdough Numerals (1, 2, 3) Comparing Numbers: A Game for Partners (up to 3)
Number Stations (inch cubes or squares) Number Stations (inch cubes or squares) Playdough Numerals (1, 2, 3)
Number Books (squares) Number Books (squares) Writing Paper s (1)
Number Concentration (0-3)/ Number Lotto (0-3) Number Snap (0-3) Number Snap (0-3)
Fishing Game: Numbers (0-3)/ Bingo: Numbers (0-3) Fishing Game: Numbers (0-3)/ Bingo: Numbers (0-3) Number Concentration (0-3)/ Number Lotto (0-3)
INDOOR ACTIVITY: Move that Body PEHT p.55) INDOOR ACTIVITY: Sabi ni Pedro PEHT p.51 OUTDOOR ACTIVITY: Movement Exploration PEHTp.219
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
33
THURSDAY FRIDAY NOTES
CONTENT FOCUS: I have a body.
MEETING TIME 1: MEETING TIME 1:
Song: Hokey Pokey/ Kanang Kamay Song: I Can Do Many Things PEHT p. 162
Message: I use my hands for doing different things. Message: I have 2 feet.
I have five toes in each foot.
My feet are connected to my legs
I can move my feet in many ways.
Questions: Why do you think we need a pair of hands for? Questions: Are all our feet the same? How are they the
How hard do you think it is to live without 1 or 2 hands? same? How are they different?
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Hand Fan Teacher-Supervised: Foot Tracing
Hand Tracing/ Hand Printing Foot Printing
Independent: Independent:
Hand Shape Book Hand Shape Book
Body Lotto Picture Memory Game
Spot the Odd One Out ( shapes, designs) Spot the Odd One Out ( shapes, designs)
Mini-book : I See Blue Things Around Me Letter Lotto
Letter Lotto Find a Match (letters)
Find a Match (Letters) Writer‟s Workshop
MEETING TIME 2: MEETING TIME 2:.
Poem: One, Two, How Do You Do? Poem: One, Two, How Do You Do?
Recite the poem in a round
Supervised Recess Supervised Recess
Story: Si Hinlalaki STORY: I like Me
WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Classification: Colors Teacher-Supervised: Color Pattern (using red-blue-yellow)
Independent:: Independent::
Block Play Block Play
Comparing Numbers: A Game for Partners (up to 3) Classification: Colors
Playdough Numerals (1, 2, 3) Comparing Numbers: A Game for Partners (up to 3)
Writing Paper s (1) Playdough Numerals (1, 2, 3)
Number Snap (0-3) Writing Paper s (1)
Number Concentration (0-3)/ Number Lotto (0-3) Fishing Game: Numbers (0-3)/ Bingo: Numbers (0-3)
INDOOR/OUTDOOR ACTIVITY: Circle Blind Guess INDOOR/OUTDOOR ACTIVITY: Don‟t Touch PEHT p.53
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
34
APPENDIX: WEEK 4
A. THEME-RELATED ACTIVITIES
Balangkas Ng Katawan Ko
Objectives: Naipahahayag ang pagkamalikhain sa pagbakat sa papel ng bahagi ng katawan.
Natutukoy ang iba‟t-ibang bahagi ng katawan
Materials: papel na malapad, krayola o lapis, pandikit
Number of Players/Participants: 8 children
Procedure:
1. Ilatag ang papel sa sahig.
2. Pahigain ang bata sa papel.
3. Pasundan sa kaklase ang balangkas ng katawan ng batag nakahiga.
4. Pakulayan ang loob ng balangkas.
5. Ipagupit at ipadikit sa isang papel na may patigas.
6. Gawin ito sa lahat ng mga bata.
7. Sulatan ng pangalan ang bawat balangkas.
8. Paguhitan ang mata, ilong, at bibig ang mukha ng balangkas.
9. Maaring lagyan ng may-ari ang kanyang balangkas ng baro, kamiseta, ribbon sa ulo, o anuman bagay na
mapagkakakilanlan sa kanya.
10. Ibitin sa dingding palibot sa silid aralan ang mga balangkas ng katawan.
Playdough : My Body
Objective/Competency: To identify the different body parts
Materials: playdough
Number of Players/Participants: 6 children
Procedure:
1. Give each child a medium-sized ball of playdough.
2. Let the children form the whole body of a person.
3. Ask them to identify the different body parts as they create.
Body Lotto
Objective/Competency: body part recognition
Materials: body part lotto cards, individual body parts cards
Number of players/participant: 3-4 players or it can also be played by just one child
Procedure:
1. Distribute lotto cards and individual body part cards that correspond to the ones in the lotto card.
2. Ask children to match body parts.
3. Have them identify the body part as they match the cards.
Hand Print
Materials: paint, water, tissue paper, manila paper
Number of Players/Participants: 8 children
Procedure
1. Dilute paint in water.
2. Pour a small amount of this on paper plate.
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3. Put tissue paper on the paper plate. (This will prevent the paint from splashing once the children start dipping their
hands into the paint.
4. Have each child dip his hand into the paint then d let him stamp this on the manila paper.
5. Ask the child to label her hand.
6. Write the title “ This my handprint !! “
Hand Tracing
Objective/Competency: tracing
Materials. construction paper or bond paper, scissors, glue, manila paper
Procedure:
1. Give each a child a piece of paper.
2. Have him trace his hand on it.
3. Teacher cuts this out.
4. Ask children to glue their hand cut-out on manila paper.
Hand Fan
Materials: pencil , crayons ,cardboard, popsicle stick
Number of Players/Participants: 8 children
Procedure:
1. Help each child trace his/her hand on a cardboard.
2. Cut the outline of the hand.
3. Stick to this to a cardboard
4. Have the child design his/her hand fan.
Foot Tracing
Objective/Competency: tracing
Materials. construction paper or bond paper, scissors, glue, manila paper
Procedure:
5. Give each a child a piece of paper.
6. Have him trace his foot on it.
7. Teacher cuts this out.
8. Ask children to glue their hand cut-out on manila paper.
Foot Print
Materials: paint, water, tissue paper, manila paper
Number of Players/Participants: 8 children
Procedure
1. Dilute paint in water.
2. Pour a small amount of this on paper plate.
3. Put tissue paper on the paper plate. (This will prevent the paint from splashing once the children start dipping their
hands into the paint.
4. Have each child dip his hand into the paint then d let him stamp this on the manila paper.
5. Ask the child to label her foot.
6. Write the title “ This my footprint !! “
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B. OTHER MATH ACTIVITIES
Block Play
Objective: to explore the attributes of 3-dimensional or space figures
to understand the relationship between figures
to build structures using blocks
Materials: table or floor blocks
No. of Participants: 1-4
Procedure:
Children use table or floor blocks to build structures.
While building structures children are encouraged to talk about attributes of block (e.g. long/ short, heavy/light) and the
relationship of each block to another (e.g. 2 of these blocks make 1 of these blocks)
Blue Hunt
Objective/Competency: color recognition
Materials: several blue objects, 1/8 manila paper, ¼ newsprint or bond paper, glue, crayons or markers
Number of Players/Participants: 8 children
Procedure:
1. Tell children to look for blue objects in the classroom.
2. Ask children to identify the objects that he/she found.
3. Have them draw the blue objects that they find in small strips of paper.
4. Paste this on 1/8 Manila paper.
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Classification: Color
Objective: to classify objects according to color
Materials: objects of different colors: red, blue and yellow
3 boxes, 1 labeled RED, 1 labeled BLUE, 1 labeled YELLOW
No. of Participants: 1-4
Procedure:
1. Children are given a junk box filled with objects that come in 3 colors: red, blue and yellow.
2. Children determine which box to place each object in depending on its color
Shape Lotto
Objective: to match shapes of the same color
Materials: playing board with drawings of different shapes, calling cards with shapes that match
playing board
Procedure:
1. Make some boards with shapes drawn on them and cut some shapes out card to match.
2. Teacher holds up each shape in turn for the players to claim.
3. Continue until someone fills up his or her board.
Shape Puzzles
Objective/Competency: fine motor coordination; shape recognition
Materials: 6-8 sets of shape puzzles
Preparation: Make shape boards cut out in 3-4 puzzle pieces.
Number of Players/Participants: 2-4 children
Procedure:
1. Distribute one set of shape puzzle to each child.
2. Have him assemble the pieces to form a shape.
3. Ask him to draw each shape he has formed on his paper.
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Comparing Numbers – A Game For Partners
Objective: Compares quantities
Number of Players/ Participants: 3 pairs
Materials: clothespins, small card numbers, More/less spinner
1. Each player draws a numeral card from a pile of cards.
2. They each build the appropriate clothespin stack to match their cards.
3. One child turns the more/less spinner. If it lands on less, the partner whose stack has lesser clothespins wins both
stacks. If the spinner lands on more, the partner with more clothespins wins both stacks.
4. They continue to take turns, each accumulating clothespins.
5. When the time is up or the children decide to end the game, they snap together all the clothespins. They turn the
spinner to see if the person who has accumulated more or less clothespins is the winner.
(Variation: children can explore other materials such as pebbles, popsicle sticks, blocks and others.)
Variation: Help your child to draw pictures or glue in pictures from magazines of things that are important to him and
write a number caption underneath (e.g. 3 pairs of shoes, 3 bottles of juice)
Number Lotto
Objective: to match numerals
Number of Players/ Participants: 2-4
39
Materials: lotto boards, 2 sets of number cards, 0-3
Procedure:
1. Give each player a lotto board.
2. Players take turns to pick up a card from the deck.
3. If the number appears on their board they use this to cover the number up.
4. Continue until someone fills their board.
Variation: One person is a caller as in a bingo game. She holds the number cards and players have to shout out the name of
the number in order to claim it to put on their board.
Number Concentration
Objective: to match numerals
Number of Players/ Participants: 2-4
Materials: 2 sets of number cards, 0-3
Procedure:
1. Lay the cards down, either in rows or just anyhow.
2. Take turns turning over 2 cards.
3. If the cards match, you win them. If not, turn them face down again.
4. Player with most number of cards win.
Number Snap
Objective: to match numerals
Number of Players/ Participants: 2-4
Materials: 3 sets of number cards, 0-3
Procedure:
1. Shuffle and deal the cards.
2. The players take it in turns to turn over their top card.
3. If two matching cards are turned over, the first player to shout "snap" wins both the piles concerned.
4. Continue until only one player is left.
Variation: Make a set of cards with the numbers shown in different ways.
40
4. Glue the newspaper strips on the sheet of Manila paper from shortest to longest. Label the strip with each child‟s name.
5. Now compare the result of the Height Chart with the results of the discussion earlier when the children formed a line.
Writer’s Workshop
Objective/Competency: to develop expressing language skills
Materials: individual booklets, pencil, crayons or markers
Number of Players/Participants: any number
Procedure:
1. Distribute individual booklets or loose pages to each child.
2. Have him draw on the pages of this booklet.
3. Let him color his work.
4. Ask him to write/dictate to you the title of his story.
Note: In the initial stages of writer‟s workshop, the child must be allowed to draw whatever he wants on the pages of this booklet.
Have him tell you what he drew and take down dictation as needed OR if the child can already write letters, encourage him to
write key words to describe what he drew.
As the child gains more confidence in writing, he can be encouraged to write his own stories. It could be about a personal
experience or something he read about or an original one. Have him think about what happens in the beginning, middle and end
of his story.
Letter Lotto
Objective/Competency: letter recognition
Materials: lotto cards
Number of players/participant: 3-4 players or it can also be played by just one child
Procedure:
1. Distribute lotto cards and individual letter cards that correspond with the letters on the lotto cards.
2. Students match individual letter cards with the letters on the lotto board.
3. Students exchange cards after. Give each child a chance with all the lotto cards.
Variation : You can do this for lower case letters as well. At a later stage of the school year, you may also provide upper/lower
case lotto where children will match upper and lower case letters instead of just matching identical letters.
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Picture Memory Game
Objective: to match identical pictures
Material : 10 pairs of upper case letters
Number of players/participant: 5-6
Procedure:
1. Place all cards on the table face down.
2. Each player turns over two cards during his turn. If he gets a pair of identical picture cards, he gets to keep the pair and
takes another turn.
3. If the picture cards do not match, the player puts back the cards into their original places.
4. The player who is able to get the most number of pairs wins the game.
D. SONGS/POEMS/ RHYMES
My toes, my knees, my shoulders, my head (3x) Paa, tuhod, balikat, ulo (3x)
Let‟s clap our hands together. Magpalakpakan tayo.
I reach with my one arm, then with the other I have two hands to clap (clap) when I am happy,
I reach for my sister, I reach for my brother, I have two lungs to breath (take a deep breath) for me to live,
I reach for my ceiling, I reach for the wall, I have two eyes to see (point to eyes)the beauty that surrounds
I reach for so many things, I reach for them all. me,
I have two legs to run and jump (jog in place) with playmates,
I have two ears to hear (cup hands to ears) what teacher will
tell me
Change right hand with: left hand, right foot, left foot, head, Baguhin ang kanang kamay nang: kaliwang kamay, kanang
body paa, kaliwang paa, ulo, buong katawan
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I Can Do Many Things PEHT – p.162
Sung to the tune of Bahay Kubo
Ako‟y batang munti Itong ating bisig Sukatan ng lakas Itong ating buhok
Na may laging mithi Matatag, makisig Ang ating balikat Tuwid man o kulot
Maganda ang ugali Kung magkakabigkis Kung may binubuhat Sa ulo ay suklob
Mabuti ang gawi Lahat makakamit Bagay na mabigat Pampagandang lubos
Kahit batang munti Dito sa daigdig Dito sumasadlak Kaloob ng Diyos
Starting this week you will start introducing rhyming poems,songs and jingles for rhyme play.
Every week, try to introduce 1-2 rhymes that children can learn well. In introducing a new poem or song,
first read or recite it for the children first, emphasizing its rhythm and exaggerating its rhymes.Then have children repeat each line
in unison.
Recite the poem in whispers but say the rhyming words aloud.
Recite the poem in very loud voices, but whisper the rhyming words.
Recite the poem in crescending voices, getting louder and louder as you go.
Recite the poem in decrescending voices, getting softer and softer as you go.
Recite the poem in a round.
Seat the children in a circle and ask them to recite successive lines of the poem,
one at at time, in turn.
Seat the children in a circle, and ask them to recite successive words of the poem
one at a time,in turn.
E. INDOOR/OUTDOOR GAMES
44
45
KINDERGARTEN CLASS FIRST GRADING DAILY PLANS
WEEK 5: ____________________
Monday Tuesday Wednesday
CONTENT FOCUS: I have a body. I have senses that help me learn
MEETING TIME 1: MEETING TIME 1: MEETING TIME 1:
Message: I use my feet to do different things. Message: I have two eyes. I see with my eyes. Message: I have two eyes. I see with my eyes.
Questions: What do you think will happen if you do not Questions: What can we see around us? Questions: What will happen if you cannot see well in class?
have feet? How can poor eyesight affect learning? What can you do if you
have poor eyesight?
WORK PERIOD 1 WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Foot Poster Teacher-Supervised: Silly Faces Teacher-Supervised: Literature-based: What Did You See?
Literature-based: Character Mask
Independent: Independent: Independent:
Fingerpainting: Exploration Mga Mata PEHT p. 50 Shape Book: Circles
Foot Tracing Mini-book: I see things around me Use Your Eyes PEHT p. 95
Foot Printing Circle Hunt Chart: Things I See at Home/ In School
Foot Shape Book Shape Poster: Circles Spin a Bottle (colors)
Shape Lacing : Circles Shape Lacing Cards Writers‟ Workshop
Letter Fishing Game Same and Different: Letters
Same and Different: Letters Letter Fishing Game
Writers‟ Workshop
MEETING TIME 2: MEETING TIME 2: MEETING TIME 2:
Message: We see round objects around us. Tula: Mata Song: Do You Know? …
A circle does not have straight sides and pointed corners. Pag-usapan ang gamit ng mga mata sa tula.
Questions: What round objects do you see around us? Activity: Does It Rhyme?
Supervised Recess Supervised Recess Supervised Recess
STORY: Ang Bilog na Itlog STORY: Ang Mukha ni Bito STORY: Si Dilat, Si Pikit, Si Kindat, Si Kurap
WORK PERIOD 2: WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Literature-based: Story Map: Teacher-Supervised: Scrapbook Teacher-Supervised: Character Mask
Saan pumunta ang bilog na itlog ? Independent::
Independent:: Block Play Independent::
Mobile: Mga bagay na nakita ng bilog na itlog Playdough Literature-based: What did you see ?
Block Play Bead stringing Block Play
Playdough Number Stations/ Number Books Playdough
Bead stringing Writing Papers (2) Number Stations/ Number Books
Number Books : Mga Bilog na Itlog Number Concentration (0-3)/ Number Lotto (0-3)/ Writing Papers (2)
It‟s a Match Fishing Game: Numbers (0-3)/ Bingo: Numbers (0-3)/
Number Snap (0-3)
INDOOR/OUTDOOR ACTIVITY: People Counting INDOOR/OUTDOOR ACTIVITY: Let‟s See PEHT p. 48 INDOOR/OUTDOOR ACTIVITY: Circle Game
Games: Hopping Forward and Bouncing Ball (1, 2, 3)
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
45
THURSDAY FRIDAY NOTES
CONTENT FOCUS: I have a body. I have senses that help me learn.
MEETING TIME 1: MEETING TIME 1:
Tula: Pandinig Message: I have 2 ears. I hear with my ears.
Message: I have 2 ears. I hear with my ears.
Questions: What sounds can we hear? Questions: What will happen if you cannot hear well in
school? At home? What do some sounds mean? (ex. sirens,
bells)
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Sensory Walk: Listening to Sounds Teacher-Supervised: Poster: What objects make sounds?
Around Us
Poster: Sounds We Hear In School
Independent: Independent:
Finger painting Exploration Finger painting Exploration
Spin a Bottle (colors) Sound cans
Sound tracks Ear Book: I can hear different sounds
Sound Cans Toss a Rubber (colors)
Color Memory Game Color Memory Game
Letter Fishing Game Writers‟ Workshop
Senses PEHT p. 47-48
MEETING TIME 2: MEETING TIME 2:
Activity: Making Sense of Sentences Message: Some sounds are high and some are low.
Some sounds are soft and some are loud.
Activity: Sound Trip: Two Little and Ikot-ikot
Supervised Recess Supervised Recess
STORY: We Hear with Our Ears STORY: Ang Kuya ni Karina
WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Ribbon Me Teacher-Supervised: Fruit and Vegetable Patterns
Independent:: Independent::
Matching Lids with Boxes Matching Lids with Boxes
Number Stations/ Number Books Number Stations/ Number Books
Number Concentration (0-3)/ Number Lotto (0-3)/ Fishing Number Concentration (0-3)/ Number Lotto (0-3)/ Fishing
Game: Numbers (0-3)/ Bingo: Numbers (0-3)/ Number Game: Numbers (0-3)/ Bingo: Numbers (0-3)/ Number
Snap (0-3)/ Mixed Up Numbers (0-3) Snap (0-3)
INDOOR/OUTDOOR ACTIVITY: Where‟s the Sound? INDOOR/OUTDOOR ACTIVITY: Here I Am
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
46
APPENDIX: WEEK 5
A. THEME-RELATED ACTIVITIES
Foot Tracing
Objectives: tracing
Materials construction paper or bond paper, scissors, glue, manila paper
Procedure:
1. Give each a child a piece of paper.
2. Have him trace his foot on it.
3. Teacher cuts this out.
4. Ask children to glue their hand cut-out on manila paper.
Foot Print
Materials: paint, water, tissue paper, manila paper
Number of Players/Participants: 8 children
Procedure
1. Dilute paint in water.
2. Pour a small amount of this on a small basin.
3. Put tissue paper on the basin. (This will prevent the paint from splashing once the children start dipping their foot into the
paint.
4. Have each child dip his foot into the paint then let him stamp this on the manila paper.
5. Ask the child to label her foot.
6. Write the title “ This my footprint !! “
Silly Faces
Objectives: To identify the different parts of the face
Materials: big cut-out circle from a white paper, old magazines, scissors, paste/glue
Number of Players/Participants: 8 children
Procedure:
1. Look for the different facial features in the magazines and cut them out.
2. Paste them on the white paper to form a face.
HOME SCHOOL
2. Have him/her draw things that he/she sees at home and in school on the respective columns.
Sound cans
Objectives: To match identical sounds
Materials: yakult bottles(cover it with art paper), or yogurt cups, a little amount of sand, mongo seeds, stones, bottons,
Preparation: Prepare sound cans using yakult bottles. For each pair of bottles, put in a particular object/objects that
make a sound.
e.g. mongo seeds, sand, pebbles
Participants: 8 children
Procedure:
1. Ask a child to shake a bottle and guess what is inside.
2. Then have him look for a bottle that matches with the one he is holding.
3. After he has found one, let another child do the same thing.
4. Activity continues until everyone has tried finding a match.
Sound tracks
Objectives: To identify environmental sounds
Materials: tape recorder (Teacher will record different sounds e.g. doorbell, telephone, clap, etc.)
Preparation: Teacher records different environmental sounds e.g. animal sounds, bell, dripping of water,
telephone/cellphone
Participants: 8 children
Procedure:
1. Teacher plays the recorder.
2. Children listen to a particular sound and identify what it is.
3. After the activity, have children draw things that make sounds.
Circle Hunt
Objectives: to identify round objects in the environment
Materials: several square objects, 1/8 manila paper, ¼ newsprint or bond paper, glue, crayons or markers
Number of Players/Participants: 8 children
Procedure:
1. Tell children to look for triangular objects in the classroom.
2. Ask children to identify the objects that they found.
3. Have them draw the round objects in small strips of paper.
4. Paste these on 1/8 Manila paper.
5. Write the title “ There are round objects around us. “
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Shape Poster: Circles
Objective: to recognize shapes
Materials: ¼ manila paper , strips of paper ( 1/8 of bond paper)
Number of players/participant: 6-8 participants
Procedure:
1. Draw the shape on top of the page. Then write the title, “I see round objects around me .“
2. Ask each child to draw round objects that they see around them. Start with the ones in the classroom.
3. Children name the objects in the poster.
4. Children stick their drawings into the manila paper.
5. Teacher presents their poster to the whole class during Meeting time 2.
Procedure:
1. Arrange the color cards around the circle.
2. At each turn, a child spins the bottle.
3. Have the child identify the color of the card to which the top part of the bottle is pointing to.
4. Let them record how many times the spinner landed on a particular color by drawing sticks on each
column.
50
Scrapbook
Objective: to classify objects based on a given attribute
Number of Players/ Participants: 6-8
Materials: old magazines Manila paper scissors glue/paste
Preparation: Make a scrapbook by binding ¼ sheets of Manila paper
Procedure:
1. 1.Cut out pictures from old magazines, newspapers and catalogues.
2. Make a scrapbook divided up into different categories such as animals, cars, food, people (girls/ boys or adults/
children). You could also incorporate numbers.
Independent work:
1. Give the children several boxes of various sizes and shapes
2. Ask the children to match the boxes with their lids or covers.
3. Discuss with the children how they knew which boxes and lids went together
Ribbon Me
Materials: a reel of ribbon, scissors, Manila or kraft paper, glue, pencil
Procedure:
Use lengths of ribbons to measure the different parts of the body
Make a Ribbon Me chart that will show all the measurements of one child.
A Ribbon Me chart can also show the measurements of the wrists of all children.
Note: It is always important to note that all ribbons should start at the same base line so that the children do not get
fooled by what they see.
Mixed Up Numbers
Objectives: To read and recognize number words ONE
To recognize the sequence of numbers
Players: small group
Materials: vocabulary cards of number words TWO
1. Place the word cards at random in the chalk tray.
2. Ask the students to say each word with you. THREE
3. Ask the children to help you place them in correct sequence.
4. Tell the children to hide their eyes while a mischievous kitten (you) comes and change the order of the cards.
5. The children close their eyes and lower their heads on their desk.
6. The teacher switches cards and then calls on a pupil to return them to the correct places.
Variation: Distribute the cards to the children. Call one of the word names. A student with the corresponding card is invited
to stand.
Number Lotto
Objective: to match numerals
Number of Players/ Participants: 2-4
Materials: lotto boards, 2 sets of number cards, 0-3
Procedure:
1. Give each player a lotto board.
2. Players take turns to pick up a card from the deck.
3. If the number appears on their board they use this to cover the number up.
4. Continue until someone fills their board.
52
Variation: One person is a caller as in a bingo game. She holds u the number cards and players have to shout out the name of
the number in order to claim it to put on their board.
Number Concentration
Objective: to match numerals
Number of Players/ Participants: 2-4
Materials: 2 sets of number cards, 0-3
Procedure:
1. Lay the cards down, either in rows or just anyhow.
2. Take turns turning over 2 cards.
3. If the cards match, you win them. If not, turn them face down again.
4. Player with most number of cards win.
Number Snap
Objective: to match numerals
Number of Players/ Participants: 2-4
Materials: 3 sets of number cards, 0-3
Procedure:
1. Shuffle and deal the cards.
2. The players take it in turns to turn over their top card.
3. If two matching cards are turned over, the first player to shout "snap" wins both the piles concerned.
4. Continue until only one player is left.
Variation: Make a set of cards with the numbers shown in different ways.
53
Preparation: Make a graph like the one below:
Procedure:
1. Arrange the color cards around the circle.
2. At each turn, a child spins the bottle.
3. Have the child identify the color of the card to which the top part of the bottle is pointing to.
4. Let them record how many times the spinner landed on a particular color by drawing sticks on each column.
Writer’s Workshop
Objectives: to develop expressing language skills
Materials: individual booklets, pencil, crayons or markers
Number of Players/Participants: any number
Procedure:
1. Distribute individual booklets or loose pages to each child.
2. Have him draw on the pages of this booklet.
3. Let him color his work.
4. Ask him to write/dictate to you the title of his story.
Note: In the initial stages of writer‟s workshop, the child must be allowed to draw whatever he wants on the pages of this booklet.
Have him tell you what he drew and take down dictation as needed OR if the child can already write letters, encourage him to
write key words to describe what he drew.
As the child gains more confidence in writing, he can be encouraged to write his own stories. It could be about a personal
experience or something he read about or an original one. Have him think about what happens in the beginning, middle and end
of his story.
54
Lit-based Activity: Character Mask
Objectives: To identify the different facial features
Materials: paper plate, cut-out shapes from colored papers, scissors, paste/glue
Number of Players/Participants: 8 children
Procedure:
1. Ask children to recall the characters in the story and choose one they will make a mask for.
2. Give each child a paper plate and help him lay-out the shapes on the paper plate to form a face.
3. Ask each child to identify the different facial features.
4. Have them show the masks to the rest of the class during Meeting Time 2.
A A D F
Procedure:
1. Have each child pick out a letter card and tell whether the letters are the same or different from one another.
55
2. If they are the same, have him place the card under the category card “ SAME”.
3. If the pictures are different from each other, have him place this card under the category card “DIFFERENT”.
4. On each turn, introduce the letter names on each card.
8. Similarly, give children examples of groups of words that tell who but do not tell what is being talked about e.g. Anna is
_________.
Note: Throughout the week and in the succeeding weeks, invite children to construct their own sentences about people
and things in school or characters in stories read in class.
Discuss whether their sentences name who and what is being talked about.
Two Little
56
One little body goes round, round, round
And one little child sits quietly down
B. Ikot-ikot
1. Introduce the song “ Ikot, Ikot … “
2. First, have them sing the song using a normal pitch.
3. Then let them try using a high pitch.
4. Then let them try using a low pitch.
Ikot-ikot
Gupit ng gupit
At tahi ng tahi
Gupit ng gupit
at tahi ng tahi
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D. STORIES
Alam ni Bitoy na umaga na pero wala siyang makita. Hindi rin niya naririnig ang tunog ng orasan na gumigising sa kanya. Hindi
rin niya maamoy ang masarap naluto ni Nanay. Gusto niyang magsalita pero hindi niya magawa.
Dahan-dahan niyang itinaas ang dalawa niyang kamay. Hinawakan ang kanyang mukha. Nagpapadyak siya at nag-iiling. Para
bang sinasabi, nasaan ang mukha ko? Nasaan ang mga mata ko? Nasaan ang mga taynga ko? Nasaan ang ilong ko? Nasaan
ang bibig ko? “Naririto kami,” ang sabay-sabay na wika ng mga bahagi ng mukha. Hindi mo kasi nililinis! Pinababayaan mo kami!
Umiiling-iling si Bitoy na para bang sinasabi na “Mula ngayon hindi ko na kayo pababayaan. Lilinisin ko na kayo.
Maya-maya pa nagtakbuhan sa mukha ni Bitoy ang dalawang mata, ang dalawang taynga, ang ilong at ang bibig.
Nakakakita na siya. Nakakarinig na siya at naaamoy na niya ang masarap na niluluto ni Nanay.
Pagkaraan tuluy-tuloy si Bitoy sa banyo.
E. SONGS/POEMS/ RHYMES
Variation: Children may use sounds other than animal sounds, perhaps sounds tied to a particular
theme being studied in the classroom.
Circle Game
Objectives: To count in sequence
To learn one-to-one correspondence
To develop body coordination
To solve problems
To predict outcomes
Materials: chairs for each player
Players: 6-8 players
Procedure:
Children stand in a circle with their chairs behind them. One child is designated to start the counting, and this child
wears a hat to clearly delineate his or her from the others. The starter begins the counting and each child counts off in sequence.
The child who says the last number in the sequence sits down. The children go around and around the circle, skipping over those
sitting down, until only one child is left standing.
Repeat the activity exactly, starting with the same child and going in the same direction, using the same sequence, and
neither adding nor removing any children. Ask the children to predict who they think will be the last one standing.
59
Here I Am
Objectives: To discriminate animal sounds
To follow directions of the game
Materials: mask or neckerchief
Participants: whole class
Procedure:
1. Divide the class into groups. The group members are assigned an animal sound. One will be the group leader who will
make the animal sound.
2. Then the members are blindfolded and scattered around the room. They do not know where their group leader is.
3. On signal start, the leader starts and continuously make the sound of the animal they represent.
4. The group members listen carefully to their sound and start walking to source of their assigned animal sound.
5. The first group to assemble all its members around the leader will win the game.
Variation: Assign another name to the groups. Materials to be used will depend on what the group represents. Change the
leader of the group from time to time.
60
61
KINDERGARTEN CLASS FIRST GRADING DAILY PLANS
WEEK 6: ____________________
60
THURSDAY FRIDAY NOTES
CONTENT FOCUS: I have senses that help me learn.
MEETING TIME 1: MEETING TIME 1:
Message: I use my tongue to taste. Message: I feel and touch with my hands. My hands help me
tell if objects are rough or smooth, soft or hard, cold or hot.
Questions: What food tastes sweet? What food tastes Questions: What part of you body is smooth? Rough? What
sour? What food tastes salty? What food tastes bitter? part of your body is hard? Soft?
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Name the Taste Teacher-Supervised: Touch and Tell
Same and Different (Taste)
Independent: Independent:
Big Book : Square Things Around Us Feely Bag
Square Designs Texture Cards Concentration Game/Feely Boards Matching
Food Domino Game
Mobille: Mga Paboritong Pagkain ni Diding Shape Designs
Letter Shapes Sand Paper Letters
Writer‟s Workshop
MEETING TIME 2: MEETING TIME 2:
Poem: Hands on Shoulders Song: I Use My Five Senses
Activity: Syllable Clap Activity: Listen and Look
Supervised Recess Supervised Recess
STORY: Halo-Halo Espesyal STORY: Papel de Liha
WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Lift the Bowl (concrete up to quantities Teacher-Supervised: Senses Chart
of 3)
Independent:: Independent::
Block Play Literature-based: Anong nililinis ni nanay doon sa kuwentong
Sand Play binasa ? ( PApel de Liha)
Build A House Texture Boards –matching, sorting
Pattern Rubbings Pattern Rubbings
Hand Game/ Cave Game (up to quantities of 3) Hand Game/ Cave Game (up to quantities of 3)
Counting Boards (up to quantities of 3) Number Concentration (0-3)/ Number Lotto (0-3)/ Fishing
Number Concentration (0-3/ Bingo: Numbers (0-3)/ Game: Numbers (0-3)/ Number Snap (0-3)
Number Snap (0-3)/ Mixed Up Numbers (0-3)
INDOOR/OUTDOOR ACTIVITY: Finger and Whistle INDOOR/OUTDOOR ACTIVITY: What‟s On My Back
Command
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
61
APPENDIX: WEEK 6
A. THEME-RELATED ACTIVITIES
Smelling Jars
Objectives: observe, compare and use language to describe scented items
Materials: jars or film canisters with pinholes in the top for each of the following scented items: (use cotton balls for the liquid
scents)
Preparation: Put a scented item or scented cotton ball in each jar. Put pinholes on top of each jar or film canister
1. Ask children to close their eyes and then spray a little perfume into the air.
2. Ask them what they smell when they open their eyes. Talk about how our noses help us smell things.
3. Show one jar or canister and have each child smell it. Talk about what it smells like.
4. Encourage them to use descriptive words.
5. Next, introduce the other jars or film canisters, making certain each child has one.
6. Give children time to talk about the smells and encourage older youngsters to exchange canister. Ask, "Can you guess
what it is by the way it smells?"
7. After children have opportunities to guess, open each jar or canister. Show them how you poured the liquid onto cotton
balls.
Note: You may lace the closed jars or canisters in one area of the classroom for future smell investigations.
Variation: Have a child look for the pair of canisters that have identical scents.
62
Taste and Tell
Objectives: To identify the different tastes
Materials: different kinds of food ( kamias, ampalaya, sweet mango, green mango, salt, sugar, sweetened juice, coffee, chocolate
drink, milk, catsup )
Number of Participants: 8 children
Procedure:
1. Gather a selection of foods that taste radically different. Avoid using things that taste unpleasant. Use items that can be
swallowed without being chewed or cut things up into very small pieces.
2. Blindfold the players.
3. Place a sample on one‟s player‟s tongue and ask that he or she guess what the item is.
4. Go to the next player with the same item if it was not guessed correctly.
5. Continue until all food items have been identified.
Note: Make sure you give him a mix sample of food items that are identical and different from each other to give children a
chance to practice discriminating tastes.
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Touch and Tell
Objectives: To identify the texture of objects (example: soft, hard, rough, smooth)
Materials: a tray with materials of different textures, manila paper with columns of the different texture, pieces of papers, pencils,
crayons, paste/glue
Number of Players/Participants: 10 children
Procedure:
Have the children explore the texture of the different materials in the tray.
Ask them to identify the texture of each object and help them describe what they feel.
Give each child a piece of paper and ask him/her to draw and color the object he described.
Help him label his/drawing.
Have him paste it on the appropriate column on the texture chart.
Feely Bag
Objectives: To identify the different textures
Materials: assorted materials
Number of Players/Participants: 8 children
Procedure:
1. Blindfold each child on his turn.
2. Have him put his inside the feely bag or box.
3. Let him pick one object and guess what it is before bringing it out of the bag or box
4. Children take turns doing this.
5. Do this several times to give children practice in identifying objects by touch.
Senses Chart
Objectives: To identify words or objects for each sense chart (example: sweet – tongue –tasting, radio/music – ears – hearing,
etc.)
Materials: manila paper (Teacher prepares 5 medium-sized posters with a big drawing (outline only) of each of the body parts
related to the senses: eyes – sight, ears- hearing, nose- smelling, tongue – tasting, hands – touching/feeling), small
pieces of paper, pencils, crayons (Each group will work on one Sense Chart only at a time.)
Number of Players/Participants: 8 children
Procedure:
1. Let the group choose a Sense Chart to work on, example - tongue – tasting.
2. Ask the children to name words or objects associated with taste.
3. Give each child a scratch paper and ask him to draw that object.
4. Ask him to color his drawings and take down dictation as he tells you what he drew.
5. Paste on the manila paper and post it on your wall. Write the title of each chart.
Block Play
Objective: to explore the attributes of 3-dimensional or space figures
to understand the relationship between figures
to build structures using blocks
Materials: table or floor blocks
No. of Participants: 1-4
Procedure:
Children use table or floor blocks to build structures.
While building structures children are encouraged to talk about attributes of block (e.g. long/ short, heavy/light) and the
relationship of each block to another (e.g. 2 of these blocks make 1 of these blocks)
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Children can also be encouraged to build structures based on the theme of the week (e.g. building homes, schools,
establishments in the community)
Sand Play
Objective: to explore the attributes of sand
to explore capacity of containers
to practice measuring capacity using nonstandard tools and units
Materials: basin of sand variety of plastic containers (e.g. plastic bottles, cups, spoons)
Number of Players/ Participants: 4
Procedure:
Children can use sand in a variety of ways:
They can use sand to explore the capacity of containers.
They can also use this material for dramatic play activities (e.g. cooking, baking)
They can also practice writing numbers and letters on the sand.
Pattern Rubbings
Objective: to explore textured surfaces
to observe patterns in the environment
Materials: crayons paper textured objects (e.g. bricks, leaves, tree trunks, shoe soles)
Procedure:
Children often enjoy looking for things to take rubbings from.
Tell children to put a piece a paper over the objects with a textured surface and rub with a crayon.
Circle Collage
Objectives: fine-motor coordination
Materials/Preparation: small pieces of art paper or colored magazines, glue
Number of players/participant: 6-8 children
Procedure:
1. Distribute one sheet of paper with a circle template on it to each child.
2. Have children tear small pieces of art paper or colored magazines. (either one only)
3. Let them glue these pieces of paper within the circle template.
Square Hunt
Objectives: to recognize square objects in the environment
Materials: several square objects, 1/8 manila paper, ¼ newsprint or bond paper, glue, crayons or markers
Number of Players/Participants: 8 children
Procedure:
1. Tell children to look for square objects in the classroom.
2. Ask children to identify the objects that they found.
3. Have them draw the square objects in small strips of paper.
4. Paste these on 1/8 Manila paper.
5. Write the title “ There are square objects around us. “
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3. Children name the objects in the poster.
4. Children stick their drawings into the Manila paper.
5. Teacher presents their poster to the whole class during Meeting time 2.
Square Designs
Objectives: shape recognition
Materials: square cut-outs , glue, bond paper or newsprint
Number of Players/Participants: 8 children
Procedure:
1. Give each child ½ bond paper or newsprint
2. Ask each one to make a design using the square cut-outs e.g. house, garden, building
3. Have them glue their design on their
Build A House
Objective: to match shapes
Materials: playing board, shape spinner
Procedure:
1. Make some boards with a picture of a house drawn on them.
2. Make a spinner with the shapes used in the picture.
3. Cut out shapes that will fit the picture.
4. Players take turns to spin and pick up a corresponding shape to put on their board. If the player gets a shape he does
not need, the player passes.
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Mixed Up Numbers
Objectives: To read and recognize number words ONE
To recognize the sequence of numbers
Players: small group
Materials: vocabulary cards of number words TWO
1. Place the word cards at random in the chalk tray.
2. Ask the students to say each word with you. THREE
3. Ask the children to help you place them in correct sequence.
4. Tell the children to hide their eyes while a mischievous kitten (you) comes and change the order of the cards.
5. The children close their eyes and lower their heads on their desk.
6. The teacher switches cards and then calls on a pupil to return them to the correct places.
Variation: Distribute the cards to the children. Call one of the word names. A student with the corresponding card is invited
to stand.
Number Lotto
Objective: to match numerals
Number of Players/ Participants: 2-4
Materials: lotto boards, 2 sets of number cards, 0-3
Procedure:
1. Give each player a lotto board.
2. Players take turns to pick up a card from the deck.
3. If the number appears on their board they use this to cover the number up.
4. Continue until someone fills their board.
Variation: One person is a caller as in a bingo game. She holds u the number cards and players have to shout out the name of
the number in order to claim it to put on their board.
Number Concentration
Objective: to match numerals
Number of Players/ Participants: 2-4
Materials: 2 sets of number cards, 0-3
Procedure:
1. Lay the cards down, either in rows or just anyhow.
2. Take turns turning over 2 cards.
3. If the cards match, you win them. If not, turn them face down again.
4. Player with most number of cards win.
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Number Snap
Objective: to match numerals
Number of Players/ Participants: 2-4
Materials: 3 sets of number cards, 0-3
Procedure:
1. Shuffle and deal the cards.
2. The players take it in turns to turn over their top card.
3. If two matching cards are turned over, the first player to shout "snap" wins both the piles concerned.
4. Continue until only one player is left.
Variation: Make a set of cards with the numbers shown in different ways.
Children need to do their adding and subtracting in a very practical way, for a real purpose, with
real objects in front of them. It is very important NOT to rush children through this stage and on to
doing calculations. They need to add one object to two objects to make three many, many times
before they realize that 1 + 2 = 3.
At the concrete or concept level children manipulate counters and other countable objects while the
teacher gives number stories or problems to work on.
It is essential that children understand concepts BEFORE they are asked to deal with symbols
representing those concepts. Thus, NO WRITTEN SYMBOLS are used at the start.
"Place one stick in your left hand." "One and two is three."
"Place one more stick in your left hand." "Two and one is three."
"Place one more stick in your left hand." "Three and none is three." or "Three and zero is three"
Variation: CAVE GAME (concrete): The game proceeds as Hand Game but the position of hands is varied.
"Place three blocks on the bowl." "Three and none is three." or "Three and zero is
three"
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Counting Boards (concrete, up to quantities of 3)
Objective: to explore different combinations that make a given quantity
Materials: counting boards & counters (example: webs & spiders, rivers & fish, stores &
hats, tables & chairs, sinks & plates)
Procedure:
1. Give each child one counting board.
2. Have the children take the number of counters being worked with for the day and decide what they want to represent.
3. Take turns in telling a story to go with the counters.
Ex: Three fish were swimming. Three more came. That makes six fish swimming.
I saw seven mangoes in the tree. I climbed the tree and got two mangoes. Five mangoes were left.
Note: At first, all sentences should be short (two to three words). Once they have become comfortable composing sentences,
they can begin to explore longer sentences.
Picture/Letter/Word Sort
Objectives: distinguish between letters, words and pictures
Materials/Preparation: letter cards, word cards, picture, category cards ( letters, words, pictures)
Number of players/participant: 4-6 children
Procedure:
Letter Shapes
Objectives: distinguish shapes that make up letters ; develop motor skills for writing
Materials/Preparation: cardboard, yarn
On separate pieces of cardboard draw and cut-out following shapes : a slanted line, a tunnel, a straight line, a circle, a curved line
and a straight and slanted line together. Punch holes in the cardboard pieces
Number of players/participant: 3-4 children or it can also be played by just one child
Procedure:
1. Ask students to get one cardboard piece at a time.
2. Each student pulls the yarn through the holes
Once the children have caught on to the game, make two noises, one after the other. Without looking, have children
identify the sequence of sounds by saying “There were two sounds. First we heard a ____, and then we heard a ____.”
Variation: After they have mastered this, produce series of more than two for them to identify and report in sequence. Again,
complete sentences should be encouraged.
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Note: Remember that the objective is for children to learn to hear the differences in the lengths of the words. In support of this objective, the
print should not be revealed until the children have judged “Longer” or “shorter” through listening.
Note: you may also begin with clapping the names of your students, things in the classroom and school
D. STORIES
Masipag na bata si Roy. Kahit wala si Nanay masaya siyang gumagawa ng gawaing-bahay.
Sa di inaasahang pangyayari natabig ni Roy ang mesa. Nasa ibabaw ng mesa ang plastic na lalagyan ng mamahaling pabango
ni Nanay. Napansin niya kanina na bukas iyon. Nalimutan ni Nanay na takpan iyon. Kinabahan siya. “Matatapon ang pabango
ni Nanay,” ang bulong niya sa sarili. Dali-daling inangat ni Roy ang kanyang mga binti at gumawa ng malalaking hakbang. Pilit
niyang hinabol ang pagbagsak ng lalagyang plastik. Umupo siya sa sahig at padausdos na hinabol ang lalagyan sabay taas ng
dalawang kamay.
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E. SONGS/POEMS/ RHYMES
Did you ever hear a bell ring, Five senses, five senses
A bell ring, a bell ring? We have them. We have them.
Did you ever hear a bell ring? Seeing, hearing, touching,
Ding, dong, ding, dong, ding. Tasting and smelling.
There are five. There are five.
Did you ever hear the wind blow,
The wind blow, the wind blow? Point to the parts of the body as you sing the song.
Did you ever hear the wind blow?
Swish, swish, swish, swish, swish.
Hands On Shoulders
Hands on shoulder
Hands on knees.
Hands behind you,
If you please;
Touch your shoulder,
Now your nose
Now your hair and now your toes.
Hands up high in the air,
Down at your sides, and touch your hair
Hands up high as before,
Now clap your hands, one-two-three-four.
F. INDOOR/OUTDOOR GAMES
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Here I Am
Objectives: To discriminate animal sounds
To follow directions of the game
Materials: mask or neckerchief
Participants: whole class
Procedure:
1. Divide the class into groups. The group members are assigned an animal sound. One will be the group leader who will
make the animal sound.
2. Then the members are blindfolded and scattered around the room. They do not know where their group leader is.
3. On signal start, the leader starts and continuously make the sound of the animal they represent.
4. The group members listen carefully to their sound and start walking to source of their assigned animal sound.
5. The first group to assemble all its members around the leader will win the game.
Variation: Assign another name to the groups. Materials to be used will depend on what the group represents. Change the
leader of the group from time to time.
What’s On My Back?
Procedure:
Teacher uses a finger to draw a letter (uppercase) on a child‟s back.
Let the child guess the letter written on her back.
Let the children write letters on each other‟s back. Have them guess what were written.
The same game may be used for writing numbers.
Continue the activity until every child has participated.
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74
KINDERGARTEN CLASS FIRST GRADING DAILY PLANS
WEEK 7: ____________________
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THURSDAY FRIDAY NOTES
CONTENT FOCUS: I can do.
MEETING TIME 1: MEETING TIME 1:
Message: I can do different things using my body. Message: I can do different things using my body.
Questions: What body part do we use for the following: Questions: Why are some people not able to move? Why are
dancing, climbing, picking things from the floor, writing etc ? some people not able to do some activities?
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Step-on Colors Teacher-Supervised: Step-on Colors
Independent: Independent:
Literature-based: Character Mobile The Character and I
Literature-based: Paper Plate Puppets Find a Pair
Shape Trail Me Book: Yes I can !
Letter Domino Shape Trail
Find a Pair Table Blocks
Table Blocks Writer‟s Workshop
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APPENDIX: WEEK 7
A. THEME-RELATED ACTIVITIES
Shape Man
Objectives: fine-motor coordination
Materials: Colored pages of old magazines, classified ads of newspapers Bond paper Paste and scissors
Number of Participants: 6-8 children
Procedure:
1. Let the children cut circles, squares, triangles and rectangles from colored pages of old magazines or from classified ads
of newspapers.
2. Allow children to choose what man or woman they‟re going to make and paste on the bond paper. They can also use
mixed shapes. When they have all finished, talk about the different kinds of men or women they made.
3. Display them on the bulletin board.
Variation: This activity maybe used after lesson on shapes. After finishing a figure let the pupils identify the shapes they have
used in their shape whether it‟s man or woman
Textured Initial
Objectives: To identify the beginning letter of their name
Materials: pre-cut cardboard letter of each child‟s name‟s beginning letter, glue, marker, materials from nature like leaves, twigs,
sand, glue
Number of Players/Participants: 8 children
Procedure:
1. Give each child a pre-cut cardboard letter of his name‟s beginning letter.
2. Have him write his name on the cardboard.
3. Ask him design the cardboard by gluing down the different materials collected from nature.
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1. On each page, ask the children to draw the things that they can do.
2. Have them color their drawings.
3. Take down dictation as needed.
4. Have them write the title “ Yes I can “ on the cover of their booklet/
Block Play
Objective: to explore the attributes of 3-dimensional or space figures
to understand the relationship between figures
to build structures using blocks
Materials: table or floor blocks
No. of Participants: 1-4
Procedure:
Children use table or floor blocks to build structures.
While building structures children are encouraged to talk about attributes of block (e.g. long/ short, heavy/light) and the
relationship of each block to another (e.g. 2 of these blocks make 1 of these blocks)
Children can also be encouraged to build structures based on the theme of the week (e.g. building homes, schools,
establishments in the community)
Sand Play
Objective: to explore the attributes of sand
to explore capacity of containers
to practice measuring capacity using nonstandard tools and units
Materials: basin of sand variety of plastic containers (e.g. plastic bottles, cups, spoons)
Number of Players/ Participants: 4
Procedure:
Children can use sand in a variety of ways:
They can use sand to explore the capacity of containers.
They can also use this material for dramatic play activities (e.g. cooking, baking)
They can also practice writing numbers and letters on the sand.
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Triangle Collage
Objectives: fine-motor coordination ;shape recognition
Materials/Preparation: small pieces of art paper or colored magazines, glue
Number of players/participant: 6-8 children
Procedure:
1. Distribute the triangle templates to each child.
2. Have children tear small pieces of art paper or colored magazines. (either one only)
3. Let them glue these pieces of paper within the triangle template.
Shape Trail
Objectives: shape recognition
Materials: shape board game, tokens
Number of Participants 4-5 children
Procedure:
1. At each turn, a child throws the die and moves his/her marker according to the number indicated on the die.
2. The game continues until everyone has reached the end of the trail.
3. The first player who reaches the end wins the game.
Note: Instead of a regular die, you may also make an improvised die with a drawing of a shape on each face of the die.
Step-on Colors
Objectives: color recognition
Materials: individual color cards ( size : 8 x 11 or bigger)
Number of players/participant: 4-5 players
Procedure
1. Spread out color cards on the floor.
2. Ask a player to step on a color that the teacher will call out and let him identify the color.
3. The game continues until everyone has been called to step on a particular color.
Mixed Up Numbers
Objectives: To read and recognize number words ONE
To recognize the sequence of numbers
Players: small group
Materials: vocabulary cards of number words TWO
1. Place the word cards at random in the chalk tray.
2. Ask the students to say each word with you. THREE
3. Ask the children to help you place them in correct sequence.
4. Tell the children to hide their eyes while a mischievous kitten (you) comes and change the order of the cards.
5. The children close their eyes and lower their heads on their desk.
6. The teacher switches cards and then calls on a pupil to return them to the correct places.
Variation: Distribute the cards to the children. Call one of the word names. A student with the corresponding card is invited
to stand.
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Number Lotto
Objective: to match numerals
Number of Players/ Participants: 2-4
Materials: lotto boards, 2 sets of number cards, 0-3
Procedure:
1. Give each player a lotto board.
2. Players take turns to pick up a card from the deck.
3. If the number appears on their board they use this to cover the number up.
4. Continue until someone fills their board.
Variation: One person is a caller as in a bingo game. She holds u the number cards and players have to shout out the name of
the number in order to claim it to put on their board.
Number Concentration
Objective: to match numerals
Number of Players/ Participants: 2-4
Materials: 2 sets of number cards, 0-3
Procedure:
1. Lay the cards down, either in rows or just anyhow.
2. Take turns turning over 2 cards.
3. If the cards match, you win them. If not, turn them face down again.
4. Player with most number of cards win.
Number Snap
Objective: to match numerals
Number of Players/ Participants: 2-4
Materials: 3 sets of number cards, 0-3
Procedure:
1. Shuffle and deal the cards.
2. The players take it in turns to turn over their top card.
3. If two matching cards are turned over, the first player to shout "snap" wins both the piles concerned.
4. Continue until only one player is left.
Variation: Make a set of cards with the numbers shown in different ways.
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1. Children work in small groups.
2. Teacher gives each child a given quantity of sticks, in this case 3.
3. Children separate counters in different ways and verbalize the combinations that result.
"Place one stick in your left hand." "One and two is three."
"Place one more stick in your left hand." "Two and one is three."
"Place one more stick in your left hand." "Three and none is three." or "Three and zero is three"
Variation: CAVE GAME (concrete): The game proceeds as Hand Game but the position of hands is varied.
"Place three blocks on the bowl." "Three and none is three." or "Three and zero is
three"
Ex: Three fish were swimming. Three more came. That makes six fish swimming.
I saw seven mangoes in the tree. I climbed the tree and got two mangoes. Five mangoes were left.
"Place one stick behind the wall." "One and two is three."
"Place two sticks behind the wall." "Two and one is three."
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"Place three sticks behind the wall." "Three and none is three." or
"Three and zero is three"
Ship Shapes
Objective: To recognize 2-dimensional shapes
Players: 2-4 players
Materials: Ship Shape game card for each player spinner Crayons
Procedure:
1. Players take turns spinning the spinner to determine which shape to color in their game cards. Each player can color in only
one shape during his turn.
2. If a player spins a shape and all those shapes have already been colored in his game card, the player passes and the next
player takes a turn.
3. The first player to color in all the shapes on his game card wins.
Lining Up Snakes
Objectives: to measure length using nonstandard tools
To order objects from longest to shortest
Materials: rubber or plastic snakes of different sizes playdough string for measuring
Players: small group
Procedure:
1. Read the poem Snake Time.
Snake Time
The snakes lined up
On measuring day,
I measured each one
Before they could play.
They got in a row
In an orderly way,
Then shortest to longest
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They slithered away.
2. Discuss lengths of the 3 rubber or plastic snakes. Ask children which snake is longest, the next longest, the shortest.
3. Ask children to measure the snakes using yarn or paper clips (or other nonstandard tools) to verify their answers.
4. Provide play dough so that each child can mold 3 of their own snakes. Naming the snakes can make this activity even
more personal.
5. Have children compare the lengths of their snakes and line them up in order.
6. Again, children may use a variety of measuring tools to measure the length of their snakes.
Syllable Graph
Objectives: segment words
Materials: syllable graph written on manila paper, picture cards
Prepare: syllable graph that looks like the one below:
Letter Domino
Objective: to identify upper case letters
Material : 24pcs upper case letter domino cards
Number of players/participant: 5-6
Procedure:
1. Deal all cards to the players.
2. The first player lays down a card.
3. The next player lays down a card that can be connected to either letter on the card. Game continues until all cards have
been laid down
Find a Pair
Objective: recognize initial sound in words
Materials: marker or crayons, ¼ bond paper or construction paper
Number of participants: half of the class
Procedure:
1. Have children identify objects in the classroom that have the same initial sound.
2. Let them draw these on paper.
3. Staple the pieces of paper to form a mini-book.
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What’s the first sound ?
Objective: recognize initial sound in words
Materials” Picture cards for each targeted phoneme
Number of participants: half of the class
Procedure:
1. Gather a set of three or four pictures for each phoneme you want the children to explore. For example, you might
choose pictures of a fox, a foot, some feathers, and a fish for the /f/ et and pictures of a man, a mouse, a mitten, and a
moon for the /m/ set
2. Choose one set of pictures and have children take turns identify the name of each object depicted..
3. Then repeat the name, drawing out the initial consonant (e.g., f-f-f-f-ox).
4. Ask all of the children to repeat the name in the same way, f-f-f-f-ox, and notice and describe what they are doing with
their mouths as they make the /f-f-f/ sound.
Note:
Work with a few only a few sets of pictures in a sitting or the children‟s attention might wander. the time being,
It is important that the name of each picture used begins with a single consonant, preferably a continuant consonant.
None of the pictures should begin with consonant blends such as fr-,pl-,or st- because that would make the game too
hard for most children at this point.
Make sure that all pictures are familiar to the children. You have to remember that when a word is unfamiliar, it is very
difficult to direct attention to its phonemes. Therefore, when there is any doubt about the familiarity of any of these
words, ask the class and/or the individual children in concern to repeat it
Textured Initial
Objectives: To identify the beginning letter of their name
Materials: pre-cut cardboard letter of each child‟s name‟s beginning letter, glue, marker, materials from nature like leaves, twigs,
sand, glue
Number of Players/Participants: 8 children
Procedure:
1. Give each child a pre-cut cardboard letter of his name‟s beginning letter.
2. Have him write his name on the cardboard.
3. Ask him design the cardboard by gluing down the different materials collected from nature.
Variation: After they have mastered this, produce series of more than two for them to identify and report in sequence. Again,
complete sentences should be encouraged.
Note: Give at least 6 sets of words so that children can have ample time to practice discriminating initial sounds.
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m… at … m-m-m-m-m…at ).
Note: Most children can identify the “hidden word” but have a great deal of difficulty in identifying what is taken away.
Children may also be inclined to produce rhyming words rather than to focus on initial sounds. With this in mind, take care
not to flip back and forth between the activities involving rhyming and initial sounds.
D. SONGS/POEMS/ RHYMES
Change underlined words to: left hand, right foot, left foot,
head, elbows, backside, body
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E. INDOOR/OUTDOOR GAMES
Save Yourself
Objectives: To develop gross motor skills
To identify one‟s name
Materials: name tags with printed names of the children, two empty boxes.
Procedure:
1. Class is divided into two groups. The two groups stand behind the starting line. The end line where the box opposite
each group is placed is 5 meters away from the starting line.
2. Tell the children to pretend that the box is a sinking ship and they are trying to save themselves from drowning.
3. On signal START, the first player in each group skips toward the box, gets his own name tag, and gallops back to the
starting line, shakes hand with the next player, and pins the tag on his clothes.
4. The second player does what the first player did. The game goes on until everybody had his turn.
5. The group who finishes first and with all the players wearing their own respective name tags wins the game.
Kailangan Ko Kayo
Objectives: Nakikilala ang iba‟t-ibang bahagi ng katawan
Materials: mga larawan ng iba‟t-ibang gawain ng iba‟t-ibang bahagi ng katawan at mga cut-outs ng mga bahagi ng katawan
Number of Players/Participants: buong klase
Procedure:
Ihilera ang mga larawan ng iba‟t-ibang gawain ng iba‟t-ibang bahagi ng katawan.
Ilagay naman ang cut-outs ng mga bahagi ng katawan sa isang kahon.
Kukuha ang isang bata ng isang cut-out.
Itatapat ang cut-outs sa larawang nagagawa nito.
Maaring maging isang masiglang laro kung gagawa ng dalawang set ng cut-outs at ng mga gawain.
Hatiin ang klase sa dalawang grupo at hayaang mag-unahan sila sa pagtatapat ng mga larawan at cut-outs.
Ang grupong unang makatapos ang panalo.
Ankle Walk
Line the children up on one side of the room. Ask them to bend over and hold onto their ankles. Have them walk to the other side
of the room while holding onto their ankles.
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87
KINDERGARTEN CLASS FIRST GRADING DAILY PLANS
WEEK 8: ____________________
Monday Tuesday Wednesday
CONTENT FOCUS: I can take care of my body
MEETING TIME 1: MEETING TIME 1: MEETING TIME 1:
Song: This is the way … Message: I eat the right kinds of food. Song: Mag-ehersisyo Tayo
Message: I can take care of my body. Questions: What will happen if you do not enough food? Message: I exercise.
I can keep myself clean. What will happen if you eat too much food? I rest when I am tired. I sleep on time
Song: Ang Gatas at ang Itlog Questions: How can exercise and rest help the body stay
healthy?
WORK PERIOD 1 WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Teacher-Supervised: Filim Strip: Ang Prinsipeng Ayaw Teacher-Supervised: Two-Sound Words (oral segmentation)
Mobile: These are the things we use to keep our body clean. Maligo
Poster: We can take care of our body
Independent: Independent:
Independent: Literature-based: Story Map Dramatic Play
What comes next? Literature-based: Accordion Book: Paano magsipilyo ? Food Chart: Healthy Food/Junk Food
Kalusugan: Mahalaga PEHT p.57 Maligo ? maghugas ng kamay Slogan. Eight It Is!
Letter Puzzles Outline Game ( Things We Use to Keep us Clean) Literature-based: Drawing: Ang Mga Paborito Kong
Name Sort Food Mobile Pagkain
Table Blocks Make a Meal Literature-based: Food Memory Game/Food Domino
Writer‟s Workshop What comes next Puzzle Pictures
Playdough
MEETING TIME 2: MEETING TIME 2: MEETING TIME 2:
Song: My Body Song: It‟s Me Again Activity: Pantomime: Ways of Taking Care of the Body
Activity: What‟s the New Word Activity: Guess a Riddle
Supervised Recess Supervised Recess Supervised Recess
STORY: Ang Prinsipeng Ayaw Maligo STORY: Si Owel ang Batang Matakaw STORY: Ang Prinsesang Ayaw Matulog
WORK PERIOD 2: WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Hand Game (connecting using Teacher-Supervised: Hand Game (connecting using Teacher-Supervised: Lift the Bowl (connecting using quantities up
quantities up to 3) quantities up to 3) to 3)
3 Concentration 3 Concentration Find 3
Independent:: Independent:: Independent::
Block Play Block Play Block Play
Water Play Water Play Water Play
Sand Play: Mark the Scoops Sand Play: Mark the Scoops 3 Concentration
Subtraction Card ( 2-3) Subtraction Cards (2-3) Subtraction Cards (2-3)
Number Books (quantities of 3) Number Books (quantities of 3) Number Books (quantities of 3)
Number Games (for those who still have difficulty Number Games (for those who still have difficulty Number Games (for those who still have difficulty recognizing
recognizing numerals 0,1,2,3) recognizing numerals 0,1,2,3) numerals 0,1,2,3)
INDOOR/OUTDOOR ACTIVITY: Watch and Guess INDOOR/OUTDOOR ACTIVITY: Confusing Game INDOOR/OUTDOOR ACTIVITY: Writing Using Body Parts
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
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THURSDAY FRIDAY NOTES
CONTENT FOCUS: I can take care of myself.
