Apollo Software Manual - Thunderbolt
Apollo Software Manual - Thunderbolt
Apollo Software Manual - Thunderbolt
www.uaudio.com
Table Of Contents Tip: Click any section or
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Introduction.......................................................................................... 8
Welcome To Apollo!............................................................................................. 8
Apollo Software Features..................................................................................... 9
Apollo Documentation Overview......................................................................... 11
Additional Resources & Technical Support.......................................................... 12
Apollo Software Overview................................................................................... 13
(continued)
(continued)
(continued)
Unison............................................................................................. 175
What is Unison?............................................................................................. 175
Unison Plug-Ins.............................................................................................. 176
Activating Unison........................................................................................... 177
Unique Behavior of Unison Inserts................................................................... 178
Controlling Unison Plug-Ins with Apollo Hardware.............................................. 179
Gain Stage Mode............................................................................................ 182
Unison Load/Save Behaviors............................................................................ 185
Unison Operation Notes................................................................................... 186
Talkback........................................................................................... 194
Talkback Microphone...................................................................................... 195
Talkback Input Strip........................................................................................ 196
Talkback Sends Popover.................................................................................. 198
Using Talkback............................................................................................... 201
(continued)
Glossary............................................................................................ 239
Notices............................................................................................. 246
USB 3 connections
For Apollo Twin USB, refer to the Apollo Twin USB Software Manual.
For Arrow
Arrow has its own dedicated manual that contains all Arrow hardware and software
operating details.
Note: The Apollo Thunderbolt Software Manual (this file) does not contain Arrow
information.
Welcome To Apollo!
World-Class Conversion. Timeless Analog Sound.
Designed to play a central role in modern studios, Apollo audio interfaces incorporate
a true “no compromise” approach to audio quality. Building upon decades of UA’s
analog hardware heritage, they offer extremely high-resolution sonics, with the lowest
THD and highest dynamic range in their class. Apollo’s top-end converters — and UA’s
meticulous attention to circuit design — translate into greater accuracy and depth in
your recordings, from tracking and overdubbing, to mixing and mastering.
Note: Throughout this manual, Apollo refers to the entire Apollo family of
Thunderbolt audio interfaces (Apollo w/Thunderbolt Option Card, Apollo 8, Apollo
x4, Apollo x8, Apollo 8p, Apollo x8p, Apollo 16, Apollo 16 MkII, Apollo x16,
Apollo Twin, Apollo Twin MkII, Apollo Twin X) unless specifically noted otherwise.
*All trademarks are recognized as property of their respective owners. Individual UAD Powered Plug-Ins sold separately.
Console Application
General:
• Enables Realtime UAD Processing on Apollo inputs with indiscernible latency
• Analog-style mixer for low-latency monitoring and tracking with UAD plug-ins
• Remote control of Apollo hardware features and functionality
• Console sessions can be saved/loaded for instant recall of any configuration
• Multiple Undo/Redo for edit operations
Realtime UAD Processing:
• Up to five UAD plug-ins can be serially chained on each input and aux return
• UAD insert processing can be monitored while recording wet or dry
• Sub-2ms round-trip latency with up to five serial UAD plug-ins at 96 kHz sample rate
Channel Inputs:
• Input channels for all interface hardware inputs (except MADI with Apollo 16)
• Level, pan, solo, and mute controls on all inputs
• Four plug-in insert slots per input for Realtime UAD Processing
• Two stereo auxiliary sends with level and pan controls on all inputs
• Virtual inputs accept any outputs from DAW
• Stereo headphone sends with level and pan controls on all inputs*
• Up to four stereo cue mix sends with level and pan controls on all inputs*
• Adjacent input pairs can be linked for convenient stereo control
• Sample rate conversion is available on S/PDIF and AES/EBU inputs*
• Physical inputs can be routed to physical outputs*
Monitoring:
• Stereo monitor mix bus with level, mute, solo, ALT, dim, and source select controls
• Up to four independent stereo cue mix buses
• Flexible routing matrix for assigning cues to any available headphone and line outputs
• Independent monophonic sum controls for all mix buses
• S/PDIF and AES/EBU outputs can optionally mirror the post-fader monitor mix*
• Dedicated Talkback microphone and monitor controller features*
Auxiliary Buses:
• Two stereo auxiliary sends/returns with independent level, mute, and mono sum controls
• Four plug-in inserts per auxiliary return for Realtime UAD Processing
• Auxiliary buses can be routed to main monitor mix and/or cue outputs
• Independent pre/post switching on each auxiliary bus
*Specific software features depend on hardware functionality not available with all Apollo models.
Device Drivers
• Multi-unit cascading of up to four Apollo interfaces via Thunderbolt
• All hardware inputs and outputs are individually addressable by DAW
• All Console mix buses can be routed to DAW inputs for recording
• I/O Matrix feature for customizing Core Audio & ASIO I/O routes and names
Hyperlinks
Links to other manual sections and web pages are highlighted in blue text. Click a
hyperlink to jump directly to the linked item.
Tip: Use the back button in the PDF reader application to return to the previous
page after clicking a hyperlink.
Glossary
This manual uses technical terms and acronyms that may be unfamiliar. Refer to the
Glossary for the definitions of many of these terms.
Console Application
The Console application is Apollo’s primary software interface. Its main function is to
control the hardware unit and its digital mixing and monitoring capabilities. The Console
mixer is where Realtime UAD Processing using UAD Powered Plug-Ins is configured.
Important Fundamental Concept: The primary function of the included Console
application is to control Apollo’s hardware input monitoring, Unison plug-ins, and
Realtime UAD Processing. Console (or LUNA) MUST be used to take advantage of
these features. Console replaces the software input monitoring feature of the DAW
mixer.
For an overview of the application, see Console Overview. For complete details, see
Console Reference.
www.uaudio.com/luna
Apollo X Series
All:
• Thunderbolt 3 cable (not included)
• Internet connection to download software and authorize UAD plug-ins
• Quad Core i7 or better processor recommended
Mac:
• Available Thunderbolt 1, 2, or 3 port
• Thunderbolt 1 and 2 connections require an Apple Thunderbolt 3 to Thunderbolt
2 Adapter (not included)
Windows:
• Available Thunderbolt 3 port
www.uaudio.com/register
If you've already registered your Apollo and simply want to update to a newer version of
UAD software, the latest UAD software is available at www.uaudio.com/downloads.
Click Tab
Click Apply
Uncheck
Correct setting shown — "No Sounds" scheme is selected in Sound control panel
Important: See Windows WDM System Audio Operation Notes for important
related information when using Apollo for system sound I/O.
Console Application
The included Console application is the software interface for the Apollo hardware.
Console controls Apollo's mixing, low-latency input monitoring, and Realtime UAD
Processing features. Console is also used to configure various Apollo settings.
For an overview of Console's features and functions, see Console Overview. For complete
details about how to operate every Console function and setting, see Console Reference.
Technical Support
For additional resources such as setup and operation videos, the UA Knowledge Base,
user community forums, or if you need to contact Universal Audio for assistance, see the
Technical Support page.
Note: UAD plug-ins within Console use DSP differently than when used within a
DAW. To maintain the lowest possible input latency, UAD plug-ins on a Console
input must fit on a single DSP core, or two cores if Channel DSP Pairing is
enabled. Therefore, the “DSP resources were exceeded” message may appear
even when the UAD gauges indicate DSP is available.
Apollo selected as the Core Audio I/O device in Ableton Live preferences (Mac)
Apollo selected as the ASIO I/O device in Ableton Live preferences (Windows)
Mac
In in the Sound panel within System Preferences.app, set the Input and/or Output device
to use “Universal Audio Apollo Thunderbolt” to route system sound to/from Apollo. This
setup will assign system audio to the Apollo’s default channels (1 & 2), which are routed
to Apollo’s left & right monitor outputs.
Specifying Apollo for WDM system audio output (left) and input (right) in the Sound control panel
With a DAW
Digital Audio Workstations have their own audio mixer. Understanding the interactions
between Console and the DAW will help to ensure an optimized workflow in this scenario.
See Using Apollo Concurrently with a DAW and Console for details.
Disconnecting
Upon disconnection from the host computer, the following changes occur:
• Auxiliary buses are unmuted
• Solo is deactivated on all channels
• If multi-unit cascading, the clock source switches to Word Clock
• Apollo Twin MkII and Apollo X Series Talkback features cannot be used
Operation
After disconnecting, the following behavior applies:
• The LINK switch on Apollo’s front panel cannot be used to link or unlink stereo chan-
nels. This point only applies if the host connection was lost; the switch does operate
when Apollo is powered on before connecting to a host computer.
• If channels 1 & 2 are stereo linked and an instrument is plugged into one of the Hi-Z
inputs, the stereo link is unlinked, and UAD plug-in processing is bypassed on both
channels. The stereo link, and UAD processing, returns when the Hi-Z input is re-
moved.
Disable input monitoring in Console when software monitoring via the DAW
If Console’s input monitoring isn’t disabled, phasing and/or doubling of the monitored
signal(s) will occur, because the input signal is being heard twice – first from the low-
latency DSP mix (Console) and shortly thereafter from the higher latency software mix
(DAW).
I/O Complement
The specific default inputs and outputs available, and their names, vary by Apollo model.
For complete lists of I/O channels that are available, see the Driver I/O Tables.
Note: Apollo’s I/O routes and I/O names can be customized in the I/O Matrix panel
within the Console Settings window.
Apollo’s inputs (left) and outputs (right) as they appear when configuring stereo I/O in Logic Pro X
Latency Compensation
Some latency is inevitable in complex digital audio environments such as when running
a DAW with Console. Fortunately, when these applications are properly configured and
operated, latency is not a deterrent because it is negligible during low-latency monitoring
via Console, and automatically managed for time-alignment of recorded tracks via the
DAW’s automatic delay compensation feature.
See Delay Compensation with Apollo for more information.
Latency Basics
For a general overview of latency in a digital audio system, see Latency Basics.
Global Settings
Parameters within the Accessing Console Settings are available for configuring various
global behaviors:
• Hardware. Global interface settings such as sample rate, clock source, reference
levels, and digital output mirroring.
• Software. Global software settings for Console such as metering and plug-in
window behaviors.
• I/O Matrix. This powerful feature enables customized signal routing and I/O
naming at the Core Audio (Mac) and ASIO (Windows) driver level. Custom driver
routing tables can be saved and recalled as presets.
Windows:
• Access the program from the Windows Start Menu
• Right-click the blue UA diamond logo in the Windows System Tray (in taskbar at
lower right of screen), then select Console from the contextual menu
3. Click
2. Right-click
1. Click
Quitting Console
Console can be closed using any of these methods:
Mac:
• Select Quit from the macOS Application Menu (upper left of screen) when
Console is the foreground application
• Use the standard macOS keyboard shortcut (Command+Q)
• Close all Console windows (via Close button in the Window Title Bar)
Windows:
• Close all Console windows (main Console window and Console Settings window)
by clicking the “X” Close button in the Window Title Bar
Window
Title Bar
Info
Bar
Width
Reducing the Console window width reduces the number
of visible input channels. Use the Bank Bar in the Meter
Drag any corner or edge
Bridge to view input channels that may be currently out of
to dynamically re-size
view.
the Console window
Height
When Console’s window size is vertically adjusted, displayed elements are dynamically
modified to fit available space. As the height is increased, some elements are enlarged
for easier viewing and manipulation. As height is decreased, some elements are reduced.
Tip: All display and control elements are available regardless of window size.
VIEW settings
Auxiliary &
Control Room
Elements in this area columns appear
depend on current VIEW here when SHOW
settings button(s) are
enabled
Info
Bar
Tempo
Console’s current tempo is displayed here in beats per minute (BPM). The value is used
by UAD plug-ins within Console that are set to use Tempo Sync. Click this area to enter
or tap a different tempo.
Sample Rate
Apollo’s current sample rate is displayed here. Click this area to select a different sample
rate from the drop menu when using Console without a DAW.
Note: When using a DAW, the sample rate is managed within the DAW.
Clock Source
The active clock source (Internal, ADAT, S/PDIF, or Word Clock) is displayed here. Click
this area to select a different clock source from the drop menu. This area flashes red if
the currently selected clock is unresolved (when digital audio is not synchronized).
