STR DEX CON INT WIS CHA HP AC: Base Attack Bonus Grapple

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620_17524_001_PHBRev3a.

qxk 4/21/03 10:42 AM Page 318

Juniper
_____________________________________________ ______________________________________________
character name
character name player
player
4 unicorn/ 4 cleric 8
_____________________________________________ Unicorn
________________ Mielikki
______________ ______________
®

class and level


class race alignment
race deity
alignment deity
L
__________ Female
__________ __________ 4'8"
____________ 1100
__________ Blue
___________ White
___________ ___________ CHARACTER RECORD SHEET
size
level age
size gender
age height
gender weight
height eyes
weight hair
eyes skin
hair
ABILITY ABILITY TEMPORARY TEMPORARY NONLETHAL
ABILITY NAME SCORE MODIFIER SCORE MODIFIER TOTAL WOUNDS/CURRENT HP DAMAGE SPEED
STR
strength 20 5 HP
hit points 97 60

DEX
dexterity 17 3 AC
armor class 18 = 10+ + 0 + 3 + -1 + 6 + 0 + 0
DAMAGE REDUCTION

TOTAL
ARMOR SHIELD DEX SIZE NATURAL DEFLECTION MISC 0
CON
constitution 22 6 BONUS BONUS MODIFIER MODIFIER ARMOR MODIFIER MODIFIER

INT SKILLS MAX RANKS


/5.5

CLASS SKILL?
10 0 TOUCH 14 FLAT-FOOTED 17 (CLASS/CROSS-CLASS) 11.0
intelligence armor class armor class
KEY SKILL ABILITY MISC
WIS 21 5 SKILL NAME ABILITY MODIFIER MODIFIER
RANKS
MODIFIER
wisdom
INITIATIVE 3 = 3 + 0
CHA 24 7
modifier
DEX MISC □ Appraise ■ int ______ 0
0.0 = ______+______+______
charisma TOTAL MODIFIER MODIFIER 3
3.0 = ______+______+______
□ Balance ■ dex* ______
SAVING THROWS TOTAL BASE ABILITY MAGIC MISC. TEMPORARY 7
7.0 = ______+______+______
SAVE MODIFIER MODIFIER MODIFIER MODIFIER conditional modifiers
□ Bluff ■ cha ______
5
FORTITUDE
(constitution) 14 = 8 + 6 + 0 + 0 + □ Climb ■ str* 5.0
______ = ______+______+______
□ Concentration ■ con ______ 6
6.0 = ______+______+______
REFLEX
(dexterity) 8 = 5 + 3 + 0 + 0 + □ Craft ■ ( _______________) int ______
0
0.0 = ______+______+______
0
0.0 = ______+______+______
WILL □ Craft ■ ( _______________) int ______
10 = 5 + 5 + 0 + 0 + 0
(wisdom) □ Craft ■ ( _______________) int 0.0
______ = ______+______+______
0
0.0 = ______+______+______
□ Decipher Script int ______
BASE ATTACK BONUS SPELL □ Diplomacy ■ 7
7.0 = ______+______+______
______
7 RESISTANCE 0 cha
0
0.0 = ______+______+______
□ Disable Device int ______
7
7.0 = ______+______+______
□ Disguise ■ cha ______
GRAPPLE 16 = 7 + 5 + -1 + 5 3
3.0 = ______+______+______
modifier □ Escape Artist ■ dex* ______
TOTAL BASE ATTACK STRENGTH SIZE MISC 0
0.0 = ______+______+______
BONUS MODIFIER MODIFIER MODIFIER □ Forgery ■ int ______
7.0 7
□ Gather Information ■ cha ______ = ______+______+______
7
0.0 = ______+______+______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Handle Animal cha ______
5
5.0 = ______+______+______
□ Heal ■ wis ______
horn (standard attack) +15 1d8+8 3
3.0 = ______+______+______
□ Hide ■ dex* ______
RANGE TYPE NOTES 7
7.0 = ______+______+______
□ Intimidate ■ cha ______
5 15.0 1
21.0 = ______+______+______
□ Jump ■ str* ______
arcana 0
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ 0
□ nature
Knowledge ( ___________) int 0.0 = ______+______+______
______
dungeon 0
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
ATTACK ATTACK BONUS DAMAGE CRITICAL religion 0 5.0
□ Knowledge ( ___________) int 5.0
______ = ______+______+______
2 hooves (added on full attk) +10 1d4+2 planes 0
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
5 8.0 1
14.0 = ______+______+______
RANGE TYPE NOTES □ Listen ■ wis ______
3 7.0 1
11.0 = ______+______+______
□ Move Silently ■ dex* ______
3
0.0 = ______+______+______
□ Open Lock dex ______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ 7
0.0 = ______+______+______
□ Perform (______________) cha ______
7
0.0 = ______+______+______
□ Perform (______________) cha ______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Perform (______________) cha
7
0.0 = ______+______+______
______
5
0.0 = ______+______+______
□ Profession ( ___________) wis ______
5
0.0 = ______+______+______
RANGE TYPE NOTES □ Profession ( ___________) wis ______
3
3.0 = ______+______+______
□ Ride ■ dex ______
0.0 0
□ Search ■ int ______ = ______+______+______
5
5.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Sense Motive ■ wis ______
3
0.0 = ______+______+______
□ Sleight of Hand dex* ______
ATTACK 0
0.0 = ______+______+______
ATTACK BONUS DAMAGE CRITICAL □ Spellcraft int ______
5 9.0 1
15.0 = ______+______+______
□ Spot ■ wis ______
5 4.0 1
10.0 = ______+______+______
□ Survival ■ wis ______
RANGE TYPE NOTES 5
□ Swim ■ str* 5.0 = ______+______+______
______
3
0.0 = ______+______+______
□ Tumble dex* ______
7
0.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Use Magic Device cha ______
3.0 3
□ Use Rope ■ dex ______ = ______+______+______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ ______________________ ____ ______ = ______+______+______
□ ______________________ ____ ______ = ______+______+______
□ ______________________ ____ ______ = ______+______+______
RANGE TYPE NOTES
■ Denotes a skill that can be used untrained.
□ Mark this box with an X if the skill is a class skill for the character.
* Armor check penalty, if any, applies. (Double penalty for Swim.)
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.
620_17524_001_PHBRev3a.qxk 4/21/03 10:42 AM Page 319

