ImagineFX February 2016 PDF
ImagineFX February 2016 PDF
ImagineFX February 2016 PDF
PAINT EXPLOSIVE
MANGA ART
Take on League of Legends feisty favourite
Jinx in Alvin Lee’s compelling workshop
Contact us
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February 2016 3
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Contents
Your art
8 Reader FXPosé
Unicorns, dreamsnakes,
40
26 Artist in residence
Genzoman shows us around
his self-designed studio.
Your questions
32 Artist Q&A
Fantasy tropes with a twist,
garish colours, futuristic cities,
mixed emotions and more. See page 8 for the best new art
Features
40 Anime now! 32
Japanese animation in 2016:
aging superheroes, hungry
giants and Ping Pong champs.
62 Sketchbook
Illustrator Olga Andriyenko
reveals her love of depicting the
female body, and fiery red hair.
Reviews
90 Hardware & software KD Stanton Q&A: banners Q&A: faces
95 Training
96 Books
62 20 58
Regulars
3 Editor’s letter
6 Resources
30 Letters
56 Back issues
31 Subscriptions: US Sketchbook:
38 Subs: worldwide Olga Andriyenko The artistic blues Ubisoft Massive
76 Next month
4 February 2016
Issue 131 February 2016
DOWNLOAD RESOURCES Turn over the page for
this issue’s art assets
Workshops 68
Advice and techniques
from pro artists…
68 Paint Jinx from
League of Legends
How Alvin Lee captures
the character’s feistiness.
70 Generate volume
and depth easily
Svetlana Tigai renders a
portrait in black and white.
74 Experiment with
line and colour
Sai Foo paints a character
who’s cheerfully falling.
78 Sharpen your
card art skills
Laura Sava on compositions
and character designs.
84 Take a 3D-like
approach to art
Ilya Kuvshinov portrays League of Legends character art
Katniss Everdeen.
112
February 2016 5
Resources
Resources
Getting hold of all of this issue’s videos, artwork and
OVER
brushes is quick and easy. Just visit our dedicated 11 HOURS
web page at http://ifxm.ag/hi131jinx of workshop
Q&A videosatond
watch and
COVER WORKSHOP learn from!
Paint game
character Jinx
Alvin Lee shows how he captures
the essence of the feisty League
of Legends playable character
GET YOUR
RESOURCES
You’re three steps away from
this issue’s resource files…
1 Go to the website
Type this into your browser’s
address bar (not the search bar):
http://ifxm.ag/hi131jinx
6 February 2016
Issue 131 February 2016
Q&A VIDEOS
TRAINING
AND ALL THIS! WIPs and finished art available to download, by professional artists from around the world including Sai Foo,
Leesha Hannigan, Ilya Kuvshinov, Alvin Lee, Brynn Metheney, Katarzyna Oleska, Laura Sava, the Shiftlett brothers and Svetlana Tigai.
February 2016 7
THE PLACE TO SHARE YOUR DIGITAL ART
Alyssa Winans
LOCATION: US
1
WEB: www.alyssawinans.com
EMAIL: alicique@gmail.com
MEDIA: Photoshop
When working as a
technical research analyst
Amit realised it was finally
time to stop dreaming
about becoming an artist
and get serious. “For the next three
years I dedicated all my free time to
practice. I ate pixels and drank huge
doses of monitor radiation. I gradually
upped my skills and destroyed my social
life,” he recalls.
Amit finally left his job this year and
going freelance full-time has given the
artist a deep sense of satisfaction, but
it’s also brought new challenges. “I’m
inspired by good science fiction, often
dystopian, and my work tends to be
dark and moody.”
IMAGINEFX CRIT
“Amit’s hard work
and dedication to
the craft has really
paid off (who needs a
social life anyway?). His
environment artworks
demonstrate imagination,
scale and atmosphere, and
show just enough details
to pull in the viewer.”
Cliff Hope,
Operations Editor
2
IMAGINEFX CRIT
“Excellent choices of
lighting, colour and
composition from
Jacqui, whose freelance
career must be going from
strength to strength. The
marching elephants in her
Formula E piece has the
feel of a musical number
from a Disney cartoon.”
Beren Neale,
Acting Editor
Alicia Vogel
LOCATION: US
2
WEB: www.aliciavogel.com
EMAIL: asv@aliciavogel.com
MEDIA: Manga Studio EX, Photoshop
Growing up in an artistic
family, aspiring to the
works of classic illustrators
such as NC Wyeth and JC
Leyendecker, Alicia now
works as a freelance illustrator based in
Texas. Her studies included sculpture
and digital art, and her passion is strong
narratives. “I love portraying everything
between an action-packed adventure to
a simple evocative visual. The more
fantastic, the better,” she says.
Alicia also inserts a graphic
sensibility, and a love of line art: “Comics
are a big love and influence, particularly
Hugo Pratt and Sergio Toppi.”
14 February 2016
Biddy Seiveno
LOCATION: US
1
WEB: www.biddoodles.com
EMAIL: tofutonic@gmail.com
MEDIA: Photoshop, traditional media
IMAGINEFX CRIT
“Sleeping Ancient
One is the piece
that catches my eye.
Jenn’s choice of a bird’s eye
view conveys the scale of
the Ancient Ones, and
the calm, clear waters
reinforce the scene’s
somnolent tone.”
Daniel Vincent,
Art Editor
SUBMIT YOUR
ART TO FXPOSÉ
Send up to five pieces of your
work, along with their titles, an
explanation of your techniques, a
photo of yourself and contact
details. Images should be sent as
300DPI JPEG files.
Email: fxpose@imaginefx.com
(maximum 1MB per image)
IMAGINEFX CRIT
“Kirsty’s insight
into how the
characters in her
Tipple in the Woods
piece came about made
me smile. That’s a great
example of art magic
mixing with inspiration.
And the figures look so
pleased to be there!”
Cliff Hope,
Operations Editor
20 February 2016
GETTING SELF-STYLED FANTASTICAL
SCHOOLED ARTIST BOOK NEWS
Canada’s Syn Studio Self-taught Chilean Concept design veteran
is offering an industry- artist Genzoman shows Matt Gaser’s first
standard concept art you around his new self-published book,
diploma, taught by self-designed studio, Fantastical, collects
top-name artists, surrounded by a decade’s worth of
including Remko figurines, art books and fantasy artwork from
Troost and Donglu Yu. his very first drawing. films and video games.
Page 25 Page 26 Page 29
INDUSTRY INSIGHT
JANA
SCHIRMER
The German artist on losing
then regaining her mojo
February 2016 21
ImagineNation News
She advises following your feelings,
because your visual voice is secondary in
importance when you’re searching for a
deeper truth. “Fear is a good place to start,
because if there’s something you’re afraid
to explore, it’s the thing closest to your
heart,” she adds.
3D artist Victor Hugo understands the
pressure of losing your voice. He recently
suffered an entire year of
paralysing creative block.
The Brazilian artist works
across everything from
advertising to comics, books,
games and more, but when he started to
lose motivation, unfinished projects began
piling up. “What happened to me was I
started so many projects,” he says, “but then
I had a considerable number of letdowns
and I began to feel that every project would
be an unfinished one. At one point, I had 18
unfinished projects.”
STARTING OVER
It took a dramatic suggestion from his wife
To create this project, Victor
– to throw away everything that was holding followed a drawing tutorial
him back, including his computer and by Loish – using 3D tools
instead of traditional tools.
unfinished work – to turn things around.
“I did it! I mean, I didn’t set my computer
on fire or anything like that,” he laughs, “but
Victor Hugo created
Spew in 3D and
tweaked it in
I deleted all my projects. I remember
I deleted all my projects. I still remember the
weight of the unnecessary responsibility
Photoshop to look
like a painting. the weight of unnecessary responsibility
coming off my shoulders. At that moment I
realised that instead of doing 20 projects, it’s
coming off my shoulders
way more productive if you focus on a single Continuously trying to push through by any crucial aspect of our job. Either tackle the
project and try to learn something from it.” means is definitely not the right way to avoid problem from a completely untrodden path,
“Sometimes you just need to let it go,” blocks or burnouts.” or push it aside and come back to it later.”
adds concept artist and industrial designer Georg experienced a “heavy blockade” Christian Alzmann, senior art director
Georg Löschner, aka PapaBear. “Your brain during his industrial design studies, while at Academy Award-winning motion picture
is a muscle and it needs time to turn things making the transition back from digital visual effects company Industrial Light
over subconsciously, so trust sketching to using pen and paper again. & Magic, agrees. He
your gut feeling,” he says. “If “I sucked big time at the beginning, which recommends taking a break
Georg Löschner
your body and mind have aka PapaBear merges robbed me instantly of all energy to pursue and doing something fun.
mechanical, bionic and
been screaming ‘No! I can’t art the matter,” he says. “But learning to let go, “Try some studies or simple
industrial influences
today,’ take a break. into his artwork. and take fails or blocks into account is a sketches. If you draw, try
22 February 2016
Artist news, software & events
Witch, by Christian Alzmann,
who says that creative block
is “inevitable.”
sculpting; if you sculpt, try painting. All of it might be fun and concentrate on that.
those skills will help you in the long run. If I can make that small piece of the image
Also, inspiration is everywhere: go to the work, I’ll be inspired to bring the rest of the
zoo, bake a cake – shake it up. And engage image up to support it.”
with your community. Sharing stories, Christian’s best advice is to accept that
techniques and tricks is priceless.” creative block happens and stop putting
pressure on yourself. “It’s inevitable,” he says,
DEADLINE INSPIRATION “but my biggest lesson is that the block
What if you don’t have time on your side? inevitably passes, too.”
What if you’ve got tight deadlines to meet Finding a process to help you deal with
and ambitious, talented artists just waiting it and pull you out of a creative funk can
to step into your place and shine? make it all worth it, he argues. “Sometimes,
“When I don’t have time for a trip to the in that funk, you find a renewed or slightly
beach or a hike in Yosemite, I go to my art tweaked version of your art that helps push
books and find inspiration from some of my you in a new direction. When you’re in the
favourite artists,” says Christian. “When zone, try to remember those things that
I return to what I’m working on, I try to find really inspire you and let them help you find In Georg’s piece Nova Bionics, the
hand has had a “tool upgrade”.
something about the image that looks like the passion again.”
