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The Tumbling Borg

@mikailborg / mikailborg.tumblr.com

I'm Mikhail. Thanks to a 1990 car accident, I'm also a Borg. I write and perform the podcast "Managlitch City Underground" and am working on a related novel currently called "Discordia's Glitch". If this Tumblr makes you think I like cosplay, Ponies, Crystal Gems, and Doctor Who, you're absolutely right.
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I haven't watched Amok Time in a while, so remind me:

was there an explaination given in episode why Spock didn't just have his 7-year heat cycle on a 24th century period-tracker app?

Like it seems like the kind of thing you'd want to take time off work for, and I'm sure Starfleet has medical leave.

Even if he didn't want to tell them, surely he could have just asked for time away ahead of time and not explained why?

frankly the whole scenario feels like an HR/management failure?

Even if Spock is the only Vulcan on the ship, surely one of these fucks has been to a training class which talks about the different medical needs of the various races of the federation?

There's gotta be a yeoman who tracks time off who has been to a bunch of cultural sensitivity classes.

okay I'm gonna headcanon it as being entirely spock's fault.

He's been getting notifications for months and keeps ignoring them, putting them off for later, forgetting when that exactly would happen... until suddenly it's too late and he's on a mission and OOPS HE JUST INVENTED SLASH FICTION.

I think that canonically he was hoping that being half-human, far away from his home planet, and on a ship full of humans would make it easy to suppress the cycle. Not so much...

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This is a long uncomfortable read, but the most complete analysis of the abhorrent shit-take on a quality vital for human life that I’ve seen so far.

Grit your teeth, if necessary, but read it if you can. Understanding—as a foundation for future action—counts for more than comfort, sometimes.

If they claim empathy is a sin, then they can claim cruelty is a virtue.

And look how gosh-darn virtuous they are.

The Dungeons & Dragons paladin is objectively the funniest class because at first glance it seems like an artefact of an earlier age of the fantasy genre for which contemporary inspirations are thin on the ground, but then you dig into its thematic core and realise there are contemporary popular media characters who almost perfectly fit the mould, but like 80% of them are deeply unwell teenage lesbians.

Like, oh, you're running Oath of Devotion? So is this like an Adora Princessesofpower thing, or are you shooting more for Gideon Nav?

there aren’t enough posts going around about the swedish cryptid known as the skvader which is a rabbit with pheasant wings and also a very good boy.

like this one dude just made a fake taxidermy and spread it around as a hoax for a good ass while and it lead to this really cool fantasy creature and i am genuinely dissapointed that it never gets used in anything

Rabbirds, by the amazing @tkingfisher/Ursula Vernon (source).  

The lack of skvaders is particularly frustrating when you realize it forms the third point of a wonderful cryptid trifecta.

You got the jackalopes, which are rabbits with antlers.

And you got the wolpertingers, which are rabbits with antlers and wings.

And then… what? Do you escalate? That’s unbalanced, those two rabbit cryptids don’t have the same number of extra things, the wolpertinger is clearly the jackalope But More.

BUT with the skvader on the other side, balance is restored. Antler rabbit, winged rabbit, winged antler rabbit. It’s a classic Venn diagram of imaginary lapine beasts, and it’s only complete if you acknowledge the fucking skvader.

Good thing Ursula’s got our back, at least.

This is a really excellent point and I applaud your advancements in Cryptid Theory.

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magathapai

Gentleman, if I might add:

yes you may add this

I think balance in crypdids is VERY IMPORTANT.

Possibly what Managlitch City tree rabbits look like!

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In an email chain, our accountant thanked us for signing off on our taxes, then said, "Jo Lynn—please efile their return." And all I can think is "Zhu Li, do the thing!"

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are you into girls that are eternally doomed

And baby, I'm knee deep in the dead.

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It's D&D night and we are fighting Daleks!

My character and my brother's character are from early 80s earth. We fell through a portal into the Dm's world which is the typical D&D fantasy world. My character became a Tabaxi and his is a Firbolg. My husband is playing a Myconid native to the world.

Two of us have a magical doorknob that opens a door to a "hotel" run by John Candy's doppelganger named Con Jandy. The "rooms" in the hotel open portals to other locations in the world. There are occasional portals back to earth too. Those portals also could be during different years.

Right now, we are on a pentagon shaped ship that is mowing down the countryside in the Empire of Blades and it has random portals in it leading to movies, TV shows, and comics. Hence the Daleks.

The Daleks biggest weakness is being knocked over. They are the 4th Doctor's Daleks.

We just encountered a WereFonzi. By day, a guy named Tom, during the full moon... Arthur Fonzarelli.

Well we met the Grendel. https://en.m.wikipedia.org/wiki/Grendel_(comics)

And we figured out who is running the flying pentagon.

He's a Japanese kid named Hiro with mind controlling powers. He got me and my brother's companion animal. He forced us to help him escape, so I grabbed him, ducked into a room, and shoved him into a portal.... WITH THE FRIKKEN TERMINATOR!