FEATS SPELLS
campaign PG. DOMAINS/SPECIALTY SCHOOL:
Alertness
__________________________________________________
skill focus survival
0: ________________________________________________
experience points Practiced spellcaster cl+4 __________________________________________________
__________________________________________________
GEAR __________________________________________________
__________________________________________________
__________________________________________________
ARMOR/PROTECTIVE ITEM TYPE AC BONUS MAX DEX
1st: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
CHECK PENALTY SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES __________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
2nd:______________________________________________
SHIELD/PROTECTIVE ITEM AC BONUS WEIGHT CHECK PENALTY
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
SPELL FAILURE SPECIAL PROPERTIES
__________________________________________________
3rd: ______________________________________________
__________________________________________________
SPECIAL ABILITIES __________________________________________________
__________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES PG. __________________________________________________
__________________________________________________
Darkvision 60 ft
__________________________________________________
4th: ______________________________________________
magic circle agaisnt evil 10 ft __________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES __________________________________________________
immunity poison charm __________________________________________________
__________________________________________________
and compulsion __________________________________________________
5th: ______________________________________________
OTHER POSSESSIONS scent __________________________________________________
ITEM PG. WT. ITEM PG. WT. __________________________________________________
wild empathy __________________________________________________
__________________________________________________
6th: ______________________________________________
__________________________________________________
SLA's __________________________________________________
__________________________________________________
detect evil - at will __________________________________________________
7th: ______________________________________________
__________________________________________________
greater teleport -1/day in home
__________________________________________________
__________________________________________________
cure light - 3/day cl5th 8th: ______________________________________________
__________________________________________________
cure mod - 1/day cl5th __________________________________________________
9th: ______________________________________________
neutralise poison - 1/day __________________________________________________

turn undead - 10/day


SPELL SAVE
DC MOD
travel/good domains
ARCANE SPELL FAILURE %
conditional modifiers

SPELLS SPELL SPELLS BONUS


KNOWN SAVE DC
LEVEL PER DAY SPELLS

0 4 0

TOTAL WEIGHT CARRIED 0.0 1ST 2+1 2

2ND
20 40 60 60 120 300
LIGHT MEDIUM HEAVY LIFT OVER LIFT OFF PUSH OR
LANGUAGES 3RD
LOAD LOAD LOAD HEAD GROUND DRAG Initial languages = Common + racial
EQUALS 2~ 5~ languages + one per point of Int bonus 4TH
MAX LOAD MAX LOAD MAX LOAD
common
5TH
MONEY sylvan
6TH
cp — 0
sp — 0 7TH

gp — 8TH
pp — 0
9TH

©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

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