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Network Topologies

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NETWORKING 2

Prepared by: Rogelio M. Dagaraga Jr.


NETWORKING 2
Lesson outline…
-What are Network Medias?
-Understanding Hub, Switch
& Router.
-What does Topology mean?
-Physical Network
Topologies.
-What is a Simulation?
-Introduction to
CISCO Packet Tracer
Network Media

Wired Media

1. Twisted Pair
2. Coaxial
3. Fiber Optic
UTP: Unshielded Twisted Pair
Wired Media Susceptible to EMI (Electromagnetic
Interference)

1. Twisted Pair

- CAT 3: 10 Mbps
- CAT 5: 100 Mbps STP: Shielded Twisted Pair
- CAT 5e: 1000 Mbps Protects against EMI
- CAT 6: 1000 Mbps

All categories can travel up to


100 meters before suffering
from attenuation. Both uses an RJ-45 Connector
(the loss of signal strength in networking cables
or connections)
Wired Media
1. Twisted Pair

Wiring standards:

• EIA/TIA –
568A vs 568B

Electronic Industries Alliance


&
Telecommunications Industry Associations
RG-58: has been primarily replaced by
Wired Media twisted pair.

2. Coaxial

It is made up of 4 layers:
- Copper core RG-59 & RG-6: Typically used for
cable tv.
- Inner insulator
- Shielding wire mesh
- Outer insulator
Wired Media
3. Fiber Optic
uses light pulses instead of
electricity to transmit data.

PROs:
• More secure
• Not susceptible to EMI
• Very fast
• Long distances

CONs:
• More expensive
• Not as flexible
Wired Media
Common Connectors

RJ-45 RG-6 RG-59


Understanding HUB, SWITCH,
and ROUTER
Network Topology
What is a Network Topology?

- A network topology is the layout of how computers


connect or relate to one another in a computer network.

- A visual representation of a network's devices,


connections, and paths, allowing you to picture how devices
are interconnected and how they communicate with one
another.
1. Physical Topology – Describes 2. Logical Topology – Describes
the way computers connect with the way data flows from one
the help of cables. computer to another within the
computer network.
Network Topology
1. Bus Topology - also known as line topology, is a type of network topology in
which all devices in the network are connected by one central RJ-45 network cable
or coaxial cable. The single cable, where all data is transmitted between devices, is
referred to as the bus, backbone, or trunk.
Network Topology
2. Star Topology - is a type of network topology in which every device in the
network is individually connected to a central node, known as the switch or hub.
When represented visually, this topology resembles a star which gives it its name.
Network Topology
3. Ring Topology - is a type of network topology in which each device is
connected to two other devices on either side via an RJ-45 cable or coaxial cable.
This forms a circular ring of connected devices which gives it its name. Data is
commonly transferred in one direction along the ring, known as a unidirectional
ring.
Network Topology
4. Mesh Topology - is a network topology in which all devices in the network
are interconnected. In a mesh topology, data can be transmitted by routing (sent
the shortest distance) and flooding (sent to all devices) .
Network Topology
5. Hybrid Topology - is the combination of two or more networks. The
network type could be Star, Ring, Bus, or Mesh. However, in most cases, only the
Star and Ring topologies are used to create a Hybrid network.
What is a Simulation?
Simulation is the process of modeling, building a model, but to actually simulate, we take the model
and play with it. In other words we are conducting experiments with this model.

1. Designing a model of a real system.


2. Conduct experiments with this model.
It means model building + experimenting, or generating data with the model.

Why Simulate?

Simulation allows you to explore 'what if' questions and scenarios without having to experiment on
the real system itself.

Simulation solves real-world problems safely and efficiently. It provides an important method of
analysis which is easily verified, communicated, and understood.

Across industries and disciplines, simulation modeling provides valuable solutions by giving clear
insights into complex systems.
Basic Goals of Simulation
The objective of a simulation experimentation may be:

1. Estimation of some quantity or measure of effectiveness.


2. To gain an understanding of the behavior of the system.
3. Evaluation of various alternative strategies.
Introduction to
CISCO Packet Tracer
CISCO Packet Tracer

is a cross-platform visual simulation tool designed by Cisco Systems that allows users to
create network topologies and imitate modern computer networks. The software allows users to
simulate the configuration of Cisco routers and switches using a simulated command line interface.
CISCO Packet Tracer’s interface 1. Menu Bar – This bar provides
the File, Edit, Options, View, Tools, Extensions,
and Help menus. You will find basic commands such
as Open, Save, Save as Pkz, Print, and Preferences in these
menus. You will also be able to access the Activity
Wizard from the Extensions menu.

2. Main Tool Bar – This bar provides shortcut icons to


the File and Edit menu commands. This bar also provides
buttons for Copy, Paste, Undo, Redo, Zoom, the Drawing
Palette, and the Custom Devices Dialog. On the right, you will
also find the Network Information button, which you can use
to enter a description for the current network (or any text you
wish to include).
3. Common Tools Bar - This bar provides access to these
commonly used workspace tools: Select, Move Layout, Place
Note, Delete, Inspect, Resize Shape, Add Simple PDU,
and Add Complex PDU. See “Workspace Basics” for more
information.
4. Logical/Physical Workspace and Navigation Bar – You can
toggle between the Physical Workspace and the Logical
Workspace with the tabs on this bar. In Logical Workspace, this
bar also allows you to go back to a previous level in a cluster,
create a New Cluster, Move Object, Set Tiled Background,
and Viewport. In Physical Workspace, this bar allows you to
navigate through physical locations, create a New City, create
a New Building, create a New Closet, Move Object, apply
a Grid to the background, Set Background, and go to
the Working Closet.
5. Workspace – This area is where you will create your network,
watch simulations, and view many kinds of information and
statistics.
CISCO Packet Tracer’s interface

6. Real Time/Simulation Bar– You can toggle between Realtime


Mode and Simulation Mode with the tabs on this bar. This bar
also provides buttons to Power Cycle Devices and Fast
Forward Time as well as the Play Control buttons and
the Event List toggle button in Simulation Mode. Also, it
contains a clock that displays the relative Time in Realtime
Mode and Simulation Mode.
7. Network Component Box – This box is where you choose
devices and connections to put into the workspace. It contains
the Type of Device Selection Box and the Specific Device
Selection Box.
8. Type of Device - This box contains the type of devices and
connections available in Packet Tracer. The Specific Device
Selection Box will change depending on which type of device
you choose.
9. Specific Device – This box is where you choose specifically
which devices you want to put in your network and which
connections to make.
10. User Created Packet Window - This window manages the
packets you put in the network during simulation scenarios.
See the “Simulation Mode” section for more details.
That’s all for today
Thank You !!

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