Fe Roblox Script
Fe Roblox Script
pastebin
search coming soooon REEEEEEE.
--Counted 29 (objects this time!!!)
local function CreateInstance(cls,props)
local inst = Instance.new(cls)
for i,v in pairs(props) do
inst[i] = v
end
return inst
end
Topframe.Active = true
Topframe.Draggable = true
Topframe2.Active = true
Topframe2.Draggable = true
Topframe3.Active = true
Topframe3.Draggable = true
Topframe3.Visible = false
Topframe.Active = true
Topframe.Draggable = true
CloseTool.MouseButton1Click:Connect(function()
Topframe2:Destroy()
end)
CloseSpin.MouseButton1Click:Connect(function()
Topframe:Destroy()
end)
CloseHelp.MouseButton1Click:Connect(function()
Topframe3.Visible = false
end)
Help.MouseButton1Click:Connect(function()
if Topframe3.Visible == false then
Topframe3.Visible = true
elseif
Topframe3.Visible == true then
Topframe3.Visible = false
end
end)
Help2.MouseButton1Click:Connect(function()
if Topframe3.Visible == false then
Topframe3.Visible = true
elseif
Topframe3.Visible == true then
Topframe3.Visible = false
end
end)
power = 500
active = false
local val = Instance.new("IntValue")
val.Name = "Number"
val.Parent = game.Players.LocalPlayer
val.Value = 5
Start.MouseButton1Click:Connect(function()
game:GetService('RunService').Stepped:connect(function()
if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6
then
game.Players.LocalPlayer.Character.Head.CanCollide = false
game.Players.LocalPlayer.Character.Torso.CanCollide = false
game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
else
if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15
then
game.Players.LocalPlayer.Character.Head.CanCollide = false
game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false
game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false
game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
end
end
end)
wait(.1)
local bambam = Instance.new("BodyThrust")
bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
bambam.Force = Vector3.new(power,0,power)
bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
end)
Stop.MouseButton1Click:Connect(function()
for i=1, 200 do
active = false
game.Players.LocalPlayer.Character.HumanoidRootPart.BodyThrust:Remove()
end
power = power - 100000
game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value - 1
end)
Plus100.MouseButton1Click:Connect(function()
power = power + 100
game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value + 1
end)
Plus10000.MouseButton1Click:Connect(function()
power = power + 1000
game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value + 1
end)
Plus100000.MouseButton1Click:Connect(function()
power = power + 100000
game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value + 1
end)
IY.MouseButton1Click:Connect(function()
loadstring(game:HttpGet(('https://pastebin.com/raw/MjBzRjmT'),true))()
end)
KillAll.MouseButton1Click:Connect(function()
local first = game.Players
local you = first.LocalPlayer.Character.HumanoidRootPart
for i,v in pairs(first:GetPlayers()) do
for i=1,3 do
you.CFrame = v.Character.HumanoidRootPart.CFrame
wait(.1)
you.CFrame = v.Character.HumanoidRootPart.CFrame
end
wait(.1)
end
local first = game.Players
local you = first.LocalPlayer.Character.HumanoidRootPart
for i,v in pairs(first:GetPlayers()) do
for i=1,3 do
you.CFrame = v.Character.HumanoidRootPart.CFrame
wait(.1)
you.CFrame = v.Character.HumanoidRootPart.CFrame
end
wait(.1)
end
local first = game.Players
local you = first.LocalPlayer.Character.HumanoidRootPart
for i,v in pairs(first:GetPlayers()) do
for i=1,3 do
you.CFrame = v.Character.HumanoidRootPart.CFrame
wait(.1)
you.CFrame = v.Character.HumanoidRootPart.CFrame
end
wait(.1)
end
local first = game.Players
local you = first.LocalPlayer.Character.HumanoidRootPart
for i,v in pairs(first:GetPlayers()) do
for i=1,3 do
you.CFrame = v.Character.HumanoidRootPart.CFrame
wait(.1)
you.CFrame = v.Character.HumanoidRootPart.CFrame
end
wait(.1)
end
local first = game.Players
local you = first.LocalPlayer.Character.HumanoidRootPart
for i,v in pairs(first:GetPlayers()) do
for i=1,3 do
you.CFrame = v.Character.HumanoidRootPart.CFrame
wait(.1)
you.CFrame = v.Character.HumanoidRootPart.CFrame
end
wait(.1)
end
local first = game.Players
local you = first.LocalPlayer.Character.HumanoidRootPart
for i,v in pairs(first:GetPlayers()) do
for i=1,3 do
