Master Cat Workpack

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DIRECTED BY

Note to teachers
Bruno Katz

MUSIC BY
Marcelo Andino

WORKPACK
Silvia Montimurro
Eugenia Dell’Osa
Ana Laura Zanfranceschi

OBRA REGISTRADA

LEVEL

Note to teachers
Our dear fellow teacher,
in this workpack, you will find a series of activities to be used with your students both before and after watching the BAP
play of your choice.
You will find that most of the activities have been graded according to levels, which might imply age or language
development or both. You will also come across different types of activities, which in most cases we have decided to
categorize as follows: Characters; Words, Words, Words!; Grammar & Structures; The Story; Drama Games &
Activities. You will find that the activities have been graded and labelled from lower to higher level with 1, 2 and 3.
In the Index section, you will find a Teacher’s Corner for some of the activities, with suggested procedures, answer
keys where appropriate and follow-ups. All these are simply suggestions. You are the one who knows your students, so
please feel free to play around with this workpack as much as you want and let yourself flow with your imagination and
inspiration.
Have a magical BAP experience, and do let us know what worked best for you and your students!

All our love,


The Teachers Team

1 2 3

1
Synopsis

Ben, Geoffrey and Emily lived in a small cottage. They were very poor. Their

only neighbour, Mrs. Twain, worked in a mill, but one day she decided to travel

and see the world! Before leaving, she gave her belongings to her neighbours, the

two poor brothers and their sister. What a good friend their neighbour was! She

had nothing but a heart full of love, an old donkey, a mill and a cat.

Geoffrey got the mill. Emily got the donkey and Ben got the cat! Ben was really

disappointed with his gift. A cat! What could he do with a cat? But this was

not an ordinary cat! Ben discovered that the animal was very special. He could

speak. He had super magical thoughts. He was a master. He was Master Cat.

Master Cat helped Ben and his brother and sister to discover a world of love,
friendship and magic along with Princess Anabelle and her father, King Wayne,

Wilfrid, the ogre and his mum, Ursula.

You can’t miss it!

2
Vocabulary
Nouns
eyes - mouse/mice - paws - mill - fur - money - food - wife - clothes - boots -
hat - sunglasses - stars - flower - leather belt - princess - castle - king - ogre -
beauty - present - wedding - magic - donkey - cat - dreams - woods -
butterfly - trousers - tree - banquet - neighbour - cottage - underwear

Adjectives
thin - fast - big - large - poor - rich - special - smart - fool -
beautiful - brave - hot - cold - beautiful - ugly -
deaf - magical - wonderful - hungry

Verbs
See - eat - speak - lie(r) - obey - believe - lose - scare -
help - shout - yell - trust - disappear - fly

Collocations / Phrases / Expressions


Last but not least - do magic - be silent - super magical thoughts - get bored -
wake up - say please - who goes there? - nice to meet you -
be patient - what a pity - yummy, yummy

MORAL
The power of love is always
present in our lives.

3
CHARACTERS

PRINCESS KING
ANABELLE WAYNE
MASTER CAT

WILFRID URSULA
the ogre BE N Wilfrid´s Mum

GEOFFREY Mrs. TWAIN

EMILY

4
BEFORE
WATCHING
ACTIVITIES
LEVELS

1 2 3

5
CHARACTERS
PUZZLE
1

See teacher’s corner

6
6
See teacher’s corner
CHARACTERS
WHO’S GOT WHAT?

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELT RIVER WOODS TROUSERS
2 Match.

7
CHARACTERS
31 WHO SAYS WHAT?
Match the sentences with the pictures.

I’m
………………...
and she is I’m ……………….
my sister. and this is
my brother,
Geoffrey.

I’m her
brother,
…………….... I’m
……………..!
Their neighbour.

My name is
…………………... Shut up, little girl!
I’m a princess. It’s me! Ogre
…………………...!

Hurry up, I’ve got


Wilfrid! I’m, magical powers!
……......, your I’m
BOOTS SUNGLASSES mother!
HAT MILL CASTLE COTTAGE
……………….!