February 2016 23
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Artist news, software & events
“It was developed over the course of taken by the likes of Remko Troost, Christian of quality and professionalism as they do in
three years with help from top concept Robert de Massy, Donglu Yu and Jeong H the industry” and this includes the 2D and
artists and educators, most notably Scott Shin, among many more. These top tutors 3D workflows that are increasingly being
Robertson, who has personally trained some will act like the student’s art directors, used in the industry today.
of the world’s most successful concept Remko Troost, who Anthony says. “They require the students to To qualify for the diploma, Anthony
artists,” says Anthony. “Many people want to created concepts for use the same pipelines and procedures, advises that you need to demonstrate
the Assassin’s Creed
work as concept artists, so to beat the franchise, passes on his
submit the same set of production-ready through your portfolio, letter of intent and
competition it’s very important to train with industry knowledge. assets and hold them to the same standards interview that you can draw well using basic
principles including proportion, perspective
and anatomy, can use value to convincingly
show form and cast realistic shadows, use
colour and understand colour theory, are
comfortable painting digitally in Photoshop
and can create original concepts that show
potential for interesting design.
Many of Syn Studio’s previous students
are now forging their way through the
entertainment industry and living their
dream, and with only 20 students per
programme and 18 months of dedicated
study time, its diploma offers a strong
alternative to a three-year degree.
Michelle Lannen puts the environment For more information and to apply, see
art skills that she’s learnt into practice.
www.synstudio.ca/concept-art-diploma.
February 2016 25
ImagineNation News
To the right of my shelves are art books by my favourite A medal from Playa Ancha University, because
artists. To the left, books and comics I’ve worked on. Plus I graduated with the highest score of my year. It
many comics and mangas I’ve collected over the years. brings me a bunch of good memories.
Music! I used to study piano and composition My couch is one of my favourite things ever. After
as a kid. I used to compose stuff and was in a band. a long day’s work, I can just rest a bit, read books
Genzoman
I recorded some demos and uploaded them to and feel like a kid again. After a couple of minutes
my SoundCloud – you can check them out! I’m ready for battle. It has magical powers!
Street fighter The Chilean fantasy artist takes time out from his latest
game artwork to talk self-designed studios and magical sofas
This year I moved from who’s more creative by night, so the studio is game by Alderac Games. After a break for
Santiago to the place I was conveniently closer to the living room and lunch, I walk a bit or go downtown for
born, Arica, near the border far from the bedrooms. The best thing about materials. I come back and keep working on
with Peru and Bolivia. My working from home is that I don’t need to the line art, creating the approved sketches
house is really close to the leave my house to have a workstation. I can all afternoon until my kids arrive. I usually
beach and although this is my third studio, see my two kids grow up and I’m always play with them and then start painting
it’s the first one that I really feel could be close to the people I love. My work never at night when everything is calm, so I can
the definitive workspace. Not just because feels lonely because I have someone to give listen to music or put a movie on in the
there’s a lot of space, but also because it’s me opinions, help and support. background to watch while I’m working.
the first studio I designed, so I feel really My usual working day begins at 9am. Gonzalo Ordóñez, aka Genzoman, is a Chilean
comfortable here. I have some toast and coffee or tea, and I’m freelance artist who loves to illustrate games-
I usually work side-by-side with my wife, ready to tackle some sketches for different related art and mythology, and is preparing
with each of us concentrating on our projects. Right now I’m working on some to launch his Patreon soon. See his art work at
respective projects. But I’m the kind of guy covers for Street Fighter Unlimited and a www.genzoman.deviantart.com.
26 February 2016
Artist news, software & events
My tools of work. I use a Cintiq 22HD, but also have an
Intuos Pro and a little Bamboo on the desk, which I usually
carry on my travels for painting on flights, trains or buses.
I love figures and toys! Here are some from my favourite I always carry a note book and this image is
series. Most of my collection are on my shelf, but there from The Crow author James O’Barr – we
are other figures all over the room. met in Peru for coffee before a convention.
My favourite books:
Arte/Rama is an art
encyclopedia given to
A framed drawing by Mushishi director Hiroshi me by my parents
Nagahama who I met at Polymanga 2013. He when I was a kid, while
was really nice and sent me this drawing of the Last Unicorn
Ginko, the main character of Mushishi. defined my childhood.
February 2016 27
Artist news, software & events
Hatboy
by Vaughn Pinpin
February 2016 29
ImagineNation
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February 2016 31
ImagineNation Artist Q&A
Question
I want to go against fantasy archetypes.
What approach would you recommend?
Mairead Kersley, Northern Ireland
John Petersen
John is a production artist and
animator for Engineering
Systems, Inc. He’s also an
illustrator whose clients
include Monte Cook Games
and Catalyst Game Labs.
www.petersenart.com
Sara Forlenza
Sara creates art for book
covers, cards and RPGs. After
many years using traditional
media, she was introduced to
the world of digital art. It was
love at first sight,
www.saraforlenza.deviantart.com
Tom Foster
Tom is a professional comic Answer
book artist, best known for his Leesha replies
work on 2000 AD and the
Judge Dredd magazine.
Subverting tropes and to write out a fantasy bestiary, and
Outside of work, he likes to expectations for a fantasy categorise them into good, evil and
do stand-up comedy gigs. creature or character is a great neutral. After that it becomes pretty easy
www.tomrfoster.deviantart.com way to create an interesting to choose which subject you want to depict
depiction of your subject. While there’s against type.
something reassuring and familiar about Colour and lighting can strongly
tropes in any context, it’s somewhat more support your narrative as well as the tone
difficult to design a subject in a creative of your piece. Want to paint a typically evil
Use a Color Dodge
way, when that subject has been designed creature as friendly or cute? Use bright,
Need our advice? a million times before.
layer to paint highlights
with a gritty, textured saturated colours. Warm lighting and cool
brush. Be sure to first
Email help@imaginefx.com Fantasy as a genre has an extensive list double-click the layer
shadows works well for this. Looking for
with your art questions and of tropes! All you have to do to subvert and then deselect ways to make a good character look evil or
Transparency Shapes
we’ll provide all the answers! them is sit down and think about Layer. Can you see
foreboding? Try featuring some
opposites. For this article, my approach is the difference? desaturated colours and gritty textures.
32 February 2016
Your questions answered...
Step-by-step: Question
Paint outside the Can a garish colour scheme make
fantasy box for a more effective painting?
LaVerne Harleson, US
February 2016 33
ImagineNation Artist Q&A
Question
How should I depict reflected light from worn metal surfaces?
Chaz Dupont, Canada
34 February 2016
Your questions answered...
Question
Please help me quickly paint an abandoned futuristic city
Rodney Beavis, US
Answer
John replies
This involves creating a combination behind of the sudden abandonment. Consider countless vanishing points on my own. I can also
of futuristic, advanced technology adding bullet holes, overturned vehicles, move the camera to try different perspectives to
with modernist architecture and emergency evacuation signs and other indicators. quickly find the composition I like.
corrosion, decay, vegetation My process involves creating a 3D model of the Then I render an image from that angle, draw
overgrowth, blight, and crumbling or collapsed major structures to use as a reference. Modern over the image, and then paint in the details.
structures. You have to ask yourself, why was the and futurist architecture contains wavy lines and I also take the time to make lasso selections to
city abandoned? Was it from war? Disease? Alien curves intermingled with straight-line grids, and separate background elements from the
invasion? Depending on the circumstances, this workflow saves me a lot of time trying to foreground so I can adjust colour and tone for
you’ll have to think about leaving evidence achieve an accurate perspective by drawing each area separately.
I start by constructing a 3D model of I project the 3D rendered image and I begin adding colour and value to the
1 my city. I create basic shapes, and
2 trace it on to drawing paper. You can
3 piece, using Color Balance adjustment
either copy or extrude them into stacked also just start painting digitally over the layers to unify the mood if the colours
arrays. This gives me skyscraper-like 3D model, but I like having a bit of a line start to get all over the place. I want a
structures with separations for each floor. art style to my work. I add destruction sunlit scene, with the light coming in from
Then I can twist, bend, stretch and scale and broken windows to the buildings, but the back left. Atmospheric perspective is
each one to give me that futurist look. much of this will be painted over. also useful for showing distance and scale.
February 2016 35
ImagineNation Artist Q&A
Question
How can I make dynamic page layouts easy to follow?
Nathan Shannon, Canada
Answer
Tom replies
Page layouts have a lot of
influence over how a reader
follows a story, so making them
seem natural and easy to follow
is vital. For this article, I’ve laid out a page
detailing an escalating conflict. In the first
two panels, there’s only mild conflict and
so I’ve used straightforward angles and
panel placement. But as things become
more heated, I begin to drop or break panel
borders, stagger panel placement and
incorporate more dynamic angles and
perspective. I use DAZ 3D to plan my panel
compositions; manipulating the camera
placement and focal length can create some
dramatic effects that would be difficult to
achieve using traditional methods.
Then I use Photoshop to organise my
DAZ renders. All the major compositional
elements in each panel are placed to
subconsciously guide the reader from one
A strong thumbnail with a clear line of action can be
panel to the next in sequence. The figures invaluable in anchoring the core elements of a page.
in panel three are shot from such an angle
as to create an invisible, diagonal line that
leads from the upper figure, through the
lower figure, through the left fist of the
character in panel four, right to the focal
point of panel four: the face of the charging Artist’s secret
character. I then guide the reader through LEADING THE EYE literal, line
the focal points of the following two panels Drawing an imaginary, or even
esen t the path of
in a similar way, using one, continuous, through your layout to repr be a great
oss the pag e can
zig-zagging line of action. This way the the reader’s eye acr lling
yte
An increasingly varied page layout can help escalate tension and drama in a
action can be dynamically staged, yet be help in pulling all your major stor smoothly.
t the y flow
scene, but the action should still be clearly delineated. clear and intuitive for the reader. elements together, so tha
Question
My comic characters’ faces lack variety – can you help?
Abi Thorne, England
Answer
Tom replies
When drawing unusual or one person, as a noticeable resemblance to
particularly characterful facial a familiar figure may bring the reader out of
types, I find it important to the fiction of the story and compromise the
have a strong understanding of character’s own unique identity. So I draw
the underlying anatomy, as my ability to from elements of different sources, because
convincingly exaggerate elements of this noticing the commonalities and the
will govern the legitimacy of my characters. differences in my chosen models helps me
So I have reference material, such as understand what the core elements that
anatomical diagrams on hand to cover any define the character are.
of the gaps in my knowledge. By building up enough knowledge of the
I look up images of celebrities whose foundations of facial geography, I can
faces seem to match the character type I’m choose precisely which elements to keep
aiming for most closely, and study the generic and which to make distinct, to
Emphasising different, key aspects of the face can create a variety of convincing
dominant shapes in their faces. However, better define only the things about the
characters, so long as the fundamentals of form and anatomy are maintained. I try not to base my design too closely on character that I wish to communicate.
