Astral For GMs v1.0.0
Astral For GMs v1.0.0
Astral For GMs v1.0.0
Getting
rial that will teach you the basics of running your
game on Astral. Don’t worry — only you, the
GM, can see this compendium. Keep reading to
StArted
learn more about running your game on Astral.
On behalf of the entire Astral team, welcome!
We can’t wait to see what you create.
Table of contents
Getting Started
Create New Maps
Characters
Create Characters
Weather/Visual FX
Inviting Players
Audio Player
Combat Manager
Live Video
Ending Session
Advanced Usage
Closing Thoughts
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Compendium Version: 1.0.0 (Last Updated March 27, 2019) astraltabletop.com
Getting Started Map Editor
As a GM, your job is to maximize your players On the left of the game screen is the “GM Side-
experience and to ensure they are all having fun bar” which only you can see. While on the game
playing. TableTop Roleplaying Games (TTRPGs) screen, press “E” to toggle editing mode or nav-
are only bound by the imagination of you and your igate to the Maps tab found on your top GM
players, so feel free to make up scenarios on-the- Toolbar and press the “Edit Map” button.
fly or allow players to take certain actions if it fits
within your story.
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Save
Click the “Save” icon to live update players’
screens. Changes do not appear for players until
you leave Edit Mode or click Save.
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Doors Triggers
In addition to limiting the vision of your players, Triggers allow you to execute multiple actions at
you can optionally define Doors for your players to once such as hiding layers or moving layers.
enter through. When a Door is open, the dynamic
lighting for that section is temporarily disabled, To create a trigger, click the Add Trigger in Edit
allowing a player to see and move through. Mode.
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Now that we have our maps, let’s begin creating
Advance Map Options some characters.
You can customize your maps size, grid, back-
ground, and more using the “More Options”
menu (three horizontal lines) on the right of the
top toolbar.
Characters
Character management is easy with Astral. We do
not assume any sort of system and you are free to
customize characters however you like.
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Party Character Image
This section shows who is in the current party, e.g. Click on the character portrait circle to open the
which characters are assigned to a player. Vault dropdown. Select or upload an image for the
character.
In Area
This section will only show you which characters Character Name / Nickname
are on the current map. Give your character a name. The Nickname is
only used for display purposes to players. This is
especially useful if you have an unknown NPC that
All Characters you would like to hide the name of until players’
This section shows the rest of the available char- introduce themselves.
acters in the game.
Color
Create Characters Used to uniquely identify a character, the color
To create a character, click “Create Character” on is used to outline a character on the map when
the top toolbar. selected.
Vision
Vision allows you to customize how near and far
your characters can see with Dynamic Lighting
Managing Characters enabled. Only the GM can customize this option.
Click a character on the sidebar OR select a char-
acter on the map and press SPACEBAR to quickly
open the character menu. The character menu Character Bar
contains a handful of useful fields and options. This bar represents anything you like about a char-
acter such as HP or Sanity. It appears above the
character on a map and can be seen by all players.
Assigned Player
If you have players in the game, you can select
which player has access to this character.
Aura
Make the character glow! Enable Aura to custom-
ize the color and intensity and give your charac-
Example character menu ters a radiant glow that all players will see.
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Status Conditions/Icons Moving Characters
Click any icon under the character image to dis- With a character selected, drag to move the char-
play a “condition” for the character. Click multiple acter around the map. When you drop the char-
times to change colors or deactivate. acter, it will automatically snap to the nearest grid
space.
Add to Area
To add a character to an area, simply drag the
character from the Character tab (left sidebar)
on to the map.
To remove a character from the map, select the Click any space on any map to move the party
character on the map and press DELETE. The to that location.
character remains in the Character tab for future
use.
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Toggle rain, snow, and nighttime using the appro-
Character HUD priate buttons located on this sidebar tab. Click a
Click a character on the map to select. Use the
selected button to turn that effect off.