No, we didn't fight the Governator. Going through the portal broke the mind control. Hank, my brother's character, went through the portal on his turn and grabbed the kid to bring him back before his turn.

Toad, the Myconid, knocked him out and we continued to the main room where his other self was. On the way, we found another portal that opened on skull island. I saw King Kong go through a portal and we theorized that he is probably in the main room with the mastermind Hiro.

We also know at least one other being is there... Megatron! All of these weird, fictional creatures are from titles available in the early 80s and earlier. So Megatron is from the cartoon but he's not a drawing, but a transformer in real life.

So the next session is going to be a fight with Mastermind Hiro, Megatron, and possibly King Kong.

I *like* your DM 😁

WARP CORE DEEP DIVE!

Where it all began. So much so, that they never quite nailed down what anything in engineering was. We know the thing in the middle was a "matter/antimatter integrator" and it had a dilithium crystal in it. But it didn't appear until later on, the floor was originally empty. There were also large transformer-ish things that moved about as the plot demanded. The big thing behind the mesh? That's the pipe cathedral. Maybe it was an impulse engine (as per the old Star Trek Blueprints by Franz Joseph) or perhaps it was part of the warp drive. Originally the idea was that the warp nacelles generated their own power. But that would change soon...

The Animated Series gave us something very similar to the TOS engine room, with the pipe cathedral and one BIG transformer, but instead of the matter/antimatter integrator we got a glass tube with what looked like measurements on it. Maybe it's a proto-warp core a la TMP, especially since it's in a similar spot to Strange New Worlds'. Or maybe it's a coolant pipe like the 2009 movie. Who knows? We also saw inside the "antimatter nacelle" in one episode, which is generally assumed to mean inside one of the warp engines themselves but it's all a bit vague.

The Motion Picture gave us the original Big Blue Lava Lamp, the physical set was 3 stories high but augmented with forced-perspective, in the form of a painting at the bottom of the shaft and a truncated horizontal intermix chamber crewed by children at the end of the main level. The engineering crew on the main deck now wear radiation suits, adding to the idea this big blue thing isn't your friend.

This was also the Big Retcon, making the intermix chamber the power source for the warp nacelles. Every Trek regardless of era would follow this route.

In Wrath of Khan, they'd add a very important side room with dilithium crystals in for Spock to self-sacrifice in. I always found it very amusing this room, where the most important part of the engineering machinery was, was in no way physically connected to the intermix chamber. Nor did it exist in the previous movie.

The Next Generation gave us a pot-bellied stove, with neon segments glowing one-by-one up and down to give the impression of pulses of energy colliding in the middle then being fed to the nacelles. No more radiation suits needed, and the room has a nice carpet. This was also the first time "warp core" was used, a phrase that would retroactively be applied to all the prior ones.

The Enterprise-E and DS9's Defiant would have bigger and smaller warp cores that were variations on the same theme as TNG.

Voyager brought back the classic Motion Picture big blue lava lamp, just without the horizontal tube this time. It does the nifty swirly thing too. Q Junior makes it do club lighting one time.

NX-01 Enterprise is just kind of this big industrial tank with some glowy bits. It's weird that in the classic movies they needed radiation suits to work in engineering, but in the series set 100 years earlier they didn't.

The 2009 reboot filmed engineering in a thinly disguised Budweiser brewery, which made the area look enourmous and extremely complex, but lost all the high tech clean room vibes prior shows had. What in real life were giant brewing tanks housed the intermix chambers which made up the warp core, which were ejected through a hatch in the roof at the end. This look was extremely controversial with some, but personally I loved it.

In Into Darkness the warp core looks like an almighty piece of kit, and that's because they shot on location at the Lawrence Livermore National Ignition Facility. It's a real-life fusion reactor. And then you can climb inside it and it turns out that inside is one very important laser thing, some dilithium crystals you barely see and lots of deadly radiation. At least the self sacrificing happens inside the core itself and not a weird separate side chamber this time. The brewery from the last movie was still there, implying this was all along even if we didn't visit it. But that complicates things because the bits they called the warp core are very different. Perhaps the intermix chambers ejected last movie and core seen here are all part of the same huge warp core system.

Strange New Worlds reboots the original... sort of. They put a vertical intermix chamber in there and instead of a mesh and forced perspective they've got an AR wall with an enourmous array of high tech pipes. But weirdly, the writers guide says the big AR wall with the updated pipe cathedral is the deflector dish machinery not the warp core. I guess the confusion makes it more authentic TOS.

When I was writing OC Trek fanfic it was initially set on a three-nacelled ship, which in our stories somehow had a warp core *and* independent power generation in the nacelles.

Later, when we learned the nacelles were just warp field coils, we decided that our ship three field nodes made it fast AF but power-hungry and ponderous in the turns, to match the consensus at the time that Starfleet really preferred two nacelles. Picard had lines about the Stargazer which seemed to back up our theory.

Then, I changed fan-club chapters to a Miranda-class (Reliant in TWOK). Annoyingly, there is no really great place to put even a horizontal warp core in those.

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