Emo is sexy!

Mandy, 22, she/they

Other blogs are rarem/key , w/ter-f/rever, comeonandkissme , and icecr/am-headach/s

Cringe emo girl with a special interest in water and swimming pools :D

Avatar
Reblogged

i bought this broken butterfly watch on ebay and i had a 100 year old man in a 100 year old clock repair shop put a new strap on it for me 🦋

dating simulator where it starts normal but it slowly becomes clear that all of the romanceable characters are attempting to cover up an extremely specific murder they committed a year ago before you arrived

Avatar
yimra-deactivated20250209

What the fuck

This is absolutely fascinating. I've now been looking at Alex Colville's paintings and trying to work out what it is about them that makes them look like CGI and how/why he did that in a world where CGI didn't exist yet. Here's what I've got so far:

- Total lack of atmospheric perspective (things don't fade into the distance)

- Very realistic shading but no or only very faint shadows cast by ambient light.

- Limited interaction between objects and environment (shadows, ripples etc)

- Flat textures and consistent lighting used for backgrounds that would usually show a lot of variation in lighting, colour and texture

- Bodies apparently modelled piece by piece rather than drawn from life, and in a very stiff way so that the bodies show the pose but don't communicate the body language that would usually go with it. They look like dolls.

- Odd composition that cuts off parts that would usually be considered important (like the person's head in the snowy driving scene)

- Very precise drawing of structures and perspective combined with all the simplistic elements I've already listed. In other words, details in the "wrong" places.

What's fascinating about this is that in early or bad CGI, these things come from the fact that the machine is modelling very precisely the shapes and perspectives and colours, but missing out on some parts that are difficult to render (shadows, atmospheric perspective) and being completely unable to pose bodies in such a way as to convey emotion or body language.

But Colville wasn't a computer, so he did these same things *on purpose*. For some reason he was *aiming* for that precise-but-all-wrong look. I mean, mission accomplished! The question in my mind is, did he do this because he was trying to make the pictures unsettling and alienating, or because in some way, this was how he actually saw the world?

omf i never thought i'd find posts about alex colville on tumblr, but! he's a local artist where i'm from & i work at a library/archives and have processed a lot of documents related to his art. just wanted to give my two cents!

my impression is that colville did see the world as an unsettling place and a lot of his work was fueled by this general ~malaise?? but in a lot of cases, he was trying to express particular fears or traumas. for instance, this painting (horse and train) was apparently inspired by a really tragic experience his wife had:

iirc she was in a horrible automobile crash, as the car she was in collided with a train. i find it genuinely horrifying to look at, knowing the context, but a lot of colville's work is like that? idk he just seems to capture the feeling you get in nightmares where everything is treacle-ish and slow and inevitable.

Avatar
Reblogged

i had a dream i worked in an underwater restaurant and people kept ordering ice in their drinks and then getting mad at me when it would float away. and i’d tell them beforehand that the ice would float away & they’d be like lol no that’s not how it works just give me the ice. I’m fighting customer service battles never seen before

people have been saying squidward on this all day but this is the first one that made me laugh

Avatar
Reblogged

what if instead of radiohead it was called radiofred and instead of thom yorke his name was fred

You are using an unsupported browser and things might not work as intended. Please make sure you're using the latest version of Chrome, Firefox, Safari, or Edge.