Note: Word Clock is unavailable with Apollo Twin.
Bank Bar
(gray)
Meter
Bridge
Views View
Selectors
Four Views are available in Console: Overview, Inputs, Inserts,
and Sends. Each View displays related elements and associated
functionality in the main area of the Console window.
View Selectors
To change the current View: Click the View Selectors in the View
Column, select the View from the Application Menu, or use the
Keyboard Shortcuts.
View Options
The View Options activate various control functions within each View
View. The displayed View Options are contextual; some options Options
change when a different View is selected.
Application Menus
Clicking the Menu switch presents the Application Menus, where
various Console functions are accessed.
Clear
Switches
The Application Menus (global)
Settings
Clear Switch
(global)
The Clear Switches are used to reset all signal clipping indicators
and turn off/on the solo function on all channels.
The View Column
Settings
as it appears
The Settings switch opens the Accessing Console Settings, in Sends View
where various global functions are defined. Related functions are
grouped within one of five available tabs in the window.
These meters display the signal levels of the monitor mix bus just
before the monitor level control. Levels displayed here mirror the
state of the Monitor 1 – 2 LED meters on Apollo’s front panel.
all UAD insert effect processing to the DAW (print wet) or not
(monitor wet but print dry). Show/Hide
Strips
Insert Effects can also be individually switched on a per-channel
Open
basis (see Channel Insert Effects). The Global Insert Effects Cue Outputs
switches override the individual channel settings. Window
Show Strips
These switches show and hide the visibility of the auxiliary return Monitor
Output
strips and/or the control room options strip. Each strip is visible Options
when its SHOW switch is lit.
Monitor Level
This is the master level control for Apollo’s monitor outputs. It performs the same
function as the MONITOR knob on Apollo’s front panel. When the ring around the knob is
RED, the monitor outputs are muted.
Sessions Menu
Clicking this switch opens the Session Manager popover window, where Console
configuration files are managed.
Signal Flow
Audio signals in a Console channel flow through the inserts Aux & Cue
serially from top to bottom. Therefore, if more than one plug- Sends Display
in is inserted in a channel, the location of a plug-in within the
inserts can impact the sound of the channel. Plug-ins can be
Flex Route
reordered by dragging them to change the serial processing Assign
order.
Input Types
Console has analog, digital, and virtual inputs. The controls
that are available in each strip depends on the type of input.
Analog Inputs
Preamp Inputs (except Apollo 16, x16)
Each of Apollo’s preamp channels have multiple analog inputs
Monitor Mix
(mic, line, Hi-Z) that can be selected with the preamp controls. Controls
The preamp channels are switched between mic and line
inputs manually via Console or Apollo’s front panel. Channels
are automatically switched to Hi-Z inputs when a ¼” mono
(tip-sleeve) cable is connected to Apollo’s front panel Hi-Z
input jack.
Line Inputs (Apollo 16, x16)
Console’s 16 analog line inputs reflect the 16 channels of A/D
conversion that are available in Apollo 16. Apollo 16 does not
have preamp channels.
Input
Label
Inserts
Display
Inserts Rec/Mon
Channel Strip Presets Indicator
(click for popover) (click to switch)
Active Plug-In
(click to edit)
Disabled Plug-In
Standard (gray background)
(non-Unison)
Insert Slots
1–4 Offline Plug-In
(red background)
Empty Insert
(click to assign)
Unison Insert
Apollo’s Unison technology is activated when a Unison-enabled UAD
plug-in is loaded in the dedicated Unison insert slot located above
the preamp options (as shown at right, outlined in red).
Note: Audio on preamp channels is processed by the Unison
insert (if active) before the channel inserts.
The Unison insert is only available on Apollo preamp channels.
However, Unison inserts are operated exactly the same way as The Unison Insert
standard channel inserts. See the Unison chapter for related
information.
Cue Labels
The cue labels vary per Apollo device model, as described below.
Apollo rack models and Apollo x4 – The cues are labeled CUE 1, CUE 2, CUE 3, and
CUE 4 respectively.
Apollo Twin – With Apollo Twin, the two cues are labeled HP (headphone) and LINE 3/4
(line outputs 3 and 4) to reflect the available hardware outputs on the device.
Cue Components
The complete cue system is comprised of the cue mix buses, the cue sends, and the cue
outputs.
Cue Mix Buses – A cue mix bus is the summed stereo mix of individual audio signals.
Signals are routed into the cue mix buses via the cue send controls, and returned from
the cue mix bus via the cue outputs controls.
Cue Sends – The cue sends adjust the individual channel signals going into the cue
mix bus. Each input channel and aux return contains individual level, pan,* and mute
controls for each active cue mix bus. All cue sends are pre-fader and pre-mute so they
are not affected by adjustments to the main monitor mix.
*Note: If two input channels are stereo-linked, the cue sends on the stereo pair
cannot be panned. Sends for stereo channels are hard-panned left and right.
Cue Outputs – Cue mix buses are returned via the Cue Outputs window, which is a matrix
for routing the cues to Apollo’s available hardware outputs.
Cue Monitoring – Available cue outputs also can be selected as a source for the main
monitor outs via the Monitor Output Options, enabling any cue mix bus to be heard in
the main monitor speakers.
Cue Count
By default, two cues are displayed in Console (four with Apollo 16). Up to four cues are
available with Apollo by increasing the Cue Bus Count in the Hardware panel within the
Console Settings window.
Auxiliary
The two aux buses are typically used for shared effect processing (to reduce UAD
resource usage) for realtime monitoring with time-based effects such as reverb and/or
delay. The aux mixes are adjusted via each input’s two aux send controls.
By default, the aux sends are post-fader and post-mute. The aux sends can be switched
to be pre-fader and pre-mute. The Aux Pre / Aux Post function switch for each aux is
located in its respective auxiliary bus return strip.
Cues
The cue buses are for creating mixes that are different from the main monitor mix. Cues
are typically used for performers that want to hear a headphone mix that is different from
the main monitor mix, or for routing individual channels or mixes to other equipment.
The cue mixes are adjusted via the cue sends on each input and aux strip. All cue sends
are pre-fader and pre-mute so they are not affected by adjustments to the main monitor
mix.
Note: By default, two cues are displayed in Console (four with Apollo 16). Up
to four cues are available with Apollo by increasing the Cue Bus Count in the
Hardware panel within the Console Settings window.
Auxiliary
The aux mixes are routed to the aux return strips. Cue sends are available on the aux
returns for routing aux effects to the cue mix buses.
See Aux Returns for details.
Cues
The cue mixes are heard via the selections in the monitor controls section. Cues are
routed to available Apollo outputs via a matrix in the Cue Outputs window. The Monitor
outputs can be switched to output any cue mix instead of the monitor mix.
For cue return details, see Cue Outputs Popover.
Overview View
An overview of an input’s sends state is shown in each input channel strip, as shown
below. Clicking this overview opens the Sends Popover, where the send levels can be
adjusted. If the Console window is vertically re-sized tall enough, individual send knobs
appear in place of the sends overview.
Tip: If a cue bus is currently assigned to the main monitor mix in the Cue Outputs
popover, the cue bus color is gray.
The Sends Display within each input channel strip in Overview view
Close Window
Selected Session
(blue)
Session Files
Selected Sub-Folder
(blue)
Current Session
(gray)
Other Sub-Folder
(select to reveal contents)
Function Buttons
The I/O Matrix features are configured in the I/O Matrix settings panel
Undo/Redo Cache
Edits are stored in the Undo/Redo cache. Edits within a particular session can be
reverted with Undo/Redo until the cache is cleared. Both of these operations will clear
the Undo/Redo cache:
• Console is quit
• A different Console session is loaded
Important: Prior Undo/Redo operations cannot be performed after the Undo/Redo
cache is cleared.
Focus Indication
Keyboard focus in Console is indicated by a orange-colored highlight box outlining the
screen elements that are targeted for keyboard control.
Focus Navigation
Focus between elements can be changed with the computer’s TAB key, or by clicking
another area of the screen with the mouse.
Focus Control
Focused items can be selected by using the up/down/left/right arrow keys and/or the
Return/Enter keys.
Typical focus indication. The PRESET column on the left has focus (orange outline)
and can be navigated with the up/down arrow keys on the keyboard.
The tab key alternates focus between the two columns.
Controls Shortcuts
In addition to the keyboard shortcuts below, several other shortcuts are available to
simplify Console control adjustments:
Fine Control:Continuous controls (knobs and faders) can be adjusted with increased
resolution by depressing the SHIFT while adjusting these controls.
Scroll Wheel:Continuous controls (knobs and faders) can be adjusted by using the
computer input device’s scroll function (e.g., mouse scroll wheel). Hover the cursor over
the control and adjust the scroll wheel to modify the parameter value.
Adjust All:If the Option key is held down while modifying any control, the same control
on all inputs (or aux returns) will be simultaneously adjusted. The relative difference
is maintained between the same controls until any control reaches its minimum or
maximum value.
Return To Default:If the Command key is held when a control is clicked, the control will
return to its default value. Command+Option+Click will return all controls of the same
type to their default value.
Mute/Solo All Toggle:Option-click a Mute or Solo switch to toggle the state on all
channels.
Drop Menus:Menus continue to display after a single click. The mouse button does not
need to be held down to view the menu.
Apollo 16 Models
In this manual, all references to “Apollo 16” apply to Apollo 16, Apollo 16 MkII, and
Apollo x16 models, unless specifically noted otherwise.
Meter Bridge
The Meter Bridge is always visible at the top of the Console window. It displays all visible
input channels, signal activity at these inputs, and the Bank Bar, which is used to scroll
inputs that are out of horizontal view.
Refer to the diagram below for descriptions in this section.
Input Channels
The Meter Bridge represents all Apollo input channels. When an input channel is hidden
with the Show/Hide Inputs function, that channel is not displayed in the Meter Bridge.
Channel Meters
Each vertical green meter represents input signal activity in the channel. These small
meters mirror the activity of each high-resolution Input Meter that is displayed next to
each channel’s Input Fader.
Bank Bar
When the Console window does not have enough available horizontal space to display all
available input channels, the gray Bank Bar appears within the Meter Bridge.
The Bank Bar “floats” on top of all input channels in the Meter Bridge. The Bank Bar is
used to change the channels that are visible within the Current Bank.
Note: The Bank Bar is not displayed when all available input channels are visible
within the Console window.
Bank Bar
(gray)
Meter
Bridge
The View Column is always visible at the left side of the Console
window. The View Column contains the View Selectors and
switches for the View Options (functions) available within each
view. View
Selectors
Each View Column also contains several common view elements
that are available in every View.
Available Views
Four Views are available in Console (Overview, Inputs, Inserts,
Sends). Each View displays related elements and associated
functionality in the main area of the Console window.
View Selectors
Any of these methods can be used to change the current View:
• Click any View Selector in the View Column Clear
Switches
• Choose the View from the Application Menus (global)
• Use the keyboard shortcuts:
Settings
Mac: ⌘1, ⌘2, ⌘3, ⌘4 Switch
Windows: ctrl 1, ctrl 2, ctrl 3, ctrl 4 (global)
Menu Switch
The MENU switch is located at the top of the View Column. Clicking the
switch reveals the Application Menus, where various Console functions
can be accessed.
Default Switch
When Option Latch is active with the parameters DEFAULT switch,
clicking any control returns the parameter to its default value.
Note: The DEFAULT function is primarily for knob and fader values. It
does not apply to any preamp settings, plug-in inserts, SOLO/MUTE
switches, monitor levels, customized input names, and similar functions.
Clear Switches
The CLEAR switches are located near the bottom of all View columns.
Clear Clips
This switch clears all clip indicators and peak hold indicators on all
meters.
Tip: Clip and peak hold indicators can be individually cleared by clicking any
individual meter.
Clear Solo
Whenever Solo is engaged on any channel input, the Clear Solo switch flashes yellow.
Clicking the Clear Solo switch deactivates the Solo function of any/all channel inputs.
Tip: Click Clear Solo again to return all channels to their previous Solo states.
Settings Switch
The SETTINGS switch is located at the bottom of all View columns. It
opens the Console Settings window, where many global functions are
defined. For complete details, see Console Settings.