36 February 2016
Your questions answered...
Question
Help me design and portray banners flapping in the wind
Carol-Lynn Fosberry, US
When drawing a young, healthy A fuller face can be a challenge For a wizened or gaunt face I
1 character, knowledge of the basics 2 because the bone structure and 3 exaggerate the bone and muscle
of proportion are essential. I hint a little at musculature are obscured by fatty masses, structures, making use of anatomy
the underlying muscle and bone structure, so anatomical diagrams may fall short. diagrams as reference material. If I want to
but primarily aim to achieve balance and I use a fair bit of photo reference here to age the figure, looser skin around the jaw
subtlety. Too much of any one specific study how the fat around the jaw and and neck and bags under the eyes help to
characteristic can be jarring for the viewer. cheeks alter the basic forms of the face. lend authenticity to more obvious wrinkles.
February 2016 37
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38 February 2016
Need our help?
If you have a question for
our experts, email us at
help@imaginefx.com
Question
How can I portray mixed emotions within a group of people?
Jon Douglas, England
Answer
Sara replies I want each character to
have a different personality,
To answer this question and so it’s important to vary
I decide to draw a group of their expressions.
friends, who are gathered on
a couch in front of a television
to watch a horror film. The viewer won’t
actually see what’s on the screen, and so
this means that I can concentrate on
developing the characters’ different facial
expressions, and not worry about what
they’re actually watching.
I start by sketching mixed figure poses
sitting on the couch. For the moment, I
don’t place too much attention on the
anatomy and instead focus on the
naturalness of their poses. When I’m
relaxing at home my back is rarely straight,
and my legs and arms are never folded – so
why should my collection of characters be
any different?
I place the television on the right
because I anticipate that the painting will
be seen from left to right, so that the viewer
has plenty of time to take in the faces of the
various characters.
Once I’m satisfied with their poses, Artist’s secret
LIGHT FROM A TELEVISIOToNcreate the correct
I produce the final sketch and add various
details to the environment: popcorn, a cat
and a dog. I choose a night-time setting, lighting setup in front
because it fits well with the horror film of the television set I
choice. Furthermore, the dark colours use a cool spot light
contrast nicely with the light that’s coming that originates from
from the television, and this will help me the screen. This casts
focus attention on the characters. I don’t go very dark and
into too much detail in the background contrasting shadows
because this could prove a distraction. across the entire
Instead, I focus on their faces and paint Here’s a rough sketch showing only the posture and anatomy of environment.
their expressions. my figures, which helps me see if the image is balanced.
NEXT MONTH: PHOTOBASH A SCI-FI VEHICLE | CAPTURE THE RIGHT EXPRESSION | MANAGE YOUR
COLOURS | DESIGN AND PAINT AN AIRLOCK | SHOW A FLAMETHROWER IN ACTION | AND MORE!
February 2016 39
How is Japanese animation holding up in 2016?
Andrew Osmond surveys the field and finds aging
superheroes, hungry giants and Ping Pong champs
A
round a quarter century has graveyard TV slots in the small hours,
passed since Neo-Tokyo getting about 0.4 per cent of Japan’s TV
exploded in Akira. That’s when audience. Even Naruto, which plays at
Japanese animation became a 7.30 in the evening in Japan, would
thing around the world, in struggle to get five per cent of TV viewers.
that people became aware of it beyond a The only true anime blockbusters are
handful of fans. Many of you reading this some of Hayao Miyazaki’s films released by
will have grown up in that interval, getting Studio Ghibli. Spirited Away was Japan’s
into anime through Dragon Ball Z, Naruto, top cinema release ever (domestic or
Death Note or Ghibli. In the same period, foreign) for more than a decade after it
anime has evolved with new trends, styles opened in 2001. But Hayao has retired, at
and hits – although it’s dubious to talk of least from feature films. The same seems
hits in such a niche market. true of Ghibli itself, though Britain will
Because anime is niche, and has become presumably get the studio’s last non-
even more so in the fragmented mediaverse Miyazaki film, When Marnie was There,
of the 2010s. Most anime labelled “anime” based on a British kids’ ghost story. In
abroad weren’t made for Japanese cinemas Japan, Spirited Away was supplanted as the
or prime-time viewing. They were made for top release by Disney’s Frozen.
40 February 2016
GIANT KILLERS
The heroes of Attack on Titan fight man-
eating giants using Vertical Manoeuvring
Equipment,which enables them to swing
into action like Spider-Man.
41
ANIME JOKER
Here’s the villain of Gatchaman Crowds. He’s a version
of the Zoltar baddie from Battle of the Planets.
TRON LEGACY
Knights of Sidonia was made by
the CG studio Polygon Pictures,
which also worked on the
TV cartoon Tron: Uprising.
It’s being
scared of not
understanding
what other people
are thinking
darker, crazier and more heart-rending
until its cosmic finale makes 2001: A Space
Odyssey look small.
“I was asked to write a bloody story
DARK MAGIC where magic girls appear…” Madoka’s
Puella Magi Madoka Magica begins like
a children’s cartoon about magic girls, writer Gen Urobuchi told the newspaper
but it becomes far darker and madder. Asahi Shimbun. Actually, there’s little
blood in Madoka, just
anguish and torment, though
Yet while anime is marginal, it’s not both story and visual, and their reluctance Gen later wrote the anime
fading out. There’s a huge number of new to step outside them. In terms of choosing Psycho-Pass, in which a
titles released every year – largely TV ANIME subjects, anime often seems less bold than, hi-tech world is drenched in
shows, often running 12 or 13 episodes. TIMELINE say, Pixar or indie toons like Persepolis or splatter-killings of the kind you’d see in
The world first
Many are rooted in the genres that were became aware The Illusionist. And yet, there are still Hannibal. But Madoka owes its visuals not
popular in anime 20 or 30 years ago. There of anime with remarkably bold anime. to Gen but to Gekidan INU Curry (literally
are sci-fi and fantasy titles, often with big Akira, but its Take Puella Magi Madoka Magica (don’t “Theatrical Company Dog Curry”), which
history in Japan
robots or magic girls; school comedies and goes back much be deterred by its indigestible name). It is the pseudonym for two maverick
rom-coms; and lurid horror. Other anime further… looks like a cutesy Sailor Moon kids’ series animators responsible for the girls’
genres, like sports shows, are skipped by with some unusually trippy extraordinary enemies.
markets like Britain; a recent example is artwork, about girls given 1945 In imagining these
Yowamushi Pedal, about bicycle racing. C. 1917 magic powers by a catlike The first full-length otherworldly demons, the
The earliest Japanese Japanese animation is
creature with a wide artists went outside
LOOK BEYOND THE CLICHÉS cartoons made by
pioneering film-makers. smile. And then it
Momotaro’s Divine Sea
Warriors. A propaganda mainstream anime.
You can get annoyed with anime for the For more on the origins becomes a cross film, it shows Japan Their limited, abstract,
same reason you can get fed up with of Japanese animation, between Cabin in liberating Asia, and was handmade cartooning has
track down Anime: A released shortly before
superhero comics, because of their History by Jonathan the Woods, Yellow Japan’s surrender in touches of art animators
endless recycling of motifs and clichés, Clements. Submarine and Faust, going World War II. like Czech surrealist Jan
42 February 2016
GIRL DETECTIVES
The Case of Hana and Alice is about two kooky amateur detectives,
who have previously been introduced in a live-action film.
ANIMATED
LIVE-ACTION
Some new anime has gone back to one of the
oldest animation techniques: rotoscoping
One of the more unexpected trends in recent Japanese
animation is for some titles to use old-fashioned rotoscoping,
where live-action film is painted over to create non-cartoony
animation. (An American example is Ralph Bakshi’s animated
YEAR ZERO Lord of the Rings from 1978.) The TV serial Flowers of Evil
The anime version of Attack on Titan uses rotoscoping to moody, menacing effect, telling a
modelled its old-fashioned stone cities
on architecture in Germany. story of teen bullying and obsession in a small town. The
feature film The Case of Hana and Alice is far more benign,
a kooky comedy-drama in which two teen girls investigate
a rumoured murder. It’s a prequel to a live-action film from
a decade earlier, simply called Hana and Alice.
MONSTROUS OTHER
According to Attack on Titan’s producer,
the Titans are frightening because we
POISONED FLOWERS
Flowers of Evil takes its title from the French poetry of Charles Baudelaire.
can’t understand their expressions.
February 2016 43
PEPSI PINUP
Tiger & Bunny
envisions fully
corporatised
superheroes – the
heroine Blue Rose
stars in adverts
for Pepsi Next.
BEAST BOY
The horror series Tokyo Ghoul
involves an ordinary boy
who’s transformed into a
flesh-eating monster.
manga, but the anime looks different; with a continuation due in 2016. A two-
there’s a difference in the expression of the part live-action film was made in Japan, but
manga and the anime,” George says. For was widely panned; there’s also a silly spoof
example, the human city looks more anime series, Attack on Titan: Junior High.
European in the anime; the staff studied Other horror titles have risen in the ODD COUPLE unwillingly paired with a
material from Germany. meantime, including Parasyte – The The title characters of photogenic youth (Bunny).
Tiger & Bunny –
Maxim, Tokyo Ghoul and (recently in surprisingly, the bearded, Tiger has a beard, which was
EMBARRASSED BY GIANT ZOMBIES Japan) Ajin. All three revolve around young middle-aged Tiger
was the more popular.
risky in Japan; as producer
On the manga side, Hajime is protagonists who get turned into inhuman Masayuki Ozaki explained,
diffident about his work, creatures and thrown into ambiguous wars “Japanese women do not feel attracted to
saying he was “really where humans may be the monsters. men with facial hair.” But it worked – Tiger
embarrassed” about Away from horror, the cheerier Tiger & was a hit with female viewers.
weaknesses in his strip Bunny is a superhero comedy-drama, set The heroes were designed by a famed
– especially the first volume, in a metropolis where caped manga artist, Masakazu Katsura, whose
“when I see my drawing and 1968 crusading is corporatised. The strips include Video Girl Ai and I’’s, both
I can’t follow the storyline.” Star of the Giants, heroes fight evil on live TV, centred around pretty girls. But executive
about a baseball player, competing for audience producer Masayuki told the magazine
He even suggests that the
is the first sports anime
Photo by Makoto Kaku
Titan anime should be series. The genre has been shares, in suits covered with Weekly Shonen Jump that Katsura was a
considered the definitive popular with audiences company logos. The show’s superhero fan. “We felt that nobody outside
version of his story. ever since, with episodes best idea is to focus on a of Katsura could come up with such a wide
about everything
The first Titan anime was from boxing to fading hero (Tiger), a range of awesome hero designs… To him,
made a couple of years ago, basketball. middle-aged widower who’s this project was a surprise because most
44 February 2016
AFTER MIYAZAKI
Hayao Miyazaki has retired, Ghibli seems to be ending... can anything
take their place and match their successes? We examine the evidence.
