Bastard of The Week
Bastard of The Week
Bastard of The Week
Of the week
INTRODUCTION
SAn interesting, challenging boss monster may be enough for a satisfying game. Monster of the Week (MotW) is
ometimes, when you are not perfectly prepared for your next session, it’s helpful to have a plan B – B as in a Boss.
a game based on an idea of creating a cool monster for each weekly session and includes a number of mechanisms
you can also use to enhance your bastards. game. Based on these, I’ve prepared a set of tables that will help you cre-
ate an exciting boss for your adventure.
MONSTER
POWERS
Ucan roll or choose as many options as you wish (one
se the following tables to create a boss monster. You
from every table should be enough, but feel free to mix burrower (can move underground and stay
and match as much as you want). You can change any- 1
underground for as long as it likes)
thing that doesn’t fit your game.
flyer (can fly and remain in the air for as long as
TYPE AND MOTIVATION
2
it likes)
Jakub Hakało
Look at the dragon attributes for comparison:
10HD. 7AC. Claw/Fangs (2d6). 19S.
https://hechlok.itch.io
Monsters’ and minions’ types by Michael Sands.
Monsters’ kinds and cooperation: Łukasz Kołodziej
bastards. is a game created by Micah Anderson
(https://micah-anderson.itch.io)
Monster of the Week is copyrighted by Evil Hat Productions, LLC and Generic Games.