Option Latch
When a View Option switch is clicked, the switch flashes yellow, indicating
that the function is latched and ready to be executed using the Modifiers.
Option Unlatch
Power option
The latched option is unlatched (the switch stops flashing) when: latched
• Any same or different option switch is clicked
• A different View is selected
• No operations are executed during the Modifiers Timeout period
Modifiers Timeout
When an option is latched, it is automatically unlatched (times out)
after the Modifiers Timeout period to prevent inadvertent modifications.
Timeout preference
The Modifiers Timeout is a preference set in the Display panel within
the Console Settings window. The default Modifiers Timeout period is six seconds/flashes.
Modifiers
Modifiers are icons superimposed on various elements when a View Option is
latched. Modifiers are used to execute the operations. The specific modifiers
that appear, and where they are located, depend upon the specific option
that is latched.
Inserts modifiers are superimposed on insert slots for individual inserts, and
the input channel names for plug-in channel strips.
Paste Modifiers
Modifier Swipe Shortcuts
View Options can be executed extremely rapidly across many channels and/or inserts in
the Current Bank using the modifiers swipe shortcuts. When a View Option is latched,
click+hold the mouse, then drag vertically and/or horizontally across inserts and/or
channel input names to perform the function on all locations that are swiped.
Tip: Modifier swipe shortcuts are the fastest way to perform the same function on
multiple inserts.
1. Click+Hold 2. Swipe Across
Click Swipe
The POWER modifier when latched. Plug-ins are shown powered (left) and disabled (right).
Because this function unloads and loads the plug-in from the DSP, audio artifacts can
occur if the power state is changed while audio is being processed by the plug-in.
Tip: To disable individual plug-in processing without audio artifacts, use the power
control within the plug-in interface instead, which keeps the plug-in loaded on the
DSP.
The REMOVE modifier when latched. Plug-ins are removed by clicking/swiping its modifier.
Note: Because this function unloads the plug-in from the DSP, audio artifacts can
occur if a plug-in is removed while audio is being processed by the plug-in.
Copy/Paste Modifier
This option is used to duplicate individual plug-ins or channel strips, and their current
settings, from one insert(s) to any other insert(s).
Copy/Paste is a two step process. First the insert or channel strip is copied with the
COPY modifier, then the copied data is pasted to the destination insert or channel.
Copy Individual Plug-In
When COPY is latched, click any insert modifier to copy the insert’s plug-in.
The PASTE modifier appears on input names after copying a channel strip
Isolate Modifier
Isolate always retains current channel settings when different Console and LUNA
sessions are loaded. Isolated channels are also not controlled by LUNA. Isolate allows
you to seamlessly monitor live hardware inputs with Realtime UAD Processing, even
when changing Console and LUNA sessions.
Tip: To quickly isolate an individual channel, right-click a channel’s input label
then choose Isolate from the Input Label Menu.
When active, the [ISOLATE] label is displayed below input channel labels
View
Options
Sends View
Sends View Options
Options (Apollo Twin)
(Apollo rack
models)
Example screenshots of interaction between the send and monitor SHOW switches.
By showing only one type of fader (Send or Monitor), the faders are taller,
offering finer control resolution.
COPY TO Menu
Right-clicking (or control-clicking) the main (silver) monitor faders
presents the COPY TO menu. Selecting a destination performs the
same function as the COPY TO modifier described above.
COPY TO menu
Tempo Display
This area displays the Console tempo in beats per minute (BPM).
Clicking the tempo display opens the Tempo popover window,
where a new tempo can be typed or tapped.
Adjusting Tempo
Text Entry
1. Open the Tempo window by clicking the Tempo Display in the Info Bar
2. Click the tempo text field, then type a numeric tempo value
3. Press Return or Enter, or click the close button with the mouse.
Tip: To leave the tempo unchanged after entering an (unwanted) value in the
Tempo window, press the ESC key or close the window with the mouse.
Tap Tempo
1. Open the Tempo window by clicking the Tempo Display in the Info Bar
2. With the mouse, click the TAP button at least four times to establish the tempo
3. Press Return or Enter, or click the close button with the mouse.
Apollo Twin Note: If the current digital input setting is S/PDIF and
the sample rate is changed to a rate higher than 96 kHz, the clock
source is changed to Internal and the S/PDIF inputs are no longer
available.
Hardware Clicks
When the sample rate is changed, hardware relays that mute the outputs are temporarily
engaged to prevent audio artifacts. This action causes an acoustic clicking sound that
can be heard within the hardware. These clicks are by design and can be safely ignored.
Note: Hardware clicks are not heard with first-generation (silver) Apollo models,
which do not feature hardware relay muting.
Clock Display
The Clock Display has three functions: It shows the currently
selected clock source, facilitates selection of a different clock
source, and indicates when the selected clock source signal is
not detected.
Averaged Loads
The load for each gauge represents the average for all UAD devices in use. For example,
if one Apollo QUAD unit is connected, the UAD DSP load is an average of the four
SHARC DSP processors in the unit. If two QUAD units are connected, then the eight
processors are averaged, and so on.
Individual Loads
Individual DSP loads within a single unit, and the loads of individual devices in a multi-
device setup, can be viewed in the System Information panel within the included UAD
Meter & Control Panel application.
DSP
The DSP gauge indicates the amount of digital signal processing resources that are being
used by all UAD devices in the system.
DSP is the primary hardware resource that powers the UAD Powered Plug-Ins algorithms.
When UAD plug-ins are disabled, DSP requirements are decreased.
Note: When UAD plug-ins are disabled, DSP requirements are decreased EXCEPT
when the plug-in is disabled using the Power control within the plug-in interface.
Program
The Program (PGM) gauge indicates how much UAD program memory (PGM) is in use.
Program memory is an on-chip memory that is specific to the UAD-2 DSP processor(s)
and is used for certain UAD plug-in resources.
Each unique UAD plug-in uses a bit of program memory. If many different UAD plug-
ins are loaded simultaneously, it is possible for this resource to run out before a DSP
overload occurs. This point is considered and factored in by the automatic UAD load
balancing routines.
Memory
The Memory (MEM) gauge indicates the percentage of UAD RAM that is currently in use.
It indicates the total available UAD memory available, regardless of the number of DSP
processors that are installed.
Memory is used for echo, delay lines, reverb, and similar spatial processing. When UAD
plug-ins are disabled but not unloaded, memory requirements are not decreased. In this
case, the memory remains loaded so that reverb tails and delay lines are not cut off when
the plug-in is disabled.
Preamp Controls
Note: The preamp controls are not available with Apollo 16, which does not
feature mic preamps.
Console’s preamp controls correspond to the equivalent preamp controls on the Apollo
front panel. Adjusting Apollo’s front panel will update Console (and vice versa); see
Interactions Between Console and Apollo for details.
Unison Controls
Some preamp hardware controls (Gain, Low Cut, 48V, Pad, Polarity) are Unison
parameters that interact with Unison plug-ins placed in the Unison insert slot.
Unison preamp controls in this section are indicated by the Unison icon in the above
paragraph. For complete Unison details, see Unison.
Refer to the illustrations below for element descriptions in this section.
Preamp Preamp
Preamp Preamp Input Input Gain Gain
Gain Knob Gain Knob Select Select
Switch Switch Unison Unison
Gain Gain Insert Insert
Value Value
Unison Unison
Insert Insert Preamp Option Switches
Preamp Option Switches
Input Input
Display Display
Gain Value
The specific amount of preamp gain in decibels is displayed in gray text near the gain
control. The relative amount of preamp gain is indicated by the green “LED ring”
surrounding the gain control. The LED ring is a different color when Unison is active in
the channel.
Unison Insert
Unison is an exclusive analog/digital integration technology
that’s built into every Apollo microphone preamplifier. The
preamp controls in Console (and the hardware unit) interact
extensively with Unison plug-in parameters.
To add a Unison plug-in to the preamp channel, click the dedicated
Unison insert slot located below the Gain control (as shown at right,
outlined in red). For complete Unison details, see Unison.
48V
When enabled, the 48V switch is red and 48 volts of phantom power
is supplied to the Apollo channel’s rear panel Mic input. Most modern
condenser microphones require 48V phantom power to operate. This
option can only be activated when the Mic/Line switch is set to Mic.
Caution: Activate 48V only with compatible equipment such as phantom powered
microphones. Incompatible equipment may be damaged by the applied voltage.
Depending on the current configuration of the Apollo and Console, there may be a
delay when changing the 48V state to minimize the clicks/pops that are inherent when
engaging phantom power. The +48V LED on Apollo’s front panel will flash during any
delay.
Pad
When enabled, the PAD switch is yellow and the channel’s microphone
input signal level is attenuated by 20 dB. Pad does not effect the Line or
Hi-Z inputs.
Pad is used to reduce signal levels when overload distortion is present at low
preamp gain levels, such as when particularly sensitive microphones are used on loud
instruments, and/or if the A/D converter is clipping.
Tip: Additional gain can be added to input signals by inserting UAD plug-ins and
adjusting the gain structure within the plug-ins.
The availability and behavior of the reference level control depends on the hardware
model, as described below.
Apollo – The reference level for line input channels 5 & 6 and 7 & 8 are linked in
Apollo’s hardware. Therefore, the reference level in Console can only be switched
according to these stereo pairs.
Apollo 8, x8 – The reference level for line input channels 5 – 8 can be individually
switched.
Apollo 16 – The reference level for all analog line input channels can be individually
switched.
Apollo 8p, x8p – The reference level for line input channels cannot be switched.
Console
plug‑in inserts
Scroll Bar
Selected Hardware
Output Route
(blue)
Routes
Available
Mirror to Monitor Button Count
(orange color = mirrored)
Mirror to Monitor
When a channel is routed to an output other than the monitor outputs, the channel is
simultaneously routed to the monitor outputs (mirrored) by default. Mirroring to the
monitor outputs can be disabled so the channel is routed only to the output selected in
the Output Route menu.
To toggle monitor mirroring, click the “Mirror to Monitor” button in Output Route menu.
Monitor mirroring is active when the button is orange colored. Mirroring is off when the
button is gray.
Multi-Unit Routing
When two or more Apollo rack models are connected in an Apollo Expanded multiunit
configuration, Flex Routing can be used within each unit. Up to eight output routes can
be assigned for each connected Apollo rack model.
Note: Inputs can only be routed to outputs of the same unit.
Input Pan
This control adjusts the input’s position in the
stereo panorama of the monitor mix bus.
Input
Stereo Input Pan Fader
When the input is stereo linked, two pan knobs
appear for the channel enabling independent
Input
panning for both the left and right channels. When Meter
stereo link is activated, the default position of the
dual pan knobs are hard left/right.
Solo mutes all input signals, except for any inputs The Monitor Mix Controls
in solo mode. Solo is used to hear individual
channels in the monitor mix without having to
modify other channels.
Note: Input solo does not effect the channel’s cue sends, which are pre-fader.
Click the switch to toggle the solo state. The channel is in solo mode when its solo
switch is highlighted in yellow. Note that activating mute has no effect if the channel is
in solo mode.
Tip: Option-click the solo button to toggle solo on all input channels.
Input Fader
This is the channel’s main signal level control for the monitor mix. Changes to this
control are reflected in the channel’s level meter.
Input
The input fader adjusts the channel’s level in the monitor mix bus (the monitor outputs)
Fader
and the aux mix buses (when set to POST mode), but not the cue mix buses.
Fader Value
The input fader’s current setting is displayed beneath the Fader
Input
input meter. Label Value
(click to
Copy Mix rename
& LINK)
All channel fader and pan values for all inputs (the entire
monitor mix) can be copied simultaneously to any send mix
bus.
To copy the monitor mix to a send mix bus, right-click (or
Ctrl-click) any channel fader to display the copy mix menu,
then select a destination bus for the mix.
Tip: This is the same function as the Sends COPY TO
Modifier within the Sends View column. The Copy Mix menu
Peak Hold
The input meters also have a peak hold feature, which holds signal peak values for a
specified period of time. The clip and peak hold times can be adjusted in the Display
panel within the Console Settings window.
Input Label
By default, the name of the Apollo hardware input is displayed beneath the channel’s
fader and meter. The input labels can be customized for convenient input identification.
