CG 2024
CG 2024
CG 2024
Tushar Ahuja
Tushar Ahuja
Key Features:
Acceleration: Video controllers often include hardware
acceleration for complex tasks, enhancing performance in
graphics-intensive applications.
Multi-Monitor Support: Many modern video controllers
can manage multiple displays simultaneously.
APIs and Drivers: Video controllers interact with graphics
APIs (like DirectX or OpenGL) and require drivers to
communicate effectively with the operating system and
applications.
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Persistence
Persistence is the duration that a pixel remains
illuminated on the screen after it has been activated.
This property is significant in display technologies,
especially in CRTs, where phosphors continue to glow for
a short period after being excited by the electron beam.
High persistence can lead to motion blur, while low
persistence can result in flicker.
In modern displays, persistence can also refer to how long
a pixel retains its color information before being refreshed.
Frame Buffer
Frame buffer is a dedicated block of memory that stores
pixel data for one frame of a video image.
It holds color information for each pixel, enabling display
system to quickly access and render the image on screen.
The frame buffer is essential for rendering smooth
animations & high-quality graphics, as it allows for double
buffering & other techniques to reduce flicker and tearing.
Tushar Ahuja
2. Smoothness:
o Bézier curves are smooth and continuous, with no
abrupt changes in direction. The curve smoothly
transitions between its control points.
3. Convexity:
o The curve always lies within the convex hull of its
control points. This means that the curve cannot
"overshoot" beyond the boundary formed by
connecting the outermost control points.
4. End-Point Interpolation:
o A Bézier curve always passes through the first and
last control points. This means that the curve starts at
P0P_0P0 and ends at PnP_nPn, though it may not
necessarily pass through intermediate control points.
5. Non-Uniform Scaling:
o By changing the positions of the control points, you
can scale the curve in non-uniform ways, adjusting its
curvature and shape.
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6. Parameterization:
o The curve is defined by a parameter that varies
between 0 and 1, determining the position of the
curve as it moves from one control point to another.
Example:
Consider a quadratic Bézier curve defined by three control
points P0P_0P0, P1P_1P1, and P2P_2P2. The convex hull of
these three points is simply the line segment joining P0P_0P0
and P2P_2P2 (since it's a triangle in 2D). The quadratic Bézier
curve will always lie between these two points, never exceeding
the boundary set by the convex hull.
In 2D, for a cubic Bézier curve with four control points
P0,P1,P2,P3P_0, P_1, P_2, P_3P0,P1,P2,P3, the convex
hull is a quadrilateral that contains the curve within its
boundaries.
B-Spline Curve
Tushar Ahuja
Tushar Ahuja
ANS. (A)
Tushar Ahuja
Tushar Ahuja
Tushar Ahuja
Tushar Ahuja
2. Immediate Feedback:
o Interactivity provides real-time responses to user
actions, enhancing understanding and engagement.
3. Customization:
o Users can tailor their views according to their specific
interests, which promotes a more personalized
experience.
5. Discovery of Patterns:
o Users can manipulate visualizations to identify trends
& correlations in data that might otherwise go
unnoticed.
6. Collaboration:
o Interactive graphics can facilitate group discussions
and collaborations, allowing multiple users to explore
data together.
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7. Accessibility:
o By integrating accessibility features, interactive
graphics can reach a broader audience,
accommodating different abilities and learning styles.
8. Engagement:
o Interactive graphics often result in higher user
engagement, as they invite users to actively
participate rather than passively consume
information.
Tushar Ahuja
2. Slower Performance:
o Floating-point arithmetic (addition and rounding) is
computationally expensive compared to integer
arithmetic, leading to slower execution times,
especially in systems without hardware support for
floating-point operations.
3. Accumulation of Errors:
o Due to repeated rounding of floating-point values, the
DDA algorithm can accumulate errors over long line
segments, resulting in deviations from the ideal line.
5. Dependence on Slope:
o The performance and behavior of the algorithm vary
based on the slope of the line, requiring different
handling for cases where the slope is steep (∣m∣>1|m|
> 1∣m∣>1) or shallow (∣m∣≤1|m| \leq 1∣m∣≤1).
Tushar Ahuja
ANS. (A)
Tushar Ahuja
Tushar Ahuja
(B)
Tushar Ahuja
Tushar Ahuja
Tushar Ahuja
Problem Statement
We are tasked with scaling a triangle with vertices
P(0,0),Q(1,1),R(5,2)P(0, 0), Q(1, 1), R(5, 2)P(0,0),Q(1,1),R(5,2)
to twice its size while keeping the point (6,5)(6, 5)(6,5) fixed.
Tushar Ahuja
Tushar Ahuja
Tushar Ahuja
(B)
Tushar Ahuja
Tushar Ahuja
Tushar Ahuja
Tushar Ahuja
Tushar Ahuja
(i)
(ii)
(iii)
Tushar Ahuja
ANS.
Tushar Ahuja
Tushar Ahuja
Applications:
Used extensively in gaming, animations, simulations,
architectural visualization, and virtual reality for creating
lifelike 3D models and environments.
Example: Rendering a shiny metallic object would require
precise reflection calculations, while rendering a matte surface
would focus on diffuse lighting effects.
Tushar Ahuja
ANS. (A)
Tushar Ahuja
Tushar Ahuja
Tushar Ahuja
Tushar Ahuja
Tushar Ahuja
Advantages:
Simple to implement and compute.
Control points provide intuitive control over the shape of
the curve or surface.
Widely used in graphics and animation software.
Applications:
Path planning and modeling in 2D and 3D space.
Animation (e.g., motion interpolation).
Graphics software (e.g., Adobe Illustrator, AutoCAD).
Advantages:
Efficiency: Improves query performance, as only objects
within specific partitions need to be checked.
Optimization: Reduces unnecessary checks in algorithms
such as collision detection and ray tracing.
Scalability: Effective for managing large datasets or
complex scenes.
Applications:
Collision detection in games and simulations.
Rendering and ray tracing, especially in 3D graphics.
Geographical, environmental modeling in GIS systems.
ANS.
Tushar Ahuja
Tushar Ahuja
Tushar Ahuja
Tushar Ahuja
Tushar Ahuja
Tushar Ahuja
Tushar Ahuja
Tushar Ahuja