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SomeguyTheAnon

@linux-evangelist / linux-evangelist.tumblr.com

Not the original linux-evangelist but the guy wasn't using the name anymore. Will block horny blogs.

i go to the shop and I ask if they have any raspberries. they say no, they used to sell raspberries, but they haven't had any in stock in the last 15 years. I ask if there's somewhere else I can go to buy raspberries. They say no, with confidence and pride, they're the only shop around who has ever sold or will ever sell raspberries. Other shops might sell other fruit, sure, but they have a monopoly on all raspberries forever. I ask if they're possibly planning on them selling them again in future? they say they can't tell me that.

on the way home, I encounter someone eating raspberries. I ask and they tell me that they grow their own, they got some seeds from the shop back in The Raspberry Days and kept them. They take me to a field of many beautiful raspberry plants and invite me to pick my own, they're free for all the town to pick whenever they'd like.

someone comes up behind us. It's the shop manager, President of Nintendo Shuntaro Furukawa. he hatefully throws a bob-omb that blows up and kills both of us instantly for stealing 200 trillion dollars worth of potential Raspberry Shop That Doesn't Do Raspberries Anymore profits that they weren't making and then he turns around to the camera with a big thumbs up and says don't do piracy or something ok please

James Somerton is working as a wedding photographer with a plagiarized portfolio, btw

YoutubeDrama thread where this came out.

He truly seems incapable of not passing off others work as his own.

First Felon is so far in over his head. He is breathlessy stupid when it comes to making deals. He cowers to much smaller Russia and plays hardball with China.

He is a small man with small man energy and small man intellect.

His whole life is abuse and DARVO.

i feel like we don't appreciate these days how much the twin towers sucked, like, design-wise

they were contemporarily hated for just being these giant grey monoliths

like there probably could've been an easier way to get rid of them, but they probably needed to go either way

crying at this. the curb is brutalist. the sidewalk is brutalist. house made of concrete bricks is brutalist. lmao??

First Felon will betray veterans, the military, and decency every day.

Jasmine Crockett for President. #ElectWomen

One small but extremely annoying effect of Tech Modernization or w/e is how UI contrast is garbage anymore, especially just, like, application windows in general.

"Ooh our scrollbar expands when you mouse over it! Or does it? Only you can know by sitting there like an idiot for 3 seconds waiting for it to expand, only to move your cursor away just as it does so!" or Discord's even more excellent "scrollbar is 2 shades off of the background color and is one (1) pixel wide" fuck OFF

I tried to move a system window around yesterday and had to click 3 times before I got the half of the upper bar that let me drag it. Why are there two separate bars with absolutely nothing to visually differentiate them on that.

"Well if you look closely-" I should not!! have to squint!!! at the screen for a minute straight to detect basic UI elements!! Not mention how ableist this shit is, and for what? ~✨Aesthetic✨~?

and then every website and app imitates this but in different ways so everything is consistently dogshit to try to use but not always in ways you can immediately grok it's!!!! terrible!!!! just put lines on things again I'm begging you!!!!

I know I sound like a broken record when I praise Windows 95 UI, but holy fuck Microsoft figured this shit out already about 30 years ago. It's all there, black and white, clear as christmas:

So much of modern UX woes stem from not knowing, or intentionally ignoring the genuine design study put forth into GUIs in the 90s.

3D elements are 3D in a specific way with lighting from a specific side to make it obvious where a window element begins and ends.

The gradient always should from from one side, and keep it consistent.

Make your color shading and shape of scroll bars consistently side and easy to press. I have a 4K display, don't make me hunt for the magic activation pixel that makes your 3-pixel wide scroll bar appear.

It's a desktop application, I've got the screen real estate to spare to have the actual GUI elements present on screen at all times (I know, heresy).

The moment aesthetic takes precedence over form and function, you've failed as a UI designer.

And any argument about "we don't have the resolution" can go right out the window, we were having nice, clear and legible interface widgets on nine inch screens in 1984. We continued to have nice, clear and legible interfaces on machines vastly less powerful than today's and on screens vastly less pixel-dense than today's. We used to know what the hell we were doing. At least one of these examples even has on-screen instructions in case the widgets functionality isn't immediately apparent.

(images sourced from The GUI Gallery)

since this has come back to my dashboard again i want to call attention to one more thing that these GUIs have that modern ones don't even try to do.

RESIZE WIDGETS.

Do you tire of trying to grab and resize a window whose border is literally only 1 pixel wide?

Do you see how large the corner widgets are in those clips above? Those are at least 16x16 pixels. They're almost as large as the Close buttons on a modern GUI. If you can see the bottom right corner of your window, resizing it is a snap. You can aim much more easily at a 16x16 widget than you can at a one-pixel-wide vertical line.

OK, maybe technically Windows' borders are wider than 1 pixel. They're technically 3 pixels. That is still just really goddamn tiny compared to 16 of them.

We used to be a society. Look at this. Look at this.