Show/Hide Inputs
Console can hide any input channel strip from view. This feature reduces the need for
horizontal scrolling and/or reduces visual distractions when there is no need to see or
manipulate a particular input.
2. Click or swipe across the Input Labels. The modifier toggles between green and
gray. The input will be shown when its modifier is green, and hidden when gray.
3. Click the DONE switch in the View Column, or use the keyboard shortcut (Mac:
⌘+I or Win: Ctrl+I). The inputs with gray modifiers are hidden. To bring hidden
inputs back into view, repeat the procedure.
Aux Notes
• Aux 2 is unavailable at sample rates of 176.4 kHz and 192 kHz.
• The outputs of the aux buses have 32 samples of additional latency compared to
the monitor outputs. This is necessary to maintain the lowest possible latency for
the dry signals.
Aux Inserts
The aux inserts are operated using the same methods as the
insert controls in the channel input strips. See Console Plug-In Cue
Inserts for complete descriptions of the aux insert controls. Sends
Aux Pre
When the PRE switch is engaged (lit), the aux mix bus is pre-
fader and pre-mute. In PRE mode, the channel faders and
mutes do not affect the aux bus. Aux Name
& Color
Tip: Pre-fader mode is useful for configuring a mix bus that
is independent of the monitor mix controls (for example, The Aux Return Strip
when creating a cue mix).
Aux Post
Post-fader is the default setting for Aux 1 and Aux 2. When the POST switch is engaged
(lit), the aux mix bus is post-fader and post-mute. In POST mode, the channel faders
must be up and un-muted to be routed to the aux bus, and the aux send levels will
reflect channel fader changes.
Tip: Post-fader mode is typically used when configuring an effect send mix so the
effect sends will interact with the main channel controls.
Aux Mute
The aux mute switch stops the aux return’s signal from being routed to the monitor mix.
The aux return output is active when the button is gray and muted when the button is lit.
Note: Aux mute does not mute the aux cue sends.
Aux Fader
This is the master signal level control for the aux bus return to the main monitor mix.
It does not affect the aux bus return’s cue sends. Up to 12 dB of gain above 0 dB is
available.
Aux Meter
The aux meter displays the signal level of the aux return after UAD plug-in processing
in the aux inserts. Depending on the state of the METERING option in the Display panel
within the Console Settings window, (either pre-fader or post-fader), this meter will
display the aux bus output level routed into the monitor mix bus (post-fader/post-inserts),
or the level of the aux mix bus itself (pre-fader/post inserts).
Input Level Scale
The numerical labels represent digital signal levels. “0” represents 0 dBFS (digital full
scale, the maximum level before undesirable A/D clipping). If the level of the aux bus
exceeds 0 dBFS, the meter’s clip indicator illuminates. If clipping occurs, reduce the aux
sends from the input channels and/or the output gain(s) of UAD plug-in processing in the
aux inserts.
Peak Hold
The aux meters also have a peak hold feature, which holds signal peak values for a
specified period of time. The clip and peak hold times can be adjusted in the Display
panel within the Console Settings window.
Tip: When recording into a DAW, it’s typically best to keep metering set to pre-
fader so they accurately represent the signal level at the DAW inputs.
Monitor Meters
The Monitor Meters display the levels of Apollo’s monitor
mix bus. Levels displayed here mirror the state of the
Monitor 1 – 2 LED meters on Apollo’s front panel.
Global
These meters are before the monitor output level control Insert Effects
(pre-fader) and reflect the level of the D/A converters at the
monitor outputs. Show/Hide
Strips
Important: If clipping occurs, reduce levels feeding
the monitor bus by lowering the channel faders and/ Open
or output gain(s) of UAD plug-ins within Console to Cue Outputs
Window
eliminate undesirable D/A clipping distortion.
Meter Source
Monitor
When the monitor output signals are changed with the Output
Options
Monitor Output Options, the levels displayed by the monitor
meters reflect the changed monitor outputs source signal.
Monitor Level Scale
The numerical labels represent digital signal levels.
“0” represents 0 dBFS (digital full scale, the maximum Monitor
Level
level before undesirable A/D clipping). If the level of the
monitor bus exceeds 0 dBFS, the meter’s clip indicator(s)
illuminates. Open
Sessions
Peak Hold Manager
The monitor meters also have a peak hold feature, which
holds signal peak values for a specified period of time. The The Monitor Column
clip and peak hold times can be adjusted in the Display
panel within the Console Settings window.
Show Strips
These switches show and hide the visibility of the auxiliary return strips and/or the
control room options strip. By default, these strips are not visible. The strips are visible
when its SHOW switch is engaged (lit).
ALT 1, ALT 2
When ALT monitoring is enabled in the Hardware panel within the Console
Settings window, ALT switches appear here to control which hardware
outputs the monitor mix is routed to.
See the ALT Monitoring Overview for details about this feature.
Monitor Mono
This switch sums the left and right channels of the stereo monitor mix into a
monophonic signal. The monitor output is stereo when the button is gray and
mono when the button is lit.
Monitor Mute
This switch mutes Apollo’s monitor outputs. The monitor outputs are muted
when the switch is lit. This switch performs the same function as pressing the
MONITOR knob on Apollo’s front panel. The Monitor Level Indicator (the ring
around the level knob) is red when the monitor outputs are muted.
Monitor Level
This is the master level control for Apollo’s monitor outputs. It performs the
same function as the MONITOR hardware knob on Apollo’s front panel.
Monitor level indications (from left to right): Normal, Bypass, Mute, ALT 1, ALT 2, and DIM/MONO
Sessions Switch
This switch is used to access the Sessions Manager Popover (single-click)
or the Sessions Menu (right-click), where Console configuration preset
files are managed. For complete details about these features, see Console
Sessions.
HP Settings
(entire row)
Close
CUE 1 Settings
(entire row)
CUE 2 Settings
(entire row)
The Cue Outputs popover with Apollo rack models (except Apollo 16) and Apollo x4
Close
CUE 1 Settings
(entire row)
CUE 2 Settings
(entire row)
MIX
When set to MIX (the default), the cue source is Console’s main monitor mix, summed
with all DAW outputs that are routed to the monitor outs (if applicable). Console’s main
monitor mix faders, mutes and solos are reflected in the cue output in this mode.
Tip: To route signals to both the cue and the desired stereo output,
route to a dedicated cue bus via the I/O Matrix panel within the
Console Settings window, then assign the cue to the desired stereo
output via the Cue Output menu.
Cue output assignments are mutually exclusive. When a cue output
route is assigned, that output becomes unavailable for routing from
a different cue bus (cue mix buses cannot be merged to the same Cue Output menu
outputs).
Note: If an output does not appear in the menu, the output is already in use by
another input channel (Flex Routing), cue output, or ALT output.
Headphone Output Select (all models except Apollo Twin, Apollo 16)
These switches determine which Apollo headphone output the cue mix
bus is routed to. The headphone outputs are mutually exclusive (each
headphone output can have only one source).
By default, the control room column is not visible. To show the ALT
column, enable the CTRL ROOM switch in the SHOW section of Value
the monitor column.
ALT 2
Tip: When Apollo X Series and/or Apollo Twin MkII is connected (Apollo
rack
and CTRL ROOM is enabled, the Talkback Input Strip is also models)
visible. See the Talkback chapter for details.
DIM
Level
DIM
Amount
The Show CTRL ROOM switch in the monitor column
DIM
Enable
Note: ALT controls are only visible when the ALT COUNT menu
in the Hardware panel within the Console Settings window is
set to a non-zero value.
Control Room column
See ALT Monitoring Overview for more details.
ALT Level – Adjusts the output level of the main monitor mix when it is routed to a
different pair of Apollo line outputs via the ALT monitoring function. The default value is
0 dB with an available range of ±30 dB.
ALT Value – The current ALT level value in dB is displayed.
MIX
Sessions Sub-Folders
The Session Files folder can contain one level of sub-folders for additional session
organization capability. The contents of sub-folders (if any) are displayed in the SUB-
FOLDER column when a folder in the SESSION column is selected.
Session Name
Session names are displayed in the Meter Bridge at the
top of the main Console window (“My Session” in the
screenshot below), below the word SESSIONS within
the Settings Switch, and at the top of the Sessions Manager window. Session names are
created when the file is saved; they can also be renamed via the OS file system.
Close Window
Selected Session
(blue)
Session Files
Selected Sub-Folder
(blue)
Current Session
(gray)
Other Sub-Folder
(select to reveal contents)
Function Buttons
Sessions Access
To access the Sessions Manager window, single-click the area at the
bottom of the Monitor Column.
Click to open
the Sessions
Manager
SESSION Column
All items within the Default Session Files Location are
displayed in the SESSION column. If more sessions or folders
reside in the column than are currently within view, a scroll
bar appears. Sessions Manager contents
shown in macOS Finder
Double-click any session in the SESSION column to load it, or
click a sub-folder (if any) to display sessions within the sub-
folder in the SUB-FOLDER column.
Note: Sub-folders are indicated in the SESSION column by small disclosure
triangles near the right side of the SESSION column.
SUB-FOLDER Column
If the SESSION column contains one or more folders, selecting the folder will display
its contents in the SUB-FOLDER column. Double-click any session in the SUB-FOLDER
column to load it.
New
Creates a new Console session with default settings (default settings cannot be changed).
If the current session has been modified, a dialog appears allowing you to save it first.
Open...
Opens the operating system’s standard “Open File” dialog for loading existing session
files from disk.
Tip: Session files can also be opened by double-clicking .uadmix files from within
the operating system’s file system.
Save
Saves the current modified preset file in place. If the preset was not previously saved (if
the file doesn’t exist), the Save As window appears.
Load
Loads the session that is currently selected within the Presets Manager window (a
session is selected when highlighted in blue).
Tip: A session can also be loaded by double-clicking the session or typing Return
(or Enter) when the session is selected.
Sessions Menu
The Sessions Menu provides quick access to sessions functions without opening the
Sessions Manager. Click any item in the menu to perform the function.
Items in the menu are divided into three sections. File management options are in the
top section, existing session files and folders that reside on disk are listed in the center
section, and cached (overwritten) sessions are listed in the bottom section.
Top-Level
Session Files
Current Session
(check mark)
All Session Files &
Folders in Default
Session Location
Sub-Folder Name
(blue names)
Sub-Folder Contents
(beneath blue names)
Cached Sessions
(timestamps)
Sessions List
Existing session files that reside in the Default Session Files Location are displayed in
the center section of the sessions menu. (Session names in diagram are examples only.)
Select a session from the list to load the session file. If the current session has been
modified, the Modified Session Dialog appears.
Note: Session files must reside in the Default Session Files Location and have the
.uadmix suffix to be visible in the Session Menu.
Sub-Folders
Sub-folder names in the Sessions Menu are displayed in blue. Session files within the
sub-folder are displayed beneath the blue sub-folder name (session files not within
sub‑folders appear at the top of the sessions list).
Window Name – In the main Console window, the current session filename is displayed
in the title bar. If the session has not yet been saved to disk, “Console” is displayed
here.
Close – Clicking the “x” button closes the Console or Console Sessions window. If
the window is the last open window, the Console application is quit.
Note: Console’s current settings are saved to disk when quit; when Console is
subsequently launched, those settings are transferred to Apollo.
Minimize – Clicking the “-” button reduces the window to the Dock (Mac) or
Taskbar (Windows). The window can be restored by clicking the minimized window,
or any method detailed in Accessing Console.
Zoom – Clicking the “+” button expands the Console window to the maximum size
available on the screen where the window currently resides.
Tip: Many menu functions can also be accessed using the keyboard shortcuts
shown next to the item in the menu.
Menu Button
The Menu button displays the application menus. The button is located
at the upper left of the main Console window, at the top of every View
Column.
File Menu
Session Files Location
By default, all Console session files are stored at the following
location within the OS file system (the same location used by the
Sessions Manager Popover):
• Mac: Users/UserName/Documents/Universal Audio/Sessions/
• Windows: C:\Users\UserName\AppData\Roaming\Universal Audio\
Sessions
Tip: Console sessions can be organized via the operating
system’s file manager. File locations in the OS are reflected
within the Sessions Manager.
New
Creates a new Console session with default settings (default settings cannot be changed).