For some pundits, the question, “Who is
the next Miyazaki?” is as wearisome as,
“Why do anime characters have big
eyes?” Anime expert Jonathan Clements,
author of the indispensable Anime: A
History, argues that Hayao Miyazaki was
simply unique, as was his artier mentor
Isao Takahata (Princess Kaguya) and the
Ghibli studio they co-founded.
But if you’re looking not necessarily for
the next Hayao Miyazaki, but just for anime
with a similarly popular touch – accessible
to mainstream, international viewers, with a
sense of poetry and wonder – then there
are candidates. In recent years, there have
been some excellent anime movies that feel
Ghibli-esque without being imitations. Two
cases are Patema Inverted, in which a girl
discovers an upside-down world where
she’s in constant danger of plunging into
the sky; and Giovanni’s Island, a fantasy-
tinged history drama about two boys on an
island occupied by Russia in the 1940s.
But the big directors often compared to
Hayao are Makoto Shinkai and Mamoru
Hosoda. Makoto first came to attention with
a short film, Voices of a Distant Star, which
he made practically solo. He’s since
developed sumptuous feature films, such as
5 Centimeters per Second, which are often
themed around love-struck teenagers. His
TOKYO LANDMARK
The action of The Boy and the
2011 Journey to Agartha looked great, but Beast shifts between a fantasy
failed to build a world as compelling as world and the real-life Shibuya
Hayao’s. Far better was 2013’s Garden of district in Tokyo, pictured.
Words, a 46-minute intimate drama about
a boy and a woman meeting in a Tokyo
park in Japan’s rainy season.
backgrounds seen in
Howl’s Moving Castle, only for his version to Giovanni’s Island were express it, how can I make it wonderful, to
be rejected. Since then he’s made his name created by an Argentinian make people laugh. It’s the sheer pleasure
through his own outstanding feature films, artist, Santiago Montiel. of making it happen that drives me through
with winning characters and strong themes: making the film.” He says The Boy and the
The Girl who Leapt Through Time, Summer Beast was inspired by the birth of his son.
Wars and The Wolf Children. Mamoru’s “I’m thinking as a parent, how
latest film in Japan is The Boy and the is he going to grow up, how RAINY SEASON
Beast, which has elements of Spirited Away are we going to raise him? Is he Rain is the central image in
Garden of Words, the rain
and The Karate Kid. A boy finds a world of going to be able to find a soul effects created both by
talking, brawling animals and becomes mate or some master from hand-drawing and CGI.
apprenticed to a bear-like bruiser. whom he can learn about life?”
February 2016 45
CGI IN ANIME
Will there ever be an anime that achieves the
success and widespread acclaim of Toy Story?
Over the past two decades, there have been regular
attempts to make all-CG anime, often (though not always)
aimed at the world market. Some are enjoyable – we
recommend the sci-fi action film Appleseed Ex Machina –
and some woeful, such as Appleseed XIII, another version of
the same property. The 2013 CG film Stand By Me
Doraemon remade a beloved trad toon about a friendly
robot cat; it was successful in Japan, but isn’t likely to
challenge Pixar in foreign markets.
The CG studio Polygon Pictures has made some
ambitious recent productions, including Ronja the Robber’s
Daughter (a children’s show co-produced with Studio Ghibli)
and the horror-themed Ajin: Demi-Human. Polygon’s space
opera serial Knights of Sidonia is available in Britain.
TIME TRAVELLERS
In Steins;Gate, a motley group of youngsters
in the geek mecca of Akihabara discover
the secret of time travel.
SCISSOR SISTER
In the hyper-manic, hyper-cartoony Kill la Kill,
a girl warrior has her power boosted by her
sentient, blood-drinking school uniform!
SPACE DEFENDERS
In Knights of Sidonia, the young heroes defend
a giant spaceship carrying the last humans.
46 February 2016
MAGIC PRINCESSES
Magic Girl heroines like those
in Madoka Magica have been a
staple of anime since the 1960s.
BIKER GANG
Tiger & Bunny uses some
specifically Japanese
superhero conventions,
such as the tendency for
heroes to ride motorbikes.
DEADLIER SEX
This sultry female giant plays a
central part in the second half
of the Attack on Titan anime.
PLAYING FREESTYLE
Masaaki Yuasa’s Ping Pong has some of the most
unusual artwork in a commercial TV anime.
February 2016 47
Artist Portfolio
KD STANTON
One of the new wave of Chinese artists surfacing in the
West, KD Stanton arrives with a prodigious talent
seemingly fully formed, says Ed Ricketts
48 February 2016
Artist Portfolio
KD STANTON
hen I started out in FIGHTING AMONG This modest appraisal belies KD’s
the industry, being good at THE MARKET astonishing body of work, which is now
brainstorming ideas,
communicating and being
“One monk versus
bandits in the market!”
An older work completed
beginning to attract Western audiences and
clients outside of his native China. (And if
PROFILE
able to learn were my ‘big breaks’,” for Perfect World’s you thought KD Stanton doesn’t sound very
KD Stanton (Feng Weirui)
Swordsman Online. LOCATION: Nanjing, China
says rising artist KD Stanton. “As an Chinese, you’d be right – his real name is FAVOURITE ARTISTS: Ilya Yefimovich Repin,
industry novice, the things I lacked most Feng Weirui.) KD’s images are wonderfully Anders Zorn, Adrian Smith, Craig Mullins
SOFTWARE USED: Photoshop
were work experience, confidence and the kinetic, matching up dynamic composition WEB: www.artstation.com/artist/kd428
mental capacity to deal with difficulties. and incredible lighting with pure mastery
Being good at communication and self- of technique. His action shots in particular
learning helped me avoid taking a lot of often look like frames from a film. Mandarin. “But this method doesn’t always
wrong turns. Being good at coming up with It’s a technique KD has deliberately work, because sometimes a certain
ideas helped me get better at solving cultivated. “I’ll create one or more simple requirement will call for an unexpected
problems in a short space of time, and also compositions in advance, based on the camera position, which tests my skills.”
improved my confidence, which gave me different requirements and expressing what This, of course, is more likely to happen
the determination to overcome challenges.” I want in terms of content,” he explains in with a client brief that specifies a
February 2016 49
WHIPLASH
Another concept scene for Swordsman
Online, created in 2013.
50 February 2016
Artist Portfolio
KD STANTON
ORCWARD BUSINESS
The traditional orc doesn’t come much nastier
than in KD’s own imagining of them.
RISE OF THE
HORDE SARNUK
BLOODSOUL
KD Stanton on his favourite piece of art and
why it was a game changer for the artist
Which of KD’s pieces does he feel most proud of? “That
would be Rise of the Horde Sarnuk Bloodsoul,” he says. This
was a personal piece depicting orcs on the rampage. It has its
own little backstory, which you can read on his website.
“You could say that I started to progress a lot from this
STREET FIGHTER picture onwards,” KD says. “It was quite a big breakthrough
for me. This was the piece where I realised the importance
No story behind this one – come up
with your own ideas about what’s of the overall composition.
led to the confrontation… “With my work before, there was always something
missing in the overall feel and it tended to lack adequate
dynamics and atmosphere. In this piece, I think I finally
captured just the right balance between dynamics and
I think video gaming has been my details, for the first time. And that has gone on to be a big
feature of my current style.
biggest motivation in what I have “I’ll never tire of making more art in this style, because
I always find something interesting in the process.”
achieved so far as a self-taught artist
particular composition. “That’s why the and then I start to work in more detail. Now, as a freelance artist, he works with
basics are more and more important [to It’s a progressive process until the piece is numerous local clients – on projects that
me],” he adds. “Knowing how to unite finished. If there’s enough time, I’ll do rarely surface in the West – as well as with
control, expression and the painting is the some pencil drafts before developing the international companies such as Blizzard,
only way to succeed – because regardless of composition, which helps me get into the Games Workshop and Riot Games. “I live
whether you choose the camera position by artistic mood better.” in Nanjing at the moment,” he says. “I’ve
yourself or it’s set for you, in the end you also lived in three other cities: Chengdu,
still need to draw the painting.” ALL IN THE GAMES Beijing and Guangzhou. Because of work, I
Those drawings generally begin on the Incredibly, KD has never taken a don’t have many chances to travel. The few
computer rather than as paper sketches, professional art course – he graduated in places I’ve visited have influenced my art, of
though he says he doesn’t really have a set computer science and technology from course. For example, the Gobi desert, Lugu
routine when working on a piece – instead Sichuan University. But like many younger Lake in Yunnan Province and Jiuzhaigou.”
adapting his process depending on the artists, he was obsessive about video game China, of course, has a massively rich
project. “Most of the time, for this type art in his youth and played many games, and varied history when it comes to visual
of drawing I start with an outline which have influenced his visual style ever arts, and KD isn’t averse to drawing on the
composition, and after that has been since. Indeed, he says, “I think this has been country’s artistic heritage now and then
finalised, I do a basic colouring of the my biggest motivation in what I have – though you definitely wouldn’t stereotype
design, making adjustments as required, achieved so far as a self-taught artist.” him as a ‘Chinese’ artist.
February 2016 51
LEAGUE OF
LEGENDS 2V2
KD explains the thinking behind his kinetic
concept art for the mega-popular MOBA
This concept art piece for Riot Games’ League of Legends online
battler is one of KD’s favourites. It was designed to demonstrate the
teamwork behind the game’s 2v2 mode.
”I picked Draven and Darius for team A, and Katarina and Hecarim
for team B,” KD explains of the characters featured in the image.
1 Initial composition 2 The story emerges
“I then did some sketches for the concept.” He says the biggest I start by drafting a fairly simple I brighten the picture a little, then
challenge in this image was keeping the colour saturation high and composition. Darius is attacking Katarina increase the saturation. Then I adjust
having strong, contrasting colour tones. – Katarina, however, is cleverly dodging the the dynamism of the characters again,
He also added Riot Games’ style, he says, using plenty of lighting attack – while Hecarim confronts Draven. experimenting with special effects. A plot
effects to bring out the drama. “Along with the contrast of warm and Darius is a strong character, a hero, so I have emerges: Darius didn’t hit Katarina but the
cold colours, each character in my painting has a sharp contrast and him waving his axe in order to make him look brazier instead. Katarina dodged the attack
reflects each others’ personality. It also made a cool composition for more powerful. It’s a night-time scene, so and sneaked behind Draven. This makes
the story. It’s all about making my storytelling more interesting.” I have to think about silhouettes. it feel more dynamic.
