Multimedia Technology

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The document outlines a course on Multimedia Computing and Technology covering topics such as sound, image, video, animation, data compression, optical storage media, hypertext, and advanced technologies in multimedia like multimedia operating systems and communication systems.

The course covers topics such as sound and audio, image and graphics, video and animation, data compression, optical storage media, hypertext and hypermedia, multimedia operating systems, multimedia communication systems, abstraction of programming and synchronization.

Some of the laboratory exercises covered include integration of multimedia components like audio, video, animation, image enhancement in Photoshop, 2D and 3D animation using tools like OpenGL, Maya and Flash, image compression algorithms like JPEG and real time scheduling algorithms.

Multimedia Computing and Technology

BEG376CO
Year: III Semester: II
Teaching Schedule
Hours/Week
Examination Scheme
Theory Tutorial Practical Internal Final Total
3 1 3/2
Theory Practical Theory Practical
125
20 25 80 -
Course Objective/s:
To introduce the technologies, concept and techniques associated with the development of multimedia
system.
1. Multimedia System (4 hrs)
1.1 Introduction concept and structure
1.2 media aspect properties
1.3 Definition of multimedia system.
1.4 Media combination and independence
1.5 Traditional data stream characteristics introduction units.
2. Sound and Audio (4 hrs)
2.1 Basic sound concept representation and formats, basic music (MDI) concepts devices
2.2 Message
2.3 Standards and software speech: generation analysis and transformation.
3. Image and Graphics (4 hrs)
3.1 Basic image graphics representation and formats
3.2 Image processing fundamentals Synthesis analysis and transformation.
4. Video and Animation (2 hrs)
4.1 Basic Video concepts representation and format
4.2 Basic concept of animation,
4.3 Animation Language, Control and transformation.
5. Data compression (6 hrs)
5.1 Data compression and coding fundamentals
5.2 Basic data compression, techniques, data compression
5.3 Coding standard JPEG MPEG and DVI
6. Optical Storage Media (3 hrs)
6.1 Basic technology
6.2 Video disk fundamentals
6.3 CD audio, CD ROM and extended Architecture
6.4 Principles of CD Write-Once and CD Magneto Capital.
7. Documentation Hypertext and MHEG (4 hrs)
7.1 Document architecture and multimedia integration
7.2 Hypertext, hypermedia and multimedia
7.3 Hypermedia System: Architecture, nodes and pointers document
7.4 Architecture: SGML and ODA MEG.
8. Advanced Technologies in Multimedia
8.1 Multimedia Operation System (4 hrs)
8.1.1. Introduction
8.1.2. Resource management
8.1.3. Resource requirement allocation scheme
8.1.4. Continuous media resource model
8.1.5. Process management
8.1.6. Real-time processing requirement
8.1.7. Real-time scheduling
8.1.8. Earliest deadline first algorithm
8.1.9. Rate monotonic algorithm
8.1.10. System Architecture.
8.2 Multimedia communication system (4 hrs)
8.2.1. Multimedia communication architecture
8.2.2. Application subsystem
8.2.3. Transport subsystem
8.2.4. Quality of service and resource management
8.3 Abstraction of programming (4 hrs)
8.3.1. Abstraction levels
8.3.2. Libraries system software
8.3.3. Toolkits Higher programming language
8.3.4. Object-oriented approaches
8.4 Abstraction of programming Synchronization (4 hrs)
8.4.1. Introduction
8.4.2. Notion of synchronization
8.4.3. Presentation requirements
8.4.4. Reference model for multimedia synchronization
8.4.5. Synchronization specification
9. Multimedia Application (2 hrs)
9.1 Video-On demand
9.2 Video Conferencing
9.3 Educational Application, Industrial Application
9.4 Information System, Multimedia archives & digital libraries, Media editors.
Laboratory Exercises
1. Integration of multimedia (Audio, Speech, and Music Video, Static and, Movie, Animation Programming
etc.)
2. Image Enhancement in Photoshop.
3. 2D & 3D animation in OpenGL/Maya/Flash/C++
4. Image Compression Algorithm :JPEG
5. Real Time Scheduling Algorithm
References
1. Steinmet, R. Nahrstedt K, Multimedia Computing Communications and applications, Pearson Education
asia 2001, ISBN 81-7808-319-1
2. Andleigh P. Thakrar, Multimedia System Design Prentice Hall, NJ 1996
3. Gibbs S.J. Tsichritzis, D.C. Multimedia Programming objects, Environment and frameworks Addsion-
wesley-1995
4. Koegel-Buford J.F. Multimedia System Addsion-Wesley, 1994
5. J.Jeffcoate, Multimedia in Practise: Technology &Application, PHI
Marks Distribution:
Chapter Marks
1 8
2 8
3 8
4 4
5 12
6 4
7 4
8 28
9 4
Total 80

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