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Java SOLID Principles

The document discusses the SOLID principles for writing better code in Java, emphasizing the importance of modularity, flexibility, and testability. It outlines each principle with bad and good examples, including the Single Responsibility Principle, Open/Closed Principle, Liskov Substitution Principle, Interface Segregation Principle, and Dependency Inversion Principle. By applying these principles, developers can create cleaner and more maintainable code.

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Paul Moya
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0% found this document useful (0 votes)
41 views6 pages

Java SOLID Principles

The document discusses the SOLID principles for writing better code in Java, emphasizing the importance of modularity, flexibility, and testability. It outlines each principle with bad and good examples, including the Single Responsibility Principle, Open/Closed Principle, Liskov Substitution Principle, Interface Segregation Principle, and Dependency Inversion Principle. By applying these principles, developers can create cleaner and more maintainable code.

Uploaded by

Paul Moya
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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SOLID

Writing Better Code with Java

By Marco A Vincenzi
🚀 If you've ever struggled with messy, hard-to-maintain
code, it was probably missing SOLID principles! These
five principles help make software modular, flexible, and
testable. Let’s break them down with practical Java
examples.

📌 Single Responsibility Principle (SRP)


"A class should have only one reason to change."

Bad Example: One class handles both order processing


and invoice generation.

Good Example: Separate responsibilities. Each class now


has a single responsibility!
📌 Open/Closed Principle (OCP)
"Open for extension, closed for modification."

Bad Example: Every new payment method requires


modifying the class.

Good Example: Use abstractions. Now, we can add new


payment types without modifying PaymentProcessor!
📌 Liskov Substitution Principle (LSP)
"Subclasses should be replaceable for their base class
without breaking functionality."

Bad Example: Penguin inherits a fly() method it cannot


use.

Good Example: Create proper abstractions. Now, only


birds that actually fly implement Flyable.
📌 Interface Segregation Principle (ISP)
"Don't force clients to depend on methods they don't
use."

Bad Example: One interface forces Robot to implement


eat().

Good Example: Split interfaces. Now, Robot doesn’t need


an unnecessary eat() method.
📌 Dependency Inversion Principle (DIP)
"Depend on abstractions, not concrete implementations."

Bad Example: DataManager is tightly coupled to


MySQLDatabase.

Good Example: Use an interface. Now, we can swap


MySQLDatabase with PostgreSQLDatabase without
modifying DataManager.

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