Lecture Notes Consumer Behavior Textbook
Lecture Notes Consumer Behavior Textbook
Lecture Notes Consumer Behavior Textbook
← 6. Geography:
The climate changes drastically from region to region in Canada, which makes
segmenting some products by region obvious
Within region, there are some different cultural pockets and hence differences in
food tastes
Ex: New Brunswick highest consumption of white bread, Alberta leads in bubblegum
sales, cornflakes sales highest in prairies, etc
← Lifestyles: Beyond Demographics:
Consumers also have very different lifestyles, even if they share other characteristics
such as gender or age
Factors that determine which products will push our buttons, or even those that will
make us feel better:
o The way we feel about ourselves
o The things we value
o Out attitudes to things and others around us
o The things we like to do in our spare time
← Relationship Marketing: Building Bonds with Consumers:
Key to success is building relationships that will last a lifetime between brands and
customers (a bond)
Regular interaction with customers
Giving them a reason to maintain a relationship with the company
Relationship marketing: making an effort to interact with customers on a regular
basis, giving them reasons to maintain a bond with the company over time
Marketers significantly influence lifestyles and consumption habits: combinations of
Integrated Marketing Communications, rewards, and social media create strong
loyalty
← Marketing’s Impact on Consumers:
We all live in a world that the actions of marketers and the media significantly
influence
Surrounded by marketing stimuli in the form of advertisements, stores and products
competing for our attention and our dollars
“At the mercy” of marketers, since we rely on them to sell us products that are safe
and that perform as promised, to tell s the truth about what they are selling, and to
price and distribute these products fairly
← Marketing and Culture:
Popular culture: the music, movies, sports, books, celebrities, and other forms of
entertainment consumed by the mass market
o Both a product and an inspiration/influence to marketers
Many people do not seem to realize how much their views of the world around
them are affected by marketers
o Ex: Mythical creatures such as Pillsbury dough boy which is a “Spokes
character”
Consumers-generated content: consumers themselves voice their opinions about
products, brands, and companies on blogs, podcasts, and social networking sites,
and even film their own commercials that thousands view on sites
o Also an important part of marketing’s influence on culture
o Ex: Doritos super bowl commercial, Rebecca Black’s song “Friday”
← The Meaning of Consumption:
People often buy products not for what they do but for what they mean
The roles of products play in our lives go well beyond the tasks they perform
A person will choose the brand that has an image consistent with his or her
underlying needs
Help us to form bonds with others who share similar preferences
← The Global Consumer:
The majority of people on Earth live in urban centers
One by-product of sophisticated marketing strategies is the movement toward a
global consumer culture, in which people around the world are united by their
common develop to brand-name consumer goods, movie stars, and celebrities
We owe much of this interconnectedness to developments in technology that allow
us to link with companies – and with each other – regardless of our physical location
U-commerce: the use of ubiquitous networks, whether in the form of wearable
computers or customized advertisements beams to us on our cell phones
RFID tags: plastic tag containing a computer chip and a tiny antenna that lets the
chip communicate with a network (many products already have these)
o Ex: in grocery stores it will tell them when to restock and when items are
expired
Rise of global marketing means that even smaller companies are looking to expand
overseas – and this increases the pressure to understand how customers in other
counties are the same as or different from the customers in the host country
← Virtual Consumption:
On the other hand, products are designed to meet existing needs, and advertising
merely helps to communicate the products’ availability
Advertising is an important source of consumer information
Consumers are willing to pay for advertising because the information it provides
reduces search time
← Welcome to Consumer Space:
Marketer space: companies called the shots and decided what they wanted their
customers to know and do (dead and gone)
Many people now feel empowered to choose how, when, or if they will interact with
corporations as they construct their own consumer space (and make consumer
decisions)
People still “need” companies – but in new ways and on their own terms
In today’s consumer space, we have the potential to shape out own marketing
destinies
← Public Policy and Consumerism:
The welfare of the consumer is protected by many laws at the deferral, provincial,
and municipal levels
The main thrust of regulation is to protect the consumer from unfair business
practices and to protect eh broad interests of society
Consumer behavior can play an important role in improving our lives as consumers
Consumers depend on governments to regulate and police safety and environmental
standards
Protecting consumers is more problematic this century as the majority of
manufacturing has moved offshore
Ex: lead in paint on baby toys
← Consumer Activism and Its Impact on Marketing:
Adbusters is a not-for-profit organization that advocated for “the new social activist
movement of the information age”
Adbusters sponsors numerous initiatives intended to discourage rampant
commercialism
Adbusters’ initiatives such as “buy nothing day” and “Turn off TV week”
Culture jamming: aims to disrupt efforts by the corporate world ot dominate out
cultural landscape
Corporate social responsibility (CSR): voluntarily choose to protect or enhance their
positive social and environmental impacts as they go about their business activities
←
← Consumers as Problem Solvers:
A consumer purchase may be a response to a perceived problem
These situations are encountered by consumers virtually everyday of their lives: they
realize that they want to make a purchase and go through a series of steps to do so
Steps:
o 1. Problem recognition
o 2. Information search
o 3. Evaluation of alternatives
o 4. Product choice
FIGURE 9-1: Stages in Consumer Decision Making
Because some purchase decisions are more important than others, the amount of
effort we put into each differs
Automatic vs. complicated decisions
The intensive decision-making process gets even more complicated in today’s
environment where we have so many options to choose from
We can think of this profusion of options as consumer hyperchoice
Consumer hyperchoice: a condition where the large number of available options
forces us to make repeated choices that many drain psychological energy while
decreasing our abilities to make smart decisions
Having extensive options available has also been suggested to have negative
psychological consequences for individual consumers
Consumers who are characterized by a desire to look at all of the options in a way
that allows for the best possible choice (maximizers) are more anxious and
depressed than their satisficing counterparts
← Perspectives on Decision Making:
Traditionally, consumer researchers have approached decision makers from a
rational perspective
Rational perspective: people calmly and carefully integrate as much information as
possible with what they already know about a product, painstakingly weigh the
pluses and minuses of each alternative, and arrive at a satisfactory decision
Rational = maximize utility, happiness, satisfaction
“Think at the margin” – the additional benefits exceed additional costs
o Marginal benefit > marginal cost
Sometimes we buy things irrationally
o Impulse buy
Economics of information: collect just as much data as we need to make an
informed decision
Well put ourselves out to collect as much information as we can, so long as the
process of gathering isn’t time consuming
← Stages in Consumer Decision Making:
Although these decision making steps are followed by consumers for some
purchases, this process is not an accurate portrayal of many purchase decisions
Consumers simply do not go through this elaborate sequence for every decision
Purchase momentum: occurs when these initial impulses actually increase the
likelihood that we will buy even more (instead of less as our needs are satisfied),
almost as if we get “revved up” and plunge into a spending spree
o Purchase momentum: occurs when consumers buy beyond needs
o Irrational
Rational system of cognition that processes information analytically and sequentially
using rules of logic, while others rely on an experiential system of cognition that
processes information more holistically and in parallel
Decision makers actually possess a repertoire of strategies
A consumer evaluates the effort required to make a particular choice, and then he or
she chooses a strategy best suited to the level of effort required
This sequence of events is known as constructive processing
← Problem Recognition:
Problem recognition: when we experience a significant difference between our
current state of affairs and some state we desire
Occurs when consumer sees a difference between current state and ideal state
Problems arise in one of two ways:
o 1. Actual state-need recognition
A person’s actual state can decrease if he or she runs out of a product
or buys a product that doesn’t adequately satisfy their needs, or if he
or she has a new need or desire
Actual state moves downward
Ex: run out of gas, holes in shoes, etc
o 2. Ideal state-opportunity recognition