BELT RIVER WOODS TROUSERS


I’m ………………..!
I love my daughter,
Princess Anabelle.

See teacher’s corner

8
CHARACTERS
THE STORY
51 PICTURE STORY.

Ben, Geoffrey and Emily lived in a small . They were very poor. Their

only neighbour, Mrs. Twain, worked in a , but one day she decided

to travel and see the ! Before leaving, she gave her belongings to her

neighbours, the two poor brothers and their sister. What a good friend their

neighbour was! She had nothing but a heart full of , an old ,

a and a .

Geoffrey got the mill. Emily got the and Ben got the cat! Ben was really

disappointed with his gift. A ! What could he do with a ? But this was
not an ordinary cat! Ben discovered that the animal was very special. He could

speak. He had super magical thoughts. He was a Master. He was .

helped Ben and his brother and sister to discover a of love,

friendship
BOOTS andSUNGLASSES Princess
along withHAT Anabelle
MILL father, King
and herCOTTAGE
CASTLE
BELT RIVER WOODS TROUSERS
Wayne, Wilfrid, the ogre and his mum, Ursula.

You can’t miss it!


See teacher’s corner

9
CHARACTERS
THE STORY
61 TALE CHALLENGE.
Listen and Read.

THEY HAD A NEIGHBOUR, MRS TWAIN.

MRS TWAIN DECIDED TO SEE THE WORLD.

BEN, GEOFFREY AND EMILY LIVED IN A SMALL COTTAGE.

SHE LEFT THE MILL, THE DONKEY AND THE CAT TO THE KIDS.

GEOFFREY GOT THE MILL.

EMILY GOT THE DONKEY.

BEN DISCOVERED THE CAT COULD SPEAK.

BEN GOT THE CAT.

THE TWO BROTHERS AND THEIR SISTER WERE VERY POOR.

BEN WAS DISAPPOINTED WITH THE CAT.

BOOTS SUNGLASSES HATMAGICAL


THE CAT HAD SUPER MILL THOUGHTS.
CASTLE COTTAGE
BELT RIVER WOODS TROUSERS
HE WAS MASTER CAT.

See teacher’s corner

10
WORDS,
CHARACTERS
WORDS, WORDS
71 MY SCRAPBOOK

BOOTS SUNGLASSES HAT

MILL CASTLE COTTAGE BELT

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELT RIVER WOODS TROUSERS

RIVER WOODS TROUSERS


See teacher’s corner

11
WORDS,
CHARACTERS
WORDS, WORDS
71 MY SCRAPBOOK

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELT RIVER WOODS TROUSERS

See teacher’s corner

12
WORDS,
CHARACTERS
WORDS, WORDS
81 FEELINGS AND ACTIONS WHEEL

H
He’ng
s brae’s
ve
flyi
g

He’
shoHe’s
utin

cold
s
He’king

hu e’s
H
n
s
a

g
spe

ry

t i n g fas
ea e’s He’ t
H s

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELT RIVER WOODS TROUSERS

See teacher’s corner

13
WORDS, WORDS, WORDS
8

14
WORDS,
CHARACTERS
WORDS, WORDS
91 SCAVENGER HUNT

COTTAGE HEART

MASTER CAT MILL DONKEY

WORLD MAGIC

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELT RIVER WOODS TROUSERS

See teacher’s
See teacher’s
cornercorner
answer key

15
GRAMMAR
CHARACTERS
& STRUCTURES
10
1 WHAT’S HE WEARING?
Cut and paste.

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELT RIVER WOODS TROUSERS

See teacher’s corner

16
GRAMMAR
CHARACTERS
& STRUCTURES
11
1 DO YOU LIKE…?

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELT RIVER WOODS TROUSERS

See teacher’s corner

17
GRAMMAR
CHARACTERS
& STRUCTURES
12
1 HOT AND COLD!

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELT RIVER WOODS TROUSERS

See teacher’s corner

18
DRAMA CHARACTERS
GAMES & ACTIVITIES
14
1 THE PRESENTS GAME
Cut and wear.

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELT RIVER WOODS TROUSERS

See teacher’s corner

19
DRAMA CHARACTERS
GAMES & ACTIVITIES
15
1 PERFORMING GAME

I’M BEN AND SHE IS MY SISTER.

