Ux Ui
Ux Ui
Ux Ui
UX principles
UX key factors
UX principles
UX design is a creative and ever-changing field
that welcomes fresh ideas from new practitioners,
but there are some foundational UX design
principles that every new designer should
understand.
Facts
Principle 3 / 4 : It’s about User not You !
faster.
Principle 1 / 4 : It’s about Outcomes not Outputs
But it is not true that he has designed something well that his product will create
added value for the user and have a strong impact on him.
This means that a fruitful reflection that has remarkable added value must be based
on the expectations of our stakeholders combined with the wishes and needs of our
users.
Principle 1 / 4 : It’s about Outcomes not Outputs
It can be a:
Outcomes are the benefit that your customers receive from the product you are
going to create. It starts with a real understanding of their needs, problems,
constraints and priorities.
Business Outcomes
User Outcomes
Marketing Outcomes
Principle 1 / 4 : It’s about Outcomes not Outputs
2/ User Outcomes: This is what we would like our product to collect from our users
after their experience. It is the added value in return.
ex: Increased user engagement /Increased conversions Rate Optimization (CRO)/
Increased usability/Increased user retention
3/ Marketing Outcomes: These are important and significant indicators that your
business wish to have as result of the hole process. These are tangible parameters
linked to long-term growth, not short-term gains.
ex: Increased SEO /Increased brand loyalty /Increased credibility / Increased
shareability
Principle 2 / 4 : It’s about Assumptions not
Facts
What’s does mean assumption in UX Design?
For example, “We believe adding one click signup using Facebook will
be a useful feature for busy users who have Facebook account as it will
save their time. This will increase our user signup rate by 20%.”
Principle 3 / 4 : It’s about User not You !
"We must design for the way people behave, not for how we
would wish them to behave"
-Don Norman-
Any entrepreneur or idea carrier wants a solution that goes to the market as quickly as
possible and starts to generate income.
A UX designer thinks the same thing but with a different output: It is not income but a
good understanding of the behavior of users with the product.
The UX process is used to create an interactive low fidelity prototype called MVP
(Minimum Viable Product).
What is an MVP ?
it's the product that only has the basic functionality that makes it work.
The idea behind an MVP is simple: it's like a modest version of what you envision to be
your final product, with only a small set of core features. You can then use your MVP to
gather new data and feedback before you launch your final product.
Chapter 2: UX Overview
UX principles
UX key factors
UX key factors
Useful should be judged from the point of view of the user and not of the
designer himself.
For your site to be useful, it must fulfill a purpose or meet the needs of users.
Usable
Usability is about enabling users to effectively
achieve their end goal with a product.
Credibility relates to the ability of the user to trust in the product that
you’ve provided.
Not just that it does the job that it is supposed to do but that it will last for
a reasonable amount of time and that the information provided with it is
accurate and fit-for-purpose.
Randall Terry said; “Fool me once, shame on you. Fool me twice, shame
on me.” Today’s users aren’t going to give you a second chance to fool
them – there are plenty of options in nearly every field for them to choose
a credible product provider.
Skoda and Porsche both make cars. They are to some extent both
useful, usable, findable, accessible, credible and valuable but
Porsche is much more desirable than Skoda.
It must deliver value to the business which creates it and to the user who buys or uses it.
Designers should bear in mind that value is one of the key influences on purchasing
decisions. A $100 product that solves a $10,000 problem is one that is likely to succeed;
a $10,000 product that solves a $100 problem is much less likely to do so.
Usability refers to how easy it is for users to use your site to accomplish a
goal.
UX involves the entire interaction users have with the site and what they
feel along the way. If your site is easy to navigate but users can’t find it, it
isn’t appealing, or it’s not practical, effective usability alone won’t make it
successful in the marketplace.
It’s easy to assume that user acquisition is the central metric for determining
mobile app success, but without active users, high download rates won’t yield
any business value.
Mobile app engagement and mobile app retention are two metrics that provide
genuine insight into the success of an application. Low app engagement and
retention are a recipe for failure, while high engagement and retention equal
the opposite.