Occurs when we’re exposed to different or better-quality products, or
a particularly compelling price
This happens because our circumstances change
As our frame of reference shifts, we make purchases to adapt to the
new environment
Ideal state moves upward and is lifts from actual
FIGURE 9-3: Problem Recognition: Shifts in Actual or Ideal States
← Information Search:
← Online Search:
When we search online for product information, were a perfect target for
advertisers because we declare our desire to make a purchase
Many of us shop without leaving home via Yahoo, Google and other internet sites
“New info shopper”: individuals who automatically go to the internet first
social media platforms pay a major role in the search process to get other people’s
opinions
People more often search for products, rather than brands
o Failure on the part of marketers
← Do Consumers Always Search Rationally?:
We don’t necessarily engage in a rational search process where we carefully identify
and evaluate every alternative before we choose the one we want
Maximizing: a decision strategy that seeks to deliver the best possible result
o High involvement consumers
Satisficing: a decision strategy that simply tries to yield an adequate solution – often
as a way to reduce the costs of the decision making process
o Low involvement consumer
o Especially prevalent for decisions about durable goods even when these
products represent significant investments
Bounded rationality: since we rarely have the resources (especially the time) to
weigh every possible factor into a decision, we will often happily settle for a solution
that is just good enough
The tendency to avoid external search is less prevalent when consumers consider
the purchase of symbolic items (ex: clothing)
o Most of it involves seeking the opinions of peers
Consumers are often observed to engage in brand switching, even if their current
brands satisfy their needs
o People just like to try new things
Variety seeking: the priority is to vary one’s product experiences perhaps as a form
of stimulation to reduce boredom
o Desire to choose new alternatives over more familiar ones
Variety seeking is especially likely to occur when people are in a good mood or when
there is relatively little stimulation elsewhere in their environment
Sensory-specific satiety: pleasantness of food just eaten drops wile the pleasantness
of uneaten foods remains unchanged
o So even though we have favourites, we still like to sample other possibilities
Moderately knowledgeable customers are usually the most happy with their
decisions
o “Ignorance is bliss” – experts are picky (blissful ignorance effect)
Experts
o Selective search: efforts are more focused and efficient
o Quick search because they know what they want
Novices
o Rely on others’ opinions, “nonfunctional” attributes, and “top down”
processing
o Quick search because they don’t know anything about what they want
Perceived Risk:
Perceived risk: belief that product has negative or uncertain consequences
Risk can be a factor when products are expensive, complex, or hard-to-understand
Risks can be objective (physical danger) and subjective (social embarrassment)
Product choice is visible to others and run the risk of embarrassment if we make the
wrong choice
Consumers with greater “risk capital” are less affected by perceived risks associated
with the products
FIGURE 9-5: Five Types of Perceived Risk
← Evaluation of Alternatives:
Choosing from many available alternatives is much of the effort that goes into a
purchasing decision
← Identifying Alternatives:
Extended problem solving: carefully evaluate several brands
o More extended processing occurs in situations where negative emotions are
aroused by conflicts among the choices available
o This is most likely to occur where difficult trade-offs are involved
Habitual decision: may not consider any alternatives to his or her normal brand
Evoked set: the alternatives actively considered during a consumer’s choice process
The evoked set comprises those products already in memory (the retrieval set) plus
those prominent in the retail environment
Inept set: options you know about but do not think are good options because you
are not looking for them
o Very hard to get off this list. Why product launches, brand extensions are
important
o Like first impression when you meet someone
o Ex: Windows Mobile
Microsoft has always struggled to get into mobile game (started in
1996, boomed in 2005 and sizzled out in 2010)
Rogers started providing it twice and both were colossal failures
Couldn’t unfreeze behaviour and get off the inept set list (people still
won’t touch Microsoft mobile)
Inert set: options you don’t know about and do not come to mind at all
Consumers often consider a surprisingly small number of alternatives in their evoked
set
A marketer who finds that her or his brand is not in the evoked set of many
consumers in the target market has cause to worry
A new brand is more likely to be added to the evoked set than is an existing brand
that was previously considered but passed over
FIGURE 9-6: Identifying Alternatives: Getting in the Game
Brand switching can frequently occur (cheaper price, original brand out-of-stock,
point-of-purchase displays)
← Brand Loyalty:
Brand loyalty: a form of repeat-purchasing behavior reflecting a conscious decision
to continue buying the same brand
Refers to a pattern of purchases over time where actual decision making occurs
For brand loyalty to exist, a pattern of repeat purchasing must be accompanied by
an underlying positive attitude toward the brand
Purchase decisions based on brand loyalty also become habitual over time, but the
underlying commitment to the brand is much stronger
Brand parity: refers to consumers’ beliefs that there are no significant differences
among brands
We are often less picky about where we buy our favourite brands
← Decision Rules:
Consumers consider sets of product attributes by using different rules, depending on
the complexity of the decision and its important to them
Some cases these rules are quite simple: people simply rely on a “shortcut” to make
a choice
In other cases, more effort and thought are put into carefully weighing alternatives
before coming to a decision
Differentiate among decision rules by dividing them into compensatory versus non-
compensatory
Compensatory rules imply that one good attribute can “compensate” for other
poorer attributes
Non-compensatory rules are where some poor attributes may eliminate the choice
despite its strength on other attributes
← Non-compensatory Decision Rules:
Simple decision rules
Product with a low standing on one attribute cannot make up for this position by
being better on another attribute
People simply eliminate all options that do not meet some basic standards
When people are less familiar with a product category or not very motivated to
process complex information, they tend to use simple, non-compensatory rules
Lexicographic rule:
o The brand that is the best on the most important attribute is selected
o If two of more brands are seen as being equally good on that attribute, the
consumer then compares them using the second most important attribute
o Processing by attribute
Elimination-by-aspects rule:
o Brands are evaluated on the most important attribute
o Specific cut-offs are imposed
o Processing by attribute
Conjunctive rule:
o Processing by brand
o Cut-offs are established for each attribute
o A brand is chosen if it meets all the cut-offs, while failure to meet any one
cut-off means refection
o If none of the brands meets all the cut-offs, the choice may be delayed the
decision rule may be changed, or the cut-odds themselves may be modified
o Note that this rule rates negative data more heavily
Disjunctive Rule:
o The consumer develops acceptable standards for each attribute
o Usually the standards are higher than the shopper’s minimum cut-offs for
attributes
o If a choice alternative exceeds the standard for any attribute, it is accepted
← Compensatory Decision Rules:
Give a product a change to make up for its shortcomings
More involved in the purchase and thus are willing to exert the effort to consider the
entire picture in a more exacting way
The willingness to let good and bad product qualities balance out can result in quite
different choices
Simple additive rule:
o The consumer merely chooses the alternative with the largest number of
positive attributes
o Most likely to occur when their ability or motivation to process information is
limited
o Drawback: some of these attributes may not be very meaningful and
important
Weighted additive rule:
o More complex rule
o The consumer also takes into account the relative importance of positively
rated attributes, essentially multiplying brand ratings by importance weights
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A consumer’s choices are affected by many personal factors… and the sale doesn’t
end at the purchase
← ANTECEDENT STATES:
← Situational Effects on Consumer Behaviour:
A consumption situation is defined by contextual factors over and above
characteristics of the person and the product
Situational effects can be behavioural or perceptual
o Behavioural: based on what were doing at a particular time
o Perceptual: based on how we feel at a particular time
People tailor their purchases to specific occasions
The way they feel at a specific point in time affects what they feel like buying or
doing
Smart marketers understand these patterns and tailor their efforts to coincide with
situations where people are most prone to buy
Ex: bookstores promote in June – “beach books”
The role a person plays at any time is partly determined by his or her situational self-
image, according to which he or she basically answers the question, “who am I right
now?”
