Death in The Dark Continent - Flames of War
Death in The Dark Continent - Flames of War
Death in The Dark Continent - Flames of War
3 Both sides make any retirements required by last turn’s close combat results (pages 21 to 23).
Side 1 moves one unit of its player’s choice. Side 2 now moves one unit of its choice.
(See pages 16 to 17 for movement rules).
4
Repeat until both sides have moved all the units they wish to.
(A declaration that a unit is not going to move counts as a move for the purpose of this sequence.)
7 Take any morale tests (page 23) which are required as a result of events this turn.
8 If either side has now achieved its victory conditions, the game ends at this point. If not, continue with the next turn.