MEETING TIME 1: MEETING TIME 1:
Story: Si Monica Dalos-dalos Message: I can protect myself from harm
Message: I can protect myself from harm
Questions: Questions:
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Literature-based: Story Teacher-Supervised: Three Sound Words
Sequence Strips
Independent: Independent:
Dramatic Play Literature-based: “How did the character take care of her
Playdough body?” (Looking After Myself)
Literature-based: Flip Chart: Beginning/Middle/End Playdough
Safety Signs Mini-book: I can take care of myself in different ways.
Picture Puzzles How many sounds?
How many sounds?
MEETING TIME 2: MEETING TIME 2:
Activity: Two sound words ( oral blending) Activity: Sounds in Words : Break and Blend
Song: Sound It Out
Supervised Recess Supervised Recess
STORY: Looking After Myself STORY: Ayoko Na
WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Lift the Bowl (connecting using Teacher-Supervised: Bingo: Addition
quantities up to 3) Bingo: Subtraction
Find 3
Independent: Independent::
Block Play Block Play
Water Play Water Play
Writing Numerals (1,2,3,0) Writing Numerals (1,2,3,0)
3 Concentration 3 Concentration
Subtraction Cards (2-3) Find 3
Number Games (for those who still have difficulty Subtraction Cards (2-3)
recognizing numerals 0,1,2,3) Number Games (for those who still have difficulty
recognizing numerals 0,1,2,3)
INDOOR/OUTDOOR ACTIVITY: Mimetics/Move that Body INDOOR/OUTDOOR ACTIVITY: Shape Relay
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
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APPENDIX: WEEK 8
A. THEME-RELATED ACTIVITIES
Mobile - These are the things we use to keep our body clean.
Objective: To identify the different things used to keep our body clean
Materials: cardboard, pencil, crayons, paste/glue
Participants: 8 children
Procedure:
1. Ask children to brainstorm on ways to keep their bodies clean.
2. Have them draw these on cardboard.
3. Attach a yarn to each drawing.
4. Have them label the drawing.
5. Hang this where everyone can see.
Food Mobiles
Objectives: to identify different food items that come from plants/ animals
Materials: cardboard, yarn, scissors, colored markers, crayons
Number of players/participants: 6-8
Procedure:
1. Ask children to draw food that comes from animals and plants.
2. Let them color their drawings.
3. Attach a yarn to each drawing.
4. Have them label the drawing.
5. Hang this where everyone can see.
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Procedure:
1. Have children match the object with its corresponding outline on the board.
2. Talk about the different ways these things are used for grooming.
Safety Signs
Objectives: identify safety rules
Materials: strips of paper, marker, crayons
Number of Participants: 6-8 children
Procedure:
1. Have children think of ways to keep children safe from harm. Have them think about safety rules at home, in
school
and in the community.
2. Ask them draw one safety rule on each strip of paper. Take down dictation and write this on a scratch paper. Let
children copy this back on the paper strip to accompany the drawing.
Stuffed Vegetables/Fruits
Objective: fine-motor coordination
Materials:
Newspaper cut in strips (Prepare the strips at least a day ahead with the children. This will help them practice cutting in
straight lines.)
1‟ x 1 ½ „ craft paper with pre-drawn outline of a fruit or vegetable back-to-back
Stapler and staple wires
Number of Participants: 6-8
Procedure:
1. Let the children color the fruit or the vegetable back-to-back.
2. Seal 2/3 of the sides using a stapler.
3. Crumple the strips of paper into loose balls and stuff them inside the fruit or vegetable.
4. When the vegetable or fruit is full ,seal it close with staples.
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What Comes Next? - sequence picture cards – shows at least 3-part steps (Example: brushing our teeth)
Objectives: To know the correct sequence of a particular activity
Materials: sequence cards
Participants:
Procedure: 6 children
Spread out the picture cards on the table.
Ask the children to sort them according to a particular activity.
Let the children arrange each activity into the proper sequence of how that particular activity is done.
Have the children retell each activity using the picture cards.
Dramatic Play
Throughout the week, children can take turns playing at the dramatic corner. The following themes are recommended:
Doctor’s Clinic
At the dramatic area, set up a clinic. Display a clinic sign. Provide dress-up props such as white jackets,
doctor‟s bag and play stethoscopes. Set out pads of pretend prescription forms along with brochures outlining
good health habits (eating proper foods, brushing teeth, getting lots of exercise, etc.). Let the children take turns
being doctors. Have them "write" prescriptions and discuss the good-health brochures with their “patients.”
Restaurant
Tables, tablecloths, menus, and writing tablets for taking orders can be placed in the dramatic play area. Paste
pictures of food on the menus. A sign for the area could be "Eating for Health."
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Procedure:
The children take a measuring cup to experiment with. They tape a strip of paper to the side of each of the
available jars. They put 1 measuring cup of sand in 1 jar and shake the jar to even out the sand and mark the
level on the paper taped to the side of the jar. As the children add each measuring cup of sand, they mark the
level on the paper. This is repeated for each jar.
Encourage the children to discuss why the distance between each mark differs with some jars and does not with
others.
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Bingo: Addition (up to quantities of 3)
Objective: To match an addition fact with its correct sum
Materials: bingo card for each player calling cards tokens
No. of Participants: 1-4
Procedure:
1. Provide each player with a bingo card.
2. Assign a student to call out what is written on calling cards.
3. First one to cover all spaces wins. If players go through all the cards without reaching Bingo, they should reshuffle
the cards, then turn them face down again and continue playing until someone has won.
Find 3
Objective: to explore different combinations that make 3
Materials: 4 sets of numeral cards 0, 1, 2, 3
No. of Participants: 1-4
Procedure:
1. All cards are dealt. Last card is turned face up. Each player keeps the cards dealt to him in a stack, face-down, without
looking at them.
2. By turns, players turn over the top card of his stack. If this card can be used with one on the table to make a total of 3,
the player can take it and keep the pair. If there are no cards that can be used, he has to discard his card in the middle
of the table, face up.
3. The player who collects the most number of pairs wins.
Subtraction Cards
Objective: to subtract quantities up to 3
Materials: subtraction cards, counters
No. of Participants: 1-4
Procedure:
1. Teacher reads the total on the card, in this case 3.
2. Children get 3 counters.
3. Teacher says "take away one" while lifting the right hand flip.
4. Children take away 1 counter, count remaining counters and say "Two"
5. Teacher shows the group the two remaining dots on the subtraction card.
3 Concentration
Objective: to explore different combinations that make 3
Materials: 4 sets of numeral cards 0, 1, 2, 3
Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are
placed faced-down in a stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 3. If a pair can be made, the player
keeps it and continues to play as long as he is successful. If he is not successful, he returns the two cards to their
original face-down positions and replaces any cards he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left.
4. The person who collects the greatest number of pairs is the winner.
Variation: This game can be varied by increasing the number of cards placed on the table. A 5 x 5 or 6 x 6
arrangement may be more interesting.
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Number Books (quantities of 3)
Objectives: To use numerals to describe and record quantities
Materials: cut outs from magazines scratch or bond paper
Preparation: Make number books by cutting paper in half and binding these together.
Procedure:
1. Find pictures of familiar objects such as shoes, toys, food items.
2. Cut and paste 3 of each object/ item on 1 page. Label each page “3 _____”
For children who have yet to master recognizing the numerals and number names of 1, 2, 3 and 0 continue to play
Number Games: Fishing Game: Numbers, Bingo: Numbers, Number Lotto, Number Domino, It’s a Match, Number
Concentration, Mixed Up Numbers (refer to appendices of previous weeks)
Picture Puzzles
Objectives: fine-motor coordination, visual discrimination
Materials: puzzle pieces
Number of Players/Participants: 6 children
Preparation: Choose 8-10 pictures to mount on boards. Cut this up into 4-6 pieces.
Procedure:
1. Distribute one set of puzzle to each child.
2. Have each one complete the puzzle assigned to him/her.
3. Have them exchange sets as they finish.
Letter Puzzles
Objectives: identifying and matching upper and lower case letters
Materials: cardboard pieces
Preparation: Cut each cardboard in the shape of two puzzle pieces. On one piece write the upper case letters and
on the other, write the lower case letters. Prepare at least a set of 7 letters at a time and then put them inside a
plastic bag.
Procedure:
1. Ask each child to form a letter using the puzzle pieces.
2. Let children state the name of each letter as they match them .
Name Sort
Objectives: letter-sound association, sorting
Materials/Preparation: 2 x 4 cards
Preparation : Write the names of your students in each card.
Number of players/participant: 8-10 children
Procedure.
1. Spread out the cards on the table.
2. Ask the children to sort the names according to the beginning letter of the name.
3. After sorting, go over each category. Say the letter name, the sound it represents and all the names that begin
with this letter. Do the same for all letter categories.
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Variation: You may also sort letters according to the following:
Ending letters
Number of letters in each name
Literature-based: How did the character take care of her body? (Looking After Myself)
Objectives: To make personal connections
Materials: pre-cut people puppets, pencil, crayons, scratch papers
Participants: 8 children
Procedure:
1. Give each child a pre-cut cardboard puppet and and ask them to design the puppet.
2. Let him color the puppet. Attach the cardboard puppets on the popsicle sticks using a masking tape.
3. Ask each child to name one way how the child in the story kept her body clean.
4. Take down dictation as each child tells his answer.
5. Paste the puppets together with the child‟s answer on a manila paper and put it up on your wall. Put the title of the
activity.
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Procedure:
1. See the diagram below.
2. Write the title in the middle of the story map.
3. In the first box, let the child draw the characters in the story.
4. In the second box ,draw the setting of the story.
5. In the third box, write what happened at the beginning of the story.
6. In the fourth box, write what happened at the end of the story.
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The children then repeat the word sound by sound while representing the sounds of the word, left to right, with
their own blocks. The children should repeat the sounds while pointing to the respective blocks and then the word,
pausing slightly less between phonemes with each repetition (e.g., “b… ō…, bow, b… ō…bow, b- ō…bow”.)
Note: You may divide them into smaller groups and assign 2-3 pictures to each group. Have them agree on its name and
give them time to analyze it on their own. To gain a good sense of who is and is not catching on, ask one or more
individuals to share his or her solution to each word. Then the whole group should repeat the solution together, voicing the
separate phonemes of the word as they point to their corresponding blocks.
Three Sound Words (same as Two Sound Words except that the phoneme cards must contain pictures of words that
contain three sounds)
Egg (2) ship (3) pet (3) flip (4) bit (3)
Fan (3) ice (2) nest (4) it (2) list (4)
Variation. Say the first word first, then slowly say the second word. Have them identify which letter has been removed.
Note; It is important to provide guidance until children have achieved mastery in manipulating sounds. You must provide
short practice for this during meeting time or work period. Work up gradually, across days, from the easier initial
consonants to harder
ones.
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The volunteer acts it out, example – brushing teeth.
The members of the other group will try to guess the what is being acted out.
If they guess correctly, one of their members will be the new volunteer.
Note: You may divide them into smaller groups and assign 2-3 pictures to each group. Have them agree on its name
and give them time to analyze it on their own. To gain a good sense of who is and is not catching on, ask one or
more individuals to share his or her solution to each word. Then the whole group should repeat the solution together,
voicing the separate phonemes of the word as they point to their corresponding blocks.
Guess a Riddle
Say riddles to the children such as, "I'm thinking of the body part that you put your socks and shoes over. What is it?" or "It's
on your face. You use it to eat and talk with. What is it?"
D. SONGS/POEMS/ RHYMES
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Touch Your Nose Ang Gatas At Ang Itlog
http://www.atozkidsstuff.com/body.html
E. INDOOR/OUTDOOR GAMES
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Shapes Relay
Participants: whole class
Materials: 2 small chairs, shape sorter, plastic shapes
Procedure:
Divide the class into 2 groups.
Place a small chair in front of each group (check that the distance is not too far from the children).
Give each child a plastic toy shape.
Teacher says “Ready, get set, go!” At the mark “go,” the first child will walk to the small chair and put his plastic
toy shape through the correct slot in the shape sorter.
He goes go back to his/her team, tapping the hand of the next child to signal that child‟s turn and so on and so
forth until all the children have taken a turn.
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101
KINDERGARTEN CLASS FIRST GRADING DAILY PLANS
WEEK 9: ____________________
101
MEETING TIME 2: MEETING TIME 2: MEETING TIME 2:
Invite some children to show their accordion books. Show Weight Chart Show the children’s literature-based projects. Refer to their
Have them think about changes they seen in their bodies work as you review story details.
since they were a baby.
Song: Tong, Tong (variation)
Activity: What’s the sound (4-sound words) Questions: Who weighs the heaviest in class ? the lightest ? Activity: What’s the new word? “
Who have the same weight ?
How many children weigh heavier than you ?
How many children weigh the same way as you do ?
Supervised Recess Supervised Recess Supervised Recess
STORY: Nagsasabi na si Patpat STORY: Teddy Tadpole & Terry Tortoise STORY: Si Hugo
WORK PERIOD 2: WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Hand game (up to quantities of 3; Teacher-Supervised: Hand game (up to quantities of 3; Teacher-Supervised: Who Lost How Many?: Tooth Chart
writing number sentences) writing number sentences)
Independent:: Independent:: Independent::
Block Play Block Play Block Play
Water and Sand Play Water and Sand Play Water and Sand Play
Bingo: Addition/ Bingo: Subtraction Bingo: Addition/ Bingo: Subtraction Bingo: Addition/ Bingo: Subtraction
3 Concentration/ Find 3 3 Concentration/ Find 3 3 Concentration/ Find 3
Subtraction Cards (2-3) Subtraction Cards (2-3) Subtraction Cards (2-3)
Draw 3 Draw 3 Draw 3
Go 3 Go 3 Go 3
INDOOR/OUTDOOR ACTIVITY: Oh My Hands and Feet INDOOR/OUTDOOR ACTIVITY: Move That Body INDOOR/OUTDOOR ACTIVITY: Hangman: Body Parts
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
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THURSDAY FRIDAY NOTES
CONTENT FOCUS: I grow and I change.
MEETING TIME 1: MEETING TIME 1:
Message: As I grow older, I can do more things by myself. Message: We lose weight when we get sick.
Sometimes we lose our appetite when we are sick.
Questions: What things can you now do by yourself ? Questions: What makes us sick?
Poem: Germs, Germs, Germs
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Word Wall: Body Words Teacher-Supervised: Germ Experiment
Flip Book : Hygienic Practices
Independent: Independent:
Comparison Chart Alphabet Book: My Body Parts
Alphabet Book: My Body Parts Letter Lacing Cards
Letter Lacing Cards Color Trail
Color Fishing Game Dramatic Play: Taking care of the sick
What comes next (use p.72,74 of RSW) Water Play
Dramatic Play Writer’s Workshop
Water Play
MEETING TIME 2: MEETING TIME 2:
Song: Can you name the first sound ? Discuss the germ experiment.
Go over the words in their word wall. Questions: What are germs?
Have them identify the first sound in each of these words. Where do we get germs? Why do germs make us sick?
Let them sort the words according to their initial sound. What should we do so we will not get sick?
Supervised Recess Supervised Recess
STORY: Joy-joy The Jolly Boy STORY: Germs, Germs, Germs
WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Lift the bowl (up to quantities of 3; Teacher-Supervised: Lift the bowl (up to quantities of 3;
writing number sentences) writing number sentences)
Independent:: Independent::
Block Play Block Play
Water and Sand Play Water and Sand Play
Bingo: Addition/ Bingo: Subtraction Bingo: Addition/ Bingo: Subtraction
3 Concentration/ Find 3 3 Concentration/ Find 3
Subtraction Cards (2-3) Subtraction Cards (2-3)
Draw 3/Go 3 Draw 3/Go 3
Tapatan Tapatan
INDOOR/OUTDOOR ACTIVITY: Ilong, Ilong, Ilong, Mata INDOOR/OUTDOOR ACTIVITY: Pictionary – body parts
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
103
APPENDIX: WEEK 10
A. THEME-RELATED ACTIVITIES
Note: If there are no pictures available, just let the child draw himself now and when he was still younger.
Germ Experiment
Objective/Competency: To find out how germs are spread and how they can be avoided
Materials: glitters
Number of Players/Participants: 8 children
Procedure:
1. Put a drop of sparkle glue on the hands of each child.
2. Tell the kids to rub their hands together. (The sparkles represent the germs on their hands.)
3. Let the kids touch different objects in the classroom.
4. Ask: “Do you see how the sparkles remain on the objects?”
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5. Have the children wash their hands with soap and warm water.
6. Encourage them to remove all the sparkles from their hand. (Focus on proper hand washing including back of the hands
and in between the fingers.)
Encourage the children to discuss why the distance between each mark differs with some jars and does not with others.
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Hand Game (symbolic, up to quantities of 3)
Objective: to explore different combinations that makes a given quantity
Materials: any kind of counter such as pebbles, chips, or sticks numeral cards work mats
Number of Players/Participants: 8 children
Procedure:
Children work in small groups.
Teacher gives each child a given quantity of sticks, for example 3.
Children separate counters in different ways and verbalize the combinations that result.
Children write a number sentence to represent number combinations.
"Place one more stick in your left "two and one is three."
hand." 2+1=3
"Place one more stick in your left ""Three and none is three." or
hand." "Three and zero is three." 3+0=3
After 1 round children can be introduced to the word PLUS. “Instead of using the word AND I’d like you to use the word
PLUS instead. PLUS means to put two groups of objects together.”
After 1 round children can be introduced to the word PLUS. “Instead of using the word AND I’d like you to use the word
PLUS instead. PLUS means to put two groups of objects together.”
Use the poem as a springboard for discussing the concept of 1 more with questions such as: Jen lost 1 tooth.
Who lost 1 more tooth that Jen lost?
Dan lost 3 teeth. Who lost 1 less tooth than Dan lost?
Draw 3
Objective : to explore different combinations that make 3
Materials : 4 sets of numeral cards (0 –3)
No. of players / participants: 3- 5 players
Procedure
1. One card is drawn from the deck and is set aside throughout the game, so that there will be an odd card without a mate
at the end of the game. All the other cards are dealt.
2. Each player goes through the cards received trying to find pairs that make 3. All the pairs thus made are discarded in
the middle of the table.
3. The players then take turns, each holding her cards like a fan and letting the person to her left draw one of them without
looking at them. If the person who draws the card can use it to make 5 with one of the cards in her hand, she discards
the pair in the middle of the table. If she cannot use it, she has to keep it. She then holds all her cards like a fan so that
the person to her left can draw one of them by chance.
4. Play continues until one person is left holding the odd card and loses the game.
3 Concentration
Objective: to explore different combinations that make 3
Materials: 4 sets of numeral cards (0-3)
Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are placed
faced-down in a stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 3 If a pair can be made, the player keeps it
and continues to play as long as he is successful. If he is not successful, he returns the two cards to their original face-
down positions and replaces any cards he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left.
4. The person who collects the greatest number of pairs is the winner.
Find 3
Objective / Competency: collect pairs of cards
Materials : 4 sets of numeral cards (0-3)
No. of players / participants: 3-5 players
Procedure
1. All cards are dealt. Last card is turned face up. Each player keeps the cards dealt to him in a stack, face-down, without
looking at them.
2. By turns, players turn over the top card of his stack. If this card can be used with one on the table to make a total of 3,
the player can take it and keep the pair. If there are no cards that can be used, he has to discard his card in the middle
of the table, face up.
3. The player who collects the most number of pairs wins.
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Go 3
Objective: to explore different combinations that make 3
Materials: 4 sets of numeral cards (0-3)
Procedure:
1. All the cards are dealt.
2. The players take turns asking specific people for specific cards in a way similar to the card game Go Fish. For
example, John may say to Carol do you have a 1 ?" If Carol has a 1, she has to give it up to John. John then lays this
1 and a 2 in front of himself, face up.
A player can continue asking for a card as long as he gets the card he requested. If he does not get the card he asked
for, the turn passes to the person who said, "I don't have it."
3. The person who makes the greatest number of pairs is the winner.
Subtraction Cards
Objective: to subtract quantities up to 3
Materials: subtraction cards, counters
No. of Participants: 1-4
Procedure:
1. Teacher reads the total on the card, in this case 3.
2. Children get 3 counters.
3. Teacher says "take away one" while lifting the right hand flip.
4. Children take away 1 counter, count remaining counters and say "Two"
5. Teacher shows the group the two remaining dots on the subtraction card.
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C. OTHER LANGUAGE ARTS ACTIVITIES
Note: If the children have difficulty thinking of their own words, show picture cards to assist them.
Go Fish: Shapes
Objective: shape recognition
Materials: shape cards,
Number of Participants/Players
Procedure:
1. On each turn, a player looks at his hand and picks one card.
2. Then he asks the person next to him for a card that matches the card he is holding. Have him say “ Do you have a
“circle “ ?
3. If the next player has the shape card that is being asked for, he must give it to the first player who then has a match
and gets to “put down”
4. the matching shape cards.
5. If the opponent does not have a match, he says, Go Fish.” In that case, the player draws a card from the deck.
6. The game continues until all cards have been matched. Whoever has the most matching cards at the end of the
game wins.
Picture Search
Objective: to identify pairs of words with the same initial sound
Materials: magazines, scissors, glue, booklet
Number of Participants/Players : 8-10 participants
Procedure:
1. Ask children to look for pictures of objects/people/places that have the same initial sound. Have them collect at least 5
pairs.
2. Let children glue each pair on one page of the booklet.
3. After they have filled up the pages, have them write the title “ Word Pairs “
Note: can be done for lower case letters,upper/lower case letters, shapes, color, sight words,
Note: Make sure there is sufficient amount of playdough for children to make several letters.
Literature-based: Triorama
Objective:
Materials: construction paper, (precut into 10 x 10 inch square, glue, scissors, crayons, markers and other craft materials
Number of Participants/Players
Procedure:
1. Take a construction paper square and fold in half on the diagonal (upper left corner to bottom right). Press the crease
and fold.
2. Now fold on the opposite diagonal (upper right corner to bottom left). Press the crease and unfold.
3. Cut along the fold line from the bottom right corner to the center of the square.
4. Rotate the square as shown, and in the larger upper triangle draw the setting or background from the story. (The two
lower triangles will fold over each other
and form the base of the pyramid.
5. Fold up the two smaller triangles along the midline fold, overlapping them. Glue theme in place. The triorama must now
stand on its own.
6. To complete the scene, add characters and other objects to bring the illustrate important events from the story/
Literature-based: Write My Words - Magbigay ng isang bahagi ng katawan at papaano ito nagbabago
Objective/Competency: To make personal connections
Materials: ½ lengthwise bond paper, pencils, crayons
Number of Players/Participants: 10 children
Procedure:
1. Ask the children to name a body part and tell how it changes as you grow.
2. Give each child a piece of paper and ask him to draw that part.
3. Take down dictation as each child tells you his answer.
4. Compile the papers and make it into a book. Write the title of the book.
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Color Trail
Objective/Competency: color recognition
Materials: Color trail board game, markers
Number of Players/Participants: 6 children
Procedure:
1. Explain the directions of the game to the group.
2. The oldest player goes first. .
3. The first player throws the die and moves his playing piece according to the number that appeared on the die.
4. The child identifies the color space he landed on.
5. The child on his left will have the next turn.
6. The game continues until a player reaches the finish line.
D. SONGS/POEMS/ RHYMES
E. INDOOR/OUTDOOR GAMES
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3. If there is such letter, she writes it on the corresponding space on the line.
4. If not, she draws a part of the details to form a hanged man.
5. The children try to use the letter cues available to guess the word.
6. The game ends either by: guessing the word correctly or forming the hanged man.
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113
KINDERGARTEN CLASS FIRST GRADING DAILY PLANS
WEEK 10: ____________________
Monday Tuesday Wednesday
CONTENT FOCUS: I can do and learn many things.
MEETING TIME 1: MEETING TIME 1: MEETING TIME 1:
Message: I can do many things. In school: Message: I can do many things. At home: Message: There are things I can do really well.
I can draw and write. I can help with household chores.
I can sing songs and recite poems. I can fix my things.
I can build with blocks and form figures out of playdough. I can eat and dress up on my own.
Questions: Questions: What other things can you do at home? Questions: What are things you can do very well ?
WORK PERIOD 1 WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Poster - “Now We Can!” Teacher-Supervised: Cooperative Finger Painting Teacher-Supervised: Word Pairs: (Oral Blending and
Segmentation)
Independent: Independent: Independent:
A-Z Pocket Chart Chart: At Home/In School Look What I can do
Alphabet Crown I Can Do This - PEHT p. 101 I can learn
Color Memory Game Color Memory Game Treasure Box PEHT p. 87
Treasure Box PEHT P. 87 Alphabet Crown Shape Trail
Kaya Kong __ - PEHT p.80 Blocks Dramatic Play
Writer’s Workshop Dramatic Play Blocks
Writer’s Workshop
MEETING TIME 2: MEETING TIME 2: MEETING TIME 2:
Song: One Two, Buckle My Shoe Activity: I say, You Say … Poem: Me
Show the poster “ Now We Can” . Ask children to share List down the rhyming pairs they can think of and have the Activity: Snap and Clap Rhymes
about other things they can now do. class read this after.
Supervised Recess Supervised Recess Supervised Recess
STORY: Si Pagong at Matsing STORY: Nang Magkakulay ang Nayon STORY: Milly, Molly and the Stowaways
WORK PERIOD 2: WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Train Ride Teacher-Supervised: Hand Game and Lift the Bowl Teacher-Supervised: Bird Patterns
Balloons worksheets (symbolic)
Independent:: Independent:: Independent::
Block Play Block Play Block Play
Bingo: Addition/ Bingo: Subtraction Bingo: Addition/ Bingo: Subtraction Hand Game and Lift the Bowl worksheets (symbolic)
3 Concentration/ Find 3 3 Concentration/ Find 3/ Draw 3/Go 3 Bingo: Addition/ Bingo: Subtraction
Subtraction Cards (2-3) Roll and Count 3 Concentration/ Find 3/ Draw 3/Go 3
Draw 3/Go 3 Number Hunt Roll and Count
Tapatan Tapatan Number Hunt
Tapatan
INDOOR/OUTDOOR ACTIVITY: Counting Game - PEHT INDOOR/OUTDOOR ACTIVITY: Body Patterns. INDOOR/OUTDOOR ACTIVITY: Monkey See, Monkey Do
p.9 Simon Says or Sabi ni Pedro
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
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THURSDAY FRIDAY NOTES
CONTENT FOCUS: I can learn.
MEETING TIME 1: MEETING TIME 1:
Message: : I can learn. Message: I can learn in many ways.
I use my senses to learn. I can learn from people.
I get better at something with more practice. I can learn from books.
I can learn by doing.
Questions: What do you want to learn to do ? What can Questions: What can help you learn ? Who are the people
help you learn it ? who can help me learn ?
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Print Pals Teacher-Supervised: Paglilimbag ng mga Patapong Bagay -
Wonder Webs PEHT p.121
Wonder Webs
Independent: Independent:
Writing to Read Writing to Read
Kuwintas - PEHT p.234 Kuwintas
Letter Shapes Letter Shapes
Letter Making Letter Making
Shape Trail Sand Play
Sand Play Writer’s Workshop
MEETING TIME 2: MEETING TIME 2:
Song: What’s The Sound ? Song: Doo-doo- li-doo
Activity: What’s the New Word ( Add and Take away a Let children show and describe their work. Talk about other
Sound ) things people can make out of recycled materials.
Supervised Recess Supervised Recess
STORY: Milly, Molly and Lily May STORY: Banana for Lunch
WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Dot Chart Teacher-Supervised: Searching for Shape Words
Shadow Shapes
Independent:: Independent::
Block Play Block Play
Hand Game and Lift the Bowl worksheets (symbolic) Hand Game and Lift the Bowl worksheets (symbolic)
Bingo: Addition/ Bingo: Subtraction Bingo: Addition/ Bingo: Subtraction
3 Concentration/ Find 3/ Draw 3/Go 3 3 Concentration/ Find 3/ Draw 3/Go 3
Roll and Count Roll and Count
Number Hunt Dot Patterns
INDOOR/OUTDOOR ACTIVITY: Body Movement INDOOR/OUTDOOR ACTIVITY: Skipping Rope
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
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APPENDIX: WEEK 10
A. THEME-RELATED ACTIVITIES
Poster - Now We Can! - Things I can do now that I could not do when I was younger
Objective/Competency: To identify the activities the child can do by himself/herself
Materials: manila paper, pieces of papers, pencils, crayons
Number of Players/Participants: 8 children
Procedure:
1. On a piece of construction paper, ask each child to draw one thing that they can now do by themselves/
2. Let him/her label his work or take down dictation as needed.
3. Paste it on the poster. Write the title of the activity.
Cooperative Finger-painting
Objective/Competency: To develop self-expression
To learn how to work with a partner (sharing, taking turns)
Materials: finger-paint (red, blue, yellow), white paper, tape, markers, wet cloth for wiping fingers
Number of Players/Participants: 6 children (3 pairs)
Procedure:
1. Tape the paper on the table so that it will not move or be blown away while the children are painting.
2. Ask the children to write their names on the paper with a marker.
3. Invite the children to dip their fingers in a tub of finger-paint and apply the finger-paint on their paper to paint pictures.
4. Remind children that they need to share the space on the paper while painting and to wait for their turn to get finger-
paint from the tub.
5. Teach the children to wipe their fingers clean before dipping in another colored paint.
6. When children have finished painting, the teacher asks them about their painting and writes their answers on their
paper.
7. Teacher hangs the painting up to dry.
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B. OTHER MATH ACTIVITIES
If worksheets are not available, teacher can simply write the combinations
Bird Patterns
Objective: To recognize color patterns
To continue pattern in a series of objects
Materials: pocket chart, 10 bird cut-outs: 6 red birds, 3 blue birds, Phoebe blue bird
Players: whole or small group
Procedure:
Read the poem The Lost Blue Parakeet.
After reading the second verse, let the children line up the birds, including Phoebe, according to the pattern described in
the poem (red, red, and blue). One blue bird can be waiting on a higher row of the pocket chart.
When Phoebe flies away to join her owner, this blue bird can come to take Phoebe’s place in the pattern.
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3. If the spinner and die indicate they are to take away more clothespins than they have on their papers, the children say
“impossible” and spin again.
4. If they are to add more clothespins than they have room for on their working space papers, they each get an additional
paper.
Shadow Shapes
Shape Trail
Objective/Competency: shape recognition
Materials: shape trail board game, markers
Number of Players/Participants: 6 children
Procedure:
1. Explain the directions of the game to the group.
2. The oldest player goes first. .
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3. The first player throws the die and moves his playing piece according to the number that appeared on the die.
4. The child identifies the shape space he landed on.
5. The child on his left will have the next turn.
6. The game continues until a player reaches the finish line.
Train Ride
Objectives: To add and subtract single-digit numbers
Players: small or whole group
Materials: chalk and chalkboard
Procedure:
1. Divide the group into 2
2. The first player in each group goes to the chalkboard and draws a train engine. As directed the leader writes a numeral,
for example 8, on the drawing of the train.
3. The second player then comes up to draw a coach, on which he writes a combination that names the number selected
for the engine, such as 6 + 2.
4. Continue in order until a member of the group thinks that all combinations have been shown.
5. The team whose train shows all combinations for the engine number wins.
Balloons
Concept: Addition-Subtraction
Objectives: To add and subtract single-digit numbers
Players: individual, small or whole group
Materials: chalk and chalkboard
Procedure:
1. Draw pictures of balloons on the chalkboard and write an addition or subtraction combination on each.
2. Players take turns by trying to “pop the balloons” by giving answers to the combinations. Children may indicate the
popping of balloons by clapping hands
Variation: Instead of drawing balloons, flowers, leaves and other more familiar objects can be drawn.
Draw 3
Objective : To explore different combinations that make 3
Materials : 4 sets of numeral cards (0 –3)
No. of players / participants: 3- 5 players
Procedure
1. One card is drawn from the deck and is set aside throughout the game, so that there will be an odd card without a mate
at the end of the game. All the other cards are dealt.
2. Each player goes through the cards received trying to find pairs that make 3. All the pairs thus made are discarded in
the middle of the table.
3. The players then take turns, each holding her cards like a fan and letting the person to her left draw one of them without
looking at them. If the person who draws the card can use it to make 5 with one of the cards in her hand, she discards
the pair in the middle of the table. If she cannot use it, she has to keep it. She then holds all her cards like a fan so that
the person to her left can draw one of them by chance.
4. Play continues until one person is left holding the odd card and loses the game.
3 Concentration
Objective: To explore different combinations that make 3
Materials: 4 sets of numeral cards (0-3)
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Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are placed
faced-down in a stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 3 If a pair can be made, the player keeps it
and continues to play as long as he is successful. If he is not successful, he returns the two cards to their original face-
down positions and replaces any cards he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left.
4. The person who collects the greatest number of pairs is the winner.
Find 3
Objective / Competency: To collect pairs of cards
Materials : 4 sets of numeral cards (0-3)
No. of players / participants : 3-5 players
Procedure
1. All cards are dealt. Last card is turned face up. Each player keeps the cards dealt to him in a stack, face-down, without
looking at them.
2. By turns, players turn over the top card of his stack. If this card can be used with one on the table to make a total of 3,
the player can take it and keep the pair. If there are no cards that can be used, he has to discard his card in the middle
of the table, face up.
3. The player who collects the most number of pairs wins.
Go 3
Objective: to explore different combinations that make 3
Materials: 4 sets of numeral cards (0-3)
Procedure:
1. All the cards are dealt.
2. The players take turns asking specific people for specific cards in a way similar to the card game Go Fish. For
example, John may say to Carol do you have a 1 ?" If Carol has a 1, she has to give it up to John. John then lays this 1
and a 2 in front of himself, face up.
A player can continue asking for a card as long as he gets the card he requested. If he does not get the card he asked
for, the turn passes to the person who said, "I don't have it."
3. The person who makes the greatest number of pairs is the winner.
Subtraction Cards
Objective: To subtract quantities up to 3
Materials: subtraction cards, counters
No. of Participants: 1-4
Procedure:
1. Teacher reads the total on the card, in this case 3.
2. Children get 3 counters.
3. Teacher says "take away one" while lifting the right hand flip.
4. Children take away 1 counter, count remaining counters and say "Two"
5. Teacher shows the group the two remaining dots on the subtraction card.
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1. Provide each player with a bingo card.
2. Assign a student to call out what is written on calling cards.
3. First one to cover all spaces wins. If players go through all the cards without reaching Bingo, they should reshuffle the
cards, then turn them face down again and continue playing until someone has won.
Print Pals
Objective/Competency: To know that sentences are divided into words
Materials: white paper, pencil
Number of Players/Participants: 8 children
Procedure:
1. Think of a sentence.
2. Clap and count the words so you will know how many you will need to write.
3. Teacher draws a line on the paper for each word in the sentence.
4. Point to each line as you say the sentence you will write there.
5. Now segment each word. If you know how to write the letter for the sound you hear, write it. Teacher writes the rest.
6. Keep sharing the pencil until the sentence is complete.
Writing To Read!
Objective/Competency:
Materials: paper, scissors, stapler, pencils, crayons, markers
Number of Players/Participants: 8 children
Procedure:
1. Make several booklets with blank pages.
2. Think of a title (suggested titles: I Can, I Am, I See).
3. Complete the sentence for every page of the booklet (I can dance. I can sing. I can jump.)
4. Write your name at the cover page.
Wonder Webs
Objective/Competency: To describe objects
Materials: paper, pencil
Number of Players/Participants: 8 children
Procedure:
1. Choose an object you want to describe.
2. Draw the object and write the label in the center of the sheet of paper.
3. Draw a circle around it.
4. Draw several lines coming out from the circle like a web.
5. At the end of each one, write a word that tells about your chosen object.
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5. Let them say the letter sounds and read the words in each set.
6. Replace the 15 cards with another set when the round is finished.
Alphabet Crowns
Objective/Competency: To recognize the alphabet
Materials: long strips of white cardboard, old magazines or newspaper, scissors, pencils, crayons, tape
Number of Players/Participants: 8 children
Procedure:
1. Have the children look for the letters of their name from magazines.
2. Let him cut it out and paste it on his strip of cardboard.
3. When the child has already completed looking for all the letters, tape the ends together to fit around the child’s head.
Let him wear it as a crown.
Oral Blending:
Procedure:
1. Give each child inch cubes or counters.
2. Show a picture card and say the word.
3. Then say each phoneme (sound) with a pause (about half a second interval) between its phonemes. For example, if
you are working with the word hair bow, say /b/ /o/.
4. To show that the word bow consists of two separate sounds, the teacher now places blocks in two different colors
underneath the picture as she enunciates the sound represented by each.
5. Then have children repeat the word in the same manner, /b/ /o/
In addition, you should have two blocks of your own and a set of pictures of two-phoneme words. Also, before
beginning, it is important to have read the introduction to this chapter.
The children then repeat the word sound by sound while representing the sounds of the word, left to right, with their
own blocks. The children should repeat the sounds while pointing to the respective blocks and then the word,
pausing slightly less between phonemes with each repetition (e.g., “b… ō…, bow, b… ō…bow, b- ō…bow”.)
Oral segmentation
Objective: segmenting sounds in words
Material Blocks, Two/three/Four phoneme word cards
Number of participants: half of class
Procedure:
This game is just the reverse of the segmentation game
1. Choose a picture and place it face down so the children cannot see it.
1. Then say the word phoneme by phoneme (e.g., “b… ō…), while placing the blocks beneath the picture.
2. While pointing to their own blocks, the children must repeat the phonemes over and over and faster and faster as
they did in the analysis game.
3. When they know the identity of the picture, they should raise their hands.
4. The teacher may then ask the group or any individual to name the picture. After resolving any disagreements, the
picture is held up for all to see.
5. After modeling several words is held in this way,
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Letter Shapes
Objective/Competency: distinguish shapes that make up letters ; develop motor skills for writing
Materials/Preparation: cardboard, yarn
Preparation: On separate pieces of cardboard draw and cut-out following shapes : a slanted line, a tunnel, a straight
line, a circle, a curved line and a straight and slanted line together.
Punch holes in the cardboard pieces
Number of players/participant: 4=6 children or it can also be played by just one child
Procedure: Ask students to get one cardboard piece at a time.
1. Each student pulls the yarn through the holes
Letter Making
Objective/Competency: letter formation; motor skills for writing
Materials/Preparation: cardboard, buttons, beans or miniature counters
Number of players/participant: 3-4 students or it can also be played by just one child
Procedure:
1. Distribute letter cards to each student.
2. Ask each one to place the beans within the outline of each block letter.
3. Use the arrows and numbers as a guide for forming letters in writing.
4. Ask them to run their fingers over the beans, buttons or counters and verbalize the movements they are making to form
the letter. For example, for letter L, they would say down, across.
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D. SONGS/POEMS/ RHYMES
Three little ducks went out one day Three little monkeys sitting on a tree
Over the hills and far away Teasing Mr. Crocodile, “You can’t catch me, no you can’t catch
Mother Duck said, “Quack, quack, quack, quack!” me!”
But only two little ducks came back. Along came Mr. Crocodile hungry as can be and SNAP!
Two little ducks… Two little monkeys sitting on a tree teasing Mr. Crocodile, “You
One little duck… can’t catch me, no you can’t catch me!”…
No more little duck…
Sad Mother Duck….and all the three little ducks came back.
E. INDOOR/OUTDOOR GAMES
Body Patterns
Objective/Competency: To develop body coordination
To develop a sense of rhythm
Materials: none
Number of Players/Participants: whole or small group
Procedure:
1. Have the children to sit in a circle.
2. Arrange the children as such: Boy, Boy, Boy, Girl, Boy, Boy, Boy, Girl
3. Ask the children what is next in the pattern.
4. Ask them to arrange themselves as such.
(Variation: Assign a leader to think of a body pattern which the class will do.)
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Body Movement
Objective/Competency: To develop body coordination
To develop a sense of rhythm
Materials: CD player, CD/music, ball
Number of Players/Participants: whole class or small group
Children respond to the rhythm of the music with the ball eg. dribbling, throwing, shooting, passing rolling, etc.
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125
KINDERGARTEN CLASS SECOND GRADING DAILY PLANS
WEEK 11: ____________________
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Independent: Independent: Independent:
Color Patterns (cubes) Color Patterns (cubes) Number stations/ number books (quantities of 4)
Playdough Numerals (0-4) Playdough Numerals (0-4) Playdough Numerals (0-4)
Number Lotto (0-6) Number Lotto (0-6) Number Lotto/Bingo: Numbers (0-6)
Bingo: Numbers (0-6) Bingo: Numbers (0-6) Number Concentration (0-4)
Number Concentration (0-4) Number Concentration (0-4) Bingo Math: 2-dimensional shapes in the environment
Bingo Math: 2-dimensional shapes in the environment Bingo Math: 2-dimensional shapes in the environment
INDOOR/OUTDOOR ACTIVITY: People Counting Games INDOOR/OUTDOOR ACTIVITY: Feelings Hopscotch INDOOR/OUTDOOR ACTIVITY: People Counting Games
(counting up to 4) (counting up to 4)
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
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THURSDAY FRIDAY NOTES
CONTENT FOCUS:
MEETING TIME 1: MEETING TIME 1:
Message: There are things that I really like and things Message: I need to consider others‟ feelings too, not only mine.
that I don‟t like.
Questions: What is your favorite color/food? What are Questions: How do I make others happy?
the activities that you enjoy doing?
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Target Letter: Aa Teacher-Supervised:
Letter Mosaic : Aa Let‟s Write Aa
Letter Collage : Aa A Words Poster
Letter Poster: Pictures/Drawings of objects that begin with Aa
Independent: Independent:
Mobile: My Favorite Things Me Puppet
Mini-book: Things I like Feelings Collage
Me Puppet Letter Making: Aa
Picture/Letter/Word Sort Sand Paper Letters
Picture/Letter/Word Sort
Writer‟s Workshop
MEETING TIME 2: MEETING TIME 2:
Make a real graph on their favorite things. (see appendix Introduce the song “ Feelings Spider“
for instructions) Discussion/Sharing: share an experience where you had made
Have children show their mobiles to the class. someone happy in the family? someone in school ?
Supervised Recess Supervised Recess
STORY: Si Putot: Ang Asong Maikli ang Buntot STORY: A Thirsty Sparrow
WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Hand Game and Cave Game Teacher-Supervised: Pictograph: What‟s Your Favorite Color –
(concrete; quantities of 4) Red, Blue or Yellow? (3 categories)
Independent: Independent:
Number stations/ number books (quantities of 4) Number stations/ number books (quantities of 4)
Comparing quantities: A Game for Partners Comparing quantities: A Game for Partners
It‟s A Match/ Number Concentration (1-4) It‟s A Match/ Number Concentration (1-4)
Number Lotto/Bingo: Numbers (0-6) Number Lotto/Bingo: Numbers (0-6)
Tapatan Tapatan
INDOOR/OUTDOOR ACTIVITY: INDOOR/OUTDOOR ACTIVITY:
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
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APPENDIX: WEEK 11
A. THEME-RELATED ACTIVITIES:
Feelings Chart
Objective/Competency: discriminate between different kinds of emotions
Materials: manila paper, bond paper scissors, crayons, markers
Preparation: Make a Happy/Sad Chart like the one below:
Feeling Cubes
Objective/Competency: identifying feelings
Materials: feelings cubes
Preparation: Make a cube using cardboard. At each face of the cube, draw a face that depicts a particular emotion.
Procedure:
1. Children take turns throwing the cube.
2. At each turn, children share an experience where she felt the particular emotion on the cube.
Feelings Collage
Objective/Competency: recognize different emotions
Materials: magazines, scissors, glue, manila paper
Number of Participants/Players: 6-8 children
Procedure:
1. Have children cut out pictures of people showing different emotions.
2. Then let them make a collage for each emotion. For example, they will glue together all pictures of happy faces.
3. Have them write the title “Sometimes people are happy.”
Me Puppet
Objective/Competency: develops fine motor coordination
Materials: paper bag, crayons, scrap fabric/cloth, yarn, scissors, glue
Number of Participants: 6-8 children
Procedure:
1. Have children make their own puppets using the available materials. They can create the facial features on the bag and
yarn for hair.
2. They can use fabrics to make clothes for their puppets.
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Graph: What Is Your Favorite Color – Red, Blue or Yellow?
Objective: To identify one‟s favorite color
To construct a pictograph
Materials: manila paper, colored strips of paper, marker
No of participants: 6-8
Procedure:
1. Prepare a color chart with 6 columns. On the first row, write the color name and paste the corresponding color strip on each
box.
2. Ask children to choose their favorite color.
3. Have them write their name on the corresponding column.
4. After everyone in class has been asked their favorite color, students regroup and study the graph. Ask the following
questions:
Color Patterns
Objectives/ Competencies: to extend patterns
Materials: inch cubes
No of participants:4-5
Procedure:
1. Show a simple pattern using inch cubes e.g. red, blue, red, blue
2. Ask the children to identify the pattern of the cube.
3. Have them figure out which will come next in the pattern.
4. Give them other patterns to work with.
Variation: Children can explore other materials such pebbles, popsicle sticks, and blocks.
Variation: Glue the designs from the Number Stations activity on sheets of paper. Bind the paper to make a book.
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Variation: One person is a caller as in a bingo game. She holds u the number cards and players have to shout out the name of
the number in order to claim it to put on their board.
It’s A Match
Objectives: To match numeral to set of objects/ dots
Players: pairs or small group
Materials: one set of cards with numerals – 0 -4
one set of cards with dots (corresponding to the numerals)
Procedure:
1. Place the numeral cards face down in a box.
2. Place the corresponding dot pattern cards in the chalk tray.
3. Call on a child to get a card form the box and place it over the equivalent card in the chalk tray.
4. If correct, the child may choose the next player
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Comparing Numbers – A Game For Partners
Objective: Compares quantities
Number of Players/ Participants: 3 pairs
Materials: clothespins, small card numbers, More/less spinner
1. Each player draws a numeral card from a pile of cards.
2. They each build the appropriate clothespin stack to match their cards.
3. One child turns the more/less spinner. If it lands on less, the partner whose stack has lesser clothespins wins both stacks.
If the spinner lands on more, the partner with more clothespins wins both stacks.
4. They continue to take turns, each accumulating clothespins.
5. When the time is up or the children decide to end the game, they snap together all the clothespins. They turn the spinner to
see if the person who has accumulated more or less clothespins is the winner.
"Place one stick in your left hand." "One and three is four."
"Place one more stick in your left hand." "Two and two is four."
"Place one more stick in your left hand." "Three and one is four."
"Place one more stick in your left hand." "Four and none is four." or "Four and zero is four"
Variation: CAVE GAME (concrete): The game proceeds as Hand Game but the position of hands is varied.
Bingo: 2D Shapes
Objective: To recognize 2 dimensional shapes
Players: 1 or more
Materials: bingo card for each player calling cards
tokens
Procedure:
1. Provide each player with a bingo card.
2. Assign a student to call out what is written on calling cards.
3. First one to cover all spaces wins. If players go through all the cards without reaching Bingo, they should reshuffle the cards,
then turn them face down again and continue playing until someone has won.
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C. OTHER LANGUAGE ARTS ACTIVITIES
Note: Starting this week, 1-2 target letters will be introduce per week. Introduce the target letter in half groups during work
period.
Start by saying words that begin with the target letter. Have children listen to the initial sound carefully.
Let them identify and repeat this sound.
Show them how the target looks in print by either showing a letter card or printing the letter on the board. Say, “This is how
___ (name of letter)
looks like in print.
Invite them to think of words that contain the target letter regardless of where the sound can be found (beginning, middle or
end of the word.
Talk about each word they can think of. Have them listen to where the sound can be found.
End the lesson by asking them to name 3 things or people whose names begin with the target letter.
After each mini-lesson, there are recommended standard activities for learning a target letter.
Letter Mosaic: Mm
Objective/Competency: letter recognition
Materials: craft paper, old magazines or newspapers, scissors, paste or glue
Preparation:
On a piece of 2‟ x 3‟ of craft paper, write the outline of the letter for the day in upper and lowercase.
Procedure:
Have them cover the entire letter with cut-outs from the magazine.
Letter Collage: M
Objective/Competency: letter recognition
Materials: craft paper, old magazines or newspapers, scissors, paste or glue
Preparation:
On a piece of 2‟ x 3‟ of craft paper, write the outline of the letter for the day in upper and lowercase.
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M Words Poster
Objective/Competency: letter recognition
Materials: craft paper, old magazines or newspapers, scissors, paste or glue
Preparation:
On a piece of 2‟ x 3‟ of craft paper, write the outline of the letter for the day in upper and lowercase.
Procedure:
1. Have children cut out words that begin with M.
2. Let them paste the words inside the outline of the letter.
Letter Poster : Mm
Objective/Competency: letter recognition
Materials: ¼ manila paper , strips of paper ( 1/8 of bond paper)
Number of players/participant: 8-10 participants
Procedure:
1. Write the upper and lower case form of the target letter for the day on top of the page.
2. Ask each child to draw or write words that begin with the letter for the day.
3. Children paste their drawings on the manila paper.
4. The group reads the words on the poster.
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Procedure: Have children lace each card
Picture/Letter/Word Sort
Objective/Competency: visual discrimination, fine-motor coordination
Materials: magazines, scissors, glue
Preparation: Make a 3-column chart on 1/8 manila paper. On the first column, write PICTURES, on the second, write letters
and on the third, write words.
Number of Participants: 6-8 students
Procedure:
Have children cut out pictures, letters and words from magazine and glue this on the appropriate column on the chart.
Name Designs
Objective/Competency: letter recognition, fine-motor coordination
Materials: strips of oslo or bond paper, glue, art paper, scissors, yarn, junk materials
Number of Participants: 6-8
Procedure:
1. Have children think of names that begin with letter M.
2. Teacher writes down each name on a strip of paper.
3. Children decorate/design the name using various art and junk materials.
Letter Mosaic/Collage Aa/ Let’s Write Aa/ A Words Poster/ Letter Poster– same instructions as Letter M activities
D. SONGS/POEMS/ RHYMES
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My Feelings Can you Say the First Sound?
When I am sad, I feel like crying. (rub eyes) (to the tune of Happy Birthday)
When I am proud, I feel like trying. (head held high)
When I feel curious, I want to know. (look up, wondering) Can you say the first sound?
When I'm impatient, I want to go! (cross arms, tap foot) Can you say the first sound?
When I feel angry, I look this way. (angry look) When I feel It‟s the first sound in rabbit.
happy Can you say the first sound?
I smile all day. (big smile) I
When I am puzzled, I make a shrug. (shrug shoulders)
When I feel loving, I want to hug. (hug yourself)
(pumadyak, humalakhak)
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E. INDOOR/OUTDOOR GAMES
.
People Counting Games
Objectives : to count in sequence
To learn one-to-one correspondence
To develop body coordination
To develop a sense of rhythm
Materials: ball or jump rope
Players: whole or small group
Procedure:
Stand and sit: “one” (sit), “two” (stand), “four” (sit), “four”(stand)
Hopping forward: “one, two, four, four” (change direction)
“one, two, four, four” (change direction)
Bouncing ball: “one, two, four, four” (bounce a ball)
“one, two, four, four” (bounce a ball)
Jumping rope: “one, two, four, four” (jump rope)
“one, two, four, four” (jump rope
Feelings Hopscotch
Draw a simple hopscotch on the floor with smiley and sad faces alternately. Smiley means YES and sad face means NO to question
asked by the teacher regarding the story read. The individual that first finished reaching the top will be the winner.
Everybody Do This
Everybody do this (3x)
Everybody do this, just like this.
Note: Leader makes an action, such as clapping hands, which the class imitates while singing the song.
Simon Says
Give instructions such "Put your hands behind your back.” Children do the action if this is accompanied by
the phrase “Simon says.” Example: “Simon says, put your hands behind your back.”
If that phrase is not said, then the children do not do action and just keep still.
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138
KINDERGARTEN CLASS SECOND GRADING DAILY PLANS
WEEK 12: ________________________
Monday Tuesday Wednesday
CONTENT FOCUS : I have needs. My basic needs are food, clothing and shelter. My family provides for my needs.
MEETING TIME 1: MEETING TIME 1: MEETING TIME 1:
Message: I have needs. My basic needs are food, Message: My family provides for my needs. Message: Some family members attend to my needs at
clothing and shelter. Some family members earn a living so they can help provide for home.
the needs of the family.
Questions: Why do we need these things? How do these Questions: What do your parents do to provide for your needs? Questions: What are the different things that your family
things help us? members do to attend to your needs at home?
WORK PERIOD 1 WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Target Letter : Ff Teacher-Supervised: Teacher-Supervised:
Letter Mosaic : Ff Let‟s Write Ff Letter Poster: What begins with Ff?
Letter Collage : Ff Ff Words Poster Poster: My family attends to my needs at home.
Independent: Independent: Independent:
Me Mobile: I have needs. Poster: My family members earn a living in different ways. Spot the Letter Ff
Fingerpainting Name Designs: Whose name begins with Ff? Letter for the Day: What begins with Ff?
Writer‟s Workshop Letter Making: Ff Sand Paper Letters: Ff, Tt
Playdough Letters Spot the Letter Ff Fingerpainting
Dramatic Play Writer‟s Workshop
MEETING TIME 2: METING TIME 2: MEETING TIME 2:
Show and Tell: Me Mobile Sing the song “What‟s the Sound?“ (substitute with Ff words) Sing „”Can you say the first sound? “ (use Ff words)
Activity: Have children think of words that begin with Ff. List Activity: Have them think of people and places that begin
them down on the board. with letter Ff.
Supervised Recess Supervised Recess Supervised Recess
STORY: Hipon at Biya STORY: Ang Alamat ng Sibuyas STORY: The Blind Duckling
WORK PERIOD 2: WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Hand Game (connecting; up to Teacher-Supervised: Hand Game (connecting; up to quantities Teacher-Supervised: Lift the Bowl and Peek Thru the
quantities of 4) of 4) Wall (concrete; up to quantities of 4)
Independent: Independent: Independent:
Block Play Block Play Block Play
Comparing Quantities: A Game for Partners Comparing Quantities: A Game for Partners Find 4
Writing Papers (4) Writing Papers (4) 4 Concentration
Mixed Up Numbers/ It‟s A Match (1-4) It‟s A Match/ Mixed Up Numbers (1-4) Number Snap/ Mixed Up Numbers (1-4)
Number Snap/ Number Concentration (0-4) Number Snap/ Number Concentration (0-4) Number Lotto/ Bingo: Numbers (0-6)
Bingo: Numbers (0-6) Bingo: Numbers (0-6)
INDOOR/OUTDOOR ACTIVITY: INDOOR/OUTDOOR ACTIVITY: INDOOR/OUTDOOR ACTIVITY:
Walking Backwards Relay Body Letters Walk, Hop, Jump
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
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THURSDAY FRIDAY NOTES
Message: I need food. Message: Some food comes from plants. Some food comes
Sometimes we grow our own food. from animals.
Sometimes we buy food from other places e.g. market,
sari-sari store or food stalls/stand.
Questions: What food comes from plants? What food comes
Questions: Where do you buy/get your food? What are from animals?
the places in your community that sell food? Who among
you grow vegetables or fruit trees in your backyard?
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Target Letter: Tt Teacher-Supervised:
Letter Mosaic : Tt Let‟s Write Tt
Letter Collage : Tt Tt Words Poster
Letter Poster: What begin with Tt?
Independent: Independent:
Food Baskets (Fruits and Vegetables in the Letter Making: Tt
Community) Sand Paper Letters: Ff, Tt
Food in the Community RSW. p.251 Food Chart: Food that come from animals/plants
Playdough: Iba‟t Ibang Pagkain Playdough: Iba‟t Ibang Pagkain
Food Memory Game/Food Domino Food Memory Game/Food Domino
MEETING TIME 2: MEETING TIME 2:
show the food baskets to the class – talk about the show the food chart – talk about the food that comes from
different fruits and vegetables animals and food that comes from plants
Supervised Recess Supervised Recess
STORY: The Little Red Hen STORY: Vilma‟s Vineyard Workers
WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Accordion Book: Little Red Hen Teacher-Supervised: Pictograph: Favorite Fruit (3 categories)
Independent: Independent:
Literature-based: Story Flip Chart: Little Red Hen Block Play
Literature-based: Animal Puppets Find 4 /4 Concentration
Find 4/ 4 Concentration Number Snap/ Mixed Up Numbers (1-4)
Number Snap/ Mixed Up Numbers (1-4) Bingo: Numbers (0-6)
Tapatan
INDOOR/OUTDOOR ACTIVITY: Fruit Salad INDOOR/OUTDOOR ACTIVITY: Body Relay
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
138
APPENDIX: WEEK 12
A. THEME-RELATED ACTIVITIES
Food Domino
Objectives: To recognize pictures of foods that are alike
Materials: set of 28 food dominoes
Number of Players/Participants: 6-8 children
Procedure:
1. All dominoes are placed face down.
2. Each player draws 7 dominoes.
3. A player with a “double” begins play.
4. Each player in turn says the food names and then plays as in a regular domino game.
5. The winner is the player who has played all dominoes, or the player with the smallest number of dominoes when all players
must pass.
Chart: Food that come from plants/ Food that come from animals
Objectives: to distinguish which food items come from animals and which comes from plants
Materials: manila paper, markers, crayons/colored markers
Prepare a food chart beforehand. Write food comes from plants on top of the first column and food that
comes from animals on the second column.
Number of players/participants: 6-8 children
Procedure:
1. Ask children to draw food that comes from animals and food that comes from plants.
2. Have them paste this on the appropriate column on the chart.
Food Baskets
Objective: Identify fruits and vegetables grown in the locality
Materials: drawing of food baskets on manila paper or kraft or scrap large pieces of paper
small pieces of paper crayons scissors
cardboard or old folder glue or paste
Procedure:
1. Sing with the pupils “Bahay Kubo”.
2. Talk about the fruits and vegetables mentioned in the song. Emphasize to the children that tomato, singkamas and kundol
are fruits.
3. Ask pupils other fruits and vegetables they know aside from those mentioned in the song
4. Let the pupils draw fruits and vegetables grow in their places. Color them, cut and paste in the basket.
5. Let them identify their drawing after pasting them.
B. MATH ACTIVITIES
Prepare large graph on Manila paper where children will paste the fruit cut-out of their choice.
Prepare cut-outs of fruits. Make sure fruit choices are those familiar to the children.
Ex.
banana
santol
mangoes
Block Play
Objective: to explore the attributes of 3-dimensional or space figures
to understand the relationship between figures
to build structures using blocks
Materials: table or floor blocks
No. of Participants: 1-4
Procedure:
Children use table or floor blocks to build structures.
While building structures children are encouraged to talk about attributes of block (e.g. long/ short, heavy/light) and the
relationship of each block to another (e.g. 2 of these blocks make 1 of these blocks)
Children can also be encouraged to build structures based on the theme of the week (e.g. building homes, schools,
establishments in the community)
Variation: One person is a caller as in a bingo game. She holds u the number cards and players have to shout out the name of
the number in order to claim it to put on their board.
It’s A Match
Objectives: To match numeral to set of objects/ dots
Players: pairs or small group
Materials: one set of cards with numerals – 0 -4
one set of cards with dots (corresponding to the numerals)
Procedure:
1. Place the numeral cards face down in a box.
2. Place the corresponding dot pattern cards in the chalk tray.
3. Call on a child to get a card form the box and place it over the equivalent card in the chalk tray.
4. If correct, the child may choose the next player
Mixed Up Numbers
Objectives: To read and recognize number words
To recognize the sequence of numbers
Players: small group
Materials: vocabulary cards of number words (1-4)
Procedure:
1. Place the word cards at random in the chalk tray.
2. Ask the students to say each word with you.
3. Ask the children to help you place them in correct sequence.
4. Tell the children to hide their eyes while a mischievous kitten (you) comes and change the order of the cards.
5. The children close their eyes and lower their heads on their desk.
6. The teacher switches cards and then calls on a pupil to return them to the correct places.
Variation: Distribute the cards to the children. Call one of the word names. A student with the corresponding card is invited to
stand. “Neighbors” – those whose numbers are one less or one more than this student‟s – are then invited to join in. Continue
until all are standing in the appropriate number.
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Teacher says: Children say: Teacher places these cards on the
Hand Game counting board
"Place four sticks in your right "None and four is four." or
hand." "Zero and four is four." 0 4
"Place four blocks on the bowl." "Four and none is four." or "Four and zero is four."
"Wall off four blocks." "Four and none is four." Or “Four and zero is four.”
