Kobold Paladin Oath of Conquest 4

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Paladin (Oath of Conquest) 4 Folk Hero

CLASS & LEVEL BACKGROUND PLAYER NAME

Kobold
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

- INSPIRATION
STRENGTH
19 0 30 ft.
15 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

+2 PERSONALITY TRAITS

Hit Point Maximum 32


+2 Strength
DEXTERITY
0 Dexterity
32
10 +1
0
Constitution
Intelligence
CURRENT HIT POINTS IDEALS

0 ● +3 Wisdom
● +4 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

13 Total 4
0 Acrobatics (Dex) SUCCESSES
+1 ● +3
0
Animal Handling (Wis)
Arcana (Int)
d10 FAILURES

HIT DICE DEATH SAVES FLAWS


INTELLIGENCE +4 Athletics (Str)

10 +2
0
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
DIVINE SENSE (3/long rest). You know the location of any
Warhammer +4 1d8+2 bludgeoning celestial, fiend, or undead within 60 feet of you that is not
0 +1 Insight (Wis) behind total cover. You also detect the presence of any
consecrated or desecrated place or object.
● +4 Intimidation (Cha) Javelin (30/120) +2 1d6 piercing
LAY ON HANDS (20). As an action, you can touch a
WISDOM 0 Investigation (Int) creature to restore a number of hit points to that creature,
up to the maximum amount remaining in your pool. You
+1 Medicine (Wis)
12 0 Nature (Int) Spell save DC: 12
can expend 5 points from your pool to cure one disease or
neutralize one poison affecting the target.

DIVINE SMITE. When you hit a creature with a melee


+1 Perception (Wis) weapon attack, you can expend one spell slot to deal extra
+1 --Spells Prepared--
radiant damage to the target. The extra damage is 2d8 for
+2 Performance (Cha) 1st level (3 slots): a 1st-level spell slot. The damage increases by 1d8 if the
+2 Persuasion (Cha) armor of Agathys (5 temp hp) target is an undead or a fiend.
CHARISMA command (WIS save)
0 Religion (Int) bless (3 targets; +1d4 to attacks and saves) DIVINE HEALTH. You are immune to disease.

14 0 Sleight of Hand (Dex) searing smite (+1d6 fire)


compelled duel (WIS save)
CHANNEL DIVINITY (1/short rest). Choose one of these
options:
0 Stealth (Dex) cure wounds (1d8+2) --CONQUERING PRESENCE. As an action, you force
+2 ● +3 Survival (Wis)
each creature of your choice that you can see within 30 feet
of you to make a Wisdom saving throw. On a failed save, a
creature becomes frightened of you for 1 minute. The
SKILLS ATTACKS & SPELLCASTING frightened creature can repeat this saving throw at the end
of each of its turns, ending the effect on itself on a success.
--GUIDED STRIKE. Add +10 to one of your attack rolls.

11 PASSIVE WISDOM (PERCEPTION)


CP chain mail PACK TACTICS.
You have advantage on an attack roll against a creature if
at least one of your allies is within 5 feet of the creature and
shield the ally isn't incapacitated.
SP bedroll
Draconic GROVEL, COWER AND BEG (1/short rest).
rope (50 ft.) As an action on your turn, you can cower pathetically to
Brewer's supplies distract nearby foes. Until the end of your next turn, your
EP torch allies gain advantage on attack rolls against enemies within
Land vehicles 10 feet of you that you can see.
tinderbox
All armor and shields SUNLIGHT SENSITIVITY.
GP waterskin You have disadvantage on attack rolls and on Wisdom
Simple and martial weapons (Perception) checks that rely on sight when you, the target
of your attack, or whatever you are trying to perceive is in
direct sunlight.
PP
DARKVISION (60 ft.)

DEFENSE FIGHTING STYLE. While you are wearing


armor, you gain a +1 bonus to AC.

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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