By systematically identifying important usage situations, marketers can develop
market segmentation strategies to position products that will meet the specific
needs arising from these situations
← Physical and Social Surroundings:
Important cues include the person’s physical surroundings as well as the number
and type of other consumers also present in that situation
Dimensions of the physical environment, such as décor, smells, and temperature,
can significantly influence consumption
Many of a consumer’s purchase decisions are significantly affected by current
groups or social settings
← Temporal Factors:
Time is one of consumers’ most limiting resources
“Time is money”
Our perceptive on time can affect many stages of decision making and consumption
More careful information search and deliberation occurs when we have the luxury of
taking our time
← Economic Time:
Time is an economic variable
It is a resource that must be divided among activities
Times style: consumers try to maximize satisfaction by allocating time to the
appropriate combination of tasks
People’s allocation decisions differ
An individual’s priorities determine his or her timestyle
Time poverty: more pressed for time than ever before
Marketing high tech innovations allow us to save time
However, due more to perception than to fact (people may just have more options
for spending their time and feel pressured by the weight of all these choices)
o Opportunity cost (trade off of which options we choose)
People in different countries also “spend” time differently
With the increase in time poverty, rise in polychronic activity (multitasking), wherein
consumers do more than one thing at a time
o Ex: eating
← Psychological Time:
“Time flies when you're having fun”
Our experience of time is subjective and is influenced by out immediate priorities
and needs
More likely to be in a consuming mood at certain times than others
Time categories - marketing messages:
o Flow time: become so absorbed in an activity we notice nothing else. Not a
good time to be hitting people with ads
o Occasion time: special moments when something monumental occurs. Ads
clearly relevant to the situation will be given our undivided attention
o Deadline time: any time when were working against the clock is the worst
time to try to catch our attention
o Leisure time: during downtime, we are more likely to notice ads and perhaps
try new things
o Time to kill: when were waiting for something to happen, more receptive to
commercial messages, even for products we don’t normally use
Our experience of time is largely a result of our culture, because different societies
have varying perspectives on this experience
Western consumers – time is a neatly compartmentalized thing
Linear separable time: events proceed in an orderly sequence and different times
are well defined
“There’s a time and place for everything”
Clear sense of past, present, and future
The psychological dimension of time, or how it is experienced, is an important factor
is queuing theory
Queuing theory: the mathematical study of waiting lines
o Waiting for product = good quality
o Too much waiting = negative feelings
o Marketers use “tricks” to minimize psychological waiting time
Ex: mirrors
Around elevators, self-checkout
← Antecedent States: If It Feels Good, Buy It:
Antecedent states: a person’s mood or physiological condition at the time of
purchase can have a big impact on what is bought and can also affect how products
are evaluated
Ex: people spend more in the grocery store if they have not eaten for a while,
because food is a priority at the time
A consumer’s mood can have a big impact on purchase decisions
Two dimensions determine whether a shopper will react positively or negatively to a
store environment
o 1. Pleasure
o 2. Arousal
Different combinations of pleasure and arousal levels result in a variety of emotional
states
FIGURE 10-2: Dimensions of Emotional States
Mood congruency refers to the notion that a mood state (either positive or
negative) biases judgments of products and services in that direction
Consumers like things better when they are in a good mood
Music and TV programming can affect mood, which has important consequences for
commercials
When in positive moods, consumers process ads with less elaboration
They pay less attention to specifics of the messages and rely more on heuristic
processing
← Shopping: A Job or an Adventure?:
Shopping is a way to acquire needed products and services, but social motives for
shopping as also important
Shopping is an activity that can be performed for either:
o 1. Utilitarian (functional or tangible)
o 2. Hedonic (pleasurable or intangible) – emotional reasons
Women “shop to love” and men “shop to win”
← Reasons for Shopping:
Vary by product category, store type, and culture
Hedonic shopping motives can include:
o Social experiences
o Sharing of common interests
o Interpersonal attraction
o Instant status
o The thrill of the chase
Consumers can be segmented in terms of their shopping orientation
Shopping orientation: general attitudes about shopping
These orientations may vary depending on the particular product categories and
store types considered
Several shopping types have been identified:
o Economic consumer: a rational, goal-oriented shopper who is primarily
interested in maximizing the value of his or her money – utilitarian
o Personalized consumer: a shopper who tends to form strong attachments to
store personnel
o Ethical consumer: a shopper who likes to help out the underdog and will
support locally owned stores against big chains
o Apathetic consumer: a shopper who does not like to shop and sees it as a
necessary but unpleasant chore
Store image can be a crucial part of the shipping experience for all kinds of products
and services
The features of a store profile typically work together to create an overall
impression
Consumers evaluate stores in terms of both their specific attributes and a global
evaluate, or gestalt (overall impression is what matters)
Some stores are likely to be consistently in consumers’ evoked sets, while others will
never be considered
← Atmospherics:
Careful store design increases the amount of space the shopper covers and
stimulating displays keep them in the aisles longer
Because a store’s image is now recognized to be a very important aspect of the
retailing mix, attention is increasingly paid to atmospherics
Atmospherics: conscious designing of space and dimensions to evoke certain effects
in buyers
Colours/lighting, scents, and sounds/music affects time spent in store as well as
spending habits
← In-Store Decision Making:
Despite all their efforts to “pre-sell” consumers through advertising, marketers are
increasingly recognizing the significant degree to which many purchases are
influenced by the store environment
Marketers are scrambling to engineer purchasing environments to increase the
likelihood that their products will be available to consumers at the exact time they
make a decision
← Spontaneous Shopping:
When a shopper is prompted to buy something while in the store, one of two
different processes may be at work
Unplanned buying: occurs when a person is unfamiliar with a store’s layout is under
time pressure or reminded to buy something when they see it on the shelf
Impulse buying: occurs when the person experiences a sudden, irresistible urge to
buy that cannot be resisted
Shoppers can be categorized in terms of how much advance planning they do
Planners tend to know what products and specific brands they will buy beforehand
Partial planners know they need certain products but do not decide on specific
brands until they are in the store
Impulse purchasers do not advance planning whatsoever
← Point-of-Purchase Stimuli:
Point-of-purchase (POP) stimuli: product display or demonstration that draws
attention
o A coupon-dispensing machine, or even someone giving out free samples
← The Salesperson:
One of the most important in-store factors is the salesperson, who attempts to
influence the buying behaviour of the customer
Exchange theory: stresses that every interaction involves an exchange of value; each
participant gives something to the other and hopes to receive something in return