Find 4
Objective: to explore different combinations that make 4
Materials: 4 sets of numeral cards 0, 1, 2, 3, 4
No. of Participants: 1-4
Procedure:
1. All cards are dealt. Last card is turned face up. Each player keeps the cards dealt to him in a stack, face-down, without looking at
them.
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2. By turns, players turn over the top card of his stack. If this card can be used with one on the table to make a total of 4, the player
can take it and keep the pair. If there are no cards that can be used, he has to discard his card in the middle of the table, face up.
3. The player who collects the most number of pairs wins.
4 Concentration
Objective: to explore different combinations that make 4
Materials: 4 sets of numeral cards 0, 1, 2, 3, 4
Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are placed
faced-down in a stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 4. If a pair can be made, the player keeps it
and continues to play as long as he is successful. If he is not successful, he returns the two cards to their original face-down
positions and replaces any cards he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left.
4. The person who collects the greatest number of pairs is the winner.
Variation: This game can be varied by increasing the number of cards placed on the table. A 5 x 5 or 6 x 6
Number Snap
Objective: to match numerals
Number of Players/ Participants: 2-4
Materials: 3 sets of number cards, 0-4
Procedure:
1. Shuffle and deal the cards.
2. The players take it in turns to turn over their top card.
3. If two matching cards are turned over, the first player to shout "snap" wins both the piles concerned.
4. Continue until only one player is left.
Variation: Make a set of cards with the numbers shown in different ways.
Name Designs, Letter Making, Spot the Letter, Letter Mosaic, Letter Collage, Let’s Write, Word Poster, Letter Poster, Letter for
the Day and Sand Paper Letters - please refer to Week 11 appendix
Writers’ Workshop
Objective: to represent experiences through drawing
Materials: ½ lengthwise bond paper, pencils, crayons
Number of Players/Participants: 8 children
Procedure:
1. Ask each student to draw a particular experience he/she had and write about it.
Take down dictation if the child cannot write his own words or sentences yet.
2. Compile the stories and make it into a book.
Playdough Letters
Objective/Competency: To identify different letters
Materials: playdough
Number of Players/Participants: 6-8 children
Procedure:
1. Give each child a medium-sized ball of playdough.
2. Let the children form different letters.
3. Ask them to identify the letters as they create.
E. SONGS/POEMS/ RHYMES
What’s the Sound ?, Can you Say the First Sound? - please refer to Week 11 appendix
Walking (4x)
Hop (6x)
Jumping (6x)
Now we stop.
F. INDOOR/OUTDOOR GAMES
Body Letters
Objective/Competency: To utilize their body to form letters
Materials: letter cards
Number of Players/Participants: whole class
Divide the class into groups.
Assign each group a letter to form. (If they are not familiar with the letter, give them the letter card).
All the children in the entire group must join in forming the letter assigned to them (four children might lie on the floor to form
the letter F).
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146
KINDERGARTEN CLASS SECOND GRADING DAILY PLANS
WEEK 13: ___________________
Monday Tuesday Wednesday
CONTENT FOCUS: I can help many things at home.
MEETING TIME 1: MEETING TIME 1: MEETING TIME 1:
Message: Some family members prepare meals. Message: I need a home to live in. Message: I help make my home clean.
I can help prepare our meals. I can help set the table. Living in a house protects me from rain and heat which can make
I can help wash the dishes. me sick.
Questions: Who prepares the food that you eat? Questions: Where do you live? Questions: How can you help keep your home clean?
How do you help your family prepare your food? Do you have chores assigned to you? What are the
How do we keep our food clean and safe? Why do we live in a house? chores/things you do to help your family at home?
WORK PERIOD 1 WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Target Letter : Nn Teacher-Supervised: Teacher-Supervised:
Letter Mosaic : Nn Let‟s Write Nn Letter Poster: What begins with Nn?
Letter Collage : Nn Nn Words Poster Poster: We help make our homes clean.
Independent: Independent: Independent:
Wastong Paghahanda ng Pagkain RSW. p. 273 Shape Collage: My House Letter for the Day: What begins with Nn?
Pagliligpit ng Pinagkainan RSW p. 274. Houses! Houses! PEHT p. 71 Sand Paper Letters: Nn, Ss
Make Your Own Plate Mat Junk Art (Different Kinds of Shelter) Halinang Maglinis PEHT p.111
Letter Puzzles Name Designs: Whose name begins with Nn? Table Blocks (Forming a House)
Word Match Letter Making: Nn Word Match
Spot the Letter Nn
MEETING TIME 2: MEETING TIME 2: MEETING TIME 2:
Show and Tell: Own Plate Mat Sing the song “What‟s the Sound?“ (substitute with Nn words) Show and Tell: drawing – a chore you do at home
Activity: Have children think of words that begin with Nn. List
them down on the board.
Supervised Recess Supervised Recess Supervised Recess
STORY: Ang Alamat ng Palay STORY: The Three Little Pigs STORY: Goldilocks and the Three Bears
WORK PERIOD 2: WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Lift the Bowl (connecting; up to Teacher-Supervised: Literature-based: Story Banner – The Teacher-Supervised: Lining Up Snakes (4)
quantities of 4) Three Little Pigs Independent:
Independent: Independent: Literature-based: Triorama: Beginning,Middle and End
Block Play Literature-based: Popsicle Stick Houses Literature-based: My Favorite Part of the Story
Playdough Numerals Literature-based: Stick Puppets : 3 pigs, wolf Subtraction Cards (2-4)
Go 4/Draw 4/Find 4/ 4 Concentration Playdough Numerals Writing Numerals (0, 1, 2, 3, 4)
It‟s A Match/ Mixed Up Numbers (1-4) Go 4/Draw 4/Find 4/ 4 Concentration Hand Game/Lift the Bowl worksheets (quantities of 4)
It‟s a Match/ Mixed Up Numbers (1-4)
INDOOR/OUTDOOR ACTIVITY: To Market, to Market to INDOOR/OUTDOOR ACTIVITY: Relay Game (Fruits in a INDOOR/OUTDOOR ACTIVITY: Sabi ni Pedro
Buy Fruits and Vegetables Basket)
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
146
THURSDAY FRIDAY NOTES
CONTENT FOCUS:
MEETING TIME 1: MEETING TIME 1:
Message: People in my family help keep my home safe. Message: People in my community help keep my home safe.
Questions: What does your family do to keep your home Questions: How do the people in your community help keep
safe? your home safe?
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Target Letter: Ee Teacher-Supervised:
Letter Mosaic : Ee Let‟s Write Ee
Letter Collage : Ee E Words Poster
Letter Poster: Pictures/Drawings of objects that begin
with S
Independent: Independent:
CVC Fishing Game Letter Making: Ss
Poster: Ways of Caring for our Home Sand Paper Letters: Nn, Ss
Picture Puzzles (different kinds of houses) CVC Fishing Game
Table Blocks (Forming a House) Mga Katulong sa Pamayanan
People in the Neighborhood PEHT p. 117
MEETING TIME 2: MEETING TIME 2:
Sing „”Can you say the first sound? “ (use Ss words) Sing “Who are the people in your neighborhood?” (those
Activity: Have them think of people and places that begin community helpers that keep us safe e.g. policeman, fireman,
with letter Ss. security guard, traffic enforces, etc.)
Supervised Recess Supervised Recess
STORY: Ang Pangit na Itik STORY: Si Pilandok at ang Mga Buwaya
WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Hand game (up to quantities of 4; Teacher-Supervised: Lift the bowl (up to quantities of 4; writing
writing number sentences) number sentences)
Independent: Independent:
Block Play Block Play
Counting Boards (quantities of 4) Counting Boards (quantities of 4)
Subtraction Cards (2-4) Subtraction Cards (2-4)
Bingo: Addition/ Bingo: Subtraction (0-4) Bingo: Addition/ Bingo: Subtraction (0-4)
Go 4/ Draw 4/ Find 4/ 4 Concentration Go 4/ Draw 4/ Find 4/ 4 Concentration
Writing Numerals (0, 1, 2, 3, 4)
INDOOR/OUTDOOR ACTIVITY: INDOOR/OUTDOOR ACTIVITY:
Over and Under Relay Line Up
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
147
APPENDIX: WEEK 13
A. THEME-RELATED ACTIVITIES
Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are placed
faced-down in a stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 10. If a pair can be made, the player keeps it
and continues to play as long as he is successful. If he is not successful, he returns the two cards to their original face-down
positions and replaces any cards he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left..
4. The person who collects the greatest number of pairs is the winner.
Variation: This game can be varied by increasing the number of cards placed on the table. A 5 x 5 or 6 x 6 arrangement
may be more interesting.
Block Play
Objective: to explore the attributes of 3-dimensional or space figures
to understand the relationship between figures
to build structures using blocks
Materials: table or floor blocks
No. of Participants: 1-4
Procedure:
Children use table or floor blocks to build structures.
While building structures children are encouraged to talk about attributes of block (e.g. long/ short, heavy/light) and the
relationship of each block to another (e.g. 2 of these blocks make 1 of these blocks)
Children can also be encouraged to build structures based on the theme of the week (e.g. building homes, schools,
establishments in the community)
149
2. Let each child practice writing the numerals on lined paper.
It’s A Match
Objectives: to match numeral to set of objects/ dots
Players: pairs or small group
Materials: one set of cards with numerals – 0 -4
one set of cards with dots (corresponding to the numerals)
Procedure:
1. Place the numeral cards face down in a box.
2. Place the corresponding dot pattern cards in the chalk tray.
3. Call on a child to get a card form the box and place it over the equivalent card in the chalk tray.
4. If correct, the child may choose the next player
Mixed Up Numbers
Objectives: To read and recognize number words
To recognize the sequence of numbers
Players: small group
Materials: vocabulary cards of number words (1-4)
Procedure:
1. Place the word cards at random in the chalk tray.
2. Ask the students to say each word with you.
3. Ask the children to help you place them in correct sequence.
4. Tell the children to hide their eyes while a mischievous kitten (you) comes and change the order of the cards.
5. The children close their eyes and lower their heads on their desk.
6. The teacher switches cards and then calls on a pupil to return them to the correct places.
Variation: Distribute the cards to the children. Call one of the word names. A student with the corresponding card is invited to
stand. “Neighbors” – those whose numbers are one less or one more than this student‟s – are then invited to join in. Continue
until all are standing in the appropriate number.
Draw 4
Objective : to explore different combinations that make 4
Materials : 4 sets of numeral cards (0 –4)
No. of players / participants: 3- 5 players
Procedure
1. One card is drawn from the deck and is set aside throughout the game, so that there will be an odd card without a mate at
the end of the game. All the other cards are dealt.
2. Each player goes through the cards received trying to find pairs that make 4. All the pairs thus made are discarded in the
middle of the table.
3. The players then take turns, each holding her cards like a fan and letting the person to her left draw one of them without
looking at them. If the person who draws the card can use it to make 4 with one of the cards in her hand, she discards the
pair in the middle of the table. If she cannot use it, she has to keep it. She then holds all her cards like a fan so that the
person to her left can draw one of them by chance.
4. Play continues until one person is left holding the odd card and loses the game.
4 Concentration
Objective: to explore different combinations that make 4
Materials: 4 sets of numeral cards (0-4)
Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are placed
faced-down in a stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 4. If a pair can be made, the player keeps it
and continues to play as long as he is successful. If he is not successful, he returns the two cards to their original face-down
positions and replaces any cards he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left.
4. The person who collects the greatest number of pairs is the winner.
Find 4
Objective / Competency: collect pairs of cards
Materials : 4 sets of numeral cards (0-4)
No. of players / participants : 3-5 players
Procedure
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1. All cards are dealt. Last card is turned face up. Each player keeps the cards dealt to him in a stack, face-down, without
looking at them.
2. By turns, players turn over the top card of his stack. If this card can be used with one on the table to make a total of 4, the
player can take it and keep the pair. If there are no cards that can be used, he has to discard his card in the middle of the
table, face up.
3. The player who collects the most number of pairs wins.
Go 4
Objective: to explore different combinations that makes 4
Materials: 4 sets of numeral cards (0-4)
Procedure:
1. All the cards are dealt.
2. The players take turns asking specific people for specific cards in a way similar to the card game Go Fish. For example,
John may say to Carol do you have a 1 ?" If Carol has a 1, she has to give it up to John. John then lays this 1 and a 3 in
front of himself, face up.
A player can continue asking for a card as long as he gets the card he requested. If he does not get the card he asked for,
the turn passes to the person who said, "I don't have it."
3. The person who makes the greatest number of pairs is the winner.
Subtraction Cards
Objective: to subtract quantities up to 4
Materials: subtraction cards, counters
No. of Participants: 1-4
Procedure:
1. Teacher reads the total on the card, in this case 4.
2. Children get 4 counters.
3. Teacher says "take away one" while lifting the right hand flip.
4. Children take away 1 counter, count remaining counters and say "Three"
5. Teacher shows the group the three remaining dots on the subtraction card.
Ex: Three fish were swimming. Three more came. That makes six fish swimming.
I saw seven mangoes in the tree. I climbed the tree and got two mangoes. Five mangoes were left.
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Lift The Bowl
Objective: to explore different combinations that make a given quantity
Materials: bowl or cup, any kind of counter such as pebbles, chips, or sticks
No. of Participants: small group
Procedure:
Game proceeds as Hand Game but bowls are used for separating quantities.
152
"Place one more stick in your left "Two and two is four."
hand." 2+2=4
"Place one more stick in your left "Three and one is four."
hand." 3+1=4
"Place one more stick in your left ""Four and none is four." or
hand." "Four and zero is four." 4+0=4
After 1 round children can be introduced to the word PLUS. “Instead of using the word AND I‟d like you to use the word
PLUS instead. PLUS means to put two groups of objects together.”
"Place three blocks under the bowl." " One and three is four." 1
+3
4
"Place two blocks under the bowl." " Two and two is four." 2
+2
4
"Place one blocks under the bowl." " One and three is four." 3
+1
4
After 1 round children can be introduced to the word PLUS. “Instead of using the word AND I‟d like you to use the word
PLUS instead. PLUS means to put two groups of objects together.”
If worksheets are not available, teacher can simply write the combinations
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Lift the Bowl - Worksheet
Objective: to write addition equations involving quantities of 4
To conserve number
Materials: counters Lift the Bowl work mat Lift the Bowl worksheet pencil
Procedure:
Instruct children to play the Lift the Bowl activity as before.
Tell them to record or write equations that represent their concrete manipulations on the Lift the Bowl worksheet.
If worksheets are not available, teacher can simply write the combinations in the following vertical position
0 4
+4 4
1 4
+3 3
4
2 4
+2 2
3 4
+1 1
4 4
+0 0
Lining Up Snakes
Objectives: to measure length using nonstandard tools
To order objects from longest to shortest
Materials: rubber or plastic snakes of different sizes playdough string for measuring
Players: small group
Procedure:
1. Read the poem Snake Time.
Snake Time
The snakes lined up
On measuring day,
I measured each one
Before they could play.
They got in a row
In an orderly way,
Then shortest to longest
They slithered away.
2. Discuss lengths of the 4 rubber or plastic snakes. Ask children which snake is longest, the next longest, the next longest
then the shortest.
3. Ask children to measure the snakes using yarn or paper clips (or other nonstandard tools) to verify their answers.
4. Provide play dough so that each child can mold 4 of their own snakes. Naming the snakes can make this activity even more
personal.
5. Have children compare the lengths of their snakes and line them up in order.
6. Again, children may use a variety of measuring tools to measure the length of their snakes.
Name Designs, Letter Making, Spot the Letter, Letter Mosaic, Letter Collage, Let’s Write, Word Poster, Letter Poster, Letter
for the Day and Sand Paper Letters - please refer to Week 11 appendix
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Word Match
Objectives: match CVC words
Materials: CVC cards
Preparation: prepare pairs of CVC words that can be formed from the following letters; m,a,t,f,e,n
Players: 4-6 players
Procedure:
1. Lay down CVC cards on the table,
2. Have children take turns looking for a pair of CVC words that match.
Have children make stick puppets out of assorted junk materials. After they have made the puppets, have them retell the story using
the puppets.
D. SONGS/POEMS/ RHYMES
What’s the Sound ?, Can you Say the First Sound? - please refer to Week 11 appendix
E. INDOOR/OUTDOOR GAMES
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4. When the children have understood how the relay game is played, you may now start the game.
5. At the signal “Go!” the first child of each group, does the action demonstrated by the teacher and the game continues until
everybody had taken his turn.
Sabi ni Pedro
Objective/Competency: To learn to hear discriminately and able to follow instruction.
Materials: wala
Number of Players/Participants: buong klase
Procedure:
Hatiin ang klase sa dalawang pangkat. Iayos nang pabilog ang bawat pangkat.
Pansamantalang magtalaga ng “Pedro” sa bawat pangkat at patayuin siya sa gitna ng bilog.
Magbibigay siya ng mga utos tulad ng “Hawakan ang ilong,” “Hawakan ang mata,” at iba pa.
Ang utos ay maaring pangunahan o hindi ng mga salitang “Sabi ni Pedro.” Hindi dapat sundin si “Pedro” kapag ang utos ay
walang pang-unang salitang “Sabi ni Pedro”. Halimbawa: “Hawakan ang leeg.” (Hindi dapat sundin.) “Sabi ni Pedro,
hawakan ang leeg.” (Sundin ito.)
Maaring ibang bahagi ng katawan ang hawakan ni Pedro kaysa sa kanyang sinasabi upang lituhin ang mga bata.
Ang batang magkamali ang magiging bagong “Pedro.”
Line Up
Objective: to sort the class into 3 groups based on similarities and differences
Materials: none
Number of participants: whole group
Procedure:
Tell the children that they are to make three lines based on the descriptions you give.
- Make 2 lines: boys, girls
- Make 3 lines: favorite drink: juice, chocolate drink, milk
- Make 3 lines: favorite place: McDonald‟s, Jollibee, KFC
- Make 3 lines: favorite activity: playing, watching TV, drawing/coloring pictures
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157
KINDERGARTEN CLASS SECOND GRADING DAILY PLANS
WEEK 14: _________________
Monday Tuesday Wednesday
CONTENT FOCUS: I need clothes to protect my body. There are many types of clothes to wear.
MEETING TIME 1: MEETING TIME 1: MEETING TIME 1:
Message: I need clothing. Message: Special types of clothes are worn for different weather Message: Some people use special clothes for their work.
conditions. (Maybe you can invite a Resource Speaker e.g. a
I need to wear clothes to protect my body. *Some people wear jackets when it is cold. Construction Worker who can talk about the special
*Some people wear raincoats when it is raining. clothes and accessories he wears in his work.)
*People use hats or caps to protect their head from heat.
Questions: Why do we need to wear clothes? Questions: What types of clothes do people wear for different Questions: Why do some people wear special clothes for
weather conditions? their work?
WORK PERIOD 1 WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Three-Sound Word Building Teacher-Supervised: Teacher-Supervised:
Poster: “There are different kinds of clothes.” CVC Call Out
Pictograph: Clothes to Wear for Different Weather Poster: Special Clothes for Special Kinds of
Conditions Jobs
Independent: Independent: Independent:
Stick Puppets: Different Kinds of clothes Name Designs: Whose name begins with Bb? CVC Fishing Game/ CVC Word Puzzles
Anong Kasuotan Ko? - PEHT p.60 Dressing Up for the Weather PEHT p. 60 Word Sort
Clothes I Wear - RSW. p.239 CVC Domino/ CVC Word Lotto What Will I Wear? RSW. p.265
CVC Domino/ CVC Word Lotto Sand Play Writer‟s Workshop
Writer‟s Workshop Playdough Sand Play
MEETING TIME 2: MEETING TIME 2: MEETING TIME 2:
Show stick puppets – talk about the different clothes that Sing the song “What‟s the Sound? “ (substitute with Bb words) Sing „”Can you say the first sound? “ (use Bb words)
the puppets are wearing Activity: Have children think of words that begin with Bb. List Activity: Have them think of people and places that begin
them down on the board. with letter Bb.
Supervised Recess Supervised Recess Supervised Recess
STORY: The Emperor and His New Clothes STORY: Mario’s Special Day STORY: Ang Madyik Banig
WORK PERIOD 2: WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Number Stations and Number Teacher-Supervised: Who Has More? (quantities of 5) Teacher-Supervised: Hand Game and Cave Game
Books (quantities of 5; using toothpicks or squares) Comparing Quantities: A Game for Partners (concrete; quantities of 5)
Independent: Independent: Independent:
Block Play Block Play Block Play
Sand Play: Mark the Scoops Sand Play: Mark the Scoops Sand Play: Mark the Scoops
Number Lotto (0-6) Playdough Numerals (0-5) Playdough Numerals (0-5)
Bingo: Numbers (0-6) Writing Papers (5) Writing Papers (5)
Number Concentration (0-5) Number stations/ number books (quantities of 5) Number stations/ number books (quantities of 5)
Don‟t Rock the Boat Number Lotto/Bingo: Numbers (0-6) Comparing quantities: A Game for Partners
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Number Concentration/ It‟s A Match (1-5) It‟s A Match (1-5)
INDOOR/OUTDOOR ACTIVITY: INDOOR/OUTDOOR ACTIVITY: INDOOR/OUTDOOR ACTIVITY:
Move the Body –PEHT p.55 Ankle Walk Drop the Hankerchief
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
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APPENDIX: WEEK 14
A. THEME-RELATED ACTIVITIES
Prepare large graph on Manila paper where children will paste the pocket, zipper, button cut-out of their choice.
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Prepare cut-outs of zippers. Make sure cut-outs are enough for all the children.
Example:
zippers
buttonsl
pockets
Clothes Domino
Objectives: To recognize different kinds of clothing that are alike
Materials: set of 28 clothes dominoes
Number of Players/Participants: 6 children
Procedure:
1. All dominoes are placed face down.
2. Each player draws 7 dominoes.
3. A player with a “double” begins play.
4. Each player in turn says the shape names and then plays as in a regular domino game.
5. The winner is the player who has played all dominoes or the player with the smallest number of dominoes when all
players must pass.
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Procedure:
1. Tell the children that they will dress up their puppets.
2. Distribute pre-cut cardboard puppets to each child.
3. Ask each child to design his/her own puppet using the scrap cloth and colored markers available.
4. Attach each puppet to a popsicle stick using masking tape
5. Display the puppets.
Block Play
Objective: to explore the attributes of 3-dimensional or space figures
to understand the relationship between figures
to build structures using blocks
Materials: table or floor blocks
No. of Participants: 1-4
Procedure:
Children use table or floor blocks to build structures.
While building structures children are encouraged to talk about attributes of block (e.g. long/ short, heavy/light) and the
relationship of each block to another (e.g. 2 of these blocks make 1 of these blocks)
Children can also be encouraged to build structures based on the theme of the week (e.g. building homes, schools,
establishments in the community)
Encourage the children to discuss why the distance between each mark differs with some jars and does not with others.
Variation: Children can explore other materials such pebbles, popsicle sticks, and blocks.
Variation: Glue the designs from the Number Stations activity on sheets of paper. Bind the paper to make a book.
Variation: One person is a caller as in a bingo game. She holds u the number cards and players have to shout out the name
of the number in order to claim it to put on their board.
It’s A Match
Objectives: to match numeral to set of objects/ dots
Players: pairs or small group
Materials: one set of cards with numerals – 0 -5
one set of cards with dots (corresponding to the numerals)
Procedure:
1. Place the numeral cards face down in a box.
2. Place the corresponding dot pattern cards in the chalk tray.
3. Call on a child to get a card form the box and place it over the equivalent card in the chalk tray.
4. If correct, the child may choose the next player
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1. Put out about six saucers, each with a different number of things in, for example, six toothpicks, five small buttons, four
big buttons, three peas, two pebbles, one marble.
2. The child points at two saucers and chooses without counting out, which has more. Child then checks by pairing up the
contents of the two saucers.
Variations:
1. Put the same number of things in two of the saucers.
2. Put four big things and four small things in another saucer.
3. Put out bigger number of things.
"Place one stick in your left hand." "One and four is five."
"Place one more stick in your left hand." "Two and three is five."
"Place one more stick in your left hand." "Three and two is five."
"Place one more stick in your left hand." "Four and one is five."
"Place one more stick in your left hand." "Five and none is five." or "Five and zero is five."
Variation: CAVE GAME (concrete): The game proceeds as Hand Game but the position of hands is varied.
Measure It
Objectives: to measure the length of objects
Materials: assorted objects with varying lengths, popsicle sticks, paper , pencil
Number of players/participants: 4-6
Procedure:
1. Ask children to measure the length of the following: blackboard, shelf, table, blocks
(Note: you may also substitute these items with other things in the classroom)
2. Use different non-standard tools such as popsicle sticks, straw . You may use inch cubes to
Measure length of smaller objects such as pencil, table block, crayons
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Variation: For a solitaire, place markers on all the twelve outer spaces. Each time the player lands on a space, he or she
collects the marker. The object is to collect as many markers as possible before landing in the center.
1. Tell children that you will be breaking apart sounds of a word you are going to spell.
2. Make 3 lines on your paper.
3. Lay out the letters that make up the word „,mat‟. Say, “What‟s the first sound you hear in „mat‟?” Run your finger along
the three lines as you slowly say „cat‟.
Note: Do not segment the sounds in the word. That‟s your child‟s job. But say the word very slowly as you move your
finger along the lines, so that she can hear all the sounds and understand that they should be
represented in sequence.
4. After she says the first sound, ask her to find the corresponding letter. Make sure she says the sound as she puts the
letter on the first line. Once she has put the first letter, ask her to say the next sound he/she hears. Once again. you
should run your finger along over the lines as you slowly say “mat”. Make sure that she says each sound as she looks
for the corresponding letter and places it in sequence
5. After all the letter cards have been placed, have her say each sound as you point to its letter in sequence. Then have
her map the word on a piece of lined paper. When mapping she should say one sound at a time as she writes the sound
picture that sound. Mapping should be clear, concise, and completely segmented.
Note: Segmentation and blending will be done after learning a cluster of letters the previous weeks. Do this in half groups
instead of the whole group so you can easily spot children with difficulties and provide the necessary support.
Have children practice segmenting after you have demonstrated it to them.
CVC Domino (same as Letter Lotto but replace with CVC words that can be formed from the letters m,a,t,f,e,n)
Word Lotto ( same as Letter Lotto but replace with CVC words that can be formed from the letters m,a,t,f,e,n
CVC Sound Call Out (same as Letter Call out or bingo but replace with CVC words that can be formed from the letters
m,a,t,f,e,n )
Variation : Teacher sounds out letters of the CVC word instead of showing children the CVC card
D. SONGS/POEMS/ RHYMES
What’s the Sound ?, Can you Say the First Sound? - please refer to Week 11 appendix
E. INDOOR/OUTDOOR GAMES
Ankle Walk
Line the children up on one side of the room. Ask them to bend over and hold onto their ankles. Have them walk to the other side
of the room while holding onto their ankles.
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Drop The Hankerchief
Arrange all but one of the players in a circle standing at normal intervals and facing in. Appoint the extra player X. Give him a
handkerchief and place him outside the circle. At a signal, X runs around the circle and when he chooses, drops the handkerchief.
The player behind whom it was dropped picks it up and runs around in the opposite direction. The player who reaches the gap
first steps into it. The other player becomes X and runs around the circle and drops the handkerchief behind another player. In
this way the game continues.
Clothes Relay
Players are divided into 3 equal teams. Each team forms a line. One sack of clothing is set at least 4 yards in front o of each team.
The first player on each team runs to the sack of clothing, putting on each article of clothing in any order. Clothes need not be tied
or buttoned. Player then runs back to his team, takes clothes off and helps the next player get dressed. The next player runs to the
other end and back to the finish line. He then takes each particle of clothing off and help the next player get dressed. The next
player takes his turn in the same fashion. The game continues until all players of one team have had a turn and thus win
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166
KINDERGARTEN CLASS SECOND GRADING WEEKLY PLANS
WEEK 15: _______________
WEEK 15 Monday Tuesday Wednesday
CONTENT FOCUS: I am special. I am unique and different from others in some ways.
Meeting Time 1 Meeting Time 1 Meeting Time 1
Song “ I am Special Song “ I am Special. “ Song: Look Who‟s special
Play “ People Sorting “
Message: I am like other people in some ways. Message: I am different from others in some ways. Message: There are things that I can do well.
Questions: Are people all alike ? How can they be different
from one another ? Do people look the same ? Can they do the Questions: What things can you do really well?
same things? Who among you can sing? dance? draw ?
Do they like and dislike the same things?
WORK PERIOD 1 WORK PERIOD 1 WORK PERIOD 1
Teacher-supervised: Target Letter:: Bb Teacher-Supervised: Writing Letter B Teacher-supervised: Listen and Write
Letter Mosaic : B Word Search: Words that begin with B
Letter Collage : Bb Letter Poster: B Independent:
Independent: Independent: My Friend and I
Mirror! Mirror on the Wall Mirror! Mirror on the Wall I can..book
Mini-poster: I am special, Mini-poster: I am Special Lit-based: Paper Bag Puppet
Word Lotto My Friend and I Lit-based: Story Chart: Beginning, Middle, End
CVC Domino CVC Domino CVC Word Lotto
Writer‟s Workshop Word Lotto CVC Fishing Game
Meeting Time 2 Meeting Time 2 Meeting Time 2
Introduce the poem: I Am Special Introduce: Look who‟s special. Call in groups to show the drawing of themselves and their
Have children share their puppets with the rest of the class. Play oral blending games. friends. Who is/ are your friends? Why did you like them?
Play, “ I say, You say “ Song: Five Green Speckled Frogs/Five Little Monkeys
STORY: Si Putot STORY: Ang Nawawalang Kuting STORY : The Gingerbread Man
WORK PERIOD 2: WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Hand Game (connecting; up to Teacher-Supervised: Hand Game (connecting; up to Teacher-Supervised: Lift the Bowl and Peek Thru the Wall
quantities of 5) quantities of 5) (concrete; up to quantities of 5)
Independent: Independent: Independent:
Block Play Block Play Block Play
Comparing Quantities: A Game for Partners Comparing Quantities: A Game for Partners Find 5
It‟s A Match/Mixed Up Numbers (1-5) It‟s A Mathc/ Mixed Up Numbers (1-5) 5 Concentration
Number Snap/ Number Concentration (0-5) Number Snap/ Number Concentration (1-5) Number Snap/ Mixed Up Numbers (1-5)
Bingo: Numbers (0-6) Bingo: Numbers (0-6) Number Lotto/ Bingo: Numbers (0-6)
Tapatan Tapatan
INDOOR/OUTDOOR ACTIVITY: Listen and Catch INDOOR/OUTDOOR ACTIVITY: Obstacle Course INDOOR/OUTDOOR ACTIVITY: Hopping Frogs
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
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Thursday Friday NOTES
Message: I can be nice to others. I can help others in many ways. Message: There are things that I like about myself.
Meeting Time 1 Meeting Time 1
Question: What are the things you do for other people – for your Question:
family, classmates, playmates ? What things do you like about yourself?
Work Period 1 Work Period 1
Teacher-supervised: Lit-based: Film Strips Teacher-supervised: Toss a Word
Step on Words Word Round-Up
Independent: Independent:
CVC Spinner Graph It (sounds in words)
CVC Flip Booklets CVC Booklets
Graph It : How many sounds ? CVC Spinner
Lit-based: My Favorite Part of the Story Writer‟s Workshop
Puzzles
Bead Stringing
Meeting time 2 Meeting Time 2
Show Poster “I can learn” Poem: I Can Do Many Things
Talk about ways they can learn new things
Do Snap and Clap
Poem: I Can Do Many Things
Supervised Recess Supervised recess
STORY: Ang Prinsipeng Ayaw Magsalita STORY: Si Diwayen
WORK PERIOD 2 WORK PERIOD 2
Teacher-Supervised: Lift the Bowl and Peek Thru the Wall (concrete; Teacher-Supervised: Quickie Shadow Lengths
up to quantities of 5)
Independent: Independent:
Block Play Block Play
Find 5/ 5 Concentration Find 5/ 5 Concentration
Go 5 Go 5/ Draw 5
Draw 5 Number Snap/ Mixed Up Numbers (1-5)
Number Snap/ Mixed Up Numbers (1-5) Bingo: Numbers (0-6)
Bingo: Numbers (0-6) Don‟t Rock the Boat
Don‟t Rock the Boat
INDOOR/OUTDOOR ACTIVITY: Roll and Catch INDOOR/OUTDOOR ACTIVITY: Duck, Duck, Goose
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
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APPENDIX - WEEK 15
Mini-poster: I am special
Objective: to develop self-awareness
Materials: bond paper, crayons or colored markers
Number of Participants: any number of participants
Procedure:
Have children draw themselves at the center of the bond paper. Around their self-portrait, have them draw other things about
himself/herself e.g. favorite things,
things he/she can do, family to which he belongs etc/
I Can ..Book
Objective: to develop self-awareness
Materials: individual booklets, crayons, pencils
Procedure:
1. Distribute blank books to children
2. On each page, ask them to draw things they can do now.
3. Ask them label their drawings.
My Friend and I
Materials: half construction paper, crayons, pencils
Number of participants: any number
Procedure:
1. Ask each child to draw a picture of himself and a friend doing things together.
2. Have him label his drawings or take down dictation as needed.
3. Encourage the child to design the background and the borders.
Number Books
Objective: to use numerals to describe and record quantities.
Materials: old magazines, scratch paper, crayons, pencils.
No. of Participant: 1
Procedure:
1. Help your child to draw pictures or glue in pictures from magazines of things that are important to him and write a number
caption underneath.
2. It is a good idea to include zero in your book.
3. Try making a book to illustrate a favorite number story or rhyme.
Variation: Glue the designs from the Number Stations activity on sheets of paper. Bind the paper to make a book.
Number Lotto
Objective: To match numerals.
Materials: Lotto boards, 2 sets of number cards 0-9
No. of players: 2-5
Procedure:
1. Give each player a lotto board.
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2. Players take turns to pick up card from the deck.
3. If the number appears on their board they use this to cover the number up.
4. Continue until someone fills their board.
Variation: One person is a caller as in a bingo game. She holds you the number cards and players have shout out the name
of the number in order to claim it to put on their board.
Number Domino
Objectives: to recognize numbers 1-10
To match numbers that are alike.
Players: Small group
Materials: Set of 28 number dominoes
Procedure:
1. All dominoes are placed face down.
2. Each player draws 7 dominoes.
3. A player with a “ double” begins play.
4. Each player in turn says the number names and then plays as in regular domino game.
5. The winner is the player who has played all dominoes, or the player with the smallest number of dominoes when all
players must pass.
Mixed Up Numbers
Objectives: To read and recognize number words. SEVEN SIX
To recognize the sequence of numbers.
Players: Small group
Materials: Vocabulary cards of number words.
Procedure: EIGHT
1. Place the word cards at random in the chalk tray.
2. Ask the students to say each word with you.
3. Ask the children to help you place them in correct sequence.
4. Tell the children to hide their eyes while a mischievous kitten (you) comes and change the order of the cards.
5. The children close their eyes and lower their heads on their desk.
6. The teacher switches cards and then calls on a pupil to return them to the correct place.
Variation: Distribute the cards to the children. Call one of the word names. A student with the corresponding card is
invited to stand. “Neighbors” – those whose numbers are one less or one more than the student‟s- are then invited to
join in. Continue until all are standing in the appropriate number.
Where Is It?
Objective: identify sound positions
Materials: 3 column cards for every player or have children draw three connected boxes on a sheet of
Paper, Counters
Number of Players/participants: 6-8
Procedure:
1. Distribute the counter to each child
2. Tell the children that you are going to say a list of words. All of the words contain a certain letter. Some words contain
such letter at the beginning, some in the middle and some at the end.
3. If children hear the particular letter sound at the beginning of the word they are to place the counter in the first box. If
they hear it in the middle, they are to place the counter in the middle box. If at the end of the word, they are to place the
counter in the last box.
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Graph It! (sounds in words)
Objectives: to identify sounds in words.
Materials: manila paper, word cards
Number of players/participants: 6-8
Procedure:
2. At each turn, ask a child to pick – out a card. Have the child read the word OR teacher reads out the word for the child.
3. Have him/her figure out how many sounds he/she can hear the word.
4. Let the child put the word under the appropriate column in the chart.
m a s t e b f n
2. Hold the calling card mat in fan and so that your child cannot see the words.
sat ban
fat ban
pat met
bat set
man net
netpointer finger to slide the letters one at a time into position to spell „mat‟ on the blackboard
3. Say, “I‟ll go first. I‟ll spell „mat‟. Use your
board with lines. Say each sound asmap
ten you line up the corresponding letters.
4. Now, let children use their pointer finger or a pencil to point to each letter as they say the corresponding sounds. If she is still
learning the corresponding sounds, say each sound and then have her repeat it after you. Make sure she is looking at the sound
letters as she says the sounds, and not at you.
5. Now say, “If that spells „mat‟, „let‟s spell „fat‟. Use your pointer finger or a pencil to slowly move across the word „mat‟, as you say the
new word, „fat. This will bring her attention to the location of the letter that must be changed. Do not say the sounds separately, but
as slowly as you can. This will compel her to segment the sounds. Be very careful to make sure your pencil or pointer finger is in the
correct location, over the corresponding sound as you slowly say the word.
6. Continue with each change, offering help as needed. After each change, point to each letter and have her say each sound in the
word, as shown in step 4.
a s m p f
m a t 168
a
Note: This lesson is for the first set of clusters you will work with ( m,a, t, f c,e,ns b) but the lesson will be the same for all
other cluster of letters you will be working .
CVC Spinner
Word Round – Up
Objective: To be able to identify words with the same sound.
Materials: Pictures/real objects in the classroom that begins with the same sound to activate prior knowledge of the children.
No. of Players: any number
Procedure:
Show some pictures/real objects to the children to review name words that begins with the same sounds.
Write a series of simple words on the chalkboard. Most of the words should begin with the same sound, e.g.: sat, sun, top, sick
and mop
Teacher shall read the words aloud.
Then, have volunteers circle the words that begin with the same letter.
Procedure:
1. Teacher models with a large rubber band how to stretch out a word as the word is said. /mmmmmmmm-/aaaaaaaaaaaa-
/nnnnnnnnn/
2. Teacher models with stretched out band how to bring rubber band back to original length and says the word fast: /man/.
3. Children pretend to stretch rubber bands as they say the sounds in different words.
Stretchy Names
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Procedure:
1. Children and teacher clap and say a verse for each child in class:
PEDRO, PEDRO, HOW DO YOU DO? WHO'S THAT FRIEND RIGHT NEXT TO YOU?
2. Children and teacher say the next child's name very slowly, stretching palms far apart as the word is stretched; RRRR-
eeeee-bbbb-eee- ckckckck-aaa.
Clap once quickly and say name fast: "Rebecca."
I say fat. You say _____. I say red. You say _____.
D. INDOOR/OUTDOOR GAMES
Let the children form a circle. Assign an “it” who will stay in the center. The “it” will throw a ball into the air and call out a child‟s name.
The child who will be named gets to try to catch the ball as it comes down. Then, he takes the it‟s place in the middle of the circle.
Encourage children to call out a different name each time they have the ball.
Let children sit in a circle with one child in the middle. Have children take turns catching the “fish” or the child in the center. To catch
the fish, they need to roll a ball lightly and hit him. The child in the center must try to avoid the ball.
The child who catches the “fish” becomes the new fish and the game starts again.
Hopping Frogs
Line the children in a row, and have them crouch down as if they are playing leapfrog. Then sing the following song to the tune of
“London Bridge is Falling Down.” The child in the song should be the last child in the row.
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Obstacle Course
Line up simple obstacles for children to hurdle as they run to one end of a line . These obstacles may include: a chair they will sit
down on, a mineral water bottle they will close, 3 pcs of small boxes they will stack or pile together, a few items they will put on a
basket. It will take quite some time for children to get it all “right,” but the important thing is that they will have fun. You can repeat this
game several times because children will only be too happy to play on the same obstacle course over and over again.
Have children form a circle. Assign a child to become the “it” on the first round. As the “it” walks around, he/she taps people‟s heads
and say whether the child is a duck or a goose. Once the “it” taps the head of the goose, the goose will stand up and chase the “it”.
The “it” must then ran towards the goose „ place before he can get caught by the new “it”.. If the goose is not able to do this, he
becomes "it" for the next round and the game continues. If they do tap the "it" person, the person tagged has to sit in the center of the
circle. Then the goose become it for the next round. The person in the middle can't leave until another person is tagged and they are
replaced
E. RHYMES/POEMS/SONGS
I am special,
I am special,
Look at me, You will see,
Someone very special,
Someone very special,
It is me,
It is me.
Repeat until no more monkeys are left on the Repeat until no more frogs are left on the log.
Tree.
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172
173
KINDERGARTEN CLASS SECOND GRADING DAILY PLANS
WEEK 16:______________
Monday Tuesday Wednesday
CONTENT FOCUS: I need a chance to tell you what/how I feel or to show you in a way that helps you
I have rights. understand.
There are some things I must have and be able to do as a child. I need you to listen to me, to ask me what I think especially when it affect me.
I have needs that people in my family, school and community must be able to I need parents and family members who care about and for me.
provide. I need to learn. I need to know about world in a way that I can understand.
I am a human being who deserves respect. We need to be treated as equals. I need time and places to play with other children
Basahin: Isang Mundong Makabata Mensahe: Kailangan ko ng pamilya na mag-aaruga sa akin. Mensahe: Bukod sa pamilya, may mga iba pang taong
tumutulong para maging maayos ang buhay ng isang
Mensahe: Ako ay may mga karapatan. Mga Tanong : bata.
Bakit niyo kailangan ng isang pamilya?
Ano ang mga kailangan niyo na nabibigay ng inyong pamilya? Mga tanong: Sino pa ang mga taong tumulong para ikaw
Awit: Sampung mga Karapatan Paano kayo inaalagaan ng inyong pamilya? ay lumaki at umunlad ?
Teacher-supervised: Teacher-supervised Target Letter Ii Teacher-Supervised: Target Letter Ii
Poster:Isang Mundong Makabata Letter Mosaic Let’s Write Ii
Mobile: Rights Mobile Letter Collage Children’s Gallery: What We Like to Do
Independent: Independent: Independent:
Mini-book : Who helps me ? Letter Fishing Game Drawing: Si____ at Ako
Letter Fishing Game Family Album Letter Poster: Pictures/Drawings of objects that
Tsart : Gusto Ko/Ayaw Ko Tsart : Gusto Ko/Ayaw Ko begin with Ii
Construction Toys/Table Blocks Construction Toys/Table Blocks Ii Words Poster
Writer’s Workshop Picture Puzzles Playdough: Form a Letter
RSW pp. 275-276 RSW p. 239 Writer’s Workshop
RSW pp. 271-272
MEETING TIME 2: MEETING TIME 2: MEETING TIME 2:
Ipakita ang poster:ng “ Isang Mundong Makabata” Anyayahan magbahagi ang ilang mga bata ng kanilang “family Play “Snap and Clap” ( up to 5)
Anyayahan magkuwento ang mga gumawa nito tungkol album “ . Pagusapan ang mga paraan kung paano naipapakita
sa mga bagay na gusto nilang magkaroon sa kanilang ng mga pamilya ang kanilang pagkalinga sa kanilang mga anak. Song: What’s the sound?
mundo. Itanong kung bakit nila kailangan o gusto ang Ask children to think of words that begin with Ii
mga ito. Awit: Sampung mga Karapatan
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STORY: Sa Ilalim Ng Dagat STORY: Kagila-Gilalas Na Kahon STORY: Ason, Luming At Teresing
WORK PERIOD 2: WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Lift the Bowl (connecting; up to Teacher-Supervised: Lift the Bowl (connecting; up to quantities Teacher-Supervised: Sorting Shapes (using geoboards)
quantities of 5) of 5)
Independent: Independent: Independent:
Block Play Block Play Block Play
Playdough Numerals Playdough Numerals Subtraction Cards (2-5)
Go 5 Go 5 Bingo: Addition (0-5)
Draw 5 Draw 5 Bingo: Subtraction (0-5)
Find 5/ 5 Concentration Find 5/ 5 Concentration Go 5/ Draw 5/ Find 5/ 5 Concentration
It’s A Match/ Mixed Up Numbers (1-5) It’s a Match/ Mixed Up Numbers (1-5) Writing Numerals (0, 1, 2, 3, 4, 5)
Hand Game/Lift the Bowl worksheets (quantities of 5)
INDOOR/OUTDOOR ACTIVITY: Save Youreself INDOOR/OUTDOOR ACTIVITY: Touch Color INDOOR/OUTDOOR ACTIVITY: Blend Homerun
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
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THURSDAY FRIDAY NOTES
MEETING TIME 1: MEETING TIME 1:
Mensahe: Marami akong kailangang matutunan tungkol Mensahe: Kailangan ko ng panahon maglaro. Marami akong
sa aking mundo. natututunan mula sa laro.
Mga Tanong: Ano ang mga bagay na gusto mo pang Mga tanong: Anu-Anong mga laro ang nilalaro mo?
matutunan ? Sino ang maaring tumulong sa iyo ? Anong Sino ang mga nakakalaro mo? Kailang ka nakapaglalaro?
mga naituturo ng mga magulang mo ? ng guro mo ? ng Ano ang mga natutunan habang ikaw ay naglalaro?
mga kaibigan mo ?
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Target Letter: Cc Teacher-Supervised: Let’s Write Cc
Letter Mosaic : Cc Cc Words Poster
Letter Collage : Cc Letter Poster: Pictures/Drawings of objects that begin with Cc
Literature-based Activity :Story Banner: Pasan Ko si Literature-based Activity: Story Strips: Pasan Ko Si Bunso
Bunso
Independent: Independent:
Mobile: Mga Taong Tumutulong sa Amin Mini-book: Who helps me ?
Mini-book: Who helps me ? Picture Puzzle
Picture Puzzle Sound Roll
Sound Roll Letter Memory Game
Letter Memory Game Shape Domino
Shape Domino
MEETING TIME 2: Count and Turn (up to 5) MEETING TIME 2:
First Sound First Play: I say, You say
Supervised Recess Supervised Recess
STORY: PASAN KO SI BUNSO STORY: ANG BATANG AYAW GUMISING
WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Hand game (up to quantities of 5; Teacher-Supervised: Lift the bowl (up to quantities of 5; writing
writing number sentences) number sentences)
Independent: Independent:
Block Play Block Play
Counting Boards (quantities of 5) Counting Boards (quantities of 5)
Subtraction Cards (2-5) Subtraction Cards (2-5)
Bingo: Addition/ Bingo: Subtraction (0-5) Bingo: Addition/ Bingo: Subtraction (0-5)
Go 5/ Draw 5/ Find 5/ 5 Concentration Go 5/ Draw 5/ Find 5/ 5 Concentration
Writing Numerals (0, 1, 2, 3, 4, 5) Don’t Rock the Boat
INDOOR/OUTDOOR ACTIVITY: Count And Turn INDOOR/OUTDOOR ACTIVITY: One Potato (Fun with Friends
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
174
APPENDIX: WEEK 16
A. THEME-RELATED ACTIVITIES
175
Family Album
Mga Kagamitan: bond paper/papel (limang piraso)
lapis
krayola
pandikit
Pamamaraan:
1. Pag-uusapan sa klase : “ Anu-ano ang mga bagay na nagagawa ng inyong mga pamilya para sa inyo?”.
2. Ipapaliwanag ng guro sa mga mag-aaral ang Gawain.
3. Gamit ang limang papel at lapis, guguhit ang mga mag-aaral ng limang bagay na ginagawa ng kanilang pamilya para sa
kanila. (isang bagay bawat papel)
4. Kukulayan ng mga mag-aaral ang kanilang iginuhit.
5. Gamit ang pandikit, didikitan ang kaliwang gilid ng mga papel para magmukhang aklat.
6. Ipapasa ng mag-aaral sa guro ang kanyang ginawa.
7. Pag-uusapan ang ginawa.
Note: The stories for this week revolve around children’s rights. Use these stories to reinforce their understanding
about rights. Encourage them to make personal connections with these stories.
Block Play
Objective: to explore the attributes of 3-dimensional or space figures
to understand the relationship between figures
to build structures using blocks
Materials: table or floor blocks
No. of Participants: 1-4
Procedure:
Children use table or floor blocks to build structures.
While building structures children are encouraged to talk about attributes of block (e.g. long/ short, heavy/light) and the
relationship of each block to another (e.g. 2 of these blocks make 1 of these blocks)
176
Children can also be encouraged to build structures based on the theme of the week (e.g. building homes, schools,
establishments in the community)
It’s A Match
Objectives: to match numeral to set of objects/ dots
Players: pairs or small group
Materials: one set of cards with numerals – 0 -4
one set of cards with dots (corresponding to the numerals)
Procedure:
1. Place the numeral cards face down in a box.
2. Place the corresponding dot pattern cards in the chalk tray.
3. Call on a child to get a card form the box and place it over the equivalent card in the chalk tray.
4. If correct, the child may choose the next player
Mixed Up Numbers
Objectives: To read and recognize number words
To recognize the sequence of numbers
Players: small group
Materials: vocabulary cards of number words (1-4)
Procedure:
1. Place the word cards at random in the chalk tray.
2. Ask the students to say each word with you.
3. Ask the children to help you place them in correct sequence.
4. Tell the children to hide their eyes while a mischievous kitten (you) comes and change the order of the cards.
5. The children close their eyes and lower their heads on their desk.
6. The teacher switches cards and then calls on a pupil to return them to the correct places.
Variation: Distribute the cards to the children. Call one of the word names. A student with the corresponding card is invited
to stand. “Neighbors” – those whose numbers are one less or one more than this student’s – are then invited to join in.
Continue until all are standing in the appropriate number.
Draw 5
Objective : to explore different combinations that make 5
Materials : 4 sets of numeral cards (0 –5)
No. of players / participants: 3- 5 players
Procedure
1. One card is drawn from the deck and is set aside throughout the game, so that there will be an odd card without a mate
at the end of the game. All the other cards are dealt.
2. Each player goes through the cards received trying to find pairs that make 5. All the pairs thus made are discarded in
the middle of the table.
3. The players then take turns, each holding her cards like a fan and letting the person to her left draw one of them without
looking at them. If the person who draws the card can use it to make 5 with one of the cards in her hand, she discards
the pair in the middle of the table. If she cannot use it, she has to keep it. She then holds all her cards like a fan so that
the person to her left can draw one of them by chance.
4. Play continues until one person is left holding the odd card and loses the game.
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5 Concentration
Objective: to explore different combinations that make 5
Materials: 4 sets of numeral cards (0-5)
Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are placed
faced-down in a stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 5. If a pair can be made, the player keeps it
and continues to play as long as he is successful. If he is not successful, he returns the two cards to their original face-
down positions and replaces any cards he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left.
4. The person who collects the greatest number of pairs is the winner.
Find 5
Objective / Competency: collect pairs of cards
Materials : 4 sets of numeral cards (0-5)
No. of players / participants : 3-5 players
Procedure
1. All cards are dealt. Last card is turned face up. Each player keeps the cards dealt to him in a stack, face-down, without
looking at them.
2. By turns, players turn over the top card of his stack. If this card can be used with one on the table to make a total of 5,
the player can take it and keep the pair. If there are no cards that can be used, he has to discard his card in the middle
of the table, face up.
3. The player who collects the most number of pairs wins.
Go 5
Objective: to explore different combinations that make 5
Materials: 4 sets of numeral cards (0-5)
Procedure:
1. All the cards are dealt.
2. The players take turns asking specific people for specific cards in a way similar to the card game Go Fish. For
example, John may say to Carol do you have a 1 ?" If Carol has a 1, she has to give it up to John. John then lays this
1 and a 4 in front of himself, face up.
A player can continue asking for a card as long as he gets the card he requested. If he does not get the card he asked
for, the turn passes to the person who said, "I don't have it."
3. The person who makes the greatest number of pairs is the winner.
Subtraction Cards
Objective: to subtract quantities up to 5
Materials: subtraction cards, counters
No. of Participants: 1-4
Procedure:
1. Teacher reads the total on the card, in this case 5.
2. Children get 5 counters.
3. Teacher says "take away one" while lifting the right hand flip.
4. Children take away 1 counter, count remaining counters and say "four"
5. Teacher shows the group the four remaining dots on the subtraction card.
178
2. Assign a student to call out what is written on calling cards.
3. First one to cover all spaces wins. If players go through all the cards without reaching Bingo, they should reshuffle the
cards, then turn them face down again and continue playing until someone has won.
Ex: Three fish were swimming. Three more came. That makes six fish swimming.
I saw seven mangoes in the tree. I climbed the tree and got two mangoes. Five mangoes were left.
179
"Place five blocks on the bowl." "Five and none is five." or
5
"Five and zero is five."
After 1 round children can be introduced to the word PLUS. “Instead of using the word AND I’d like you to use the word
PLUS instead. PLUS means to put two groups of objects together.”
"Place four blocks under the bowl." "One and four is three." 1
+4
5
"Place three blocks under the bowl." "Two and three is five." 2
+3
5
"Place two blocks under the bowl." "Three and two is five." 3
+2
5
180
"Place one block under the bowl." "Four and one is five." 4
+1
"Place no blocks under the bowl." "Five and none is five." or "Five 5
and zero is five." +0
5
After 1 round children can be introduced to the word PLUS. “Instead of using the word AND I’d like you to use the word
PLUS instead. PLUS means to put two groups of objects together.”
If worksheets are not available, teacher can simply write the combinations
If worksheets are not available, teacher can simply write the combinations in the following vertical position
0 5
+5 5
1 5
+4 4
2 5
+3 3
3 5
+2 2
181
4 5
+1 1
5 5
+0 0
Variation: For a solitaire, place markers on all the twelve outer spaces. Each time the player lands on a space, he or she
collects the marker. The object is to collect as many markers as possible before landing in the center.
Variation: After the game, children can be asked to copy the letters that they caught on a piece of paper or draw things
that begin with that letter.
Sound Roll
Objective: letter-sound association
Materials:
Ball
Picture card necklaces
Number of Players: 6
Procedure:
Gather the children and let them sit in a circle. Give each child a picture card necklace.
Roll the ball to one child
That child rolls the ball to another child whose picture card begins with the same letter as his picture card.
Variation: This can be done for final sounds, or medial sounds or rhyming words as well.
182
Material : 6 pairs of upper case letters
Number of players/participant: 5-6
Procedure:
1. Place all cards on the table face down.
2. Each player turns over two cards during his turn. If he gets a pair of identical letter cards, he gets to keep the pair and
takes another turn.
3. If the letter cards do not match, the player puts back the cards into their original places.
4. The player who is able to get the most number of pairs wins the game.
Shape Domino
Objective: recognize geometric shapes
Material : shape domino cards
Number of players/participant: 4-5
Procedure:
1. Deal all cards to the players.
2. The first player lays down a card.
3. The next player lays down a card that can be connected to either shape on the card. Game continues until all cards
have been laid down or until none of the cards left could be connected to either end
Story Banner
Objective: identify story details
Materials: manila paper
Number of players/participants: 4-6
Procedure:
1. Pre-cut the manila paper in the shape of a banner.
2. Ask children to recall details of the story just read. e.g. characters, setting, major events, title
3. Write the title at the top or center of the manila paper.
4. Each child draws a story detail in a separate paper (construction or bond paper).
5. He/She cuts this out and paste this on the story banner.
Story Strips
Objectives: identify story events
Materials: manila paper folded in 6 parts lengthwise, marker, crayons, bond paper/newsprint
Number of players/participants: 4-6
Procedure:
1. Discuss the story just read.
2. Have children recall story events and have them draw this on strips of paper.
3. Have them paste this on the manila paper.
4. Display the story strip poster.
D. SONGS/POEMS/ RHYMES
Sampung Mga Karapatan (song)
Edukasyon aking karapatan (PEHT p. 140)
Rhyme: I had a Little Brother
E. INDOOR/OUTDOOR GAMES
Touch Color
Ask the children to touch a specific number of items of a certain color with a particular body part. For example, you might call out:
“Touch three red things with one knee.” The children will now look for red items and then seek to apply their knees to the items.
Blend Homerun
Materials:
chalk
Procedure:
Mark four corners of your game area as your bases with chalk or anything that the players can easily see e.g. plants in pots
or sand bags.
Divide the group into two teams.
For each turn: Say aloud a word in parts, such as /s/ /a/ /t/. If the can blend the word, he or she can go to the first base. Each
player will get three tries before he or she strikes out of the team’s turn.
183
When the second player takes his or her turn and runs to the first base, the child on the first base will move to the second
base. He or she will move to the next base as new runners take a base. The team gets a homerun (or a score) when a player
has gone to all the four bases.
Each team’s turn will end when three of its players are out. Then the other team can take their turn.
Variation:
Allow the members of the other team to think and say aloud words in parts for the other team to blend.
184
185
186
KINDERGARTEN CLASS SECOND GRADING DAILY PLANS
WEEK 17: ____________________
Monday Tuesday Wednesday
CONTENT FOCUS:
I have rights and responsibilities. Teach us to grow in peace, freedom and love so we can also teach others to be peaceful when we grow up. I needed to be protected from harm and from
cruelty. In times of war and disasters, we need to be helped right away.
MEETING TIME 1: MEETING TIME 1: MEETING TIME 1:
Message: Karapatan ng bata na lumaki sa kapaligirang Message: Karapatan ko ang maging ligtas sa pang-aabuso. Message: Kapag may sakuna, kalamidad o digmaan, ang
mapayapa at ligtas sa kapahamakan. mga bata ang dapat maunang iligtas.
Questions: Questions: Paano mo maaring pinapangalagaan ang inyong Questions: Paano maaring mapangalagaan ang inyong
Sinu-sino ang mga tumutulong sa mga bata para kaligtasan sa bahay? paaralan? komunidad? kaligtasan sa ganitong mga panahon ?
magkaroon ng katahimikan at kaayusan ang kanilang
kapaligiran?
WORK PERIOD 1 WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Three-Sound Word Building Teacher-Supervised: Mobile: Safety Rules at Home, School, Teacher-Supervised: CVC Call Out
Independent: Community Poster: Ways I Can Protect Myself
Stick Puppets –Community Helpers Who Keep Us Safe Independent: Independent:
CVC Domino Name Designs: Whose name begins with Pp? CVC Fishing Game/CVC Word Puzzles
CVC Word Lotto CVC Domino/CVC Word Lotto Writer‟s Workshop
Writer‟s Workshop Sand Play/Playdough Sand Play
MEETING TIME 2: MEETING TIME 2: MEETING TIME 2:
show Community Helpers Puppets – talk about how they Sing the song “What‟s the Sound? “ (substitute with Pp words) Sing „”Can you say the first sound? “ (use Pp words)
keep us safe Activity: Have children think of words that begin with Pp. List Activity: Have them think of people and places that begin
them down on the board. with letter Pp.
Supervised Recess Supervised Recess Supervised Recess
STORY: Ang Mahiwagang Sombrero STORY: Ang Lihim ni Lea STORY: Ang Pambihirang Buhok ni Lola
WORK PERIOD 2: WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Number Stations and Number Teacher-Supervised: Who Has More? (quantities of 6) Teacher-Supervised: Which Card is Missing? (1-6)
Books (quantities of 6; using toothpicks or squares) Comparing Quantities: A Game for Partners
Independent: Independent: Independent:
Block Play Block Play Playdough Numerals (0-6)
Sand Play: Mark the Scoops Sand Play: Mark the Scoops Lit-based: Bakit nasabing pambihira ang buhok ni
Number Concentration/Fishing Game: Numbers (0-6) Lit-based: Anu-ano ang mga maaaring gawin ni Lea sa lola?
Lit-based: Sino-sino ang mga mabanggit na tauhan sa kwento upang maging ligtas sa pang-aabuso? Writing Papers (6)
kwento na tumutulong sa ating pamayanan? Writing Papers (6) Number stations/ number books (quantities of 6)
Number stations/ number books (quantities of 6) Comparing quantities: A Game for Partners
INDOOR/OUTDOOR ACTIVITY: INDOOR/OUTDOOR ACTIVITY: INDOOR/OUTDOOR ACTIVITY:
Traffic Policeman - PEHT p. 163 Body Movement Week 10 Save Yourself – PEHT p.42
Five Police Officers – PEHT p.165
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
185
THURSDAY FRIDAY NOTES
CONTENT FOCUS:
MEETING TIME 1: MEETING TIME 1:
Message: Ako ay may mga responsibilidad bilang Message: Ako ay may mga responsibilidad bilang miyembro ng
miyembro ng aking pamilya. aking paaralan at komunidad.
Questions: Anu-ano ang aking mga responsibilidad Questions: Anu-ano ang aking mga responsibilidad bilang
bilang miyembro ng aking pamilya? miyembro ng aking paaralan at komunidad?
