RDC Reflection of Light
RDC Reflection of Light
RDC Reflection of Light
REFLECTION OF LIGHT
be detected by the human eye. Light has a dual nature; it is both a particle and a
wave. Particle is made up of packets of energy called photons that explain how light
▪ Light travels very fast around 300,000 km/s. At this speed, it can go around
the world eight times in one second. Light travels much faster than sound.
They always start at the same time, but we will see lightning first
before we hear the thunder because light travels faster than sound. The
speed of light is 300 million m/s while the speed of sound is 340m/s. The light
from the lightning travels much faster to our eyes. As a result, we first see the
▪ The objects which emit their light are called luminous objects. Ex: Sun, bulb,
firefly etc.
▪ The objects which do not emit their light are called non-luminous objects.
Reflection is simply the bouncing back of light waves from a source. Whenever a
We can see ourselves in the mirror because of reflection and at the same time we
can also identify the colors of the object based on the color it reflects
Ex. The leaves are green because it is the green light of the sun that is reflected,
Law of Reflection:
It states that the angle of incidence or incoming ray is equal to the angle of reflection
Ɵi = Ɵr
• Regular(specular) reflection:
The word specular comes from the Latin word “speculum” meaning mirror.
When a parallel incident ray reflects on a Smooth Surface, it reflects in the same
direction. Smooth, shiny surfaces have a Specular reflection. Since the angle of
reflection depends only in the incident angle, parallel incident rays will reflect in the
same direction. Examples of specular reflections are the smooth water surface and
mirror.
called irregular or diffuse reflection. Most of the natural surfaces are rough, the law of
reflection still applies here, but the parallel, incident rays of the surface are different
from each other reflecting in many different directions. Objects are visible because
of diffuse reflection.
Black is the absence of all colors, it does not reflect any colors but absorbs all
of them. And since more light is absorbed, more heat is also absorbed. White, on the
other hand, is the presence of all colors. White, therefore, reflects all the colors and
does not absorb any of it. The less light is absorbed, the less heat is absorbed.
▪ Plane Mirror
Light is reflected straight back, resulting in an upright image that is the same
size as the original object. A plane mirror always forms a virtual image (behind the
mirror).
▪ Curved Mirror
A concave mirror has a reflecting surface that is curved inward. If an object
is very close to the mirror, light is reflected in a way that an enlarged, upright image is
produced. If the object is far away, the image is reduced in size and upside down
inverted or smaller in size. Concave mirror It is curved inward and away from the
an image your eyes detect as upright and reduced in size. A Convex mirror is a
curved mirror in which the reflective surface bulges towards the light source. They
reflect light outward, therefore they are not used to focus light.
▪ Center of Curvature (c) - the center of the sphere where the mirror was
taken.
▪ Vertex (V) - the center of the mirror, also called the pole of the mirror.
▪ Principal Focus (F) - the point where the reflected rays meet; it is midway
between C and V.
▪ Principal Axis - is the straight-line joining C and V, also called the optical
axis
radius (R)
- Rays of light passing through a concave mirror meet a point on the principal axis.
To understand how this happens let’s perform this through ray diagram
Case 1: object is beyond C
Steps:
1. Pick a point on the top of the object and draw two incident rays traveling towards
the mirror.
First ray passes exactly through the focal point on the way to the mirror. The second
2. Once these incident rays strike the mirror, reflect them according to the two rules
▪ Rules in Tracing the image formed by concave mirror using ray diagram
1. Any incident ray traveling parallel to the principal axis on the way to the mirror will
2. Any incident ray passing through the focal point on the way to the mirror will
Place arrowheads upon the rays to indicate their direction of travel. Extend the rays
3. Mark the image of the top of the object. The image point of the top of the object is
The goal of a ray diagram is to determine the location, size, orientation, and type of
formed whenever reflected light passes through the image location. In-plane mirrors
always produce virtual images, concave mirrors can produce both real and virtual
images. A virtual image is formed if the object is located less than one focal length
Sometimes referred to as a diverging mirror since incident light originates from the
same point and will reflect off the mirror surface and diverge.
Steps:
1. Pick a point on the top of the object and draw two incident rays traveling towards
the mirror.
Using a straight edge, draw one ray that travels towards the focal point on the
opposite side of the mirror; this ray will strike the mirror before reaching the focal
point; stop the ray at the point of incidence with the mirror. Draw the second ray such
that it travels exactly parallel to the principal axis. Place arrowheads upon the rays to
2. Once these incident rays strike the mirror, reflect them according to the two rules
1. Any incident ray traveling parallel to the principal axis on the way to a convex
mirror will reflect in such a manner that its extension will pass through the focal
point.
2. Any incident ray traveling towards a convex mirror such that its extension passes
through the focal point will reflect and travel parallel to the principal axis.
Place arrowheads upon the rays to indicate their direction of travel. The two rays
The image point of the top of the object is the point where the two reflected rays
intersect. Since the two reflected rays are diverging, they must be extended behind
the mirror to intersect. The image of this point will also lie upon the principal axis and
be the same distance from the mirror as the image of the top of the object.
The mirror equation expresses the quantitative relationship between the object
distance (do), the image distance (di), and the focal length (f). The equation is stated
as follows:
The magnification equation relates the ratio of the image distance and object
distance to the ratio of the image height (hi) and object height (ho). The magnification
Before using the mirror equation, to describe the characteristics of the image
di is positive (+) if the image is real and located in front of the mirror (inverted)
di is negative (-) if the image is virtual and located in behind of the mirror (upright)
▪ Remember that doubling the focal length gives you the radius of curvature (rc)
▪ Half of the radius of curvature (rc) is equal to the focal length (f)
Sample Problem 1
The height of an object is 5cm and placed 30cm in front of a concave mirror that has
b. the magnification
c. the height/size of the image
do= 30cm
f=20cm
Required:
di=?
M=?
Hi=?
Solution:
1/f-1/do=1/di
1/di=1/f-1/do
1/di = 1/60cm
di = 60cm
b. magnification (M)
M=-di/do
M=-60cm/30cm
M=-2
M= hi/ho
M ho =hi
hi=M ho
hi = (-2) (5cm)
hi= -10cm