College of Color

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

Where other bards channel their creativity through an


instrument, some choose to express themselves through
painting. They attune to the colors of the world, becoming
able to shape reality in ways few would think possible.
Bards of the College of color also gain different abilities
depending on which colors they favor, so they are as varied
as a painter's palette.
College of Color features
Bard Level Feature
3rd Bonus proficiencies, Palette
6th Life imitates art White: You can cast moonbeam once without
14th Chromatic explosion expending a spell slot or providing material
components. It deals extra damage equal to the number
you roll on the Bardic Inspiration die.

When you join the College of color at 3rd level, you gain You can expend one use of bardic inspiration to gain the
proficiency with Painter's supplies. You can use these benefit associated with one of the colors you selected. You
supplies as your spellcasting focus, and your proficiency can change your selection after you complete a short or
bonus is doubled for any ability check you make that uses long rest.
this tool proficiency.

 At 6th level, your paintings become almost perfect copies of
Also at 3rd level, you learn to temporarily attune to a set of reality. You can cast alter self without expending a spell slot
colors that have symbolic associations with particular or providing material components. You can use this feature
concepts. Select a number of colors equal to your a number of times equal to your Charisma modifier
Charisma modifier (minimum of one). (minimum of once), regaining expended uses on a short or
long rest. Furthermore, as part of your action when you
Black: You can cast darkness once without expending a cast a spell of the Illusion school, you can expend one use
spell slot or providing material components. The radius of your Bardic Inspiration. The DC of the check to detect it
of the sphere is increased by the number you roll on the as an illusion is increased by the number you roll on the
Bardic Inspiration die. Bardic Inspiration die.
Red: As a bonus action, you gain a number of temporary
hit points equal to your Bard level plus the number you 
roll on the Bardic Inspiration die until the end of your Starting at 14th level, as an action you can paint an
next turn. evershifting cascade of color in the air. All creatures of your
Orange: You can cast flame blade once without choice within 30 feet that can see the shifting colored
expending a spell slot or providing material shapes must make a Wisdom saving throw against your
components. It deals extra damage equal to the number spell save DC. On a failure, a creature becomes stunned for
you roll on the Bardic Inspiration die. a number of rounds equal to your Charisma modifier. At the
Yellow: As a reaction, you can impose disadvantage on beginning of each of their subsequent turns, creatures
the next attack roll or ability check made by a creature stunned by this feature can attempt to make the save again,
that you can see within 30 feet of you. ending the effect on a success. Once you have used this
Green: You can cast spike growth once without feature you cannot use it again until you have finished a
expending a spell slot or providing material short or long rest.
components. The radius of the affected area is
increased by the number you roll on the Bardic
Inspiration die.
Blue: As a bonus action, you can end the frightened or Credits
charmed conditions on yourself or one ally within 5 feet Design by: u/WildWereostrich, with feedback
of you. from the Discord of Many Things community and
Violet: As a reaction before you cast it, you can change r/UnearthedArcana.
the damage type of a bard spell that deals acid, cold, fire
or lightning damage to one of the other three damage Illustration: Ashri, self portrait by anime407
types. (Creative Commons Attribution-Noncommercial-
Brown: As a reaction to being hit by an attack, you can No Derivative Works 3.0 License)
add your Charisma modifier to your AC, potentially
making the attack fail.

This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials
used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

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