Inkwell Ideas 5e - Fiendopedia Exotic Aberrations
Inkwell Ideas 5e - Fiendopedia Exotic Aberrations
Inkwell Ideas 5e - Fiendopedia Exotic Aberrations
Monsters compatible with the 5th edition of the world's most famous fantasy role-playing game.
Credits
Monster Conversions: Joe Wetzel
Editing: Charles Green, Jesse Morgan
Artwork: Choker: Bruno Balixa; Eye of the Deep: Eric Quigley;
Froghemoth: Eric Quigley; Gug: Mark Hyzer; Neothelid: Simon Buckroyd
Feedback/Notice a Mistake?
If you see something that seems off, or a way to enhance a creature, please send the comment to
support@inkwellideas.com. We have the opportunity to fix it and put out an update for everyone's
benefit.
Actions
Multiattack. The froghemoth may attack with either
its bite and four tentacles, or tongue and four
tentacles.
Bite. Melee Weapon Attack: +13 to hit, reach 15 ft.,
one target. Hit: 3d6+8 piercing damage. If the target is
a Large or smaller creature, it must succeed on a DC 18
Dexterity saving throw or be swallowed by the
froghemoth. A swallowed creature is blinded and
restrained, has total cover against attacks and other
effects originating outside the froghemoth, and takes
2d6 acid damage at the start of each of the
froghemoth's turns.
If the froghemoth takes 30 damage or more on a
single turn from a creature inside it, the froghemoth
must succeed on a DC 22 Constitution saving throw at
the end of that turn or regurgitate all swallowed
creatures, which fall prone in a space within 10 feet of
the froghemoth. If it dies, a swallowed creature is no
Armor Class 19 (natural) longer restrained by it and can escape from the corpse
Hit Points 283 (21d12+147) by using 20 feet of movement, exiting prone.
Resistances (Damage) Fire. Tentacle. Melee Weapon Attack: +13 to hit, reach 15
Immunities (Damage) Electricity (see below). ft., one target. Hit: 2d8+8 bludgeoning damage. If the
Str Dex Con Int Wis Cha target is Large or smaller, it is grappled (escape DC 18)
and restrained until the grapple ends. The froghemoth
26 (+8) 15 (+2) 24 (+7) 4 (-3) 13 (+1) 11 (+1) has four tentacles, each of which can grapple one
Speed 20 ft. target.
Skills Perception +11, Stealth +7 (+12 in swamps) Tongue. Melee Weapon Attack: +13 to hit, reach 30 ft.,
Senses darkvision 60ft., passive Perception 11 one target. Hit: 1d4+8 bludgeoning damage. If the
Languages – target is Large or smaller, it is grappled (escape DC 18)
Ecology and restrained until the grapple ends.
Product Identity: The following items are hereby declared by Inkwell Ideas as product identity as defined in the Open Game
License version 1.0a Section 1(e) and are not Open Content: all artwork, logos and identifying marks including trade dress.
Designation of Open Content: all monster names, stats & written descriptions.