you.CFrame = v.Character.HumanoidRootPart.CFrame
wait(.1)
you.CFrame = v.Character.HumanoidRootPart.CFrame
end
wait(.1)
end
local first = game.Players
local you = first.LocalPlayer.Character.HumanoidRootPart
for i,v in pairs(first:GetPlayers()) do
for i=1,3 do
you.CFrame = v.Character.HumanoidRootPart.CFrame
wait(.1)
you.CFrame = v.Character.HumanoidRootPart.CFrame
end
wait(.1)
end
local first = game.Players
local you = first.LocalPlayer.Character.HumanoidRootPart
for i,v in pairs(first:GetPlayers()) do
for i=1,3 do
you.CFrame = v.Character.HumanoidRootPart.CFrame
wait(.1)
you.CFrame = v.Character.HumanoidRootPart.CFrame
end
wait(.1)
end
end)
KillAll2.MouseButton1Click:Connect(function()
local first = game.Players
local you = first.LocalPlayer.Character.HumanoidRootPart
for i,v in pairs(first:GetPlayers()) do
for i=1,3 do
you.CFrame = v.Character.HumanoidRootPart.CFrame
wait(.1)
you.CFrame = v.Character.HumanoidRootPart.CFrame
end
wait(.1)
end
local first = game.Players
local you = first.LocalPlayer.Character.HumanoidRootPart
for i,v in pairs(first:GetPlayers()) do
for i=1,3 do
you.CFrame = v.Character.HumanoidRootPart.CFrame
wait(.1)
you.CFrame = v.Character.HumanoidRootPart.CFrame
end
wait(.1)
end
local first = game.Players
local you = first.LocalPlayer.Character.HumanoidRootPart
for i,v in pairs(first:GetPlayers()) do
for i=1,3 do
you.CFrame = v.Character.HumanoidRootPart.CFrame
wait(.1)
you.CFrame = v.Character.HumanoidRootPart.CFrame
end
wait(.1)
end
local first = game.Players
local you = first.LocalPlayer.Character.HumanoidRootPart
for i,v in pairs(first:GetPlayers()) do
for i=1,3 do
you.CFrame = v.Character.HumanoidRootPart.CFrame
wait(.1)
you.CFrame = v.Character.HumanoidRootPart.CFrame
end
wait(.1)
end
local first = game.Players
local you = first.LocalPlayer.Character.HumanoidRootPart
for i,v in pairs(first:GetPlayers()) do
for i=1,3 do
you.CFrame = v.Character.HumanoidRootPart.CFrame
wait(.1)
you.CFrame = v.Character.HumanoidRootPart.CFrame
end
wait(.1)
end
local first = game.Players
local you = first.LocalPlayer.Character.HumanoidRootPart
for i,v in pairs(first:GetPlayers()) do
for i=1,3 do
you.CFrame = v.Character.HumanoidRootPart.CFrame
wait(.1)
you.CFrame = v.Character.HumanoidRootPart.CFrame
end
wait(.1)
end
local first = game.Players
local you = first.LocalPlayer.Character.HumanoidRootPart
for i,v in pairs(first:GetPlayers()) do
for i=1,3 do
you.CFrame = v.Character.HumanoidRootPart.CFrame
wait(.1)
you.CFrame = v.Character.HumanoidRootPart.CFrame
end
wait(.1)
end
local first = game.Players
local you = first.LocalPlayer.Character.HumanoidRootPart
for i,v in pairs(first:GetPlayers()) do
for i=1,3 do
you.CFrame = v.Character.HumanoidRootPart.CFrame
wait(.1)
you.CFrame = v.Character.HumanoidRootPart.CFrame
end
wait(.1)
end
end)
KillPlr.MouseButton1Click:Connect(function()
local Target = FindPlayer(Namebox.Text)
if Target and Target.Character then
local Character = LocalPlayer.Character or
LocalPlayer.CharacterAdded:Wait()
local Torso = Character:FindFirstChild("Torso") or
Character:FindFirstChild("UpperTorso")
local savepos =
LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
Torso.Anchored = true
local tool = Instance.new("Tool", LocalPlayer.Backpack)
local hat = LocalPlayer.Character:FindFirstChildOfClass("Accessory")
local hathandle = hat.Handle
hathandle.Parent = tool
hathandle.Massless = true
tool.GripPos = Vector3.new(0, 9e99, 0)
tool.Parent = LocalPlayer.Character
repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool")
~= nil
tool.Grip = CFrame.new(Vector3.new(0, 0, 0))
Torso.Anchored = false
repeat LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame =
Target.Character:FindFirstChild("HumanoidRootPart").CFrame wait()
until Target.Character == nil or
Target.Character:FindFirstChild("Humanoid").Health <= 0 or LocalPlayer.Character ==
nil or LocalPlayer.Character:FindFirstChild("Humanoid").Health <= 0 or
(Target.Character:FindFirstChild("HumanoidRootPart").Velocity.magnitude -
Target.Character:FindFirstChild("Humanoid").WalkSpeed) >
(Target.Character:FindFirstChild("Humanoid").WalkSpeed + 20)
LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
hathandle.Parent = hat
hathandle.Massless = false
tool:Destroy()
LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
else
warn'no player found named like that or he has no char'
end
end) lol cya