52 February 2016
Artist Portfolio
KD STANTON
6 Final tweaks
For better perspective I adjust some
character sizes to form a clear hierarchy
and add dynamism. And it’s done!
February 2016 53
© Marvel Comics
MARVELLOUS
KD feels justifiably proud at having
done concept work for Marvel.
54 February 2016
Artist Portfolio
KD STANTON
KING OF LYCAN
More private freelance
work and a great take on
the well-worn werewolf
theme from KD.
February 2016 55
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February 2016 57
LOCATION: Malmö, Sweden
PROJECTS: Tom Clancy’s
The Division
OTHER PROJECTS: Just Dance
Now, Assassin’s Creed:
Revelations, World In Conflict,
Ground Control
WEB: www.massive.se
STUDIO PROFILE
UBISOFT MASSIVE
Despite being 300-strong, this triple-A games studio has
a real sense of family about it, Ben Maxwell discovers
bisoft Massive lives up to its the grandiose vision for The Division’s to life in the game world for real. We’re very
58 February 2016
STUDIO PROFILE
UBISOFT MASSIVE
The Division’s beleaguered urban
environment has allowed plenty This imposing entrance to an
of opportunity to combine rusty
metal, chipped brickwork and
unfinished tube line and station
captures the blend of familiarity TORBEN
LINDSTRÖM
dirty glass. and threatening uncertainty that
characterises The Division.
February 2016 59
STUDIO PROFILE
Assassin’s Creed Revelations
presented a very different challenge
to The Division, the game spanning
three time periods – including 12th
and 13th century Masyaf and 16th
century Constantinople – which all
had to feel consistent.
60 February 2016
STUDIO PROFILE
UBISOFT MASSIVE
This imposing fellow belongs
to The Cleaners, one of The
Division’s in-game factions. Their
design is based on the garbage
collectors in the real Manhattan.
FAMILY FEEL
That sense of family extends far beyond the
concept team, despite the studio’s triple-
figured employee count. Tom says he’s
proud of the way members of the concept
team try to support each other while
creating images. But they also work closely
with the other teams that need to work
from their images. As well as ensuring
everything is clear, the concept team might
also need to provide extra reference work,
paintovers and more. According to Tom,
this close collaboration helps raise the
quality of his team’s work, as well as
solidifying the art direction and even
narrative for a game.
It’s hard work, but employees enjoy
the benefits. Massive hosts life-drawing
sessions and staff have access to a library
of tutorial videos and books containing
both in-house and external knowledge.
There’s also the opportunity to go on
reference trips, and last year some of the
team attended creative collective event
Industry Workshops in London.
But Tom is clear on what he sees as
the key benefit of being part of Massive.
Concept art from one of the studio’s earlier
“Working with really skilled artists and nice games, 2007’s World in Conflict, in which
individuals is a great benefit. We have a the collapse of the Soviet Union in 1989 led
to war against Europe and the US.
very nice studio culture!”
February 2016 61
PROFILE
Olga Andriyenko
COUNTRY: Germany
er love o f d epicting
ill ustrator reveals h ery red hair
orn efi
The Ukrainae-leb body and her signatur
the fem
GIRRRRLS
“As you can see, I love sketching female bodies –
they’re the most enjoyable forms to draw or paint. To
HEAVY METAL compensate for staying in my comfort zone I try to
incorporate more gestures and body language in my art
ROCKSTAR
“Heavy Metal Rockstar was the topic of a
to improve it. The stars and moon and long hair
shapes are inspired by Art Nouveau and the
30-minute speed painting group, and I love works of Alfonse Mucha.”
metal! So I drew this crazy rocker chick.
I always have a brush pen filled with red
ink with me, so I can paint some
fiery red hair anytime!”
“I love sketching
female bodies – the
most enjoyable forms
to draw or paint”
62 February 2016
Sketchbook Olga Andriyenko
DEMONS WITHIN
“I have always enjoyed dark and creepy themes and
watch all existing horror movies. There was a Halloween
theme challenge with the topic Demons Within, and
I immediately had this picture in my head and drew
it with some brush pens.”
KOHIA
“One of my favourite things ever is designing
characters: how they look, what they wear and how
they act. Exploring facial expressions is pretty fun. This is
Kohia, a character from the graphic novel project I’ve
been planning for years now. She’s a schoolgirl
who’s an apprentice voodoo priest in her
free time.”
CAVE BABE
“Most of the time when
I doodle around I come up
with new characters. This
time it’s a cute cave babe
doing her thing in the stone
age. I can really imagine her
being animated for a cartoon
or having a small comic
series of her own. This is
drawn with my favourite
sketching tool, the red
Col-Erase pencil.”
February 2016 63
WHY DON’T
YOU LOVE ME
“I got bored during my
usual anatomy reference
practice, so I came up with
the idea of drawing poses
from music videos. These are
from one of my favourites:
Why don’t you love me?
by Beyonce. She’s so
expressive (and sexy)
in this one!”
RED WITCH
“Flowing long hair is
“I got bored during my usual
kind of my thing, like
black and red ink. And
in this pic it paid off
anatomy reference practice, so
that I had pet rats
for many years.” I drew poses from music videos
64 February 2016
Sketchbook Olga Andriyenko
BONES
“A memory of the Czech
Republic: a visit to the Bone
Church. There were tons of skulls in
this place, but I didn’t have enough
patience to draw more than the
ones you can see here. Maybe
I’m weird, but I find bones
really beautiful.”
Want to share your sketches? Email us with a selection of your artwork, to sketchbook@imaginefx.com
NEXT MONTH’S SKETCHBOOK: PAUL BONNER
February 2016 65
Celebrate Star Wars through the eyes
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February 2016 67
Workshops
Photoshop
PAINT JINX
FROM LEAGUE
OF LEGENDS
Discover how, with a bit of help from his Riot Games
team mates, Alvin Lee illustrates a gleeful anarchist…
hen I was offered the cover spot educational, generous, and collaborative
Alvin Lee
W for ImagineFX, I got excited
and then afraid. I was fearful
of underperforming to the
culture we uphold here at Riot Games.
So this image features Jinx, arguably
the most popular champion in League of
LOCATION: US quality that’s expected of a cover piece, Legends. What makes her so endearing
Alvin is a especially without my good colleagues at is her attitude combined with
senior artist Riot Games to lean on. unconventional sexiness. She’s basically a Acting on feedback
at Riot Games. I’ve been a professional artist for over maniacal femme fatale with a plethora of
In an 17-year
from teammates
career he’s
17 years, but only a painter for the past guns, so I’m keen to capture the essence of At Riot Games we encourage our artists to
year and a half. To retain the support of her twistedness in this piece. With that in give each other paintovers as much as
created comic art, and
possible, not only to better communicate
worked with Capcom on my team mates for this cover, I opted not mind, I want to draw something our ideas but to also help each other grow
its fighting titles.
http://ifxm.ag/alvin-l
to do a personal piece, but instead a captivating and sexy, with plenty of as an artist. It’s part of our feedback culture.
character from League of Legends. I could energy. Hopefully, this short workshop Here Katie De Sousa, the creator of Jinx, has
given me a paintover to better illustrate her
also use this piece as an opportunity to will document the genesis of this iconic
GET YOUR share some insight into the immensely character coming to life!
ideas in regards to Jinx and this cover piece.
RESOURCES
See page 6 now!
How I capture…
THE ESSENCE OF A CHARACTER
120
CUSTOM
BRUSHES!
INCLUDING
RESOURCES
PHOTOSHOP
CUSTOM BRUSHES:
SMUDGE
68 February 2016
Image review
As a team of illustrators at
Riot, we try to get together
as often as possible. Usually
it’s twice a week to look over
all of the images that are
currently in production. Here
we discuss high-level ideas,
give feedback, tutelage, and
brainstorm ideas for future
exciting projects.
Using patterns
For patterns such as Jinx’s
tattoo you can either paint
them by hand or save time by
overlaying it over the form.
Here, I use a stencil of her
tattoo and set it as an Overlay
layer. This ensures that I retain
the value structure underneath.
I warp the pattern to match her
form and reduce the Opacity
to show the skin’s surface.
Colour grouping
To sell temperature contrast in colour such
Render metallic surfaces as warm versus cool, you can group how
I use a couple of custom brushes to achieve this. they affect the image based on their value.
Usually I start with a Soft brush to develop the Start by creating a Color layer and fill it with
form, then I paint in texture using a custom the desired hue. Under the Layer Style
brush on a Soft Light layer, and give it a matte or blending options, drag the layer sliders to
shiny appearance. I finish the metal object off your desired value range. For Jinx’s skin
with a Color Dodge layer for the specular tone her highlights are a cool blue, with
highlights, to give it a sense of reflectivity. contrasting warm shadows.
February 201 69
Workshops
Photoshop
GENERATE VOLUME
AND DEPTH EASILY
Svetlana Tigai renders a semi-realistic portrait using light and shadows
to develop volume and depth, before making the move to colour
ometimes I paint in black and the way I express myself – the way that always mean a cold or sad mood, yellow
Svetlana Tigai
S white. It’s a great chance to
work with light and shadow,
and is a good technique for
I communicate with my audience.
It’s not easy to tell a story without a
detailed background. I like to draw
doesn’t always mean joy and fun. In the
context of a story, sometimes a warm
palette can add a sense of mystery.
LOCATION: Kyrgyzstan learner digital artists to grasp, as they portraits with the hands, because hands, In this workshop I’ll draw a pale girl
practise depicting volume and depth like the eyes, can also speak. So if you with very blonde hair in a white dress on
Svetlana is a
freelance using only shades of grey. want to draw an interesting portrait, don’t a light background, and I’m going to show
artist who Before I start drawing, I think not only ignore important things such as the pose. you how to achieve volume at low
works in book about the composition, but also about the The colour palette also plays an important contrast. We’ll end up with a very gentle
and game
illustration. She spends
setting. Beautiful portraits are improved role, because it creates the atmosphere of and rather mysterious effect. I’ll also
her free time developing if they have a story behind them. I want the painting; it emphasises and enhances show you how to colour a black and white
personal projects. to make sense to all of my pictures. That’s the mood. For example, blue doesn’t picture using gradient maps.
http://ifxm.ag/s-tigai
GET YOUR
RESOURCES
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Use Camera
Raw filters
This filter, present in
Photoshop CC, isn’t only
for photographers. Go to
Filters>Camera Raw
filter and play with the
Laying down the initial sketch Establishing the light source
temperature, tint and
vibrance. Sometimes you 1 It’s important not to use pure black or white, because this 2 I need to determine the light source early on in my
need a fresh view on
may distort the perception of depth and volume. After all, black painting process, so I use a large Soft brush to identify the main
your picture, and by
using this filter you can shadows don’t exist in real life. With this in mind, I change the spots of light and shadow. Then I take the Hard brush and paint
develop interesting colour of the background from white to grey, then create a new in some drop shadows. At this stage there’s no need to detail
colour schemes for
layer for sketching and use a dark grey. This produces a very low individual elements of the image.
your composition.
contrast, making it easier to visualise my idea.
