Lesson Plan Evidence
Lesson Plan Evidence
Lesson Plan Evidence
Class:
APPENDIX 1
Date: 27/06/15
Finish: 2:20
Lesson Topic:
Recent Prior Experience (specific relevant concepts, skills and values the school students have experienced prior to this lesson):
Students began looking at the role of designers in the previous lesson. They have a greater understanding of the diversity of roles filled by designers.
Syllabus Outcome(s):
(One or two only. Please note the syllabus
reference number AND write out in full).
Assessment:
Strategies which will be used to assess
learners attainment of learning outcomes.
Should be linked to each learning indicator.
Resources:
List resources you used in preparing the lesson AND those used in the lesson implementation.
Text: Switched On Technology Stage 4
Markers
1"
"
Lesson Sequence
Lesson Content / Indicators of Learning
(What is Taught):
Note key skills, concepts and values
addressed in each section. Link to your
Indicators of Learning.
Timing
(mins)
INTRODUCTION
T to greet Ss
Brief overview of lesson
2 min
DEVELOPMENT
Discussion of role of designers
Recall
Qs
5 min
Analyse
-
2"
"
Definition
In practice, anyone who creates
tangible or intangible objects, such
as consumer products, processes,
laws, games and graphics, is
referred to as a designer.
Evaluate
10 min
Activity:
As a class develop a mind map (on the board) for factors
effecting design. As a class analyse one or two factors.
function
form
aesthetics
end user aspirations and context
time factors: historical, contemporary
10 min
human,
CLOSURE
Recap/Review
2:15
5 min
3"
"