C16 Lecture Slides

Download as pptx, pdf, or txt
Download as pptx, pdf, or txt
You are on page 1of 13

16:Effective

design,
ecommerce and
user experience
(UX)
Digital Marketing Strategy 2e by Simon Kingsnorth
User experience (UX)
• UX is vital to getting site visitors to take action.
• UX is how users experience websites, apps and other digital products.
• It needs to be closely aligned to marketing strategy and brand values.
• UX designers focus on structure, navigation and interactions.
• UX often defines the ‘user journey’ – the steps a user ideally takes to become
aware of products or services, interacts with the business and makes a
purchase.
• No two customer journeys are the same, but qualitative and quantitative data
can create an approximation, which informs UX design.
• UX should be good regardless of the user’s goal.
Roles and responsibilities
• Digital is a team specialism, involving IT and marketing, and different
areas of expertise within this.
Context
• The user’s context has become increasingly important due to the variety of
devices available and the fact that digital is becoming a primary channel
across many areas of life.
• Understanding why, where and when users interact with your business is
vital to providing them with the best experience.
• Users are frequently multi-tasking and so UX should make it easy for them to
interact with your business.
• For example – mobile or desktop? Keyboard, mouse or touchscreen? Absorb
content or make a purchase?
• Businesses need to innovate before their competitors do.
Tools used for UX research
• Heatmap software: A tool that shows where users moved and hovered their
mouse on your site, which gives an indication as to the important elements
on the page.
• Usability testing: Research conducted directly with users, letting them test
UX and discuss challenges and improvements.
• Eyeball tracking: Often used in UX to track where users are looking on a
page.
• Multi-variant or split A/B testing: A testing method to allow multiple versions
of a page to run simultaneously and test the best performer.
• Web analytics – to provide analytics on user behavior.
The two faces of UX
• Tactical or technical: Good interaction design with aim of conversion
into sales. Split A/B testing is useful for this.
• Strategic or human: Insight and brand – uncovering needs and
ensuring UX matches brand values. This demands a culture shift – to
think of brand as an experience. A brand must interact with customers
and think about how it can help them, to be truly successful.
Design thinking
• Workshops with Post-It note brainstorming sessions are common forms of
design thinking.
• In 2005 The British Design Council developed the Double Diamond approach
to capture the divergent and convergent thinking required.
• The phases are:
1. Discover – understanding users, challenges and therefore design principles.
2. Define – building out the problems that need to be solved and defining the
opportunities.
3. Develop – develop a set of design principles and ideas to solve the problem.
4. Deliver – implement these solutions to complete the design process.
Summary
• Research by Bain & Company in 2005 stated that 80 per cent of
companies believe they deliver superior services, whilst only 8 per
cent of customers agreed with them.
• Design thinking may help narrow this gap.

You might also like