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Target Letter: Pp Teacher-Supervised: Target Letter Pp
Letter Mosaic : Pp Let‟s Write Pp
Letter Collage : Pp Pp Words Poster
Independent: Independent:
Letter Making: Pp Sand Paper Letters: Ss, Ee, Nn, Mm, Aa, Tt, Ff, Bb, Ii, Cc
Playdough Letter Poster: Pictures/Drawings of objects that begin with Pp
Water Play Water Play
Poster: My Responsibilities at Home Mini-book: My Responsibilities in School and in the Community
MEETING TIME 2: MEETING TIME 2:
show Crayon Resist: My Responsibilities at Home show Chart: My Responsibilities in School and in the Community
Supervised Recess Supervised Recess
STORY: Chenelyn! Chenelyn! STORY: Klasmeyt
WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Hand Game and Cave Game Teacher-Supervised: Hand Game and Cave Game (concrete;
(concrete; quantities of 6) quantities of 6)
Independent: Independent:
Number stations/ number books (quantities of 6) Number stations/ number books (quantities of 6)
Comparing quantities: A Game for Partners Comparing quantities: A Game for Partners
It‟s A Match (1-6) It‟s A Match (1-6)
Number Concentration/ Mixed Up Numbers (1-6) Number Concentration/ Mixed Up Numbers (1-6)
Number Lotto/Bingo: Numbers(0-6) Number Lotto/Bingo: Numbers (0-6)
Lit-based: Sa papaanong paraan nakatulong ang Lit-based: Papaano naipakita ng mga tauhan sa kwento ang
bawat miyembro ng pamilya kay Chenelyn noong siya kanilang pagiging responsible sa paaralan?
ay nagkasakit?
INDOOR/OUTDOOR ACTIVITY: Here I Am –PEHT p.222 INDOOR/OUTDOOR ACTIVITY: Sampung Karapatan
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
186
APPENDIX: WEEK 17
A. THEME-RELATED ACTIVITIES
187
Procedure:
1. Prepare a blank booklet for each child in the group.
2. On every page, have him draw a responsibility that he needs to fulfill in school and in the community.
3. Let them share their books to the class during meeting time.‟
Block Play
Objective: to explore the attributes of 3-dimensional or space figures
to understand the relationship between figures
to build structures using blocks
Materials: table or floor blocks
No. of Participants: 1-4
Procedure:
Children use table or floor blocks to build structures.
While building structures children are encouraged to talk about attributes of block (e.g. long/ short, heavy/light) and the
relationship of each block to another (e.g. 2 of these blocks make 1 of these blocks)
Children can also be encouraged to build structures based on the theme of the week (e.g. building homes, schools,
establishments in the community)
Encourage the children to discuss why the distance between each mark differs with some jars and does not with others.
Variation: Children can explore other materials such pebbles, popsicle sticks, and blocks.
188
1. Help your child to draw pictures or glue in pictures from magazines of things that are important to him and write the
number 6 underneath.
2. Try making a book to illustrate a number story or rhyme.
Variation: Glue the designs from the Number Stations activity on sheets of paper. Bind the paper to make a book.
Variation: One person is a caller as in a bingo game. She holds u the number cards and players have to shout out the name
of the number in order to claim it to put on their board.
It’s A Match
Objectives: to match numeral to set of objects/ dots
Players: pairs or small group
Materials: one set of cards with numerals – 0 -6
one set of cards with dots (corresponding to the numerals)
Procedure:
189
1. Place the numeral cards face down in a box.
2. Place the corresponding dot pattern cards in the chalk tray.
3. Call on a child to get a card form the box and place it over the equivalent card in the chalk tray.
4. If correct, the child may choose the next player
Variation: Swap two cards around instead of hiding one or spread the cards out anyhow and then hide one.
"Place one stick in your left hand." "One and five is six."
"Place one more stick in your left hand." "Two and four is six."
"Place one more stick in your left hand." "Three and three is six."
"Place one more stick in your left hand." "Four and two is six."
190
"Place one more stick in your left hand." "Five and one is six."
"Place one more stick in your left hand." "Six and none is six." or "Six and zero is six."
Variation: CAVE GAME (concrete): The game proceeds as Hand Game but the position of hands is varied.
Writers’ Workshop
Objective: to represent experiences through drawing
Materials: ½ lengthwise bond paper, pencils, crayons
Number of Players/Participants: 8 children
Procedure:
1. Ask each student to draw a particular experience and write about it.
Take down dictation if the child cannot write his own words or sentences yet.
2. Compile the stories and make it into a book.
CVC Domino (same as Letter Lotto but replace with CVC words that can be formed from the letters m,a,t,f,e,n,s,b,i,c)
Word Lotto ( same as Letter Lotto but replace with CVC words that can be formed from the letters m,a,t,f,e,n,s,b,i,c)
CVC Sound Call Out (same as Letter Call out or bingo but replace with CVC words that can be formed from the letters
m,a,t,f,e,n,sb,i,c)
*Variation: Teacher sounds out letters of the CVC word instead of showing children the CVC card
Playdough
Objective/Competency: To create different figures using playdough
Materials: playdough
Number of Players/Participants: 6-8 children
Procedure:
1. Give each child a medium-sized ball of playdough.
2. Let them to form different figures.
3. Then ask each child to talk about the figures they have created.
Water Play
Objective: to compare quantities
to see relationships
Materials: large container (basin) with water, blue poster paint, different-sized plastic containers, different –sized sponges
Preparation:
1. Add a little blue poster to the water and mix well.
Number of Players/ Participants: 2-4 children
Procedure:
1. Let the children to dip a sponge in the water.
2. Ask them to squeeze the sponge over a container and observe how much water will come out from the sponge.
3. Ask them to compare quantities of water they will gather from different-sized sponges.
Sand Play
Objective: to compare quantities
to see relationships
Materials: large container (basin) with wet sand, different-sized plastic containers, plastic spoons
Number of Players/ Participants: 2-4 children
Procedure:
191
4. Let the children explore the wet sand using their fingers. Encourage to fill the plastic containers with wet sand using the
plastic spoons.
5. Ask them to invert the containers inside the basin and try to form different figures with the wet sand.
D. SONGS/POEMS/ RHYMES
What‟s the sound that these words share? Can you say the first sound?
Listen to these words. Can you say the first sound?
Sad and silly are these two words. It‟s the first sound in rabbit.
Tell me what you‟ve heard. (sssssssss) Can you say the first sound?
With a /s/, /s/ here, and a /s/, /s/ there,
Here a /s/, there a /s/, everywhere a /s/, /s/.
/s/ is the sound that these words share.
We can hear that sound!
Traffic Policeman - PEHT p.163 Five Police Officers – PEHT p.165
Sampung Karapatan
(to the tune of “Sampung mga Daliri”)
E. INDOOR/OUTDOOR GAMES
Body Movement
Objective/Competency: To develop body coordination
To develop a sense of rhythm
Materials: CD player, CD/music, ball
Number of Players/Participants: whole class or small group
Children respond to the rhythm of the music with the ball e.g. dribbling, throwing, shooting, passing rolling, etc.
192
193
194
KINDERGARTEN CLASS SECOND GRADING DAILY PLANS
WEEK 18: _______________
Monday Tuesday Wednesday
CONTENT FOCUS:
Every person has a family A family is a group of people who care for and love one another. Families differ in many ways e.g. size, composition, living arrangements
MEETING TIME\\ 1: MEETING TIME 1: MEETING TIME 1:
Message: Every person is a member of a family. Message: Some families are big. Some families are small. Message: Members of our bigger family are called
Some of us have siblings. relatives. Our relatives include our grandparents, uncles,
Some of us do not have siblings aunts, cousins. We call them by specific names.
Questions: Who are the members of your family? Question: How many people are there in your family? Question: Who are the other members of your bigger
What do you call your father, mother, siblings? family ? Do they live with you ?
WORK PERIOD 1 WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Target Letter : Gg Teacher-Supervised: Teacher-Supervised: Let’s Write Gg
Letter Mosaic : Gg/ Letter Collage : Gg Graph: How many people are in your family ? Family Chart
Independent: Independent: Independent:
Name Designs (Different Ways Family Members Word Poster : Gg Letter Scavenger Hunt
are called) Shape Frames: My Family We are a Family
Family Portrait My Family Book Dramatic Play
Dramatic Play Dramatic Play Block Play
Block Play Block Play My Family Book
Writer’s Workshop Letter Lacing Cards Letter Lacing Cards
MEETING TIME 2: MEETING TIME 2: MEETING TIME 2:
Message: People in a family are called by specific names Invite children to examine the family graph carefully. Ask Show the family graph again. Have children continue
e.g. Tatay, Nanay, Ate, Kuya questions about the graph. (see questions in the appendix) comparing and analyzing the data. (see questions in the
Questions: How do you call your parents, older siblings appendix)
and relatives ? Do you have a special name for them ? Do
they have a special name for you ?
Supervised Recess Supervised Recess Supervised Recess
STORY: Si Pilong Patago-tago STORY: Kung Dalawa Kami STORY: “ Sandosenang Kuya”
WORK PERIOD 2: WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Hand Game (connecting; up to Teacher-Supervised: Hand Game (connecting; up to quantities Teacher-Supervised: Lift the Bowl and Peek Thru the
quantities of 6) of 6) Wall (concrete; up to quantities of 6)
Independent: Independent: Independent:
Block Play: Building Houses Block Play: Building Houses Block Play: Building Houses
Comparing Quantities: A Game for Partners Comparing Quantities: A Game for Partners Find 6/ 6 Concentration
Lit-based: Sinu-sino ang iba’t ibang miyembro ng It’s A Mathc/ Mixed Up Numbers/ Number Snap/ Number Number Snap/ Mixed Up Numbers (1-6)
pamily ni Pilo na kanyang pinagtataguan? Concentration/Bingo: Numbers (0-6) Number Lotto/ Bingo: Numbers (0-6)
Tapatan Tapatan
INDOOR/OUTDOOR ACTIVITY: Mother May I? INDOOR/OUTDOOR ACTIVITY: The Boat is Sinking INDOOR/OUTDOOR ACTIVITY: Family Relay
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
193
THURSDAY FRIDAY NOTES
MEETING TIME 1: MEETING TIME 1:
Message: Some family members live in the same or different Message: Families may be separated but they still love one another.
households. There are different reasons for being apart but the important
Some children live with both their parents and siblings. thing is they care about each other.
Some children live with one parent only. Some families have parents or siblings living or working
Some children live with their grandparents. abroad.
Question: Who are the family members who live with Some families may family members who have already died.
you ? Do you have family members who are not staying with you ?
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Target Letter : Uu Teacher-Supervised: We are a Family
Word Poster : Uu ; Family Faces Independent:
Independent: Family Faces
My Family Book Letter Memory Game
Letter Collage: Uu Toss a Letter
Sand Paper Letters Sand Paper Letters
Dramatic Play Dramatic Play
Playdough Writer’s Workshop
MEETING TIME 2: MEETING TIME 2:
Message: People in the family help one another> Are there relatives of yours who are living away from you? If there
are where do they live? How do you communicate with them?
Questions: How do you help each other in the family? How do you feel when you see them after a long time?
Activity: Let’s Write Uu
Supervised Recess Supervised Recess
STORY: Papa’s House, Mama’s House STORY: Ang Nanay Ko ay si Darna
WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Lift the Bowl and Peek Thru the Wall Teacher-Supervised: Walk the Number Line
(concrete; up to quantities of 6)
Independent: Independent:
Block Play Block Play
Find 6/ 6 Concentration/Go 6/Draw 6 Find 6/ 6 Concentration/Go 6/ Draw 6
Number Snap/ Mixed Up Numbers (1-6) Number Snap/ Mixed Up Numbers (1-6)
Bingo: Numbers (0-6) Bingo: Numbers (0-6)
Don’t Rock the Boat Don’t Rock the Boat
Lit-based: Anu-ano ang mga ginagawa ng mga bata sa bahay ni Lit-based: Anu-ano ang mga naramdaman ng bata noong
Papa? sa bahay ni Mama? malaman na darating na ang kanyang nanay na nagtatrabaho sa
ibang bansa?
INDOOR/OUTDOOR ACTIVITY: Maria Went to Market INDOOR/OUTDOOR ACTIVITY: The Boat is Sinking/ Father May I?
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
194
APPENDIX: WEEK 18
A. THEME-RELATED ACTIVITIES
My Family Book
Objective/Competency: to use vocabulary for comparison when describing their place in the family
Materials: booklets with 5-6 pages, crayons, markers, pencil
Procedure
1. Provide paper or booklets for each child. On each page write different headings such as “In my family, I am older than
my...,” “ I am younger than my...,” “ I am taller than my...,” Have children fill out these statements on each page or
dictate their responses.
2. Then let them accompany these with drawings
We are a Family
Objective: develop awareness for different family compositions
Materials: picture cards
Preparation:
Cut out pictures depicting a variety of family compositions (couples without children, single parent with a child or children,
grandparents with grandchild, male head-of-household, traditional family). Glue each picture on a card for ease of handling.
Number of Participants: 6-8 students
Procedure:
Present the picture cards to children with directions for classifying them into groups that are alike in some way. If children have
difficulty with this task, provide them with pictures of individuals and tell them to form family groups. Provide cards, as described
above, or pictures they can glue onto paper.
Family Faces
Objective: fine-motor coordination
Materials
Preparation:
Cut out pictures of individual people from magazines or other sources. Separate the heads from the bodies of the
figures
Number of Participants: 6-8 .
Procedure:
1. Present these to children using a tray for heads and a tray for bodies. Tell them to put together people in the funniest
way they can think of.
2. Provide paste and colored paper for individual projects or a mural-sized paper for a group poster. (Note: More
experienced children will benefit from cutting the figures out and apart themselves.)
3. Give children opportunities to tell why they think their figures are funny.
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Source: Working with Young Children
Family Portrait
Materials: paper plates, yarn, colored markers/crayons, pencil
Participants: 8 children
Procedure:
1. Let the children create a picture of their family on the inside of the plate.
2. Then put holes in the sides of the plate and thread the yarn through it.
3. Hang this on the wall.
Block Play
Objective: to explore the attributes of 3-dimensional or space figures
to understand the relationship between figures
to build structures using blocks
Materials: table or floor blocks
No. of Participants: 1-4
Procedure:
Children use table or floor blocks to build structures.
While building structures children are encouraged to talk about attributes of block (e.g. long/ short, heavy/light) and the
relationship of each block to another (e.g. 2 of these blocks make 1 of these blocks)
Children can also be encouraged to build structures based on the theme of the week (e.g. building homes, schools,
establishments in the community)
Variation: One person is a caller as in a bingo game. She holds u the number cards and players have to shout out the
name of the number in order to claim it to put on their board.
It’s A Match
Objectives: to match numeral to set of objects/ dots
Players: pairs or small group
Materials: one set of cards with numerals – 0 -6
one set of cards with dots (corresponding to the numerals)
Procedure:
1. Place the numeral cards face down in a box.
2. Place the corresponding dot pattern cards in the chalk tray.
3. Call on a child to get a card form the box and place it over the equivalent card in the chalk tray.
4. If correct, the child may choose the next player
Mixed Up Numbers
Objectives: To read and recognize number words
To recognize the sequence of numbers
Players: small group
Materials: vocabulary cards of number words (1-6)
Procedure:
1. Place the word cards at random in the chalk tray.
2. Ask the students to say each word with you.
3. Ask the children to help you place them in correct sequence.
4. Tell the children to hide their eyes while a mischievous kitten (you) comes and change the order of the cards.
5. The children close their eyes and lower their heads on their desk.
6. The teacher switches cards and then calls on a pupil to return them to the correct places.
Variation: Distribute the cards to the children. Call one of the word names. A student with the corresponding card is invited
to stand. “Neighbors” – those whose numbers are one less or one more than this student’s – are then invited to join in.
Continue until all are standing in the appropriate number.
Number Snap
Objective: to match numerals
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Number of Players/ Participants: 2-4
Materials: 3 sets of number cards, 0-6
Procedure:
1. Shuffle and deal the cards.
2. The players take it in turns to turn over their top card.
3. If two matching cards are turned over, the first player to shout "snap" wins both the piles concerned.
4. Continue until only one player is left.
Variation: Make a set of cards with the numbers shown in different ways.
"Place one stick in your left hand." "One and five is six."
1 4
"Place one more stick in your left "Two and four is six."
hand." 2 4
"Place one more stick in your left "Three and three is six."
hand." 3 3
"Place one more stick in your left "Four and two is six."
hand." 4 2
"Place one more stick in your left "Five and one is six."
hand." 5 1
"Place one more stick in your left "Six and none is six." or 6 0
hand." "Six and zero is six."
198
Lift The Bowl (concrete, up to quantities of 6)
Objective: to explore different combinations that make a given quantity
Materials: bowl or cup, any kind of counter such as pebbles, chips, or sticks
No. of Participants: small group
Procedure:
Game proceeds as Hand Game but bowls are used for separating quantities.
Draw 6
Objective : to explore different combinations that make 6
Materials : 4 sets of numeral cards (0 –6)
No. of players / participants: 3- 5 players
Procedure
1. One card is drawn from the deck and is set aside throughout the game, so that there will be an odd card without a
mate at the end of the game. All the other cards are dealt.
2. Each player goes through the cards received trying to find pairs that make 6. All the pairs thus made are discarded in
the middle of the table.
199
3. The players then take turns, each holding her cards like a fan and letting the person to her left draw one of them
without looking at them. If the person who draws the card can use it to make 6 with one of the cards in her hand, she
discards the pair in the middle of the table. If she cannot use it, she has to keep it. She then holds all her cards like a
fan so that the person to her left can draw one of them by chance.
4. Play continues until one person is left holding the odd card and loses the game.
6 Concentration
Objective: to explore different combinations that make 6
Materials: 4 sets of numeral cards (0-6)
Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are
placed faced-down in a stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 6. If a pair can be made, the player keeps
it and continues to play as long as he is successful. If he is not successful, he returns the two cards to their original
face-down positions and replaces any cards he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left.
4. The person who collects the greatest number of pairs is the winner.
Find 6
Objective : to explore different combinations that make 6
Materials : 4 sets of numeral cards (0-6)
No. of players / participants : 3-5 players
Procedure
1. All cards are dealt. Last card is turned face up. Each player keeps the cards dealt to him in a stack, face-down,
without looking at them.
2. By turns, players turn over the top card of his stack. If this card can be used with one on the table to make a total of 3,
the player can take it and keep the pair. If there are no cards that can be used, he has to discard his card in the middle
of the table, face up.
3. The player who collects the most number of pairs wins.
Go 6
Objective: to explore different combinations that make 6
Materials: 4 sets of numeral cards (0-6)
Procedure:
1. All the cards are dealt.
2. The players take turns asking specific people for specific cards in a way similar to the card game Go Fish. For
example, John may say to Carol do you have a 1 ?" If Carol has a 1, she has to give it up to John. John then lays this
1 and a 5 in front of himself, face up.
A player can continue asking for a card as long as he gets the card he requested. If he does not get the card he asked
for, the turn passes to the person who said, "I don't have it."
3. The person who makes the greatest number of pairs is the winner.
Please refer to instructions for the following activities to previous appendices : Letter Mosaic, Letter Collage, Letter Lacing Cards
Word Poster, Sand Paper Letters, Letter Memory Game, Toss a Leter
D. RHYMES/POEMS
201
Sila nga ay mahal ko’t Sa hirap at ginhawa
Iginagalang, humahalik ako ng kamay
Laging magkasundo
Si Inay at Itay
Kami’y maligaya
Sa loob ng bahay
E.INDOOR/OUTDOOR ACTIVITIES
Mother/Father, May I? Traditionally, this game is played outdoors but may be adapted to an indoor space, such as a hallway or
driveway. The leader, or “mother/father,” stands at one end, while the other players line up beside one another at the other end
of the area. (Using a real or imaginary “starting line” helps children know where to begin) Mother/father issues directions to one
player at a time.
“Bong, you may take (number and type of steps).” The child responds: “Mother/father, may I? Mother/father responds: “Yes, you
may or “NO, you may not.” Take ____ steps instead.” Upon receiving a positive response, the designated child follows the
directions. If the child moves without permission, he or she must return to the starting line. The object of the game is for the
players to reach the leader. Older children enjoy an additional part of the game. When close enough, the player tags
mother/father, and they race for the starting line. If mother/father tags the player, that person becomes the leader for the next
round. With younger children, focus on their physical movements. The daycare worker shold model the leader role for a while
until children gain experience.
-baby steps: on tiptoe
-giant stpe: as big as possible
-split: slide one foot forward as far as possible
-side gallop: move sideways
-fire engine/police car: run until mother/father says “stop!”
-umbrella step: place forefinger on top of hear and spin around once
-frog leaps: two-footed jump
-rabbit steps: one-footed hop
In addition, children may enjoy creating their own steps.
Family Relay
Players : 6 per team
1. Each team forms a line.
2. The first player runs towards a designated post, moves around it and runs back to the starting line.
3. Upon reaching the starting line, he takes the hand of the next player and together they run to the post again and
then back.
1. Game continues until the last player has ran with his team.
2. The first team to get back to the starting line wins the game.
202
203
KINDERGARTEN CLASS SECOND GRADING DAILY PLANS
WEEK 19: ____________________
Monday Tuesday Wednesday
CONTENT FOCUS: Families care for and love one another. They show this in many different ways.
Family members help one another. Family members express their feelings for one another in special ways.
Family members often teach one another new things. Family members protect each other.
MEETING TIME 1: MEETING TIME 1: MEETING TIME 1:
Message: Families care for and love one another. They Message: Family members help one another with household Message: Parents and older members of the family take
show this in many different ways. chores. care of the younger ones.
Questions: How do you show your parents that you love Questions: What household chores do you do at home ? Who They attend to their personal needs e.g. bathing,
them ? What do you do for them ? What do you enjoy helps you with it ? feeding
doing with them ? They help children with school needs.
Questions: Who helps you at home ? What do they do
for you ?
WORK PERIOD 1 WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Family Tree Teacher-Supervised: 3-Word Building Game; Teacher-Supervised: CVC Call Out
Independent: Word Family Posters
What I Like About My Family Independent: Independent:
CVC Word Lotto/Word Match Shape Frames: Helping at Home Drawing: Sa Aming Tahanan
Go Fish Game (letters) What I Like About My Family CVC Go Fish /CVC Spinner
Dramatic Play /Playdough CVC Word Spinner Puzzles/Lacing Cards
Writer‟s Workshop Dramatic Play /Playdough Dramatic Play/Playdough
MEETING TIME 2: MEETING TIME 2: MEETING TIME 2:
Song “ Families Do Things Together “ Show collage that they made during work period. Invite a few Song : “ Helping Hands”
Talk about things that their families do together. List key children to talk about ways they help family members at home. Continue discussing ways family members help one
words on the board e.g. play, eat, work another.
Supervised Recess Supervised Recess Supervised Recess
STORY: Chenelyn! Chenelyn! STORY: Bruha-ha-haha- Bruhihihih STORY: Hindi Na Ako Uulit –PEHT pp 204-206
WORK PERIOD 2: WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Lift the Bowl (connecting; up to Teacher-Supervised: Lift the Bowl (connecting; up to quantities Teacher-Supervised: Lining Up Family Members
quantities of 6) of 6)
Independent: Independent: Independent:
Block Play: Building Houses Block Play: Building Houses Subtraction Cards (2-6)
Playdough Numerals Playdough Numerals Bingo: Addition (0-6)/ Bingo: Subtraction (0-6)
Go 6/Draw 6/ Find 6/ 6 Concentration Go 6/ Draw 6/Find 6/ 6 Concentration Go 6/ Draw 6/ Find 6/ 6 Concentration
It‟s A Match/ Mixed Up Numbers (1-6) It‟s a Match/ Mixed Up Numbers (1-6) Writing Numerals (0, 1, 2, 3, 4, 5, 6)
Hand Game/Lift the Bowl worksheets (quantities of 6)
INDOOR/OUTDOOR ACTIVITY: Hot Potato INDOOR/OUTDOOR ACTIVITY: Move Around the Hoop INDOOR/OUTDOOR ACTIVITY: Ako ay Kapitbahay
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
203
THURSDAY FRIDAY NOTES
CONTENT FOCUS:
MEETING TIME 1: MEETING TIME 1:
Message: Family members comfort each other when they are Message: Family members are often the first ones to teach
unhappy or have difficulties. us important things. e.g. caring for our body, follow rules
204
APPENDIX: WEEK 19
Family Tree
Materials: construction paper, crayons, string/yarn/ribbon; colored markers/crayons, pencil
Participants: 8 children
Procedure:
1. Distribute 1/8 bond paper or newsprint and construction paper with a drawing of a tree to each child in the group
2. Ask students to draw their family members on the bond paper/newsprint.
3. Let them paste the pictures on the tree. Have them paste the pictures of the parents on top while the siblings
below his parents.
1. Ask children to draw pictures of how their families celebrate birthdays, fiestas, Christmas, or what family activities
they do together.
2. Use open-ended statements, such as “Tell me about this” or “Tell me what the people are doing” to elicit
descriptions.
3. Suggest that children talk about why the occasion was special and about their role in the celebration.
4. Other children could find out from classmates about similar celebrations in their families.
a.
b. During these latter discussions focus both on similarities and differences.
205
Procedure:
Have children make a collage of how their family work together and help each other at various tasks like cooking, cleaning
CVC Word Lotto/Word Match (same as Letter Lotto but replace with CVC words that can be formed
from the letters b,s,e,i,n, t, c,p,o,g,u
CVC Domino (same as Letter Domino but replace with CVC words that can be formed from the
letters b,s,e,i,n, t, c,p,o,g,u)
CVC Sound Call Out (same as Letter Call out or bingo but replace with CVC words that can be
formed from the letters b,s,e,i,n, t, c,p,o,g,u)
Variation : Teacher sounds out letters of the CVC word instead of showing children the CVC card
Procedure: At each turn, let a child turn the spinner. Have him/her blend the onset ( letter on the smaller spinner) and the
rime or chunk on the bigger spinner
CVC Spelling
Objective: segment sounds to spell words
Materials : paper, pencil
Number of participants: half of the class
Procedure:
1. Explain that you are going to play a spelling game.
2. Give your child apiece of lined paper.
3 Explain that she should say the sounds as she writes the letters.
4. Have her spell 3-letter words that can be formed from the target letters the past 3 weeks.
On the right hand side on an index card, write a chunk you are working on. Punch a hole in the top center of the left hand
side
where the chunk is not written. Cut several other index cards apart, sized so that when you write a letter or two on them and
line them up
with the chunk, they will form a word. Punch holes in the top center of the smaller pieces and put a binder ring through all
the holes
(the one of the left side of the chunk card and the ones on smaller cards to from a flip book. See illustration below:
206
3-Word Building Game – cluster of letters: o, u, i ,n,t, b, c,p,g (refer to instructions on appendix 14 and 17)
c a s t m p f o
2. Hold the calling card in your hand so that your child cannot see the answers.
cot cat
pot sat
pat sap
fat tap
mat cap
3. Say, “I‟ll go first. I‟ll spell „cot‟. Use your pointer finger to slide the letters one at a time into position to spell „cot‟ on
your white board with lines. Say each sound as you line up the corresponding sound letters.
4. Now, use your pointer finger or a pencil to point to each letter as your child says the corresponding sounds. If she
is still learning the corresponding sounds, say each sound and then have her repeat it after you. Make sure she is
looking at the letters as she says the sounds, and not at you.
5. Now say, “If that spells „cot‟, „let‟s spell „pot‟. Use your pointer finger or a pencil to slowly move across the word
„cot‟, as you say the new word, „pot‟.
6. This will bring her attention to the location of the letter that must be changed. Do not say the sounds separately,
but as slowly as you can.
7. This will compel her to segment the sounds. Be very careful to make sure your pencil or pointer finger is in the
correct location, over the corresponding sound as you slowly say the word.
8. Continue with each change, offering help as needed. After each change, point to each letter and have her say
each sound in the word, as shown in step 4.
a s m p f
c o t
207
Number of players/participants:
Procedure:
1. Deal out the six cards each face down.
2. Each player keeps his/her cards concealed. The remaining cards stay in a fish pile in the center of the table.
3. Players find any CVC word pairs in his/her cards, reads the word and places the pair on the table.
4. At each turn, player now tries to make pairs by asking the other for a word pair. For example, do you have a mat “
. If he has it, he has to hand it over to the player.
5. If he does not have the letter being asked for, he says “No I don‟t , go fish”.
6. The player now takes the top card from the fish pile. If he finds a pair, he places them down. If he doesn‟t then the
next player takes his turn.
7. The winner is the player with the most number of pairs.
Block Play
Objective: to explore the attributes of 3-dimensional or space figures
to understand the relationship between figures
to build structures using blocks
Materials: table or floor blocks
No. of Participants: 1-4
Procedure:
Children use table or floor blocks to build structures.
While building structures children are encouraged to talk about attributes of block (e.g. long/ short, heavy/light) and
the relationship of each block to another (e.g. 2 of these blocks make 1 of these blocks)
Children can also be encouraged to build structures based on the theme of the week (e.g. building homes,
schools, establishments in the community)
It’s A Match
Objectives: to match numeral to set of objects/ dots
Players: pairs or small group
Materials: one set of cards with numerals – 0 -6
one set of cards with dots (corresponding to the numerals)
208
Procedure:
1. Place the numeral cards face down in a box.
2. Place the corresponding dot pattern cards in the chalk tray.
3. Call on a child to get a card form the box and place it over the equivalent card in the chalk tray.
4. If correct, the child may choose the next player
Mixed Up Numbers
Objectives: To read and recognize number words
To recognize the sequence of numbers
Players: small group
Materials: vocabulary cards of number words (1-6)
Procedure:
1. Place the word cards at random in the chalk tray.
2. Ask the students to say each word with you.
3. Ask the children to help you place them in correct sequence.
4. Tell the children to hide their eyes while a mischievous kitten (you) comes and change the order of the cards.
5. The children close their eyes and lower their heads on their desk.
6. The teacher switches cards and then calls on a pupil to return them to the correct places.
Variation: Distribute the cards to the children. Call one of the word names. A student with the corresponding card is
invited to stand. “Neighbors” – those whose numbers are one less or one more than this student‟s – are then invited to
join in. Continue until all are standing in the appropriate number.
Draw 6
Objective : to explore different combinations that make 6
Materials : 4 sets of numeral cards (0 –6)
No. of players / participants: 3- 5 players
Procedure
1. One card is drawn from the deck and is set aside throughout the game, so that there will be an odd card without a
mate at the end of the game. All the other cards are dealt.
2. Each player goes through the cards received trying to find pairs that make 6. All the pairs thus made are discarded
in the middle of the table.
3. The players then take turns, each holding her cards like a fan and letting the person to her left draw one of them
without looking at them. If the person who draws the card can use it to make 6 with one of the cards in her hand,
she discards the pair in the middle of the table. If she cannot use it, she has to keep it. She then holds all her
cards like a fan so that the person to her left can draw one of them by chance.
4. Play continues until one person is left holding the odd card and loses the game.
6 Concentration
Objective: to explore different combinations that make 6
Materials: 4 sets of numeral cards (0-6)
Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are
placed faced-down in a stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 6. If a pair can be made, the player
keeps it and continues to play as long as he is successful. If he is not successful, he returns the two cards to their
original face-down positions and replaces any cards he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left.
4. The person who collects the greatest number of pairs is the winner.
Find 6
Objective: to explore different combinations that make 6
Materials : 4 sets of numeral cards (0-6)
No. of players / participants : 3-5 players
Procedure
4. All cards are dealt. Last card is turned face up. Each player keeps the cards dealt to him in a stack, face-down,
without looking at them.
5. By turns, players turn over the top card of his stack. If this card can be used with one on the table to make a total
of 6, the player can take it and keep the pair. If there are no cards that can be used, he has to discard his card in
the middle of the table, face up.
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6. The player who collects the most number of pairs wins.
Go 6
Objective: to explore different combinations that make 6
Materials: 4 sets of numeral cards (0-6)
Procedure:
1. All the cards are dealt.
2. The players take turns asking specific people for specific cards in a way similar to the card game Go Fish. For
example, John may say to Carol do you have a 1 ?" If Carol has a 1, she has to give it up to John. John then
lays this 1 and a 5 in front of himself, face up.
A player can continue asking for a card as long as he gets the card he requested. If he does not get the card he
asked for, the turn passes to the person who said, "I don't have it."
3. The person who makes the greatest number of pairs is the winner.
Subtraction Cards
Objective: to subtract quantities up to 6
Materials: subtraction cards, counters
No. of Participants: 1-4
Procedure:
1. Teacher reads the total on the card, in this case 6.
2. Children get 6 counters.
3. Teacher says "take away one" while lifting the right hand flip.
4. Children take away 1 counter, count remaining counters and say "five"
5. Teacher shows the group the five remaining dots on the subtraction card.
Ex: Three fish were swimming. Three more came. That makes six fish swimming.
I saw seven mangoes in the tree. I climbed the tree and got two mangoes. Five mangoes were left.
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Materials: bowl or cup, any kind of counter such as pebbles, chips, or sticks
No. of Participants: small group
Procedure:
Game proceeds as Hand Game but bowls are used for separating quantities.
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Number of Players/Participants: 8 children
Procedure:
Children work in small groups.
Teacher gives each child a given quantity of sticks, for example 3.
Children separate counters in different ways and verbalize the combinations that result.
Children write a number sentence to represent number combinations.
After 1 round children can be introduced to the word PLUS. “Instead of using the word AND I‟d like you to use the
word PLUS instead. PLUS means to put two groups of objects together.”
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"Place five blocks on the bowl." "Five and one is six." 5
+1
6
After 1 round children can be introduced to the word PLUS. “Instead of using the word AND I‟d like you to use the
word PLUS instead. PLUS means to put two groups of objects together.”
D. SONGS/POEMS/ RHYMES
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E. INDOOR/OUTDOOR GAMES
Hot Potato
Catch It !
Direction: Have a group of children sit in a circle with one child in the middle. Give the children in the circle a ball and
challenge them to catch the “fish,” or the child in the center. To catch him, they need to roll the ball lightly and hit him, while
he tries to avoid the ball. The child who finally catches the fish becomes the new fish, and the game starts anew
Chain Game
Direction: Let the children form a long line and provide a string for them to hold. Tell the children that they will be following a
leader and doing everything that the leader does. For example, the leader might wave her hands over her head, march like a
marching band, or jump over a crack in the sidewalk. At first, an adult should lead the “chain,” but in about thirty seconds a
child should take over the lead. Every thirty seconds give another child a turn to lead until all of the children have had a
chance. Before trying this outdoor activities and movement game, make sure that children understand certain basics about
the safety - such as the importance of not running, not pulling on the string, and not attempting anything that the entire group
cannot do.
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KINDERGARTEN CLASS SECOND GRADING DAILY PLANS
WEEK 20: ____________________
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THURSDAY FRIDAY NOTES
MEETING TIME 1: People earn a living in different ways MEETING TIME 1:
Some people earn a living by giving services. Message: Families set their own rules
Questions:
What rules do you follow at home ?
How do these rules help your family?
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Target Letter : Dd Teacher-Supervised: Let’s Write Dd
Letter Poster: Dd Literature-based Activity : Picture Walk
Puppets: People Who Do Things for Others/ People
Who Make or Sell things Independent:
Independent: Our Rules At Home
Sight Words Trace Letter for the Day :Dd
Letter-Making Letter Domino
Letter Collage : Dd Literature-based Activity: Accordion Book
Words Poster: Letter D Sand Play
Sand Play Writer’s Workshop
MEETING TIME 2: MEETING TIME 2:
Talk about household chores at home. Let them share Ask some children to share rules that they follow at home.
about responsibilities at home. Compare some of these rules with those that they follow in
school. How do these rules help them?
STORY: STORY:
Ang Tikbalang Kung Kabilugan ng Buwa Sina Dosal at Makopoy sa Paanan ng Bundok Pinatubo
WORK PERIOD 2 WORK PERIOD 2
Teacher-Supervised: Pattern Block/ Card Patterns Teacher-Supervised: Train Ride
Balloons
Independent: Independent:
Block Play Block Play
Bingo: Addition/ Bingo: Subtraction (0-6) Pattern Block/Card Designs
Draw 6/Go 6 Subtraction Cards (writing number sentences)
Roll and Count (up to quantities of 6) 6 Concentration/ Find 6/ Draw 6/Go 6
Writing Numerals (0, 1, 2, 3, 4, 5, 6) Roll and Count (up to quantities of 6)
INDOOR/OUTDOOR ACTIVITY:Snake Tag INDOOR/OUTDOOR ACTIVITY: Leap frogs
Roll the ball Through The Tunnel
SONGS/RHYMES: SONGS/RHYMES:
Si Neneng PEHT p. 154) Magtanim ay Di Biro
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
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APPENDIX: WEEK 20
Trip Chart:
Puppets: People Who Do Things for Others/ People Who Make or Sell things
Materials: mineral water bottles, scrap cloth, glue, scissors
Number of players/participants: 4-6
Procedure:
1. Have children make puppets of community helpers using junk materials.
2. Let them write or draw what each community helper does for others.
Letter Collage, Letter Mosaic, Word Poster Letter Collage, Spot the Letter, Letter Poster ( refer to Week 11
appendix)
Letter Making
Objective/Competency: letter formation
Materials/Preparation: cardboard, glue, buttons or beans
On separate piece of cardboard, draw each letter of the alphabet and outline them in block style. Use numbers
and arrows to show the letters are formed.
Procedure:
1. Distribute letter cards to each child.
2. Let each child place beans or buttons within the outline of each block letter.
3. Have them use the arrows and numbers as a guide for forming the letters in writing.
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4. Have them run their finger over the beans or buttons and verbalize the movements they
are making to form the letter. For example, for the capital L, they would say “down, across.”
Sound- O
Objective/Competency: Letter sound correspondence
Materials: cardboard, picture cards
Preparation: Divide the cardboard into 26 sections and write a different letter of the
alphabet on each. Prepare 26 picture cards(each showing an item beginning with a different
letter). Write the name of the object on the back of its card and underline its initial letter. For
example, if the card has a picture of a dog on it, write the word dog on the back and
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underline the letter d.
Procedure:
1. First player picks up a picture card, say the name of the object aloud and place it on the letter that corresponds
to the initial sound of the object.
2. Continue until all the letters on the gameboard are covered.
3. Remove the cards, checking each one against the word on the back.
Spin a Word
Objectives: recognize sight words
Materials: sightwords printed on the spinner board, individual sight word chart, pencil
Preparation:
1. Make a spinner board with a set of sight words
2. Write a chart containing the same sight words on the spinner board
Number of players/participants: 4-6
Procedure:
1. Distribute a sight word chart and pencil to each player.
2. Each child takes turns using the spinner. At each turn, the child reads the sight word that he lands on.
3. Then he marks this off on the chart.
4. The first person to mark off all the words on his chart is the winner.
Descriptions
Assemble the children and ask for a volunteer. This child stands apart from the group so everyone can see him or her.
The class describes the child by naming visual attributes, they sit down until the volunteer is the only child left standing.
The teacher writes the attributes on cards as each is mentioned.
Teacher: Everyone stand up. What can you tell me about our volunteer?
Children: She's a girl.
The teacher writes
a girl
Teacher: Anyone fitting the description can remain standing. Anyone who doesn't fit it must sit
down. What else can you tell me to write down about our volunteer?
Children: She's got long hair.
The teacher writes
long hair
Block Play
Objective: to explore the attributes of 3-dimensional or space figures
to understand the relationship between figures
to build structures using blocks
Materials: table or floor blocks
No. of Participants: 1-4
Procedure:
Children use table or floor blocks to build structures.
While building structures children are encouraged to talk about attributes of block (e.g. long/ short, heavy/light)
and the relationship of each block to another (e.g. 2 of these blocks make 1 of these blocks)
Children can also be encouraged to build structures based on the theme of the week (e.g. building homes,
schools, establishments in the community)
Draw 6
Objective : to explore different combinations that make 6
Materials : 4 sets of numeral cards (0 –6)
No. of players / participants: 3- 5 players
Procedure
1. One card is drawn from the deck and is set aside throughout the game, so that there will be an odd card without
a mate at the end of the game. All the other cards are dealt.
2. Each player goes through the cards received trying to find pairs that make 6. All the pairs thus made are
discarded in the middle of the table.
3. The players then take turns, each holding her cards like a fan and letting the person to her left draw one of them
without looking at them. If the person who draws the card can use it to make 6 with one of the cards in her hand,
she discards the pair in the middle of the table. If she cannot use it, she has to keep it. She then holds all her
cards like a fan so that the person to her left can draw one of them by chance.
4. Play continues until one person is left holding the odd card and loses the game.
6 Concentration
Objective: to explore different combinations that make 6
Materials: 4 sets of numeral cards (0-6)
Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are
placed faced-down in a stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 6. If a pair can be made, the player
keeps it and continues to play as long as he is successful. If he is not successful, he returns the two cards to
their original face-down positions and replaces any cards he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left.
4. The person who collects the greatest number of pairs is the winner.
Find 6
Objective: to explore different combinations that make 6
Materials : 4 sets of numeral cards (0-6)
No. of players / participants : 3-5 players
Procedure
1. All cards are dealt. Last card is turned face up. Each player keeps the cards dealt to him in a stack, face-down,
without looking at them.
2. By turns, players turn over the top card of his stack. If this card can be used with one on the table to make a
total of 6, the player can take it and keep the pair. If there are no cards that can be used, he has to discard his
card in the middle of the table, face up.
3. The player who collects the most number of pairs wins.
Go 6
Objective: to explore different combinations that make 6
Materials: 4 sets of numeral cards (0-6)
Procedure:
1. All the cards are dealt.
2. The players take turns asking specific people for specific cards in a way similar to the card game Go Fish. For
example, John may say to Carol do you have a 1 ?" If Carol has a 1, she has to give it up to John. John then
lays this 1 and a 5 in front of himself, face up.
A player can continue asking for a card as long as he gets the card he requested. If he does not get the card he
asked for, the turn passes to the person who said, "I don't have it."
3. The person who makes the greatest number of pairs is the winner.
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No. of Participants: 1-4
Procedure:
1. Teacher reads the total on the card, in this case 6.
2. Children get 3 counters.
3. Teacher says "take away one" while lifting the right hand flip.
4. Children take away 1 counter, count remaining counters and say "five"
5. Teacher shows the group the five remaining dots on the subtraction card.
Train Ride
Objectives: to add and subtract single-digit numbers
Players: small or whole group
Materials: chalk and chalkboard
Procedure:
1. Divide the group into 2
2. The first player in each group goes to the chalkboard and draws a train engine. As directed the leader writes a
numeral, for example 8, on the drawing of the train.
3. The second player then comes up to draw a coach, on which he writes a combination that names the number
selected for the engine, such as 4 + 2.
4. Continue in order until a member of the group thinks that all combinations have been shown.
5. The team whose train shows all combinations for the engine number wins.
Balloons
Concept: Addition-Subtraction
Objectives: to add and subtract single-digit numbers
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Players: individual, small or whole group
Materials: chalk and chalkboard
Procedure:
1. Draw pictures of balloons on the chalkboard and write an addition or subtraction combination on each.
2. Players take turns by trying to “pop the balloons” by giving answers to the combinations. Children may indicate
the popping of balloons by clapping hands
Variation: Instead of drawing balloons, flowers, leaves and other more familiar objects can be drawn.
B. INDOOR/OUTDOOR GAMES
Cat and Mouse Trap
Five people are chosen to be the trap and they form a circle by holding hands with arms raised over their heads
One person is chosen to be the cat who starts by facing away from the trap, not looking at it (perhaps with eyes closed).
The remaining players are all mice.
The game begins with the mice walking in and out of the trap simultaneously. The cat waits for the right moment then
suddenly turns back around and shouts “ snap!” at which point the trap brings its arms down and captures whoever is in
the circle. The captured mice becomes part of the trap. The game continues until all but one mouse is caught. He is
declared the winner
Face to Face
Each player is assigned a partner by the leader. The leader may play music and begin calling out instructions as to how
the partners may face each other. For example, if he calls out “face to face” they stand opposite each other, looking at
each other. He can call out things such as side to side, back to back, elbow to elbow, thumb to thumb, right hand to left
hand. At some point he stops the music or calls out (if no music is used), “Everyone changes partners! “ The person left
without a partner is the new leader who calls out the directions. As the game goes one, it can be more challenging if the
rule is that each person must find a partner he has not had before.
Leapfrogs
Directions:
1. Have children form a line.
2. Let them crouch down as if they are playing leapfrog.
3. Sing the following song to the tune of “ London Bridge is Falling Down “
4. The child in the song should be the last child in the row.
5. When the child hears his name, he holds onto the shoulders of the child in front of him and leaps. After each
leap, the children call out a number. When he reaches the front of the line, the game begins again
Song:
We are hopping, hopping frogs,
Hopping frogs, hopping frogs.
We are hopping, hopping frogs,
Here hops [name of child]!
Snake Chase
Direction:
1. This game starts out like a regular game of tag.
2. When the first child is tagged, the two children join together to make a “snake,” and the snake runs after the
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remaining children.
3. Each child who is tagged becomes part of the snake.
STORIES
Si Monica Dalosdalos
Mga Tanaong sa simula ng kuwento
1. Sino sa inyo ang maagang gumising sa umaga?
2. .Tumutulong ba kayo sa bahay ?
3. Ano ang paborito niyong gawaing bahay ?
Si Hinlalaki
( Pagkasama , Laging Okey)
Aklat Adarna
Pinakamalakas pa sa sumping
Kaya laging pinakamagaling.
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Tumulong ang tatlong kapatid
At naligo na silang apat sa pawis;
Pero ang poste’y di matinag- tinag
At talaga yatang pagkabigat – bigat!
Sumaklolo si Hinalalaki.....
At biglang gumaan ang poste!
Kaya ngayon, sinasabi:
“ Walang mabigat na poste, Pagkatulong si Hinlalaki”.
During Reading?
1. Sino ang panganay sa limang magkakapatid?
2. Sino ang bunso?
3. Ano ang tawag kay hinlalaki?
4. Sino ang makapaglalarawan kay Hinlalaki?
After Reading:
1. Sino ang tinulungan i Hinlalaki?, Paano?
2. Dapat banating tularan si Hinlalaki?, Bakit?
Sampung Magkakaibigan
Mga tanong sa simula ng kuwento:
1. Marami ka bang kaibigan ?
2. Sino sa sampung magkakaibigan ang katulad sa ugali niyo?
3. Naranasan niyo na bang hindi isali sa laro ng inyong mga kaibigan?
4. Ano ang inyong naramdaman?
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KINDERGARTEN CLASS THIRD GRADING DAILY PLANS
WEEK 21: ____________________
Monday Tuesday Wednesday
CONTENT FOCUS: Family members are like one another in some ways and different in other ways
Graph: How many members of your family are male and female ?
Objective: counting/ comparing data
Materials: graph, permanent marker.
Number of Participants: 6-8
Preparation . Make a graph on kraft or manila paper:
How many siblings do you have ?
Procedure:
1. Let the children conduct a survey on the number of male and female siblings each one in class has.
2. Have children write the name of the classmate, the number of male and female siblings on the chart.
3. Show the graph to the class during meeting time. Ask the following questions:
Dramatic Play:Bahay-bahayan
Objectives: to recreate family activities through dramatic play
to express one‟s feelings, thoughts and ideas
to practice problem solving skills and build new knowledge
to develop gross and fine motor coordination
Materials: props for dramatic area (things usually found at the home such clothes and shoes, kitchen utensils, etc)
Number of Players/Participants: 4-8
Procedure:
1. Allow children to explore the different roles of family members through dramatic play
2. Encourage children to switch roles.
Shape Patterns
Objective: Reproduces patterns, Fine motor coordination
Preparation: Prepare shape patterns on card strips.
Procedure:
1. Distribute shape pattern cards and individual pieces of paper to the children.
2. Ask them to copy the pattern card on their paper.
Variation: children can explore other materials such as pebbles, popsicle sticks, blocks and others.
Variation: Glue the designs from the Number Stations activity on sheets of paper. Bind the paper to make a book.
Variation: One person is a caller as in a bingo game. She holds up the number cards and players have to shout out the
name of the number in order to claim it to put on their board.
Number Domino
Objectives: to recognize numbers 1-7
to match numbers that are alike
Players: small group
Materials: set of 28 number dominoes
Procedure:
1. All dominoes are placed face down.
2. Each player draws 7 dominoes.
3. A player with a “double” begins to play.
4. Each player in turn says the number names and then plays as in a regular domino game.
5. The winner is the player who has played all dominoes, or the player with the smallest number of dominoes when
all players must pass.
Mixed Up Numbers
Objectives: to read and recognize number words
to recognize the sequence of numbers
Materials: vocabulary cards of number words
Number of Players/Participants: small group
Procedure:
1. Place the word cards at random in the chalk tray.
2. Ask the students to say each word with you.
3. Ask the children to help you place them in correct sequence.
4. Tell the children to hide their eyes while a mischievous kitten (you) comes and changes the order of the cards.
5. The children close their eyes and lower their heads on their desk.
6. The teacher switches cards and then calls on a pupil to return them to the correct places.
It’s a Match
Objective: to match numeral to set of objects/ dots
Materials: one set of cards with numerals – 0 -7, one set of cards with dots (corresponding to the numerals)
Number of Players/Participants: pairs or small group
Procedure:
1. Place the numeral cards face down in a box.
2. Place the corresponding dot pattern cards in the chalk tray.
3. Call on a child to get a card form the box and place it over the equivalent card in the chalk tray.
4. If correct, the child may choose the next player.
Variation: Swap two cards around instead of hiding one or spread the cards out anyhow and then hide one.
"Place one stick in your left hand." "One and six is seven."
"Place one more stick in your left hand." "Two and five is seven."
"Place one more stick in your left hand." "Three and four is seven."
"Place one more stick in your left hand." "Four and three is seven."
"Place one more stick in your left hand." "Five and two is seven."
"Place one more stick in your left hand." "Six and one is seven."
"Place one more stick in your left hand." "Seven and none is seven." or "Seven and zero is
seven."
Variation: CAVE GAME (concrete): The game proceeds as Hand Game but the position of hands is varied.
Please refer to instructions for the following activities to previous appendices : Letter Mosaic, Letter Collage,
Letter Puzzlers Cards, Odd One Out: Words, Letter Fishing Game
Go Fish: Letters
Objective: to recognize and match letters
Materials: letter cards
Number of Players: 4-6
Procedure:
1. The object of the game is to form pairs of identical letters
2. Each player is dealt 5 cards.
3. At the player's initial turn, he lays down all the pairs of letters he has.
4. On his next turn, the player asks the person to his right that he can pair up with a card he is holding. For instance,
if he is a holder of letter M", he can ask the person sitting next to him, "Do you have a letter M?" If the person
being asked has letter M, he has to give it up to the player. The player then lays out the pair of cards face up. If
the person does not have the card that the player is asking for, he would say, "No, I don't have it, go fish!"
5. The player then picks out a card from the deck. He will continue to take a card until he is able to get one that could
make up a pair with any of the cards he is holding. He then lays down the pair of card. As soon as he has done
this, it is the next player's turn to make a pair.
6. The person who makes the greatest number of pairs is the winner.
Note: This game is played like Letter Lotto but instead of letter boards and individual letters, prepare CVC words composed
of vowels and consonants that have already been learned during the second quarter. These could include different rimes or
word chunks such as –an, -at , -et,, -en, -in, -it
Picture-Sound Match
Objective: to identify initial sounds
Materials/preparation: cardboard, pictures to represent the sounds of the initial alphabet letters.
Number of Players/Participants: 8
Procedure:
1. Divide a piece of cardboard or heavy paper into six sections.
2. Draw or cut out three pictures and glue them on the top three sections of the card. On the bottom three sections
write (in random order) the letters that correspond to the pictures above. Laminate the card. (You can identify the
letters you are targeting for a specific period.)
3. Let the children match the pictures to their appropriate initial letters by using an yarn to connect them
RHYMES/POEMS/SONGS
We're girls and boys, This is a family hold up one hand, fingers spread
We're big and small, Let's count them and see,
We're young and old, How many there are,
We're short and tall. And who they can be count 1, 2, 3, 4, 5
We're everything
That we can be This is the mother touch pointer finger
And still we are Who loves everyone
A family. And this is the father touch big finger
Who is lots of fun.
We laugh and cry,
We work and play,
This is my sister touch ring finger
We help each other
She helps and she plays,
Every day.
And this is the baby touch little finger
The world's a lovely
He's growing each day.
Place to be
Because we are
A family. But who is this one? touch thumb
He's out there alone,
Why it's Jackie, the dog,
And he's chewing a bone. wiggle thumb.
STORIES
Chenelyn! Chenelyn
(Garlitos, C, 2002, Adarna House,Inc., Quezon City, Philippines)
Chenelyn! Chenelyn
Tuwing umaga sa aming bahay, ang pangalan niya ang una mong maririnig.
Kapag binibigkas mo ito, mayroong madyik na nangyayari.
“Chenelyn! Ang sapatos ko, relo ko, nasaan na?!” tanong ni Kuya.
Magsisilabas ang mga sapatos at relo mula sa kung saan.
Basta tatawagin mo ang pangalan niya, mayroon nang iniinom si Tatay sa kuwarto.
Nakita na ang nawawalang gamit ni Kuya.
Handa na ang damit ni Ate para bukas.
Malinis na ang mga gamit sa kusina ni Nanay.
Pero, kapag mayroon siyang ikukuwento sa akin, ang kuwarto ko, nag-iiba ang anyo.
Chenelyn! Chenelyn!
Isang umaga, nagkagulo sa loob ng bahay!
Ilang beses nang tinatawag ang pangalan niya, pero walang nangyayaring madyik.
“Dapat tayo muna ang maglinis ng bahay!” sabi naman nina Kuya at Ate.
Nagbunot nang nagbunot si Kuya.
Nagwalis nang nagwalis si Ate.
Mula noon, iba na ang maririnig sa loob ng aming bahay tuwing umaga.
Milly and Molly‟s friend Heidi Untidy lived in a jumble, a clutter, a mess.
It grew, it got bigger, it took a life of its own.
“But where do I start?” she asked her mother when her mother said, “tidy it up.”
“Just start,” said her mother and closed the door tight, to stop it from all getting out.
Heidi Untidy didn‟t know where to start, so she curled up in it all and she read.
Now Heidi was a reader.
She read to her mother.
She read to her father.
She read to her brother and sister and anyone who cared to listen.
She liked some books better than others and she liked one best of all.
“Where‟s my best book?” she cried.
“It‟s buried, it‟s smothered, you‟ve drowned it,” said her mother.
“But where do I start?” she asked her mother when her mother said, “tidy it up.”
“Just start,” said her mother and closed the door tight, to stop it from all getting out.
So Heidi Untidy made a start.
She folded and stacked and stacked and tidied and folded and stacked some more.
“I‟ve found it alive. My best book,” she cried.
“Heidi, you‟re tidy!” said her mother.
Milly and Molly‟s friend Heidi Untidy was never untidy again.
INDOOR/OUTDOOR ACTIVITIES
Movement Counting
Objectives: to counts up to quantities of 7
to develop gross motor coordination
Number of Players/Participants: 8
Procedure:
1. Have the children stand.
2. Give directions for moving in different ways:
Jump one time
Hop two times
Tiptoe three times
Turn four times
Gallop four times
(Continue until 7)
House to rent
Kids make groups of 3, two of them hold hands and the third one stand in the middle of the house.As soon as the
teacher says 'House to rent' the kid in the middle has to run and search another house and enters it.
Body Letters
Divide the class into groups of three to five students. Assign each group a letter to form with their bodies. They
might form the letter individually (each child forming it), or use the entire group to form it (four children might lie on the floor
to form letter E).
Circle Game
Objectives: to count in sequence
to learn one-to-one correspondence
to develop body coordination
to solve problems
to predict outcomes
Materials: chairs for each player
Number of Players: 6-8 players
Procedure:
Children stand in a circle with their chairs behind them. One child is designated to start the counting, and this child
wears a hat to clearly delineate his or her from the others. The starter begins the counting and each child counts
off in sequence. The child who says the last number in the sequence, in this case 7, sits down. The children go
around and around the circle, skipping over those sitting down, until only one child is left standing.
Repeat the activity exactly, starting with the same child and going in the same direction, using the same sequence,
and neither adding nor removing any children. Ask the children to predict who they think will be the last one
standing.
DISMISSAL ROUTINE
Trip Chart
Objective: to make a trip chart in preparation for the school tour
Materials : clean bond paper, pencil,
Number of players/participants: individual
Procedure:
1. Give each child 2 piece of clean bond paper
2. Assign each child a partner.
3. Ask the child to fold one bond paper into 2 (crosswise).
4. On the upper part of the paper tell the children to copy and fill-up the following (teacher can prepare format for children):
My name is ___________
Today is __pril ___, 2010
My partner is _____________
We will leave at __:00 A.M.
We will back by __:30 A.M.
5. During the tour, tell the children to bring at least 3 pieces of clean bond paper or teacher made format (shown below) and
pencil. Tell them to draw the things and people they saw in the school on the corresponding column. (see sample below)
People Things
At the (canteen)
People Things
At the (library)
School Tour
Objective: to identify parts of the school
Materials: trip chart, pencil
Number of players/participants: 8 - 12
Procedure:
1. Discuss the purpose of the trip.
We will go around the school to learn more about it and the people we see here.
2. Discuss rules regarding the school tour.
During our school tour always remember:
- Keep quiet while walking around the school so that others will not be disturbed
- Just walk. No running allowed.
- Listen well when people we interview are talking to us.
- Ask questions in a polite way.
- Greet the people you meet.
- Ask permission before using anything you see in the places we will visit.
3. While going around the school tell the children to take note of and draw what they see (hear, smell, feel).
4. Encourage the children to ask questions about the places that you will go to.
5. Back in the classroom give children some time to finish their trip charts.
6. Discuss observations and show the class each one’s drawings.
Drawing: My School
Objectives: to identify people and places in the school
to recall
to develop fine motor coordination
Materials: bond paper, pencil, crayons
Number of players/participants: individual
Procedure:
1. Tell children to fold the papers into half, crosswise
2. Write the title on the cover page.
3. Tell the children to draw what they saw during the tour
4. Ask the children to color and label their drawings.
School Map
Objectives: to identify the different areas of the school
to know how to find their way around the classroom
Materials: medium –sized manila paper, scratch papers, pencils, crayons
Number of players/participants: 8 children
Procedure:
1. Ask children to draw the different parts of the school in small strips of paper.
2. Have them lay these out on the manila paper. Ask questions that can help think about the locations of these areas
Ex. What’s beside this area ? What is in front of this room ?
3. Let them write labels/signs where appropriate.
.
Big book: All About MySchool
Objective: to identify favorite activities in their school
Materials : bond paper, pencil, crayons
Number of players/participants: individual
Procedure :
1. Distribute individual mini-books to children.
2. On the first page, have them draw their school and describe how it looks.
3. On the succeeding pages, have them write about their favorite activities in school, what they like about their school, things
they do in school and ways they can care for their school
Note: Children can work on this project over a period of several days.
Dress Me Up Paperdolls
Objective: to identify school helpers
Materials: card board cut outs of people, scissors, scrap cloth, yarn or string, card board, glue
Number of players/participants: individual
Procedure:
1. Ask each child to choose a school helper he/she would like to dress up.
2. Give each child a card board cut-out to dress up.
3. Encourage children to think of the things this school helper needs and to make these out of the materials provided.
Sorting Pictures
Objective: to identify inappropriate and appropriate behavior in school
Materials: pictures showing appropriate and inappropriate behavior during different school activities
Number of players/participants: small group
Procedure:
1. Lay down all the pictures of activities on the table.
2. Each child picks up a card and identifies if the behavior shown is appropriate or inappropriate.
3. Encourage children to explain his/her choice and to think of alternative ways of solving problems when these arise.
Mobile-making
Objective: identify school helpers, fine motor coordination
Materials : cartolina; pictures of different school helpers; paste, string, hanger and a puncher
Number of players/participants: small group (individual)
Procedure :
1. Prepare cartolina round cutouts for the group, pictures of different school helpers, paste, string, hanger and a puncher.
2. Ask the pupils to paste each picture on the round cutouts.
3. Then, assist the pupils to put a string in the hole at the upper part of the cutouts.
4. Then tie each cut out to the hanger to make a mobile.
While building structures children are encouraged to talk about attributes of block (e.g. long/ short, heavy/light) and the relationship of each block
to another (e.g. 2 of these blocks make 1 of these blocks)
Children can also be encouraged to build structures based on the theme of the week (e.g. building homes, schools, establishments in the
community)
Writing Papers (7)
Objectives: to learn sequence
to observe the form of each numeral
to develop eye-hand coordination
Materials: writing papers (with number dot patterns for each numeral), crayon
Number of players/participants: individual
Procedure:
1. Each child is given a writing paper with the numeral he is working on, in this case 4.
2. Children use a crayon to connect the dots of the number pattern.
Variation: One person is a caller as in a bingo game. She holds up the number cards and players have to shout out the name of the number in
order to claim it to put on their board.
