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2015, Procedia Manufacturing
https://doi.org/10.1016/j.promfg.2015.07.377…
7 pages
1 file
This study is part of the surveys conducted in the doctoral research about the methodological tools of fashion design, which focuses in the techniques and methods for the elaboration of visual support of the semantic aspects of clothing products in the educational context. In assessing the design process in this field, it was analyzed the interaction system between the fashion clothing product and its users. An exploratory research was conducted, including literature review and documentary analysis, through which we identified the main requirements of interaction between product and user. The criteria identified as essential for examining the body-artifact-environmental system are distributed in projective parameters of physical adaptation, expression and representation. For these reasons, this article aims to relate concepts drawn from theories of human factors, hedonomics, communication and emotional design, to demonstrate then that fashion clothing is a dynamic and interactive space that mediates the relationship with the environment. Therefore, this text addresses clothing as an amplified interactive space, envisioning exchanges that perform with the body, the surrounding space (physical and cultural) and time. By associating the literature and the documentary analysis of academic practices, it was possible to highlight the key indicators to understand the attributes that guide the development of wearable interfaces. Among these attributes, the communicative potential receives greater emphasis, as these artifacts are converted into individual vehicles of expression and collective identification, becoming instruments of symbolic constructions and mobile records of the space-time relations incorporated in the material culture. The results reinforces the hypothesis of a methodological approach to fashion design in which the visual thinking and systemic reasoning is valued, in order to integrate the socio-cultural codes to the usability requirements of the products, allowing the aesthetic-symbolic factors to create identification links and build the affective experience.
This study is part of the surveys conducted in the doctoral research about the methodological tools of fashion design, which focuses in the techniques and methods for the elaboration of visual support of the semantic aspects of clothing products in the educational context. In assessing the design process in this field, it was analyzed the interaction system between the fashion clothing product and its users. An exploratory research was conducted, including literature review and documentary analysis, through which we identified the main requirements of interaction between product and user. The criteria identified as essential for examining the body-artifact-environmental system are distributed in projective parameters of physical adaptation, expression and representation. For these reasons, this article aims to relate concepts drawn from theories of human factors, hedonomics, communication and emotional design, to demonstrate then that fashion clothing is a dynamic and interactive space that mediates the relationship with the environment. Therefore, this text addresses clothing as an amplified interactive space, envisioning exchanges that perform with the body, the surrounding space (physical and cultural) and time. By associating the literature and the documentary analysis of academic practices, it was possible to highlight the key indicators to understand the attributes that guide the development of wearable interfaces. Among these attributes, the communicative potential receives greater emphasis, as these artifacts are converted into individual vehicles of expression and collective identification, becoming instruments of symbolic constructions and mobile records of the space-time relations incorporated in the material culture. The results reinforces the hypothesis of a methodological approach to fashion design in which the visual thinking and systemic reasoning is valued, in order to integrate the socio-cultural codes to the usability requirements of the products, allowing the aesthetic-symbolic factors to create identification links and build the affective experience.
In the domain of research and practice in fashion design, emerging questions have been raised concerning the extent of clothing related to the body, and its physical and psychological competences regarding the user. New projectual paradigms are set, highlighting transmutation and interaction variables in a both physical and immaterial dimension. If fashion has proven to enjoy cross-contaminations with other forms of art, technology entails new advances for its contextualization and materialization. In the faded border between design and art, experimentation can bring a development for both, because the protection of the body is simultaneously the design of the mind: clothing is thought. In this analysis, the contemplation moment is a combination of synchronic circumstances of co-experience which are, at the same time, technological, individual and cognitive, with a sociological character. Ultimately, they underline an impregnated intelligence in the textile material, holder of significations of human character.
Journal of Fashion Marketing and Management , 2015
Purpose – Considering that the human body is undeniable a fashion space, the purpose of this paper is to highlight the importance of design and material choice in the relationship between clothing and accessories, namely, bags, for the fashion consumer. Design/methodology/approach – Initially the paper provides a historical framing of the use of materials in bags and its relation with clothing. Then, are described the characteristics of materials and how the human body relates to them, specifically how the sense of touch plays a decisive role in materials choice. Thus a natural fiber-based fabric as wool fabric is presented as a choice for some brands in the development of fashion accessories. Findings – It was found that there are an immense variety of materials that can be used in bags creation, and the use of them has changed over the years, influenced by social and economic conditions, fashion trends, and by technology evolutions in the production of fibers and composites. Taking in consideration that there is a long history of use of woven fabrics with natural fibers and a growing demand for sustainable and organic products, the use of wool natural fabrics in the production of bags were presented as a following road to the fashion industry. Originality/value – Since the relationship between materials used in apparel and fashion accessories is an area barely documented, this paper contributes to underline the possibility to exceed conventional design barriers and develop innovative and creative wool products pleasant for the human body as a fashion space. Citation. Ribeiro, L.S., Miguel, R.A.L., Pereira, M.M.R., Lucas, J.M. and Trindade, I.M.G. (2015), "Human body as fashion space: fashion accessories, design and woven fabrics", Journal of Fashion Marketing and Management, Vol. 19 No. 3, pp. 249-257.
