CB - Module 4
CB - Module 4
CB - Module 4
INDIVIDUAL INFLUENCES ON
CONSUMER BEHAVIOR
• INTENTIONAL
Learning acquired as a result of a careful search for
information
• INCIDENTAL
Learning acquired by accident or without much effort
IMPORTANCE OF LEARNING
• Classical Conditioning
• Instrumental Conditioning
• Stimulus generalization
• The inability to perceive differences between
slightly dissimilar stimuli.
• Stimulus discrimination
REPETITION
• Repetition increases strength of associations and
slows forgetting, e.g., A brand name is often repeated a
number of times in just one advertisement
• But over time may result in advertising wear out.
• Varying the ad message can decrease the advertising
wear-out effect. This can be accomplished by repeating the
same message or theme in a variety of execution formats.
• Cosmetic variations reduce satiation.
STIMULUS GENERALIZATION
• This principle states that a new but similar stimulus or
stimulus situation will produce a response that is the same
or similar as that produced by the original stimulus.
• Marketing applications
• Product line, form and category extensions
• Family branding
• Licensing
• Generalizing usage situations
EXAMPLES OF STIMULUS GENERALIZATION
Bajaj, Philips, Sony, Lakme, Pepsi and Coke etc. follow a policy of generalisation
and use family branding.
• PRODUCT LINE EXTENSION- : Palmolive soap is available in pink, white and light
bluish pack. Maggi noodles are available in different flavours
• PRODUCT FORM EXTENSION -Dettol soap cake and dettol liquid soap. Many
drugs are available as tablet, syrup, injections, or as inhalers.
• PRODUCT CATEGORY EXTENSION- Milkmaid condensed milk and introduced
milkmaid gulabjamun, kesar kulfi, shahi rabri and milkmaid pudding.
• FAMILY BRANDING- Lakme ponds, pepsi co, coca-cola, tata, sony, nikon, canon,
epson, microtek and hewlett packard etc. Produce different products under the
same family brand name
STIMULUS DISCRIMINATION
• Unlike reaction to similarity of stimuli, discrimination is a reaction to
differences among similar stimuli.
• The ability to discriminate among stimuli is learned. For example,
frequent users of a brand are better able to notice relatively small
differences among brands in the same product category.
• More attention
• More favourable attitudes
• Greater intention to buy the product
• Learning of key attributes
• For instance, let us assume that in a Pavlov like experiment, dogs or rats are
provided with two levers instead of just one. Pushing one lever will produce food
(reward) and the other an electrical shock (punishment). When hungry, the animals
would quickly learn to press the lever that produced food and avoid the lever
that produced an electrical shock.
INSTRUMENTAL CONDITIONING (OPERANT
CONDITIONING)
• Consumers learn by means of trial and error process in which
some purchase behaviours result in more favorable outcomes
(rewards) than other purchase behaviours.
• Punishment
• Choose reinforcement rather than punishment
• Extinction
• Combat with consumer satisfaction
• Forgetting
• Combat with repetition
INSTRUMENTAL CONDITIONING AND MARKETING
• Difficult to measure
• May create inflexibility and stereotypes
• Formed largely from continuous process of socialization
• Once formed not easy to change
STRUCTURAL MODELS OF ATTITUDES
• TRICOMPONENT ATTITUDE MODEL
• ATTITUDE-TOWARD-THE-AD MODEL
A SIMPLE REPRESENTATION OF THE TRICOMPONENT
ATTITUDE MODEL
Cognition
THE TRICOMPONENT MODEL
Components
• COGNITIVE (Feelings)
A consumer’s emotions or
• AFFECTIVE
feelings about a particular
• CONATIVE product or brand
Starbucks Coffee
THE TRICOMPONENT MODEL
Components
(Behaviour/Action)
• COGNITIVE
The likelihood or tendency that an
• AFFECTIVE individual will undertake a specific
action or behave in a particular way
• CONATIVE
with regard to the attitude object,
Such as Brand Loyalty
Attitude models that examine
the composition of consumer
attitudes in terms of selected
Multiattribute product attributes or
Attitude beliefs.
Models
For e.g., in case of an automobile, more
mileage per litre of petrol, attractive
styling, reliable performance etc. are
viewed as favourable beliefs
MULTI-ATTRIBUTE ATTITUDE MODELS
Types
• THE ATTITUDE-TOWARD- • Attitude is function of evaluation
OBJECT MODEL (ATO of product-specific beliefs and
MODEL) evaluations
• THE ATTITUDE-TOWARD-
BEHAVIOR MODEL • Useful to measure attitudes
• THEORY-OF-REASONED- toward brands
ACTION MODEL
ATTITUDE-TOWARD-OBJECT MODEL
• A product has many attributes (size, features, style and so on) and an individual will
process information and develop beliefs about many of these attributes.
• Consumers generally have favourable attitudes towards those products or brands
that they believe have an acceptable level of positive attributes. Conversely, they
have unfavorable attitudes toward those brands that they believe do not have an
acceptable level of desired attributes, or have too many negative attributes. The
model is usually shown by the following equation:
MULTIATTRIBUTE ATTITUDE MODELS
Types
• THE ATTITUDE-TOWARD- • Is the attitude toward behaving or
OBJECT MODEL acting with respect to an object,
• THE ATTITUDE-TOWARD- rather than the attitude toward
BEHAVIOR MODEL the object itself
• THEORY-OF-REASONED- • Corresponds closely to actual
ACTION MODEL behavior
MULTIATTRIBUTE ATTITUDE MODELS
Types
• THE ATTITUDE-TOWARD- • Includes cognitive, affective,
OBJECT MODEL and conative components
• THE ATTITUDE-TOWARD- • Includes subjective norms in
BEHAVIOR MODEL addition to attitude
• THEORY-OF-REASONED-
ACTION MODEL
A Simplified Version of the Theory of
Reasoned Action
WHAT IS COMMUNICATION?
• The transmission of a message from a sender to
a receiver via a medium of transmission.
• The sponsor must establish the primary
communications objectives. These might consist of
creating awareness of a service, promoting sales
of a product, encouraging (or discouraging)
certain practices etc.
ELEMENTS OF THE
COMMUNICATIONS PROCESS