Commercial friendships: service personnel and customers to form fairly warm
personal relationships
Relationships and a sense of connection to a salesperson can be established
relatively quickly
A buyer/seller situation is like many other dyadic encounters
It is a relationship where some agreement must be reached about the role of each
participant – a process of identity negotiation occurs
← Has IT Destroyed Customer Service?:
Many times customer service systems fail
Examples:
o Call centers use activated response systems that do not satisfy the customer
o A custom-made guitar was destroyed on an airplane and no compensation
offered until the Canadian musician posted a video song on You Tube
← POST-PURCHASE PROCESSES:
← Post Purchase Satisfaction:
Consumer satisfaction/dissatisfaction (CS/D): is determined by the overall feelings
or attitude, a person has about a product after it has been purchased
Marketers constantly on lookout for sources of consumer dissatisfaction
Consumers are engaged in a constant process of evaluating the things they buy as
these products are integrated into their daily consumption activities
Companies that score high in customer satisfaction often have a big competitive
advantage
← Perceptions of Product Quality:
The want quality and value
Claims of product quality have become strategically crucial to maintaining a
competitive advantage
Brand name, price and even their own estimates of how much money has been put
into a new product’s advertising campaign
These cues and others, such as product warranties and follow-up letters from the
company, are often used by consumers to relieve perceived risk and assure
themselves that they have made smart purchase decisions
Although everyone wants quality, it is not clear exactly what quality means
Marketers appear to use the word quality as a catchall for “good”
Satisfaction or dissatisfaction is more than a reaction to the actual performance
quality of a product or a service; it is influenced by prior expectations regarding the
level of quality
Expectancy disconfirmation model: consumers form beliefs about product
performance based on prior experience with the product and/or on communications
about the product that imply a certain level of quality
Managing expectations: customer dissatisfaction is usually due to expectations that
exceed the company’s ability to deliver
o Don’t promise what you can’t deliver
A firm can also underpromise
o Increase satisfaction with the final outcome
Ex: telling you the wait is 15 minutes when it is really 10 minutes
When a product doesn’t work as we expect or turned out to be unsafe, it’s the
understatement to say were not satisfied
FIGURE 10-3: Managing Quality Expectations
o You can either accommodate the customers needs, alter their needs, or
abandon the customer because their needs are too high
← Acting on Dissatisfaction:
A consumer as three different courses of action available (more than one can be
taken):
o Voice response: appeal directly to the retailer for redress (ex: refund)
o Private response: express dissatisfaction about the store or product to
friends and/or can boycott the store – negative word or moth can be very
damaging to a store’s reputation (social media enhances this)
o Third-party response: take legal action against the merchant
← Product Disposal:
Because people often form strong attachments to products, the decision to dispose
of something may be a painful one
Ease of product disposal is now a key product attribute to consumers
Possessions = identity anchors
Consumers often have to dispose of things because the things have fulfilled their
designated functions, or possibly because they no longer fit with consumers’ views
of themselves
← Disposal Options:
When a consumer decides that a product is no longer of use, several choices are
available
The person can:
o 1. Keep the item (convert, store)
o 2. Temporarily dispose of it (rent, lend)
o 3. Permanently dispose of it (sell, trade, giveaway, garbage)
Reasons for product replacement:
o A desire for new features
o A change in the person’s environment
o A change in the person’s role or self-image
Public policy implications of product disposal:
o Recycling is a priority in many countries
o Means-end chain analysis study of lower-order goals linked to abstract
terminal values when consumers recycle
o Perceived effort involved in recycling as predictor
Our throwaway society creates problems for the environment and also results in a
great deal of unfortunate waste
Companies continue to search for ways to use resources more efficiently, often at
the prompting of activist consumer groups
Social marketers will find it easier to design advertising copy and other messages
that tap into the underlying values that will motivate people to increase
environmentally responsible behavior
FIGURE 10-5: Consumers’ Disposal Options
← Lateral Cycling: Junk Versus “Junque”:
Lateral cycling: already purchased objects are sold to others or exchanged
Many purchases are second-hand rather than new
Flea marketers, garage sales, craigslist, bartering for services, hand-me-downs, black
market, all represent important alternative marketing systems that operate in
addition to the formal marketplace
These outlets provide consumers with opportunities to buy and sell items related to
popular cultural events and people to which they have long-term attachments
Divestment rituals: they take steps to gradually distance themselves from things
they treasure so that they can sell them or give them away
Rituals:
o Iconic transfer ritual: taking pictures and videos of objects before selling
them
o Transition-place ritual: putting items in an out-of-the way location before
disposing of them
o Ritual cleansing: washing, ironing, and/or meticulously wrapping the item
The internet has revolutionized the lateral cycling process (millions of people go to
eBay/Kijiji to buy and sell their “treasures”)
Re-stores across Canada (Habitat for Humanity, Value Village)
Chapter 2 – Perception
← Introduction:
Sensation: immediate response of our sensory receptors (eyes, ears, nose, mouth,
fingers, etc) to basic stimuli (light, colour, sound, odour, texture, etc)
Perception: the process by which sensations are selected, organized, and
interpreted
Most marketers world agree that, oftentimes, perception can be more influential
than sensation in determining consumer preferences
← Sensory Systems:
People undergo stages of information processing in which stimuli are input and
stored
Consumers do not passively process what ever information happens to be present
External stimuli, or sensory inputs, can be received on a number of channels
The inputs picked up by our five senses constitute the raw data that generate many
types of responses
FIGURE 2-1: An Overview of the Perceptual Process
Perceptions of a colour depend on both its physical wavelength and how the mind
responds to that stimulus
Some reactions to colour are due to biological differences
Age also influences out response to colour
The choice of colour is frequently a key issue in package design
Trade-dress: when some colour combinations come to be associated so strongly
with a corporation that they become known as the company’s (the company may
even be granted exclusive use of these colours
o Ex: tiffany’s blue
As a rule, however, trade-dress protection is granted only when consumers might be
confused about what they are buying because of similar colouration of a
competitor’s packages
Older people see colours in a dull cast and therefore prefer white and other bright
tones
← How Your Eyes Make You Eat More:
Container size can influence the amount we consume
These visual illusions also influence how much we pour and drink
Ex: popcorn study
Visual cues in packaging can also impact consumption I other ways
o Ex: smaller snack packs, 100 calorie snacks
Our eyes continue to trick us even when it comes to variety
When we see an assortment of foods, this abundance suggests its appropriate to eat
more
When it comes to how much we eat and drink, our eyes have more to say than our
stomachs
← Smell:
Odours can stir emotions to create a calming feeling
They can evoke memories or relieve stress
Some of our responses to scents result from early associates that call up good or bad
