using System.
Collections;
using UnityEngine;
public class GameController : MonoBehaviour
{
// Use this for initialization
void Start () {
Debug.Log ("Hello world");
}
// Update is called once per frame
void Update () {
if (Input.GetKey("space"))
{
Debug.Log("Jump");
}
if (Input.GetKey("left"))
{
Debug.Log("Move left");
}
}
}
POMAK KOCKE LIJEVO I DESNO
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Player : MonoBehaviour {
public float speed = 3.5f;
// Use this for initialization
void Start () {
// Update is called once per frame
void Update () {
if (Input.GetKey("right"))
{
transform.position += Vector3.right*speed*Time.deltaTime;
}
if (Input.GetKey("left"))
{
transform.position -= Vector3.right * speed * Time.deltaTime;
}
if (Input.GetKey("up"))
{
transform.position += Vector3.up * speed * Time.deltaTime;
}
}
}