Procedia Manufacturing, 2015
The relevant issues about clothing have been increasing in recent times. The increase number of consumers and users that search for differentiated and appropriate products to their needs and expectations is impacting on the design stages as well as on manufacturing process. Thus the understanding of specified segments of consumers and users emerges as a competitive strategy that is favourable to the development of products that are adequate and satisfactory to different individuals. Regarding the fashion context, the clothing product provides to the emotional level channels of signification and subjective identification. Considering the direct contact between clothing and user, the information about anthropometric biomechanical and ergonomic are of extreme relevance for the development of modelling that are appropriated to different needs of different segments of users.
Necsus. European Journal of Media Studies, 2017
In order to gain a fuller understanding of the complex part dress plays in our everyday lives in the UK today, the aim of my postgraduate study is to draw out individual sensory experiences of wearing everyday dress, situating them within social and cultural contexts and exploring the inter-related physical, meaningful and emotional aspects to multi-sensory interaction with dress.
2001
Fashion is a collective cultural phenomenon generated by the individual but linked to actions of a very large number of garment designers aiming to create distinctive but similar clothes. This paper outlines the mental processes, behavioural strategies and working patterns through which fashion and knitwear designers actively construct the contexts -their visual environments as well as memories of individual garments and mental representations of the spaces of acceptable garments -in which they design. Designers form each other's contexts through the garments they create, which are seen at shows, in magazines, in shops, and on the streetscommunicating through impersonal cultural channels. The consumers play a relatively minor role in selecting from a very restricted choice. As they share a vocabulary of design elements, garment designs are, to varying degrees, collective and cultural as well as individual. We argue that creativity in garment design resides in finding innovative understandings of the spaces of acceptable garments and perceptual evaluations of acceptability as much as in idea generation. ashion is an emergent cultural phenomenon -a powerful autonomous force -yet fashion comprises and emerges from individually designed artefacts, designed by individual designers. What is the relationship between fashion as a part of culture and the designing activities of the individual designers who collectively create it? This paper outlines an answer to this question, in terms of the relationships between present and future fashion and the contexts that inform designers' actions, and how designers actively create and exploit these contexts. It indicates the relationships between designers' design generation actions to their mental representations of designs, to how they interact with other individuals and with designs and other carriers of fashion information, to fashion as a collective, impersonal aspect of culture. This analysis is based on an extensive ethnographic study of the knitwear design process by the first author, in which she visited 25 F
One day, after opening the book, "the eyes of the skin" by Juhani Pallasma the words "The dancer has his ear in his toes."(by Friedrich Nietzsche) appeared. These words created a disturbance in the way we explored design. A set of questions was mapped in the expectation of understanding the relationship between product/user, designer/product or even designer/user. This web evolved into a methodology based on psychological issues, sciences or emotional design, establishing contact points between sensory interactions and the relationship with new products development. As a particular case, the present work explores visually impaired users, in relation to fashion accessories aiming to evoke positive feelings.
International Journal for Research in Applied Sciences and Biotechnology, 2018
This comprehensive review is on the dominance of digital technology in fashion design, aesthetics, and profound jounce on the values of individuals in contemporary society. A commensurate understanding of the relationship between digital technology, aesthetics and fashion design is essential to examine the developments, transformation, and socio-cultural surprises in the years to come. Hence, the aim of this research is to bequeath insight and impart new knowledge to the literature encapsulating the following complex interplay between digital technology, fashion design and aesthetics impacting the psychological influences and emotional contagion in the society : (i) introduction of the world of wearables (WOW) that crosses boundaries between many disciplines using wearable operating system (WOS), (ii) describes the indispensable pillars of design imagination that express the product’s defining points of importance, (iii) demonstrates digital transformation is a mindset than about technology for the fashion design and development process, (iv) reveals aesthetics as 5C (comfort, communication, care, convenience,and context of usability) experience that actualize user bond and loyalty, (v) justifies fusion of digital technology, aesthetics, and fashion design that offers an array of amazing advantages that creates value for the consumer, (vi) characterizes the power of digital technology on fashion industry creating pervasive phenomenon in the contemporary society, (vii) deliberation and critical rumination on the fashion designer-a bridge between the technology and the consumer that prominence the socio-culturalchanges globally, (viii) concludes “less is more” is a key guideline for smart fashion wearable (SFW) design and substantiates that designers will not succeed until it is designed from the fashion perspective –not as technology that can be worn, but as fashion design that contains technology.
This paper analyses the contribution offered to the different domains of fashion design by technological innovation, and it focuses on the aesthetic and formal effects due to the adoption of high-techs in product solutions, on the trends induced by the pervasive adoption of new technologies, on the related transformation of needs and social behaviours. The technological solutions under exam include innovative fabrics, some wearable devices, and electronics based wearable products. Through the analysis of some emblematic garments and products available in the market, the authors highlight how the fashion world is not able yet to fully exploit the many possibilities offered by technological innovation, and some formal limits of the existing design approaches. Advanced technologies have not yet unleashed the creative skills and imagination of fashion designers; some style clichés seem to frame the industry and hinder the creation of new formal languages and products. On the other hand, technology driven design of wearable devices should improve its design skills about emotional and formal factors, inheriting some knowledge from the fashion experience so to create more effective and fascinating products. To this respect, the authors propose an introductory comparison between methodologies and tools that characterize the approaches to the project of products in the two domains: technology based and fashion oriented design. According to the authors, a comparative research about design approaches and methodologies can provide an acceleration in both industries, and support improvements with respect to users satisfaction.
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