I’M EMILY AND THIS IS MY BROTHER, GEOFFREY.

I’M HER BROTHER, GEOFFREY.

I’M MRS TWAIN! THEIR NEIGHBOUR.

MY NAME IS ANABELLE. I’M A PRINCESS.

SHUT UP, LITTLE GIRL! IT’S ME! OGRE WILFRID!

HURRY UP, WILFRID! I’M YOUR MOTHER!

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


I’VE GOT MAGICAL POWERS! I’M MASTER CAT!
BELT RIVER WOODS TROUSERS

I’M KING WAYNE! I LOVE MY DAUGHTER, PRINCESS ANABELLE.

See teacher’s corner

20
CRAFT CORNER
A PRESENT FOR THE KING!
The King loves presents. What would you like to give him?

21
CRAFT CORNER
A PRESENT FOR THE KING!
The King loves presents. What would you like to give him?

22
CRAFT CORNER
A PRESENT FOR THE KING!
The King loves presents. What would you like to give him?

23
CRAFT CORNER
A PRESENT FOR THE KING!
The King loves presents. What would you like to give him?

24
AFTER
WATCHING
ACTIVITIES
LEVELS

1 2 3

25
CHARACTERS
16
1 WHERE ARE THEY?
Listen and point.

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELT RIVER WOODS TROUSERS

See teacher’s corner

26
CHARACTERS
17
1 WHO IS WHO?
Unscramble the names.

DWLFIRI SMR NTWAI HET GNIK

LLNBAAEE NEB

LAURSU

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELT RIVER WOODS TROUSERS

CTA MSTRAE LYEMI YGFREFOE


See teacher’s corner

27
CHARACTERS
18
1 WHO SAID WHAT?
Read and match.

Magic?
A cat that We could be like
does magic? Beauty and the
Beast.

You now think


that you like me I love
and I think that presents!
I like you.

Magic here,
What is in
magic there,
the bag, magic
Master Cat? everywhere!

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELT RIVER WOODS TROUSERS

See teacher’s corner

28
CHARACTERS
THE STORY
19
1 DRAW YOUR FAVOURITE PART OF THE PLAY.

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELT RIVER WOODS TROUSERS

See teacher’s corner

29
CHARACTERS
THE STORY
20
1 READ AND DRAW

BEN IS DISAPPOINTED. HE MRS TWAIN WANTS TO


DOESN’T LIKE THE CAT. SEE THE WORLD.

THE KING LOVES BEN LIKES


PRESENTS. ANABELLE.

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELT RIVER WOODS TROUSERS

MASTER CAT HAS GOT


SUPER POWERS.

See teacher’s corner

30
CHARACTERS
THE STORY
21
1 BACK AND FORTH STORY
Listen to your teacher tell the story and pass the present.
Pay attention when she/he says right or left.

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELT RIVER WOODS TROUSERS

See teacher’s corner

31
WORDS,
CHARACTERS
WORDS, WORDS
22
1 ODD ONE OUT!

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELT RIVER WOODS TROUSERS

See teacher’s corner

32
WORDS,
CHARACTERS
WORDS, WORDS
23
1 GUESS THE WORD

IT HAS GOT BLADES AND MOVES WITH THE WIND.


IT’S A

IT HAS GOT FOUR LEGS, A TAIL, TWO LONG EARS. IT IS BIG.


IT IS A

IT HAS GOT FOUR LEGS, TWO SMALL EARS, WHISKERS.


IT IS A

IT IS A VERY BIG BUILDING.


THE KING AND THE PRINCESS LIVE THERE.