feelings, which explains why businesses are exploring connections between smell,
memory, and mood
It has been suggested that ambient scent can influence not only mood, but
consumer cognitions as well
Researchers have found pleasant scents can increase recall of brand names,
particularly when the scent is combined with a visual image
Consumers’ reactions to odours depend on their cultural background
Many MNC’s adjust the scents of their products from country to country
We process fragrance curs in the limbic system, the most primitive part of the brain
and the place where we experience immediate emotions
Researchers have found that the sense of smell can also lead to different behavioral
reactions to stimuli
Marketers are coming up with ingenious ways to exploit these connections
Scent marketing
There is also evidence that certain smells may be more effective when targeted
toward one of the sexes
← Hearing:
Many aspects of sounds may affect people’s feelings and behaviours
Stores and restaurants often play certain kinds of music to create a certain mood
By composing brand names into individual sounds called phonemes, one study
showed how even these cues affect consumer evaluations and convey unique
meanings about inherent properties of the product
Individual sounds called phonemes might be more or less preferred by customers
o Ex: an i- sound would be lighter than an a-sound)
Other research shows that brand names with repetition in their phonetic structure
produce positive affect when spoken aloud, leading to increased preference for the
brand
o Ex: Bebe, Lululemon, M&M’s, etc
“Functional music” – used to relax or stimulate customers
as people age, many develop aging ear, which is a loss of the ability to hear higher
frequency sounds
o Ex: mosquito (parents can’t hear it)
o Originally used to keep youth away from lingering around stores
← Touch:
Common observation tells us that tactile stimulation is an important sensory channel
Moods and relaxed or stimulated on the basis of sensations of the skin
Touch has even been shown to be a factor in sales recognition
o Ex: higher tips for touching customer
Haptic senses: touch is the most basic of senses; we learn this before vision and
smell
Haptic (touch) senses appear to moderate the relationship between product
experience and judgment confidence, confirming the commonsense notion that
were more sure about what we perceive when we can touch it
Perceptual vigilance - aware of stimuli that relate to their current needs (needs may
be conscious or unconscious)
Perceptual defence - see what you want to see and ignore what you don’t want to
see
Adaptation: the degree to which consumers continue to notice a stimulus over time
The process of adaptation occurs when consumers no longer pay attention to a
stimulus because it is so familiar
o Ex: adapt to over played music and no longer notice it
Consumer can become “habituated” and require increasingly stronger “doses” of a
stimulus for it to continue to be noticed
Several factors can lead to adaptation:
o Intensity – consumers become habituated to less-intense stimuli because
they have less of a sensory impact
Less intense = higher adaptation
o Duration – stimuli that require relatively lengthy exposure to by processed
tend to be habituated to because they require a long attention span
Longer exposed = higher adaptation
o Discrimination – simple stimuli tend to be habituated to because they do not
require attention to detail
Simple = higher adaptation
o Exposure – people tend to habituate to frequently encountered stimuli as the
rate of exposure increases
More exposure = higher adaptation
o Relevance – people tend to habituate to stimuli that are irrelevant or
unimportant because they fail to attract attention
Less relevant = higher adaptation
Repetition is necessary (exposure) MB>MC, but as it becomes excessive MC>MB
← Stimulus Selection Factors:
Stimulus selection: we are more likely to notice stimuli that differ from others
around them
Marketers need to know these factors to command the attention of consumers
Stimuli that differ from others around them are more likely to be noticed
This contrast can be created in several ways:
o Size – the size of a stimulus itself in contrast to the competition helps to
determine whether it will command attention
o Price leadership
o Attributes
o Product class
o Occasions
o Users
o Design
Classical conditioning effects can also emerge when a product that is originally
neutral (ex: a conditioned stimulus) is paired over time with a product that produces
an emotion-inducing responses (i.e. an unconditioned stimulus)
← Associative Learning:
Associative learning: a form of classical conditioning, in which consumers learn
associations between stimuli in a rather simple fashion without more complex
processes such as memory or cognition taking place
Can occur for more complex reactions to stimuli as well
Repetition:
o Associative learning effects are more likely to occur after a conditioned
stimulus and an unconditioned stimulus have been paired a number of times
o Repeated exposures increase the strength of stimulus-response associations
and prevent the decay of these associations in memory
o Many classic advertising campaigns consist of product slogans that have been
repeated so many times they are etched in consumers’ minds
o Associative learning will not occur or will take longer if the paired stimuli are
only occasionally presented with one another
o One result of this lack of association may be extinction
o Extinction: happens when the effect of prior conditioning are reduced and
finally disappear
o This can occur when a product is overexposed or forms new associations
such that the brand is not longer consistently paired with the original
stimulus
Stimulus Generalization:
o Stimulus generalization: refers to the tendency of stimuli similar to a CS to
evoke similar conditioned responses
o People react to other similar stimuli in much the same way as they respond
to an original stimulus
o “Piggybacking” strategy
Stimulus Discrimination:
o Stimulus discrimination: occurs when a stimulus similar to a CS is not
followed by a UCS
o In these situations reactions are weakened and will soon disappear
o Part of the learning process involves learning to respond to some stimuli but
not to other similar stimuli
o Masked branding: deliberately hides a product’s true origin
Under classical conditioning, people respond involuntarily and fairly simply, often on
the basis of very automatic responses
Under instrumental conditioning, people perform more complex behaviours and
associate these behaviors with either rewards or punishments
Shaping: the desired behaviour may be learned over a period of time, as
intermediate actions are rewarded
Shaping occurs when consumers are rewarded for successive steps taken toward the
desired response
o Ex: samples, coupons, reward programs
o Under such conditions, people tend to respond slowly right after being
reinforced, but their responses speed up as the time for the next
reinforcement looms
o Ex: last day of its seasonal sale and not reappear until the next sale
Variable-interval reinforcement:
o The time that must pass before reinforcement is delivered varies around
some average
o Since the person does not know exactly when to expect the reinforcement,
responses must be performed at a consistent rate
o Ex: loyalty club member
← Application of Instrumental Conditioning Principles:
Principles of instrumental conditioning are at work when a consumer is rewarded or
punished for a purchase decision
Marketers often use shaping by gradually reinforcing consumers for taking
appropriate actions
← Reinforcement of Consumption:
Marketers use many ways to reinforce the behaviour of consumers, ranging from a
simple “thank you” after a purchase, to substantial rebates and follow-up phone
calls
← Frequency Marketing:
Frequency marketing: reinforces the behavior of regular purchasers by fiving them
prizes with values that increase along with the amount purchased
This operant learning strategy was pioneered by the airline industry with frequent
flyer programs
Frequent buyer programs are not just about consumers earning free trip sand
