Clash of Clans
Clash Universe: Visual development art for Clash Royale and Clash of Clans (2014 — 2023)
Visual development work for Supercell mobile games Clash of Clans and Clash Royale. On Clash Royale I was involved in the very beginning, doing early blue-sky concepting for the different arenas and later working together with the Supercell team in defining the look of the cinematic universe. For both games my work varied from keyart sketches, splash screens, in-game designs and concepts to creating visuals and overseeing the visual quality and integrity of e-sport events.
Look development illustration for the cinematic look of the game. Character renders by Kustaa Vuori (Supercell)
Clash of Clans — Sceneries
Scenery concepts for Clash of Clans. These highly detailed scenery concepts were recreated in 3D by Surface Digital.