Spell Slots: Chill Touch Eldritch Blast Sacred Flame
Spell Slots: Chill Touch Eldritch Blast Sacred Flame
Spell Slots: Chill Touch Eldritch Blast Sacred Flame
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slots
Chill Touch Eldritch Blast Sacred Flame
Necromancy Evocation Evocation
You c reate a ghostly, skeletal hand in the A beam of c rac kling energy streaks Flame-like radianc e desc ends on a
spac e of a c reature within range. toward a c reature within range. Make a c reature that you c an see within range.
Make a ranged spell attac k against the ranged spell attac k against the target. On The target must suc c eed on a Dexterity
c reature to assail it with the c hill of the a hit, the target takes 1d10 forc e saving throw or take 1d8 radiant damage.
grave. On a hit, the target takes 1d8 damage. The target gains no benefit from c over for
nec rotic damage, and it c ant regain hit this saving throw.
points until the start of your next turn. At higher level
Until then, the hand c lings to the target. At higher level
If you hit an undead target, it also has The spell c reates more than one beam
disadvantage on attac k rolls against you when you reac h higher levels: The spells damage inc reases by 1d8
until the end of your next turn. Two beams at 5th level when you reac h 5th level (2d8), 11th level
Three beams at 11th level (3d8), and 17th level (4d8).
At higher level Four beams at 17th level.
You c an direc t the beams at the same
This spells damage inc reases by 1d8 target or at different ones. Make a
when you reac h 5th level (2d8), 11th level separate attac k roll for eac h beam.
(3d8), and 17th level (4d8).
(a sprinkling of holy water) You bless up to A c reature you touc h regains a number of A flash of light streaks toward a c reature
three c reatures of your c hoic e within hit points equal to 1d8 + your of your c hoic e within range.
range. Whenever a target makes an attac k spellc asting ability modifier. This spell Make a ranged spell attac k against the
roll or a saving throw before the spell has no effec t on undead or c onstruc ts. target. On a hit, the target takes 4d6
ends, the target c an roll a d4 and add the radiant damage, and the next attac k roll
number rolled to the attac k roll or saving At higher level made against this target before the end
throw. of your next turn has advantage, thanks to
When you c ast this spell using a spell slot the mystic al dim light glittering on the
At higher level of 2nd level or higher, the healing target until then.
inc reases by 1d8 for eac h slot level above
When you c ast this spell using a spell slot 1st. At higher level
of 2nd level or higher, you c an target one
additional c reature for eac h slot level When you c ast this spell using a spell slot
above 1st. of 2nd level or higher, the damage
inc reases by 1d6 for eac h slot level above
1st.
Hail of Thorns
C onjuration
Level: 1
Casting time: 1 Bonus Action
Range: Self
Components: V
Duration: Concentration, up to 1 minute
At higher level