BOOTS SUNGLASSES HAT THEM


MASTER CAT WEARS MILLON CASTLE
HIS FEET. COTTAGE
BELT RIVER WOODS TROUSERS
THEY ARE A PAIR OF

See teacher’s corner

33
WORDS,
CHARACTERS
WORDS, WORDS
24
1 PAY ATTENTION AND GUESS!
Cut the pictures and listen to your teacher.

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELT RIVER WOODS TROUSERS

See teacher’s corner

34
GRAMMAR
CHARACTERS
& STRUCTURES
25
1 DID YOU LIKE IT OR YOU DIDN´T LIKE IT?

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELT RIVER WOODS TROUSERS

See teacher’s corner

35
GRAMMAR
CHARACTERS
& STRUCTURES
26
1 WHAT HAVE YOU GOT?

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELT RIVER WOODS TROUSERS

See teacher’s corner

36
GRAMMAR
CHARACTERS
& STRUCTURES
27
1 READ, CUT AND PASTE.

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELTANABELLE
RIVER ISWOODS
NEXT TO BEN.
TROUSERS
MASTER CAT IS ON THE PRESENT BOX.
THE KING IS SITTING ON THE CHAIR.
THERE IS A PAIR OF SUNGLASSES UNDER THE TABLE.
See teacher’s corner

37
GRAMMAR
CHARACTERS
& STRUCTURES
27
1

BOOTS SUNGLASSES HAT MILL CASTLE COTTAGE


BELT RIVER WOODS TROUSERS

See teacher’s corner

38
INDEX

ACTIVITY LEVEL /TYPE KEY PAGE


TEACHER’S CORNER
BEFORE WATCHING ACTIVITIES
CHARACTERS - LEVEL 1
Puzzle
1 The teacher will ask students to look at the pictures the bubbles below and 6
guess which characters they are taken from. Then they’ll have to match each
bubble with the bigger pictures above.

CHARACTERS - LEVEL 1 Mrs Twain’s got a suitcase. Ben’s got a cat. Emily’s got a
Who’s got what? Match. donkey. Geoffrey’s got a mill. Master Cat’s got a hat. The
Encourage students to match the character to the object. You can ask your King’s got a castle. The ogre’s got a pot.
2 students “Who’s got…?” to elicit the characters’ names as answer or you 7
may ask them to produce full sentences.
Follow up: You can use the images to design a memo test. As students pair
up the characters, they have to make sentences: “King Wayne’s got a castle.”

CHARACTERS - LEVEL 1, 2, 3 I’m Ben and this is my brother, Geoffrey.


Who says what? Match the sentences with the pictures. My name is Anabelle. I’m a princess.
3 The teacher will ask students to read the sentences, complete with the
missing names and match with the corresponding character. For younger
Shut up, little girl! It’s me! Ogre Wilfrid!
Hurry up, Wilfrid! I’m Ursula, your mother! 8
students, the teacher may choose to read aloud the sentences for the I’ve got magical powers! I’m Master Cat!
students to listen and match. I´m King Wayne! I love my daughter, Princess Anabelle.

THE STORY - LEVEL 1


Listen and do.
Elicit from students the names of the characters in Master Cat. Tell students
4 you are going to read a synopsis of the story (page 3) and they’ll have to
clap whenever they hear the names of the characters mentioned.
Variations: you can use other actions and words, e.g., stomp when you
hear donkey, shake your hands when you hear sister, jump when you hear
brother, stand up when you hear cat, etc.

THE STORY - LEVEL 2


5 Picture Story.
The teacher reads the synopsis aloud. Students follow and say the words 9
represented by the pictures.

THE STORY - LEVEL 3 Ben, Geoffrey and Emily lived in a small cottage. The
Tale Challenge. Listen and Read. two brothers and their sister were very poor. They had
The teacher puts the slips of paper in a bag/box/envelope for students to a neighbour, Mrs Twain. Mrs Twain decided to see the
take out one. The slips of paper can be duplicated so every student gets world. She left the mill, the donkey and the cat to the kids.
a slip. As the teacher reads aloud the synopsis, each student is going to Geoffrey got the mill. Emily got the donkey. Ben got the
6 stand when they hear their sentence being read. Depending on the number cat. Ben was disappointed with the cat. Ben discovered
10
of students, you may choose to do it with one part of the class, and get the cat could speak. The cat had super magical thoughts.
them to stand in order as they hear their sentences read. Then they can be He was Master Cat.
encouraged to read the story in order. Follow up: students can work in
groups to read the slips and glue them on paper in the correct order.

