Charactersheet 2
Charactersheet 2
Charactersheet 2
CHA
x Artistry 0 =INT 0 +0 +0
Charisma
10 +0 Power 2
Bluff 0 =CHA 0 +0 +0
x Climb -5 =STR 0 +0 + -5
AC
Armor Class
18 =10+ 6 + 0 + 2 + 0 + 0 + 0 + 0
TOTAL Armor Shield Dex. Size Natural Deflect. Misc.
x Craft (a) 0 =INT 0 +0 +0
x Craft (b) 0 =INT 0 +0 +0
Touch AC 12 Flat Footed AC 16
x Craft (c) 0 =INT 0 +0 +0
Total Base Save Ability Magic Misc. Mod. Temp. Mod.
Diplomacy 0 =CHA 0 +0 +0
FortitudeConstitution
4 = 2 + 2 + 0 + 0 + Disable Device* =DEX + +
Disguise 0 =CHA 0 +0 +0
Reflex 4 = 0 + 4 + 0 + 0 +
Dexterity
Escape Artist -1 =DEX 4 +0 + -5
Will 1 = 0 + 1 + 0 + 0 +
Fly -1 =DEX 4 +0 + -5
Wisdom
x Handle Animal* =CHA + +
Spell Energy Heal 1 =WIS 1 +0 +0
B.A.B. 1 Resistance Resistance
x Intimidate 0 =CHA 0 +0 +0
CMB 1 = 1 + 0 + 0 + 0 Knowledge (arcana)* =INT + +
Total BAB Strength Size Mod. Misc. Mod. x Knowledge (dungeoneering) 4 =INT 0 +1 +3
CMD 15 =10+ 1 + 0 + 4 + 0 + 0 x Knowledge (engineering)* =INT + +
Total BAB Strength Dex Mod. Size. Mod. Misc. Mod.
Knowledge (geography)* =INT + +
Weapon
Knowledge (history)* =INT + +
Longbow Knowledge (local)* =INT + +
Critical Type Range Ammo
Knowledge (nature)* =INT + +
20/x3 P 100 ft. Knowledge (nobility)* =INT + +
Attack Damage
Knowledge (planes)* =INT + +
+6 1d8
Knowledge (religion)* =INT + +
Weapon Linguistics* =INT + +
x Lore* =INT + +
Critical Type Range Ammo Perception 2 =WIS 1 +1 +0
Perform (a) 0 =CHA 0 +0 +0
Attack Damage
Perform (b) 0 =CHA 0 +0 +0
x Profession (a)* =WIS + +
Weapon x Profession (b)* =WIS + +
x Ride -1 =DEX 4 +0 + -5
Critical Type Range Ammo Sense Motive 1 =WIS 1 +0 +0
Sleight of Hand* =DEX + +
Attack Damage Spellcraft* =INT + +
Stealth -1 =DEX 4 +0 + -5
Weapon
x Survival 5 =WIS 1 +1 +3
x Swim -5 =STR 0 +0 + -5
Conditional Modifiers
Attack Damage
Armor check penalties applied to skills.
Weapon
Languages
Attack Damage
Armor Item Bonus Type Check Penalty Spell Failure Weight Properties
Shield Proficiency
Tower Shield Proficiency
Shoulders Qty. lbs.
Weapon Focus: Longbow
Weapon Proficiency, Martial(all)
Weapon Proficiency, Simple
Neck Qty. lbs.
Play Notes
Racial Traits
Skilled
Background Traits
Anatomist
Requirements: None
When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to
Dexterity- and Strength-based skill checks.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
IMPROVED INITIATIVE
Requirements: None
You get a +4 bonus on initiative checks.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
QUICK DRAW
SHIELD PROFICIENCY
Requirements: None
When you use a shield (except a tower shield), the shield's armor check penalty only applies to Strength- and Dexterity-
based skills.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
WEAPON FOCUS
Requirements: None
You make attack rolls with simple weapons without penalty.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
Notes
No build notes.