Chapter 2 - Natasya
Chapter 2 - Natasya
Chapter 2 - Natasya
A. Theoretical Basis
1. Authentic Assessment
Authentic assessment related to the 2013 curriculum. The characteristics of the 2013
curriculum are that students must have a balance between the development of religious and
social attitudes, curiosity, creativity, teamwork with intellectual, affective and psychomotor
abilities. The 2013 curriculum applied is; knowledge, skills, and attitudes. Students must be able
to create, evaluate, analyze, apply, and understand the material in teaching and learning
expositions.
Observing
Communicating K 13 Asking
Associating Gathering
Scientific approach
Figure 2.1: Scientific Approach
According to, O’Malley and Pierce (1996) mention three types of authentic assessment
namely performance assessment, portfolios, and students-self assessment. Similarity to those
above, the 2013 Curriculum suggests three types of authentic assessment: performance, port-
folio, and project assessments.
A performance assessment is an assessment which is conducted by observing students
activities in doing particular thing: a portfolio assessment is a purposeful collection of student’s
work that is intended to show the progress over time (O’Malley & Pierce, 1996).
According to Gotlieb (1995), there are some steps in implementation a portfolio assessment
in the classroom activities. Those steps are:
(1) The teacher should explain to the students that portfolio will give benefits for both teacher
and students
(2) Together with the students, the teacher decides the samples of portfolio tasks
(3) The tasks are collected and organized into a special folder
(4) Every task is identified based on the date of submission so that the teacher can track the
students’ progress during a given time
(5) The teacher determines the criteria of scoring with students
(6) The teacher may ask students to check their own work and at the same time help them how to
assess and improve the task
(7) If the students get a low score on the assessment, the teacher may give them opportunity to
improve their works within a particular time
(8) Finally, each of student work is collected into one file as the portfolio assessment archive.
The next authentic assessment chosen by the teachers was the project assessment. It is an
integrated unit of works which cannot be finished at a time (Phillips, Burwood, & Dundorf,
1999). A project requires the students to do a series of task which will result in a specific product
or data.
c) Authentic Assessment of Speaking
This assessments of speaking should focus on student’s ability to interpret and convey
meanings for authentic purpose in interactive context. Teachers need to use assessment tasks
which are as authentic as possible in a classroom setting. This means:
(1) Using authentic language in speaking
(2) Setting real world task, and
(3) Giving the students opportunities to use language in situation based on everyday life. That is
important to expose students to authentic language and help them work out strategies for dealing
with less than total comprehension (Porter & Roberts, 1987). O’Malley and Pierce (1996)
provide some steps in preparing speaking assessment:
(1) Identifying purpose
(2) Planning for assessment
(3) Developing scoring procedures
(4) Setting standard
(5) Selecting assessment activities, and
(6) Recording information.
2. Project Based Learning
Topic
Project Knowledge
The researcher using the Y chart to implementation of Project Based Learning (PBL) in
English learning especially in speaking skill. Project Based Learning is which the student
learning is study about knowledge and project. Why digital storytelling? Because digital
storytelling can improve the knowledge, speaking skill, and technology. “Through UCF courses
and professional development, a high interest was developed in Project-Based Learning (PBL)
because of its constructivist approach and non-traditional method of teaching (Buck Institute for
Education, 2012).”
Likewise with project-based learning, to assess every activity carried out by students, the
teacher must apply authentic assessment. Because project learning is authentic learning, it
involves real, visible, and projects that are personally tailored to students (Fogarty, 1997).
According to Fraenkel and Wallen (2009) authentic assessment is a form of assessment in which
students asked to perform real-world tasks that demonstrate the meaningful application of
essential knowledge and skills. According to Permendikbud No. 66 of 2013, it is stated that
authentic assessment is a comprehensive assessment to assess learning inputs, expositions, and
yields. Through authentic assessment all activities carried out by students in project-based
learning, can be assessed thoroughly.
3. Digital Storytelling
Digital storytelling is a 2-5 minute product that includes images, text, sound, voiceover,
and other media. According to, Ohler (2018) describes how advanced stories use "personal
digital technology to combining a number of media into a coherent narrative” (p. 15). Advanced
storytelling provides space and time for students to share their experiences and reflect on those
experiences, encourage students to think more deeply about their learning (Kim and Jia, 2020;
Kim and Li, 2020). Digital story requires a particular process, from the figure is used with author
permission, shows the process implemented in this study.