If the current session has been modified, a dialog appears allowing you to save it first.
Open...
Opens the operating system’s standard “Open File” dialog for loading existing session
files from disk.
Session files can also be opened by double-clicking .uadmix files from within the OS file
system.
Save As...
This option opens the operating system’s standard “Save File” dialog so the current
session can be named and saved to disk as a new session file.
Important: Session settings will not be saved if the “/” (forward slash) or “?”
(question mark) characters are in the filename. Avoid these and other special
characters when saving session files.
Edit Menu
Note: See Multiple Undo/Redo for an overview of Undo/Redo.
Undo
When a parameter value in the Console window is edited, the change
can be reverted with the Undo command. By executing Undo again,
edits can be stepped backwards repeatedly.
The number of Undo steps is essentially unlimited. The Undo cache is
active until a new or different session is loaded or Console is quit.
Redo
When the Undo function (above) is executed, the original edit can be
restored with the Redo command. By executing Redo again, previous
Undo’s can be restored repeatedly.
The number of Redo steps is essentially unlimited. The Redo cache is active until a new
or different session is loaded.
Remove All
All plug-ins can be categorically deleted from Console by selecting an item from the sub
menu.
Enable All
All plug-ins can be categorically enabled from Console by selecting an item from the sub
menu.
Disable All
All plug-ins can be categorically enabled from Console by selecting an item from the sub
menu.
View Menu
Show/Hide Items
Show/Hide Aux Returns
Shows the aux returns when they are hidden, and hides
them when they are visible. This item performs the same
function as the Show Aux Returns switch in the monitor
column.
Show/Hide Inputs
View Items
Note: Items in this section perform the same function as clicking the View
switches in the View column.
Overview – Switches Console to Overview view.
Inputs – Switches Console to Inputs view.
Inserts – Switches Console to Inserts view.
Sends – Switches Console to Sends view.
Settings
Opens the Console Settings window, where various global parameters are configured. See
Sessions Manager Popover for details about the window.
Help Menu
Documentation
This item opens the local folder containing all Apollo product
documentation files. Consult the documentation when you need specific
operational information.
After opening the folder, double-click a documentation file to open it.
Tip: Use the search function within the PDF reader application to
quickly find information about a particular topic.
Inserts Display
The inserts display shows the name of currently loaded plug-ins (if any). An abbreviated
name is shown for longer plug-in names due to space constraints. In expanded views, an
icon representing the plug-in is also displayed.
Refer to the illustration below for element descriptions in this section.
Inserts
Display
Inserts Rec/Mon
Channel Strip Presets Indicator
(click for popover) (click to switch)
Active Plug-In
(click to edit)
Disabled Plug-In
Standard (gray background)
(non-Unison)
Insert Slots
1–4 Offline Plug-In
(red background)
Empty Insert
(click to assign)
Unison Insert
Apollo’s Unison technology is activated when a Unison-enabled UAD
plug-in is loaded in the dedicated Unison insert located above the
preamp options (as shown at right, outlined in red).
Note: Audio on preamp channels is processed by the Unison in-
sert (if active) before the channel inserts.
The Unison insert is only available on Apollo preamp channels.
However, Unison inserts are operated exactly the same way as Click area outlined
in red to insert a
standard channel inserts. See Unison for related information.
Unison plug-in
Plug-In Options
Copy –Copies the plug-in that is in the insert so it can
be pasted into another insert. This option does not
appear if a plug-in is not loaded in the slot.
Paste –Pastes a plug-in that was previously copied into Insert Options Menu
the insert. This option does not appear if a plug-in was
not previously copied.
Note: All copy/paste functions also copy/paste the current settings of the plug-in.
Assign –Opens the Assign popover window for selecting an insert plug-in. If the insert
already contains a plug-in, the loaded plug-in is replaced with the newly-assigned plug-
in.
Remove –Unloads the plug-in from the insert.
Disable –Disables plug-in processing and conserves UAD resources, but the plug-in
remains in the insert.
Channel Options
Presets –Opens the channel presets popover window for managing channel presets.
Open Channel Strip –Opens the channel strip editor, where all plug-ins in the channel
inserts can be viewed and managed within a single window.
Remove All– Unloads all plug-ins from all channel inserts in the channel.
Disable All –Disables plug-in processing and conserves UAD resources for all plug-ins in
the channel inserts, but the plug-ins remain in the inserts.
Enable All –Resumes plug-in processing for all disabled plug-ins in the channel inserts,.
Open Channel Strip – This feature groups and displays the interfaces of all plug-ins
currently loaded in the inserts of a strip in a single window, offering a convenient method
of organizing channel plug-in windows. The single window, containing up to four plug-in
GUIs, can be moved and arranged on screen as desired in a single motion. See Channel
Strips for details.
Two channel insert effects switches are available in Console’s inputs. The large channel
insert effects switch (above left) is visible when INSERTS view is selected in the
View Column. A smaller switch, in the form of a colored indicator dot (above right), is
available in both OVERVIEW and INSERTS views. For either type of switch, click the
switch to change the REC/MON state.
REC (print wet) –The indicator is RED and UAD processing in all inserts in the channel
is routed to the associated DAW input for recording.
MON (print dry) –The indicator is BLUE and the unprocessed signal is routed to the
DAW input. UAD processing is heard in monitor outputs only.
Important: UAD plug-in processing in Console’s Unison inserts is always routed
to the DAW regardless of the current Insert Effects setting (Unison processing is
always recorded).
Title
Bar
Function
Buttons
Plug-In
Controls (controls displayed in the main
window area vary per UAD plug-in)
UAD
Toolbar
Title Bar
The editor window’s title bar is displayed at the top of each editor window.
Console Input –The Console input containing the insert is displayed.
Console Insert –The insert slot number (1 – 4) or Unison is displayed.
Close –Closes the editor window.
Minimize –Minimizes the editor window by placing it in the Dock (Mac) or Taskbar
(Windows). Click the minimized window to restore it.
Plug-In Power
This switch deactivates the insert’s plug-in by unloading it from the SHARC processor.
When deactivated, the plug-in no longer uses UAD resources.
Click the switch to change the state. The plug-in is enabled when the switch is orange in
color, and deactivated when the switch is gray. Deactivated plug-ins are indicated in the
channel inserts by a light gray background.
UAD Toolbar
The UAD Toolbar is displayed at the bottom of each UAD plug-in, including when the
plug-in is used within a DAW (outside of Console).
For complete UAD Toolbar details, see the UAD System Manual.
Information Menu
This drop-menu contains two shortcuts for accessing information about the
UAD plug-in.
Manual –Opens the UAD Plug-Ins Manual for UA-developed plug-ins, or the
manual provided by the developer for 3rd-party plug-ins.
Web Info –Opens the default web browser and goes to the plug-in product page on the
Universal Audio website (internet connection required).
Channel Strip
Enable/Disable
All Plug-Ins in
Channel Inserts
Presets Overview
A preset is a complete collection of settings for an individual plug-in that is saved as a
disk file so the settings can be subsequently recalled. Presets are typically used to save
and recall favorite plug-in settings. Thousands of factory presets are installed with the
software, or they can be user-created. Preset files have the “.fxp” suffix.
Factory Presets
Factory presets are plug-in settings created by the plug-in
developers for typical use case scenarios. All UAD plug-ins
developed by Universal Audio include a batch of factory presets.
They can be used as-is, or modified as desired.
All factory presets, and factory preset folders, are read-only. They
cannot be overwritten, renamed, deleted, or moved. However, Factory preset & folder
factory presets/folders can be saved under a different name or in a icons (indicated by
different file location. lock) as they appear in
the Presets Manager
Factory presets/folders are indicated by a lock icon at the left of a
preset or folder icon. User presets/folders do not have the icon.
Note: Not all UA Direct Developer (3rd-party) plug-ins include factory presets.
Presets Sub-Folders
Each plug-in’s presets folder can contain one level of sub-folders for additional preset
organization capability. The contents of sub-folders (if any) are displayed in the SUB-
FOLDER column when a folder in the PRESET column is selected.
User Folder
(no lock icon)
Scroll Bar
Selected Folder
(blue)
User Preset
(no lock icon)
Function
Buttons
PRESET Column
All items within the plug-in’s preset folder are displayed in the PRESET column.
Click any preset in the PRESET column to instantly load it, or click a sub-folder (if any)
to display presets within the sub-folder in the SUB-FOLDER column.
If more presets or folders reside in the column than are currently within view, a scroll bar
appears.
Return Close
Name Field
Top-Level Folder
User Sub-Folder
Selected User
Sub-Folder
User Sub-Folders
within Plug-In’s
Presets Folder
Panel names at the top of the Console Settings window with the HARDWARE panel selected
Changing Settings
Unless otherwise noted, all values within the Console settings window are
changed by either choosing a different value from a drop menu, or entering
a new values directly.
Typical
Drop Menus – Values with drop menus are indicated by a disclosure triangle disclosure
at the lower right of the value field. To change these settings, click the item triangle
and choose a different value from its drop menu.
Direct Entry – Values with direct text or numerical entry have a lighter gray background
and do not have a disclosure triangle at the lower right of the value field. To change these
settings, click the field and type a new value with the keyboard, then type the Return/
Enter key.
Available Settings
The parameters that are displayed in the Console Settings window can vary depending on
the particular Apollo hardware model(s) that are currently connected to the system.
Only settings that apply to the currently connected hardware are displayed. Any settings
that are unique to a particular hardware model are noted in the descriptions.
Note (Apollo Twin, x4, 8p, x8p): If the current digital input setting is S/PDIF
and the sample rate is changed to a rate higher than 96 kHz, the clock source is
changed to Internal and the S/PDIF inputs are no longer available.
Hardware Clicks
When the sample rate is changed, hardware relays that mute the outputs are temporarily
engaged to prevent audio artifacts. This action causes an acoustic clicking sound that
can be heard within the hardware. These clicks are by design and can be safely ignored.
Note: Hardware clicks when changing samples rates are not heard with first-
generation (silver) Apollo models, which do not feature hardware relay muting.
Clock Source
This setting determines the master clock source for A/D and D/A conversion. The
available values are:
Apollo desktop models – Internal clock or external clock from S/PDIF or ADAT
Apollo rack models with preamps – Internal clock or external clock from S/PDIF, ADAT, or
Word Clock
Apollo 16 – Internal clock or external clock from AES/EBU or Word Clock
If the Clock Source setting is not set to Internal and the external clock signal is not
detected, then the text in the Clock Source display is RED (if this occurs, verify
connections and external clock device settings).
Note: Only one device in a system can be the master clock. This setting must
match the host DAW setting or audio glitches and/or distortion could occur.
Important: Buffer Size applies to use with a DAW only. It has no effect on
Console’s hardware monitoring features or Realtime UAD Processing within
Console.
Note (Apollo X rack models): The ALT Count menu is unavailable when any
surround sound mode (other than stereo) is enabled in the MONITOR MODE
menu.
Headroom Notes:
• The Headroom menu is visible only when one or more Apollo X rack units are
connected to the system.
• The Headroom setting does not change Mic, Hi-Z, or digital signal levels.
• The operating headroom for all Apollo models except Apollo X rack models
is always +20 dBu. The operating headroom for Apollo X rack models can be
switched between +20 dBu and +24 dBu.
Select Device
Clicking a unit in the column reveals its device-specific
settings in the Options Column.
Device Letter
Each unit in the Devices list is designated with a sequential letter. These letters are
used in the I/O Matrix Panel when multi-unit cascading to differentiate between Apollo
devices. The device letters cannot be modified.
Device Color
Each unit in the Devices list is color coded for enhanced identification. These colors
are used in the Meter Bridge and the I/O Matrix Panel when multi-unit cascading to
differentiate between devices. The device colors cannot be modified.
Add Device
If there are less than four devices in the column, unit(s) can
be manually added for offline configuration by clicking the “+”
button (below the devices in the column) to present the Add
Device popover. Click a device in the menu to add it to the
Device Column.
Note: When a device is properly connected and powered, it is
automatically detected and added to the device list.
Device options as displayed when Apollo x8 selected (top) and Apollo Twin selected (bottom)
Device Name
Apollo’s default device name can be changed. The devicve name is displayed in the
“Connecting to Apollo” window that appears briefly during system connection, in the I/O
Matrix panel settings, and optionally in the Meter Bridge.