WORDS, WORDS, WORDS - LEVEL 1


My Scrapbook
The teacher will ask students to cut out the pictures. With the pictures on
7 their desks, the teacher can ask students to point to the different pictures as
they are called, or to pick up words as they are called. “Show me the castle”, 11-12
“Point to the mill”, etc. Then, give out the worksheet for students to read the
words and stick the pictures where they belong. Follow up: This scrapbook
can be filed and wrapped up to take as a present to the King the day they
see the play.

39
ACTIVITY LEVEL /TYPE KEY PAGE
TEACHER’S CORNER
WORDS, WORDS, WORDS - LEVEL 1, 2, 3
Feelings and actions wheel
Teacher shows the wheel and asks a student to turn it. When it gets to a
marked point, the wheel will reveal a sentence which the student must read
8 and choose the picture from the set the teacher displays. The teacher can
also ask students to mime the meaning. 13-14
Follow up: play Jenga, the same way as the wheel but sticking each sentence
to the side of some of the Jenga blocks. When a student takes a block from
the tower with a sentence on it, the student must read and mime before he
can continue playing.

WORDS, WORDS, WORDS - LEVEL 2,3 Cottage: It’s a small house, typically one in the country.
Scavenger Hunt Heart: It is red, you express love with it.
The teacher cuts out and sticks the words around the classroom. Then he/ Master: Having or showing very great skill or proficiency.
she reads aloud definitions of the given words and students must find the Cat: It has got sharp teeth, a tail and whiskers.
9 words around the classroom. Once they’ve found them, they’ve got to spell
and read them to the class. The student who collects more words will be the
Mill: It is a building where grain is crushed into flour.
Donkey: It has got four legs, two long ears, big teeth and a
15
winner! long tail.
Follow up: you can give your winner student a Master Cat token. World: The earth, together with all of its countries and people.
Magic: Having supernatural powers.

GRAMMAR AND STRUCTURES - LEVEL 1, 2, 3


What’s he wearing? Cut and paste.
10 Encourage students to cut out and stick the items on the cat. After pasting, 16
teacher will ask “What has Master Cat got?” or “What’s Master Cat
wearing?”.

GRAMMAR AND STRUCTURES - LEVEL 1, 2, 3


Do you like...?
Teacher will ask students who they like most from the play and who they
don’t. Students will have to color green the characters they like and they will
11 have to color red the ones they don’t. Then in turns, students will say: “I like
Master Cat but I don’t like Ben.”
17
Follow up: The teacher can then make a survey poster to display in class
which characters students like most and least.
After watching the play, teacher can go back to the survey and confirm likes
and dislikes.

GRAMMAR AND STRUCTURES - LEVEL 1, 2, 3 POSSIBLE ANSWERS:


HOT and COLD! Wilfrid is next to the desk. Wilfrid is on the chair. Wilfrid is
Cut out the poster of Wilfrid, the ogre, and hide it in different places in between the chair and the desk. Wilfrid is in the backpack.
the classroom as students take turns to play. A student is asked to leave the Wilfrid is under the bin.
12 classroom for some seconds while the group decides where to put Wilfrid. 18
When the student comes in, he/she may start walking around the classroom
and as he/she gets nearer/farther from Wilfrid, the class helps him/her by
calling out: HOT or COLD. Once the student finds Wilfrid, he/she will say:
eg. “Wilfrid is behind the cupboard”.