It’s A Match
Objective: to match numeral to set of objects/ dots
Materials: one set of cards with numerals – 0 -7
one set of cards with dots (corresponding to the numerals)
Number of players/participants: pairs or small group
Procedure:
2. Place the numeral cards face down in a box.
3. Place the corresponding dot pattern cards in the chalk tray.
4. Call on a child to get a card form the box and place it over the equivalent card in the chalk tray.
5. If correct, the child may choose the next player
Mixed Up Numbers
Objectives: to read and recognize number words
to recognize the sequence of numbers
Materials: vocabulary cards of number words (1-7)
Number of players/participants: small group
Procedure:
1. Place the word cards at random in the chalk tray.
2. Ask the students to say each word with you.
3. Ask the children to help you place them in correct sequence.
4. Tell the children to hide their eyes while a mischievous kitten (you) comes and change the order of the cards.
5. The children close their eyes and lower their heads on their desk.
6. The teacher switches cards and then calls on a pupil to return them to the correct places.
Variation: Distribute the cards to the children. Call one of the word names. A student with the corresponding card is invited to stand.
“Neighbors” – those whose numbers are one less or one more than this student’s – are then invited to join in. Continue until all are standing in the
appropriate number.
Teacher says: Children say: Teacher places these cards on the Hand
Game counting board
"Place seven sticks in your right hand." "None and seven is seven." or
"Zero and seven is seven." 0 7
"Place one stick in your left hand." "One and six is seven." 6
1
"Place one more stick in your left hand." "Two and five is seven."
2 5
"Place one more stick in your left hand." "Three and four is seven."
3 4
"Place one more stick in your left hand." "Four and three is seven."
4 3
"Place one more stick in your left hand." "Five and two is seven." 5 2
"Place one more stick in your left hand." "Six and one is seven."
6 1
"Place one more stick in your left hand." "Seven and none is seven." or "Seven
and zero is seven" 7 0
Variation: CAVE GAME: The game proceeds as Hand Game but the position of hands is varied.
"Place five blocks under the bowl." "Two and five is seven."
"Place four blocks under the bowl." "Three and four is seven
"Place three block under the bowl." "four and three is seven."
"Place two blocks under the bowl." "Five and two is seven."
"Place one block under the bowl." "Six and one is seven."
Find 7
Objective: to explore different combinations that make 4
Materials: 4 sets of numeral cards 0, 1, 2, 3, 4
Number of players/participants: 1 - 4
Procedure:
1. All cards are dealt. Last card is turned face up. Each player keeps the cards dealt to him in a stack, face-down, without looking at them.
2. By turns, players turn over the top card of his stack. If this card can be used with one on the table to make a total of 4, the player can take it
and keep the pair. If there are no cards that can be used, he has to discard his card in the middle of the table, face up.
3. The player who collects the most number of pairs wins.
7 Concentration
Objective: to explore different combinations that make 4
Materials: 4 sets of numeral cards 0, 1, 2, 3, 4
Number of players/participants: 1 - 4
Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are placed faced-down in a
stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 4. If a pair can be made, the player keeps it and continues to
play as long as he is successful. If he is not successful, he returns the two cards to their original face-down positions and replaces any cards
he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left.
4. The person who collects the greatest number of pairs is the winner.
Variation: This game can be varied by increasing the number of cards placed on the table. A 5 x 5 or 6 x 6
Number Snap
Objective: to match numerals
Materials: 3 sets of number cards, 0-4
Number of players/participants: 2 - 4
Procedure:
1. Shuffle and deal the cards.
2. The players take it in turns to turn over their top card.
3. If two matching cards are turned over, the first player to shout "snap" wins both the piles concerned.
4. Continue until only one player is left.
Variation: Make a set of cards with the numbers shown in different ways.
Go Fish : Letters
Objective: to recognize and match letters
Number of Players: 4-6
Materials: letter cards
Procedure:
1. The object of the game is to form pairs of identical letters
2. Each player is dealt 5 cards.
3. At the player's initial turn, he lays down all the pairs of letters he has.
4. On his next turn, the player asks the person to his right for a card that he can pair up with a card he is holding. For instance, if
he is a holder of letter M", he can ask the person sitting next to him, "Do you have a letter M?" If the person being asked has
letter M, he has to give it up to the player. The player then lays out the pair of cards face up. If the person does not have the
card that the player is asking for, he would say, "No, I don't have it, go fish!"
5. The player then picks out a card from the deck. He will continue to take a card until he is able to get one that could make
up a pair with any of the cards he is holding. He then lays down the pair of card. As soon as he has done this, it is the next
player's turn to make a pair.
6. The person who makes the greatest number of pairs is the winner.
CVC Domino
Note: This game is played like Letter Domino but instead of letter domino cards, make domino cards containing CVC words. These
could include different rimes or word chunks such as –an, -at , -et,, -en, -in, -it
STORIES
Ingatan At Tipirin
Pasan Ko Si Bunso
Questions Before the storytelling:
- Ano-ano ang daladala mo sa pagpasok sa paaralan?
- Sino ang nagdadala ng kapatid sa paaralan? Bakit?
Bong’s Day
Questions Before the storytelling:
- Anong oras kayo gumigising sa umaga?
- Anong oras naman kayo pumapasok sa paaralan?
D.RHYMES/POEMS/SONGS
3. Continue having children what they learn in school as you sing the words in the song
Sing a song of good times, (change the word learn to count, read, play, dance,
For all my friends and me! draw, write, etc)
New discoveries every day.
Yes, school's the place to be!
I Spy!
The teacher starts the game by picking out an object in the room and saying, I spy something (names a color).” Children take turns guessing it could
be. The first one to guess it right becomes “it.” (Besides spying objects of different colors you can use beginning sounds or shapes.)
Teacher May I?
Children line U with their backs to the wall. One person is chosen to be “teacher” and stands about 20 feet in front of them. One at a time “teacher”
names a child and tells them a motion they must perform, such as three baby steps or four scissors steps, or two giant steps. The child must
remember to ask, “Teacher May I?” before performing the movement or they must go back to the starting line. The first one to reach “teacher”
becomes “it.”
Obstacle Course
Set up an obstacle course on your playground using cardboard boxes, ropes, tricycles tires, climbing apparatus, and other equipment. The teacher
explains what the children should climb over, crawl under, run around, etc. The class lines up single file and goes through the course from one
obstacle to the next.
KINDERGARTEN CLASS THIRD GRADING DAILY PLANS
WEEK 23: ________________________
Outline Game
Objective: to match object to outline
Materials: outline game board, things found in school
Number of participants/players: 4 - 6 children
Procedure:
1. Lay down the outline board and materials on the table or floor.
2. Players take turns in picking an object and matching this with its corresponding outline on the board.
3. Ask each child to name the object and describe how people use it in class/school.
Straw Painting
Objectives: to develop creativity, fine motor coordination
Materials: drinking straw, paper, spoon, paint or food color, glitters (optional)
Number of participants/players: 4 – 6 children
Procedure:
1. Put a spoonful of paint on the paper.
2. Take the straw and blow a design.
3. Let the children label their works.
Variations: Drop several different colors and blow to make “fireworks,” add details to your design with crayons or markers.
Parents Helpers
Objective: to organize data; to develop expressive language skills
Materials: cartolina or manila paper
Prepare a pictograph showing these different activities
Number of participants/players: 6 – 8 children
Procedure:
1. Show the graph to the group. Talk about each activity and ask them if their parents volunteer for any of these activities.
2. Ask each child to paste a strip of paper with her name in it on each column that shows an activity that
his/her parent participates in.
John
Emil Ella Fion
y a
Attend meetings Cook food for the Help clean the school Make playthings for
students children
Pantomime
Objective: to identify things found in school
Materials: assorted objects or supplies used or found in school
Number of players/participants: small or whole group
Procedure
1. Ready as many different articles as there are players. Take any articles related to school things like - a piece of pencil, a
book, an eraser, a bag, a crayon, etc. Do not show all these articles to the players.
2. Write the name of each article on the sheet of paper. Fold up all the sheets of paper so that the players cannot see what is
written on them.
3. Each player draws out a sheet of paper. With the help of pantomime the players must show what is written on their sheets of
paper.
4. All the rest of the players try to guess what kind of article is represented
Block Play
Objectives: to explore the attributes of 3-dimensional or space figures
to understand the relationship between figures
to build structures using blocks
Materials: table or floor blocks
Number of participants/players: 1 – 4 children
Procedure:
Children use table or floor blocks to build structures.
While building structures children are encouraged to talk about attributes of block (e.g. long/ short, heavy/light) and the
relationship of each block to another (e.g. 2 of these blocks make 1 of these blocks)
Children can also be encouraged to build structures based on the theme of the week (e.g. building homes, schools,
establishments in the community)
It’s A Match
Objective: to match numeral to set of objects/ dots
Materials: one set of cards with numerals – 0 -7
one set of cards with dots (corresponding to the numerals)
Number of participants/players: pairs or small group
Procedure:
1. Place the numeral cards face down in a box.
2. Place the corresponding dot pattern cards in the chalk tray.
3. Call on a child to get a card from the box and place it over the equivalent card in the chalk tray.
4. If correct, the child may choose the next player
Mixed Up Numbers
Objectives: to read and recognize number words
to recognize the sequence of numbers
Materials: vocabulary cards of number words (1-7)
Number of participants/players: small group
Procedure:
1. Place the word cards at random in the chalk tray.
2. Ask the students to say each word with you.
3. Ask the children to help you place them in correct sequence.
4. Tell the children to hide their eyes while a mischievous kitten (you) comes and change the order of the cards.
5. The children close their eyes and lower their heads on their desk.
6. The teacher switches cards and then calls on a pupil to return them to the correct places.
Variation: Distribute the cards to the children. Call one of the word names. A student with the corresponding card is invited to stand.
“Neighbors” – those whose numbers are one less or one more than. These students are then invited to join in. Continue until
all are standing in the appropriate number.
Draw 7
Objective: to explore different combinations that make 7
Materials: 4 sets of numeral cards (0 –7)
Number of participants/players: 3- 5 children
Procedure
1. One card is drawn from the deck and is set aside throughout the game, so that there will be an odd card without a mate at the
end of the game. All the other cards are dealt.
2. Each player goes through the cards received trying to find pairs that make 7. All the pairs thus made are discarded in the
middle of the table.
3. The players then take turns, each holding her cards like a fan and letting the person to her left draw one of them without
looking at them. If the person who draws the card can use it to make 7 with one of the cards in her hand, she discards the
pair in the middle of the table. If she cannot use it, she has to keep it. She then holds all her cards like a fan so that the
person to her left can draw one of them by chance.
4. Play continues until one person is left holding the odd card and loses the game.
7 Concentration
Objective: to explore different combinations that make 7
Materials: 4 sets of numeral cards (0-7)
Number of participants/players: 1- 4 children
Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are placed
faced-down in a stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 7. If a pair can be made, the player keeps it and
continues to play as long as he is successful. If he is not successful, he returns the two cards to their original face-down
positions and replaces any cards he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left.
4. The person who collects the greatest number of pairs is the winner.
Find 7
Objective: collect pairs of cards
Materials: 4 sets of numeral cards (0-7)
Number of participants/player: 3-5 players
Procedure
1. All cards are dealt. Last card is turned face up. Each player keeps the cards dealt to him in a stack, face-down, without
looking at them.
2. By turns, players turn over the top card of his stack. If this card can be used with one on the table to make a total of 7, the
player can take it and keep the pair. If there are no cards that can be used, he has to discard his card in the middle of the
table, face up.
3. The player who collects the most number of pairs wins.
Go 7
Objective: to explore different combinations that make 7
Materials: 4 sets of numeral cards (0-7)
Number of participants/players: 1 – 4 children
Procedure:
1. All the cards are dealt.
2. The players take turns asking specific people for specific cards in a way similar to the card game Go Fish. For example,
John may say to Carol do you have a 1 ?" If Carol has a 1, she has to give it up to John. John then lays this 1 and a 6 in
front of himself, face up. A player can continue asking for a card as long as he gets the card he requested. If he does not get
the card he asked for, the turn passes to the person who said, "I don't have it."
3. The person who makes the greatest number of pairs is the winner.
Ex: Three fish were swimming. Three more came. That makes six fish swimming.
I saw seven mangoes in the tree. I climbed the tree and got two mangoes. Five mangoes were left.
Hand Game
Objective: to explore different combinations that makes a given quantity
Materials: any kind of counter such as pebbles, chips, or sticks
Number of participants/players: small group
Procedure:
1. Children work in small groups.
2. Teacher gives each child a given quantity of sticks, in this case 7.
3. Children separate counters in different ways and verbalize the combinations that result.
4. While playing the game, children write the equations or number sentences that represent each combination.
Variation: CAVE GAME: The game proceeds as Hand Game but the position of hands is varied.
Lift The Bowl
Objective: to explore different combinations that make a given quantity
Materials: bowl or cup, any kind of counter such as pebbles, chips, or sticks
Number of participants/players: small group
Procedure:
1. Game proceeds as Hand Game but bowls are used for separating quantities.
Continue until…
"Place seven blocks on the "Seven and none is seven." Or
7
bowl." “Seven and zero is seven.”
2. After 1 round children can be introduced to the word PLUS. “Instead of using the word AND I‟d like you to use the word PLUS
instead. PLUS means to put two groups of objects together.”
"Place five blocks under the bowl." "Two and five is seven." 2
+5
7
"Place four blocks under the bowl." "Three and four is seven 3
+4
7
"Place three block under the bowl." "four and three is seven." 4
+3
7
"Place two blocks under the bowl." "Five and two is seven." 5
+2
7
"Place one block under the bowl." "Six and one is seven." 6
+1
7
Name___________________________________
I played a game today.
These are the equations I made.
Number Train Graph
Objective: to identify number combinations that make up 7
Materials: clothespin (2 colors), Manila paper, clothespin train outlines, crayons
Number of participants/players: small group
Procedure:
1. The following activity can be worked on by a group of children without direct involvement.
2. The children try to find all the possible arrangements for the combinations that make up a number being worked with, in this
case 7.
3. As they find the arrangements, they color a number train outline and place it in the appropriate column of the butcher paper.
(The columns can be labeled with the labeled possible combinations, or the children can label the columns as needed.)
Lining Up Snakes
Objectives: to measure length using nonstandard tools
to order objects from longest to shortest
Materials: rubber or plastic snakes of different sizes, playdough, string for measuring
Number of participants/players: small group
Procedure:
1. Read the poem Snake Time.
Snake Time
The snakes lined up
On measuring day,
I measured each one
Before they could play.
They got in a row
In an orderly way,
Then shortest to longest
They slithered away.
2. Discuss lengths of the 4 rubber or plastic snakes. Ask children which snake is longest, the next longest, the next longest then
the shortest.
3. Ask children to measure the snakes using yarn or paper clips (or other nonstandard tools) to verify their answers.
4. Provide play dough so that each child can mold 4 of their own snakes. Naming the snakes can make this activity even more
personal.
5. Have children compare the lengths of their snakes and line them up in order.
6. Again, children may use a variety of measuring tools to measure the length of their snakes.
C. OTHER LANGUAGE ARTS ACTIVITIES
Syllable Clap
Objective: to orally segment words
Materials: none
Number of players/participant: whole or half groups
Procedure:
1. Ask them to clap with you as you say these words:
sunshine vacation delicious
furniture alphabet transportation
school wonderful playground
Note: you may also begin with clapping the names of your students, things in the classroom and school
Picture-Sound Match
Objective: letter-sounds correspondence
Materials: cardboard, pictures to represent the sounds of the initial alphabet letters
Preparations:
1. Divide a piece of cardboard or heavy paper into six sections.
2. Draw or cut out three pictures and glue them on the top three sections of the card.
3. On the bottom, three sections write (in random order) the letters that correspond to the pictures above. Laminate the card or
cover with a scotch tape.
Procedure:
1. Let the children match the pictures to their appropriate initial letters by using an erasable marker to draw connecting lines
Variation: Set the game up so that the pictures represent ending consonant sounds, or digraphs (sh, th, wh, ch), or blends (br, bl,
sw).
STORIES
Pasko sa Klasrum
Questions before reading:
Ano-ano ang iyong mga nakikita kapag malapit na ang pasko?
Sa Araw ni Titser
Questions before reading the story:
Kayo ba‟y nakapaghandog o nakapagbigay na ng regalo sa iyong mga mahal sa buhay?
RHYMES/POEMS/SONGS
INDOOR/OUTDOOR ACTIVITIES
Roll Ball
Children sit in a circle with their legs stretched out. The teacher takes a beach ball or sponge ball and rolls it to a child saying, I roll the
ball to _____, and he rolls it back to me.” Continue rolling the ball to all the children in the circle. The children then take turns calling a
name and rolling the ball to that person. (You can play a similar game
The class lines up behind a chosen leader. Whatever the leader does, the rest of the class must follow. The leader may hop, march,
skip, crawl under a table, or perform other actions. Give several children a turn to play leader. (This is also fun to play outdoors.)
The children stand in a circle and join hands. One child begins by trying to kick a ball between the legs of another player or two
players. The children continue to kick the ball around the circle. If the ball is kicked out of the circle the player or players who let it out
are eliminated. If a child kicks the ball over the heads of other players, the child who kicked the ball is eliminated. The game continues
until there are only two children left.
Going On A Trip
The children sit in a circle. The first one says, “I‟m going on a trip. And I‟m taking (names anything).” The second repeats what the
first person said and adds one new item. This continues until a child forgets the items, and then the game starts over. (For older
children, have them name items in alphabetical order, such as A-apples, B-books, (c-cap, etc.)
Mother May I?
Children line U with their backs to the wall. One person is chosen to be “mother” and stands about 20 feet in front of them. One at a
time “mother” names a child and tells them a motion they must perform, such as three baby steps or four scissors steps, or two giant
steps. The child must remember to ask, “Mother May I?” before performing the movement or they must go back to the starting line.
The first one to reach “mother” becomes “it.”
KINDERGARTEN CLASS THIRD GRADING DAILY PLANS
WEEK 24: ______________________________
Monday Tuesday Wednesday
MEETING TIME 1: MEETING TIME 1:
Message: There are schools or places of learning in a community. Message: A Madrasah is a school for Muslim children. Children
A Daycare center is a place for learning for very young children. Some children attend daycare classes before they go to a big learn about Allah and His teachings In a Madrasah. They also
school. learn how to speak, read and write Arabic in their Madrasah.
There are public elementary and highschools for older children. Families do not have to pay to send their children to a public
school. Question: Where else do you know places for learning ?
There are also private schools in some communities. Families have to pay when they send their children to these schools.
Question: Where is our school located? Are there other schools in our community ?
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Diorama : Different Schools in our Teacher-Supervised: Where does your sibling go to school Teacher-Supervised: Target Letter : Hh
Community Letter Poster
Question: How can the school help evacuees ? Question: How else can the school be used by the community ?
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Opposite Words Teacher-Supervised:
Let‟s Write : Hh
Poster : The School can be used in different ways
Independent: Independent:
Literature-based: Story Mobile Letter H Designs
Literature-based: Picture Walk Opposite Words Booklet
Find a Pair: Opposite Words Letter Collage
Opposite Words Booklet Writer‟s Workshop
Letter H Designs
MEETING TIME 2: MEETING TIME 2:
Message: People in the community can help the school in many Message: People in the community can help the school in many ways.
ways. They can cook food for the children in the Madrasah.
They can help clean the school before classes begin They can make learning materials for children.
They can volunteer when something needs to be built They can set-up a garden in school.
or made in the Madrasah. Song This is the Way We Cross The Road
Game: Same and Different Medial Sound
Supervised Recess Supervised Recess
STORY: Fireman Fred (Letterland Handbook) STORY: Fireman Fred (Letterland Handbook)
Block Play
Objectives: to explore the attributes of 3-dimensional or space figures
to understand the relationship between figures
to build structures using blocks
Materials: table or floor blocks
Number of participants/players: 1 – 4 children
Procedure:
Children use table or floor blocks to build structures.
While building structures children are encouraged to talk about attributes of block (e.g. long/ short, heavy/light) and the relationship of each block to
another (e.g. 2 of these blocks make 1 of these blocks)
Children can also be encouraged to build structures based on the theme of the week (e.g. building homes, schools, establishments in the community)
Variation: children can explore other materials such as pebbles, popsicle sticks, blocks and others.
Variation: Glue the designs from the Number Stations activity on sheets of paper. Bind the paper to make a book.
Number Lotto
Objective: to match numerals
Materials: lotto boards, 2 sets of number cards, 0-8
Number of participants/players: 1 – 4 children
Procedure:
1. Give each player a lotto board
2. Players take turns to pick up a card from the deck.
3. If the number appears on their board they use this to cover the number up.
4. Continue until someone fills their board.
Variation: One person is a caller as in a bingo game. She holds u the number cards and players have to shout out the name of the number in order to
claim it to put on their board.
Concentration
Objective: to match numerals
Materials: 2 sets of number cards, 0-8
Number of participants/players: small group
Procedure:
1. Lay the cards down, either in rows or just anyhow.
2. Take turns turning over 2 cards.
3. If the cards match, you win them. If not, turn them face down again.
4. Player with most number of cards win.
Number Domino
Objectives: to recognize numbers 1-8
to match numbers that are alike
Materials: set of 28 number dominoes
Number of participants/players: small group
Procedure:
1. All dominoes are placed face down.
2. Each player draws 8 dominoes.
3. A player with a “double” begins to play.
4. Each player in turn says the number names and then plays as in a regular domino game.
5. The winner is the player who has played all dominoes, or the player with the smallest number of dominoes when all players must pass.
Number Bingo
Objective: to match numerals
Materials: bingo card for each player, calling cards, tokens
Number of participants/players: 1 or more
Procedure:
1. Provide each player with a bingo card (numerals).
2. Assign a student to call out what is written on calling cards.
3. First one to cover all spaces wins. If players go through all the cards without reaching Bingo, they should reshuffle the cards, then turn them face
down again and continue playing until someone has won.
Fishing Game: Numbers
Objective: to recognize and identify numerals
Materials: fish cut-outs (that have the numbers 1-8 written on them) with paper clip, fishing rod with magnet
Procedure:
1. Set up a “fishing area” where fish with shapes are placed on the floor.
2. Children take turns using the fishing rod to catch a „fish‟.
3. When a child catches a „fish‟ he identifies the number written on the fish.
4. The next child takes his turn.
Mixed Up Numbers
Objectives: to read and recognize number words
to recognize the sequence of numbers
Materials: vocabulary cards of number words
Number of participants/players: small group
Procedure:
1. Place the word cards at random in the chalk tray.
2. Ask the students to say each word with you.
3. Ask the children to help you place them in correct sequence.
4. Tell the children to hide their eyes while a mischievous kitten (you) comes and change the order of the cards.
5. The children close their eyes and lower their heads on their desk.
6. The teacher switches cards and then calls on a pupil to return them to the correct places.
It’s a Match
Objective: to match numeral to set of objects/ dots
Materials: one set of cards with numerals – 0 -8
one set of cards with dots (corresponding to the numerals)
Number of participants/players: pairs or small group
Procedure:
1. Place the numeral cards face down in a box.
2. Place the corresponding dot pattern cards in the chalk tray.
3. Call on a child to get a card from the box and place it over the equivalent card in the chalk tray.
4. If correct, the child may choose the next player.
Variation: Swap two cards around instead of hiding one or spread the cards out anyhow and then hide one.
"Place one stick in your left hand." "One and seven is eight."
"Place one more stick in your left hand." "Two and six is eight."
"Place one more stick in your left hand." "Three and five is eight."
"Place one more stick in your left hand." "Four and four is eight."
"Place one more stick in your left hand." "Five and three is eight."
"Place one more stick in your left hand." "Six and two is eight."
"Place one more stick in your left hand." “Seven and one is eight”
"Place one more stick in your left hand." "eight and none is eight." or "Eight and zero is eight."
Variation: CAVE GAME (concrete): The game proceeds as Hand Game but the position of hands is varied.
Measuring Strings
Objectives to measure lengths using non standard tools
to compare lengths of objects
Materials: 5 lengths of string labeled with a colored dot on a strip of masking tape
5 objects marked along one edge with a length of masking tape and a letter
Number of participants/players: small group
Procedure:
1. Tell the children to take the strings and match them with the masking tape, trying to find the appropriate length of string to measure each object.
2. The children make a record of which string matches each item.
3. Repeat the activity if you change the items to be measured. At the start measurements should be quite different but as the children gain skill the
measurements should become less differentiated, requiring more accurate measurements
Ask them what medial sounds do they hear in each set of words :
Opposite Booklets
Objective: to identify words with opposite meanings
Materials: blank booklets
Number of participants/players: 6 - 8 children
Procedure:
1. Distribute blank booklets to children.
2. On each page, have them write words or draw pictures that show opposite meanings.
D. SONGS/RHYMES/ POEMS
Ako‟y batang munti Itong ating bisig Sukatan ng lakas Itong ating buhok
Na may laging mithi Matatag, makisig Ang ating balikat Tuwid man o kulot
Maganda ang ugali Kung magkakabigkis Kung may binubuhat Sa ulo ay suklob
Mabuti ang gawi Lahat makakamit Bagay na mabigat Pampagandang lubos
Kahit batang munti Dito sa daigdig Dito sumasadlak Kaloob ng Diyos
Everybody Do This
E. INDOOR/OUTDOOR ACTIVITIES
Repeat the activity exactly, starting with the same child and going in the same direction, using the same sequence, and neither adding nor removing
any children. Ask the children to predict who they think will be the last one standing.
Questions: What are the different places in our community? What are each for ? What do you find in these places.
Note: choose 1-2 places in the community you will focus on each day (ex. school, hospital, church/mosque, police station, fire
station, municipal/barangay hall, store, market)
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Community Map Teacher-Supervised: cont … Community Map
Independent: Independent:
Poster: At the _________________ Poster: At the _____________
Dramatic Play Dramatic Play
Who is the helper ? /Where‟s the place ? Who is the helper ? /Where‟s the place ?
Upper and Lower Case Memory Game Three Sound Word Building
Three Sound Word Building Look, Say, Name Cover, Write Check
Who are the people in the neighborhood? Writer‟s Workshop
MEETING TIME 2: MEETING TIME 2:
Questions: Who are the people who help us in the community ? What do they do for us ?
My name is ___________.
Today is __ ctober ___, 2011.
My partner is _____________.
We will leave at __:00 A.M.
We will be back by __:30 A.M.
5. During the tour, tell the children to bring at least 3 pieces of clean bond paper or teacher made format (shown below) and
pencil. Tell them to draw the things and people they saw in the community (play ground or plaza; church; barangay hall,
health center; etc.) on the corresponding column. (see sample below)
People Things
People Things
In the church
6. After the trip, tell the children to compile their drawings (people and things in the community).
7. Talk about the visit.
Note: As children progress through the unit, help them add more words to the Wall.
How to play:
- The child sorts the pictures under appropriate categories
- The children can paste the workers and tools on a specific job environment.
Variation: The children can tell something about the worker and the tool, the child can also describe the job environment. They can
also relate their mother or father‟s work and match them with the pictures of the workers.
a. “Go Fish. “”
b. Memory Game
How to play:
1. Lay cards facedown.
2. At each turn, player turns over two cards at a time to try to match needs with workers.
Pantomime
Objective: to show the different people and services rendered
Materials: none
Number of players/participants: 5 -7 children
Procedure
1. Tell the children to act out one community helper and the services they give without talking or making sound.
2. Ask the other members of the group to identify what he/she is acting out.
Variation: One person is a caller as in a bingo game. She holds up the number cards and players have to shout out the name of
the number in order to claim it to put on their board.
It’s A Match
Objective: to match numeral to set of objects/ dots
Materials: one set of cards with numerals 0 -8,
one set of cards with dots (corresponding to the numerals)
Number of players/participants: pairs or small group
Procedure:
1. Place the numeral cards face down in a box.
2. Place the corresponding dot pattern cards in the chalk tray.
3. Call on a child to get a card form the box and place it over the equivalent card in the chalk tray.
4. If correct, the child may choose the next player.
Mixed Up Numbers
Objectives: to read and recognize number words
to recognize the sequence of numbers
Materials: vocabulary cards of number words (1-8)
Number of players/participants: small group
Procedure:
1. Place the word cards at random in the chalk tray.
2. Ask the children to say each word with you.
3. Ask the children to help you place them in correct sequence.
4. Tell the children to hide their eyes while a mischievous kitten (you) comes and change the order of the cards.
5. The children close their eyes and lower their heads on their desk.
6. The teacher switches cards and then calls on a pupil to return them to the correct places.
Variation: Distribute the cards to the children. Call one of the word names. A child with the corresponding card is invited to stand.
“Neighbors” – those whose numbers are one less or one more than this child‟s card, are then invited to join in. Continue
until all are standing in the appropriate number.
Variation: CAVE GAME: The game proceeds as Hand Game but the position of hands is varied.
"Place six block under the bowl." "One and seven is eight."
"Place five blocks under the bowl." "Two and six is eight."
"Place four blocks under the bowl." "Three and five is eight."
"Place three block under the bowl." "Four and four is eight."
"Place two blocks under the bowl." "Five and three is eight."
"Place one block under the bowl." "Six and two is eight."
"Place no blocks under the bowl." "Eight and none is eight." or "Eight and zero is eight"
“Wall off no blocks.” "Eight and none is eight." or "Eight and zero is eight"
Find 8
Objective: to explore different combinations that make 8
Materials: 4 sets of numeral cards 0, 1, 2, 3, 4, 5, 6, 7 and 8
Number of players/participants: 1-4 children
Procedure:
1. All cards are dealt. Last card is turned face up. Each player keeps the cards dealt to him in a stack, face-down, without
looking at them.
2. By turns, players turn over the top card of his stack. If this card can be used with one on the table to make a total of 8, the
player can take it and keep the pair. If there are no cards that can be used, he has to discard his card in the middle of the
table, face up.
3. The player who collects the most number of pairs wins.
8 Concentration
Objective: to explore different combinations that make 8
Materials: 4 sets of numeral cards 0, 1, 2, 3, 4, 5, 6, 7 and 8
Number of players/participants: 1-4 children
Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are placed faced-
down in a stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 8. If a pair can be made, the player keeps it and
continues to play as long as he is successful. If he is not successful, he returns the two cards to their original face-down
positions and replaces any cards he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left.
4. The person who collects the greatest number of pairs is the winner.
Variation: This game can be varied by increasing the number of cards placed on the table. A 5 x 5 or 6 x 6
Draw 8
Objective: to explore different combinations that makes 8
Materials: 4 sets of numeral cards (0 –8)
Number of players/participants: 3- 5 children
Procedure:
1. One card is drawn from the deck and is set aside throughout the game, so that there will be an odd card without a mate at the
end of the game. All the other cards are dealt.
2. Each player goes through the cards received trying to find pairs that make 8. All the pairs thus made are discarded in the
middle of the table.
3. The players then take turns, each holding her cards like a fan and letting the person to her left draw one of them without
looking at them. If the person who draws the card can use it to make 8 with one of the cards in her hand, she discards the pair
in the middle of the table. If she cannot use it, she has to keep it. She then holds all her cards like a fan so that the person to
her left can draw one of them by chance.
4. Play continues until one person is left holding the odd card and loses the game.
Go 8
Objective: to explore different combinations that makes 8
Materials: 4 sets of numeral cards (0-8)
Number of players/participants: 1-4 children
Procedure:
1. All the cards are dealt.
2. The players take turns asking specific people for specific cards in a way similar to the card game Go Fish. For example,
John may say to Carol do you have a 1 ?" If Carol has a 1, she has to give it up to John. John then lays this 1 and a 7 in
front of himself, face up.
A player can continue asking for a card as long as he gets the card he requested. If he does not get the card he asked for, the
turn passes to the person who said, "I don't have it."
3. The person who makes the greatest number of pairs is the winner.
Number Snap
Objective: to match numerals
Materials: 3 sets of number cards 0-8
Number of players/ participants: 2-4 children
Procedure:
1. Shuffle and deal the cards.
2. The players take it in turns to turn over their top card.
3. If two matching cards are turned over, the first player to shout "snap" wins both the piles concerned.
4. Continue until only one player is left.
Variation: Make a set of cards with the numbers shown in different ways.
Pick a Part
Objective: to blend 3-letter sounds
Materials: individual letter cards, word segment cards, any box or plastic container
Number of players/ participants: small group
Procedure:
1. Place the individual consonant letter cards into one bowl. Put the word segment cards (an, ap, at) into another bowl. Take
turns drawing one card from each bowl. If you can make a real word with your cards, keep it. If you can‟t, return then.
Cooperate to make as many real words as you both can.
Upper and Lower Case Memory Game ( played like Letter Memory Game only but this time involving matching
upper and lower case letters
D. STORIES
RHYMES/POEMS/SONGS
This is the way he saws the wood It‟s I, it‟s I, It‟s I who build community
(right hand saws left palm) It‟s I, it‟s I, it‟s I who build community
Sawing, sawing, sawing It‟s I, it‟s I, it‟s I who build community
This is the way he nails a nail It‟s I … It‟s I …, it‟s I who build community.
(pound right fist on left palm)
Nailing, nailing, nailing Roll over the ocean, roll over the sea
This is the way he paints the house Roll over the ocean in the deep blue sea,
(right hand paints left palm) Roll over the ocean, roll over the sea
Painting, painting, painting Roll over the ocean in the deep blue sea.
Five Police Officers (PEHT 165) All Around the Neighborhood (Poem)
Five strong Police Officers standing by a store, All around the neighborhood,
(hold up one hand) People help each other.
One became a traffic cop, then there were four. The driver on the bus,
(hold up four fingers) Helps a girl and her mother.
Four strong Officers watching over me,
One took a lost boy home, then there were three The girl and her mother,
(hold up three fingers) See the butcher for meat.
Three strong Officers all dressed in blue, The butcher gives a letter,
One stopped a speeding car and then there were two. To the carrier down the street.
(hold up two fingers)
Two strong Police Officers, how fast they can run, The carrier asks the barber,
One caught a bad man and then there was one. To trim his mustache.
(hold up one finger) The barber sweeps the hair up,
One strong Police Officer saw a smoke one day, And puts out all the trash.
He called a firefighter who put it out right away.
The trash collector stops,
When a fire truck clangs its bell.
Firefighters join the police,
Who make sure all is well.
E. INDOOR/OUTDOOR ACTIVITIES
Head race
Materials : balloons or books or balls
Number of player/participants: small to large groups
Procedure :
1. Organize players so that they‟re into pairs and each team receives a partially inflated balloon.
2. When the game starts, teams must race to a finish line carrying a balloon between their heads (a book or ball), remember
don‟t use your hands.
3. On hot days try it with water balloons or through a sprinkler.
4. You can even try an obstacle course.
Community Olympics
Materials: pictures of community places
Number of player/participants: 8-10 children
Procedure:
1. Divide the group into teams of 8-10 players and give each team pictures of community places. Each team will complete
several series of different relays using their picture card. Here are some ideas for those relays.
The picture under their armpit and hopping on one leg down a field and back.
Place the picture card between the knees and hop down a field and back.
Two teammates tossing the card and forth down the field and back.
Place the card on the ground and each teammate must roll across the card.
Teammates line up in leapfrog formation and first player hops over players while holding card and then tosses card to
next player in line to do the same.
After the game, talk about and ask them who and where they will go of the actions they played. What do people in the
community do in this places.
Divide children into two teams. Have them stand in 2 rows behind a starting line. Write or post words about community and
services in the community on the board. Stand back and call out the word. Each child on each team gets a chance to race to
the board. The first team to circle the letter called out gets a point. The two children who raced go to the back of the line and
those now in front do the next race.
KINDERGARTEN CLASS THIRD GRADING DAILY PLANS
WEEK 26:______________
Monday Tuesday Wednesday
CONTENT FOCUS : We see plants in the community
MEETING TIME 1: MEETING TIME 1: MEETING TIME 1:
Message: There are different kinds of plants in the Message: Plants help us in many ways.
community Plants have different parts. Each plant part can be
used in different ways.
Questions: What kinds of plants do you see in the Questions: How do plants help people?
community? What are the parts of plants? How do people use each plant part?
WORK PERIOD 1 WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Target Letter : Kk Teacher-Supervised: Walking Trip Teacher-Supervised: Let’s Write Kk
Letter Poster
Independent: Independent:
Independent: Letter K Designs Poster: Things We Get from Plants
Trip Chart Puzzle – Plant Parts Leaf Patterns
Letter Mosaic Leaf Patterns Flowers for You ( PEHT 103-105)
Lo Look, Say, Name, Cover, Write, Check Flowers for You ( PEHT 103-105) Memory Game: Plant Parts
Word Concentration Memory Game: Plant Parts Letter K Designs
MEETING TIME 2: MEETING TIME 2: MEETING TIME 2:
What kinds of plants did you see? How are plants What things in the classroom are made from plants? What parts of plants can be eaten?
different? How are they the same? (classify plants: with &
without flowers; with & without fruits)
Song: The Seed Cycle Game: Put It Together - onset and rime
Song: Old McDonald Had a Box Gulay ay Kailangan
Supervised Recess Supervised Recess Supervised Recess
STORY: Let as plant trees STORY: Cindy Spider STORY: The Giving Tree
WORK PERIOD 2: WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Walking Trip Teacher-Supervised: Lift the Bowl (connecting; up to quantities Teacher-Supervised: Pictographs: My Favorite Fruit
of 8) (four groups)
Independent: Independent: Independent:
Block Play Block Play Block Play
Playdough Numerals Playdough Numerals Subtraction Cards (2-8)
Go 8 Go 8 Bingo: Addition/Subtraction (0-8)
Draw 8 Draw 8 Go 5/ Draw 5/ Find 5/ 5 Concentration
Find 8/ 8 Concentration Find 8/ 8 Concentration Writing Numerals (0, 1, 2, 3, 4, 5, 6, 7, 8)
It’s A Match/ Mixed Up Numbers (1-8) It’s a Match/ Mixed Up Numbers (1-8) Hand Game/Lift the Bowl worksheets (quantities of 8)
INDOOR/OUTDOOR ACTIVITY: One Potato (PEHT INDOOR/OUTDOOR ACTIVITY: Potato Carrier’s Relay INDOOR/OUTDOOR ACTIVITY: The Falling Leaves
p.231)
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
THURSDAY FRIDAY NOTES
Message: Plants have many needs. All plants need Message: We care for plants in different ways.
water and sunlight . Some plants need soil. (Some plants grow in the wild and don’t need to be cared for.)
Questions: What do plants need? Do all plants need the Questions: How do people care for plants?
same things? Resource person (ex. farmer) talks about how to care for plants
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Teacher-Supervised: Poster: How do we take care of
Poster: Plants need … plants ?
Seeds Around Us
Independent: Independent:
Flower Cut-outs (PEHT p118) Flower Cutouts (PEHT p118)
Printing (PEHT p105) Printing (PEHT p105)
Story Banner Seeds Around Us
Drawing: My Favorite Part Playdough
Playdough Drawing: My Favorite Part
Writer’s Workshop
MEETING TIME 2: MEETING TIME 2:
What happens to plants if it does not get enough water or What do you think will happen to the environment if all the plants
sunlight? died because we did not take care of them?
Eight Green Speckled Frogs Ating Alagaan (Likas na Yaman) PEHT p.179
Eight Little Monkeys Farm Chores (Peht P.163)
Eight Little Fish
Supervised Recess Supervised Recess
STORY: Mayroon Akong Alagang Puno STORY: Ang Huling Puno
WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Hand game (up to quantities of 8; Teacher-Supervised: Lift the bowl (up to quantities of 8; writing
writing number sentences) number sentences)
Independent: Independent:
Block Play Block Play
Counting Boards (quantities of 8) Counting Boards (quantities of 8)
Subtraction Cards (2-8) Subtraction Cards (2-8)
Bingo: Addition/ Bingo: Subtraction (0-8) Bingo: Addition/ Bingo: Subtraction (0-8)
Go 8/ Draw 8/ Find 8/ 8 Concentration Go 8/ Draw 8/ Find 8/ 8 Concentration
Writing Numerals (0, 1, 2, 3, 4, 5, 6, 7, 8)
INDOOR/OUTDOOR ACTIVITY: Potato and Spoon INDOOR/OUTDOOR ACTIVITY: Potato Carrier’s Relay
Relay
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
APPENDIX: WEEK 16
A. THEME-RELATED ACTIVITIES
Walking Trip
Objective: to classify plants
Materials: Community Surroundings
Number of players/participants: small group
Procedure:
1. The class will visit different places in the neighborhood.
2. Children draw or write down all the plants they see.
3. When the class is back in the classroom the children talk about similarities and differences between the different plants
they have seen.
Plants Mobile
Objective: to identify needs of plants
Materials: cut-out of a big plant, cut-out of circles, crayons or markers
Procedure:
1. Make a 3-Dmodel of a plant.
2. Put a hole on top of it.
3. Have children draw different things that plants need to grow on the shape cut-outs.
4. Then let them thread a piece of string through the hole at the top of each shape and tie a knot.
5. Tie the string into the plant model.
Matching Cards
Objective: to match word-picture of plants
Materials: Word Cards, large picture or drawing of a tree
Number of players/participants: 5 groups of children
Procedure:
1. Teacher places a large picture of a tree on the board and places word cards (branch, leaves, flower, roots, fruits, stem)
on the chalk board ledge.
2. Teacher calls on volunteers to identify parts of the tree and match the word cards to each part.
1. Cut 6” squares into quarter lengthwise. Each strip makes one stem. Give one to each pupil.
2. Fold lengthwise in half.
3. Fold in half again.
4. Combine two leaves.
5. Do many flowers you want and give to your parents.
It’s A Match
Objective: to match numeral to set of objects/ dots
Materials: one set of cards with numerals – 0 -8
one set of cards with dots (corresponding to the numerals)
Number of players/participants: pairs or small group
Procedure:
1. Place the numeral cards face down in a box.
2. Place the corresponding dot pattern cards in the chalk tray.
3. Call on a child to get a card from the box and place it over the equivalent card in the chalk tray.
4. If correct, the child may choose the next player
Mixed Up Numbers
Objectives: to read and recognize number words
to recognize the sequence of numbers
Materials: vocabulary cards of number words (1-8)
Number of players/participants: small group
Procedure:
1. Place the word cards at random in the chalk tray.
2. Ask the students to say each word with you.
3. Ask the children to help you place them in correct sequence.
4. Tell the children to hide their eyes while a mischievous kitten (you) comes and change the order of the cards.
5. The children close their eyes and lower their heads on their desk.
6. The teacher switches cards and then calls on a pupil to return them to the correct places.
Variation: Distribute the cards to the children. Call one of the word names. A student with the corresponding card is invited
to stand. “Neighbors” – those whose numbers are one less or one more than this child’s – are then invited to join
in. Continue until all are standing in the appropriate number.
Draw 8
Objective: to explore different combinations that makes 8
Materials: 4 sets of numeral cards (0 –8)
Number of players/participants: 3-5 children
Procedure
1. One card is drawn from the deck and is set aside throughout the game, so that there will be an odd card without a mate
at the end of the game. All the other cards are dealt.
2. Each player goes through the cards received trying to find pairs that make 8. All the pairs thus made are discarded in
the middle of the table.
3. The players then take turns, each holding her cards like a fan and letting the child to her left draw one of them without
looking at them. If the child who draws the card can use it to make 8 with one of the cards in her hand, she discards the
pair in the middle of the table. If she cannot use it, she has to keep it. She then holds all her cards like a fan so that the
child to her left can draw one of them by chance.
4. Play continues until one child is left holding the odd card and loses the game.
8 Concentration
Objective: to explore different combinations that makes 8
Materials: 4 sets of numeral cards (0-8)
Number of players/participants: 1-4 children
Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are placed
faced-down in a stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 8. If a pair can be made, the player keeps it
and continues to play as long as he is successful. If he is not successful, he returns the two cards to their original face-
down positions and replaces any cards he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left.
4. The person who collects the greatest number of pairs is the winner.
Find 8
Objective: to collect pairs of cards
Materials: 4 sets of numeral cards (0-5)
Number of players/participants: 3-5 children
Procedure
1. All cards are dealt. Last card is turned face up. Each player keeps the cards dealt to him in a stack, face-down, without
looking at them.
2. By turns, players turn over the top card of his stack. If this card can be used with one on the table to make a total of 5,
the player can take it and keep the pair. If there are no cards that can be used, he has to discard his card in the middle
of the table, face up.
3. The player who collects the most number of pairs wins.
Go 8
Objective: to explore different combinations that makes 8
Materials: 4 sets of numeral cards (0-8)
Number of players/participants: small group
Procedure:
1. All the cards are dealt.
2. The players take turns asking specific people for specific cards in a way similar to the card game Go Fish. For
example, John may say to Carol do you have a 1 ?" If Carol has a 1, she has to give it up to John. John then lays this 1
and a 7 in front of himself, face up.
A player can continue asking for a card as long as he gets the card he requested. If he does not get the card he asked
for, the turn passes to the person who said, "I don't have it."
3. The person who makes the greatest number of pairs is the winner.
Subtraction Cards
Objective: to subtract quantities up to 8
Materials: subtraction cards, counters
Number of players/participants: 1-4 children
Procedure:
1. Teacher reads the total on the card, in this case 8.
2. Children get 8 counters.
3. Teacher says "take away one" while lifting the right hand flip.
4. Children take away 1 counter, count remaining counters and say "seven".
5. Teacher shows the group the seven remaining dots on the subtraction card.
Ex: Three fish were swimming. Three more came. That makes six fish swimming.
I saw seven mangoes in the tree. I climbed the tree and got two mangoes. Five mangoes were left.
5
"Place four blocks on the bowl." "Four and four is eight."
4
After 1 round children can be introduced to the word PLUS. “Instead of using the word AND I’d like you to use the word
PLUS instead. PLUS means to put two groups of objects together.”
"Place one block under the bowl." "Two and six is eight." 2
+6
8
"Place one block under the bowl." "Three and five is eight." 3
+5
8
"Place one block under the bowl." "Four and four is eight." 4
+4
8
"Place no blocks under the bowl." "Eight and none is eight." or "Eight 8
and zero is eight.." +0
8
After 1 round children can be introduced to the word PLUS. “Instead of using the word AND I’d like you to use the word
PLUS instead. PLUS means to put two groups of objects together.”
If worksheets are not available, teacher can simply write the combinations
If worksheets are not available, teacher can simply write the combinations in the following vertical position
0 5
+5 5
1 5
+4 4
2 5
+3 3
3 5
+2 2
4 5
+1 1
5 5
+0 0
Refer to instructions from previous weeks for the following activities: Letter Poster, Letter Mosaic, Look,
Say, Cover, Say Word Concentration Letter K Designs
Story Banner
Objective: to identify story details
Materials: manila paper/kraft paper
Number of player/participants: 6-8 children
Procedure:
1. Talk about the story you have just read.
2. Discuss what possible details they can include in the banner.
3. Have the students write details about the story in small strips of paper.
4. Paste this on the 1/8 manila paper.
5. Invite children to design the banner.
D. STORIES
F. INDOOR/OUTDOOR GAMES
Two meters in front of each team there is a circle with a piece of potato in it; at the turning line there is another circle, empty. Give
a spoon each to the first player of each team. At the signal, he runs to the potatoes, picks it up in the spoon without the use of the
other hand, runs to the second circle, deposits the potato in it returns to the starting line, and gives the spoon to the second player.
This player runs to the potatoes, picks it up, and brings it back to the first circle, and so on.
In front of each team’s position is a row of eight circles with a potato in each basket. The first player runs down the course, picks
up all the potatoes continue until all have run
14
15
KINDERGARTEN CLASS THIRD GRADING DAILY PLANS
WEEK 27: ____________________
Monday Tuesday Wednesday
CONTENT FORCUS: There are different kinds of animals.
MEETING TIME 1: MEETING TIME 1: MEETING TIME 1:
Message: There are different kinds of animals. Message: Some animals live only in water. Some animals live in rivers Animals have different body parts.
Some animals live only on land. and lakes (fresh water). Some animals live in the sea or ocean (salt Some animals have special body parts.
water). These body parts help the animal in different ways
Questions: Where do animals live? Some animals live on both land and water.
legs
Questions: Which animals live in water ? Which animals live in both
land and water ?
wings tail
Body parts
live in both
land andwater
fins beak
live only live only
on land in water
Independent: Independent:
Number stations/ number books (quantities of 9) Number stations/ number books (quantities of 9)
Comparing quantities: A Game for Partners Comparing quantities: A Game for Partners
More than, Less than, As many as It‘s A Match (1-9)
It‘s A Match (1-9) Number Concentration/ Mixed Up Numbers (1-9)
Number Concentration/ Mixed Up Numbers (1-9) Number Lotto/Bingo: Numbers (0-9)
Number Lotto/Bingo: Numbers(0-9)
INDOOR/OUTDOOR ACTIVITY: Animal Relay (animal INDOOR/OUTDOOR ACTIVITY: Animal Relay (animal movements)
movements)
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
APPENDIX: WEEK 27
Fish Mobile
Objective: to make fish designs
to develop fine motor coordination
Materials: construction paper, sticks, glue, tape, scissors, yarn
Number of player/participants: 10 children
Preparation: sample template of fishes (different sizes)
sticks crossed and tied together
sample of mobiles
Procedure:
1. Each child chooses a fish template and traces this on a piece of construction paper.
Variation: Children can cover the construction paper with cut-out magazine to make fish designs more colourful.
2. Teacher helps children fasten a piece of string to each fish, and hangs this on the mobile. String length should be varied.
Underwater Diorama
Objective: to identify animals that live in water
to construct a diorama depicting life in rivers. Lakes or oceans
Materials: shoe box (or other box of similar size), cardboard, coloring materials, pencils, scissors, glue
Number of player/participants: groups of 4 children
Procedure:
1. Each group decides what kind of water environment to make – ocean, river, lake
2. The groups brainstorms and decides what is found in the water environment they decided on – fish, shrimps, crabs, snakes,
seaweeds, rocks, sand, waves, etc
The group makes cut-outs of these and glues/ pastes these on the box.
1. Ask children to think of examples of animals with hair/fur, scales, feathers, and with shell.
2. Have them draw these animals in 1/8 construction paper.
3. Let them paste/glue their drawings on the appropriate column.
Poster: Animals that live on land (note: same instructions for poster: Animals that Live in Water)
Objective: sort animals according to their habitat
Materials: ½ or ¼ manila paper
Number of player/participants: 6-8 children
Procedure:
1. Have children think of animals that live on land.
2. Let tthem draw each animal on 1/8 bond or construction paper.
3. Have them glue these on the manila paper.
Make Me An Animal
Objective: to mold animal figures out of play dough
to develop fine motor coordination
Materials: play dough
Number of player/participants: individual or small group
Procedure:
1. Give each child some playdough and tell him/her to mold animal figures out of this.
2. While child is molding figures, encourage the children to discuss the different physical characteristics of each animal, to talk
about where the animals lives, what it eats.
Block Play
Objectives: to explore the attributes of 3-dimensional or space figures
to understand the relationship between figures
to build structures using blocks
Materials: table or floor blocks
Number of player/participants: 1-4 children
Procedure:
1. Children use table or floor blocks to build structures.
2. While building structures children are encouraged to talk about attributes of block (e.g. long/ short, heavy/light) and the
relationship of each block to another (e.g. 2 of these blocks make 1 of these blocks).
3. Children can also be encouraged to build structures based on the theme of the week (e.g. building homes, schools,
establishments in the community).
Variation: Children can explore other materials such as pebbles, popsicle sticks, blocks and others.
Number Books
Objective: to use numerals to describe and record quantities
Materials: old magazines, scratch paper, crayons, pencils
Number of players/participants: small group
Procedure:
1. Help your child to draw pictures or glue in pictures from magazines of things that are important to him and write a number
caption underneath.
2. It is a good idea to include zero in your book.
3. Try making a book to illustrate a favorite number story or rhyme.
Variation: Glue the designs from the Number Stations activity on sheets of paper. Bind the paper to make a book.
Number Lotto
Objective: to match numerals
Materials: lotto boards, 2 sets of number cards, 0-9
Number of players/participants: 1-4 children
Procedure:
1. Give each player a lotto board.
2. Players take turns to pick up a card from the deck.
3. If the number appears on their board they use this to cover the number up.
4. Continue until someone fills their board.
Variation: One person is a caller as in a bingo game. She holds u the number cards and players have to shout out the name of the
number in order to claim it to put on their board.
Concentration
Objective: to match numerals
Materials: 2 sets of number cards, 0-10
Number of players/participants: small group
Procedure:
1. Lay the cards down, either in rows or just anyhow.
2. Take turns turning over 2 cards.
3. If the cards match, you win them. If not, turn them face down again.
4. Player with most number of cards win.
Number Domino
Objectives: to recognize numbers 1-10
to match numbers that are alike
Materials: set of 28 number dominoes
Number of players/participants: small group
Procedure:
1. All dominoes are placed face down.
2. Each player draws 7 dominoes.
3. A player with a ―double‖ begins play.
4. Each player in turn says the number names and then plays as in a regular domino game.
5. The winner is the player who has played all dominoes, or the player with the smallest number of dominoes when all players
must pass.
Number Bingo
Objective: to match numerals
Materials: bingo card for each player, calling cards tokens
Number of player/participants: 1 or more
Procedure:
1. Provide each player with a bingo card (numerals).
2. Assign a student to call out what is written on calling cards.
3. First one to cover all spaces wins. If players go through all the cards without reaching Bingo, they should reshuffle the cards,
then turn them face down again and continue playing until someone has won.
Mixed Up Numbers
Objectives: to read and recognize number words
to recognize the sequence of numbers EIGHT
Materials: vocabulary cards of number words
Number of player/participants: small group SIX
Procedure:
1. Place the word cards at random in the chalk tray.
2. Ask the students to say each word with you. NINE
3. Ask the children to help you place them in correct sequence.
4. Tell the children to hide their eyes while a mischievous kitten (you) comes and change the order of the cards.
5. The children close their eyes and lower their heads on their desk.
6. The teacher switches cards and then calls on a pupil to return them to the correct places.
It’s a Match
Objective: to match numeral to set of objects/ dots
Materials: one set of cards with numerals – 0 -9
one set of cards with dots (corresponding to the numerals)
Number of player/participants: pairs or small group
Procedure:
1. Place the numeral cards face down in a box.
2. Place the corresponding dot pattern cards in the chalk tray.
3. Call on a child to get a card form the box and place it over the equivalent card in the chalk tray.
4. If correct, the child may choose the next player.
1 2 3 4 5 6 7 8 9
•••
Procedure:
1. Teacher holds a tray with eight apples.
2. Group children into three.
3. Each group will be given objects.
I- 5 mangoes
II- 6 oranges
III- 7 bananas
4. Ask questions:
Which group has less than the given objects?
Which group has more than the given objects?
Which group has as many as the given objects?
Variations:
1. Put the same number of things in two of the saucers.
2. Put four big things and four small things in another saucer.
3. Put out bigger number of things.
Variation: Swap two cards around instead of hiding one or spread the cards out anyhow and then hide one.
"Place one stick in your left hand." "One and eight is nine."
"Place one more stick in your left hand." "Two and seven is nine."
"Place one more stick in your left hand." "Three and six is nine."
"Place one more stick in your left hand." "Four and five is nine."
"Place one more stick in your left hand." "Five and four is nine."
"Place one more stick in your left hand." "Six and three is nine."
"Place one more stick in your left hand." ―Seven and two is nine‖
"Place one more stick in your left hand." ―Eight and one is nine‖
"Place one more stick in your left hand." "Nine and none is nine." or "Nine and zero is nine."
Variation: CAVE GAME (concrete): The game proceeds as Hand Game but the position of hands is varied.
Note: Refer to instructions in previous weeks for the following activities: Letter Collage, CVC Memory Game
Please refer to the following for Word Blocks, Fold a Word and Word Family Wheels
Story Mobile
Objective: note details in a story heard
Materials: hanger glue, string, large triangles, rectangles and circles per mobile, glue, art paper, newsprint, scissors, crayons
Number of player/participants: small group
Procedure:
1. After storytelling, have children talk about the characters, setting and major events of the story.
2. Tell them that they will make a story mobile showing these different story elements.
3. Have students work in groups of three. Give each group pieces of string, one of each of the three shapes. (Shapes will have a
hole at the top which you have punched ahead of time) Explain to students that the shapes are going to be used to represent
different aspects of the story.
The triangle represents the setting.
The circle represents the characters.
The rectangle represents the main events in the story.
4. Have them draw the characters and story events on the shape cards.
5. Then let them thread a piece of string through the hole at the top of each shape and ite a knot.
6. Let them tie the string to the hanger.
Rime Time
Objective: to understand that words are made up of letters
Procedure:
1. Teach children various decoding strategies such as chunking, blending sounds, using picture clues and context, and
recognizing sight words and watch reading confidence soar!
2. Try any of these ideas below to help children manipulate letters and make new words. Young children can manipulate only two
―chunks‖ of information at a time in their brain. That‘s why word family ―chunking‖ is such a powerful decoding strategy for
beginning readers.
STORIES
Miss Moo lived on a farm out in the countryside. Across the farm, from the barn to the fields, all the animals lived happily
together.
But for Miss Moo, nothing exciting ever happened. And without really knowing why—
One day, Miss Moo announced to her barnyard friends: ―I just can‘t stay. It‘s so boring here! I think it‘s time that I go my
own way‖
All the animals got together and said, ―oh, Miss Moo! Please don‘t go. We love you so.‖ But Mis Moo shook her head,
brushed away a moo-tear, and said- ―I have to go―
And off she went! Soon Miss Moo came together to another farm. She saw friendly horses and sheep, a hen and her
chicks, and a couple of pigs. They all seemed happy, that was clear. But she knew that nothing would be different here.
So she kept walking and walking until she came to the zoo.
It was the city zoo. A zoo for Miss Moo? What could she do but walk in and explore? All of a sudden Miss Moo heard a
strange animal sound. Turning around, she saw-the Elephants .
―Who are you, and what do you do?‖ The Elephants asked, but not very nicely. ― I am a cow.‖ Replied Miss Moo. ― I give
milk and I Moo. Can I come and live with you?‖ ― Hummpphh!‖ said the elephants. ― You‘re not special. Go away and leave
us now. We don‘t want to live with a boring old cow!‖
Miss Moo turned sadly away and started to walk again. When she looked up, she saw- the giraffes.
Who are you, and what do you do? The giraffes asked, but not very nicely. ―I am a cow‖, said Miss Moo. ― I give milk and I
Moo. Can I come and live with you?‖ Hummpphh!‖ said the giraffes. ― You‘re not special. Go away and leave us now. We
don‘t want to live with a boring old cow.
Miss Moo turned sadly away and started to walk again. When she looked up, she saw- the lions.
Who are you, and what do you do? The lions roared, but not very nicely. ― Oh, dear!‖, said Miss Moo. ―I am a cow, I give
milk and I Moo. But I‘m not sure if I want to live with you ?‖ Hummpphh!‖ said lions. ― What‘s so special about a cow? Go
away and leave us – NOW!
Miss Moo ran all the way to the other side of the zoo. And she began to cry- “Moooo-hoooo!”
Who are you, and what do you do? The lions roared, but not very nicely. ― Oh, dear!‖, said Miss Moo.‖I‘m just boring old
cow‖said Miss Moo. ― I can only give milk, and that won‘t interest you.‖ ―Hummpphh!‖ said the zebras. ― Who are we to
stay? We just stand in the sun and glaze all day. But the zoo keeper feeds us right about now. He should know what to do
with a cow!‖
Sure enough, the zookeeper walked right up to Miss Moo and said – ―Who are you, and what do you do?
―I,m not an elephant, big and gray. I‘m not a giraffe who stretches tall every day. I‘m not even a lion with a great big roar.
I‘m just a cow who‘s a bit of a bore.‖
― Now, Miss Cow, that‘s no way to talk. Come with me. Let‘s go for a walk,‖ said the zoo keeper.
So Miss Moo followed him to—the Petting Zoo.
What a surprise! Miss Moo could not believe her eyes. There were children everywhere, petting and feeding the animals.
And these animals were not elephants, giraffes, or lions. They were--- pigs, sheep, hens and horses!
―Miss Moo,‖ said the zookeeper. ― Your journey is at end. Stay here with us and be our friend.‖ Miss Moo stared at all the
children. She looked at the animals who lived in the Petting Zoo. She smiled shyly and everyone smiled back. And at last
she knew what she would do. At last there was a new home- for Miss Moo.
Sa Ilalim ng Dagat
Kwento ni Augie Rivera, Jr.
Guhit ni Katti Sta. Ana
SA ILALIM NG DAGAT
Kagila-gilalas ang mundo sa ilalim ng dagat. Iba‘t ibang nilalang ang naninirahan dito. Maliit at malaki, bata at matanda. May
kaliskis at wala. Magkaiba man ang anyo at kulay. Namumuhay sila nang payapa at may paggalang sa isa‘t isa.
Isang umaga, nagulat ang lahat sa balita ni Pating: ―May sakit si dilis!‖
―Baka mahawa tayo!‖ Pag-aalala ni Barakuda.
―Huu!, sakit lang yan ng maliliit!‖ Sabi ni Pugita.
Halos bumula ang buong karagatan sa pagtatalo ng lahat. Hindi sila magkasundo kung ano ang dapat gawin.