Note: Text in this field cannot be modified when the device is offline.
Remove
When a device is offline, it can be removed from the devices list. To remove an offline
device, select the unit in the DEVICES column, then click the REMOVE switch in the
OPTIONS column.
Note: If an expander unit is powered down or disconnected from the system, the
expander unit must be removed before the sample rate can be changed to 176.4
kHz or 192 kHz.
Monitor Level
This menu switches the operating level of the monitor outputs. Available values depend
on which model is the designated monitor unit.
Note: This setting is unavailable with the original (silver) Apollo, which does not
feature an adjustable monitor operating level.
Apollo X rack models – Available selections are +4 dBu and -10 dBV.
Apollo models except Apollo X rack – Available selections are 20 dBu and 14 dBu.
Input 1 Input 2
Pair 1 Pair 2
Output 1 Output 2
Conceptual Channel DSP Pairing illustration. Note that
the signal from an input is output from its paired DSP.
Input 1
Pair 1
Korg SDD-3000
Fender ‘55 Digital Delay
Tweed Deluxe (35%)
DSP (70%) DSP
Core 1 Core 2
(available DSP)
(available DSP)
Apollo Thunderbolt Software Manual 152 Console Settings
Input 1 Input 2
Channel DSP Pairing Example
If an additional UAD plug-in
DSP inserted DSP
on a ConsoleDSPinput channel
DSP strip that doesn’t fit on
Core
the first DSP core (if the combined Core load exceeds
DSP Core 100%),Core
the plug-in(s) will load on
a paired DSP core, as illustrated below.
Pair 1 ‘55 Tweed Deluxe Pair
In this specific example, the Fender 2
plug-in DSP core load is 70% (at
44.1 kHz). The Korg SDD-3000 is also Outputloaded
1 on the same Output
input,2 but since its load is
35% (and the combined load exceeds 100%), Channel DSP Pairing automatically loads
the second plug-in on the paired DSP.
Pair 1
DSP DSP DSP DSP
Core Core Core Korg SDD-3000
Core
Fender ‘55 Digital Delay
Tweed Deluxe (35%)
DSP (70%) DSP
Core 1 Pair 1 Pair 2 Core 2
(available DSP)
Output
(available DSP)1 Output 2
Input 1 Output 1
With Channel DSP Pairing, more than one DSP-intensive
Pair 1 on the same Console input
UAD plug-in can be loaded
Input 1 InputKorg
2 SDD-3000
Fender ‘55 Digital
InputDelay
3
Complex Channel DSP Pairing Tweed Deluxe (35%)
DSP (70%) Pair 1 DSP
Building on the previous example, the diagram below illustrates how more than one
Core 1 Korg SDD-3000 Core 2
DSP pair can be used Fender
to create
‘55
(available
simultaneous
DSP)
plug-in
Digital Delay chains that would not be possible
(available DSP)
Tweed Deluxe
without Channel DSP Pairing. (35%) Capitol Chambers
(70%) (75%)
Neve 1073
In this example, Input 1 has
Teletronix an electric guitar
LA-2A w/EQplug-in
enabled chain (Fender + Korg) using one
(40%)
DSP pair, while Input 2 has a vocal mic plug-in chain (Neve + Teletronix) using a second
(16%)
UA 1176LN (13%)
Output 1
DSP pair. A third DSP pair uses the remaining DSP on core two before pairing to the
third DSP core. Pair 2 Pair 3
InputOutput
1 2 InputOutput
2 1 Output 3
Input 3
Pair 1
Korg SDD-3000
Fender ‘55 Digital Delay
Tweed Deluxe (35%) Capitol Chambers
(70%) (75%)
Neve 1073
Teletronix LA-2A w/EQ enabled
(16%) (40%)
Bigger More
UA 1176LN (13%)
Plug-In Virtual
Chains Pair 2 Pair 3 Channels
OutputInput
2 1 Input 2 1
Output Output 3
Control Elements Input 3
Pair 1
Channel DSP Pairing is controlled by a row of buttons beneath the control name. To
change DSP allocation values, KorginSDD-3000
click a button the row. The feature is active when DSP
Fender ‘55 Digital Delay
PAIRS displays a value greater than 0.
Tweed Deluxe (35%) Capitol Chambers
(70%) (75%)
Neve 1073
As the DSP PAIRS value is increased, the VIRTUAL w/EQ enabledCHANNELS value is decreased. This
Teletronix LA-2A
reciprocal action sets how
(16%) Apollo’s internal DSP resources are allocated.
(40%)
UA 1176LN (13%)
Pair 2 Pair 3
Bigger More
Plug-InOutput 2 Output 1 Virtual
Output 3
Chains Channels
INPUTS OUTPUTS
Column Column
Note: Channels in gray italic text in the output column can be reassigned by
disabling the feature that is currently using the route. Features that use gray
assignments include Flex Routes, DSP Pairs, Cue Outputs, Cue Output Mirrors,
Digital (S/PDIF) Mirror, ALT monitoring, and Surround Sound.
Mode Menu
This menu provides a quick method to return to Apollo’s default Core Audio
/ ASIO driver settings. When any settings within the I/O Matrix panel are not
the default value, this menu displays “Custom.”
To return to the factory default settings, choose “Default” from the MODE
drop menu.
Important: Any customized settings within the I/O Matrix panel will be Mode menu
lost when the mode is changed to Default unless the custom settings are
saved first via the I/O Preset controls.
If the mode is switched from Default to Custom, the I/O Preset Display shows
“(Untitled)” indicating the current settings have not yet been saved.
Important: Settings will not be properly saved if the “/” (forward slash) or “?”
(question mark) characters are in the filename. Avoid these and other special
characters when saving I/O preset files.
Close Popover
I/O Preset
Functions
All existing I/O preset files at the I/O Preset Files Location are displayed in a list
within the I/O Presets window. Available functions at the bottom of the window can be
performed on the selected I/O preset (a preset is selected when it is highlighted in blue).
1. Click+Hold
channel
number
2. Swipe Down
channel
numbers
Using Cascade to quickly assign multiple channels. In this example, ADAT 1 has been
previously assigned to LINE 1 (left screenshot). With Cascade engaged (right screenshot),
swiping the ADAT output across the LINE outputs quickly reassigns the LINE outputs to
ADAT outputs.
Close
Popover
Disable Channel
Switch
Selected Device
(brighter text)
Unselected Device
(dim text) Selected
Route
(blue)
Apollo Device
The DEVICE column on the left displays all detected Apollo devices and the NONE
switch. Click a device to select it for channel assignments in the other two columns.
Click NONE to remove all I/O assignments from the channel.
Channel Type
The TYPE column in the middle displays all available channel types for the selected
Apollo device. Click a channel type to select it and display all channels available for
assignment in the INPUT/OUTPUT column.
Available Routes
The column on the right displays all available routes for the selected channel type. Click
an available route to assign the input or output. The assigned route is highlighted in
blue.
Note: Channels in gray italic text in the output column can be reassigned by
disabling the feature that is currently using the route. Features that use gray
assignments include Flex Routes, DSP Pairs, Cue Outputs, Cue Output Mirrors,
Digital (S/PDIF) Mirror, ALT monitoring, and Surround Sound.
Metering
Pre-Fader
When set to Pre-Fader, an input’s Channel Meter indicates the level at the Apollo input,
regardless of the Channel Fader setting. With this setting, changing the fader level will
not change the Channel Meter.
Tip: When set to Pre-Fader, the Channel Meters mirror the signal level being
recorded in the DAW.
Post-Fader
When set to Post-Fader, changing an input’s Channel Fader will change the Channel
Meter.
Note: The Metering Menu affects the Channel Meters of Console’s channel inputs
only. It does not affect the Aux Meters or the Monitor Meters.
Clip/Peak Hold
Tip: The Clip and Peak indicators can be cleared at any time with the Clear Clips
button.
Always On Top
When set to NONE (the default value), a UAD plug-in editor window can be covered by
the Console window when Console is the foreground application.
When set to PLUG-INS, UAD plug-in editor windows always float on top of the Console
and Console Settings windows (when Console is the foreground application), so they can
always be seen and adjusted.
Note: This setting only affects UAD plug-in window behavior within Console. It
does not apply to UAD plug-ins when they are used in other host applications.
The Meter Bridge with Show Device Names OFF (left) and ON (right)
Modifiers Timeout
This option sets the period, in seconds, used for Option Latch operations.
Controls Mode
This setting determines how UAD plug-in parameter knobs respond to adjustment. Three
control modes are offered: Circular, Relative Circular, and Linear. The behavior of each
mode is described below.
Tip: This setting is also available in the Configuration panel within the UAD Meter
& Control Panel application.
Linear (slider) – In Linear mode, the knob is adjusted by dragging horizontally or
vertically instead of by rotating. This behavior is similar to moving a physical fader.
Circular (jump) – In Circular mode, the software knobs behave similar to physical rotary
knobs. Values are changed by clicking on the knob then rotating in a circular direction.
When the edge of the knob is clicked, the parameter value jumps to the mouse position.
Plug-In Column
All installed UAD plug-ins are displayed in the list in alphabetical order. Settings for
each UAD plug-in are contained within its row. Vertically scroll the list to see plug-ins
that are not currently in view.
Status Column
The authorization status and/or demo state of the plug-in is displayed here. The info
shown mirrors the status shown in the Plug-Ins panel within the UAD Meter & Control
Panel application.
Tip: To start a plug-in demo, click START DEMO in the Plug-Ins panel within the
UAD Meter & Control Panel application, or in the UAD Toolbar at the bottom of
each UAD plug-in editor.
Hide Column
These switches prevent UAD plug-ins from being visible from within Console. Click a
plug-in’s HIDE switch to toggle the state. The plug-in is hidden when HIDE is yellow and
its title and icon are dim.
This function is used to restrict the availability of assignable plug-ins in plug-in lists. By
default, all plug-ins are visible, even if they are unlicensed or the demo period is expired.
By hiding plug-ins that are unlicensed or expired, only plug-ins that can process audio
are exposed, which can be convenient for more rapid assignments.
Info Column
These switches open the plug-in’s product pages at uaudio.com in the default web
browser, providing a general overview the plug-in.
Tip: For detailed operational info for each plug-in, see the UAD Plug-Ins Manual.
Buy Column
Adds an unlicensed plug-in to the shopping cart at the UA online store. Confirm you are
logged in to the desired account at uaudio.com when purchasing the plug-in.
MIDI Device
Sets the MIDI device to be used as the source for MIDI control. To set the device, click
the MIDI DEVICE menu and choose a new device from the drop menu.
Note: Only devices configured in the operating system are available for selection
in this menu.
SYNC
The SYNC switch is not present within the Console application. When a DAW project
containing the Console Recall plug-in is saved and the SYNC switch is enabled in the
plug-in, the current state of the Console application is stored within the Console Recall
plug-in.
When the DAW project file is subsequently reloaded, Console is automatically restored
to the previous settings state, regardless of any changes to Console or Apollo that were
made in the interim.
Since plug-in settings are saved within DAW project files, using SYNC enables Console’s
current state to be stored within the DAW project file without saving or loading Console
sessions presets via the Console Sessions functions.
This feature ensures the DAW project will sound exactly the same when reloaded at a
later date, even if Console contains customized settings that might affect the audio, such
as send mixes, signal routings, and/or Realtime UAD Processing.
Monitor Controls
The exact same control descriptions in the Console application apply to the Console
Recall plug-in controls. Refer to the Console Reference chapter for descriptions of the
duplicated controls:
• Monitor Meters
• Monitor Level
• Monitor Output Options
Console Switch
The Console application can be opened by clicking the CONSOLE switch. Note that the
Console application does not need to be open when using the DAW with the Console
Recall plug-in; Console settings are always captured by the Console Recall plug-in as
long as the SYNC switch is engaged.
Enabling SYNC
When Console Recall is first loaded, the SYNC switch is disabled (gray). To activate
SYNC, click the switch so it is engaged (lit).
Enabling SYNC does not change the Console settings; SYNC doesn’t do anything until
the DAW project file is saved and subsequently reloaded.