DRAMA ACTIVITIES AND GAMES - LEVEL 1, 2, 3 Possible mimes:


Let´s do Magic! King Wayne: walk upright, show you have a crown on your head.
The teacher will have a magic wand and by saying: “Magic here, magic Master Cat: show Master Cat with a sign of touching his hat
there, magic everywhere” and saying the name of the characters students and his whiskers and say: “meow”
will have to mime the character the teacher mentions. “Magic here, magic Geoffrey: Geoffrey has got a mill. Show the mill blades with
13 there, magic everywhere! Now you are King Wayne”, Students may walk like you arms, and blow like the wind.
a king, show that they have a crown on their heads, etc. And proceed like Ursula: the ogre has a pot and is cooking in it. You may
this with the rest of the characters. pretend to use a spoon.
Emily: She has got a donkey. Show two long ears, or the
sound the donkey makes: “hee haw”.
Mrs Twain: she has got a bag, say: “goodbye”.

DRAMA ACTIVITIES AND GAMES - LEVEL 2, 3


14 The Presents Game
19
The children sit in a circle wearing the King´s Crown they´ve cut. The teacher
tells them they are all Kings. One starts by handing a present box to their

40
ACTIVITY LEVEL /TYPE KEY PAGE
TEACHER’S CORNER
partner. It can be any size or shape. The receiver tears into the imaginary
wrapping and opens the box to reveal whatever they want. They say out loud
what it is, and should be delighted with it: “A princess dress - wow!” And they
can pretend to play with it for a while then hand a present over to their partner.
With older students, the teacher may ask them to pull out items that start with a certain
letter, or follow alphabetical order. You may then ask them to recall what different
students got in the present box. “Santi got a sword and Leila got a crown.”

DRAMA ACTIVITIES AND GAMES - LEVEL 2, 3


15 Performing game
Teacher will give a student a slip of paper with one of the following 20
sentences. Watch out! The sentence has got an emoji on one corner. Student
must perform the sentence the way the emoji shows.

CRAFT CORNER
Here you have a corner where to inspire your students and make them draw
a present to take for the King the day of the show. Or else they can pick one 21-25
of the drawings and colour/decorate as they wish. They’ll be collected on
the day of the show!

AFTER WATCHING ACTIVITIES


CHARACTERS - LEVEL 1, 2, 3 Answer key: Wilfrid is in the castle. / Master Cat is next to
16 Where are they?
The teacher will say where the characters are for students to find and point/
the river. / Ben is between the tree and the river. / Geoffrey
is behind the mill. / Emily is on the donkey. / Anabelle and 27
circle. the King are in front of the castle.

CHARACTERS - LEVEL 2 dwlfiri smr ntwai het gnik llnbaaee


Who is who? Unscramble the names.
17 Wilfrid Mrs Twain
Cta mstrae lyemi
The King
ygfrefoe
Anabelle
laursu 28
Master Cat Emily geoffrey Ursula

CHARACTERS - LEVEL 2, 3 Master Cat: Magic here, magic there, magic everywhere!
Who said what. Read and match / Ursula : Magic? A cat that does magic? / Wilfrid : We
18 could be like Beauty and the Beast. / Anabelle : What is in 29
the bag, Master Cat? / King Wayne : I love presents! / Ben
: You now think that you like me and I think that I like you.

19 THE STORY - LEVEL 2, 3


Draw your favourite part of the play. 30
THE STORY - LEVEL 1, 2, 3
Read and draw.
20 Teacher can ask students to find a friend and read the sentences together. 31
Then they should draw a picture that illustrates the sentence.

THE STORY - LEVEL 2, 3 Once upon a time there was a special cat who loved doing
Back and forth story (right/ Left) magic. One day he left to the King’s castle to talk to the
Listen to your teacher tell the story and pass the present. Pay attention!! king. Right there, in the castle, he met Princess Anabelle.
When she/he says right, pass the present to the right. When she says left, She was doing her homework. She wrote with her left hand.
pass the present to the left. Her father said very angrily: Write with your right hand
21 Teacher will have a present to hand in to students who will be sitting in not with your left hand! Ben appeared in the right moment 32
circle. As they listen to the story, they’ll have to give the present to either to help Anabelle. Master Cat guided Ben to find Anabelle’s
their mate on the right or left. room. First he said: Go right! Then he said: No! Go left!
No, right! No, left! Oh! My!, he exclaimed and thought: Is
it right or is it left? The King was bored so he left to his
bedroom. Finally, Ben went left and met Anabelle.