Pero nanaig ang mayayabang na sina Pugita, Pating at Barakuda. Itinaboy nila ang mga maysakit. Binakuran nila ang lugar.
Nilagyan pa nila ito ng karatula: BAWAL LUMAPIT SA MGA MAYSAKIT.
Isang gabi, biglang nanigas si Pugita. Hindi niya maigagalaw ang kaniyang mga galamay. ―Naku! Maysakit ka na rin!‖
Tarantang sigaw nina Pating at Barakuda.
―Hindi, hindi ako pwedeng dapuan ng sakit!‖ Tanggi ni Pugita.
Pero dahil maysakit na rin si Pugita, agad siyang dinala sa bakuran ng mga maysakit.
Hiyang-hiya sa Pugita nang salubungin siya ng mga kasama niyang maysakit. Nagsisi siya sa ginawa niyang pagtataboy sa
mga ito. ― Kailangan nating alagaan ang mga maysakit. Kailangan nating alagaan ang isa‘t isa, ― Ang sabi ni Dilis.
―Kausapin natin uli ang ating mga kasama,‖ sabi ni Pugita. ― Marami akong dapat ipaliwanag sa kanila.‖
Nang gabing iyon, muling nagpulong ang mga taga-dagat. ―Nagkamali tayo,‖ Sabi ni Pugita. ―Hindi natin dapat iniwasan ang
mga maysakit. Dapat inalagaan natin sila.‖
―Dapat pinag-aralan natin ang sakit na ito,‖ sabi ni Dilis. ―Kailangang matuklasan natin ang dahilan para mailigtas natin ang iba
pa,‖ sang-ayon ng lahat.
Ganun nga ang ginawa ng mga taga-dagat. Inalagaan nang malalakas ang mahihina. Pinag-aralan nila kung paano
nagsisimula ang misteryosong sakit at lumalala. Kung sino ang dinadapuan nito at bakit.
At hindi man nagbalik agad ang dating lakas ng mga maysakit, muli namang lumusog ang tiwala, pagkakaisa at
pagmamahalan ng mga taga-dagat.
Kung kayo si Langgam, gagawin din ba ninyo ang ginawa niya kay Tipaklong?
Si Langgam at Si Tipaklong
Tag-ani nga noon, maraming pagkain. Narinig ni Langgam ang tawag sa labas
Sagana ang bukid sa palay at tanim. Kaya ang pintuan ay binuksan agad.
Sabi ni Tipaklong, ―Ang sarap mag-aliw! Pasok si Tipaklong na hirap na hirap
Langgam, ang buhay mo ay huwag sayangin.‖ At mahahalatang mataas ang lagnat.
Isang araw, biglang bumuhos ang ulan. At magmula noon, Tipaklong na tamad
―Naku, bagyo yata!‖ ang sigaw ni Langgam. Ay di na nag-iisip magsayang ng oras;
Noon lang tumigil na maghanapbuhay Natuto kay Langgam na maging masikap
Saka dali-daling umuwi ng bahay. Para makaligtas sa anuman hirap
.
Question:
- Ano ba ang pakiramdam mo kapag nauuhaw?
May isang basong tubig at limang ibon na uhaw na uhaw. Kumuha siya ng limang bato.
Unang uminom si Lawin at nabawasan ang tubig sa baso. Inihulog niya ang unang bato at tumaas ang tubig sa baso
Pangalawang uminom si Kalaw Inuhulog niya ang ikalawang bato
at nabawasan ang tubig sa baso at tumaas ang tubig sa baso.
Pangatlong uminom si Tagak Inuhulog niya ang ikatlong bato
at nabawasan pa ang tubig sa baso. at tumaas ang tubig sa baso.
Pang-apat na uminom si Tikling Inuhulog niya ang ikaapat na bato
at nabawasan pa ang tubig sa baso. at tumaas ang tubig sa baso.
Panlimang iinom si Maya Inihulog pa niya ang ikalimang bato.
pero kakaunti na ang tubig sa baso. Halos umapaw na ang tubig sa baso.
Sa wakas, nakainom din si Maya.
Maliit si Maya.
Maikli ang kaniyang tuka.
Mataas ang baso at mababa ang tubig sa loob.
Paano makaiinom si Maya ng tubig sa baso?
Si Pilandok at ang Buwaya
Muling isinalaysay ni Virgilio S. Almario
Isang umaga, inutusan si Pilandok ng kaniyang ina na mamitas ng mangga sa nayon ng Mabunga.
Kailangan niyang tumawid ng malaking ilog para makakuha ng mga mangga sa Mabunga.
Ngunit, nasira ang tulay sa malaking ilog at maraming buwaya sa ilog.
Kinausap ni Pilandok ang pinunong buwaya para humingi ng pahintulot na makatawid sa ilog.
―Hindi pwede,‖ ungol ng pinunong buwaya. ― Kinakain naming ang sinumang tumawid sa ilog.‖
Mukhang gutom na gutom ang mga buwaya kaya nag-isip si Pilandok ng paraan upang ligtas na
makasunod sa utos ng ina.
―Ilan ba kayong lahat?‖ tanong nin Pilandok.
―Dalawampu,‖ mabilis na sagot ng pinunong buwaya.
Nagkunwari si Pilandok na isa-isang binilang ang mga buwayang nakalutang sa ilog.
―Bakit sa tingin ko‘y sampu lang kayo?‖
― Hindi, dalawampu kami,‖ giit ng pinunong buwaya.
―pero sampu lang ang nakikita ko,‖ ulit ni Pilandok.
―Imposible,‖ sigaw ng buwaya. ― Dalawampu kami.‖
―Teka‖, malumanay na sabi ni Pilandok. ― Mabuti pa humilara kayong lahat para mabilang ko kung may nawawala.‖
Sumunod naman sa kaniyang mungkahi ang mga buwaya at humanay ng magkakadikit.
―At para matiyak ko,‖ patuloy ni Pilandok, ―tutungtong ako sa bawat bilangin ko.‖
Dali-daling namitas ng mangga si Piladok. Napuno ang kaniyang dalang bayong ng mga malalaki,
hinog at matatamis ng mangga.
Kumain pa muna siya at nakatulog sa busog.
Hapon na nang magising si Pilandok. Anong tuwa nang makitang tahimik at walang buwaya sa ilog.
―Nainip siguro ng paghihintay sa akin.‖ At nakangiti siyang lumusong sa ilog.
Ngunit, nag-aabang pala ang mga buwaya. Nang nasa gitna na siya ng ilog ay biglang naglitawan ang mga buwaya.
Huli na para makatakbo pabalik sa pampang ang kawawang si Pilandok.
Bago nakapag-isip ang mga buwaya ay sumakay siya sa likod ng pinunong buwaya.
―Sige,‖ sabi niya. ―Ihatid mo ako sa kabila at kukunin ko ang aking atay sa aming bahay.‖
At iyon ang nangyari. Sakay ng pinunong buwaya si Pilandok pagtawid ng ilog pabalik.
Pagdating sa pampang, agad siyang lumukso at tumakbo pauwi kasabay ang pagsabi ng,
―Hintayin ninyo ako at kukunin ko ang aking atay.‖
Dalawang beses nalinlang ni Pilandok ang mga gutom na buwaya sa ilog. Napakahina ng mga buwaya dahil naniwala silang
pwedeng iwan ng isang tao ang kaniyang atay. Napakahina ng buwaya dahil umasa silang babalik pa si Pilandok para ibigay
ang atay. Ngunit, pagkaraan ng ilang sandal ay bumalik nga si Pilandok at may dala-dalang isang putol ng kahoy. Natuwa
ang mga buwaya pagbalik ni Pilandok. ― Nasaan ang atay mo?‖ sabik na tanong nila. ―Teka muna,‖ paliwanag ni Pilandok.
―Lumaki ang atay ko nang iwan ko sa bahay. Gusto kong sukatin kung sino sa inyo ang may pinakamalaking bunganga para
siya ang bibigyan ko ng aking malaking atay.‖
―Ako iyon,‖ sigaw ng pinunong buwaya at ibinuka nang todo ang kaniyang bunganga. ― tignan natin,‖ sabi ni Pilandok.
Lumapit si Pilandok sa pinunong buwaya at saka itinukod sa nakabukang bunganga nito ang hawak na kaputol na kahoy.
Pagkatapos, mabilis siyang lumayo sa pampang. Huli na nang ,maisip ng pinunong buwaya na nalinlang na namn siya ng
tusong si Pilandok. ―Haaak! Haaak! Sigaw ng pinunong buwaya ngunit di na niya maisara ang bunganga dahil sa nakatukod
na kahoy.
SONGS/RHYMES/POEMS
Sa akin ay natatakot
Matatakaw na daga
Pag ngiyaw ko‘y narinig
Takbo sila sa lungga
Ang mga isda na lumalangoy, Minamahal ng Diyos di Tong, tong, tong, tong, Pakitong-kitong
kumukupas Alimango sa Dagat, Malaki at masarap
Ang mga isda na lumalangoy, minamahal ng Diyos di Mahirap mahuli, sapagkat nangangagat. (2X)
kumukupas
Wag ka nang malungkot oh Praise the Lord!
INDOOR/OUTDOOR ACTIVITIES
A blindfolded child pretends to be the mother cat. All the remaining players are the kittens. The mother cat calls her kittens by saying, ―
meow, meow, come home to mother‖. The kittens run and try to tag the mother cat. The mother cat tries to catch a kitten. The kitten who
gets caught becomes the next blind-folded ―mother cat‖
A Fish Story
Ask the children to form a circle. Choose one child to be the fish. He stands in the middle. Ask the fish to make a ―fish face‖ while the rest
of the children recite the following poem:
1,2,3,4,5
I caught a fish
6,7,8,9,10
We let it go again
While you are saying ―We let it go again,‖ open up the circle and allow the fish to ―swim‖ out. Choose another child to be the fish.
Note: You can change the fish to other animals like whales (butanding), frogs, turtles)
The teacher asks for a volunteer who will demonstrate the movement of each animal. Relay will start after the cue of the teacher. (Teacher
can use whistle for cuing) At a signal, the first player of each team moves/runs forward around the turning point and back to the starting
line. Here he/she touches the second player who repeats. This continues until all have fun. First group to finish will be declared as a
winner.
KINDERGARTEN CLASS THIRD GRADING DAILY PLANS
WEEK 28: ________________________
Monday Tuesday Wednesday
Teacher-Supervised: Animal Movement Web Teacher-Supervised: Target Letter : Qq Teacher-Supervised: Let’s Write: Qq
Letter Poster
Independent: Independent:
Animal Shape Designs Independent: Go Fish Rhyming Game
Animal Puppets Animal Shape Designs Letter for the Day
Animal Alphabet Book (cont…) Animal Puppets Letter Mosaic
Animal Lotto Animal Lotto Make Me an Animal
Writer‟s Workshop Go Fish Rhyming Game Writer‟s Workshop
Everybody Do This (animal movements) Show final web with drawing. Poem: Five Little Kittens
Questions: What will happen if you pull out the wings of insects?
Song : Tong, Tong, Tong… What will happen if you pull out the legs of grasshoppers?
Vary the song by substituting the beginning letter. Song : Tong, Tong, Tong…
Vary the song by substituting the medial sound .
Poem : Jump or Jiggle
Ex. bong bong bong bong babibong bibong”
Independent:
Sand/Water Play Independent:
Animal Domino Sand/Water Play
ABC Race Animal Domino
Picture-Letter Puzzles ABC Race
Sand Paper Letters/Form a Letter Picture Letter Puzzles
Writer‟s Workshop
MEETING TIME 2: MEETING TIME 2:
Poem: Ako’y May Alaga
Song “ I‟m a Little Fish “
People Counting Games (9)
Supervised Recess Supervised Recess
STORY: Ang Mabait na Kalabaw STORY: Who lives on the farm ?
WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Lift the Bowl and Peek Thru the Wall Teacher-Supervised: Walk the Number Line (1-9)
(concrete; up to quantities of 9)
Independent: Independent:
Block Play Block Play
Find 9/ 9 Concentration Find 9/ 9 Concentration
Go 9/Draw 9 Go 9/ Draw 9
Addition Bingo/ Subtraction Bingo Addition Bingo/ Subtraction Bingo
Mixed Up Numbers (1-9) Mixed Up Numbers (1-9)
Bingo: Numbers/ Number Domino (0-9) Bingo: Numbers/ Number Domino (0-9)
INDOOR/OUTDOOR ACTIVITY: Cat and Mouse INDOOR/OUTDOOR ACTIVITY: Animal Relay
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
APPENDIX: WEEK 28
SMALL GROUP ACTIVITIES
A. THEME-RELATED ACTIVITIES
breathes
lives on land Jumps
through lungs breathes only through
barks has four legs meows gills
has hair lives in both land Swims in water
has bigger teeth has a tail has smaller teeth and water lives only in water
can be a pet Lives in water when
has legs very small has fins
Animal Puppets
Objective: to develop fine motor coordination; describe animal features/characteristics
Materials: popsicle stick or tongue depressors, construction paper or folder, crayons/colored markers
Number of player/participants: 6-8 children
Procedure:
1. Have children choose an animal they want to describe/talk about in class.
2. Let them draw their animal of choice on construction paper or folder.
3. Encourage them to color/design their animals.
4. Help each one glue or tape their drawings on a popsicle stick or tongue depressor.
5. Stick their puppets on a pan or box of sand.
Animal Lotto (Note: played like Letter Lotto but instead of using letters, you use animal picture cards. )
Note: You may work on 2-3 letters per day. You may also opt to use Filipino instead of English text.
Make Me An Animal
Objectives: to mold animal figures out of play dough
to develop fine motor coordination
Materials: play dough
Number of players/participants: individual or small group
Procedure:
1. Give each child some playdough and tell him/her to mold animal figures out of this.
2. While child is molding figures, encourage the children to discuss the different physical characteristics of each animal; to talk
about where the animals lives, what it eats.
Animal Domino (Note: played like Letter Domino but instead of using letters, you use animal picture cards).
Block Play
Objectives: to explore the attributes of 3-dimensional or space figures
to understand the relationship between figures
to build structures using blocks
Materials: table or floor blocks
Number of players/participants: 1-4 children
Procedure:
1. Children use table or floor blocks to build structures.
2. While building structures children are encouraged to talk about attributes of block (e.g. long/ short, heavy/light) and the
relationship of each block to another (e.g. 2 of these blocks make 1 of these blocks)
3. Children can also be encouraged to build structures based on the theme of the week (e.g. building homes, schools,
establishments in the community)
Hand Game
Objective: to explore different combinations that makes a given quantity
Materials: any kind of counter such as pebbles, chips, or sticks
Number of players/participants: small group
Procedure:
1. Children work in small groups.
2. Teacher gives each child a given quantity of sticks, for example 9.
3. Children separate counters in different ways and verbalize the combinations that result.
"Place one more stick in your left hand." "Two and seven is nine." 2 7
"Place one more stick in your left hand." "Three and six is nine." 3 6
"Place one more stick in your left hand." "Four and five is nine." 4 5
"Place one more stick in your left hand." "Five and four is nine." 5 4
"Place one more stick in your left hand." "Six and three is nine." 6 3
"Place one more stick in your left hand." "Seven and two is nine." 7 2
"Place one more stick in your left hand." "Eight and one is nine." 8 1
"Nine and none is nine." Or
"Place one more stick in your left hand." “nine and zero is none” 9 0
Variation: Cave Game: The game proceeds as Hand Game but the position of hands is varied.
"Place two blocks under the bowl." "Two and seven is nine."
"Place three blocks under the bowl." "Three and six is nine."
"Place four blocks under the bowl." "Four and five is nine."
"Place five blocks under the bowl." "Five and four is nine."
"Place six blocks under the bowl." "Six and three is nine."
"Place seven block under the bowl." "Seven and two is nine."
"Place eight blocks under the bowl." "Eight and one is nine."
"Nine and none is nine." Or
"Place nine blocks under the bowl."
“nine and zero is none”
“Wall off no blocks.” "Nine and none is nine." or "Nine and zero is nine"
Extension: Ask the children to tell how many more and how many less one number is than another.
Comparing Numbers
Objective: to compare quantities
Materials: clothespins, small card numbers, more/less spinner
Number of participants: 2-4 children
Procedure:
1. Each player draws a numeral card from a pile of cards.
2. They each build the appropriate clothespin stack to match their cards.
3. One child turns the more/less spinner. If it lands on less, the partner whose stack has lesser clothespins wins both stacks. If
the spinner lands on more, the partner with more clothespins wins both stacks.
4. They continue to take turns, each accumulating clothespins.
5. When the time is up or the children decide to end the game, they snap together all the clothespins. They turn the spinner to
see if the person who has accumulated more or less clothespins is the winner.
Number Lotto
Objective: to match numerals
Materials: lotto boards, 2 sets of number cards, 0-9
Number of players/participants: 2-4 children
Procedure:
1. Give each player a lotto board.
2. Players take turns to pick up a card from the deck.
3. If the number appears on their board they use this to cover the number up.
4. Continue until someone fills their board.
Variation: One person is a caller as in a bingo game. She holds up the number cards and players have to shout out the name of the
number in order to claim it to put on their board.
Concentration
Objective: to match numerals
Materials: 2 sets of number cards, 0-9
Number of players/participants: 2-4 children
Procedure:
1. Lay the cards down, either in rows or just anyhow.
2. Take turns turning over 2 cards.
3. If the cards match, you win them. If not, turn them face down again.
4. Player with most number of cards win.
Number Domino
Objectives: to recognize numbers 1-9
to match numbers that are alike
Materials: set of 28 number dominoes
Number of players/participants: small group
Procedure:
1. All dominoes are placed face down.
2. Each player draws 7 dominoes.
3. A player with a “double” begins play.
4. Each player in turn says the number names and then plays as in a regular domino game.
5. The winner is the player who has played all dominoes, or the player with the smallest number of dominoes when all players
must pass.
Number Bingo
Objective: to match numerals
Materials: bingo card for each player, calling cards, tokens
Number of players/participants: 1 or more children
Procedure:
1. Provide each player with a bingo card (numerals).
2. Assign a student to call out what is written on calling cards.
3. First one to cover all spaces wins. If players go through all the cards without reaching Bingo, they should reshuffle the cards,
then turn them face down again and continue playing until someone has won.
Mixed Up Numbers
Objectives: to read and recognize number words EIGHT
to recognize the sequence of numbers
Materials: vocabulary cards of number words
Number of players/participants: small group
Procedure: SIX
1. Place the word cards at random in the chalk tray.
2. Ask the students to say each word with you. NINE
3. Ask the children to help you place them in correct sequence.
4. Tell the children to hide their eyes while a mischievous kitten (you) comes and change the order of the cards.
5. The children close their eyes and lower their heads on their desk.
6. The teacher switches cards and then calls on a pupil to return them to the correct places.
It’s a Match
Objectives: to match numeral to set of objects/ dots
Materials: one set of cards with numerals – 0 -9, one set of cards with dots (corresponding to the numerals)
Number of players/participants: pairs or small group
Procedure:
1. Place the numeral cards face down in a box.
2. Place the corresponding dot pattern cards in the chalk tray.
3. Call on a child to get a card form the box and place it over the equivalent card in the chalk tray.
4. If correct, the child may choose the next player.
Addition Bingo
Objective: to match an addition fact with its correct sum
Materials: bingo card for each player, calling cards, tokens
Number of players/participants: 1 -4 children
Procedure:
1. Provide each player with a bingo card.
2. Assign a student to call out what is written on calling cards.
3. First one to cover all spaces wins. If players go through all the cards without reaching Bingo, they should reshuffle the cards,
then turn them face down again and continue playing until someone has won.
Subtraction Bingo
Objective: to practice subtraction
Materials: bingo card for each player, calling cards, tokens
Number of players/participants: 1 -4 children
Procedure:
1. Provide each player with a bingo card.
2. Assign a student to call out what is written on calling cards.
3. First one to cover all spaces wins. If players go through all the cards without reaching Bingo, they should reshuffle the cards,
then turn them face down again and continue playing until someone has won.
Find 9
Objective: to explore different combinations that makes 9
Materials: 6 sets of numeral cards (1- 9)
Number of players/participants: small group
Procedure:
1. All cards are dealt. Last card is turned face up. Each player keeps the cards dealt to him in a stack, face-down, without
looking at them.
2. By turns, players turn over the top card of his stack. If this card can be used with one on the table to make a total of 9, the
player can take it and keep the pair. If there are no cards that can be used, he has to discard his card in the middle of the table,
face up.
3. The player who collects the most number of pairs wins.
Draw 9
Objective: to explore different combinations that makes 9
Materials: 6 sets of numeral cards (1- 8)
Number of players/participants: small group
Procedure:
1. One card is drawn from the deck and is set aside throughout the game, so that there will be an odd card without a mate at the
end of the game. All the other cards are dealt.
2. Each player goes through the cards received trying to find pairs that make 9. All the pairs thus made are discarded in the
middle of the table.
3. The players then take turns, each holding her cards like a fan and letting the person to her left draw one of them without
looking at them. If the person who draws the card can use it to make 9 with one of the cards in her hand, she discards the pair
in the middle of the table. If she cannot use it, she has to keep it. She then holds all her cards like a fan so that the person to
her left can draw one of them by chance.
4. Play continues until one person is left holding the odd card and loses the game.
Nine Concentration
Objective: to explore different combinations that makes 9
Materials: 6 sets of numeral cards (1- 9)
Number of players/participants: small group
Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are placed faced-
down in a stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 9. If a pair can be made, the player keeps it and
continues to play as long as he is successful. If he is not successful, he returns the two cards to their original face-down
positions and replaces any cards he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left..
4. The person who collects the greatest number of pairs is the winner.
Variation: This game can be varied by increasing the number of cards placed on the table. A 5 x 5 or 6 x 6 arrangement may be
more interesting.
Go 9
Objective: to explore different combinations that makes 9
Materials: 6 sets of numeral cards (1- 9)
Number of players/participants: small group
Procedure:
1. All the cards are dealt.
2. The players take turns asking specific people for specific cards in a way similar to the card game Go Fish. For example, John
may say to Carol do you have a 1 ?" If Carol has a 1, she has to give it up to John. John then lays this 1 and a 9 in front of
himself, face up.
3. A player can continue asking for a card as long as he gets the card he requested. If he does not get the card he asked for, the
turn passes to the person who said, "I don't have it."
4. The person who makes the greatest number of pairs is the winner.
Objective: to identify the letter name and letter sound of Ii and to give words that begins with Ll
Materials: individual (letter for the week - Ll) worksheet, pencils, crayons (Teacher draws a big, fat letter L in the middle of the bond paper
for each child where he will draw and label the pictures that begin with the Ll should.)
Number of players/participants: 8 children
Procedure:
1. Give each child a worksheet with the L outline.
2. Tell each child to think of words that begin with the Ll sound then ask him to draw that.
3. Help each child label the pictures by sounding out the letter sounds and guiding him how to write the letters.
ABC Race
Objective: to give words that begins with each particular letter sound
Materials: paper, pencil
Number of players/participants: 8 children
Procedure:
1. Teacher writes the name of each child in a vertical fashion on the left most side of the paper and a horizontal line beside each
letter.
C _________________
A _________________
L _________________
O _________________
Y _________________
2. Ask him to think of as many words as they can that begins with each letter.
3. Teacher helps him write the words by sounding out the letter sound and guiding him how to write the letters.
4. Find out what letter in each child‟s name will have the most words.
Upper and Lower Case Memory Game ( Note: This is played like Letter Memory Game but instead of identical letters, he will have to
match upper and lower case letters. )
STORIES
Ducks and geese also live on the farm, Who lives in the pigsty?
Ducks and geese like water, so they spend Plump, pink pigs live there.
most of their time at the pond. Pigs like to eat. On hot days they
also like to roll in the cool mud.
Who else lives on the farm? A flock of turkeys strut around the barnyard,
There are cows on the farm, showing off their feathers
and deer who stays in his own pasture.
A family of cats live in the hayloft.
On this farm there are many riding horses, They chase away the mice that eat
too, and a strong, brown mule the farmers grain.
who helps with the farm work
Wild animals live in the fields and woods.
The horses sleep in the stable, They come out to look for food
And the mare stays there with her newborn foal. when the farm animals are sleeping.
SONGS/RHYMES/POEMS
Hello, eagle, hello, robin, Oh, when the bugs go marching in,
Hello, sparrow, we love to watch you go! Oh, when the bugs go marching in,
Merrily you fly along, fly along, fly along, Oh, how I‟ll see the ants and the beetles,
Merrily you fly along, Oh, when the bugs go marching in,
Yes, that is how you move!
Oh when the bugs begin to crawl,
Hello, dolphin, hello, marlin, Oh when the bugs begin to crawl,
Hello, salmon, we love to watch you go! Oh, how I‟ll see the roaches and termites,
Merrily you swim along, swim along, swim along, Oh, when the bugs begin to crawl,
Merrily you swim along,
Yes, that is how you move! Oh, when the bugs come flying in,
Oh, when the bugs come flying in,
Hello, beetle, hello turtle, Oh, how I‟ll see the moths and mosquitoes,
Hello, inchworm, we love to watch you go! Oh, when the bugs come flying in.
Merrily you crawl along, crawl along, crawl along,
Merrily you crawl along, Oh, when the bugs begin to buzz,
Yes, that is how you move! Oh, when the bugs begin to buzz,
Oh, how I‟ll hear the bees and cicadas,
Hello, cricket, hello, rabbit, Oh, when the bugs begin to buzz.
Hello, froggy, we love to see you go!
Merrily, you hop along, hop along, hop along, Oh, when the bugs begin to leap,
Merrily you hop along, Oh, when the bugs begin to leap,
Yes, that is how you move! Oh, how I‟ll see the fleas and the crickets,
Oh, when the bugs begin to leap!
Hello, ostrich, hello, cheetah,
Hello, greyhound, we love to see you go!
Merrily you run along, run along, run along,
Merrily you run along,
Yes, that is how you move!
Ako‟y may alagang asong mataba, Chook, chook, chook, chook, chook
Bunto‟t niya‟y mahaba, makinis ang mukha Good morning, Mrs. Hen
Mahal niya ako, mahal ko rin siya How many chickens have you got?
Sa aking paglalaro, kami‟y kaging magkasama. Madam, I‟ve got ten.
Four of them are yellow,
And four of them are brown,
And two of them are speckled,
The nicest in the town.
Awit ng Hayop
Objectives: to imitate animal sounds
to identify animals that make a particular sound
Materials: Manila paper, newsprint or bond paper), crayons, paste, pencil, scotch/masking tape
Number of players/participants: all pupils
Procedure:
1. Divide the class into five groups.
A – ASO AY KAKAHOL (aw...aw...aw...)
B – PUSA AY NGINGIYAW (ngiyaw... ngiyaw..... ngiyaw...)
C- PALAKA AY KOKOKAK (kokak. Kokak..)
D – IBON AY HUHUNI (twit... twit... twit)
E - BAKA AY UUNGA ( moo. Mooo. Mooo.)
2. Teacher asks children to demonstrate different animal sounds.
3. The teacher will sing the song and the pupils will follow.
Awit Ng Hayop
(Sa Himig ng Ang Matanda)
INDOOR/OUTDOOR ACTIVITIES:
Puppies, Go Free
Group children by threes, comprising a dog family: Father dog, Mother Dog and a Puppy. The child not belonging to a “family” becomes
the “it”. Father and mother dogs hold hand together and the puppies stands inside. When the “it” shouths “Puppies, Go Free” all the
puppies run to the other dog Families. The “it” also run to a dog family. The child who does not get into a dog family becomes the next „it”.
Rat,Rat,Cat!
Let the children sit on the floor in a circle and choose a child to be”it”. That child walks around the circle and taps the others on the head,
saying “rat”. When she taps a child on the head and says “cat” that child gets up and runs around the circle trying to tag the child who is
“it”. If the child who is “it” sits down in the empty place before she is caught, the new child becomes “it”
Animal Relay
Group the children into 5 and ask them to form 5 lines. By turns, children run towards the post, moving like the animal assigned to him/her.
First – Bird (fly)
Second – Grasshopper (hop)
Third – Fish (swim)
Fourth – Dog (ran)
Fifth – Turtles (crawl)
Sixth (optional) – worm (wiggle)
KINDERGARTEN CLASS THIRD GRADING DAILY PLANS
WEEK 29: ________________________
Monday Tuesday Wednesday
CONTENT FOCUS: Animals need food and shelter.
MEETING TIME 1: MEETING TIME 1: MEETING TIME 1:
Message: Animals need food to live. Some animals eat Message: Animals need shelter. Animals live in different homes. Message: Some animals are cared for by their parents
plants. Some animals eat other animals. Some animals eat when they are young. Some animals are left to feed for
both plants and animals. Question: Where do animals live ? What animal homes do you see themselves after they are born.
around you ?
Questions: What do animals need to live and grow ? What do Questions: Have you seen animals take care of their young ?
animals eat ? How do they take care of their young ?
WORK PERIOD 1 WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Animals Eat Too Teacher-Supervised: Animal Pet Graph Teacher-Supervised: Poster: How do animals take care of
their young ?
Independent: Independent: Literature-based: Story Filmstrip: The Little Red Hen
Animal Mosaic Animal Mosaic
Animal Masks Animal Masks Independent:
What do animals eat ? What do animals eat ? Animal Lotto ( animals and their young)
Playdough Sand Play: Animal Homes Literature-based: Story Trail: The Little Red Hen
Sound Bingo Form a Word Animal Clothesline ( Animal Habitat)
Form a Word Construction Toys/Table Blocks Sand Play: Animal Shelters
High Frequency Words Box
Poem: This Little Cow Introduce the poem “ Animal Homes “ Song: Baby Animals
Play “ Put It Together “
Supervised Recess Supervised Recess Supervised Recess
STORY: Lester The Fat Cat STORY: The Little Red Hen STORY: Whose Home
WORK PERIOD 2: WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Lift the Bowl (connecting; up to Teacher-Supervised: Lift the Bowl (connecting; up to quantities of 9) Teacher-Supervised: Exploring One Shape at a Time
quantities of 9)
Independent: Independent: Independent:
Block Play: Building Houses Block Play: Building Houses Block Play: Building Houses
Playdough Numerals Playdough Numerals Subtraction Cards (2-9)
Go 9/Draw 9/ Find 9/ 9 Concentration Go 9/ Draw 9/Find 9/ 9 Concentration Bingo: Addition (0-9)/ Bingo: Subtraction (0-9)
It‟s A Match/ Mixed Up Numbers (1-9) It‟s a Match/ Mixed Up Numbers (1-9)\ Go 9/ Draw 9/ Find 9/ 9 Concentration
Grab bag with Partners Grab bag with Partners Writing Numerals (0, 1, 2, 3, 4, 5, 9)
Hand Game/Lift the Bowl worksheets (quantities of 9)
Number Train Graph
INDOOR/OUTDOOR ACTIVITY: Duck, Duck Goose INDOOR/OUTDOOR ACTIVITY: Animals Run Home INDOOR/OUTDOOR ACTIVITY: Blend Baseball
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
THURSDAY FRIDAY NOTES
MEETING TIME 1: MEETING TIME 1:
Message: We take care of animals at home. Message: We take care of animals both the parent and their
Questions: Do you have pets at home ? young.
Questions: Who takes care of them ? How do you take care of
them?
Independent: Independent:
Block Play Block Play
Counting Boards (quantities of 9) Counting Boards (quantities of 9)
Subtraction Cards (2-9)B Subtraction Cards (2-9)
Bingo: Addition/ Bingo: Subtraction (0-9) Bingo: Addition/ Bingo: Subtraction (0-9)
Go 9/ Draw 9/ Find 9/ 9 Concentration Go 9/ Draw 9/ Find 9/ 9 Concentration
Writing Numerals (0, 1, 2, 3, 4, 5, 9) What Numbers Can You Make
Number Train Graph
Indoor/Outdoor Activity: Animals Run Home Indoor/Outdoor Activity: Team Sound Off
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
APPENDIX: WEEK 29
SMALL GROUP ACTIVITIES
A. THEME-RELATED ACTIVITIES
Procedure:
1. Show the diagram to the children. Read each category to them and explain how the diagram can be used..
2. Ask children to draw animals that eat meat. Ask them where they should paste/glue this pictures in the diagram.
3. Then have them draw animals that eat plants only. Again ask them to figure out where their drawings should be placed in the
diagram.
2. Then have them draw animals that eat both plants and animals. Have them glue these on the appropriate space.
Animal Lotto
Variation of Letter Lotto (refer procedure in Letter Lotto from previous weekly plans)
Animal Masks
Objective: to develop fine motor coordination; to identify animal features
Materials: paper plate, brown paper bag, glue, art paper, yarn, assorted junk, scissors
Number of player/participants: individual or pairs
Procedure:
1. Have children create animal masks out of paper plate or brown paper bag.
2. Let them think about specific facial features of the animal they are representing and have them show these in the masks they
are making.
3. Let children wear the mask during meeting time. Call in each child in front and have the rest of the class guess which animal is
being shown.
Animal Clotheslines
Objective: to classify animals according to habitat
Materials: animal pictures, category cards where the following words are printed out: WATER, AIR, LAND, clothesline, clothespin
Number of participants: 6-8 children
Procedure:
Preparation: Set up a clothesline in one part of the room. Divided the clothesline into three parts. Hang one category card on each
part.
1. Ask children to look at the pictures carefully and let them figure out which animals live in land, water and air.
2. Have them hang the pictures in the appropriate area along the clothesline.
Block Play:
Objectives: to explore the attributes of 3-dimensional or space figures
to understand the relationship between figures
to build structures using blocks
Materials: table or floor blocks
Number of player/participants: 1-4 children
Procedure:
1. Children use table or floor blocks to build structures.
2. While building structures children are encouraged to talk about attributes of block (e.g. long/ short, heavy/light) and the
relationship of each block to another (e.g. 2 of these blocks make 1 of these blocks)
3. Children can also be encouraged to build structures based on the theme of the week (e.g. building homes, schools,
establishments in the community).
"Place nine blocks under the bowl." "None and nine is nine." or 0
"Zero and nine is nine ."
"Place one block under the bowl." "One and eight is nine."
"Place two blocks under the bowl." "Two and seven is nine."
7
3
"Place three blocks under the bowl." "Three and six is nine."
"Place four blocks under the bowl." "Four and five is nine."
"Place five blocks under the bowl." "Five and four is nine."
"Place six blocks under the bowl." "Six and three is nine."
"Place seven block under the bowl." "Seven and two is nine."
"Place eight blocks under the bowl." "Eight and one is nine."
9
"Nine and none is nine." Or
"Place nine blocks under the bowl."
“nine and zero is none”
0
Hand Game
Objective: to explore different combinations that makes a given quantity
Materials: any kind of counter such as pebbles, chips, or sticks
Number of player/participants: small group
Procedure:
1. Children work in small groups.
2. Teacher gives each child a given quantity of sticks, 9 in this case.
3. Children separate counters in different ways and verbalize the combinations that result.
"Place one stick in your left hand." "One and eight is nine." 1+8=9
"Place one more stick in your left hand." "Two and seven is nine." 2+7=9
"Place one more stick in your left hand." "Three and six is nine." 3+6=9
"Place one more stick in your left hand." "Four and five is nine." 4+5=9
"Place one more stick in your left hand." "Five and four is nine." 5+4=9
"Place one more stick in your left hand." "Six and three is nine." 6+3=9
"Place one more stick in your left hand." "Seven and two is nine." 7+2=9
"Place one more stick in your left hand." "Eight and one is nine." 8+1=9
"Place one more stick in your left hand." "Nine and none is nine." Or “Nine and 9+0=9
zero is nine.”
"Place one block under the bowl." "One and eight is nine." 1
+8
9
Mixed Up Numbers
Objectives: to read and recognize number words
to recognize the sequence of numbers
Materials: vocabulary cards of number words
Number of player/participants: small group
Procedure:
1. Place the word cards at random in the chalk tray.
2. Ask the students to say each word with you.
3. Ask the children to help you place them in correct sequence.
4. Tell the children to hide their eyes while a mischievous kitten (you) comes and change the order of the cards.
5. The children close their eyes and lower their heads on their desk.
6. The teacher switches cards and then calls on a pupil to return them to the correct places.
It’s a Match
Objective: to match numeral to set of objects/ dots
Materials: one set of cards with numerals – 0 -9, one set of cards with dots (corresponding to the numerals)
Number of players/participants: pairs or small group
Procedure:
1. Place the numeral cards face down in a box.
2. Place the corresponding dot pattern cards in the chalk tray.
3. Call on a child to get a card form the box and place it over the equivalent card in the chalk tray.
4. If correct, the child may choose the next player.
Addition Bingo
Objective: to match an addition fact with its correct sum
Materials: bingo card for each player, calling cards, tokens
Number of players/participants: 1-4 children
Procedure:
1. Provide each player with a bingo card.
2. Assign a student to call out what is written on calling cards.
3. First one to cover all spaces wins. If players go through all the cards without reaching Bingo, they should reshuffle the cards,
then turn them face down again and continue playing until someone has won.
Subtraction Bingo
Objective: to practice subtraction
Materials: bingo card for each player, calling cards, tokens
Number of players/participants: 1-4 children
Procedure:
1. Provide each player with a bingo card.
2. Assign a student to call out what is written on calling cards.
3. First one to cover all spaces wins. If players go through all the cards without reaching Bingo, they should reshuffle the cards, then
turn them face down again and continue playing until someone has won.
Find 9
Objective: to explore different combinations that makes 9
Materials: 6 sets of numeral cards (1- 9)
Number of players/participants: small group
Procedure:
1. All cards are dealt. Last card is turned face up. Each player keeps the cards dealt to him in a stack, face-down, without
looking at them.
2. By turns, players turn over the top card of his stack. If this card can be used with one on the table to make a total of 9, the
player can take it and keep the pair. If there are no cards that can be used, he has to discard his card in the middle of the table,
face up.
3. The player who collects the most number of pairs wins.
Draw 9
Objective: to explore different combinations that makes 9
Materials: 6 sets of numeral cards (1- 9)
Number of players/participants: small group
Procedure:
1. One card is drawn from the deck and is set aside throughout the game, so that there will be an odd card without a mate at the
end of the game. All the other cards are dealt.
2. Each player goes through the cards received trying to find pairs that make 9. All the pairs thus made are discarded in the
middle of the table.
3. The players then take turns, each holding her cards like a fan and letting the person to her left draw one of them without
looking at them. If the person who draws the card can use it to make 9 with one of the cards in her hand, she discards the pair
in the middle of the table. If she cannot use it, she has to keep it. She then holds all her cards like a fan so that the person to
her left can draw one of them by chance.
4. Play continues until one person is left holding the odd card and loses the game.
Nine Concentration
Objective: to explore different combinations that makes 9
Materials: 6 sets of numeral cards (1- 9)
Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are placed faced-
down in a stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 9. If a pair can be made, the player keeps it and
continues to play as long as he is successful. If he is not successful, he returns the two cards to their original face-down
positions and replaces any cards he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left..
4. The person who collects the greatest number of pairs is the winner.
Variation: This game can be varied by increasing the number of cards placed on the table. A 5 x 5 or 6 x 6 arrangement may be
more interesting.
Go 9
Objective: to explore different combinations that makes 9
Materials: 6 sets of numeral cards (1- 9)
Number of players/participants: small group
Procedure:
1. All the cards are dealt.
2. The players take turns asking specific people for specific cards in a way similar to the card game Go Fish. For example, John
may say to Carol do you have a 1 ?" If Carol has a 1, she has to give it up to John. John then lays this 1 and a 9 in front of
himself, face up.
3. A player can continue asking for a card as long as he gets the card he requested. If he does not get the card he asked for, the
turn passes to the person who said, "I don't have it."
4. The person who makes the greatest number of pairs is the winner.
For this activity you say words in parts. Children should listen carefully and orally blend the parts to say the word as a
whole. For example, if you say /m/ /a/ /n/, children are to respond with man.
Literature-based: Filmstrips:
Objective: to arrange story events in correct sequence
Materials: pencil, markers, black art paper
Number of players/participants: 6-8 children
Procedure:
1. Write the title of the story in strip # 1.
2. Let children make borders around each strip using tiny cut-out of black art paper. The borders must resemble the
holes in the old-fashion camera films.
3. Children recall story events and choose which ones they will illustrate in the filmstrip.
4. Each child gets to draw one story event.
5. After all strips have been completed, glue them together and hang on the wall.
Sound Switcheroo
(Source: Blevins, W, Phonics from A to Z, A Practical Guide, Scholastic Professional Books, p. 41)
Objective: to identify initial/middle/final sounds
Number of players/participants: small group
Procedure:
1. Explain to the children that you want them to listen carefully to the sounds in the word you‟re going to say.
2. Tell them you‟ll play switcheroo (change one sound in the word- the beginning, middle or ending sound) with one of these
sounds.
3. Children should then tell you which sound was switched. For example, if you say mat and then sat, children should respond
that /m/ was switched with /s/. Continue with these and other word pairs:
High-Frequency Box
Objectives: to read high frequency words
to develop fine motor coordination
Materials: shoe-box, targeted high-frequency words, pocket chart
Number of players/participants: small group
Procedure:
1. Place a set of high-frequency word cards in a shoe box.
2. Children take turns in picking out a card. At each turn, a child leads the group in spelling aloud the word, reading it
and using it in a sentence.
3. The rest of the group must write the word on a sheet of paper as they say each letter aloud.
4. Then display it in a pocket chart.
5. At different times of the day, let the class read the words in the pocket chart.
6. By the end of the week, this small set of words will have been reviewed many times.
SONGS/RHYMES/POEMS
Nine Little Fish Oh, Mr. Postman (sing to the tune “Oh, Susana”)
(Source: Fehl, M and Williams, B, Math Learning Songs and
Nine little fish swimming in the water Activities, p. 18-19)
Swimming in the water,
Swimming in the water Oh, Mr. Postman
Nine little fish swimming in the water, Now whatcha got for me?
Bubble, bubble, bubble, bubble, splash!!! I have 6 letters,
(On the word splash, “one child in each group falls to I‟d like 1 more.
the ground.) How many would that be?
(Change the number combinations, do the same with
Repeat the rhyme until no fish are left. other sums)
Animal Homes (sung to “On Top of Old Smoky”) This Little Cow (finger play)
On top of a mountain This little cow eats grass (hold up your thumb)
Or under the sea, This little cow eats hay (hold up first finger)
There are so many places This little cow drinks water (holds up next finger)
Where creatures may be, This little cow does nothing
But just lies down all day (hold up your pinkie)
Alone in a desert,
Or grouped on a farm, Variation
Or tucked in a tree trunk Choose five children to be the cows.
Away from all harm. Talk about the different things that each cow does.
One cow eats grass- this child pretends to eat grass.
On bright, sunny grasslands, One cow eats hays- this child pretends to eat hay.
Or in a dark cave, One cow drinks water- the child pretends to drink
In jungles and forests, water from a pail.
Where all must be brave. Another cow runs away- the child runs across the
room.
On ice in the Arctic, The fifth cow lies down all day-this child lies on the
Or holed underground, floor. On the words “chase her, chase her”, the fifth
There are so many places child gets up and runs across the room while the other
Where creatures are found! child chase her.
Whose Home?
The Lost Kitten (Albee, J (1992). McClanahan Book Company, New York)
Blend Baseball
Prepare markers as bases for the baseball. Divide the class into two teams. Say aloud a word in parts, such as /s/ /a/ /t/. If the child can
blend the word, he or she can go to first base. Play the game just like baseball.
Team Sound-Off
Objective: to blend phoneme to phoneme
to develop gross motor coordination
Materials: none
Number of participants: small group
Procedure:
1. Divide the group into teams of three or four children.
2. Assign each team a sound, such as /s/.
3. Then call to the front of the classroom three children, for example one child from the /s/ group, one child from the /a/ group, and
one child from the /t/ group.
4. Have the three children sequence their sounds to form a word. Then they should say the sounds and ask the rest of the group
to blend together the sound to form the word.
5. Teams take turn answering, and each team that guesses correctly gets one point.
MEETING TIME 3
Independent: Independent:
cont.. Sari-sari store Collage Dramatic Play
Mobile: Mga Paninda sa sari-sari store Playdough
Dramatic Play Triorama: At the Sari-sari store
Playdough Picture a Rhyme
Triorama: At the Sari-sari store Writer’s Workshop
Sari-sari store Word Sort
MEETING TIME 2: MEETING TIME 2:
Play : What’s Missing ? Song: Twinkle,Twinkle Little Word
Trip Chart
Objective: to record through drawings and words what they see at the sari-sari store
Materials: bond paper or newsprint, pencil
Number of players/participants: individual
Procedure :
1. Give each child 3 pieces of bond paper (teacher-made)
2. Ask the child to fold 1 sheet of bond paper in half (crosswise).
3. On the upper part of the paper tell the children to copy and fill-up the following (teacher can prepare format
for children):
My name is ___________
Today is __ctober ___, 2011
My partner is _____________
We will leave at __:00 A.M.
We will be back by __:30 A.M.
4. Tell the children that they will use the trip chart to draw and write what they see during trip.
5. At the lower part of page 1 let the children copy the following:
Bottle Graph
Objectives: to collect data about favorite beverage or drink
to analyze results of survey
Materials: 4-5 empty 1.5 softdrink bottles, scoop or ice cream cup, funnel, pail of water
Number of players/participant : small group
Procedure:
1. Line up 4 empty bottles in a row. Label each bottle with a particular beverage e.g. juice, water, softdrink,
milk
2. At each turn, ask a child to choose which of these beverages he/she likes best. Once he has identified
his favorite drink, have him pour a cup of water into the bottle representing his favorite beverage.
3. When everyone has done this, have them compare the volume of water in each bottle. The one with
the greatest amount of water is naturally the most popular beverage among this group of children.
4. Ask them the following questions::
Which is the most popular beverage ?
Which is the least popular ?
Did anyone else choose your favorite beverage ?
Which bottles have the same amount of water ?
1. Have children draw or cut out from magazines examples of goods that are sold in a sari-sari store.
2. Make a collage out of these drawings, magazine-cut-outs and wrappers that you have collected.
3. Have them label the goods shown in the collage.
Balloons
Concept: Addition-Subtraction
Objectives: to add and subtract single-digit numbers
Materials: chalk and chalkboard
Number of players/participant : individual, small or whole group
Procedure:
1. Draw pictures of balloons on the chalkboard and write an addition or subtraction combination on each.
2. Players take turns by trying to “pop the balloons” by giving answers to the combinations. Children may indicate
the popping of balloons by clapping hands
Variation: Instead of drawing balloons, flowers, leaves and other more familiar objects can be drawn.
How Heavy?
Objectives: to measure the weight of objects using a home-made balance or weighing scale
to compare weights
Materials: home-made balance, common objects, cubes
Number of players/participant : pairs small group
Procedure:
1. Ask a child to estimate the weight of an object: How many cubes heavy is your object?
2. Let the child place this object on one side of the balance and measure its weight using the cubes.
3. Determine if his/her estimate is close or too far from the actual weight.
1 2 3 4 5 6 7 8 9
Procedure:
1. Child rolls both dice.
2. Child read the numbered die and adds the dotted die number.
3. Once the child finds the total he/she writes the equation in the appropriate column.
4. The child continues until a column is completed.
Seesaw
Objectives: to master addition fact
to compare whole numbers
Materials: 4 dice, SEESAW game board, score sheet
Number of players/participant : 2 players
Procedure
1. Each player rolls two dice on the same turn. Put the pairs of dice on opposite sides of the seesaw.
2. If the equation is true, say, “SEESAW!” The first to say it (and be correct) wins the first round.
3. If the sums are unequal, player 1 has two choices:
Switch the two outside numbers
Re-roll any one of the four dice
4. If the new value balances the equation, say, SEESAW!” to win.
5. Keep taking turns until the equation balances. Write the final equation on the score sheet. Write the winner’s
initials next to it.
6. Player 2 starts the next round. The first player to win seven rounds wins the game.
Picture a Rhyme
Objective/: supply words that rhyme
Materials: none
Number of players/participant: any number of children (small group activity)
Procedure:
1. Have children fold a piece of paper in half.
2. Ask them to draw pictures of two things whose names rhyme. For example, a hat and a bat.
3. Help children label the picture names. For children struggling with this activity, provide them with the name of one
item such as a star, pan, pig, pen or coat.
4. Gather the drawings and bind them into a book entitled “A Rhyme book “
5. Display the book they made so they can browse through it during reading time.
Variation: Children may state aloud items which names begin with the same sound. For example, “ I’m going to the
park and I’m taking a ball, a bat, a basket, a blanket, and a banana.”
What’s Missing ?
If your Mom is “Om” and your dad is “Ad”), it must be Missing Sound Day. Can you figure out what a grown-up wants if he
says “ Bring me an :
encil (Pencil)
up (cup)
ork (fork)
ubber band (rubber band)
able (table)
aper (paper)
Syllable Sort
Objective: identify number of syllables in a word
Materials: assorted objects or pictures
Number of players/participant: 6-8 children
Procedure:
1. Gather toys and objects or pictures. Make a graph with 3 columns. Write 1 on the first, 2 on the second and 3 on
the third column.
2. Children take turns picking an object or picture. At each turn, a child names the object, clap the number of
syllables, write down the word and paste this on the appropriate column in the graph.
Letter Poster .Letter/Word Collage - refer to instructions in previous weeks
Upper and Lower Case Domino ( played like letter domino but instead of connecting identical letters, you connect upper
case form with the lower case form of a particular letter
Go Fish : Upper and Lower Letters ( Note: played like Go Fish letters but instead of matching identical
letters, you match upper and lower case letters)
Three-Letter Sort : W, Y, Q
Objective: to classify words according to their initial letter
Materials: ¼ manila paper divided into three parts, glue, strips of paper, crayons, marker
Preparation: Divide the manila paper into three parts. Write W on top of the first column, Y on the second and Q on the third
column.
Number of participants: 6-8 children
Procedure:
1. Have children draw pictures of objects, people or places that begin with each of the target letters.
2. Let them paste these on the appropriate column
STORIES
Ang Tindahan (to the tune of bahay kubo) The Worker in the Store
( to the tune of The Farmer in the Dell)
Ang tindahan, kahit munti
Ang paninda doon ay sarisari The workers in the store
Tinapay at biskwit The workers in the store
Karne norte’t sardinas Hi-ho the workers yo!
Toyo, suka, mantika The workers in the store
Asukal at asin
Patis at bagoong *The workers can be change to cashier,
At saka meron pa guard, seller, owner.
Walis at panlinis
Sibuyas, kamatis, bawang at luya
Sa paligid ligid ay puno ng paninda.
Shopping Song
(to the tune of Row, Row Your Boat) Twinkle, Twinkle, Little Word
(Sung to the tune of “Twinkle, Twinkle, Little
Go, go here we go Star”)
In the sari-sari store Twinkle, twinkle, little word
Buy, buy we will buy
Get your bag and go.
What’s the new word to be heard?
If I take off the FIRST sound
What new word will now be found?
Take the /sh/ right off of shout.
Now the new word sounds like…
_______________. (out)
Twinkle, twinkle, little word
What’s the new word to be heard?
If I take off the LAST sound
What new word will now be found?
Take the /er/ right off of hammer.
Now the new word sounds like…
_______________. (ham)
INDOOR/OUTDOOR ACTIVITIES
Build a Castle
Two people hold a jump rope so that it is touching the ground. The children line up single file and jump over the rope one at
a time. After every child has jumped, the rope is lifted a few inches above the ground. Continue lifting the rope as the
children jump over it. When a player can no longer jump the height, they are out of the game.
Gossip
Children sit in a circle. The leader or teacher whispers a sentence in one child’s ear. He or she whispers what they have
heard to the next person and so on around the circle. The last child must tell everyone what he/she has heard. The leader
then repeats what was really said.
To Market To Market
Choose one child to be the “pig.” The “pig” stands at one end of the room. Choose another child to go to the market who will
stand at the opposite end of the room. The other children chant the rhyme.
To market, to market to buy a fat pig.
Home again, home again, rig-a-jig-jig.
The child who is going to the market hops across the room to get the pig. He takes the “pig’s” arm and together they hop to
the door. Choose another pair to act out the rhyme.
Relay Game
Divide the class into teams with five or six players each. Have players line up single file, and one at a time run to a
designated point and go back. The first player tags the second player who then runs the distance. The first team to have all
players run is the winner. You can also do ball relays, animal relays, hopping or skipping relays, a back-to-back relay using
partners; a dressing relay where children put on and take off clothes, etc.
Mother May I
Children line U with their backs to the wall. One person is chosen to be “mother” and stands about 20 feet in front of them.
One at a time “mother” names a child and tells them a motion they must perform, such as three baby steps or four scissors
steps, or two giant steps. The child must remember to ask, “Mother May I?” before performing the movement or they must
go back to the starting line. The first one to reach “mother” becomes “it.”
KINDERGARTEN CLASS FOURTH GRADING DAILY PLANS
WEEK 31: ____________________
Monday Tuesday Wednesday
MEETING TIME 1: MEETING TIME 1: MEETING TIME 1:
Message: Some people buy food from the public Message: People do different jobs in the market. Message: There are dry and wet goods in the market.
market. They weigh goods. They clean the fish.
They slice the meat. They repack some of their goods. Question: What kind of goods do you see in the market?
Question: Have you ever been to the market? What does
your family buy in the market? Questions: What kind of work do stall owners and their helpers do ?
WORK PERIOD 1 WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Target Letter Zz Teacher-Supervised:
Letter/Word Collage Market/Worker Puppets Teacher-Supervised: Alphabet Freeze
Poster: At the Market Place
Independent: Independent:
WS: Make a Match- Upper and Lower Case Letters Independent: Dramatic Play: At the Marketplace
Stuffed Fruits and Vegetables WS: Find the Missing Letter Sand Play
Dramatic Play :Market Set-up A-Z Market List: Magpabili tayo sa palengke ng… Market Goods Collage
Playdough: Food in the Market Fruit/Vegetable Lacing Cards Letter Lacing Card (Z)
Writer‟s Workshop Dramatic Play: Market Set Up Find the Letter
Playdough: Food in the Market Writer‟s Workshop
MEETING TIME 2: MEETING TIME 2: MEETING TIME 2:
Brainstorm on market words for your word wall. Add to
this list as the unit progresses. Show stick puppets of market workers. Talk about the kind of Game: What‟s Missing?
work each one does.
Game: Clap and Snap Rhymes
Sing: Tong, Tong
Variation: Change vowels
Supervised Recess Supervised Recess Supervised Recess
STORY: Araw sa Palengke STORY: Alamat ng Ampalaya STORY: Halo-Halo Espesyal
WORK PERIOD 2: WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Coins Are Us; Magic Box Teacher-Supervised: Crayon Count; Number Name Lotto Teacher-Supervised: Grasshopper; Number stations/
Number books (quantities of 10)
Independent: Independent: Independent:
Playdough Numerals (1-10) Playdough Numerals (1-10) Playdough Numerals (1-10)
Bingo: Numbers (1-10) Bingo: Numbers (1-10) Bingo: Numbers (1-10)
Mixed Up Numbers (1-10) Mixed Up Numbers (1-10) Number Fishing Game/ Number Concentration (1-10)
Number Concentration (1-10) Number Concentration (1-10) Number Name Lotto
Literature-based: Story Mobile : Ang Alamat
ng Ampalaya Literature-based: Story Quilt : Ang Alamat ng Ampalaya
INDOOR/OUTDOOR ACTIVITY: Market Race INDOOR/OUTDOOR ACTIVITY: Insect Race INDOOR/OUTDOOR ACTIVITY: To Market To Market
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
THURSDAY FRIDAY NOTES
MEETING TIME 1: MEETING TIME 1:
Message: Message:
Some of the goods they sell come from the community: Some of the goods they sell come from other communities.
Some fruits and vegetables are grown in the Some buy from markets in other communities.
community. Some stall owners have suppliers who bring goods to
Some meat and poultry products come from the their stalls.
community.
Questions:
Question: Which goods come from our own What goods come from other communities? How are these
community?. brought to the market?
WORK PERIOD 1 WORK PERIOD
Teacher-Supervised: Bottle Graph Teacher-Supervised: Poster: Saan Nanggaling ang mga
paninda sa palengke?
Independent:
A-Z Market List Independent:
What‟s Missing? Goods Mobile: Dry Goods/Wet Goods
WS: Picture-Sound Match Market Words: What starts with ____?
Yarn Mosaic What‟s Missing?
Block Play Yarn Mosaic
WS: Which does not belong?
Block Play
MEETING TIME 2: MEETING TIME 2:
Guessing Game : Fruits and Vegetables (see Game: Charades: Jobs people do in the market
appendix)
Song: Ang Gatas at ang Itlog
Play: I am … I like
STORY: Halo-Halo Espesyal STORY: Si Owel ang Batang Matakaw
Teacher-supervised: Catch Flies for the Frog Teacher-Supervised: Sorting Shapes on a Geoboard
Independent:
Number stations/ Number books (quantities of 10)
It‟s A Match/ Number Concentration (1-10) Independent:
Number Fishing Game (1-10)/Number Name Lotto Number Stations/Number Books (quantities of 10)
Tapatan It‟s a Match/Number Concentration (1-10)
Accordion Book: Halo-halo Espesyal Number Name Lotto
WS: Identifies Which Does not Belong/Same and WS: Identifies Which Does not Belong/Same and Different
Different Drawing/Write-up: Kung Ikaw si Owel, ano ang gusto mong
kainin at bakit?
A.THEME-RELATED ACTIVITIES
What’s Missing?
Objective: to identify different kinds of vegetables; to identify what is missing
Number of Participants: 6
Materials: picture of vegetables or plastic vegetables
Procedure:
1. Place five or more familiar vegetables ( either pictures of vegetables or plastic vegetables) on a tray and have children sit around
it in a circle.
2. Discuss the names and characteristics of these vegetables.
3. Then ask the children to close their eyes while you remove one of the vegetables. When they open their eyes, have the children take
turns trying to guess which of the vegetables is missing.
4. After a correct answer is given, mix up the positions of the vegetables and start the game again.
Yarn Mosaic
Objective: to develop fine motor coordination
Number of Participants: 6-8
Materials: cardboard, yarn (assorted colors), scissors, glue
Procedure:
1. Let children help cut pieces of different colored yarn. Have them cut many different sizes short and long and everything in between.
2. Then have them make some designs with the glue. Allow children to create lines and patterns on the cardboard with the glue.
3. Ask them to cover the glue lines with the yarn, following along the designs they have made using the different sized pieces of yarn in
any combination
4. Let them set aside their mosaics to dry.
Procedure:
1. Encourage children to mold different kinds of food items which are commonly sold in the market.
2. Have them place their molded clays on the plates.
3. Let them share about what they did.
Food Domino
Objective: to recognize foods sold in the market by playing the domino game.
Materials: food domino cards
Number of players/participants: 4-5
Procedure:
1. Prepare one set of food domino cards (foods that are sold in the market).
2. Distribute the domino cards to the players and put the last card in the middle of the table.
3. In a clockwise manner, each player will connect one domino card to either end of the first card on the table. If the current player does
not have a card which he can connect to the card trail, he says “PASS” and lets the next player take his turn.
4. The game ends when all of the cards are on the table. The first person to rid himself of all his cards wins the game.
Magic Box
Objective: to identify coins
Materials: a box with different coins
Number of players/participants: 6
Procedure:
1. Each child will be given opportunity to get a coin from the magic box.
2. The child will tell the correct name of the coin
3. The child who can tell the correct name of the coin writes down the denomination on the score
4. Play three rounds of getting coins from the magic box. After three rounds, the teacher will add up the total scores (denominations) of
each child. The child with the highest score wins.
Crayon Count
Objectives: to count
to recognize numerals
Players: pairs or small group
Materials: crayon box counting card for each child
number cards 0-10 placed in a sack
crayons (for each child, the quantity depending on the number to be practiced)
Procedure:
1. Have students sit in a circle. Give each child a crayon box counting card and a set of crayons
2. Pass the sack around so each child can pick a number. (place only the numbers the children need to practice.)
3. Students read their numbers and put many crayons in the crayon box counting card. Go around the circle having each child tell how
many crayons are in their box. If a child makes a mistake, have him touch each crayon and count in sequence.
4. Collect the number cards and pass the sack around again to continue to play.
Grasshopper
Objective: to recognize and identify numerals
Materials: An empty floor space for jumping around,
number cards (0-10)
Procedure:
The teacher announces a number from 0-10. The student hops to the card that has that number.
Variation: The teacher announces or shows an addition or subtraction problem. The student hops to the card that has the answer.
Number Stations
Objective: to count up to quantities of 10
to see that despite differences in appearance quantities remain the same (conservation)
to develop fine motor coordination
Materials: several boxes of toothpicks, paper and pencil
Number of participants: small group
Procedure:
1. Teacher chooses a number to work with for the day, for example 9.
2. Children work together exploring a given quantity of toothpicks, in this case 9, making as many arrangements as possible. Then let
the children write the number on their paper.
3. Teacher encourages the children to describe the toothpick patterns in a variety of ways.
Variation: Children can explore other materials such as pebbles, popsicle sticks, blocks and others.