WINDOWS FUGGIN' 95 HAD THE CORNER WIDGET. Why the hell can't Windows 11?

what gets me about the elder scrolls universe is that there’s a 200 year gap between oblivion and Skyrim and yet culturally and technologically, nothing has changed. Yes there’s been changes due to war and certain factions rising to prominence, but at the end of day you’re still using swords and magic. I’m pretty sure crossbows were also a dwemer invention reverse engineered by the Dawn guard

It’s actually a very early point of world building I. Frieren that magic is a science like anything else and is constantly advancing yet you never see anything like that in TES

If anything magic and technology regressed, there's less spells in Skyrim than there was in Oblivion, and less weapons then than there was in Morrowind. They forgot how to make spears in those 200 years?

would actually be an interesting plot point if the reason wasn’t just the continuation of dumbing down the game for mass market appeal

The more I read into reports about industrial and transportation accidents the less I feel like “operator error” actually exists

Ok so “doesn’t exist” may be a slight overstatement. A better way of phrasing it might be “operator error is often used as a way of warding off close examination of how systems fail.”

You read about airlines accidents attributed to pilot error, and almost universally you find overworked, overtired people who have to deal with inadequate training, and poorly maintained equipment. Often investigations uncover a pattern of management ignoring problems that pilots regularly have to deal with. Out-of-date terrain data, false sensor readings, confusing systems presentation, fatigue.

The cargo airline industry fights to keep its pilots exempt from crew rest requirements and a fatigued crew crashes a mile short of the runway. Only the two crew on board die, so really it’s no big deal, right?

Amtrak builds a new bypass to cut 10 minutes off the travel time from Portland to Seattle but doesn’t give the engineers enough training to prepare them for it, nor installs adequate signage to warn of a 30mph curve, so on the inaugural run the engineer hits the curve at 80 mph.

Construction on a nuclear power plant runs into trouble and so to make a key pressure-bearing component fit, they install an S-bend around a pipe, which causes falsely water level readings. Operators open a valve to reduce what they think is excessively high pressure in the reactor and it melts down.

And all of these get simplified, either initially, or in perpetuity, as operator error. Because operators are cheap and easy to replace. Firing someone and laying the blame on them is cheaper than reassessing and restructuring a management culture built on passing the buck.

This is an extremely valuable addition thank you selky ❤️

related pet peeve as someone who used to work on industrial machinery: blaming the technique of the person that fabricated it, specifically (nine times out of ten) blaming the welder. Plane crashes, structural failures, car accidents, pressure vessel explosions, nuclear incidents, and even the loss of entire ships and submarines have all been blamed on "bad welds" (i.e. poor welding technique, or welds not conforming to the print) when that's simply a bad way to look at it; it's finding one worker to blame and then not doing anything to fix the problem. In critical applications, there should simply never be a situation where a bad weld causes a catastrophic failure, for three reasons:

  1. QC should have caught it.
  2. if QC didn't/couldn't catch it, it should have been engineered redundantly so that one bad weld wouldn't cause total collapse, and it should have been subjected to regular inspections.
  3. if there is no way to get around a single cracked weld as a failure mode, it should have been designed with the knowledge that eventual failure is effectively inevitable as stress fractures and corrosion weaken the joint over time, i.e., fail-safes should have been in place.

so if that's the case, if there are supposed to be reduncancies, why do welders keep taking the blame?

a) Welds are most often made by human welders, especially in critical applications like nuclear reactors, aerospace parts, pipelines, bridges and buildings, and repair/retrofitting of existing parts (e.g. automotive repair, though mostly not auto fab anymore) where the use of robots is unfeasible. this means that all the above issues re: "operator error" apply. There's a human being you can pass the buck to and say "he did it."

b) Welds (or, more often, the surrounding HAZ) are almost invariably the point of failure when a welded part is subjected to extreme stress. If you find your big important contraption (plane, boat, bridge, nuclear reactor, whatever) in pieces and it's cracked along the welds, the welder is going to logically be the person you blame. Not the engineer (or lack thereof), not the QC department (or lack thereof), not the boss that didn't provide adequate time, materials, or conditions to make a cleaner joint, not the fitter who left a huge gap in the fitup nor the project manager who didn't budget for redoing mis-cut parts, not the malfunctioning machine with dodgy voltage controls that the shop refuses to replace because "it still works," not the foreman who was rushing the workers to reduce the amount of billable time spent on each task so that his team metrics would look better - when you see a part fail, it's easiest to blame the person who physically made it, so that's who gets blamed.

Looking for someone to blame is never a good way to deal with the results of a whole system going wrong, because you will definitely just be pointing fingers at the last guy to touch it.

You REALLY don’t want to know how much essential equipment at the airport is held together with zipties.

I’m positive this is not unique to airports. Deferred maintenance makes workplaces less safe, but zipties let us present a larger profit margin on our quarterly report, allowing us to qualify for more favorable loan rates.

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