70 February 2016
In depth Volume and depth
February 2016 71
Workshops
Direct the
viewer’s gaze
If you draw a full face
portrait, make sure the
character looks straight
into your viewer’s eyes.
Making the most of Gradient Maps
Eye contact reinforces
the impression of the 7 Gradient Maps is a wonderful tool for colouring in black
character. Direct the
and white drawings. You can manually set any colour for each
character’s gaze straight
to the viewer. If the shade of grey. Find the black and white circle icon at the bottom
character looks through of the layers tab, then click Gradient Maps. Don’t forget to click
or behind them, you’ll
the icon that clips the map to the layer with your painting on.
lose half the energy.
72 February 2016
In depth Volume and depth
Merge layers
Cmd+Shift+E
(Mac)
Ctrl+Shift+E
(PC)
Keep things
organised by
quickly merg
ing all
existing layer
s into
one new layer.
RESOURCES
SCRATCHES
DIRT
February 2016 73
Workshops
Sai Foo takes you through his creative process, as he paints a character
cheerfully falling from the sky using line art and simple colouring
he painting technique that canvas. After trying out a variety of poses, schoolgirl’s bag, and added it to my vague
Sai Foo
T I used for this piece is pretty
straightforward, so I’m
going to talk about my ideas
I ended up with a female student figure
descending from the sky.
The biggest headache during the
memory of what other items my school
friends carried around with them.
In one of my sketches the character
LOCATION: Malaysia and decision-making processes that initial stage was the skirt. I wasn’t keen is holding on to her umbrella. It looked
Sai is an artist
developed while I was drawing this piece. to go down the road of doing what’s a little awkward and so I decided to
based at I started this image for fun during my widely known as a “fan service” piece, so separate the hand and umbrella. The
Streamline free time. I got inspired while randomly I moved the left knee a little more to the reason for including the umbrella was to
Studios in
Kuala Lumpur.
watching anime shows one Saturday left of shot. My aim was to depict a have an interesting shadow cast over the
He previously worked morning. I wanted to convey a floating or character loaded with accessories, so character, and to depict the effect this had
in advertising and jumping character, on a bookmark-sized I gathered references for a Japanese on colours that were now in the shade.
animation. In his free
time he produces
personal art a world
away from his day job. How I create…
http://ifxm.ag/s-foo
A FALLING FIGURE
GET YOUR
RESOURCES
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RESOURCES
PHOTOSHOP
CUSTOM BRUSHES:
CORE SET
74 February 2016
Badge
design
Here are a couple of
badge design that I
did for the character’s
accessories. Most of
them are actually just
random designs that
sprung to mind. I paint
them straight on,
because it’ll be easy
for me to skew the
perspective later. I’ll then
merge them with the
character’s line art layer.
Background
patterns
For the background
pattern, I make vertical lines
and distort them with the
Transform tool to create
the perspective effect. I
repeat this procedure and
gradually create thinner
lines. I select the Smudge
tool and drag it across the
line to create the wavy lines.
Finally, I add a screen dot
texture in Overlay mode.
Layering and
rendering
technique
This is the usual setup
for my layers. I always
use Multiply for shadows,
with a mask so I can
experiment to find
which angle is the best.
I use Overlay mode for
colouring the inside of
the shadow, and Hard
light to paint highlights.
Lights effect
For a final touch, I add laser light effects to
make the whole image more vibrant. I draw
a solid colour shape and add an Outer Glow
using Layer>Layer Style. Most of my effects
work is separated out on different layers,
which makes it easy to amend and tweak.
February 2016 75
Poster artist
Andreas Bennwik
e
takes on Bowie th
Goblin King!
FILM ART
The golden age of fantasy film poster art
PLUS! Min Yum paints a brooding Brothers Grimm tale, Pablo Carpio creates
futuristic 3D architecture, and all you need to know about concepting for an RPG.
Krita Desktop
MAKE THE MOST
OF THE ASSISTANTS
Learn how to paint in perspective and create perfect strokes – the
Ruler Assistant Editor tools make it easy, says Katarzyna Oleska
February 2016 77
Workshops
ven though I started dabbling I attended an art school, but found that principles I picked up in school, personal
Laura Sava
E into fantasy art as a teen, for
a long time I never thought of
it as any more than a hobby.
the emphasis was placed on
contemporary trends, so I had to learn
most of what I know about figurative
observations and advices I found online.
I’m currently illustrating cards for
Applibot’s Legend of the Cryptids, a
LOCATION: Romania The first decisive step on the illustration painting on my own. However, a formal fantasy game for smartphones, so I’m
path was getting a Wacom tablet, and art education gave me a better perspective going to use images I created for the
Laura is a
freelance
switching to digital eventually proved to on technical matters and perhaps created company to show how I apply this
artist who be a game changer for me, because it a framework for an efficient learning information in practice and, hopefully,
creates solved both the issue of speed and the approach. So the tips in this workshop are provide some useful insight for those who
illustrations
for mobile games such
high cost of art materials. an assorted collection of theoretical are interested in producing similar work.
as Legend of the
Cryptids and Mobius
Final Fantasy.
http://ifxm.ag/laura-s
1 DECIDING ON the verticals are emphasised. I prefer
THE COMPOSITION static compositions, but they can be
GET YOUR There are basically two types of
composition: dynamic and static.
a bit dull for fantasy themes. As a
compromise, I use softer diagonal
RESOURCES
See page 6 now!
The first is characterised by diagonal shapes as accents in the foreground.
lines that add movement, while the For example, placing objects such
second features strong verticals and as flowing fabric here and there
horizontals that either help to create helps to break up the monotony and
a calm atmosphere if horizontals develops a pleasing contrast with
predominate or suggest harshness if the background.
2 WHEN TO USE
SYMMETRY
There’s a time and a place to use
bilaterally symmetrical layouts.
Indeed, I’d go so far as to say that
this type of composition should be
used sparingly, but it’s certainly
effective in appropriate contexts.
Its visual impact is high because all
lines converge and the eye is
Study photos, drawn towards the centre, so
don’t copy
When in doubt, use illustrated subject matter such as
reference. That doesn’t book covers or film posters can
mean copying a photo as
it is, but studying one or
benefit from it. Symmetrical poses
more images to figure can make a character look regal,
out how something looks powerful or heroic. They usually
All artwork © Applibot
78 February 2016
Artist insight Card art skills
3 APPLY THE
S-CURVE PRINCIPLE
This goes back to ancient
Greek art and is considered
ideal for depicting the
human figure. The body
should be positioned in a
way that describes an
S-shaped line, so that the
shoulders and the hips are
angled differently. The most
basic pose that uses this
principle is contrapposto,
where the figure rests all
its weight on one leg. In
illustration, this formula can
be taken even further, and
curves and proportions can
be exaggerated or stylised
according to your own
painting method.
February 2016 79
Workshops
80 February 2016
Artist insight Card art skills
LACE
Capturing the basic pose Detailing the face Polishing the scene
1 In general, I don’t make very detailed sketches; 2 Ideally, one should work on all aspects of an 3 After completing the character, the background is
instead, they’re rather cartoony. I change my mind a lot image at the same time, but I often get carried away and the last element to be tackled, but I make sure it’s at least
during the painting process and resize or move things forget to look elsewhere, so parts of the image are partially rendered first, to avoid inconsistencies. Finishing
around, so precise line work isn’t for me. At this point always more polished than others. Almost invariably, touches are applied in adjustments layers, usually for
I only care about finding a basic pose and blocking in I start with the face and don’t move on until it’s almost improved contrast or colour balance. Overlay layers add
some shapes and colours. completely done. depth and subtle details, such as dust particles.
February 2016 81
Workshops
10 GIVING METAL AN
INTERESTING LOOK
Fantasy art draws
inspiration from historical
sources, so ornate armour
and weapons are
commonplace. When
9 COSTUME DESIGN dealing with metal objects,
The greatest challenge I face when designing I often block in solid shapes
game cards is coming up with fresh ideas for Take more and use the the Bevel and
costumes, weapons and accessories. I follow photographs Emboss option (Layer>
Practice is essential in
various fashion, history and culture-related advancing your skills, but
Layer styles). This is only to
sites and blogs, and I save the most interesting there are a few create a quick base to work
clothing and armour designs in an inspiration additional techniques with and shouldn’t be used
folder. I occasionally use Alchemy, which that can be employed for
the purpose of building a
as a standalone technique
generates unpredictable brushtrokes and visual library. Taking (except perhaps for very
random shapes, and then I try to find patterns photos will teach you to small details), because it’ll
in the resulted image. Costumes can become observe things more
attentively, it will
produce an artificial-looking
quite detailed, so to prevent them from improve your result. As a final touch, I add
looking too monotonous and “crowded”, composition and give a few highlights using a
details should be grouped and placed only you a better
understanding of light.
textured brush that’s set on
in a few key places. Color Dodge mode.
82 February 2016
Artist insight Card art skills
February 2016 83
Workshops
Photoshop
TAKE A 3D-LIKE
APPROACH TO ART
Ilya Kuvshinov reveals how treating a painting just like a multi-layered 3D
model helps him portray Katniss Everdeen from The Hunger Games films
ou can approach digital just as I would work with traditional oils you use, and how you can get the most
Y painting in a number of
ways. Some like to paint as
they would traditionally,
on canvas. Unfortunately, the same
approach isn’t practical when taking
on commissions from a client. If, for
from them. In this workshop I’m going
to be showing you my way of painting
an illustration as if it were a 3D model,
Ilya Kuvshinov
LOCATION: Japan while others base their art on photographs example, they decide to change a gun complete with its own materials, textures,
or CG renders. You can also use your design but your gun isn’t on a separate light and effect layers. This will enable
A freelance
tools in any way you like, creating new layer, then you’ll spend a lot of time you to change any element without too
illustrator and
comic artist visual styles and working processes. tweaking the design, compared to the much trouble. I’ll help you to concentrate
born in Russia Yet even working digitally, there are time required if it’s on its own layer, with on the painting process to create all
and trained at
limits to how you can adapt your art to textures and shades on separated layers. elements of the illustration at the same
the Russian Academy of
Arts, Ilya now lives in the digital canvas. For example, for my Certainly in the case of commercial time, so you can show your piece to the
Yokohama. He aims to private illustrations I usually work on illustration it’ll benefit you to know and client at any step and it’ll still look like
create inspiring stories. between one and three layers all the time, understand the capabilities of the tools a complete painting.
http://ifxm.ag/ilya-k
GET YOUR
RESOURCES
See page 6 now!
