Shadow of The Demon Lord: Character Creation
Shadow of The Demon Lord: Character Creation
Shadow of The Demon Lord: Character Creation
3. Starting equipment will be; 8 You belonged to a group of river nomads, +1d6 ss worth of trade
travelling up and down the river. goods.
Clothing, Dagger (made of bone, chitin, crystal or redmetal), Backpack, 7
days rations, Wineskin, Tinderbox, 1d3+1 torches, 1 basic melee weapon, 9 You belonged to an armed trading community +1 related Profession.
2d6 silver coins. who drove giant lizards across the wilderness.
14 You saved your town from terrible monsters. +1 Status with a related
Community.
15 You worked for a mystic for some time, who +1 Status with a related
fooled many pretending to speak for the Community.
Ancestors.
21 You were wealthy and respected until all that was +1 related Profession.
lost.
22 You spent the last few years fighting an addiction. +1 Boon resisting
Poison.
25 You took a redmetal spear from the body of a A redmetal heavy spear.
warrior you killed.
27
Example Beliefs:
1. My courage comes from my flask.
2. A friend never hides the truth.
3. I always tell the truth, even when difficult.
4. I never turn away someone in need.
5. I don’t rest until the mission is complete.
6. My Tribe comes first.
7. I never depend on anyone.
8. I never turn away an opportunity for coin.
9. I deserve to lead.
10. I always have a backup plan.
Ancestry: Human Creating a Human
You are a descendent of one of the 5 Paragons - heroes who broke humanity free
from mind-slavery and formed the 5 Blessed Tribes. Our kind are the most
populous in this world. Members from all Tribes can be found in all cities and
regions, but the history of our Tribes has not always been peaceful.
Starting Attribute Scores: Strength 10, Agility 10, Intellect 10, Will 10. Choose
one attribute and increase it by 1.
(As per normal rules [pg 10], you may also move 1 point from one attribute to
another. You can do this only once.)
Perception: equals your Intellect score+1
Defense: equals your Agility score
Health: equals your Strength score
Healing Rate: equals ¼ your Health, round down
Size: ½ or 1
Speed: 10
Power: 0
Professions: Choose 3 professions.
2.
You may use Paths (i.e. Classes) from any of the published SotDL books. My only
rule is that if you want to use material outside of the core rule book, then you
must have purchased and own a copy of that PDF. I want to support small
publishers.
3.
Status. We will track your Status with various factions and communities, such as
your Tribe. Status represents your rank and influence within the community.
1. Rank 1. You are a member in good standing, otherwise unknown. If you
wish to advance, you will help the faction by volunteering to perform
errands for your seniors.
2. Rank 2. You are a valued member. You can draw favors or items from
other members equal to a commoner wage each week. You will not be
asked to perform petty errands.
3. Rank 3. You are a solid and respected member. Your name is known. You
can gain the service of a common hireling for one week per month, and
may draw a merchant’s wage each week. You may be called upon to
manage small operations.
4. Rank 4. You are a well-known member. You can command a handful of
common hirelings or a highly skilled hireling for one week per month.
Other high status members now consider you a threat to their status.
You may be called upon to manage important operations.
5. Rank 5. You are a famous member. You can command squads of common
hirelings or handfuls of expert hirelings for one week per month. You
attract eager members hoping to gain status by serving you. Some
powerful members are threatened by you. You can draw a handsome
wage each week.