Number Books
Objective: to use numerals to describe and record quantities
Materials: old magazines, scratch paper, crayons, pencils
Procedure:
1. Help your child to draw pictures or glue in pictures from magazines of things that are important to him and write a number caption
underneath.
2. It is a good idea to include zero in your book.
3. Try making a book to illustrate a favorite number story or rhyme.
Variation: Glue the designs from the Number Stations activity on sheets of paper. Bind the paper to make a book.
Variation 1: The children could draw their shapes into smaller sized geoboard paper and these shapes could be used to sort and resort
shapes in a variety of ways.
Variation 2: Children need to learn to recognize shapes that are identical but in different positions. They can explore this with the following:
Concentration
Objective: to match numerals
Materials: 2 sets of number cards, 0-10
Procedure:
1. Lay the cards down, either in rows or just anyhow.
2. Take turns turning over 2 cards.
3. If the cards match, you win them. If not, turn them face down again.
4. Player with most number of cards win.
Number Bingo
Objective: to match numerals
Players: 1 or more
Materials: bingo card for each player, calling cards
tokens
Procedure:
1. Provide each player with a bingo card (numerals).
2. Assign a student to call out what is written on calling cards.
3. First one to cover all spaces wins. If players go through all the cards without reaching Bingo, they should reshuffle the cards, then turn
them face down again and continue playing until someone has won.
Mixed Up Numbers
Objectives: to read and recognize number words EIGHT
to recognize the sequence of numbers
Players: small group
Materials: vocabulary cards of number words SIX
Procedure:
1. Place the word cards at random in the chalk tray.
2. Ask the students to say each word with you. NINE
3. Ask the children to help you place them in correct sequence.
4. Tell the children to hide their eyes while a mischievous kitten (you) comes and change the order of the cards.
5. The children close their eyes and lower their heads on their desk.
6. The teacher switches cards and then calls on a pupil to return them to the correct places.
It’s a Match
Objectives: to match numeral to set of objects/ dots
Players: pairs or small group
Materials: one set of cards with numerals – 0 -9
one set of cards with dots (corresponding to the numerals)
Procedure:
1. Place the numeral cards face down in a box.
2. Place the corresponding dot pattern cards in the chalk tray.
3. Call on a child to get a card form the box and place it over the equivalent card in the chalk tray.
4. If correct, the child may choose the next player.
Alphabet Freeze
Objective: identify upper and lower case letters:
Number of participants: 6-8
Materials:: letter cards
Procedure:
1. Place one of each of the 15 letters of the alphabet on index cards (or you can use pre-made flashcards.
2. Put the cards randomly around the area of the carpet you have space to move around.
3. Have children move around the letters as you play a song.
4. When it stops, have each child find a letter to stand on. Then have him or her identify a word that begins with the letter.
5. Ask each child what letter they are standing on and then have them identify words that begin with that letter.
Drawing/Write Up: Kung ikaw si Owel, ano ang gusto mong kainin at bakit?
Objective: to make personal connections to the story
Materials: ½ sheet of bond paper, 1 sheet of lined paper (grade 2 pad), pencils and coloring materials.
Number of players/participants: 4-5
Procedure:
1. Each child will answer the question “Kung ikaw si Owel, ano ang gusto mong kainin at bakit?”.
2. On the ½ sheet of bond paper, each child will draw himself eating the desired food. The accompanying explanation shall be written on
the sheet of lined paper and glued to the bottom of the drawing.
Letter/Word Collage, Find the Letter/Word/Story Quilt (refer to instructions in previous weeks)
SONGS/POEMS/RHYMES
Watermelon, watermelon
Papaya, papaya.
Pineapple, banana
Mix them all together
Fruit salad, fruit salad
INDOOR/OUTDOOR ACTIVITIES
Market Race
Children will run around an obstacle course carrying a basket filled with “market goods” (plastic fruits, vegetables, etc.). The first team to finish
the course will win the race.
Teach children a simple hand clapping game, such as „Cross Mary‟ to accompany the song Bahay Kubo. Example:
a. Cross both arms over your chest
b. Place both hands on your lap
c. High-five both palms of your hand with the palms of the person in front of you
d. Repeat steps a-c or modify.
Brainstorm on people and places that provide services Show shape cut-outs of people who work in the health
for your word wall. Add to this list as the unit center
progresses.
A. THEME-RELATED ACTIVITIES
Kasanayan: Nakalilikha ng balangkas ng mga bagay na makikita sa loob ng Health Center sa pamamagitan ng luwad o clay.
Manlalaro: 4-5
Pamamaraan:
2. Pagsuotin ang mga bata ng lumang kamiseta upang hindi marumihan ang kanilang damit.
4. Himukin silang palambutin ang kanilang luwad sa iba‟t ibang paraan upang ito‟y madaling imolde o ihubog sa ninanais na hugis. Ito ay maaari nilang hilahin, pukpukin, pipiin
sa dalawang palad. Pagulungin, kurut-kurutin at pisil-pisilin hanggang sa lumambot at maaari nang imolde.
5. Pagawain sila ng mga bagay na makikita sa loob ng Health Center tulad ng istetoskop, gamot, mesa, higaan o kama, at iba pa.
Field trip to the Health Center
Instructions to Teacher:
3. Divide the children into groups with at least two adult leader/group.
Possible Field Trip places where you can take your children:
- Health Center or Hospital: Children can learn about the doctors, nurses, dentists, what their function as well as details about how they serve the people in the
community.
- Police station: Children can learn about the police, what their function in the community is as well as details about the work they do to enforce the law etc.
- Fire Station: Childrencan learn about fire fighters and their job details. They can learn about the fire trucks, how they help pump water and how firemen keep us
all safe, plus learn about fire safety etc.
- Train Station: Children can either ride or watch them come in to the station. They may even be lucky enough to hear a whistle, talk to a train operator or have a
small tour on a train.
- Barangay Hall: Children can learn about the barangay officials. They can learn about their function in the community, etc.
- Barber or Beauty Shop: Children can learn about the things they see in the barber or beauty shop. They can watch them how the barbers and beauticians move
and serve people.
- Repair Shop: Children can learn about repairmen, carpenters, shoemakers, etc., their joy details and how they repair the old or destroyed things, furniture and
appliances.
Bag Puppets (People who provide services in the community)
Materials: paper bags, art paper, buttons, fabric scraps, yarns, scissors, glue and newspaper
Players: 5-6
Procedure:
1. Find people in the community who provide services like doctor, policeman, fireman, mailman, Barangay Captain, etc. Let the children choose one person to depict on the
bag puppet.
2. Give each child 2 paper bags. Open both paper bags. Loosely crumple newspapers and stuff each bag, filling one completely while leaving the other half-filled.
3. Invert the half-filled bag and fit it over the full bag.
4. Gently squeeze the top bag about half-way down and tie with yarn or string to create the puppet‟s head.
5. Using other materials, finish the puppet by adding details to make the puppet resemble the child‟s chosen community helper.
Ang Pamayanan Ko
Manlalaro: 5-6
Pamamaraan:
1. Sa tulong ng mga kahong walang laman hayaang bumuo ang mga bata ng isang pamayanan na nagpapakita ng iba‟t ibang pook o lugar sa pamayanan.
2. Magkaroon ng panandang kulay para sa bawat pook o lugar na kanilang pinuntahan sa field trip na isinagawa.
Halimbawa:
Parke - asul
Simbahan - pula
3. Pagtuunan ng pansin ang mga lugar sa pamayanan ng nagbibigay serbisyo. Maaaraing magdagdag ng detalye sa pamayanan sa pamamagitan ng pag guhit ng mga
bagay na nakikita sa bawat pook at lugar at idikit ito sa mga colored wooden blocks.
Objective: to act out function of people in the community that provide services
Materials: dramatic play doctor set-up – any materials that can be used to recreate a hospital or the health center, dramatic play costumes of doctors/nurses/health center workers
Procedure: children will engage in a dramatic play set up of a health center, taking turns playing the role of doctor/health care worker and patient.
Writer’s Workshop
Objective: to write invented stories with a clear beginning, middle and end.
Players/participants: 5-6
Procedure:
1. Give each child a blank book. Tell him that he can write a story about anything that he likes. Emphasize the importance of the parts of a story – that it should have a
clear beginning, middle and end.
2. The child can either work on the drawings first and then write the accompanying text later, or vice versa. Once the text is complete and the drawings have been colored
in, the child will make the cover of the book by writing the title and his name as the author and draw the cover illustration. Display the Writer‟s Workshop stories in class
so the other children may read them.
Players/participants: 5-6
Pamamaraan:
Objectives: to count
to recognize numerals
Procedure:
Procedure:
1. Each takes a handful of marbles and divides the marbles into the counting cups so that each cup holds the quantity being explored.
2. Expect to see the children creating a wide variety of combinations, anything that totals five or ten, in this case is correct.
3. When all the marbles are divided into 2-5 groups, the children sort the cups according to the combinations formed.
Match Boxes
Procedure:
1. A group of children work together with a given quantity of 10 or less match boxes.
2. They will make 2-5 arrangements of match boxes as possible.
3. The teacher encourages the children to describe the various arrangements.
Shark Attack
to use the more than or less than symbols to show the relationship between quantities
Players: 2 to 4
Materials: Shark Attack game board, 2 number cubes, paper and pencil
Procedure:
1. Review the symbols for greater than (>), less than (<), and equal to (=) with players.
2. Players take turns rolling the number cubes. In each turn, a player rolls one cube first and then the second cube. Based on the numbers on the first and second cubes,
the player decides in which shark to place the cubes in the order rolled. For example: Say a player rolls a 1 with the first number cube and a 6 with the second number
cube. He or she would put the 1 in the first square of the less than shark and the 6 in its second square.
3. A player gets 1 point for each correct placement. The first player to earn 10 points wins.
VARIATION: If you want students to practice with larger numbers, white out the numbers on the cubes and fill in numbers from the tens or hundreds families before reproducing
the cubes.
to use the more than, less than symbols to show relationships between quantities
Players: 1 or more
Procedure:
Procedure:
Variation: Swap two cards around instead of hiding one or spread the cards out anyhow and then hide one.
Checkered Flags
Objectives: to order or sequence numbers from least to greatest and vice versa
Players: 2
Procedures:
1. Shuffle the Race Car cards and stack them between the players.
2. Have each player draw three cards from the stack and place them facedown on the table.
3. Players take turns rolling the number cube to determine how many more Race Car cards both player should draw from the stack. Remind players to keep all their cards
facedown on the table.
4. If the number cube lands on the Checkered Flag, both players turn over their cards and arrange them in numerical order from smallest to largest as quickly as they can.
The first player to get all his or her Race Car cards in numerical order wins. Reshuffle the cards to play the game again.
VARIATION: Instead of arranging the cars from smallest to largest, have players arrange the cars from largest to smallest.
Writing Papers
Objective: to learn sequence
to observe the form of each numeral
to develop eye-hand coordination
Materials: writing papers (with number dot patterns for each numeral) crayon
Number of participants: individual
Procedure:
Each child is given a writing paper with the numeral he is working on.
Children use a crayon to connect the dots of the number pattern.
Number Lotto
Objective: to match numerals
Materials: lotto boards, 2 sets of number cards, 0-10
Players/Participants: small group
Procedure:
1. Give each player a lotto board.
2. Players take turns to pick up a card from the deck.
3. If the number appears on their board they use this to cover the number up.
4. Continue until someone fills their board.
Variation: One person is a caller as in a bingo game. She holds up the number cards and players have to shout out the name of the number in order to claim it to put on their
board.
Number Domino
Objectives: to recognize numbers 1-10
to match numbers that are alike
Players: small group
Materials: set of 28 number dominoes
Procedure:
1. All dominoes are placed face down.
2. Each player draws 7 dominoes.
3. A player with a “double” begins to play.
4. Each player in turn says the number names and then plays as in a regular domino game.
5. The winner is the player who has played all dominoes, or the player with the smallest number of dominoes when all players must pass.
Number Snap
Objective: to match numeral to numeral
Materials: 4 sets of number cards, 0-10
Players: 2-4
Procedure:
1. Ask the children to pair up, as this small group activity works in twos.
2. Shuffle and deal the cards to each of the players in both pairs.
3. The players take turns in turning over their top card.
4. If two matching cards are turned over, the first player to shout “snap” wins both the piles concerned.
5. Continue until only one player is able to get all the cards, or until the time is up and the players count their cards. The player with the most number of cards wins.
Variation: Make a set of cards with the numbers shown in different ways.
Extension: Ask the children to tell how many more and how many less one number is than another.
Concentration
Objective: to Match numerals to a set of objects (1-10)
Materials: 1 set of number cards, 1-10, 1 set of picture cards w/ 1-10 pictures each
Players: 5-6
Procedure:
1. Lay the cards down in a 5x4 grid.
2. Take turns turning over 2 cards.
3. If the cards match (numeral and number of objects), you can take another turn. If not, turn them face down again.
4. The player with most number of cards wins.
Number 0-10
Objectives: to match number of objects to the numeral, to match numeral to number word
Materials: cut-out of numbers 1-10, Bingo cards (with set of object maximum of 10/box)
Number of players/participants: 5-8
Procedure:
1. Post a numeral on the board and ask the children to put a marker or chip on top of the box with the number of objects from the Bingo card that corresponds to the numeral.
2. Go around and check whether each child is able to put the chips in correct boxes.
3. The child who is able to finish a pattern will be declared the winner.
(The same activity can be used in matching numeral to number word. You just need to change the objects to number word.)
Ø Is it 10 yet?
Variation: Make a set of cards with the numbers shown in different ways.
Comparing Names
Objective: to compare quantities up to 10 using terms of comparison: more than, less than, the same as.
Materials: graph paper cut into two-row strips; worksheet
Number of players/participants: pairs, around 6-8 at a time
Procedure:
1. The children team up in pairs. Each child writes his/her name on one line of the worksheet.
2. Now each pair compares the name at the top has more, less or the same number of letters as the second name.
3. As each pair of children finishes comparing names, each child looks for another child to team up with and repeats activity.
Shark Attack
Objectives: to compare quantities, to use the more than or less than symbols to show the relationship between quantities
Players: 2 to 4
Materials: Shark Attack game board, 2 number cubes, paper and pencil
Procedure:
1. Review the symbols for greater than (>), less than (<), and equal to (=) with players.
2. Players take turns rolling the number cubes. In each turn, a player rolls one cube first and then the second cube. Based on the numbers on the first and second cubes,
the player decides in which shark to place the cubes in the order rolled. For example: Say a player rolls a 1 with the first number cube and a 6 with the second number
cube. He or she would put the 1 in the first square of the less than shark and the 6 in its second square.
3. A player gets 1 point for each correct placement. The first player to earn 10 points wins.
Comparing numbers
Hand game
"Place ten sticks in your right hand." "None and ten is ten." or
"Zero and ten is ten."
"Place one stick in your left hand." "One and nine is ten."
"Place one more stick in your left hand." "Two and eight is ten."
"Place one more stick in your left hand." "Three and seven is ten."
"Place one more stick in your left hand." "Four and six is ten."
"Place one more stick in your left hand." "Five and five is ten."
"Place one more stick in your left hand." "Six and four is ten."
"Place one more stick in your left hand." "Seven and three is ten."
"Place one more stick in your left hand." "Eight and two is ten."
"Place one more stick in your left hand." "Nine and one is ten."
"Place one more stick in your left hand." "Ten and none is ten." or "Ten and zero is
ten"
Variation: CAVE GAME: The game proceeds as Hand Game but the position of hands is varied.
"Place ten blocks under the bowl." "None and ten is ten." or
"Zero and ten is ten."
"Place nine block under the bowl." "One and nine is ten."
"Place eight blocks under the bowl." "Two and eight is ten."
"Place seven blocks under the bowl." "Three and seven is ten
"Place six block under the bowl." "four and six is ten."
"Place five blocks under the bowl." "Five and five is ten."
"Place four block under the bowl." "Six and four is ten."
"Place three block under the bowl." "Seven and three is ten."
"Place two blocks under the bowl." "Eight and two is ten."
"Place one block under the bowl." "Nine and one is ten."
Exploring Marbles
2. Make picture cards for the following word sets. Display each picture-card set. Ask the child to find one picture whose name does not end with the same sound. Example:
Example: When the teacher says hold the ball with both hands, she will hold the ball with both hands.
Sample directional words: left, right, up, down, above, below
Activity 1:
· Place the ball under your left foot.
· Place the ball over your head.
· Throw the ball up and catch it.
· Place the ball between your knees.
Activity 2:
· Teacher reads the rhyme and discusses some directional words like move in, move out, in, between.
My Neighborhood
By Betsy Franco
Procedure:
1. Read or call out a series of words that rhyme.
2. Ask a child to complete the series Ex. bed, red, ______
3. Continue the game until everyone has given a word that rhyme
Letter Match-a-Roo
Objective: to match pictures with letters
Materials: board game
Number of Players: 4-6
Procedure:
1. Hand out one Letter Match-a-Roo card to each child.
2. Have children take the attached piece of yarn form the set of letters and match it to the picture by pushing the yarn end thorugh the hole next to the picture.
Hot Letters
Objective: to Identify the name and sound of a letter.
Materials: letter cards, cassette recorder
Number of players/participants: 5-6
Procedure:
1. This is a variation of the game “Hot Potato.”
2. Sit the children in a circle and pass out cards with one letter on each card.
3. Tell the children that you are going to play music.
4. Ask them to pass their cards around the circle while the music is playing.
5. Ask them to stop passing the cards when the music stops.
6. Be sure to practice the direction in which they should pass the cards.
7. Play the game, and when the music stops, ask each child to name the letter on his card and sound it out.
You can also play this game for number, shape and color recognition.
2. Shuffle the deck of matching cards. Arrange it on a table in a 5x4 or 5x6 grid.
3. Each child will open two cards and check if both words are opposite word pairs. If yes, the child can open two more cards until he encounters two cards that are not
opposite word pairs.
4. When he opens two cards and they do not match, he returns it word side-down and the next player takes his turn.
5. The game ends when all the cards have been matched, with the winner being the child with the most number of pairs.
Sequence Cards
Objective: to identify sequence of events
Materials: picture cards
Procedure:
1. Lay down the picture cards.
2. Have children arrange the cards in sequence. Ask them which should come first, next, last.
Picture Sort
Objective: to sort words according to initial sound
Materials: picture cards
Procedure:
1. Lay down pictures on the table.
2. Have children sort the pictures according to their initial sound.
Word Lotto/Word Match/Sight Word Fishing Game – same as Letter Lotto/ Letter Fishing game/Letter Match
SONGS/POEMS/RHYMES
(Sung to: "Farmer In the Dell") (Sung to: "Are You Sleeping")
(Sung to: "I'm a little teapot") (Sung to: "My Bonnie lies over the ocean")
I’m a doctor
Many Jobs
A Fishy Story
4. While you are saying “We let it go again,” open up the circle and allow the fish to “swim” out.
5. Choose another one child to be the fish.
KINDERGARTEN CLASS FOURTH GRADING DAILY PLANS
WEEK 33: _________________
Monday Tuesday Wednesday
MEETING TIME 1: MEETING TIME 1: MEETING TIME 1:
Message: We bring broken things to a repair shop to Message: Carpenters and shoemakers also do repair work. Message: Carpenters and shoemakers build and make
have it fixed. things.
Carpenters repair broken chairs, tables, roofs, doors
People at the repair know how to fix certain things so and walls. Carpenters build houses
they can still be used again. Shoemakers repair broken shoes. Shoemakers make shoes.
Questions: What are the usual things people bring to Questions: Why is it important to check if a broken thing can be Questions: What do carpenters build?
repair shops? repaired first before throwing it away? What kind of footwear do shoemakers make?
WORK PERIOD 1 WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Mural: Time to Repair Teacher-Supervised: Field Trip to a Repair Shop Teacher-Supervised: Poster: At the Repair Shop
Independent: Independent:
Syllable Race Literature-based: Story Cube
Tool Box Literature- based: Storyboards
Copying Figures/Designs Syllable Race
WS: Picture-Word Match Tool Box
Rhyming Words Writer‟s Workshop
Blocks: At the Repair Shop Blocks: At the Repair Shop
MEETING TIME 2: MEETING TIME 2:
: Discussion Discussion
Play Pictionary – tools carpenters and shoemakers use in Introduce “Segmentation Cheer “ to the class.
their work
A. THEME-RELATED ACTIVITIES
Shoe Designs
Objective: to design designated objects
Materials: art paper, junk materials, scissors, glue, pencil, colored markers
Number of players/participants: 4-5 childre
Procedure:
1. Distribute shoe templates for children to design.
2. Have children design their own shoes using assorted junk and art materials.
3. Let children take turns showing their shoe designs and describing its features.
Three In A Row
Objective: to sequence numbers
Materials: two to three sets of number cards 0 to 10
Procedure:
1. Shuffle and deal six cards to each player. (Two or three can play.)
2. Put the rest of the cards in a pile face down, then turn over the top card.
3. The aim of the game is to make up a set of three numbers in sequence by taking turns picking up a card and throw one
away. First to get a set of three wins.
"Place one stick in your left hand." "One and nine is ten."
"Place one more stick in your left hand." "Two and eight is ten."
"Place one more stick in your left hand." "Three and seven is ten."
"Place one more stick in your left hand." "Four and six is ten."
"Place one more stick in your left hand." "Five and five is ten."
"Place one more stick in your left hand." "Six and four is ten."
"Place one more stick in your left hand." "Seven and three is ten."
"Place one more stick in your left hand." "Eight and two is ten."
"Place one more stick in your left hand." "Nine and one is ten."
"Place one more stick in your left hand." "Ten and none is ten." or "Ten and zero is
ten"
Variation: CAVE GAME: The game proceeds as Hand Game but the position of hands is varied.
"Place one stick in your left hand." "One and nine is ten." 1 9
"Place one more stick in your left hand." "Two and eight is ten." 2 8
"Place one more stick in your left hand." "Three and seven is ten." 3 7
"Place one more stick in your left hand." "Four and six is ten." 4 6
5 5
"Place one more stick in your left hand." "Five and five is ten."
"Place one more stick in your left hand." "six and four is ten." 6 4
"Place one more stick in your left hand." "seven and three is ten." 7 3
"Place one more stick in your left hand." "eight and two is ten." 8 2
"Place one more stick in your left hand." “nine and one is ten” 9 1
"Place eight blocks under the bowl." "Two and eight is ten."
"Place seven blocks under the bowl." "Three and seven is ten
"Place six block under the bowl." "four and six is ten."
"Place five blocks under the bowl." "Five and five is ten."
"Place four block under the bowl." "Six and four is ten."
"Place three block under the bowl." "Seven and three is ten."
"Place two blocks under the bowl." "Eight and two is ten."
"Place one block under the bowl." "Nine and one is ten."
Hat Seriation
Objective: to arrange objects by size
Materials: hats of various sizes
Players: small group or whole class during meeting time
Procedure:
1. Ask children to bring hats of different sizes.
2. Place a set of 3-10 hats on a table or in front of the class.
3. Ask the children which of the hats is the biggest (or smallest)
4. Ask the children to arrange the hats by size – biggest to smallest or smallest to biggest.
Feet in a Row
Objective: to sequence objects based on length
Materials: cut outs of children‟s right (or left) foot
Players: small group or whole class during meeting time
Procedure:
1. Ask children to trace their right or left foot on a sheet of bond paper. Cut out the traced foot.
2. Ask the children which of the feet is the biggest (or smallest).
3. Ask the children to arrange the feet by size – biggest to smallest or smallest to biggest.
Exploring Marbles
Objective: to counts up to quantities of 10
Materials: marbles and counting cups
Number of players/participants: 5-6
Procedure:
1. Each takes a handful of marbles and divides the marbles into counting cups so that each cup holds the quantity
being explored.
2. Expect to see the children creating a wide variety of combinations, anything that totals five or ten, in this case is
correct.
3. When all the marbles are divided into 2-5 groups, the children sort the cups according to the combinations formed.
Comparing numbers
Objectives: to compare quantities
Number of players/participants: 2-4 players
Materials: clothespins, small card numbers, More/less spinner
Procedure:
1. Each player draws a numeral card from a pile of cards.
2. They each build the appropriate clothespin stack to match their cards.
3. One child turns the more/less spinner. If it lands on less, the partner whose stack has lesser clothespins wins both
stacks. If the spinner lands on more, the partner with more clothespins wins both stacks.
4. They continue to take turns, each accumulating clothespins.
5. When the time is up or the children decide to end the game, they snap together all the clothespins. They turn the
spinner to see if the person who has accumulated more or less clothespins is the winner.
Match Boxes
Objective: to compares quantities up to 10
Materials: match boxes
Number of players/participants: 5-6
Procedure:
1. A group of children work together with a given quantity of 10 or less match boxes.
2. They will make 2-5 arrangements of match boxes as possible.
3. The teacher encourages the children to describe the various arrangements.
Shark Attack
Objectives: to compare quantities
to use the more than or less than symbols to show the relationship between
quantities
Players: 2 to 4 children
Materials: Shark Attack game board, 2 number cubes, paper and pencil
Procedure:
1. Review the symbols for greater than (>), less than (<), and equal to (=) with players.
2. Players take turns rolling the number cubes. In each turn, a player rolls one cube first and then the second cube.
Based on the numbers on the first and second cubes, the player decides in which shark to place the cubes in the
order rolled. For example: Say a player rolls a 1 with the first number cube and a 6 with the second number cube.
He or she would put the 1 in the first square of the less than shark and the 6 in its second square.
3. A player gets 1 point for each correct placement. The first player to earn 10 points wins.
VARIATION: If you want students to practice with larger numbers, white out the numbers on the cubes and fill in numbers
from the tens or hundreds families before reproducing the cubes.
Find 10
Objective: to explore different combinations that make 10
Materials: 6 sets of numeral cards (1- 9)
Procedure:
1. All cards are dealt. Last card is turned face up. Each player keeps the cards dealt to him in a stack, face-down, without
looking at them.
2. By turns, players turn over the top card of his stack. If this card can be used with one on the table to make a total of 10,
the player can take it and keep the pair. If there are no cards that can be used, he has to discard his card in the middle of
the table, face up.
3. The player who collects the most number of pairs wins.
Tens Concentration
Objective: to explore different combinations that make 10
Materials: 6 sets of numeral cards (1- 9)
Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are placed
faced-down in a stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 10. If a pair can be made, the player keeps
it and continues to play as long as he is successful. If he is not successful, he returns the two cards to their original
face-down positions and replaces any cards he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left..
4. The person who collects the greatest number of pairs is the winner.
Variation: This game can be varied by increasing the number of cards placed on the table. A 5 x 5 or 6 x 6 arrangement
may be more interesting.
Storyboard
Objective: to retell events in a story
Materials: tag board or cartolina, paper, glue, ruler, pencil/markers
Number of Participants: small group
Procedure:
1. List at least six important story events.
2. Think through what happened in the events. Draw a picture of each event.
3. Write a short sentence underneath each drawing explaining the scene.
4. Glue the scenes to a piece of tag board or cartolina and share your storyboards with friends.
2. Ask each child to fill up the squares with scenes from the story. Ask him to color his work.
3. When all the squares have been filled up with scenes, ask the child to number each scene in chronological order.
4. Cut the story cube and paste it onto a piece of cardboard for fortification. Cut it out again, and fold along the lines.
Seal the ends with tape or glue.
Ikot-Ikot
Gupit ng gupit (make cutting motion – like you are holding a pair of scissors and cutting a piece of cloth)
At tahi ng tahi (pretend to pull a threaded needle through cloth)
(x2)
Ikot, ikot ikot ikot (spin fists in a circle)
Ikot ikot
Hila, Hila, (pretend to pull a threaded needle through cloth)
Pok pok pok (pound fists one on top of the other, alternating)
INDOOR/OUTDOOR ACTIVITIES
Sasali Ka Ba?
Fun Movements
Directions:
1. Tell the children they are going to play follow-the-leader as they pretend to go to different places.
2. Tell them where they are going and ask them to imitate what you do along the way.
1. Make a chart with the children‟s names listed vertically on the right-hand side.
2. Across the top of the chart draw buildings or glue pictures of buildings that the children have visited like health
center, post office, police station or barangay hall or any place in the community that provide services.
3. At group time, ask the children what buildings have they visited.
4. Mark the sites for each child.
Red Light
Material: a whistle to signal
Directions:
1. Arrange the player in a line.
2. Appoint one of the players (X) in the center of the line.
3. At the blowing of the whistle, X counts out loud to ten and concludes by saying: “No talking; No laughing; No
moving; Red light” and turns about.
4. In the meantime, other players have turned and run away from him.
5. On the signal “Red light,” all “freeze” in their positions.
6. If X does not see the player talk, laugh or move, he turns back and counts again, repeating until the player does it.
7. When he sees a player doing any of the forbidden acts, he calls out that player‟s name and chases him until he
tags him.
8. This player becomes X for the next game.
KINDERGARTEN CLASS FOURTH GRADING DAILY PLANS
WEEK 34: _________________
Monday Tuesday Wednesday
MEETING TIME 1: MEETING TIME 1: MEETING TIME 1:
Message: People may travel to different places by land, Message: Message: Some vehicles are used to do specific kinds of
water and air We use transportation to take people to places they want to go. jobs. e.g. garbage truck, cement mixer, These are called work
We use transportation to take goods to other places. vehicles.
Some vehicles are used to provide specific services e.g. mail
truck/motorcycle; ambulance. These are called service
vehicles.
Questions: Have you ever traveled to any place outside of
the community? What did you ride? Who were with you? Questions: What are the kinds of transportation that we have in Questions: Do we have service vehicles in our community?
our community?
WORK PERIOD 1 WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Transportation Chart Teacher-Supervised: Poster: Different Uses of Transportation Teacher-Supervised: Graph: Ilan na ang nakasakay sa?
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
THURSDAY FRIDAY NOTES
MEETING TIME 1: MEETING TIME 1:
Message: There are people who operate different kinds of Message: There are people who help repair and maintain
transportation. transportation.
Questions: Who are the people who operate different Questions: Who are the people who help repair and maintain
kinds of transportation? transportation?
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised:
Independent: Independent:
Yellow Vinta Paper Weaving Playdough
Transportation Word Sort Block Play
Halves Boat Shape Crafts Transportation Lacing Cards
Sight Word Fishing Game Transportation Word Sort
Block Play WS: Picture-Word Match
INDOOR/OUTDOOR ACTIVITY: Car Relays; Race to the INDOOR/OUTDOOR ACTIVITY: Jump Out of the Plane
Finish
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
APPENDIX WEEK 34
A. THEME-RELATED ACTIVITIES
Sample graph:
ILAN ANG NAKASAKAY NA SA ……
BISIKLETA MOTORSIKLO DYIP BUS
Anna Tony Tony Berto
Marj Berto Berto Mila
Mila Anna Marj Marj
Cindy Cindy Cindy Cindy
Sample questions to ask:
Shape Collage
Objective: to create different kinds of vehicles using pre-cut shapes
Materials: bond paper, pre-cut pieces of paper (into different shapes – circles, squares, rectangles, diamonds, etc).
Number of players/participants: 4-5
Procedure:
1. Give each child a sheet of bond paper. Place the pre-cut shapes and the glue in the middle of the table.
2. Invite each child to create one or several kinds of transportations by gluing the pre-cut shapes onto his paper.
3. When the vehicle art works are dry, ask him to count how many of each shape he used to make his vehicle/s
it can be based on word features e.g. # of letters, beginning letter, number of syllables
theme-related e.g. # of wheels, private or public, mode of transportation ( land,water,air), type ( service or work vehicle)
Transportation Collage
Objective: to develop fine-motor coordination
Materials: bond paper with an outline a particular type of transportation, glue, small strips of art paper or construction paper or
colored magazines
Number of players/participants: 6-8
Procedure:
1. Distribute paper to the children.
2. Ask each one to fill in the drawing with paper cut-outs to form a transportation collage.
3. Have them label their drawings.
Vehicle Sorting
Objective: to classify types of vehicle
Materials: plastic vehicles
Number of players/participants: 4- 6
Procedure:
1. Ask children to sit in a circle.
2. Place the vehicles in the middle of the circle.
3. Ask them to think of ways they can group together these vehicles.
4. Have them write their category on a blank card. Then let them sort the vehicles according to that category.
5. During meeting time, talk about the different ways they were able to sort the vehicles. Write these on the board.
Make a graph on the board or manila paper. Write the different types of transportation that children made during work
period 1 on the first row. The graph should look like this :
Poke a hole through the center of the paper plate or circle of cardboard. Arrange the straws in an X shape and tie with wool
Tie a long piece of wool to the center of the X. Slide the circle of cardboard or paper plate onto the wool (through the hole you made)
Tape the straws to the plate to keep them in their X shape and to help them balanced
String each mobile piece onto one of the straws (and in the center if desired)
Lid Mobile:
Objective: to develop fine motor coordination
Materials: yarn, pencil/puncher, lid
1. Decorate your lid as desired: You can use paint, paper, stickers, etc to match your theme.
2. Use a hole punch or sharp pencil to poke holes all the way around the lid at equal distances (you need as many holes as you have
mobile pieces
3. String each mobile piece onto one of the holes you've made
4. String another piece of yarn from each of the holes, going up to the ceiling. Tie all of these pieces together to make a knot you can hang
your mobile with.
Source: DLTK Growing Center
B. OTHER MATH ACTIVITIES
Hand Game
Objective: to explore different combinations that make a given quantity
Materials: any kind of counter such as pebbles, chips, or sticks
Players/Participants: small group
Procedure:
1. Children work in small groups.
2. Teacher gives each child a given quantity of sticks, 9 in this case.
3. Children separate counters in different ways and verbalize the combinations that result.
"Place one stick in your left hand." "One and nine is ten." 1 + 9 = 10
"Place one more stick in your left hand." "Two and eight is ten." 2 + 8 = 10
"Place one more stick in your left hand." "Three and seven is ten." 3 + 7 = 10
"Place one more stick in your left hand." "Four and six is ten." 4 + 6 = 10
"Place one more stick in your left hand." "Five and ten is ten." 5 + 5 = 10
"Place one more stick in your left hand." "Six and four is ten." 6 + 4 = 10
"Place one more stick in your left hand." "Seven and two is ten." 7 + 3 = 10
"Place one more stick in your left hand." "Eight and two is ten." 8 + 2 = 10
"Place one more stick in your left hand." "Nine and one is ten." 9 + 1 = 10
"Place one more stick in your left hand." "Ten and none is ten." Or “Ten 10 + 0 = 10
and zero is ten.”
10
10
Game proceeds as Hand Game but bowls are used for separating quantities.
Teacher says: Children say: Children write:
"Place ten blocks under the bowl." "None and ten is ten." or 0
"Zero and ten is ten." + 10
10
"Place nine block under the bowl." "One and nine is ten." 1
+9
10
"Place eight blocks under the bowl." "Two and eight is ten." 2
+8
10
"Place seven blocks under the bowl." "Three and seven is ten 3
+ 7
10
"Place six block under the bowl." "four and six is ten." 4
+6
10
"Place five blocks under the bowl." "Five and five is ten." 5
+5
10
"Place four block under the bowl." "Six and four is ten." 6
+ 4
10
"Place three block under the bowl." "Seven and three is ten." 7
+3
10
"Place two blocks under the bowl." "Eight and two is ten." 8
+2
10
"Place one block under the bowl." "Nine and one is ten." 9
+1
10
Name___________________________________
I played a game today.
These are the equations I made.
Number Train Graph (up to quantities of 10)
Objective: to practice addition skills
Materials: clothespin (2 colors), Manila or kraft paper
Number of participants: individual or small group
Procedure:
1. The children try to find all the possible arrangements for the combinations that make up 10
2. As they find the arrangements, place it in the appropriate column of the Manila paper. (The links can be labeled with
the labeled possible combinations, or the children can label the links as needed.)
Find 10
Objective: to explore different combinations that make 10
Materials: 6 sets of numeral cards (1- 9)
Procedure:
1. All cards are dealt. Last card is turned face up. Each player keeps the cards dealt to him in a stack, face-down,
without looking at them.
2. By turns, players turn over the top card of his stack. If this card can be used with one on the table to make a total of
10, the player can take it and keep the pair. If there are no cards that can be used, he has to discard his card in the
middle of the table, face up.
3. The player who collects the most number of pairs wins.
Draw 10
Objective: to explore different combinations that make 10
Materials: 6 sets of numeral cards (1- 9)
Procedure:
1. One card is drawn from the deck and is set aside throughout the game, so that there will be an odd card without a
mate at the end of the game. All the other cards are dealt.
2. Each player goes through the cards received trying to find pairs that make 10. All the pairs thus made are discarded in
the middle of the table.
3. The players then take turns, each holding her cards like a fan and letting the person to her left draw one of them
without looking at them. If the person who draws the card can use it to make 10 with one of the cards in her hand, she
discards the pair in the middle of the table. If she cannot use it, she has to keep it. She then holds all her cards like a
fan so that the person to her left can draw one of them by chance.
4. Play continues until one person is left holding the odd card and loses the game.
Tens Concentration
Objective: to explore different combinations that make 10
Materials: 6 sets of numeral cards (1- 9)
Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are placed
faced-down in a stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 10. If a pair can be made, the player keeps it
and continues to play as long as he is successful. If he is not successful, he returns the two cards to their original face-down
positions and replaces any cards he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left..
4. The person who collects the greatest number of pairs is the winner.
Variation: This game can be varied by increasing the number of cards placed on the table. A 5 x 5 or 6 x 6 arrangement may be
more interesting.
Go 10
Objective: to explore different combinations that make 10
Materials: 6 sets of numeral cards (1- 9)
Procedure:
1. All the cards are dealt.
2. The players take turns asking specific people for specific cards in a way similar to the card game Go Fish. For example,
John may say to Carol do you have a 1?" If Carol has a 1, she has to give it up to John. John then lays this 1 and a 9 in
front of himself, face up.
A player can continue asking for a card as long as he gets the card he requested. If he does not get the card he asked for,
the turn passes to the person who said, "I don't have it."
3. The person who makes the greatest number of pairs is the winner.
Car Coloring
Objective: to count the number of dots and add them
Materials: two big dices, box of giant crayons, 4-5 identical cardboards, cut-outs of cars
Number of players/participants: 4-5
Procedure:
1. Each player gets a cardboard cut-out of car.
2. All players sit together.
3. First player rolls the big dice and count the number of dots.
4. Using crayon, the player puts the total number of dots on his car cut-out.
5. Going clockwise, the next player repeats steps 1-4.
6. The game goes on and on until a player has his car completely covered with dots.
7. The one whose car is completely covered with dots wins.
Bingo Tic-Tac-Toe
Objective: to blend consonants and vowels to make words
Materials: Bingo tic tac toe game boards, 14 letter cards (b,c,d,f,g,h,l,m,n,p,r,s,t,w), pencils
Number of players/participants: 4-5
Procedure:
1. Use index cards to make the letter cards. Mix up the cards and place them facedown in a pile.
2. Distribute the Bingo Tic Tac Toe game board to each child (each game board has a 3x3 grid, with each square having a
_(vowel)_ on it – ex. “_a_, _o_, _u_” etc.)
3. Play as you would Bingo. Turn over the top card and read the letter. Children will write that letter on a blank on their
game board. Continue reading the top card and setting it aside until one player has completed three words in a row
and calls “Bingo!” (use the pile again if needed. Players may add a second consonant to make a blend or cluster.
Players may also use the same letter twice on one blank).
10 Months
Objective: to manipulate letters to create new words
Materials: 10 envelopes, 66 letter cards (all letters in all months of the year except June and July), pencil, chart paper with the 10
Months written on it:
January February
March April
May August
September October
November December
Tire Tracks
Objective: to make tire print paintings using a variety of materials
Materials: paper, paint, anything that can make a print – toy cars, carved vegetables, old sponges, etc.
Number of players/participants: 5-6 children
Procedure:
1. Give each child a sheet of paper. Put the toys and other things in the middle of the table.
2. Invite the children to get one toy and dip the wheels/sides in the paint. After dipping, show them how to lightly pat the
wet portion on the sponge so it is still damp with paint but not soaking wet.
3. Children will roll the tires and stamp the toys around their paper to make print designs.
STORIES
Hindi rin siya takot sa taksi. kahit sa pulis at pasahero, hindi rin takot si Kas.
Walang pinakikinggan si Kas. “Dahan-dahan lang, kaskasero,” sabi ng mga halaman sa daan.
Binugahan lang sila ng usok ni Kas. Saka nagtatawang haharurot nang husto.
Inubo nang inubo ang mga halaman. Pero hindi man lang lumingon si Kaskasero. Sa loob-loob niya: “yan ang mabuti sa
pakialamero.” At muli siyang kumaripas ng takbo.
Kahit lasing na lasing, naisip pa rin niya ang magyabang. Kahit paekis-ekis ang mga gulong, pumaspas pa rin siya sa gitna ng
daan.
“Ako ang hari ng kalsada,” sabi niya
Saka bumusina nang bumusina.
Mabilis na mabilis ang takbo ni Kas. Mabuti na lang at wala siyang sakay. Lasing na lasing ang bus na walang modo.
Ang bilis-bilis ng takbo ni Kas. Mas mabilis pa sa dyip. Mas mabilis pa sa taksi. Mas mabilis pa sa kotse. Pero hindi pa rin siya
nasiyahan. Ang takbo‟y lalo pa niyang binilisan.
Nabangga si Kas. Bali-bali ang bakal at tubo. Wasak ang makina at baluktot ang tambutso. Parang napisang lata si Kaskasero.
Hindi na ulit nakalabas ng daan si Kaskasero. Siya ay itinapon sa tambakan ng mga lumang sasakyan. Doon sa libingan ng mga
walang modo.
Tulungan ninyo akong hanapin ang daan patungo kay Glug-glug Gasolina, ako‟y uhaw na uhaw na!.
CIRIACO
ANG MALUPIT NA KAPITAN NG BARKO
Nang magsimulang pasukin ng tubig ang sasakyan, ipinatapon ni Ciriaco ang ibang kasangkapan.
Pero patuloy sa paglakas ang bagyo.
Muli niyang ipinatapon ang ibang gamit sa barko.
“Lulubog po tayo kundi babawasan an gating kargamento!” sigaw ng isang tauhan.
SONGS/POEMS/RHYMES
The wheels of the bus go round and round, I'm a little airplane,
Round and round, round and round (children raise arms at sides to shoulder height.)
The wheels of the bus go round and round Now watch me fly!
All through the town. (They spin one of their arms in front of them as if it
were a propeller)
The driver of the bus says Move On Back! Move On Here are my instruments
back! Move On Back! From down low to up high.
The driver of the bus says Move On Back! (With their other arm, they reach from the ground to
All through the town. above their heads.)
First I get revved up.
The people on the bus go up and down, up and down, (Children make engine noises while still spinning their
up and down. arms.)
The people on the bus go up and down all through the Then I can fly,
town. (Children raise arms to shoulder height.)
Lifting off the runway
Substitute these also: (They start walking forward.)
The horn of the bus goes beep beep beep. Up into the sky!
The wipers on the bus go swish, swish, swish. (They go up on their tiptoes and continue to move
The doors on the bus go open and shut. forward. Let them circle awhile before returning to their
The bell on the bus goes ding-ding-ding. original positions.)
The driver on the bus says, "Move on back"...
The lady on the bus says, "Get off my feet"...
The baby on the bus goes, "Wa-Wa-Wa"...
The people on the bus say, "We had a nice ride"...
Use a child's name as in "Mark on the bus say Let Me
Off!" etc.
-ing Charades
Objective: to identify the inflectional ending –ing
Materials: 8 word cards: clean, grow, hop, paint, skate, sleep, swim, tickle (with a line underneath the word)
Number of players/participants: Groups of eight
Procedure:
1. Make a set of word cards for each group. Mix up the cards and place them facedown in a pile in the middle of each
group.
2. The first player in each group takes the top card and reads it silently, without showing it to the others.
3. The player acts out the word as the group guesses the action. The correct answer should be phrased like this: (Child‟s
name) is _____ing.
4. If the answer is correct, the team helps the player spell the –ing form of the word aloud. The player writes the word on
the line and keeps the card. The teammate who correctly guessed the action picks the next card and acts out that word
for his group. The team with the most cards at the end wins.
Lyrics:
Twinkle, twinkle, little word
What‟s the new word to be heard?
If I take off the FIRST sound
What new word will now be found?
Take the /sh/ right off of shout.
Now the new word sounds like…
_______________. (out)
*note to teacher: provide other examples of words for the poem. Ask the children if they would also like to volunteer their own
examples as well.
Two children form a tricycle by facing each other and placing their hands on each other‟s shoulders. Another child is a
passenger and gets in between their arms. The rest of the class forms tricycles with passengers. There should be one extra
passenger in the center of the tricycles. When a whistle is blown, all the passengers hurry to another tricycle. The one left over
then goes to the center and the game continues.
Place two ropes on the ground. Ask them to pretend that they are in a plane. The children line up single file and jump out of the
plane one at a time. After every child has jumped, move the rope to make the space wider. When a player can no longer jump
the distance he‟s/she‟s out of the game. The object is to see how wide a distance the children can jump. (You can also play this
game by drawing lines in the dirt or sand.)
Car Relays
Divide the class into teams with five or six players each. Have players line up single file, and one at a time pretend they are
driving a car to a designated point and go back. The first player tags the second player who then does the same thing to the
distance. The first team to have all players drive is the winner.
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
THURSDAY FRIDAY NOTES
MEETING TIME 1: MEETING TIME 1:
Message: People do different jobs related to our transport Message: People follow safety rules when traveling.
service. Ex. driver, conductor, gas boy, mechanic,
dispatcher, pilot, flight attendants, ship captain
Questions: What safety rules do people need to observe ? Why is it
Questions: What are examples of jobs that are related to the important to observe safety rules?
transport service ?
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Blend It Teacher-Supervised:
Transportation Word List
Independent: Poster: Safety Rules
My Book of Vehicles
Transportation Junk Models Independent:
Transportation Picture- Word Match Transportation Picture-Word Match
Playdough Picture Sorting ( Different Types of Vehicles)
Fishing for Rhymes Playdough
Rhyme Lotto
MEETING TIME 2: MEETING TIME 2:
Introduce the song “ Twinkle, Twinkle Traffic Light Introduce the song .” This is the way we cross the street … “
Have children show their Transportation Junk Models in class. Do Segmentation Exercises
Let them talk about the features and the function of the vehicle
that they created.
Do Segmentation Exercises
Supervised Recess Supervised Recess
STORY: Ang Bisikleta ni Momon STORY: Ang Ambisyosong Istetoskop
WORK PERIOD 2: WORK PERIOD 2:
Teacher-Supervised: Make Ten; Ten Frames Teacher-Supervised: Hands Down, Kites Up
Independent: Independent:
Block Play Blocks
Shark Attack Pattern Blocks
Draw 10/ Go Find 10/ Tens Concentration Checkered Flags
Caps with Cans How Many More, How Many Less
Grab bag with partners Draw 10/ Go Find 10/ Tens Concentration
A. THEME-RELATED ACTIVITIES
Transportation puzzle
Objective: to develop Gross motor/fine motor coordination
Materials: cardboard, scissors, pencil
No of players/participants: 2-5
Procedure:
1. Cut out or draw pictures of the following: ship/boat, car/bus, and airplane/jet.
2. Cut the pictures into several pieces.
3. Let the children connect the puzzle to reveal the hidden vehicle.
My Book of Vehicles
Objective: to develop fine motor coordination
Materials: old magazines, scissors, paste, bond paper, crayons, pencil
No of players/participants: 2-5 or whole class
Procedure:
1. Distribute different magazines to each group (in places where there are no magazines available, ask the children to
bring out bond papers, crayons and pencils instead and draw)
2. Ask the children to cut the vehicles they can see in the magazines.
3. Let them paste it in a clean bond paper.
4. You can also invite them to write something below the vehicles they have cut. (optional)
Wheel Sequence
Objective: to arrange objects in sequence according to size
Materials: various-sized circles
Number of Players/Participants: 3-4
Procedure:
1. Cut out various sized circles from posterboard to represent wheels.
2. Have the children sequence the wheels from largest to smallest.
Boat Collage
Objective: to arrange objects in sequence according to size
Materials: various-sized circles
Number of Players/Participants 3-4 :
Procedure:
1. Have children look through magazines and cut out pictures of boats and ships. (Note: If there are no magazines available,
teacher brings pictures of these).
2. Then let them paste on blue construction paper.
Transportation Wordlist
Objective: to give words related to transportation
Materials: markers, Manila paper, bond paper, markers
No of players/participants: 2-5
Procedure:
1. Ask children to think of as many words as they can relate to vehicles/transportation.
2. Each child will write down the words in the paper.
3. There will be no repetition of words.
4. Allow invented spellings.
Transportation Mobiles
Objective: to develop gross motor/fine motor coordination
Materials: cardboard, scissors, pencil
No of players/participants: individual/
Procedure:
1. Ask children to cut out pictures of different vehicles in magazines.
2. Let them paste in a cardboard. Cut them and create wonderful mobiles using strings.
3. Other options: if there are no available magazines in the area, ask the children to draw.
Sand Play
Objective: to develop gross motor/fine motor coordination
Materials: toy vehicles, large basin filled with sand
No of players/participants: 2-5
Procedure:
1. Assist the children while going to the play area.
2. Ask them to play with the toy vehicles in the sand.
Train Ride
Objectives: to add and subtract single-digit numbers
Players: small or whole group
Materials: chalk and chalkboard
Procedure:
1. Divide the group into 2
2. The first player in each group goes to the chalkboard and draws a train engine. As directed the leader writes a
numeral, for example 8, on the drawing of the train.
3. The second player then comes up to draw a coach, on which he writes a combination that names the number selected
for the engine, such as 6 + 2.
4. Continue in order until a member of the group thinks that all combinations have been shown.
5. The team whose train shows all combinations for the engine number wins.
Balloons
Concept: Addition-Subtraction
Objectives: to add and subtract single-digit numbers
Players: individual, small or whole group
Materials: chalk and chalkboard
Procedure:
1. Draw pictures of balloons on the chalkboard and write an addition or subtraction combination on each.
2. Players take turns by trying to “pop the balloons” by giving answers to the combinations. Children may indicate the
popping of balloons by clapping hands
Variation: Instead of drawing balloons, flowers, leaves and other more familiar objects can be drawn.
Ten Spots
Objective: to make sums of 10
Materials: lady bug cut-out with 5 spot cut-outs on the left side and 5 spot cut-outs on the right side
Players: small group
Procedure:
1. Show the children the lady but cut out with 5 spots on the left and 5 spots on the right
2. Read the poem Ten Spotted Bugs.
3. Draw a picture or picture card for each animal in the poem and place the picture next to its name.
4. Ask the children to look at the lady bug and talk about other ways the ten spots could be arranged, such as six on
one side and 4 on the other side.
Ten-Spotted Bugs
Dog Tales
4. Then read the poem again, stopping before each verse to discuss how many dos will be needed for the upcoming
verse and selecting volunteers.
5. Have children use the dogs to create other situations such as 4 dogs meeting 1 dog.
6. You may want to write number sentences to match the situations ( 4 + 1 = 5)
Variation: Children will create new addition problems and use manipulatives to represent the dogs. It will be easiest for children if
each of the two groups of dog manipulatives is a different color; they can use yellow and red counters to represent 2 different
groups of dogs.
Have a pair of children pull a handful of counters from a paper bag. Then children create an addition problem about
dogs based on the number of counters and draw a picture to record it.
Make Ten
Objective: to explore different combinations that make 10
Materials: paper, pen, one playing die, game board at least twenty counters
Procedure:
1. Give each player a playing board.
1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10
2. Players take turns throwing the die.
3. Player gets as many counters as the number that comes out.
4. Throughout the game the teacher asks questions such as " How many more do you need to reach ten? "
5. Player who reaches ten first wins.
Variation: Players fill up playing board with ten counters. Counters are removed from board
as player throws the die.
Tens Frames
Objectives: to learn the names of numbers
to develop understanding of one-to-one correspondence between objects and number words
to look at relationships within quantities by grouping, skip counting and visualizing number patterns
Materials: Tens Frames board
counters
Procedure:
1. Begin with 5 counters.
2. Tell children to use only the top
cells on the Tens Frames board.
3. Tell children to place 2 counters
on the frame and ask, “How many
more counters do you need to
fill up the space.
4. Children then check their answer
by placing the counters on the
Tens Frames board.
Allow children to work in pairs, with 1 child giving directions and asking questions and the other child following
directions and giving the answer. Children trade roles after each problem.
When children are comfortable working with quantities of 5, tell them they can work with quantities of 10.
FIND 10
Objective: to explore different combinations that make 10
Materials: 6 sets of numeral cards (1- 9)
Procedure:
1. All cards are dealt. Last card is turned face up. Each player keeps the cards dealt to him in a stack, face-down, without
looking at them.
2. By turns, players turn over the top card of his stack. If this card can be used with one on the table to make a total of 10, the
player can take it and keep the pair. If there are no cards that can be used, he has to discard his card in the middle of the
table, face up.
3. The player who collects the most number of pairs wins.
DRAW 10
Objective: to explore different combinations that make 10
Materials: 6 sets of numeral cards (1- 9)
Procedure:
1. One card is drawn from the deck and is set aside throughout the game, so that there will be an odd card without a mate at
the end of the game. All the other cards are dealt.
2. Each player goes through the cards received trying to find pairs that make 10. All the pairs thus made are discarded in the
middle of the table.
3. The players then take turns, each holding her cards like a fan and letting the person to her left draw one of them without
looking at them. If the person who draws the card can use it to make 10 with one of the cards in her hand, she discards the
pair in the middle of the table. If she cannot use it, she has to keep it. She then holds all her cards like a fan so that the
person to her left can draw one of them by chance.
4. Play continues until one person is left holding the odd card and loses the game.
TENS CONCENTRATION
Objective: to explore different combinations that make 10
Materials: 6 sets of numeral cards (1- 9)
Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are placed
faced-down in a stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 10. If a pair can be made, the player keeps it
and continues to play as long as he is successful. If he is not successful, he returns the two cards to their original face-down
positions and replaces any cards he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left..
4. The person who collects the greatest number of pairs is the winner.
Variation: This game can be varied by increasing the number of cards placed on the table. A 5 x 5 or 6 x 6 arrangement may be
more interesting.
GO 10
Objective: to explore different combinations that make 10
Materials: 6 sets of numeral cards (1- 9)
Procedure:
1. All the cards are dealt.
2. The players take turns asking specific people for specific cards in a way similar to the card game Go Fish. For example,
John may say to Carol do you have a 1?" If Carol has a 1, she has to give it up to John. John then lays this 1 and a 9 in
front of himself, face up.
A player can continue asking for a card as long as he gets the card he requested. If he does not get the card he asked for,
the turn passes to the person who said, "I don't have it."
3. The person who makes the greatest number of pairs is the winner.
Name___________________________________
I played a game today.
These are the equations I made.
Three In A Row
Objective: to sequence numbers
Materials: two to three sets of number cards 0 to 10
Procedure:
1. Shuffle and deal six cards to each player. (Two or three can play.)
2. Put the rest of the cards in a pile face down, then turn over the top card.
3. The aim of the game is to make up a set of three numbers in sequence by taking turns picking up a card and throw one away.
First to get a set of three wins.
Checkered Flags
Objectives: to order or sequence numbers from least to greatest and vice versa
Players: 2 children
Materials: Race car cards, Number cube
Procedure:
1. Shuffle the Race Car cards and stack them between the players.
2. Have each player draw three cards from the stack and place them facedown on the table.
3. Players take turns rolling the number cube to determine how many more Race Car cards both player should draw from
the stack. Remind players to keep all their cards facedown on the table.
4. If the number cube lands on the Checkered Flag, both players turn over their cards and arrange them in numerical
order from smallest to largest as quickly as they can. The first player to get all his or her Race Car cards in numerical
order wins. Reshuffle the cards to play the game again.
VARIATION: Instead of arranging the cars from smallest to largest, have players arrange the cars from largest to smallest.
2. Ask the children to write the words that they have figured out in strips of paper.
3. Let the children post the words in the wall.
Syllable Race
Objective: to count syllables in a particular word phonemic awareness: syllables
Materials: gameboard, stones or seeds as markers, group of words with various number of syllables
Ex. Jet- 1
Airplane-2
Helicopter-4
No of players/participants: 2-5
R A
I
(3) (6) E
(2) P (8)
A (4) L N
(1) (5) (7)
Procedure:
1. Give the gameboard to the group.
2. Determine who will get the first turn.
3. Ask the child to pick one word and read (if the child can’t read, then the teacher will do it)
4. Ask the child to clap the syllables of the word picked.
5. The number of syllables will determine the steps the child will make towards the airport.
6. Whoever gets to the airport first wins the game.
Jumbled Words
Objective: to form words from available letters
Materials: jumbled letter cut-outs
No of players/participants: 2-5/ whole class
Procedure:
1. Give each child a letter in each group.
2. Allow the children to consult with each other and brainstorm on what the hidden word is.
3. After the group has finished guessing the word, they will be given another set of word to form.
4. This will be done until all the words are revealed.
5. The group who has formed the most words in a given time is the winner.
STORIES
SONGS/POEMS/RHYMES
Traffic Light
(tune: Twinkle,Twinkle Little Star)
INDOOR/OUTDOOR ACTIVITIES
Hot Cars
Children stand in a circle and pass around a toy vehicle (car, airplane, boat, etc.) Music is played, but when the music stops the
one who is holding the toy vehicle must sit down. The game is played until there is only one child left standing.
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
THURSDAY FRIDAY NOTES
MEETING TIME 1: MEETING TIME 1:
Message: There are some things that we can recycle. Message: Garbage can be classified as biodegradable
(nabubulok) and non-biodegradable (hindi nabubulok).
Question: What things can we recycle? Questions: Can you give examples of things that are
biodegradable and non-biodegradable?
WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Teacher-Supervised:
Literature-based: Story Trail Literature-based: Story Trail
Independent: Independent:
3 R‘s Sorting Game Biodegradable Picture Puzzles
Biodegradable Picture Puzzles 3 Sorting Game
Mini-book: How can I keep my home and school Literature-based: Saan pumunta si Diego at Marie?
clean? WS: Directional Words
Letter Tallies Writer‘s Workshop
MEETING TIME 2 MEETING TIME 2:
Teach the song Recycling is the Greatest Discuss different ways they can apply the 3R‘s in the community.
THEME-RELATED ACTIVITIES
Recycle: We should not throw cans, bottles and newspapers into landfills. These items can be recycled. Don't throw those
shoe boxes away -- they can become toy dioramas or doll houses. Discuss how these items get recycled.
Reuse: We don't always need a new piece of paper or a new t-shirt. We can try to reuse what we already have. We can help
keep trash out of the landfills. How can a piece of paper be reused? Example: We can use it as wrapping paper, use the clean
side of discarded paper material. How can a T-shirt be reused? It can be reused by younger siblings or be given away so that
others can use it. It can be used as a rag (for cleaning) or for making quilts or stuffed materials. It can also be used as a patch to
cover parts of articles of clothing that have holes.
Reduce - Every home can reduce the amount of waste/garbage it produces and the landfills would last years longer.
Environmental Banners
Objective: to identify ways people can help care for the environment
Materials: scratch paper, coloring materials, pencils
Number of players/participants: 5-6
Procedure:
Ask children to draw the different ways they can help care for their community. Have them write and draw these in the form of a
banner.
Mini-book: How can we help keep our home and school clean ?
Objective: note details, write words and phrases
Materials: blank mini-books, crayons, marker
Number of Participants: 5-7
Procedure:
1. Distribute empty mini-books.
2. Ask each one to draw different ways they can keep their home and school clean.
Eyes
Objectives: to explore the concept of multiplication by counting groups of the same quantity
Materials: paper (folded into 6 rows), crayons or pencils
Players: small group
Procedure:
1. Ask the students to draw a face of girl on the first row.
2. Ask, ―How many eyes do you see?‖ Ask the students to write the quantity of eyes at the right most part of the row.
3. Ask the students to draw 2 faces on the second row.
4. Ask, ―How many eyes do you see on two people?‖ Ask the students to write the quantity of eyes at the right most part
of the row.
5. Continue procedure until students have drawn 5 faces and have written the total number of eyes they see on 5 faces.
6. On the last row, ask students to write the numbers in sequence as they have written in each row
2 4 6 8 10
Pair Pressure
Objectives: to skip count by two
to act out or draw multiplication problems
Players: whole group
Materials: pencil and paper
1. See how many things your students can name that come in pairs. Write them on the board. The list might include:
socks shoes
slippers earrings
2. Now tell your students silly word problems using the items on the list. For example:
Eight cows bought shoes for themselves. How many shoes did they buy in all?
Five elephants bought earrings for themselves. How many earrings did they buy in all?
Three penguins bought slippers for themselves. How many slippers did they buy in all?
3. For each problem you give, have a volunteer cone forward and draw a picture on the board illustrating the problem.
Ask the student to write the multiplication sentence that expresses the problem underneath the picture.
