Patintero GROUP 1
Patintero GROUP 1
Patintero GROUP 1
PATINTERO
"Escape from the hell or Block the runner"
Unknown
MECHANICS
THE PLAYCOURT
Patintero is played on a rectangular grid drawn
into the ground using a chalk/charcoal/water.
The rectangle is usually 5 to 6 m (16 to 20 ft) in
length, and 4 m (13 ft) wide.
It is subdivided into four to six equal parts by
drawing a central lengthwise line and then one or
two crosswise lines.
The size of the rectangle and the number of
subdivisions can be adjusted based on the
number of players.
The individual squares in the grid must be large
enough that someone can stay in the middle out
of reach of someone standing on the lines.
MECHANICS
THE PLAYERS
Two teams are needed, each with around two to six players.
One team acts as the taya (it/defenders/taggers), the other acts as the
bangon (offenders/runners/passers).
This is usually decided by a game of rock–paper–scissors (jak-en-poy) or a
coin toss.
Runners Taggers
MECHANICS
OBJECTIVE OF THE GAME
The main goal of Patintero is for one team to accumulate as many points by
crossing the rectangle (other team’s territory) back and forth without getting
tagged by the opposing team.
MECHANICS
RULES OF THE GAME