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Just use free assets which are not only free, not only better in quality but also better as you don't worry about having to "own" the art. It just feels distracting when the art feels like its been stolen.

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But what if the free assets don’t include a guy in a suit with facial hair holding a bottle of anti-fungal lotion? With free assets, you don’t actually own them—you just use them. Same goes for AI art—at least in the U.S., no one holds the copyright. If you've ever scrolled through roguelikes on Itch for hours, you know how tiring it gets seeing the same free assets over and over. free assets tend to show the difference between a well-worked-on game and somebody's practice code. This game is a great card game that plans on making art, but they simply don't seem to have the time, and or the money.