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The Black Warden - Bloodborne
The Black Warden is an NPC who has been watching the Hunter long before the player ever sees him. There are multiple ways he interacts with you, and none of them are particularly pleasant.
If your Beasthood or Insight reaches a certain height, the Warden will appear from behind and spray you with flame in mob-heavy areas. The combination of surprise, high damage, and stagger around the ravenous beast hordes is certain to end a quite a few unfortunate runs the first time around. If you move to look behind you just before you die, you’ll see a humongous fellow standing proud despite his unproud deed and bellow that
“You should have closed your eyes!”
He is a warden against enlightenment, against ascension, against transformation. Your eyes have grown arrogant and must be shut. If that is only possible by melting your eyelids over them, then so be it.
These backhanded assaults will continue at random locations and times, ever punishing you for your insolence in the face of human nature. They will stop if your Beasthood or Insight reaches below the requirement, and you have dulled your teeth and shut your eyes like a good little human.
But you’re not going to do that.
Instead, you can learn to recognize the sound of his footsteps, survive an encounter, and defeat him. He is not particularly skilled or graceful, but with a massive health pool and a unique flamesprayer of greater power and range, overcoming him is more of a torture session than a fight.
Upon his death, you can pick up his unique Flamesprayer, which has an alternate mode of spreading a raging inferno twice as strong and twice as wide, at the cost of draining your health. One can only wonder at the effects of this man breathing raw gasoline at every waking moment.
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If your Beasthood or Insight are low enough, you can find him as a shopkeeper.
He appears early on in the game, and offers a wide array of his own tools - Sedatives, Antidotes, Cocktails, Fire Paper, Oil, and the such.
But here’s the kicker.
He sells Beast Blood Pellets.
If you buy them, he immediately sprays you with flame, while you are still in the shop screen. The shock, high damage, and stagger of the sneak attack is almost certain to kill you.
As the Hunter dies, the last thing they hear is gloating on how you revealed the infection of your mind, how only a deranged beast-thing would buy those pellets, and how you practically begged him to put you down by purchasing them.
Entrapment.