merchandise
Retailers can use related databases to refine everything from their merchandise mix
tot heir marketing strategy on the basis of their detailed knowledge of consumes
and their purchases
← Cognitive Learning Theory:
Cognitive learning theory: stresses the importance of internal mental processes
This perspective views people as problems solvers who actively use information
form the world around them to master their environment
← Is Learning Conscious or Not?:
Expectations are created that a stimulus will be follows by a response (the formation
of expectations requires mental activity)
Conditioning occurs because individuals develop conscious hypotheses and then act
on them
Some evidence for the existence of unconscious procedural knowledge
People apparently do process at least some information in an automatic, passive
way, which is a condition that has been termed mindlessness
When we respond to the stimulus in terms of existing categories rather then taking
the trouble to formulate different ones
Out reactions are activated by a trigger feature – some stimulus that curs us toward
a particular pattern
Many modern theorists are beginning to regard some instances of conditioning as
cognitive processes, especially where expectations are formed about the links
between stimuli and responses
Indeed, studies using masking effects, wherein it is difficult for subjects to
consciously learn CS/UCS associations, show substantial reductions in conditioning
← Observational Learning:
Observational learning: occurs when people watch the actions of others and note
the reinforcements they receive or their behaviours; learning occurs as a result of
vicarious, rather than direct experience
While behavioral learning theories propose that individuals must directly experience
the stimuli that influence their behaviors, cognitive learning theories can account for
vicarious learning effects
This type of learning is a complex cognitive process; people store these observations
in memory as they accumulate knowledge, perhaps using this information as a later
print to guide their own behaviours
This process of imitating the behaviour of others is called modeling
The modeling process is a powerful form of learning, and peoples tendencies to
imitate others’ behaviors can have negative effects
o Ex: TV shows/movies teaching children violence, Bobo Doll
For observational learning in the form of modeling to occur, four conditions must be
met:
o 1. The consumer’s attention must be directed toward the appropriate model
whom, for reasons of attractiveness, competence, status, or similarity, it is
desirable to emulate
o 2. The consumer must remember what the model says or does
o 3. The consumer must convert this information into actions
o 4. The consumer must be motivated to perform these actions
Research supports the idea that marketers can distort a consumer’s recall of a
product experience
What we think we “know” about products can be influenced by advertising
messages to which we are exposed after using the products
This post-experience advertising is more likely to alter actual memories when it is
very similar to or activates memories about the actual experience
← Encoding of Information for Later Retrieval:
The way information is encoded helps to determine how it will be represented in
memory
Encoding involves linking new information to existing knowledge in order to make
the new information more meaningful
Incoming data that are associated with other information already in memory stand a
better chance of being retained
Memory for brand names may interact with one’s involvement in the product class
← Types of Meaning:
A consumer may process a stimulus simply in terms of its sensory meaning, such as
colour and shape
In many cases, meanings are encoded at a more abstract level
Semantic meaning refers to symbolic associations (ex: idea that rich people drink
champagne)
← Personal Relevance:
Episodic memories are memories for events that are personally relevant
As a result, a person’s motivation to retain these memories will likely be strong
Often an important and compelling episodic event will lead to memories that are
quire vivid and unique, and are sometimes called flashbulb memories
One method of conveying product information is through a narrative or a story
Narratives persuade people to construct a mental representation of the information
they are viewing
← Memory Systems:
According to the information processing perspective, there are three distinct
memory systems:
o 1. Sensory memory
o 2. Short-term memory (STM)
o 3. Long-term memory (LTM)
Each plays a role in processing information
Sensory memory: permits storage of the information we receive from our senses
o Ex: the more times a brand name (Volvo) becomes associated with a trait or
benefit (safety) in memory, the stronger the link between the brand and the
benefit become
Knowledge structures: storage units that can be thought of as complex spider webs
filled with pieces of data
Information is placed into nodes, which are connected by associative links within
these structures
Pieces of information seen as similar or associated in some ways are chunked
together under some more abstract category
New, incoming information is interpreted to be consistent with the structure already
in place
According to the hierarchical processing model, a message is processed in a bottom-
up fashion: processing begins at a very basic level and is subject to increasingly
complex processing operations that require greater cognitive capacity
If processing at one level fails to evoke the next level, processing of the message is
terminated and capacity is allocated to other tasks
Links form between nodes as an associative network is developed
The consumer would recall only those brands contained in the appropriate category
o Evoked set
The task of a new entrant that wants to position itself as a category member it to
provide curs that facilitate its placement in the appropriate category
← Spreading Activation:
A meaning can be activated indirectly; energy spreads across nodes of varying levels
of abstraction
As one node is activated, other nodes associated with it also begin to be triggered
Meaning thus spreads across the network, bringing up concepts including competing
brands and relevant attributes that are used to form attitudes toward the brand
Spreading activation: allows consumers to shift back and forth between levels of
meaning
Memory trace could be stored in one or more of the following ways:
o 1. Brand-specific
o 2. Ad-specific
o 3. Brand identification
o 4. Product category
o 5. Evaluative reactions
Levels of Knowledge:
← Motivational Direction:
Motives have direction as well as strength
They are goal-oriented in that specific objectives are desired to satisfy a need
Most goals can be reached by a number of routes, and the objective of marketers is
to convince consumers that the alternative they offer provides the best chance to
attain the goal
← Needs Versus Wants:
The specific way a need is satisfied depends on the individual’s unique history and
learning experiences and his or her cultural environment
Want: the particular form of consumption used to satisfy a need
← Types of Needs:
Biogenic needs: a need people are born with for certain elements necessary to
maintain life
o Food, water, air, shelter
Psychogenic needs are acquired in the process of becoming a member of a culture
o Need for status, power, affiliation
o Their effect on behavior will vary in different environments
Consumers can also be motivated to satisfy either utilitarian or hedonic needs
Utilitarian needs: consumers emphasize the objective, tangible attributes of
products (functionality)
Hedonic needs: subjective and experiential, leading consumers to rely on a product
because it meets their needs for excitement, self-confidence, or fantasy, perhaps to
escape the routine aspects of life
Consumers may be motivated to purchase a product because it provides both types
of benefits
← Motivational Conflicts:
A goal has valence, which means that it can be positive or negative
A positively valued goal is one toward which consumers direct their behavior
