Taklak: Aarakocra Haunted One (Milestone)

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Bard 5 Un4given

CLASS & LEVEL PLAYER NAME


TakLak
Aarakocra Haunted One (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +3 Dexterity
+0 Constitution +1 11 28 --
+3 +2 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
16
• +4 Charisma
Total 5d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+0 DEFENSES HIT DICE DEATH SAVES

10 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION H +1 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+3
+0 H

P
+3

+5
Animal Handling WIS
Arcana INT
Crossbow, Hand, Longsword, Rapier,
Shortsword, Simple Weapons

10 P +6 Athletics STR === TOOLS ===


ABILITY SAVE DC Lute, Pan Flute, Shawm
E +7 Deception CHA
H +3 History INT === LANGUAGES ===
INTELLIGENCE
H +3 Insight WIS Aarakocra, Auran, Common, Undercommon
25 ft. (Walking), 50 ft. (Flying)
+2 H +2 Intimidation CHA
H +3 Investigation INT
14 P +5 Medicine WIS SPEED

+3 Nature INT PROFICIENCIES & LANGUAGES


H

WISDOM E +8 Perception WIS


P +4 Performance CHA === ACTIONS === === REACTIONS ===
+2 H +2 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Cutting Words
As a reaction when a creature (that's not immune
Help, Hide, Ready, Search, Use an Object, to being charmed) you can see within 60 ft. makes an
P +5 Religion INT
15 Opportunity Attack, Grapple, Shove, Improvise, attack roll, ability check, or damage roll, you can
H +1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object expend one use of Bardic Inspiration, roll the die, and
subtract the number from the creature's roll. You can
H +1 Stealth DEX === BONUS ACTIONS === do so after the roll but before knowing the result.
CHARISMA Bardic Inspiration • 1 / Short Rest
P +5 Survival WIS
As a bonus action, a creature (other than yourself)

+1 within 60 ft. that can hear you gains an inspiration die


(1d8). For 10 minutes, the creature can add it to one
ability check, attack roll, or saving throw. This can be
added after seeing the roll, but before knowing the
12 outcome.

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

18 PASSIVE WISDOM (PERCEPTION)


Dagger +6 1d4+3 Piercing Simple, Finesse, Light, Thrown, Range (20/60)

Rapier +6 1d8+3 Piercing Martial, Finesse


13 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +6 4 Bludgeoning


13 PASSIVE INTELLIGENCE (INVESTIGATION)
Talons +6 1d4+3 Slashing

SENSES WEAPON ATTACKS & CANTRIPS

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Bard 5 Un4given
CLASS & LEVEL PLAYER NAME
TakLak
Aarakocra Haunted One (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== BARD FEATURES === You gain proficiency with three more skills of your
choice.
* Hit Points • PHB 52
* Cutting Words • PHB 54
* Spellcasting • PHB 52 As a reaction when a creature (that's not immune to
You can cast known bard spells using CHA as your being charmed) you can see within 60 ft. makes an
spellcasting modifier (Spell DC 12, Spell Attack +4) attack roll, ability check, or damage roll, you can
and known bard spells as rituals if they have the ritual expend one use of Bardic Inspiration, roll the die, and
tag. You can use a musical instrument as a subtract the number from the creature's roll. You can
spellcasting focus. do so after the roll but before knowing the result.

* Bardic Inspiration • PHB 53 | 1 Reaction


As a bonus action, a creature (other than you) within
60 ft. that can hear you gains an inspiration die (1d8). * Ability Score Improvement • PHB 54
For 10 minutes, the creature can add it to one ability
check, attack roll, or saving throw. This can be added * Font of Inspiration • PHB
after seeing the roll, but before knowing the outcome. You regain all of your expended uses of Bardic
Inspiration when you finish a short or long rest.
| 1 / Short Rest • 1 Bonus Action

* Jack of All Trades • PHB 54 === AARAKOCRA RACIAL TRAITS ===


You can add half your proficiency bonus, rounded
down ( +1 ), to any ability check you make that doesn’t * Flight • EE
already include it. Flying speed 50 ft. (while not wearing medium or
heavy armor)
* Song of Rest • PHB 54
If you or any friendly creatures who can hear your * Talons • EE
performance regain hit points at the end of the short Unarmed strikes may deal 1d4 +3 slashing damage on
rest by spending one or more Hit Dice, each of those a hit.
creatures regains an extra 1d6 hit points.
| 1 Action
* Bard College • PHB 54

| College of Lore

* Expertise • PHB 54
Your proficiency bonus is doubled for any ability check
you make with chosen proficiencies (2 at 3rd and 10th
level).

* Bonus Proficiencies • PHB 54

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb. Holy Symbol 1 --

Rapier 1 2 lb. Holy Water (flask) 1 1 lb.

SP 0 Dagger 1 1 lb. Manacles 1 6 lb.

Backpack 1 5 lb. Mirror, Steel 1 0.5 lb.


EP 0 Bedroll 1 7 lb. Oil (flask) 1 1 lb.

Clothes, Costume 2 8 lb. Tinderbox 1 1 lb.


GP 0 Candle 5 -- Torch 3 3 lb.

Rations (1 day) 5 10 lb.


PP 0 Waterskin 1 5 lb.

Disguise Kit 1 3 lb.


WEIGHT CARRIED

98.5 lb. Lute 1 2 lb.

ENCUMBERED Chest 1 25 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

240 lb. Crowbar 1 5 lb. Ring of Spell Storing 1 --

PUSH/DRAG/LIFT Hammer 1 3 lb.

480 lb. Stake (Wooden) 9 --

EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
TakLak
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 12 +4
Bard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Light Bard DEX 12 1A Touch/20 ft. Sphere V,M 1 hour PHB 255 D: 1h, 20 ft. Sphere, V/M

O Prestidigitation Bard -- 1A 10 ft. V,S 1 hour PHB 267 D: 1h, V/S

O Thunderclap Bard CON 12 1A 5 ft. S Instantaneous EE 168 S

=== 1st LEVEL === 4 Slots OOOO

O Longstrider Bard -- 1A Touch V,S,M 1 hour PHB 256 D: 1h, V/S/M

O Cure Wounds Bard -- 1A Touch V,S Instantaneous PHB 230 V/S

O Bane <C> Bard CHA 12 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 216 D: 1m, V/S/M

O Hideous Laughter <C> Bard WIS 12 1A 30 ft. V,S,M Concentration, up to 1 minute PHB D: 1m, V/S/M

=== 2nd LEVEL === 3 Slots OOO

O Calm Emotions <C> Bard CHA 12 1A 60 ft./20 ft. Sphere V,S Concentration, up to 1 minute PHB 221 D: 1m, 20 ft. Sphere, V/S

O Pyrotechnics Bard CON 12 1A 60 ft./5 ft. Cube V,S Instantaneous EE 163 5 ft. Cube, V/S

O Enthrall Bard WIS 12 1A 60 ft. V,S 1 minute PHB 238 D: 1m, V/S

=== 3rd LEVEL === 2 Slots OO

O Speak with Plants Bard -- 1A Self V,S 10 minutes PHB 277 D: 10m, V/S

SPELLS

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