Digital storytelling is an innovative way of telling and sharing stories that allows students to
develop their voice and thus facilitate engagement in their learning (Park, 2019; Shelby-Caffey et
al., 2014). Drawing on the instructional potential of technology-enhanced PBL, and Realizing the
importance of reflection for student learning, we designed a virtual reality-based teaching project
for high school students and adopted advanced storytelling as a means for students to deepen and
demonstrate their learning. Virtual Reality (VR) is a "use" computer graphics system in
combination with a variety of display devices and interfaces to provide immersion effect in an
interactive 3D computer generated environment" (Uğur and Kalayci, 2007, p. 158) by combining
virtual reality with advanced storytelling, we can facilitate student engagement and learning.
The researcher describes about speaking learning with digital storytelling. The students
learning with digital storytelling using project based learning they can improve the 4C (Critical
Thinking, Communication, Collaboration and Creativity), speaking skill (such us add
vocabularies, be better pronunciation), technology, and knowledge. So, digital storytelling fit to
improve the speaking skill like this with digital storytelling.
4C
Technology
Project Digital
Students Based Speaking
Storytelling
Learning skill
Figure 2.4: Digital Storytelling frame Knowledge
Meadows (2003), “believes that digital storytelling is a social practice in storytelling which
uses low-cost computerized cameras, non-straight manufacturing tools, and computers to make
short mixed media stories”. The Computerized Storytelling Association (2002) explains, “digital
storytelling as: a present day expression of the ancient art of storytelling”. Throughout history,
storytelling has been used to share knowledge, wisdom, and values. Story has been taken many
different shapes. Stories have been adapted to each successive medium that has appeared, from
bedside programming interface circles to the silver screen, and now computers screen. Robin and
Pierson (2005) believe that digital storytelling has captured the imagination of both students and
teachers and the act of composing meaningful stories has increased experience for students and
teachers.
The second study done by Hung, C.-M., Hwang, G.-J., & Huang, I. (2012) entitled “A
project-based digital storytelling approach for improving students' learning motivation, problem-
solving competence and learning achievement.” The study aimed is, a project-based digital
storytelling approach is proposed to cope with this problem. With a quasi-experiment, the
proposed approach has been applied to a learning activity of a science course in an elementary
school. Quantitative With a quasi-experiment, the proposed approach has been applied to a
learning activity of a science course in an elementary school. A web-based information-
searching system, Meta-Analyzer, was used to enable the students to collect data on the Internet
based on the questions raised by the teachers, and Microsoft’s Photo Story was used to help the
experimental group develop movies for storytelling based on the collected data. The
experimental results show that the project-based learning with digital storytelling could
effectively enhance the students’ science learning motivation, problem-solving competence, and
learning achievement.
The third study done by Puspita (2020), entitled “The application of project-based learning
(pbl) through storyboard to improve reading achievement of the 10th grade students of sma
srijaya negara palembang”. This study was aimed at finding out (1) whether there was any
significant difference in students’ reading achievement of the 10th grade students of SMA
Srijaya Negara Palembang between before and after they are taught through PBL, (2) whether
there was any significant difference in students’ reading achievement of the 10th grade students
of SMA Srijaya Negara Palembang between the experimental group who are taught through PBL
and the control group who are not, and (3) how are the students’ perspectives on the use of PBL
in learning reading. This study used quasi experimental method. This study used quasi
experimental method. The subjects of this study were 72 students of the tenth grade students of
SMA Srijaya Negara Palembang. The pre-test, post-test, and the questionnaire were used to
collect the data. The results showed that there was a significant improvement in the students’
reading achievements after using Project-Based Learning with a significant level of 0.000. This
indicates that the implementation of Project-Based Learning helps the students’ of experimental
group improve their reading achievement.
C. Conceptual Framework
The characteristics of 2013 curriculum are that students must have a balance between the
development of religious and social attitudes, curiosity, creativities, team-work with intellectual,
affective and psychomotor abilities. In research to implementation of authentic assessment on
project based learning with digital storytelling.
Authentic Assessment
English Teachers
Teaching Speaking
Digital Storytelling
According to the conceptual framework above, the writer associates the concept of English
teachers, students and Authentic Assessment on Project Based Learning with Digital
Storytelling. In order to make this conceptual framework as a limitation of this study, the
Authentic Assessment of senior high school especially for English teacher and Project Based
Learning with Digital Storytelling for students on senior high school.
D. Assumption
It assumption from this research is authentic assessment for English teachers that is
improve for assessment in 2013 curriculum. Authentic assessment of learning emphasizes
inquiry expositions and answering a question as a specialty in scientific investigation, namely
observing, asking, gathering information, associating, and communicating.
For 2013 curriculum applied is: knowledge, skills, and attitudes. Students must be able to
create, evaluate, analyze, apply, and understand the material in teaching and learning
expositions. So, that students apply for project based learning for speaking skills with digital
storytelling. The students also using a technology to study on project based learning.