Game Theory by Graphical Method
Game Theory by Graphical Method
Game Theory by Graphical Method
To solve the matrix of game theory, graphical method is the easiest compared to other
methods such as dominance property, matrix method etc. In the graphical method it is
assumed that there is no saddle point. But till now graphical method is restricted to
(2×m) or (n×2) matrix only. This paper highlights, the solution of (n×m) matrix by
graphical method, which is solved by dominance property till date. This method is
easier to understand and takes less time to get the solution.
\Player B
Player A B1 B2
A1 1 -3
A2 3 5
A3 -1 6
A4 4 1
A5 2 2
A6 -5 0
Solution
using graphical method
First, we draw two parallel lines 1 unit distance apart and mark a scale on each.
The two parallel lines represent strategies of player B.
The value 1 is plotted along the vertical axis under strategy B1 and the value -3 is plotted along the
vertical axis under strategy B2.
E4=4p1+p2
Substituting p2=1-p1
( ) ( )
3p1+5 1-p1 =4p1+ 1-p1
Solving p1=45
p2=1-p1=1-45=15
V=3 ()()
45 +5 15 =175
L4=5q1+q2
Comparing the above two equations, we have
3q1+4q2=5q1+q2
Substituting q2=1-q1
( ) ( )
3q1+4 1-q1 =5q1+ 1-q1
Solving q1=35
q2=1-q1=1-35=25
V=3 ()()
35 +4 25 =175