Calling All Caterpillars
Objective: to count backward
Materials: pocket chart, strips of paper with lines of poem Counting Caterpillars
Players: whole or small group
Procedure:
When reading the poem Counting Caterpillars, pause before each number word and let children chime in. then make
the poem come alive by acting it out. You‘ll need seven performers – 5 caterpillars, the child playing with the caterpillars, and the
child‘s little sister. Caterpillars can wear special hats or head bands and crawl around.
Counting Caterpillars
Variation: When children create their own caterpillar books, their understanding of the concept of one less will deepen. For each
child‘s book, fold 2 sheets of 8 ½ by 11-inch newsprint ad staple to form a 5 ½ inch by 8 ½ inch 4-page book. Positioning the
book with the spine at the top makes it easier to illustrate. After the title page, the pages should show 5, 4, 3, 2, 1 and 0 animals
– one number to a page. Encourage the children to read their books to the class.
Triangles
Objectives: to explore the concept of multiplication by counting groups of the same quantity
Materials: paper (folded into 4 rows), crayons or pencils
Players: small group
Procedure:
1. Ask the students to draw 1 triangle
2. Ask, ―How many sides does a triangle have?‖ Ask the students to write the quantity at the right most part of the row.
3. Ask, the student to draw 2 triangles
4. Ask, ―How many sides do 2 triangles have in all?‖ Ask the student to write the quantity at the right most part of the row.
5. Ask the students to draw 3 triangles
6. Ask, ―How many sides do 3 triangles have in all?‖ Ask the student to write the quantity at the right most part of the row.
7. In the last row, ask the students to write the numbers in sequence
3 6 9
Beautiful Butterfly Wings
Objective: to create symmetrical patterns
Materials: construction paper, glue, scissors
Procedure:
1. Let children design their own butterflies or have them work in pairs, with each one responsible for making one of the
symmetrical wings. Ask students to fold a piece of black construction paper in half and draw the wings with a pencil or chalk.
Then they can cut along the pencil or chalk through both layers of paper in order to cut out both wings at once.
2. Tell children to tear pieces of construction paper to make colorful patterns on the wings. Model the process to emphasize
symmetry.
3. Have children glue down the torn shapes. Painting glue onto the whole wing and sticking the shapes.
Five in a Row
Objective: to arrange 10 objects according to size and length (Sequencing)
Materials: 10 sticks of varied length (or any long objects)
Number of players/participants: 2-3
Procedure:
1. Rumble and give 3 or 4 sticks to each player. (Two or three can play.)
2. Ask the children to put down the sticks and arrange in order according to its size and length.
3. (You may add the number of sticks for each activity depending on how the child works)
4. The aim of the game is to make up a set of 5 to 10 objects in sequence. First to arrange the sequence properly and
snap finger wins.
Shark Attack
Objectives: to compare quantities
to use the more than or less than symbols to show the relationship between quantities
Players: 2 to 4
Materials: Shark Attack game board, 2 number cubes, paper and pencil
Procedure:
1. Review the symbols for greater than (>), less than (<), and equal to (=) with players.
2. Players take turns rolling the number cubes. In each turn, a player rolls one cube first and then the second cube.
Based on the numbers on the first and second cubes, the player decides in which shark to place the cubes in the order
rolled. For example: Say a player rolls a 1 with the first number cube and a 6 with the second number cube. He or she
would put the 1 in the first square of the less than shark and the 6 in its second square.
3. A player gets 1 point for each correct placement. The first player to earn 10 points wins.
VARIATION: If you want students to practice with larger numbers, white out the numbers on the cubes and fill in numbers from
the tens or hundreds families before reproducing the cubes.
Variations:
1. Put the same number of things in two of the saucers.
2. Put four big things and four small things in another saucer.
3. Put out bigger number of things.
Who Has More?
Objective: to compare quantities
Materials: assorted materials such as toothpicks, buttons, marbles
Procedure:
Put out about six saucers, each with a different number of things in, for example, six toothpicks, five small buttons, four big
buttons, three peas, two pebbles, one marble. The child points at two saucers and chooses without counting out, which has
more. Child then checks by pairing up the contents of the two saucers.
Variations:
1. Put the same number of things in two of the saucers.
2. Put four big things and four small things in another saucer.
3. Put out bigger number of things.
Make Ten
Objective: to explore different combinations that make 10
Materials: paper, pen, one playing die, game board at least twenty counters
Procedure:
1. Give each player a playing board.
1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10
Variation: Players fill up playing board with ten counters. Counters are removed from board
as player throws the die.
Tens Frames
Objectives: to learn the names of numbers
to develop understanding of one-to-one correspondence between objects and number words
To look at relationships within quantities by grouping, skip counting and visualizing number patterns
Materials: Tens Frames board
counters
Procedure:
1. Begin with 5 counters.
2. Tell children to use only the top
cells on the Tens Frames board.
3. Tell children to place 2 counters
on the frame and ask, ―How many
more counters do you need to
fill up the space.
4. Children then check their answer
by placing the counters on the
Tens Frames board.
Allow children to work in pairs, with 1 child giving directions and asking questions and the other child following
directions and giving the answer. Children trade roles after each problem.
When children are comfortable working with quantities of 5, tell them they can work with quantities of 10.
Busy Bee
Objective: to match an addition fact with its correct sum up to 10
Materials: Busy Bee game board, Bee markers, Addition facts cards sums up to 10
Number of players/participants: 3-5
Procedure:
1. Shuffle the addition fact cards and stack them next to the game board. The game board is a bee-themed path
game with 35-40 squares. Each square in the game board has a random number written on it (1-10).
2. Each player selects a bee marker and places it on the Start Space.
3. Players take turns drawing addition fact cards from the stack and moving their markers forward to the nearest
space that has the correct sum. Players put the card on the discard file after each turn. If the player picks out a
fact card and the sum is not in any of the remaining squares, he loses a turn (note: players cannot go back to a
previous square; movement is only going forward).
4. The player to reach the hive (FINISH) wins.
Caps and Cans
Objective: to count 1-10
Materials: Bottle caps, large coffee cans and a permanent marker
No of players/participants: 2-5
Procedure:
1. With the marker teachers number cans with dots (Use one through 10).
2. Let children count the number of dots on each can.
3. Then let children try to toss that many caps into the can.
4. Children will find this fun game among friends, seeing who can get more caps into the cans.
Letter Tallies
Objective to: identify letters within words
Materials: copy of the song, paper and pencil, one set of alphabet cards
Number of players: 3-4
Procedure:
1. Read the lyrics/sing the song ―Recycling in my Home‖ as a class or as a small group.
2. Explain to the children that you are going to look for letters and find out which letter appeared most often in the poem.
3. Distribute the letter cards to the children and tell them that they are going to hunt for these letters in the poem (note to
teacher: if poem is too long for the children, select one stanza instead).
4. Each child will have a turn to ‗hunt‘ for all of his letters.
5. On a sheet of paper, the child will make a tally mark each time he finds that letter in the song/stanza. Count the tally
marks and write the total on one side of the paper.
6. After all the letters have been ‗found‘ and tallies have been totaled, ask the group which letter appeared the most in the
song. You may also count ‗runner-up‘ letters as well (ex. R=
STORIES
Si Tembong Mandarambong
Pre-Reading/Motivating Questions:
- Kailan natin ginagamit ang walis?
- Nakaranas na ba kayong tumulong sa mga gawaing bahay gamit ang walis?
During Reading:
- Nagugustuhan ba ninyo ang ginagawa ni Tembong? Bakit?
- Ano kaya ang susunod na mangyayari?
After Reading:
- Ano ang katangian ni Tembong na nagustuhan /ayaw ninyo?
- Nang makita niya na marumi ang baryo ano ang ginaw ni Tembong?
- May aral ba kayong napulot sa kwento ni Tembong? (Sabihin sa Klase)
Si Tembong Mandarambong
( Mahilig sa Walis Pero Tamad Maglinis)
by Susan Dela Rosa-Aragon (Aklat Adarna)
(Paunawa: Mahalagang maipaunawa sa mga bata na hindi sapat na lumigaya kung ang kapalit nito‘y kalungkutan naman
ng kapwa.
Ipaunawa din ang pagiging malinis hindi lamang sa sariling tirahan kundi ang buong pamayanan,sa pamamagitan ng
pagtutulungan.
May Pera Sa Basura
Ito naman ang tatlong haragan. Hibnabol si Pat ng maraming langaw, ipis at daga.
Si Pat KAlat ay hari ng basura. Takot na takot si Pat.
Kalat dito, tapon doon. ―Ganito pala pag masyadong marumi,‖ sabi ni Pat
Ito ang ugali niya, ―Ayokong kainin ng daga‖.
Si Pol Putol ay kaaway ng mga halaman. ―Ayokong magkasakit‖.
Putol dito, bunot doon. ―Iligtas ninyo ako‖ sabi ni Pat.
Ito ang libangan niya.
Si Paz Waldas ay reyna ng aksaya. Napunta si Paz sa isang madilim na lugar.
Aksaya sa tubig, waldas sa kuryente. Puro usok sa syudad.
Ito ang gawain niya. Payat na payat ang mga tao.
Naghanap ng ilaw si Paz.
‗Mga salbahe!‖ Walang kuryente.
Wala na kayong ginawang mabuti!‖ Nagahanp ng gripo si Paz.
Galit nag alit ang mga tao sa tatlong haragan. Walang tubig.
-3- -4-
Mamamatay ako sa usok at dilim.
Mamamatay ako pag walang ilaw at tubig.
―Maawa na kayo‖, sabi ni Paz.
SONGS/POEMS/RHYMES
Recycling in my home goes round and round, Recycling is the greatest thing
Round and round, round and round. that each of us can do.
Recycling in my home goes round and round, All We send our plastic out, and then,
through the day. it’s back as something new!
Tie up the papers and take them back,
Take them back, take them back. It works for glass and paper too--
Tie up the papers and take them back, All through the we trade them in for others.
day. I wonder if recycling works
Crush the cans and take them back for very bossy brothers?
Rinse the milk bottles and take them back
Save the glass and take it back.
People everywhere breathe the same air, Please reduce, recycle , reuse,
share the same seas, live together on the land. You can help the earth if you choose
People everywhere who learn, plan, work, care, Recycle plastic, glass and cans
Can save the earth. Reduce the ru--ish on our lands.
Recycling in My Home Reduce, Reuse, Recycle
(Sung To Eensy Weensy Spider)
(to the tune of "The Wheels On the Bus")
Recycling in my home goes round and round, Reduce, Reuse, Recycle- words that we all know
Round and round, round and round. We have to save our planet so we can live and grow
Recycling in my home goes round and round, We might e only children -ut we will try, you‘ll see
All through the day. And we can save this planet- It starts with you and me.
INDOOR/OUTDOOR ACTIVITIES
Garbage Race:
Children will form two teams/lines. Each person in the team will run through an obstacle course, pick up one piece of ―garbage‖,
throw it in the trash can at the end of the course and then run back to tag the next person in line. The first team to finish throwing
all of the garbage in the trashcan will win the race.
Word Relay:
The class will form three lines. The first person in each line will give an example of something that should not be thrown in bodies
of water. The next person will give another example, and so on. The team whose members are all able to give examples of
things that should not be thrown in bodies of water and finishes first will win the game.
KINDERGARTEN CLASS FOURTH GRADING DAILY PLANS
WEEK 37: _________________
Monday Tuesday Wednesday
MEETING TIME 1: MEETING TIME 1: MEETING TIME 1:
Message: People must keep their rivers, lakes and seas Message: People must care for plants in the community. Message: People must care for the animals in the
clean by not throwing trash into it . community.
Questions: How can we keep bodies of water clean? Why Questions: How can we take care of the plants in the Questions: How can we take care of the animals in our
do we need to keep bodies of water clean? community? community?
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
THURSDAY FRIDAY NOTES
MEETING TIME 1: MEETING TIME 1:
Message: People in the community should plant more Message: People in the community should stop other people from
trees. cutting down trees.
Questions: Do you think we should plant more trees? Questions: How can we stop people from cutting trees in the
Why? community? What will happen if trees are cut down?
Independent: Independent:
Pick a Syllable Literature-based: Story Sequence Chart (The Little Red
Make a Match Hen)
Mystery Words Lliterature-based: Story Map
WS: Picture-Word Match ( Animals) WS: Which does not belong? (animal habitat)
Sand Play Sand Play
Writer’s Workshop
MEETING TIME 2: MEETING TIME 2:
Read the letter to the Mayor to the class Songs: The Gardener Plants the Seeds
Show poster on Caring for the Community. Talk about how Itsy Bitsy Spider
their family can help keep the community clean
Oral Oddity Task (Which does not belong?) –Final Sounds
Oral Oddity Task (Which does not belong?) –Final Sounds
Independent: Independent:
Block Play Block Play
Tens Concentration Pattern Blocks
Go 10/ Draw 10/ Find 10 Tangram Puzzles
Make 10 Balloons
Busy Bee Train Ride
INDOOR/OUTDOOR ACTIVITY: Ten and Out INDOOR/OUTDOOR ACTIVITY: Animal Relay
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
APPENDIX Week 37
Fish It Out!
Objective: to develop gross/fine motor skills
Materials: ―litter‖ – plastic bags, an old shoe or slipper, other junk/trash items, Fishing rods (sticks with bent-back paperclips
as hooks
Number of players/participants: 3-4
Procedure:
1. Scatter the ―litter‖ on the floor or on a big shallow basin. Give each child one fishing rod.
2. Children will play a modified version of a fishing game. Instead of fishing for fishes, they will attempt to remove
various items that ―litter‖ a body of water (ex. plastic bags, an old shoe, and other junk items/trash).The activity is
finished when the body of water is ―clean‖ and no more garbage is found.
Materials. Manila paper, construction paper, bond paper, scissors, crayons, markers
Number of participants: 6-8 children
Procedure: Invite children to think about ways people can take care of their community. Have them illustrate these on each
page of the big book.
Nature Walk
Objective: to identify and name different kinds of foliage that grows within the school grounds
Materials: for tour: ¼ pieces of paper for labelling, pencils and tape
for follow up activity – manila paper, pencils and coloring materials
Number of players/participants: 5-6
Procedure:
1. Go on a guided tour of the school grounds – children will identify what kinds of plants and trees grow in their
school, sticking labels each plant/tree as they go along.
2. Follow-up activity: when they return to the classroom, they will make a school map that shows the different kinds
of plants and trees and where these plants and trees are located.
Multiplication Stories
Objective: to explore the concept of multiplication by counting groups of the same quantity
Materials: counting boards and counters
Procedure:
Depending on the counting boards and counters you will use for a particular work period, tell the children stories,
and have them use the counters to represent the objects, animals, people in the story. The counting boards will help
children visualize the number of groups, while the counters represent the number of objects in each group.
Surprising Symmetry
Objective: to explore the concept of symmetry
Materials: scratch paper, paint, popsicle sticks
Procedure:
1. Fold a piece of paper in half.
2. Open it up and put fairly runny paint on the half near the fold.
3. Fold the clean half over and press hard all over before opening it up again.
Suggestion: Dip a piece of yarn in paint. Place the yarn between the folds. Pull the yarn then open the paper.
Egg-O
3 4 1 5 0 2
0 2 4 3 1 5
Procedure:
1. Egg-o is played in rounds, with play rotating clockwise. During each round, each player takes a turn putting the two
counters in the egg carton, closing it, shaking it, and then opening the carton to see where the counters landed.
2. In the addition game a player’s score is the sum of the two numbers that the counters landed in. During the subtracting
or multiplication game, the players find either the difference or product of the numbers.
3. The player with the highest score wins one point for the round. The player to acquire 5 points first wins.
Make Ten
Objective: to explore different combinations that make 10
Materials: paper, pen, one playing die, game board at least twenty counters
Procedure:
1. Give each player a playing board.
1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10
Variation: Players fill up playing board with ten counters. Counters are removed from board
as player throws the die.
Subtraction Cards
Objective: to subtract quantities
Materials: subtraction cards, counters
Procedure:
1. Teacher reads the total on the card, for example 7.
2. Children get 7 counters.
3. Teacher says "take away three" while lifting the right hand flip.
4. Children take away 3 counters, count remaining counters and say "Four"
5. Teacher shows the group the four remaining dots on the subtraction card.
Find 10
Objective: to explore different combinations that make 10
Materials: 6 sets of numeral cards (1- 9)
Procedure:
1. All cards are dealt. Last card is turned face up. Each player keeps the cards dealt to him in a stack, face-down, without
looking at them.
2. By turns, players turn over the top card of his stack. If this card can be used with one on the table to make a total of 10,
the player can take it and keep the pair. If there are no cards that can be used, he has to discard his card in the middle of
the table, face up.
3. The player who collects the most number of pairs wins.
Draw 10
Objective: to explore different combinations that make 10
Materials: 6 sets of numeral cards (1- 9)
Procedure:
1. One card is drawn from the deck and is set aside throughout the game, so that there will be an odd card without a mate
at the end of the game. All the other cards are dealt.
2. Each player goes through the cards received trying to find pairs that make 10. All the pairs thus made are discarded in
the middle of the table.
3. The players then take turns, each holding her cards like a fan and letting the person to her left draw one of them without
looking at them. If the person who draws the card can use it to make 10 with one of the cards in her hand, she discards
the pair in the middle of the table. If she cannot use it, she has to keep it. She then holds all her cards like a fan so that
the person to her left can draw one of them by chance.
4. Play continues until one person is left holding the odd card and loses the game.
Tens Concentration
Objective: to explore different combinations that make 10
Materials: 6 sets of numeral cards (1- 9)
Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are placed
faced-down in a stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 10. If a pair can be made, the player keeps
it and continues to play as long as he is successful. If he is not successful, he returns the two cards to their original
face-down positions and replaces any cards he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left..
4. The person who collects the greatest number of pairs is the winner.
Variation: This game can be varied by increasing the number of cards placed on the table. A 5 x 5 or 6 x 6 arrangement
may be more interesting.
Go 10
Objective: to explore different combinations that make 10
Materials: 6 sets of numeral cards (1- 9)
Procedure:
1. All the cards are dealt.
2. The players take turns asking specific people for specific cards in a way similar to the card game Go Fish. For
example, John may say to Carol do you have a 1?" If Carol has a 1, she has to give it up to John. John then lays this
1 and a 9 in front of himself, face up.
A player can continue asking for a card as long as he gets the card he requested. If he does not get the card he asked
for, the turn passes to the person who said, "I don't have it."
3. The person who makes the greatest number of pairs is the winner.
Busy Bee
Objective: to match an addition fact with its correct sum up to 10
Materials: Busy Bee game board, Bee markers, Addition facts cards sums up to 10
Number of players/participants: 3-5
Procedure:
1. Shuffle the addition fact cards and stack them next to the game board. The game board is a bee-themed path
game with 35-40 squares. Each square in the game board has a random number written on it (1-10).
2. Each player selects a bee marker and places it on the Start Space.
3. Players take turns drawing addition fact cards from the stack and moving their markers forward to the nearest
space that has the correct sum. Players put the card on the discard file after each turn. If the player picks out
a fact card and the sum is not in any of the remaining squares, he loses a turn (note: players cannot go back
to a previous square; movement is only going forward).
4. The player to reach the hive (FINISH) wins.
Train Ride
Objectives: to add and subtract single-digit numbers
Players: small or whole group
Materials: chalk and chalkboard
Procedure:
1. Divide the group into 2
2. The first player in each group goes to the chalkboard and draws a train engine. As directed the leader writes a
numeral, for example 8, on the drawing of the train.
3. The second player then comes up to draw a coach, on which he writes a combination that names the number
selected for the engine, such as 6 + 2.
4. Continue in order until a member of the group thinks that all combinations have been shown.
5. The team whose train shows all combinations for the engine number wins.
Balloons
Concept: Addition-Subtraction
Objectives: to add and subtract single-digit numbers
Players: individual, small or whole group
Materials: chalk and chalkboard
Procedure:
1. Draw pictures of balloons on the chalkboard and write an addition or subtraction combination on each.
2. Players take turns by trying to ―pop the balloons‖ by giving answers to the combinations. Children may indicate
the popping of balloons by clapping hands
Variation: Instead of drawing balloons, flowers, leaves and other more familiar objects can be drawn.
Tangram Puzzles
Objectives: to explore spatial relationships using
tangrams and puzzle cards
Players: individual, pair or small group
Materials: tangram puzzle cards
Procedure:
Children fill the shape and keep track of the
ways they find
Alpha Toss
Objectives: to recognize letter/word, to form words
Materials: bond paper, bean bags, old/used socks, dried beans, sand
Number of players/participant: 3-4 players or it can also be played by just one child
Procedure:
1. Print each letter of the alphabet on a separate A4 sheet.
2. In the lower right hand corner, assign a point value to each letter. (use the letter values from Scrabble.)
3. Create create bean bags by filling old socks with dried beans, sand, etc., then tying them shut.
4. Place letters in four rows, six in the first, seven in the second, six in the third, and seven in the fourth. Students
then stand at an assigned line and toss a bean bag onto the playing area. Beginning students must think of a word
beginning with the letter upon which the bean bag landed, then use the word in a sentence. Intermediate students
should toss two to three bean bags, think of words that began with all letters, then use all words in one sentence.
For more advanced students, you might have them toss all six bean bags, then create a word using as many of
the letters as possible. Points are assigned for each letter used.
Go Hunting Go!
Objective: increase phonemic awareness; correctly identify initial consonant sounds.
Materials: collection of flashcards or small objects,
No. of Participants: 4 to8
Procedure:
1. Have students form a circle. Place flashcards or objects outside the circle.
2. After each verse, ask a student to find an object or picture beginning with that sound and place it in the center of the
circle. Continue until all objects or pictures have been used.
Note: You might also use this song to teach vowel sounds, final consonant sounds, or blends. For added variety,
you might give each student a flashcard instead of placing cards or objects outside circle. When a student's sound
is sung, he or she steps into the circle.
Jigsaw Sentences
Objective: to arrange words to form simple sentences
Materials: 40 word cards (an assortment of word cards w/ the following categories: nouns, verbs, articles of speech,
prepositions – around ten each)
Number of players/participants: 3-4
Procedure:
1. Scatter the word cards in the middle of the table.
2. Invite the children to form simple sentences using the word cards.
3. Variation: set aside a group of word cards that, when arranged properly, form a complete sentence. Invite the
children to rearrange the jumbled words in order to form the sentence.
Talk a Drawing
Objective: listen and speak activity; give and follow directions
Materials: blank paper, crayons
Number of players/participants: 4-5
Procedure:
1. Give one sheet of paper to each child. Make sure they are not able to see each other’s paper, so you may want to
create makeshift partitions between their seats/on the table.
2. Explain that you are going to play Talk a Drawing, wherein they are supposed to draw everything you instruct them
to.
3. When they are ready with their paper and crayons, start telling them what to draw. For example: Draw a blue
square in the center of the page.
4. Give around 4-5 instructions before ending the round. Each child can compare his drawing with the other
members of the group.
5. For the second round, invite one of them to be the one to give the instructions for Talk a Drawing. Each child can
have a turn giving out the directions.
Mystery Words
Objective: to rearrange letters to form words
Materials: alphabet letter cards (2 sets)
Number of players/participants: groups of 2 or 3
Procedure:
1. Ask the children to form groups of two or three. As soon as they have their groupings, they are ready to play.
2. The game entails guessing the mystery word by rearranging the jumbled up letter cards to form the word. Prepare
letter cards for them words for the week (example – NATURE, TREE, FISH etc.) – about eight or ten – and give
the first set to the two teams.
3. At the count of three, each team will work cooperatively to rearrange the letter cards to form the mystery words.
4. The team that finishes first and has the most accurate spelling/guesses will win the game.
Make a Match
Objective: to match onset and rimes
Materials: set of onset and rimes
Number of players/participants: 8-10 children
Procedure:
Distribute one card to each student. As you play the music or sing a song ,students will try to form a word by search for a
word part that can be combined with the one they are holding to make a match. When all students find their match, provide
time for them to share their words with the class, Continue with other word part cards or challenge students to find another
match.
Word Sort
Story Map
SONGS/POEMS/RHYMES
Water clear, water bright, What makes a garden grow, grow, grow?
Is a friend that's worth the having; (Measure from floor with hand at three levels)
Water clear, water bright, Lots of work with a rake and hoe,
Serves us all from morn 'til night. (Pretend to rake and hoe)
Seeds gently planted in a row --
Bubbling brooks and streams and rivers, (pretend to plant seeds with thumb and index finger
Springs and lakes and creeks and dams, together)
Feed the forest and the flowers, That makes a garden grow, grow, grow.
And the grass spread o'er the land. (Measure from floor with hand at three levels)
What brings the seedlings up from the ground?
Water clear, water bright, (With palms up, close to floor, measure at three levels)
Is a friend that's worth the having; Rain from the sky coming down, down,
Water clear, water bright, (Raise hands high and flutter fingers down, down,
Serves us all from morn 'til night. down)
Bright yellow sunbeams shining round.
Little raindrops, lightly falling, (Make arms into big circle overhead)
Make the old earth new again; Help bring the seedlings up from the ground.
And the dews of early morning (With palms up, close to floor measure at three levels.)
Soothe the summer's burning pain.
Five Little Monkeys
Water clear, water bright,
Is a friend that's worth the having;
Water clear, water bright, Five little monkeys jumping on the bed
Serves us all from morn 'til night. One fell off and bumped his head
So Momma called the doctor and the doctor said
Tuna, salmon, crab and lobster, No more monkeys jumping on the bed!
Swim beneath the ocean blue;
Eels and seals and whales and dolphins, Four little monkeys jumping on the bed
Need our earth's salt water, too. One fell off and bumped his head
So Momma called the doctor and the doctor said
Water clear, water bright, No more monkeys jumping on the bed!
Is a friend that's worth the having;
Water clear, water bright, Three little monkeys jumping on the bed
Serves us all from morn 'til night. One fell off and bumped his head
So Momma called the doctor and the doctor said
No more monkeys jumping on the bed!
Names Hopscotch
Materials : Chalk
Directions:
Use chalk to draw any kind of hopscotch court.
1. The first player hops up the court and back again on one foot, hopping in each space both up and back.
2. If he does this without fouling out (hopping on a line or putting both feet down), he can claim any one space by
writing his name on it with chalk.
3. If he fouls out, his turn ends.
4. The players take turns hopping and claiming spaces in the same way.
5. A player must hop over spaces claimed by others, but he may hop with both feet in his own space.
6. Play continues when all the spaces have been claimed, but at this point anyone who fouls out is out of the game.
7. The game ends when only one player-the winner-remains.
The idea of a scavenger hunt is to find all the items on a list and return them to a designated place as quickly as possible.
There are many ways to organize a hunt and many choices to make. You can play as individuals or on teams either inside
the house or outside. Here are a few ideas to try:
All items on the list are easily found in the backyard (they can be hidden before the party). Things like a red leaf,
matchstick, old bottle or can, feather, etc.
Each person or team is given a different list of items to find by asking people around the neighbor hood.
Alphabet hunt—must find something for each letter of the alphabet.
Indoor hunt where each person looks for things and checks them off their list when they find them without picking
them up.
Newspaper hunt—each person is given a list of words, sentences, advertisements, or photographs that are to be
cut out or circled in a newspaper.
1. Divide the class into two teams and ask them to form two lines.
2. Put six empty soda cans/cups along each team’s race track.
3. At the signal, the first player runs and deposits one straw or popsicle stick into each of the cans/cups then makes
his way back to the starting line.
4. He then tags the second person, who proceeds to run the track but this time picking up all the straws or the
popsicle sticks before going back to the starting line.
5. The third player is tagged, and he does what the first player did. Alternate depositing and picking up all the sticks
and straws until the last player makes his way around the course.
6. The first team to finish wins the game.
KINDERGARTEN CLASS FOURTH GRADING DAILY PLANS
WEEK 38: _________________
Monday Tuesday Wednesday
MEETING TIME 1: MEETING TIME 1: MEETING TIME 1:
Message: People in the community must care for children. Message: Children need to be loved and cared for by their Message: Sometimes families need other people to help
They need special care and attention parents. them provide for the things that their children need .
Question: : In what way can older people care for the Question: How do my parents show their love for their Question: Who are the people who help me and my
children in homes, schools and communities? children? family?
WORK PERIOD 1 WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Collage: A Child Needs Teacher-Supervised: Children‟s Mural Teacher-Supervised: Community Helpers Mobile
Literature-based: Story map Train
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
THURSDAY FRIDAY NOTES
MEETING TIME 1: MEETING TIME 1:
Message: Communities build schools where children can Message: People must make sure that children are always safe
work, play and learn with other children. in school.
Some children go to daycare centers and public
schools.
Some children go to madrasah or a Muslim school.
Independent: Independent:
Mobiles: Safety Rules in School Sand Play/Water Play
Sand Play: Making Patterns and Mounding Initial sounds Puzzle Game
Up Animal Characteristics in the Story Rhyme Books
Make a Wish Safety Rules in the Community
Rhyme Books Year-end assessment Task
Year-end Assessment Task
MEETING TIME 2: Message: Teachers and other people in school must care for
Message: children and respect them
A. THEME-RELATED ACTIVITIES
A Child’s Needs
Description: Collage of what a child needs (e.g. eat, sleep, rest, play, learn, be loved, be safe) or likes( foods, toys, animals)
Objective: to make a collage of what a child needs
Materials: old magazines or magazine pictures Child Safety Scissors Large sheet of paper or old folder or cardboard
Procedures:
1. Using the given category (what a child needs), pupils will now look for the appropriate pictures from the old magazines.
2. Have them cut out and paste the pictures they found on the paper.
3. Teacher may assist them in labeling their work.
Suggestions for the Teacher: You may have all their collage activities collected in their individual collage albums.
Variation: The group could start with a short prayer before dropping in their wishes.
Children’s Mural
Materials: art /construction paper, colored magazines, junk materials, markers, glue, scissors
Number of Participant: 6-8
Procedure:
1. Have students make a mural showing different images of children. These could include children playing, reading, listening to stories,
eating with family members, climbing trees.
2. Have them draw these on ¼ sheet of paper and mount on manila paper.
3. Invite children to talk about what children need, what they like to do, what makes them happy and sad, what helps them learn.
Line Them Up
Objectives: to practice problems solving skills
to practice counting groups of equal quantity (beginning multiplication)
to practice dividing quantities into groups of equal quantity (beginning division)
Materials: counting cups or counting boards, construction paper (for work space) per child, counters
Procedure:
Children follow the teacher‟s directions, dividing a given number objects in a variety of ways.
TEACHER CHILDREN
Put two groups of five on your mat.
How many cups shall we use for our experiment? (a child suggests a number)
Three
Put 2 cups in a line at the top of your mat.
When I say, “Line them up” put one counter from your pile
in front at the cup. Watch me try it. “Line them up”
Clap. YES or NO
Yes
“Line them up”
Clap. YES or NO
Yes
Did it come out evenly? Yes
Are there any left over? No.
Let‟s count the counters in each cup together. One, two.
Continue exploring other quantities other than 10. If children are more confident, the teacher can explore quantities larger than 10.
Children do not need to know how to count the total quantities beyond 10 since they are required to count groups of equal quantities
(ex Show me five groups of three. – children only need to know how to count 3 and 5 and not 15.)
Clothespin Trains
Objectives: to practice problem-solving skills
to practice breaking a train of clothespins into smaller equal groups (beginning division)
Materials: clothesline pins, construction paper (work mat)
Procedure:
1. Make a train of 10 clothespins
2. Children explore dividing a group of objects into groups of equal number.
TEACHER CHILDREN
Can you break the train into 2 groups of equal number? Yes
Can you break the train into 3 groups of equal number? No.
No.
Vairation: Use soft candy, gum or marshmallows instead of playdough. Children can eat their shapes after they have had these checked.
Shark Attack
Objectives: to compare quantities
to use the more than or less than symbols to show the relationship between quantities
Players: 2 to 4
Materials: Shark Attack game board, 2 number cubes, paper and pencil
Procedure:
1. Review the symbols for greater than (>), less than (<), and equal to (=) with players.
2. Players take turns rolling the number cubes. In each turn, a player rolls one cube first and then the second cube. Based on the
numbers on the first and second cubes, the player decides in which shark to place the cubes in the order rolled. For example: Say a
player rolls a 1 with the first number cube and a 6 with the second number cube. He or she would put the 1 in the first square of the
less than shark and the 6 in its second square.
3. A player gets 1 point for each correct placement. The first player to earn 10 points wins.
VARIATION: If you want students to practice with larger numbers, white out the numbers on the cubes and fill in numbers from the tens or
hundreds families before reproducing the cubes.
Variation: Swap two cards around instead of hiding one or spread the cards out anyhow and then hide one.
Three In A Row
Objective: to sequence numbers
Materials: two to three sets of number cards 0 to 10
Procedure:
1. Shuffle and deal six cards to each player. (Two or three can play.)
2. Put the rest of the cards in a pile face down, then turn over the top card.
3. The aim of the game is to make up a set of three numbers in sequence by taking turns picking up a card and throw one away. First to get a set
of three wins.
Find 10
Objective: to explore different combinations that make 10
Materials: 6 sets of numeral cards (1- 9)
Procedure:
1. All cards are dealt. Last card is turned face up. Each player keeps the cards dealt to him in a stack, face-down, without looking at them.
2. By turns, players turn over the top card of his stack. If this card can be used with one on the table to make a total of 10, the player can take it
and keep the pair. If there are no cards that can be used, he has to discard his card in the middle of the table, face up.
3. The player who collects the most number of pairs wins.
Tens Concentration
Objective: to explore different combinations that make 10
Materials: 6 sets of numeral cards (1- 9)
Procedure:
1. Sixteen cards are placed in the middle of the table, face down, in a 4 x 4 arrangement. The remaining cards are placed faced-down in a
stack.
2. The players take turns turning over two cards, trying to turn a pair that totals 10. If a pair can be made, the player keeps it and continues to
play as long as he is successful. If he is not successful, he returns the two cards to their original face-down positions and replaces any
cards he took with new ones from the deck.
3. With 16 face-down cards on the table, the turn passes to the next player to the left..
4. The person who collects the greatest number of pairs is the winner.
Variation: This game can be varied by increasing the number of cards placed on the table. A 5 x 5 or 6 x 6 arrangement may be more
interesting.
Subtraction Cards (quantities of 10)
Objective: to subtract quantities
Materials: subtraction cards, counters
Players: individual or pairs
Procedure:
1. Child 1 reads the total on the card, for example 10.
2. Child 2 get 10 counters.
3. Child 1 says "take away three".
4. Child 2 gets the subtraction card and lifts the right hand flap that indicates 3 dots.
5. Child 1 counts remaining dots and say "seven".
6. Both children write the corresponding equation: 10 – 3 = 7
Name___________________________________
I played a game today.
These are the equations I made.
Go 10
Objective: to explore different combinations that make 10
Materials: 6 sets of numeral cards (1- 9)
Procedure:
1. All the cards are dealt.
2. The players take turns asking specific people for specific cards in a way similar to the card game Go Fish. For example, John may say to
Carol do you have a 1?" If Carol has a 1, she has to give it up to John. John then lays this 1 and a 9 in front of himself, face up.
A player can continue asking for a card as long as he gets the card he requested. If he does not get the card he asked for, the turn passes to
the person who said, "I don't have it."
3. The person who makes the greatest number of pairs is the winner.
3.
the word on the other part.
Ask students to draw a picture of the word they wrote beside its last letter.
portion
Taco Fold The remaining square of paper should be folded so that the folds
extend from corner to corner.
Cut along the fold from one of the corners to the center point
where both folds cross.
Holding the paper so that the bottom two “legs” are pointed toward the floor, cross the “legs” so that they overlap. This will form an open pyramid
shape. Have students draw and color their background before gluing their “legs” together. Once they have glued the “legs” they will finish the
Triorama by cutting and gluing stand-up figures.
Students will need heavy paper on which to draw their characters. They will also need to put a small tab on the bottom of the character, with
which to glue it to the Triorama. Four of the trioramas may be glued together to tell a complete story in 4 scenes.
Source: White, D. 2007.wvde.state.wv.us/strategybank/documents/TrioramaDirections.doc. retrieved may 5,2010
2. Help students make their triorama of the different settings in the story. You may assign one setting for each group.
Setting 1 : Natagpuan ng mga palaka ang bata sa basket sa may tabing ilog.
Setting 2: Dinala nila ang bata sa mag-asawang kambing na kumakain ng damo.
Setting 3. Dinala nila ang bata sa uwak na nakadapo sa puno , malapit sa kanyang pugad.
Setting 4: Dinala nila ang bata sa gubat kung saan nandoon ang leon, ahas at mag-asawang kwago
Setting 5: Natagpuan ng mag-asawa ang bata sa basket na lumulutang sa ilog.
hat – mat run – sun lid – kid sip – dip wet – set
Word Ladder
Objective: form a new word by substituting the first letter of the word
Materials: paper
Number of players: 8-10
Procedure:
Draw a ladder on ½ newsprint or pad paper. On the first step, write a word. Then ask the child to change one letter in the word to form a new
word. Have him write the new word on the second step. Let children continue until the ladder is completed.
Rhyme book
Objective: to supply words that rhyme
Materials: pieces of paper, scissors, glue
Number of players/participant: 6-8 children
Procedure:
1. Create a rhyme book.
2. Paste a picture at the top of a page.
3. Have children draw pictures of objects whose names rhyme or find pictures in magazines.
4. Then gather the pictures and bind them into a class book.
Word Concentration
Objective: to recognize high-frequency words
Number of players: 6
How to play:
1. Place the word cards face down.
2. Have children take turns flipping over two cards.
3. Have them read the words that they turn over and see if they have a match. (If they do, they remove those cards)
Once all the matches have been made, the game is over.
STORIES
Tiktaktok At Pikpakbum
Before Reading:
- Sino sina Tiktaktok at Pikpakbum?
- Bakit kaya sila laging nag-aaway?
While Reading
- Bakit sakitin si Pikpakbum?
- Paano naligtas si Pikpakbum sa pagkalason?
After Reading
- Kung ikaw si Pikpakbum, gagawin mo ba ang ginagawa niya?
Tuwing mababanggit ang salitang palaka, ang isang pangkat ng mga bata ay sabay sabay na sasagot ng kokak kokak.
Uwak- aakk, aakk Kambing—mee, mee Ahas—hiss, hiss Unggoy- ik ik ik
SONGS/POEMS/RHYMES
Sampung Batang Malusog At Masaya Halina At Sumama
( to the tune of Ten Little Indians) (to the tune of Paru-parong Bukid)
Isa, dalawa, tatlong mga bata, Halina‟t sumama, tayo nang mamasyal.
Apat, lima, anim na mga bata, Nang ating makilala,
Pito. Walo, siyam na mga bata Silang mga bida.
Sampung batang malusog at masaya. Narito si Nanay , pati na rin si Tatay.
Sila ay magkatulong sa akin ay gabay.
Natutong bumasa uy! kay gurong matiyaga.
Could be done with fingers. When they sing Sampung At kung may karamdaman,
Batang Malusog at Masaya, they should wave their Doktor ay nariyan.
hands , or turn around while waving their hands, or do Ang mga bumbero wsshhh!
the action of the song the more we get together. sunog pinapatay.
Variation: They may form a circle and form a chain and Sa ating kaligtasan, pulis maaasahan.
shake hands as they sing the song. When they sing the
last line they should hug the child beside them. This is an action song. Teacher may assign some
students to act out the roles depicted in the lines of the
song.
This brave fireman is going to bed Ako ay isang bata, kailangan ko ay kalinga.
hold up right thumb Buhay ko ay matiwasay
Down on the pillow he lays his head Dahil pagmamahal
right thumb on left palm sa akin ay ibinibigay.
Wraps himself in his blanket tight Salamat po, salamat po
curl fingers around thumb Sa buhay kong ligtas at payapa
And plans to sleep this way all night Asahan po ninyong,
close eyes Ako‟y magiging mabuting bata.
But the fire alarm rings! He opens his eyes!
open eyes
Quickly he's dressed and down the pole he slides
right hand slides down left arm in a grip from
elbow to wrist
Then he climbs on the truck to go, go, go.
hands manipulate imaginary steering wheel
INDOOR/OUTDOOR ACTIVITY
Different animal sounds may be taken from the story read to them (Ang Bata sa Basket). The teacher may also introduce other animal
sounds for children to imitate.
One child may volunteer as the engine and three or four others as the cars. Other children will be buildings, houses or trees who are
not supposed to move but can make an ooops sound if the train or any of its car is about to bump into them. The cars line up behind
the engine and hold onto the waist of the person in front of them.
Stand on the other side of the classroom and tell them that you are the town to reach them. When they are ready, tell them to begin.
Obstacle Relay
Materials will be arranged in such a way that for each obstacle, the child has to do something. (e.g. feed the doll baby, wash the baby‟s
clothes, make him sleep) Then when they reach the end, they will find a box containing pictures of people in the community. They will
post them on the board. To make it more challenging, the teacher may write the label/ community helper while students will have to
post them on top of the correct label.
Instruct the pupils to pretend that they are out in the streets and that they will have to stop when they see the red light(as shown by the
teacher) and go when they see the red light.
Children will line up and continue walking, moving about, following their leader as they sing
At the end of the song, the teacher will flash the traffic light and pupils will have to either stop or go.
Blind Trust:
Pairs of children take turns to be blindfolded. The sighted partner leads the blindfolded partner around the room, then they reverse
roles. Afterwards they discuss their feelings about how it felt to be blindfolded and how it felt to have responsibilities as a leader.
KINDERGARTEN CLASS FOURTH GRADING DAILY PLANS
WEEK 39: _________________
Monday Tuesday Wednesday
MEETING TIME 1: MEETING TIME 1: MEETING TIME 1:
Message: People in the community can help keep the Message: Community leaders make sure there are enough plants
community clean and healthy for children. and trees in the community. Introduce the poem “ Ako‟y Ingatan N‟yo “
Community leaders must make sure there are
garbage cans in different areas.
People throw garbage properly. Message: There are people in my community who make
People clean their backyards. sure I am safe in times of war and disasters.
There is no stagnant water so mosquitoes
don‟t breed on them.
Drainages work properly.
Questions:
WORK PERIOD 1 WORK PERIOD 1 WORK PERIOD 1
Teacher-Supervised: Recycling Activities Teacher-Supervised: Mural: Isang Mundong Makabata Teacher-Supervised: Big Book: How do people take care of us ?
Leaf people, Pen holder from milk cartons, Magazine
Independent:
Mosaic
Clay Play
Independent: Opposite Words Puzzle Independent:
Clay Play Picture Stories ( Logical Sequencing) Odd One Out
Picture Stories (Logical Sequencies) Odd one Out Pin It
Year-end Assessment Tasks Year-end Assessment task Sand Play
Opposite Word Puzzles
Year-end Assessment
MEETING TIME 2: MEETING TIME 2: MEETING TIME 2:
Message: Community leaders must make sure there are Message: Community leaders must make sure there are health Message: Children can help in the community by:
health centers and health workers who can attend to the centers and health workers who can attend to the health needs
health needs of children of children. keeping the surroundings clean
Song: This is the Way We Care for Earth “ Poem: I know a little House Song: The Sound of the Word”
MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine MEETING TIME 3: Dismissal Routine
THURSDAY FRIDAY NOTES
MEETING TIME 1: MEETING TIME 1:
Message: Communities can protect us by making sure Message: Community leaders and other adults need listen to
there are places where we can play safely. children to find out what they need.
Independent: Independent:
Word Toss Word Toss
Opposites Opposite
Playdough Playdough
Pin It Pin It
Year-end Assessment Year-end Assessment
MEETING TIME 2: MEETING TIME 2:
Message: Children can help in the community by: Message: Children can help in the community by:
joining special community activities e.g. tree telling community leaders about what they need
planting
joining drills ( earthquake, fire, evacuation Song : I am Special
A. THEME-RELATED ACTIVITIES
Recycling Activities
Objectives: to reinforce their concepts of color, shape, size and form; to stimulate creativity skills.
to develop their understanding of the concept of recycling.
Magazine Mosaics
Materials: magazines or photos, scissors, old folder/ cardboard, paint (optional), glue
Procedure:
1. Teacher prepares cut outs of small pieces of magazines or photos. Related colors must be selected and
presented in piles of reds, greens, blues etc.
2. Teacher may let the children draw their own design on the paper/ cardboard.
3. Dab some paste on the canvass/ old folder.
4. Students will start adding the pieces of magazines and photos to create a mosaic.
5. They may write a short title for their work.
2. They may sing a tune while parading. Other students may be holding slogans ( those that they did the
previous week)
Note: Teacher makes the necessary preparations for this event with the help of children and their parents.
Materials: manila paper, construction paper, bond paper, marker, crayons, glue ,scissors
Number of Participants:6 or 8
Procedure:
1. Ask children what kind of world they want to live in. What would that have ? What would they be able to do in that
world ?
2. Have them draw or paint this on the manila paper. `
3. Have them color their work
4. Have them write their thoughts about this ideal world for children or take down dictation as needed.
Materials: manila paper, bond paper/newsprint, construction paper, colored markers, crayons, scissors, glue
Number of Participants:6 or 8
Procedure:
1. Have children brainstorm on different ways people can take care of them. Ask them how people care for children
at home? in school ? in the community.
2. Have them choose which they will illustrate or draw.
3. Have them write 1-2 sentences about each drawing/illustration.
Sharing A Room
Objective: to develop an understanding of fractions
Materials: pocket chart, strips of lines of the poem Sharing a Room
Players: small group
Procedure:
1. List children‟s grievances along with the benefits of sharing a room. Place the strips of the first verse.
2. Ask the children to make it their own by substituting new words for toys, laundry and gobs of toothpaste.
Write new words on a piece of paper and stick it over the words toys, laundry and gobs of toothpaste.
SHARING A ROOM
5. When the children have tried out different ways of dividing the „cake‟ give them a triangular „cake‟ and repeat the
procedure until the pairs have tried different ways of dividing each shape.
Crayon Count
Objectives: to count
to recognize numerals
Players: pairs or small group
Materials: crayon box counting card (see reproducible) for each child
number cards 0-10 placed in a sack
crayons (for each child, the quantity depending on the number to be practiced)
Procedure:
1. Have students sit in a circle. Give each child a crayon box counting card and a set of crayons
2. Pass the sack around so each child can pick a number. (place only the numbers the children need to practice.)
3. Students read their numbers and put that many crayons in the crayon box counting card. Go around the circle
having each child tell how many crayons are in their box. If a child makes a mistake, have him touch each crayon
and count in sequence.
4. Collect the number cards and pass the sack around again to continue play.
Variations:
1. Put the same number of things in two of the saucers.
2. Put four big things and four small things in another saucer.
3. Put out bigger number of things.
Variation: Swap two cards around instead of hiding one or spread the cards out anyhow and then hide one.
Train Ride
Objectives: to add and subtract single-digit numbers
Players: small or whole group
Materials: chalk and chalkboard
Procedure:
1. Divide the group into 2
2. The first player in each group goes to the chalkboard and draws a train engine. As directed the leader writes a
numeral, for example 8, on the drawing of the train.
3. The second player then comes up to draw a coach, on which he writes a combination that names the number
selected for the engine, such as 6 + 2.
4. Continue in order until a member of the group thinks that all combinations have been shown.
5. The team whose train shows all combinations for the engine number wins.
Balloons
Concept: Addition-Subtraction
Objectives: to add and subtract single-digit numbers
Players: individual, small or whole group
Materials: chalk and chalkboard
Procedure:
1. Draw pictures of balloons on the chalkboard and write an addition or subtraction combination on each.
2. Players take turns by trying to “pop the balloons” by giving answers to the combinations. Children may indicate
the popping of balloons by clapping hands
Variation: Instead of drawing balloons, flowers, leaves and other more familiar objects can be drawn.
Tangram Puzzles
Objective: to explore spatial relationships using tangrams
and puzzle cards
Players: individual, pair or small group
Materials: tangram, puzzle cards
Procedure:
Children fill the shape and keep track of the ways they
find.
Variation 1: The children could draw their shapes into smaller sized geoboard paper and these shapes could be
used to sort and resort shapes in a variety of ways.
Variation 2: Children need to learn to recognize shapes that are identical but in different positions. They can
explore this with the following:
Picture Stories
Objective: to arrange the story pictures according to their proper sequence.
Competency: to understand that pictures tell stories
Materials: story pictures (4 pictures per story) – teacher will draw four-part stories on paper and paste it on cardboard
to make the story pictures, around 8 stories
Number of Participants: 4-6
Procedures:
1. Distribute two sets of cards to each team.
2. Tell them to arrange the pictures to make a story.
3. After arranging the pictures, ask them to explain what the story is about and what each picture tells.
Note to the Teacher: If you think that your students will not be able to fill out the cards, you may prepare the cards and just
have them play the game.
Playing:
1. Distribute the markers or counters.
2. Shuffle the flashcards and place them face down in front of the caller.
3. The teacher or the caller picks up the first card, shows it to the class and reads it.
4. You may place the card in a pocket chart or post it on the board.
5. When a student covers the letters according to the patterns shown, he wins.
Patterns:
Triangle, one straight line vertical or horizontal, diagonal
B I N G O
FREE
Word Toss
Objective: provide words that begin with a given letter
Materials:
Number of players:
Procedure:
Tape several small boxes to the floor close together. . Inside each box, write a letter. Have each child toss a ball into the
mass of boxes. The child then gives a word that begins with the letter in the cup. Continue until each child has had multiple
turns.
Variation: replace letters with words. Children think of words that rhyme with the words on the boxes.
Pin It
Objective: to form 3-4 letter words
Materials: cards with phonograms and consonants or consonant clusters
Number of players: 6-8
Procedure:
String a long clothesline across one section of your classroom. Place clothespins along the clothesline at various intervals.
On each clothespins write the beginning part of a word, such as a consonant, cluster, or digraph. On separate cards, write
the ending part of a word (phonogram). Have children form words by pinning each note card to a clothespin.
Blend Poster
Objective: to provide words that begin with a consonant blend
Materials: ¼ manila paper , strips of paper ( 1/8 of bond paper)
Number of players/participant: 6-8 participants
Procedure:
1. Write the consonant blend for the day on top of the page.
2. Ask each child to draw or write words that begin with the target consonant blend.
3. Children glue their drawings into the manila paper.
4. The group reads the words on the poster.
Opposites
Si Zia ay may alagang aso, si Aro, na palagi niyang kasama saan man siya magpunta.
Isang umagang maganda ang sikat ng araw, niyaya niya si Aro na mamingwit. Dala ang kanilang pamingwit, agad
silang nagtungo sa ilog.
Tuwang-tuwang inihagis ni Zia ang kanyang pain sa tubig at tahimik na naghintay ng isdang kumagat sa pain.
Bigla ay may nabingwit si Zia… ngunit hindi isda… kundi isang plastic na balutan na punong-puno ng basura.
Walang tigil ang ginawang pamimingwit ni Zia ng samut-saring basura mula sa ilog.
Maya-maya, isang isda ang lumitaw sa ibabaw ng tubig at nagsalita,”Salamat, munting Zia at Aro, sa pagsisikap ninyong
linisin ang ilog.”
“Walang anuman, munting kaibigan,” tugon ni Zia.
Sinabi sa kanila ng isda na may ilang taong walang pakundangang nagtatapon ng basura sa ilog, dahilan para masalaula ito
at maging marumi.
Isa si Bobby Mapanupil sa mga sumasalaula sa ilog, at napakinggan nito ang kanilang pag-uusap. Galit itong
sumabad, “ Walang sinumang maaaring magbawal sa aking magtapon ng kahit na ano sa ilog.”
Nagsumamo si Zia kay Bobby na tigilan na nito ang pagtatapon ng basura sa ilog.
“ Parang awa mo na, Bobby, baka mapatay mo hindi lamang ang mga isdang naninirahan sa tubig kundi pati na ang ilog
kapag hindi mo itinigil ang mga pinaggagagawa mo.”
Ngunit naging bingi si Bobby; nagpatuloy siya sa masamang gawain sa ilog.
Habang nagtatapon si Bobby ng basura sa ilog ay isang malahalimaw na bulto ang lumitaw sa tubig. Nasindak si
Bobby. Ang Halimaw sa Tubig ay umahon mula sa ilog at hinabol siya.
Galit na galit na sinunggaban ng Halimaw sa Tubig si Bobby, na nagsisisigaw sa paghingi ng saklolo. “SAKLOLO! MAAWA
KAYO SA AKIN, TULUNGAN NINYO AKO!” ngunit walang nakarinig sa kanya.
“Hoy, Bobby, gising! Nananaginip ka ng masama,” sigaw ni Zia.
Nahihintakutang ipinagtapat ni Bobby kay Zia ang tungkol sa panaginip nito.
“Walang Halimaw sa Tubig, Bobby,” wika ni Zia. “Pero siguro ay napagtanto mo nang maaaring ipahamak ka ng
maruming tubig.”
“Maraming salamat, Zia, at itinanim mo sa aking isipan ang kahalagahan ng malinis na tubig. Nangangako akong mula
ngayon ay tutulungan na kita sa paglilinis ng ilog,” wika ni Bobby.
Magmula noon ay lagi nang nakikipagtulungan si Bobby kay Zia para makumbinsi ang ibang taong panatilihing
malinis ang ilog.
“Ikinalulungkot ko, kaibigan, pero hindi ka maaaring magtapon ng basura dito sa ilog. Mahalaga ang malinis na tubig. Dapat
ay lagi nating panatilihing malinis ang tubig,” ani Bobby.
Naging matalik na magkaibigan sina Bobby at Zia at silang dalawa ang hinirang na pinakamahusay sa
pangangampanya ng “Malinis na Ilog.”
At lahat sila ay namuhay ng maligaya.
Ang tubig ay mahalaga sa lahat ng nilalang sa mundo. Bawat araw ay umiinom tayo ng tubig. Dapat tayong
maging matipid sa paggamit ng tubig.
Ang malinis na tubig ay iniinom at ginagamit sa pagluluto. Ginagamit din ito sa paliligo, paglalaba ng mga damit at
paghuhugas ng plato.
Ang mga halaman ay nangangailangan ng tubig upang umusbong. Kapag walang tubig ay wala ring halamang
magbibigay ng mga bunga o prutas, bulaklak at gulay.
Kapag ang tubig ay sinalaula, ito ay nagiging marumi at mapanganib inumin. Maraming paraan para masalaula
ang tubig. Ang mga basurang itinatapon sa ilog, batis at dagat ay nakakapagparumi sa tubig.
Ang mga basurang nanggagaling sa mga pabrika at itinatapon sa ilog at dagat ay nagpaparumi rin sa tubig.
Patak…patak… bawat patak ng tubig ay mahalaga. Marami kang pwedeng gawin para magamit ng wasto ang tubig.
1. Isarang mabuti ang gripo pagkatapos gumamit ng tubig. Ang tumutulong gripo ay maaaring masayang ng
limampung gallon ng tubig sa loob ng isang araw.
2. Isara ang gripo kapag nagsesepilyo.
3. Gumamit ng palanggana kapag naghuhugas ng plato at iba pang kubyertos.
4. Ipunin ang tubig-ulan para pandilig sa mga halaman.
5. Muling gamitin ang tubig. Ang tubig na ginamit sa paglalaba ay maaaring gamitin sa pagbomba sa kubeta at
paglilinis sa mga sementadong lugar gaya ng garahe o daanan.
Basahin nyo ang kwento tungkol kay Tanya para malaman ninyo ang sagot.
Kapag nasa loob ng bahay si Tanya,lagi niyang nakakalimutang magsuot ng tsinelas. Kapag naglalaro
siya ng bahay-bahayan, palagi siyang nakapaa.
Madalas tanungin ng tatay niya si Tanya. “Bakit ka nakapaa,Tanya,” Nasaan ang tsinelas mo?” Saka
lang maaalala ni Tanya ang mga tsinelas niya.
Laging ganoon si Tanya. Lagi niyang nakakalimutang isuot ang tsinelas niya.Kaya laging marumi ang
mga paa niya.
Kahit sa labas ng bahay, kapag nakikipaghabulan siya, hinuhubad din ni Tanyaang tsinelas niya.
Hanggang malimutan niya kung saan niya inilagay ang kanyng tsinelas. Dahil dito, nagtampo ang mga
tsinelas ni Tanya.
Isang araw, nagtago ang mga tsinelas ni Tanya. “Nasaan kaya ang mga tsinelas ko?” tanong ni Tanya.
Hinanap niya ng hinanap ang mga tsinelas niya. Napagod na siya sa kahahanap pero talagang mahirap
makita ang mga tsinelas na nagtampo kay Tanya.
Hindi alam ni Tanya na nang mga sandaling iyon, maraming di-nakikitang dumi at mikrobyo sa sahig
ang tuwang-tuwa sa nangyari.
“Pwede na nating salakayin ang mga paa ni Tanya! Mwa-ha-ha!” sabi ng mga dumi at mikrobyo.
Masayang-masaya sila dahil ang mga batang laging nakapaa ay pwedeng-puwede nilang lusubin.
Didikit sila sa mga paa ng mga batang walang tsinelas o sapatos at papasok sa loob ng katawan ng
hindi namamalayan. Dahil dito, maaaring magkasakit ang mga batang hindi nagsusuot ng tsinelas.
Hindi lang ang mga dumi at mikrobyo ang Masaya. Sa labas ng bahay, marami ring kontrabida ang
tuwang-tuwa sa mga batang nakapaa.
“Lapit pa! Lapit pa! Ngyak-ngyak-ngyak!” sabi ng mga bubog at tinik.
Masayang-masaya sila dahil ang mga batang laging nakapaa ay pwede nilang masugatan o matibo.
Ngyak-ngyak-ngyak!” sabi ng mga bubog at tinik.
Mabuti na lang, nakita nila ang mga tsinelas ni Tanya. Isinuot ni Tanya ang mga tsinelas niya.
Tinandaan niya kung bakit kailangang laging magsuot ng tsinelas.
Naghugas ng paa si Tanya. Sinabon niyang mabuti ang mga paa niya. Pagkatapos, kumuha siya ng
malinis na pamunas at pinatuyo ang kanyang mga paa.
Muling naglaro si Tanya. Suot na niya ang mga tsinelas niya. Kaya may proteksiyon na siya laban sa
mga salbaheng dumi at mikrobyo at sa mga pilyong bubog at tinik.
Mula noon, inis na inis ang mga dumi at mikrobyo. Bigong-bigo ang mga bubog at tinik. Pero tuwang-
tuwa naman ang mga paa at tsinelas ni Tanya.
SONGS/POEMS/RHYMES
I am me and I am special. I am special, it is true. This is the way we care for earth, care for earth, care
The way I look and speak is special. for earth
The way I play and think is too. This is the way we care for earth, won‟t you come and
I‟m so glad we each are different. It makes the world so join me?
bright and new.
I am me and I am special, and you are special too. Suggested Actions: Planting, Sweeping( With Broom
sticks), Picking up Litter, Watering Plants
Get Out
( To The Tune Of Bingo)
Paint me a Picture
Procedure:
The teacher will announce a scene which pupils have to portray. When she shouts “action”, pupils will start
preparing for the scene/picture. When she says “freeze”, pupils will stop and freeze.They will form a scene
showing how children help out at home.
(e.g. sweeping the floor, dusting off furniture, watering plants etc.)
Teacher May I
Procedure:
1. Teacher stands facing away from a line of kids.
2. She then chooses a child at random or in order, and announces a direction.
3. Example, she may say, Cecil, you may take 3 baby steps forward.
4. The child responds with “Teacher may I?”
5. The teacher then replies yes or no.
6. If the child forgets to ask Teacher may I, she goes back to the starting line.
7. The first to touch teacher wins.
Variation of steps: bunny step (hop), baby step( very little steps) ballet turn, giant step, horse step etc.
In
MEETING TIME 2 Each one of us is special. My classmates, teacher and I did We played and worked We learned from one another. We learned many things and in
(discuss Work Period 1 We are alike in some ways and many things together. together some of the time. many different ways. .
activities) different in other ways. We became friends. We played and worked by
(9:25 – 9:40) ourselves some of the times
What fun things did we do
together ?
What did you for others ? .
SUPERVISED RECESS
(9:40 – 9:55)
REST/STORY TIME Ang Bagong Planeta Aling Oktopoda Nang Magkakulay ang Nayon Si Inggolok
(9:55 – 10:15)
WORK PERIOD 2 Assessment Activities Assessment Activities
Rhymes/Poems/ Songs I am Special This is the Way We Care for Earth
Sampung Mga Karapatan
INDOOR/OUTDOOR Hop Relay Obstacle Course Mother May I ?
(11:00 – 11:20)
MEETING TIME 3
(11:20 – 11:30)
APPENDIX WEEK 40
A. THEME-RELATED ACTIVITIES
1. Have children recall activities you did during the school year. Talk about these activities - what they did, who they were with and what they learned from it
2. Have them choose which one they want to draw and write about.
3. Divide the children into pairs.
4. Each pair gets to work on a page in the scrapbook.
5. Show the scrapbook to the class during Meeting Time 2.