The Selective
Color tool
A very useful adjustment
I use all the time to tweak
colours is Image>
Adjustments>Selective
Color. With this, you can
edit tones and colours
separately – for example,
you can make your lights
and hotspots more blue,
1 Submit sketches for approval 2 Polishing shapes and anatomy
your midtones more After getting a brief (a quizzical take on Jennifer Lawrence After the client chooses one version, I transfer the sketch
red, and your shadows
a la Hunger Games) and searching the web for references, I to full-screen, reduce its Opacity to 16 per cent and redraw it on
more green. You can also
apply it as an adjustment started with four rough sketches. I tried to make them different a separate layer. I start with central and constructional lines this
layer by clicking the from each other not only in composition or camera angle, but time, so that shapes and anatomy will be more precise. This
appropriate icon at the
also emotionally: here are willingness, confidence, playfulness, phase is still rather rough, but I prefer to detail on the last stages,
foot of the Layers panel.
dedication, so the client can choose what he likes the most. starting from the large-scale and ending with small.
84 February 2016
February 2016 85
Workshops
Chromatic
aberration
Here’s an effect I often
use as the finishing touch
to an illustration. Create
a flattened copy of your
image as a new layer
(see below), then go to
the Channels tab. Click
the RGB channel’s eye
icon to hide it, then click
the Green channel and
transform or move this
channel to create a
camera lens distortion
Separating materials Color Burn for shadows
effect. Click the RGB
channel visibility on 3 I start to block separate materials on separate layers, so 4 I group all of my character layers and create a new Color
again and go back to
that later I can easily work on one element at a time, and hide Burn layer clipped to the character layers group. I start to paint
layers. Erase or mask
the effect wherever you areas using masks. Then I set my sketch layer’s blending mode shadows with my elliptical brush and Airbrush with light grey
don’t want it to apply. to Color Burn, duplicate it and add a Blur Filter (10 per cent or colours – this is going to be the base of character’s shades. So,
so). This makes the colours of sketch lines much closer to the the normal colours I blocked in step 3 are the midtones, and this
colours of materials, and the blurring adds a soft shadow effect. clipped Color Burn layer is the shadows.
e
St amped imag
ift+E (Mac)
Cmd+Alt+Sh
Ctrl+Al t+ Sh ift+E (PC)
a
ned copy on
Create a flatte
er. Use filters, then
new lay
the effect
erase where
.
is unwanted
86 February 2016
In depth 3D approach
Texture brushes
9 Now it’s time to make the armour feel more real. I have 10 Light my fire!
Using separate Color Dodge layers filled with black, I add Hue/Saturat
ion
a lot of standard texture brushes and free brushes you can more light to highlights and to the fire at the bottom of the piece. Cm d+Alt+U (Mac
)
Ctrl+Alt+U (P
download with a lot of textures, shape variations, and so on. I also add some sparks, which helps to create a feeling of motion Quickly adjus
C)
t your layers’
Finding a brush that suits your demands is pretty fun too! The and the impression of a strong wind. I also add an Outer Glow colour and da
rkness with
detailing is 90 per cent completed, and we can now work with effect to the sparks and fire layers. Now the illustration is starting this useful to
ol!
effects, which is my favourite part of the job! to look more like I imagined it would!
RESOURCES
AIRBRUSH
SPARKS
13 Unsharp Mask
Next I use the Unsharp Mask filter (Filter>Sharpen> 14 Finishing up
Finally, I check for mistakes by flipping the image (Image
SMOKE
Unsharp Mask) and Noise filter (Filter>Noise>Add Noise) to >Image Rotation>Flip Canvas Horizontally). If everything is
emphasise the graininess and create the feeling of photo taken in okay, I flip it back and save! This process is different from what This one is really good
a fire. At this stage you could say the illustration is complete, but I I use for private illustrations – it’s a little bit slower – but with this for smoke and fire
effects; I also use it a lot
love to add one little, tiny step: chromatic aberration, which helps you can go back to every last step by just turning off the layers,
for floating ribbons.
to create even more of a film feel – see the Pro Secret (opposite). so it’s easy to make changes and at practically no risk, too.
February 2016 87
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VIDEOS,
TEXTURES &
MODELS
February 2016 89
Reviews
In the latest version of ArtRage, tool panes can be
ARTIST INTERVIEW
moved around the workspace and off the canvas at will.
NICK
HARRIS
The long-time ArtRage fan offers
his thoughts on version 4.5
ArtRage 4.5
ALL THE RAGE The premier painting and drawing
brushes, alongside speed and other
improvements, I was sold. The
interface has remained
comparatively clutter free through
application packs a host of useful new features to the current version (4.5.9).
What’s your favourite long-
Price £33 Company Ambient Design Web www.artrage.com standing feature of ArtRage?
As a converted, real media
rtRage’s reputation for preparing your tools a cinch: to be able watercolourist, I like ArtRage’s
90 February 2016
Art tools Software & hardware
Bamboo Spark
DRAWING DIGITS From paper to cloud, Bamboo’s latest input device
promises to digitise your paper notes and sketches with simplicity and style
Price £120 Company Wacom Web www.wacom.com
he Bamboo Spark is billed 100 digitised pages, which are queued The pen comes with two cartridge Features
Q100-page internal
strokes and save two images either side the Spark. But if your early drafts tend Rating
to get messy, you may want to stick
of any point in your drawing process with tried-and-tested tradition.
February 2016 91
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destination for digital art
news, views and how-tos.
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Art tools Hardware & software
The options may be limited, but for the intended
The B3 is oddly attractive, with task they work well, as this sepia ink image shows.
smooth lines and no hard edges.
Mouse B3
DANGER MOUSE Could
this kooky stylus–mouse
mashup reduce RSI?
Price £80
Company Penclic
Web www.penclic.se
RATING
Zen Brush 2
and Penclic’s B3 is one solution.
Installation of the B3 is a simple
iPad
pairing task with this version, which
communicates with your Mac or PC
via Bluetooth (there’s a wireless SWEEPING UP We find out if this clever but limited iPad app is of use
version too). Along with the power to the digital artist who’s keen to experiment with virtual ink brushes…
and pairing buttons on the
underside there’s also a DPI switch, Price £2.29 Company Psoft Mobile Web www.psoftmobile.net
which enables you to choose from
various sensitivities, from 800-1,600 nless you get the urge – or Although limited,
Zen Brush 2 still
DPI, although rather annoyingly it
defaults to 1,200 when switched on.
The B3 looks like both mouse and
U the commission – to
create Japanese
caligraphic-style art or
works smoothly on a
phone, as long as it’s
a plus-size device.
stylus, but doesn’t quite act like lettering, then the Zen Brush 2 is
either. The stylus part, which you probably not worth the small outlay,
hold during operation, has the although you might have some fun
buttons on it and it swivels at the giving this competent app a try.
nib, but you need to keep the When run on various ages and
mouse part flat on your work models of iPhone and iPad – the first
surface. Unfortunately the plastic real test any art app should run
feels a little fragile, and you may find through – it stayed smooth and
yourself straining to apply less responsive. There is a slight lag
pressure than you normally would. between the tail of any stroke catching
Whether this prevents RSI is up to the input, but it never feels like it
something we probably won’t know gets in the way.
for years. The feeling we have is that The features are limited, as you
this kind of input would be great for might expect from something aimed Features
day-to-day office-based tasks, but so squarely at narrow usage, and that’s QSimulated pressure
sensitivity with finger
possibly not as useful for painting perfectly okay. The tools work well, Q Dry brush option
with confidence and flair. from the brush options that cover works really well and
look great
black and red strokes, to sub-controls However, press harder and your Q Some support for
such as tone and brush dryness – fingertip will splay, covering more stylus input
Q iPad Pro and pencil
which is impressive. glass, hence a heavier stroke. offers pressure and
If you want to use this, forget the The app is clever and it works. But orientation sensitivity
Q Good selection of
phone version of Zen Brush 2. It using this on the iPad Pro is a much save/export options
works fine, but not in any way that better experience. Throw the Apple
inspires creativity and that’s down to Pencil into the mix (or limited other System
Requirements
how the app interprets input. If you styluses, with mixed results) and you’re Mac: iOS 8+
have a light touch, only a small on to a winner. As long as you only Rating
All the setup buttons are hidden underneath,
amount of skin contact is made, really want to draw misinterpreted
giving the visible parts a clean appearance. which the app reads as a light stroke. tattoos for teenage girls.
February 2016 93
Inspiration Training
Luca Nemolato The layers of detail
creates a CG Luca adds to his design
sci-fi character include imported
using industry- polygon models, which
standard software. he calls “energy discs”.
Maintaining a library of
graphics and textures
means Luca can easily
add interesting details
that make the model
feel more real.
here’s good news and bad Transpose tool. He shows you how to
February 2016 95
Reviews
D archaeological period of
discovery that gave us
metalworking, author Paul
composition, signalling a shift in
direction steered by a new generation
of artists and writers searching for a
Levitz sees the Bronze Age of DC more elevated platform from which to
Comics as a “time in comics full of address social issues and create more
discovery of creative tools that would mature storylines. In the opening pages
come to full fruition” and proceeds to Paul interviews one such “erudite
qualify this notion with over 400 XXL hippie” (his words), writer and editor
pages of comic covers, interior art Dennis O’Neil. Dennis recalls how
and profiles of noteworthy DC artists DC management complained about
and writers. You don’t need to be a the long-haired “delivery boys” loitering
hardcore DC fan to appreciate the the offices, unaware that they were Wonder Woman on the cover of Ms. magazine, an
changes that comics underwent actually new writers Steve Skeates American liberal feminist title launched in 1972.
during this period, or how those and Dennis himself.
influential creators at DC would come Almost every other page of this and creative merchandising and
to shape the comics of today. A detail of the Green
book has large, if not full-bleed, licensing begins to shape the business.