WORDS, WORDS, WORDS - LEVEL 1, 2, 3 Suggested words: mill, sweets, cottage, lollipop, castle,
Odd one out! mountains, donkey, boots, world, princess, ice cream, slide,
Students sit in a circle. The teacher will put as many rings as students or else king, Master Cat´s hat.
22 make them play in turns. When she/he calls out a word that belongs to the 33
play, students will jump into the circle. When the teacher calls out a word
not connected with the play, they will remain out of the circle.

41
ACTIVITY LEVEL /TYPE KEY PAGE
TEACHER’S CORNER
23 WORDS, WORDS, WORDS - LEVEL 1, 2, 3
Guess the word
Answer key: Mill / donkey / cat / castle / boots
34
WORDS, WORDS, WORDS - LEVEL 1, 2, 3
Pay attention and guess!
24 The teacher will ask students to cut the pictures. Then in turns a student will 35
choose one picture and hold it on his/her forehead. Student will ask yes/no
questions till he/she guesses what or who is in the picture.

GRAMMAR & STRUCTURE - LEVEL 3 Suggested Questions: Did you like Master Cat saying?
Did you like it or didn’t you? “Magic here, magic there, magic everywhere!” Thumbs up
Teacher will read facts, names and objects from the play and kids will if you did. Thumbs down if you didn’t like it.
25 put thumbs up if they liked them and thumbs down if they didn’t. These Did you like Wilfrid’s castle and Wilfrid himself? Thumbs
up if you did. Thumbs down if you didn’t like them.
sentences are just a guide to the activity. Teacher may say many more as he/ 36
she knows how the group responds. Tip: Teacher may create a poster where Did you like Ben when he said he liked princess Anabelle?
to tick the answers and check group preferences. Critical Thinking Thumbs up if you did. Thumbs down if you didn’t like it.
Did you like the presents King Wayne got? Thumbs up if
you did. Thumbs down if you didn’t like it.
Did you like Emily’s donkey? Thumbs up if you did.
Thumbs down if you didn’t like it.

GRAMMAR & STRUCTURE - LEVEL 2, 3


What have you got?
Describe your pictures in pairs. Show beforehand how to do it. Elicit from
26 each picture what each character has or hasn´t got. Eg:
T:What has Annabel got? S: SHe has got a castle. Has she got a mill? No, she 37
hasn´t got a mill.

GRAMMAR & STRUCTURE - LEVEL 2, 3


27 Prepositions.
Read and follow the instructions.
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DRAMA GAMES AND ACITIVITIES - LEVEL 1, 2, 3

Master Cat’s game (inspired by “The Minister’s cat…”)


28 This game is an alphabetical word game. Teacher will ask students to sit
in a circle and clap hands to the beat. Teacher will start with the letter A,
eg: “Master Cat is angry”, “Master Cat is bored”,…curious, deaf, elegant,
furious, good, happy, intelligent, jealous, kind, lazy, moody, naughty,
optimistic, proud, quiet, rich, sleepy, timid, ugly, violent, wonderful,
anxious, yucky/yummy, zoological.

DRAMA GAMES AND ACITIVITIES - LEVEL 1, 2, 3

Cross the Circle.


29 Teacher will sit students in a circle and will assign a number to each student
around the circle as 1,2,3. When teacher calls their number, everyone must
cross the circle in role as…..a princess…a king…an ogre…Ben angry with
the cat… Ursula, the ogre´s mother…feel free whatever you can think of.

DRAMA GAMES AND ACITIVITIES - LEVEL 1, 2, 3

Play Naming Challenge


This is a drama warmer which helps students to wake up the right and left
sides of the brain – and igniting. Teacher will ask students to walk around 40
30 the classroom for a minute while teacher reads the synopsis of the play.
Students will start remembering what they have seen in the play and say
while walking, one at a time, a word related to the play. Tip: as a second
stage of difficulty teacher may cut from workpack pictures related to the
play. As students walk and spot the pics, they will call out the name of what
they see. Always one at a time. REMEMBER: be clear at the beginning and
say the game must be in English

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