They are motivated to approach the goal and will seek out products that will be
instrumental in attaining it
Sometimes consumers are motivated to avoid a negative outcome
They will structure their purchases or consumption activities to reduce the chances
of attaining this end result
Because a purchase decision may involve more than one source or motivation,
consumers often find themselves in situations in which different motives conflict
with one another
← Approach-Approach Conflict:
A person must choose between two desirable alternatives
Theory of cognitive dissonance: people have a need for consistency in their lives
and that a state or tension is created when beliefs or behaviors conflict with one
another
Post-decision dissonance can arise when the consumer must make a choice between
two products, both of which possess good and bad qualities
By choosing one product and not the other, the person gets the bad qualities of the
chosen product and loses out on the good qualities of the unchosen one
Marketers often attempt to reduce approach-approach conflicts by highlighting the
superiority of their brand
Ex: Mac vs. PC
← Approach-Avoidance Conflict:
Many of the products and services we desire have negative consequences attached
to them as well as positive consequences
When we desire a goal but wish to avoid it at the same time
Ex: fake furs, diet foods
Many marketers try to overcome guilt by convincing consumers that they are
deserving of luxuries
← Avoidance-Avoidance Conflict:
Choice between two undesirable alternatives
Marketers frequently address this conflict through messages that stress the
unforeseen benefits of choosing one option
← Classifying Consumer Needs:
Henry Murray, delineates a set of psychogenic needs that (sometimes in
combination) result in specific behaviors
Murray’s need structure serves as the basis for a number of widely used personality
tests, such as the Thematic Apperception Test (TAT) and the Edwards Personal
Preference Schedule (EPPS)
In the TAT, test subjects are shown four to six ambiguous pictures and asked to write
answers to four directing questions about the pictures
o 1. What is happening?
Most people spend most of their lives trying to fill their ego needs and never move
on to the fifth level of self-actualization
Maslow’s need hierarchy predicts that higher-order needs become the driving force
behind human behavior as the consumer’s lower-level needs are satisfied
The theory says, in effect, that satisfaction does not motivate behavior;
dissatisfaction does
It is important to note that low needs are never totally satisfied but are ongoing
We do not need to satisfy one need totally before the next level of need motivates
out behavior
Sometimes certain behaviors satisfy two needs at once
o Ex: Mercedes (need for safety and prestige)
Criticism of Maslow:
o No measurement tool
o Particular to Western culture
The point is that this hierarchy is widely applied in marketing because it remind us
that consumers may have different need priorities at different times and stages of
their lives
Goal progress does not have to be real, and can simply be perceived to have strong
effects on behavior
Puzzled consumer researchers whether the motivation to attain goals is always
conscious, or if sometimes this can occur below the threshold of awareness
The motive to attain a goal can be activated in consumption contexts without the
consumer even being aware of it
← Consumer Involvement:
A consumer’s motivation to attain a goal influences his or her desire to expend the
effort necessary to attain the products or services believed to be instrumental in
satisfying that objective
Involvement: a person’s perceived relevance of the object based on their inherent
needs, values and interests
The word “object” is used in the generic sense and refers to a product (or brand), an
advertisement, or a purchase situation
Consumers can find involvement in all these “objects”
Involvement can be viewed as the motivation to process information and can be
triggered by person, object and/or situation
If link between consumers goals and product information, then consumer will be
motivated to process information
Can be cognitive or emotional
o Ex: cognitive: pharmaceuticals – utilitarian/functional reasons
o Ex: emotional: buying a trip – hedonic/emotional reasons
← Levels of Involvement: From Inertia to Passion:
The type of information processing that will occur thus depends upon the
consumer’s level of involvement
It can range from simple processing, in which only the basic features of a message
are considered, all the way to elaboration, in which the incoming information is
linked to preexisting knowledge systems
Continuum ranging from absolute lack of interest in a marketing stimulus at one end
to obsession at the other
Inertia: consumption at the low end of involvement – where decisions are made out
of habit because the consumer lacks the motivation to consider alternatives
o Make decisions out of habit (lack of motivation to be involved)
At the high end of involvement we can expect to find the type of passionate
intensity reserved for people and objects that carry great meaning to the individual
Flow state: when consumers are truly involved with a product, an ad, or a website
Type of involvement:
o Emotionally or affectively involved with an object
o Rationally or cognitively involved with a product or purchase situation
FIGURE 4-5
← The Many Faces of Involvement:
Cognitive
Emotional
Involvement overlaps and means different things to different people
Three broad types of involvement – that relate to the product, to the message, and
to the situation
← Product Involvement:
Product involvement is related to a consumer’s level of interest in a particular
product
Many sales promotions are designed to increase this type of involvement
Most powerful way to enhance product involvement is to invite consumers to play a
role in designing or personalizing what they buy
Mass customization: customization and personalization of products and services for
individual customers at a mass production price
o Enhances product involvement
Ex: Nike ID, M&M’s, Dell computers, etc
← Message-Response Involvement:
Marketers are experimenting to increase consumers’ involvement with different
message formats
Spectacles or performances, in which the message is itself a form of entertainment
Interactive mobile marketing: consumers participate in real-time promotional
campaigns via their cell phones
Vigilante/guerilla marketing: freelancers and fans film their own commercials for
favorite products
Consumers interest in processing marketing communications
← Purchase Situation Involvement:
Differences that may occur when buying the same object for different contexts
Ex: when you want to impress someone, you might try to buy a brand or product
with a certain image that you think reflects good taste
Increasing purchase situation involvement by appealing to hedonic shoppers whoa
re looking to be entertained or otherwise engaged in addition to simply “buying
stuff”
Moods tend to be diffuse and are not necessarily linked to a particular affect-
arousing event
Emotions: happiness, anger, fear, etc, in contract to moods tend to be more intense
and are often related to a specific triggering event
Marketers use affective states in many ways:
o Positive moods and emotions are often highlighted as a product benefit (ex:
Viagra)
o Fragrances, alcohol, tobacco, and caffeinated beverages are consumed for
their mood-altering qualities
o Negative state relief: helping others as a means of resolving ones own
negative moods
o Sometimes utilized by activating a negative mood on the part of the
consumer showing a picture of a child starving in Africa, and giving the ability
to donate and help the cause
o Purchasing and consuming mood-enhancing products, such as chocolate
Mood congruency: our judgments are often consistent with our existing mood
states (ex: consumers judge the very same products more positively when in a
positive as opposed to a negative mood)
Moods are most likely to be influential when they are considered relevant to the
particular purchase decision
← How Social Media Taps into Our Emotions:
Social media platforms can play on affect
