5e Halfling Ranger Level 1
5e Halfling Ranger Level 1
5e Halfling Ranger Level 1
INSPIRATION
Exiled for a crime I did not commit.
STRENGTH
14 +3 25 I feel tremendous empathy for all who suffer.
10 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
Ive been isolated so long that I rarely speak, preferring
gestures and the occasional grunt.
0 PERSONALITY TRAITS
16
●
+5
+2
Dexterity
Constitution
22 If you know yourself, there's nothing
left to know.
CURRENT HIT POINTS IDEALS
0
Intelligence
+3 +2
Wisdom
My isolation gave me great insight
+1
Charisma into a great evil that only I can
CONSTITUTION SAVING THROWS destroy
TEMPORARY HIT POINTS BONDS
14
+3
Acrobatics (Dex) Total 1 SUCCESSES I am dogmatic in my thoughts and
+2 philosophy
●
+4
Animal Handling (Wis) 1d10 FAILURES
0
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
0
Athletics (Str)
10
+1
0
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
-Lvl 1, Favored Enemy, Choose an enemy =
S Sword +5 1d6+3 Orc / Gnoll, you get advantage on survival
0 +2
Insight (Wis) checks for tracking as well as Int checks for
+1
Intimidation (Cha) S Sword +5 1d6 recalling any lore. You gain one language of
your choice also. Choose another enemy at
WISDOM 0
Investigation (Int) level 6 and level 14.
Long Bow +5 1d8+3 -Lvl 1, Natural Explorer, You choose one type
● +4
Medicine (Wis)
14 ●
+2
Nature (Int) 2 x Short Sword, Piercing, Finesse,
of terrain you are familiar with. = Swamps.
While in this terrain for 1 hour you get no
+2
Perception (Wis)
Light, 2 lbs. penalty for difficult terrain, your group cant get
+2 No Bonus Damage for offhand lost except by magical means, while doing
+1
Performance (Cha) other skills you are always alert to danger, if
your alone you travel stealthed and at normal
CHARISMA +1
Persuasion (Cha) Long Bow, Piercing, 2 lbs. Range pace, when foraging you find twice the
●
+2
Religion (Int) 150 / 600, Heavy, 2H amount of food, when tracking creatures you
12 +3
Sleight of Hand (Dex)
learn the exact number of creatures, their
sizes and how long ago they passed through.
20 Arrows in Quiver
+3
Stealth (Dex) You get more terrain types at lvl 6 and 10.
+1 ●
+4
Survival (Wis)
Leather Armor 11ac, 10 lbs.
SKILLS ATTACKS & SPELLCASTING
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31 3'0 40 lb.
AGE HEIGHT WEIGHT
NAME
SYMBOL
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 7
EPAR
SPELL NAME
ED
PR
4
SPELLS KNOWN
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.