we need more downward comparisons where instead of thinking "glad that's not me" people think "damn that could be me"
VIDEO GAME UNION ‼️‼️‼️‼️‼️ VIDEO GAME UNION ‼️‼️‼️
UNION ‼️‼️ UNION ‼️‼️‼️ UNION ‼️‼️‼️‼️
UNION ‼️‼️ UNION ‼️‼️‼️ UNION ‼️‼️‼️‼️ THIS SHIT GOES SO HARD!!!!! AWOOOOOOOOOOOO 🐺🐺🐺🐺
dev patel —
credit atlantis if you use
I make platonic connections super easily, and your tags implied you struggle with it, so here's how I do it: I rarely say no if I don't have a physical reason, and I don't have strong negative feelings about the people around me, even when we may fundamentally disagree about something.
Ofc *I* might be the one someone just tolerates, but so far I have been able to find platonic connections irrespective of the country and culture I'm in. Also, having a lot of connections means if one goes bad or doesnt work out, it's easy to let it fade.
hey, thanks for writing. This seems sensible enough, so I'll let it loose into the world.
Just had my moral compass surgically removed!
there's one person who keeps asking around our friend group for travel buddies to go to events and stuff
my true answer is always "I'd love to go there, but not with you, because I don't actually like you. I tolerate spending time with you because somehow the rest of the group likes you."
so i say instead "i'm not a fan of travelling." which is also generally true, but not as immediately relevant
Me railing against the idea that Lavellan teaches Solas self care, and that she is the one watching out for his health because he doesn't.
Solas has had a body for millenia, he's immortal, he's got it on lock. That isn't the reason why they need each other. They don't Need each other. They yearn for each other. And that yearning makes them need each other.
Maybe when they are together, he feels like a whole person again. Maybe it's harder for him to abandon himself because Lavellan's attention makes it harder for him to ignore that he's a person too. And that it feels good to be alive, to be in a body, even when the world is in the shits.
That's not because Lavellan feeds him or takes care of him specifically (effectively she does, but so does he), but maybe it's because when you share your life with another person, you get to be people together. And people eat and take breaks and take time to reflect and process their emotions and have experiences.
Did you know the fantasy MMORPG Final Fantasy Fourteen only uses the word "okay" 9 times in dialogue throughout the entire hundreds of hours long story? And each use of "okay" that got through seems like an actual mistake that simply didn't get edited out?
There is no use of "okay" in A Song of Ice and Fire. There is no use of "okay" in the entire The Witcher series. It's something that's like... just really largely accepted for fantasy. I would argue that vocabulary choice and word choice does a huge amount of heavy lifting to make something "feel" like a fantasy!!!!! It's a part of the genre expectation that I think is largely agreed on.
If you're writing a medievalish fantasy in a fantasy land, and you chose to establish a unique vocabulary and to minimize modern anachronisms to facilitate the feeling of being in a different fantasy world than our own modern mundane world, in a way that is commonly accepted for fantasy, and you've done it in all 3 previous of your games except for deliberate exceptions for artistic reasons, then you expect that to continue into the next part of the story so you feel like there's continuity.
the FFXIV English localization team made a point never to use "okay" commonly because it DOES make it feel too modern. It's actually a really easy thing to keep an eye on, editing wise.
and FFXIV is a game that has ACTUAL MODERN CARS and PARKING LOTS!!! and the English writing team STILL cared about eliminating "okay". Because they cared in a basic way about how word choice affects fantasy experience. Anyway, so that's how it feels when fantasy writing cares about the little details :)
Anyway, I'll continue to look at it as the most easy softball lob toward the writers' and editors' bats that they just fucking whiffed for no reason. Or whiffed on purpose, which is even fucking worse.
And after this week's revelations that BioWare always HATED and devalued the medieval fantasy Dragon Age and LOVED and valued the futuristic sci-fi Mass Effect, this style change is even more important to me. When a company looks down on fantasy PERIOD and suddenly in the latest game even the very language is changed to not feel as much as a fantasy game.... HMMM Hmmmm hmmmm I'm sure it's nothing!!!!!! but yeah it's childish to have basic expectations for a fantasy setting
looking at the imdb for the first mass effect is crazy because like almost no women worked on that game for real.