MOUSE WHEEL while hovering over a character
to rotate its token image.
You can combine effects for a really unique experi-
ence, try it out!
With character(s) selected, you will see a box at
the top of the screen with a few different options.
This is called the Character Heads-up Display
(HUD).
Inviting Players
After setting up your campaign you will probably
want to invite your friends to play.
Audio Player
Ambient music and background music can really
bring a scene to life. Queue music and sounds in
Deal group damage or apply group healing. the Audio Player by clicking the Audio Player but-
ton in the bottom left of your GM sidebar.
Weather/Visual FX
Astral provides all Game Masters with the ability
to create dynamic weather. Pro users can unlock
more advanced weather and visual fx.
Protip: The tools at the bottom of your GM sidebar can
To toggle different weather options, click Weather/ all be used as “popouts”
Visual FX on the top GM toolbar.
This will open a sidebar “popout” on the right of
your screen. Remember, popouts can be made
into new windows outside the game screen - per-
fect for queuing up music without exposing your
Alternatively, press “W” secrets to your in-person table!
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Add to Playlist Switch Characters
To add to the playlist, simply locate a sound file Impersonate different characters by selecting the
using the Vault on the bottom half of the screen portrait circle located towards the bottom of the
(or upload a new sound file) and drag the file to Dice Roller.
the top playlist . Queue as many sounds as you
like!
The roll log will display any rolls you make as that
Combat Manager character and will insert any custom attributes
Get ready to roll initiative! The combat manager based on that character. This is useful for when you
helps you keep track of turn orders for PCs, NPCs, have multiple NPCs with different stats but similar
and custom actions (such as a room filling with attacks. Simply switch characters and roll a saved
water each turn.) attack.
Add your entire party or add everyone in the
current area to combat with a single click. Once Saving Rolls
combat has been setup, you can drag-and-drop Chances are, your characters are going to have ac-
any row to change the turn order. tions to take that require rolling the same dice. To
make rolling dice easier, you can save any of your
rolls and organize them in categories.
Dice Roller
The Dice Roller allows you to create custom dice
rolls with a few clicks. To access the Dice Roller,
click Dice Roller at the bottom left of your GM
sidebar.
Ending Session
After your session is over, click the End Session
button at the bottom of your GM sidebar. This will You can customize the min/max volume levels as
prompt all your users that the session has ended well as define looping behavior.
and will redirect you all back to the Portal page
where you can write in-character or out-of-charac-
ter updates about your session! Animation Control
Some animations in Astral include built-in sound.
You can toggle playback of the animation, sound,
and sound volume all from the left sidebar in Edit
Mode when you have the map layer with the ani-
mation/audio selected.
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Performance Tips Closing Thoughts
If you like massive dungeon crawls, then Astral Congratulations! You just completed your first
is the perfect tool for you and your players. Astral “game” on Astral. Now it’s time to invite your
does its best to remove unnecessary assets from players and get started on your own adventures.
your screen while not in use, but there are few pre-
cautionary measures you can take to ensure your Looking for more tips and tricks? Check out the
players experiences are smooth (even on mobile Astral Support forums or feel free to reach out
or older devices.) to the Astral Team by using the feedback buttons
located on the bottom of your screen.
1. Tile assets instead of placing many of the
same kind of asset. If you have a grass back- We are always looking to improve Astral so if you
ground, it is better to tile the grass than to have feedback, suggestions, or questions for us
place many grass layers. we would love to hear them.
2. Limit Dynamic Lighting points. A little goes
a long way. Only place points where you need Thank you for taking the time to learn more
them. about using Astral. May your adventures be
3. Upload good, but not perfect, quality assets. forever exciting.
Your goal is to tell a story and give your players
something to look at while telling it. We do not
recommend uploading anything larger than
2000px as the performance for your players
will not be as great. Try to limit file sizes as
well to be respectful of those on slower con-
nections.
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