The period under excavation is from Arrow cover from 1983, examples of cover and page art, scaled Richard Donner’s 1978 Superman film
which signalled the
1970 to 1984. During this time, comic relaunch of the bearded
up 20 per cent from its original size. also receives justifiable coverage here,
covers become more daring in superhero with a bow. With the increase in size comes a with archival photography from on and
heightened sense of nostalgia. There’s off set. We find out that the Man of
something evocative about those Steel movie swooped in just in time
printing dots being even more to save DC Comics from the crippling
apparent – coupled with that new-print DC Implosion of 1978.
smell – that transports you back to The book closes with the
pouring over every panel of that introduction of two comic luminaries
Batman comic which got you hooked that would change DC, and comics,
in the first place. forever: Alan Moore and Frank Millar.
In the later half of the book we begin As all good final prequel stories,
to see evidence of DC’s growth as a The Bronze Age of DC Comics ends
publisher. Style guides are here, setting us up nicely for more
implemented; printing moves from stories to come.
large letterpresses to offset, which
visibly improves reproduction quality; RATING
96 February 2016
Inspiration Books
he expressiveness of
T animation demands
animators become keen
observers. Required skills
include knowing how best to pose a
character to suggest mood, how
various objects interact and how to
stage scenes. The list goes on, and all
these principles are applicable to
static art as much as they are to
animated figures.
Animate That! does a good job at
giving beginners the basics and
terminology that they’ll need to know, before deciding which style of various poses and situations – are
animation to pursue: 2D or 3D. The simple and clear, and the text is
book covers subjects such as timing, broken down into short, digestible
speed, weight and tension. These are caption-length chunks. Occasionally
topics that an illustrator may not the English suffers from translation
naturally consider when producing issues from the author’s native
their art, but grasping such animation German, but we can forgive this
fundamentals can only enhance their seeing that this instructional book is
static artwork. so learner-friendly.
Animate That! uses
simple line art to get
The book’s illustrations – the
its advice across. majority of which feature humans in RATING
February 2016 97
63%
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This issue:
SCULPT WITH
CONFIDENCE
Be inspired by The Shiflett Brothers, as they 114 First Impressions
Mark Zug’s imaginary worlds.
craft a whimsical figure out of clay Page 106
99
FXPosé SHOWCASING THE FINEST TRADITIONAL FANTASY ARTISTS
Rebecca Solow
LOCATION: US 1
WEB: www.rebeccasolow.com
EMAIL: solowillustration@yahoo.com
MEDIA: Mixed media
IMAGINEFX CRIT
“Rebecca’s clean
graphite drawings
are lovingly
brought to life with
her colours. And I
particularly like how
her decorative borders
help to further the
story without being
a distraction.”
Alice Pattillo,
Staff Writer
1 MOON’S SECRET
Tea-stained paper, acrylic, 12x18in
“Some things are best left quiet, to hold
on to an air of mystery. Who better to
guard secrets than the moon? She’s a
quiet creature, watching down upon us
all, never whispering of the things that
she has seen.”
2 WISH I MAY
Watercolour, 11x11in
“Wishes are bright, buoyant creatures.
They’re full of whimsy, light as hope,
and fill the night’s sky like a thousand
stars every evening.”
3 FOREST’S HART
Watercolour, 12x18in
“The trees only whispered that day.
Birds stilled their fluttering wings.
Wolves ran alongside, reverently quiet,
what they once would have hunted.
She moved through the meadow,
passed beyond the trees, her spirit
free from the earth.”
SUBMIT YOUR
ART TO FXPOSÉ
Send up to five pieces of your
work, along with their titles, an
explanation of your techniques,
a photo of yourself and contact
details. Images should be sent as
300DPI JPEG files.
Email: fxpose@imaginefx.com
(maximum 1MB per image)
IMAGINEFX CRIT
“Looking at the
three artworks
presented here,
it’s clear that Laura likes
to make her shapes
work just as hard as her
colours and figures. The
swirls in Wish I May add
depth to a deceptively
simple scene.”
Cliff Hope,
Operations Editor
HEY YOU!
Are you a part of
a regular art class or
group? Email us at
mail@imaginefx.com
if you want to
feature here!
TEACHING STUDIOS OF
ART ON LONG ISLAND
Founded by ROB ZELLER, these classes are bringing the seriousness and focus
of a full-time atelier programme to part-timers and art enthusiasts
ong Island’s Teaching Studios school that was classical in its teaching In his figure drawing and believe that replicating the high standards
L
painting class, instructor
of Art began when founder techniques, yet laid back enough in Rob Zeller teaches a system of the school in an online format is very
Rob Zeller started plein air approach and made the seriousness and of structural figure drawing, important,” says Rob. “We want to ensure
which is followed up with a
landscape lessons in the heart focus of a full-time atelier programme painting done in oils. that we enter with the most artist-driven
of New York’s Central Park in available in a part-time course. user experience possible. We’re helping to
2008. But once winter weather arrived, it Hiring the best faculty he could, Rob equip artist with the ability to express
was too cold for Rob to give his direction strives for one over-arching criteria for themselves. With good technique, the
outside, so his classes came indoors, to teaching: excellence. He believes it’s sky’s the limit!”
his own studios in Brooklyn. important to teach a wide variety of Rob Zeller, founder and
By December of that year he was being approaches. “We, as an art school, are instructor at Long Island’s
invited to teach a group of artists in devoted to teaching traditional Teaching Studios of Art,
Photo by Sandro Baebler
Plainview, Long Island. This, in turn, techniques to artists of all ages and skill received a BFA from the Boston
triggered him to follow his vision and levels,” says the founder. Museum School and Tufts University, and an
start his own teaching studios. The school is planning to grow both MFA from the New York Academy of Art. You
Founding them a mere two months their physical brick and mortar classes, can find out more about his school by visiting
later, Rob’s concept was simple: to form a and add online schooling to the mix. “We www.teachingstudios.com.
FIGURING
IT OUT
Figure-drawing classes bring out the
best of the students on Long Island
Drawing
techniques
and grisaille
are Aleta
Heisig’s focus.
Beatrice
Barkin busy in
the figure
drawing and
painting class.
Heather
Davenport’s
human anatomy
skills are coming
along nicely.
Aleta Heisig
works on a
colour layer over
her grisaille art.
SCULPT A WHIMSICAL
FANTASY FIGURE
Sculptors and brothers BRANDON and JARROD SHIFLETT unveil their process
for crafting a character who’s influenced by classic fantasy art… and Dr. Seuss
W character sculpture,
in clay, and our goal
is to open up a little
window on to our
sculpting process. Although we’re
sculptors, we’re inspired by many old
school painters and illustrators such as
compound that cures when mixed
together into a very dense and high-grade
sculpting material. It hardens between
two and three hours after you’ve mixed it
together. It can be carved, drilled and
sanded, and it stays crisp.
SCULPT
TIP
EYE SOCKETS
Many beginners place
their figure’s eyes on the
face, without realising
how deeply eye sockets
retreat into a
human head.
ARTIST INSIGHT
PERSPECTIVE IS
EVERYTHING
Get up from your
sculpture, walk 20 or
30 feet away, and then
look back at your piece.
Does it still work from a
compositional point of
view? Distance makes
5 Three-dimensional muscles
your sculpt smaller, just We like to jab the eyes in there quick so that we can
like a thumbnail start to get a feel for the character. Here we’re beginning
drawing, and the to find the tips or high points of the muscles. It’s important
strength of design to purposefully try and make every muscle as three-
should still be evident. dimensional as possible, even if “skin” will cover it later.
MATERIALS
MATERIALS
Q Aves Apoxie Sculpt
Q Almaloy aluminium
alloy armature wire
Q Floral wire
Q Oatey bonding putty
Q Superglue
Q Styrene
Q Plastic caps
Q Wood
PAINTS
Q Armory Grey primer
Q Acrylic paints
TOOLS
Q Vinyl gloves
(powderless)
Q Pliers
Q Clippers
7 Create custom sanding sponges 8 Developing the dragon head Q Jewellers saw
We like to cut apart 3M sanding sponges and glue Now we’re rolling. The wings are taking shape, and Q X-Acto blade
them to toothpicks, to make little sanding tools. It’s good to the infamous chicken head is turning into a more Q Burnisher
have a rough, medium, fine and very fine grade on hand. intimidating dragon head, as originally intended. We’re Q Ball tool
We wet-sand with water to avoid micro-scratches. having ideas that are being attached and detached, coming Q Various small loop
and going, trial and error. tools
INSPIRATION
WWHD?
When creating clay
figures, ask yourself,
“What would Harryhausen
do?” (That’s Ray
Harryhausen,
of course!)
Pencil Marker
hroughout this series, I’ve Vellum paper makes it simple to revise your drawing and help you create a more
T
MATERIALS
covered how to build an drawings as we find the details of our believable and grounded creature.
animal from the skeleton to creature. Drawing it in motion to show Q Violet and Terra Write notes about what your creature
the surface level. We can use behavioural attributes is also important. Cotta Col-Erase pencil eats, how it hunts or forages and moves.
Q Blackwing 602 pencil
those same techniques to Remember to use the boxes to help Consider what your creature could look
Q Staedtler rubber
show its anatomy, working from gesture, guide where your creature’s anatomy will like if it were male or female. Always look
eraser
to a planar view, to a more detailed study fall in perspective. This is where using to nature: it’s designed some of the most
Q Design vellum paper
of the inner anatomy. From here, we can reference becomes important. But don’t outlandish creatures in terms of colour,
(cotton fibre )
explore the face in depth. This helps make be a slave to your reference. Instead, use it behaviour, dimorphism and anatomy.
Q Acid-free sketchbook
the creature a solid creation. as a guide or as inspiration to grasp form, paper
Brynn specialises in creature
We can use the Col-Erase pencils to anatomy and overall gestures of animals Q Copic markers design, fantasy illustration and
help build up forms and then solidify and creatures. Observing how animals paints for film, games and
details with the Blackwing pencils. move and act in their habitat will inform publishing. www.brynnart.com
How has your painting process evolved Sum up your work in under 10 words.
over the years? Classical adoration of the human,
I notice that I outlined my forms a lot subhuman and superhuman-
more in the early days, probably under infested universe.
the influence of comic books. I still do it After leaving art school Mark painted his
for effect here and there, but now what portfolio while working as a machinist. In
I really love is rounding the forms back,
PRAIRIE DRAGON 1992 he quit all other work and embarked on
A fantastical melding of central
and pulling background light over their Asian and Great Plains cultures, the life of an award-winning freelance artist.
and their special dragons.
contours. I think I’ve also gotten more See more of his art at www.markzug.com.