The document outlines 9 activities for students. Activity 1 involves listening, sound guessing, and matching with partners. Activity 2 is about guessing musical instruments and rhythm walking. Activity 3 has students sit in a circle and pass a clapping sound around while observing changes in speed. Activity 4 asks students to creatively perform nursery rhymes. Activity 5 is an "I spy" game with names. Activity 6 focuses on different voice sounds and animals. Activity 7 includes a story about a dog named Clifford and identifying animal sounds. Activities 8 and 9 are not described but will be matched to learning standards. The document is from the Malaysian Ministry of Education's Curriculum Development Division.
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Kementerian Pelajaran Malaysia Kementerian Pelajaran Malaysia
The document outlines 9 activities for students. Activity 1 involves listening, sound guessing, and matching with partners. Activity 2 is about guessing musical instruments and rhythm walking. Activity 3 has students sit in a circle and pass a clapping sound around while observing changes in speed. Activity 4 asks students to creatively perform nursery rhymes. Activity 5 is an "I spy" game with names. Activity 6 focuses on different voice sounds and animals. Activity 7 includes a story about a dog named Clifford and identifying animal sounds. Activities 8 and 9 are not described but will be matched to learning standards. The document is from the Malaysian Ministry of Education's Curriculum Development Division.
The document outlines 9 activities for students. Activity 1 involves listening, sound guessing, and matching with partners. Activity 2 is about guessing musical instruments and rhythm walking. Activity 3 has students sit in a circle and pass a clapping sound around while observing changes in speed. Activity 4 asks students to creatively perform nursery rhymes. Activity 5 is an "I spy" game with names. Activity 6 focuses on different voice sounds and animals. Activity 7 includes a story about a dog named Clifford and identifying animal sounds. Activities 8 and 9 are not described but will be matched to learning standards. The document is from the Malaysian Ministry of Education's Curriculum Development Division.
Copyright:
Attribution Non-Commercial (BY-NC)
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Download as PPT, PDF, TXT or read online from Scribd
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Kementerian Pelajaran Malaysia Kementerian Pelajaran Malaysia
The document outlines 9 activities for students. Activity 1 involves listening, sound guessing, and matching with partners. Activity 2 is about guessing musical instruments and rhythm walking. Activity 3 has students sit in a circle and pass a clapping sound around while observing changes in speed. Activity 4 asks students to creatively perform nursery rhymes. Activity 5 is an "I spy" game with names. Activity 6 focuses on different voice sounds and animals. Activity 7 includes a story about a dog named Clifford and identifying animal sounds. Activities 8 and 9 are not described but will be matched to learning standards. The document is from the Malaysian Ministry of Education's Curriculum Development Division.
Copyright:
Attribution Non-Commercial (BY-NC)
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Download as PPT, PDF, TXT or read online from Scribd
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KEMENTERIAN PELAJARAN MALAYSIA
1 BAHAGIAN PEMBANGUNAN KURIKULUM
First, listen and guess. Next, take a piece of paper each. Sound out the sounds to find your partners.
KEMENTERIAN PELAJARAN MALAYSIA
2 BAHAGIAN PEMBANGUNAN KURIKULUM Activity Two
Guess the musical instrument.
Walk according to the rhythm.
KEMENTERIAN PELAJARAN MALAYSIA
BAHAGIAN PEMBANGUNAN KURIKULUM Activity Three 1. Sit in a circle. Clap your hands one by one. - Do you think the sounds stayed the same all the way round? - What changed? - Did it get faster or slower?
2. Get the activity going by getting everyone to
clap hands,stamp feet and tap thighs.
KEMENTERIAN PELAJARAN MALAYSIA
BAHAGIAN PEMBANGUNAN KURIKULUM Activity Four
Think of a nursery rhyme.
Perform the rhyme in a creative manner.
KEMENTERIAN PELAJARAN MALAYSIA
BAHAGIAN PEMBANGUNAN KURIKULUM Activity Five I spy names: - Stand in a circle - ‘I spy someone whose name begins with…..’ (give the sound of the first letter, then say the person’s name) - Make up a fun sentence. eg. Rosdy the rowdy rapper. Salimah slithery slimy snail. Jill the jolly jiggly jogger.
KEMENTERIAN PELAJARAN MALAYSIA
BAHAGIAN PEMBANGUNAN KURIKULUM Activity Six 1. Lead mouth movements. 2. Do the following sounds: - make your voice go down a slide – wheee! - make your voice bounce like a ball – boing, boing! - hiss like a snake - keep everyone quiet – shshshsh - be a steam train – chchchch - be a bumble bee – zzzzzzz - be an angry lion
KEMENTERIAN PELAJARAN MALAYSIA
BAHAGIAN PEMBANGUNAN KURIKULUM Activity Seven 1. Story I am a d-o-g. My name is Clifford. I am r-e- d. I have long ear-s. I have four l-e-g-s. 2. Show pictures of animals. Get participants to say the sounds in the name of the animals. (i) c-a-t (ii) d-o-g (iii) b-ee KEMENTERIAN PELAJARAN MALAYSIA BAHAGIAN PEMBANGUNAN KURIKULUM Activity Eight
KEMENTERIAN PELAJARAN MALAYSIA
BAHAGIAN PEMBANGUNAN KURIKULUM Activity Nine
KEMENTERIAN PELAJARAN MALAYSIA
BAHAGIAN PEMBANGUNAN KURIKULUM Let’s Match Match the activities with the learning standards :
Activity One Activity Six
Activity Two Activity Seven Activity Three Activity Eight Activity Four Activity Nine Activity Five
KEMENTERIAN PELAJARAN MALAYSIA
BAHAGIAN PEMBANGUNAN KURIKULUM KEMENTERIAN PELAJARAN MALAYSIA BAHAGIAN PEMBANGUNAN KURIKULUM