Important: SYNC saves the Console settings within the DAW file, not the Console
application. Therefore the DAW project file must be saved to disk to retain the
Console settings in the project.
What is Unison?
Unison is an exclusive analog/digital integration system that’s built into every
Apollo microphone preamplifier. It’s the first and only way to truly emulate
classic analog mic preamp, guitar amp, and pedal behaviors in an audio interface.
Unison is an audio processing breakthrough that starts right at the source, the input
stage, allowing Apollo’s mic preamps to sound and behave like the world’s most sought-
after tube and solid state preamps, guitar amps, and pedals — including their all-
important impedance, gain stage “sweet spots,” and component-level circuit behaviors.
Apollo’s mic preamps are designed for high resolution, ultra-transparent translation
from microphone to converter. This clean hardware design is the foundation for adding
software color with UAD plug-in processing.
Unison-enabled UAD preamp, guitar amp, and pedal plug-ins reconfigure the physical
input impedance, gain staging response, and other parameters of Apollo’s mic preamp
hardware to match the emulated hardware’s design characteristics.
Because the hardware and software are intricately unified, Unison provides continuous,
realtime, bidirectional control and interplay between Apollo’s physical mic preamp
controls and the software settings in the Unison plug-in interface.
Controls on Apollo’s front panel dynamically adjust the Unison plug-in’s parameters to
match the target preamp/guitar amp/pedal behavior. Correspondingly, changing a setting
in the Unison plug-in interface will modify Apollo’s front panel settings.
Because Unison can be active on more than one mic channel, a complement of premium
emulated hardware is available concurrently.
• Hardware input impedance – All Apollo mic preamps feature variable input
impedance in analog hardware that can be physically switched by Unison plug-
ins for physical, microphone-to-preamp resistive interaction. This impedance
switching enables Apollo’s preamps to physically match the emulated unit’s input
impedance, which can significantly impact the sound of a microphone. Because
the electrical loading occurs on input, prior to A/D conversion, the realism is
faithful to the original target hardware preamp.
• Tactile gain staging – Apollo’s front panel preamp knob can independently adjust
all gain and level parameters available within the Unison plug-in via Gain Stage
Mode. The gain stage being adjusted can be remotely switched via Apollo, so
multiple gain levels and their associated colorations can be tuned from the
hardware knob for precise physical tactile control, all without using the Unison
plug-in’s software interface.
Unison Plug-Ins
Note: In all descriptive text, “Unison plug-in” is defined as any Unison-enabled
UAD mic preamp plug-in, UAD guitar & bass amp plug-in, or UAD pedal plug-in.
Unison-enabled UAD plug-ins are uniquely coded for Unison integration. Only UAD plug-
ins that are Unison-enabled can be loaded in Console or LUNA’s Unison Insert Location.
For a complete list of all Unison-enabled UAD plug-ins, see “Unison Plug-Ins List” in the
appendix at the back of the UAD Plug-Ins Manual.
Unison Processing
Important: Unison processing in Console/LUNA’s Unison insert is always active on
the channel’s input signal, regardless of any subsequent channel routing options
(Console Flex Routing, DAW I/O, etc). Therefore Unison processing is always
recorded in the DAW, even if Console’s Insert Effects switches are set to MON.
Apollo’s hardware preamp knob during normal operation (left) and when a
Unison plug-in is in the Unison insert of Apollo’s selected channel (right)
Plug-In Parameters
Unison plug-ins may contain parameters that are unavailable for hardware control via
Apollo. For example, the UA 610-B has EQ settings, but there are no EQ controls on
Apollo’s hardware. To adjust these extra parameters, the Unison plug-in interface must
be used.
MIC/LINE
Gain Stage Mode – Apollo Hardware Indication MIC LINE 1 2 3 4
CLIP
5 6
0
when Gain Stage Mode is active for the currently selected Flashing Channel Selection -12
-15
Ø LINK
preamp channel. The indication varies with the specific
-18
Ø LINK
-21
MIC/LINE
-27
0
5 6 7 8
+48V PAD -3
The matching color outline on the parameter in the Unison plug-in interface indicates
which gain stage is being controlled by Apollo’s hardware rotary preamp knob
Multi-Unit Operation
To control a Unison plug-in with Gain Stage Mode in a system containing multiple Apollo
units, the hardware controls on the unit containing the preamp channel must be used.
For example, to control a Unison plug-in in an Apollo x8 preamp channel, the Apollo x8
hardware must be used. To control a Unison plug-in in an Apollo Twin X preamp channel,
the Apollo Twin X hardware must be used, and so forth.
(Continued)
Driver Reporting
Any system latency that is induced by Apollo’s I/O, Console, and/or UAD Powered Plug-
Ins is reported by Apollo’s device drivers to the host audio software that is using the
device.
The host software uses this reported device latency for its automatic delay compensation
(ADC) engine. When properly configured in the DAW, ADC maintains phase coherency
(time alignment) throughout the recording, overdubbing, and mixing process.
DAW Latency
Most DAWs use I/O buffering to shuttle audio data back and forth between the audio
interface and the DAW. This I/O buffering induces additional latency with any audio
interface (not just Apollo).
I/O Buffer Size
The amount of DAW latency is usually determined by the DAW’s I/O interface buffer size
setting. Low buffer sizes reduce latency, but increase the host computer’s CPU loading.
If the buffer size is set too low, host CPU overloads and/or audio artifacts such as clicks,
distortion, or dropouts can occur.
Monitoring Live Performance During Recording
DAW latency can be a problem during recording when “software monitoring” via the
DAW’s mixer, because the buffering delay is a distraction; an artist cannot hear their
performance in realtime. DAW latency when recording with Apollo is mitigated by using
the Console Mixer for live performance monitoring, where buffering latency does not
apply.
Time-Alignment Of Newly-Recorded Tracks With Previously-Recorded Tracks
Dealing with latency is also important with DAWs for time-alignment of newly-recorded
tracks and previously-recorded tracks which are inevitably shifted from the I/O buffering
process.
The solution is to use the automatic delay compensation (“ADC”) feature of the DAW.
Most modern DAWs, including Console, have automatic delay compensation. For more
information about system latency and its compensation, see Delay Compensation with
Apollo.
Talkback Functions
Talkback is typically used by an operator in a studio’s control room to verbally
communicate with a performer in the studio’s recording/live room. The talkback mic can
also be routed into the DAW for recording.
Communication – The talkback mic can be routed to any aux mix bus, cue mix bus, the
main monitor mix (and optionally to the main monitor outputs), or any combination of
these mix buses simultaneously. Talkback send levels are independently adjustable for
each mix bus.
Recording – The talkback mic can be selected as a source for audio inputs in the DAW,
providing a convenient way to record slate cues or complete acoustic performances in
audio tracks without a separate external mic.
Configuration
All talkback functions, such as mix bus destinations and send levels, are configured in a
dedicated Talkback Input Strip and Talkback Sends Popover in the Control Room module
within Console.
Talkback is fully integrated into Apollo mixed multi-unit workflows for flexible signal
routing when additional Apollos are connected to the system.
The aux and cue buses in the Talkback Sends popover are the same as the aux and
cue buses in the standard Sends Popover available on all Console inputs. See the Cues
Overview for related information.
Operation
Talkback can be activated using the dedicated hardware TALK button on the top panel of
Apollo desktop models, the dedicated FCN button on Apollo X rack models, or the TALK
button within Console’s talkback input strip — talkback control is mirrored in hardware
and software. The TALK button can latch for continuous talkback, or press-hold-release
for momentary talkback.
Note: See Using Talkback for quick operating instructions.
Automatic DIM
When talkback is active, Console’s DIM function is automatically engaged to lower
volume levels at the monitor outputs, allowing the talkback mic to better capture the
voice input instead program material from the monitor speakers. See DIM Controls for
related information.
Mic Location
Apollo Desktop Models – The mic hole is located below the main top panel knob.
Apollo X Rack Models – The mic hole is located above the illuminated UA logo on the
front panel.
Talkback Meter
This meter displays the input level for the talkback mic when the TALK button is
engaged.
By default, pre-fader levels are displayed. Post-fader levels can be displayed by changing
the METERING setting in the Display panel within the Console Settings window.
Close Popover
Talkback Level
Fader & Meter
MIX Send
This fader adjusts the talkback signal level sent to all cue buses that have MIX assigned
as the cue’s SOURCE in the CUE OUTPUTS popover. It performs the same function as
the Talkback to Mix Fader in the talkback input strip.
Tip: The MIX send fader adjusts talkback signal levels to all gray cue buses (if
a CUE color is gray, that cue’s SOURCE is set to MIX in the CUE OUTPUTS
popover).
AUX Sends
These faders adjust the talkback signal level sent to each AUX bus.
CUE Sends
These faders adjust the talkback signal level sent to cue buses that do not have MIX
assigned as the cue’s SOURCE in the CUE OUTPUTS popover.
If a cue’s SOURCE is not set to MIX in the CUE OUTPUTS popover (e.g., when the cue
source HP or LINE 3-4), this fader has no affect on the talkback level for that cue mix.
Note: If the Cue Color for the bus is gray, the cue’s source is set to MIX and this
fader will have no affect. In this case, use the MIX send instead.
Send Meters
These meters display the talkback signal level being sent to each cue bus when the TALK
button is engaged.
MIX Bus Meter – By default, pre-fader levels are displayed. Post-fader levels can be
displayed by switching the METERING setting in the Display panel within the Console
Settings window.
AUX Bus Meters – Post-fader levels are always displayed.
CUE Bus Meters – Post-fader levels are always displayed.
Send Enable
The cue talkback sends can be individually disabled. The send is enabled when its ON
button is lit. By default, all sends are enabled.
An orange mic icon appears next to the talkback unit in the Devices Column within Console
Settings>Hardware. In these multi-unit examples, both units have talkback mics, so the mic
icon distinguishes which unit is configured for talkback.
HP (CUE 1)
entire row
Cue source is MIX Cue source is not MIX Different cue sources
Set talkback level with talkback Set talkback levels with Set talkback levels with
input strip fader or MIX fader in individual CUE faders in MIX and CUE faders in
talkback sends popover talkback sends popover talkback sends popover
Assignments in the CUE OUTPUTS popover as they appear with Apollo Twin MkII (Apollo x4
and Apollo rack models are labeled CUE 1 and CUE 2 instead of HP and LINE 3/4). The lit
buttons determine which Talkback Sends Popover fader is used to set the talkback levels.
Selecting the talkback mic as a mono audio track’s input source in Pro Tools
Surround Features
• Eight available surround modes, up to 7.1 channels (up to 5.1 with Apollo x6)
• Control all surround output channel levels simultaneously with Monitor knob
• Monitor knob can be calibrated to absolute dB SPL values
• Surround output channel metering in Console and front panel hardware LEDs
• SMPTE channel ordering eliminates re-patching when changing surround modes
• Individual surround channel offset trim controls for speaker calibration
• Individual surround channel solo and mute controls
• Automatic Core Audio/ASIO surround channel naming and reordering
Operational Changes
When any surround mode is active, the following Apollo X and Console behaviors are
changed from the standard (stereo mode) behavior. These behaviors are explained in
greater detail later in this chapter.
Monitor Mode Menu – When an Apollo X is recognized, the menu for selecting surround
formats appears in the Hardware panel within the Console Settings window.
Monitor Control – All surround output channels are simultaneously controlled with
Apollo’s front panel hardware Monitor knob and/or the Monitor controls within Console.
Monitor Calibration Popover – Individual surround channel output offset trims and the
overall SPL (sound pressure level) are calibrated within this popover.
Calibrated SPL Monitor Level – Console’s monitor output level is optionally displayed as
a calibrated dB SPL (instead of -dBFS value below full output).
Surround Channel Metering – The output level of each surround channel is displayed in
Console’s Monitor column and optionally on the front panel of Apollo X.
Fold Down – Stereo and Mono fold down options in Console’s Monitor Column enable
quick switching between full surround and collapsed monitoring.
Monitor Popover – An available Monitor popover provides access to individual surround
channel solo and mute controls.
I/O Matrix – Surround output channel and name assignments in Console Settings are
automatically updated when a surround mode is activated.
SMPTE Channels
The SMPTE channel ordering output assignments are shown in the table below. Connect
each surround speaker to the physical Apollo X output shown in the table.
MON L MON R LINE 1 LINE 2 LINE 3 LINE 4 LINE 5 LINE 6
L R C LFE/SUB S/Ls/Lsr Rs/Rsr Cs/Lss Rss
The standard SMPTE channel output assignments in all surround modes. Although some
modes use fewer speakers, the assignments do not change among the various modes.
Above left: Channel assignments and names in the I/O Matrix when 7.1 mode is activated.
Above right: Outputs can be reassigned to a different surround output.
Monitor Meters
Surround output channel levels are displayed at the top of Surround
Meters
Console’s Monitor Column.
Channel Ordering
In Console, the Monitor Meters use FILM output channel Surround
ordering. Unlike SMPTE channel ordering for physical outputs, Label
the software meters change according to the active surround
mode.
Console’s surround monitor meter channel ordering for each
surround mode is shown in the table below.
Mute
To mute any surround channel, click its speaker icon in the Monitor popover when the
red MUTE LED is illuminated. A surround output channel is muted when its speaker icon
is red.
Tip: Option-click (Mac) or Alt-click (Win) to simultaneously change the mute state
of all surround channels.
Level Compensation
When a surround mode is active and the mix is folded to stereo or mono, combined
surround channel signals are attenuated as appropriate to maintain channel balance.
Note: Fold down level compensation occurs only when MONITOR MODE is set to a
surround mode (levels are not compensated in stereo mode).
Stereo Fold
Stereo fold down is active when the STER button in the OUTPUT section of the Monitor
Column is illuminated. Click SRND to return to surround monitoring mode.
When stereo fold down is active, center channels (including LFE/SUB) are attenuated by
-3 dB and surround side channels by -1.5 dB. The main Left and Right channels are not
attenuated.
Mono Fold
Mono fold down is active when the MONO button in the OUTPUT section of the Monitor
Column is illuminated. Click MONO to return to surround monitoring mode.
When mono fold down is active, center channels (including LFE/SUB) are not attenuated,
surround side channels are attenuated by -4.5 dB, and the main Left and Right channels
are attenuated by -3 dB.
Note: When mono fold down is active, inputs are routed to the Center output
channel, except in 2.1 and QUAD surround modes. In 2.1 and QUAD surround
modes (which do not feature a center channel), input signals are heard as
summed mono in the Left and Right output channels.
Calibration Steps
1. In the Hardware panel within the Console Settings window, choose the desired
surround format from the Monitor Mode menu, then configure the DAW to use the
same surround format.
2. In the DAW, play the 500-2500 Hz pink noise @ -20 dBFS audio file from a track
that is routed to the front left (L) speaker output channel.
3. In Console Settings, click the Monitor Mode button in the Hardware panel to open
the Monitor Calibration popover, then click the dB SPL button in the popover.
4. From the mix position, tilt the SPL meter to an angle approximately 45 degrees
from horizontal and aim it toward the L channel speaker.
5. In the Monitor Calibration popover, rotate the monitor knob until the SPL meter
reads 85 dBC (or other desired SPL value).
6. In the DAW, move the same audio file to the center (C) speaker output channel
track and measure the C speaker from the same distance at the same angle.
7. In the Monitor Calibration popover, rotate the Trim knob for the C channel,
adjusting its offset level until the SPL meter reads 85 dBC.
8. Repeat steps 5 – 7 for the other full range speaker output channels.
9. In the DAW, mute all of the full range speaker output channels.
10. In the DAW, play the 40-80 Hz pink noise @ -20 dBFS audio file from a track that
is routed to the subwoofer (LFE) speaker output channel.
11. In the Monitor Calibration popover, rotate the Trim knob for the LFE channel,
increasing its offset level until the SPL meter reads 95 dBC. Note that in standard
practice, the LFE channel is typically boosted by +10 dB in film mixing and +4
dB in TV post production. However, LFE boost levels are not standardized.
12. In the Monitor Calibration popover, press the SET button. The button flashes and
the monitor knob changes to a numerical text field.
13. Enter a value of 85 (or the desired SPL value from step 5, if different) into the
knob calibration text field, then press SET again.
The calibration procedure is complete.
Input Routing
• Digital Mirror routes always use stereo fold down and include any input signals.
• Apollo input signals are always routed to the Left & Right output channels,
including when stereo fold down is active.
• To route an input signal(s) directly to one or more surround output channels, use
the DAW.
Flex Routes
• Output channels that are used in surround monitor modes are unavailable for Flex
Route assignments.
• If a Flex Route is assigned to a surround channel before entering a surround
mode that uses the channel, the Flex Route is reassigned to Monitor, and the
assignment remains on Monitor after returning to a mode that does not use the
output.
Console Recall
• Console Recall cannot be inserted on surround tracks. To use Console Recall in a
DAW surround session, insert Console Recall on a mono or stereo track.
• Console Recall plug-in operation within the DAW is identical in stereo and
surround sessions.
Console Integration
When multi-unit cascading, the number of Console inputs is increased to match the
increased hardware inputs. All Apollo units share the same monitor, auxiliary, and cue
mix buses for integrated mixing convenience.
Hardware Setup
In multi-unit systems, all Apollo devices are interconnected via a single Thunderbolt
cable per unit, with a single Thunderbolt connection to the host computer. The host
computer port, as well as any Thunderbolt devices on the bus (including Apollo), can
be Thunderbolt 1, Thunderbolt 2, or Thunderbolt 3 (Windows systems require built-in
Thunderbolt 3 for the host computer connection).
Constraints
Depending on the specific configuration, certain features and/or I/O streams are reduced
when multi-unit cascading. See Multi-Unit Constraints for details.
Driver I/O
Apollo I/O availability and numbering changes when multi-unit cascading. I/O routes can
be virtually remapped via Apollo’s I/O Matrix Panel. For a list of default I/O states, see
the Driver I/O Tables.
Thunderbolt 3
Computer UAD-2 Satellite Thunderbolt
MONITOR
UNIVERSAL AUDIO, INC. LINE IN 1-8
WORD CLOCK
+12VDC 9.0A R
4 3 2 1
+12VDC 9.0A 6 4 2 R 8 6 4 2
4 R
POWER
OFF ON
ALT Speakers Monitor Speakers
Expander Unit
Thunderbolt 2
Computer UAD-2 Satellite Thunderbolt
Expander Unit
POWER OUT IN 75 OHM TERM AES/EBU OUT AES/EBU IN MON OUT (R) 2 MON OUT (L) 1 LINE OUT 9-16 LINE IN 9-16
ON
PUSH
OFF
WORD CLOCK
FIREWIRE MADI OUT MADI IN
LINE OUT 1-8 LINE IN 1-8
Monitor Unit
ADAT S/MUX 75 Ω S/PDIF 7 5 3 1 L 7 5 MIC/LINE IN
TERM
4 3 2 1
1
LINE IN
WORD CLOCK
WORD
CLOCK
8 6 4 2 R 8 6
Expander Unit
LINE OUT
3
MONITOR
L MIC/LINE 2 MIC/LINE 1
IMPORTANT: Connect speakers
and cue outputs to Monitor Unit ONLY
OPTICAL IN
4 R
POWER
ALT Monitor
Monitor Speakers
OFF ON
Speakers
Multi-Unit Monitoring
To facilitate the mix bus integration within Console, one unit must be designated as the
monitor (master) unit. All other units are expander (slave) units.
Important: Lower all speaker and headphone volumes before changing the monitor
unit designation. Changing the monitor unit designation changes the driver I/O
configuration. Quit all audio applications before performing this action.
Additionally, wait for this operation to complete before making further
adjustments.
Designating the monitor unit in the Hardware panel within Console Settings. In this example,
Apollo 8 is the monitor unit (left) before designating Apollo 8p as the monitor unit (right).
Internal
When multiple units are connected via Thunderbolt, all system clocking and clock
settings are automatically configured by Apollo’s device drivers. The clock setting in
Console’s Info Bar (and its mirrored setting in the Hardware panel within the Console
Settings window) must remain on INTERNAL unless specifically clocking to an external
(non-Apollo) device.
Note: When Apollo’s clock source is set to INTERNAL, “EXT” will illuminate on
the front panel hardware of the expander units.
External
When using an external (non-Apollo) clock, connect the external clock to the monitor unit
only. All connected Apollo units are automatically configured to use the external clock
when Apollo’s Clock is set to EXTERNAL.
Important: When synchronizing to external clock, connect the external clock
source to the monitor unit only. The expander units always synchronize to the
monitor unit.
Each unit in the Devices list is color coded for enhanced identification. These colors are
used in the Meter Bridge and the I/O Matrix Panel when multi-unit cascading to differen-
tiate between devices. The device colors cannot be modified.
Device Name
When using multiple devices of the same type, it may be helpful give each device a
unique Device Name instead of the default names. The Show Device Names setting is
particularly useful with multiple devices.
The Meter Bridge with Apollo and Apollo 16, showing unique device colors and names
Device Letter
Each unit in the Devices list is designated with a sequential letter. These letters are
used in the I/O Matrix Panel when multi-unit cascading to differentiate between Apollo
devices. The device letters cannot be modified.
Device Letter A
Device Letter B
Device letters & colors correspond in the Hardware panel (left) and I/O Matrix panel (right)
Talkback
When multiple units with talkback mics are connected, the active talkback unit has an
orange mic icon in the Devices Column within Console Settings>Hardware, as shown in
these two examples.
Single-to-Multi Session
If a Console session was created and saved with a single-unit setup and the session is
subsequently opened with a multi-unit setup, the expander unit(s) is automatically added
to the session and the number of Console inputs expands accordingly. All settings from
the single-unit session are maintained.
Multi-to-Single Session
If a Console session was created and saved with a multi-unit setup and the session is
subsequently opened with a single-unit setup, the expander unit(s) settings are retained in
the session for offline configuration. If desired, expander unit(s) can be removed from the
session via the Device Options in the Hardware panel within the Console Settings window.
Multi-Unit Constraints
Certain Apollo features are reduced when multi-unit cascading to maintain integrated mix
buses with Realtime UAD Processing capabilities. All multi-unit constraints are listed
below.
• Cue buses can be routed to the line and/or digital outputs of the monitor unit only.
This constraint does not apply when routing cues to headphone outputs.
• Flex Routing destinations can be only be assigned to outputs on the same unit as the
input. It’s not possible to cross-route from one unit to another.
• Apollo uses Thunderbolt for inter-unit clocking when multiple Apollo devices are
connected. Because the host computer is the master Thunderbolt controller, inter-
unit clocking, and therefore standalone use, is not possible with Apollo multi-unit
cascading.
• When Apollo Twin is connected in a multi-unit system, the Line 3/4 and Headphone
outputs on the Twin are not available for signal routing within the DAW. However,
Apollo Twin’s Line 3/4 and Headphone outputs can be routed within Console by
assigning the output(s) as a destination in the Cue Outputs popover.
• Only one desktop interface model (Arrow, Apollo Twin, Apollo Twin MkII, Apollo x4)
can be combined in single system.
• Apollo Thunderbolt models cannot be combined with Apollo models that use FireWire
or USB connections.
Available Tables
Click an Apollo model to jump directly to its table.
Apollo Twin Default I/O (ADAT Mode) Apollo, Apollo 8, x8 Default I/O
Apollo Twin Default I/O (S/PDIF Mode) Apollo, Apollo 8, x8 Default I/O (4x Rates)
Apollo x4 Default I/O (ADAT Mode) Apollo 8p, x8p Default I/O (ADAT Mode)
Apollo x4 Default I/O (4x Rates, ADAT Mode) Apollo 8p, x8p Default I/O (4x Rates, ADAT Mode)
Apollo x4 Default I/O (S/PDIF Mode) Apollo 8p, x8p Default I/O (S/PDIF Mode)
Apollo x6 Default I/O Apollo 16, 16 MkII, x16 Default I/O
Apollo x6 Default I/O (4x Rates) Apollo 16, 16 MkII, x16 Default I/O (4x Rates)
Note: Apollo Twin recognizes S/PDIF digital input at sample rates up to 96 kHz.
Note: Apollo 8p, x8p recognizes S/PDIF digital I/O at sample rates up to 96 kHz.
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