Common for people to express their moods and also their emotional reactions to
products that these posts can be a treasure trove for marketers who want to learn
more about how their offerings make people feel
Sentiment analysis/opinion mining: a process that scours the social media universe
to collect and analyze the words people use when they describe a specific product or
company
Word-phrase dictionary: from sentiment analysis, researchers will create a word-
phrase dictionary/library to code the data
← Discrete Emotions:
Consumer researchers have begun investigating the important of specific emotions
in the consumption environment
Examination of specific emotional reactions during consumption episodes can
provide additional insight
← Happiness:
o Fear operates similar to guilt and very effective in motivating behavior, but
too much backfires and works the other way
Consumers guilt can be activated in retail settings too
← Embarrassment:
Embarrassment: a social emotion driven by a concern for what others are thinking
about us
It typically occurs when unwanted events communicate undesired information
about oneself to others
Embarrassment in the consumer context most often arises when socially sensitive
products are purchased
o Ex: condoms, adult diapers, tampons, hair-lice shampoo, and pornography
o Typically embarrassment goes away over time when purchasing these
products
Purchase of these items involves exposure of personal information to a social
audience
Embarrassment can also arise between consumers when a social custom or norm is
violated
o Ex: rejection of credit card on dinner date
High self-esteem: think they will be successful and will take risks
Low self-esteem: think they will not perform well
Marketing communications can influence a consumer’s level of self-esteem
Exposure to ads can trigger a process of social comparison, wherein the person tries
to evaluate his or her self by comparing it with other people’s selves and those of
media images
This form of comparison appears to be a basic human motive
Many marketers have tapped into this need by supplying idealized images of happy,
attractive people who just happen to be using their products
o Often celebrities
← Real and Ideal Selves:
When a consumer compares some aspect of him- or herself to an ideal, this
judgment influences self-esteem
Ideal self: a person’s conception of how he or she would like to be
Actual self: our more realistic appraisal of the qualities we do and do not have
If we appear close to our ideal self, self-esteem is generally high
If we appear far from our ideal self, self-esteem is generally low
Products can:
o Help us reach ideal self (ex: products being endorsed by celebrities)
o Be consistent with actual self (ex: appliances)
Impression management: we work hard to “manage” what others think of us – we
strategically choose clothing and other products that will represent us to others in a
good light
The ideal self is partly moulded by elements of the consumer’s culture, such as
heroes or people depicted in advertising, that serve as models of achievement or
appearance
← Multiple Selves:
Each consumer is really a number of different people
We have as many selves as we have different social roles
Each of us plays many roles, and each role has its own script, props and costumes
The self might be thought of as having different components of role identities, with
only some of these being active at any given time
Some identities are more central to the self than others, but others may be
dominant in specific situations
Marketers may want to take steps to ensure that appropriate role identify is active
before pitching products needed to play that particular role
The ideal body type of Western women has changed radically over time, and these
changes have resulted in a realignment of sexual dimorphic markers – those aspects
of the body the distinguish between the sexes
Women have become more athletic, more in the business world, and more inclined
to put themselves through fitness regimes their body have changed and we reflect
that as well
Trend toward increasing thinness seems to have stabilized and actually may have
begin to reverse
← Is the Ideal Getting Real?:
Dove’s real beauty commercial with imperfect bodies in their underwear (no size 0)
Appearance norms are strongly rooted in culture
← Male Ideals of Beauty:
Ideals of beauty for men in terms of facial features, muscular, and facial hair
Menswear designers and fashion magazines are starting to choose male models who
look more the regular guys as they try to broaden the industry’s appeal to the mass
market
“Chiseled without looking too pretty”
← Working on the Body:
Because many consumers are motivated to match up to some ideal of appearance,
they often go to great lengths to change aspects of their physical selves
← Hair and the Self:
Our hair forms the basis for the presentation of self-image and how it can be used as
a tool to transform or change one’s image
Haircuts are a regular part of the consumption process
The preference for long or short hair is reflective of the social situation
With changes in age, lifestyle, careers, and even partners comes an inevitable
change in colour and style of hair
← Fattism:
The pressure to be slim is continually reinforced, both by advertising and by peers
North Americans in particular are preoccupied with how much their weigh
Ex: Barbie
The desire to be thin has had a big impact on consumers’ lifestyles and eating habits
← Body Image Distortions:
Although many people perceive a strong link between self-esteem and appearance,
some consumers unfortunately exaggerate this connection even more and make
great scarifies to attain what they consider to be a desirable body image
This body are can be used to communicate aspects of the self to onlookers and may
serve some of the same functions that other kinds of body painting do in primitive
cultures
Deep roots in folk art
A tattoo may be viewed as a fairly risk-free way of expressing an adventurous side of
the self
One recent trend is for middle-aged women to get one to commemorate a
milestone
So now these skin designs are more of a fashion statement than a declaration of
rebellion
← Body Piercing:
Decorating the body with various kinds of metallic inserts has evolved from a
practice associated with some fringe groups and natives in developing counties to
become a popular fashion statement
Piercing can and is being done on any parts of the body
This popularity is not pleasing to hardcore piercing fans, who view the practice as a
sensual consciousness-raising ritual and are concerned that people now do it simply
because it’s trendy
Motivational Research:
Motivational research: attempts more deeply understand products and
advertisements
This approach is largely based on psychoanalytic (Freudian) interpretations, with a
heavy emphasis on unconscious motives
A basic assumption is that socially unacceptable needs are channeled into
acceptable outlets
Motivational research relies on in-depth interviews with individual consumers
This techniques uses relatively few consumers but probes deeply into each person’s
purchase motivations
This technique was pioneered by Ernest Dichter (a psychoanalyst)
Motivational research is attacked for two reasons:
o 1. Social critics have attacked this school of thought for giving advertisers the
power to manipulate consumers
o 2. Many consumers researchers feel the research has lacked sufficient
rigorous and validity, since interpretations are subjective and indirect
Some researchers are dubious as to the degree to which these results can be
generalized to a large market
Interpretations usually carried strong sexual overtones
This emphasis tends to overlook other plausible causes for behavior
Motivational research has great appeal to at least some marketers for several
reasons:
o 1. Cost efficiency: less expensive – interviewing and data processing costs are
relatively minimal
o 2. Providing insights: help to develop marketing communications – these
insights can be valuable when used in an exploratory way
o 3. Intuitive sense: some of the findings seem intuitively plausible after the
fact
Motivational research continues to be a useful diagnostic tool
Validity is enhanced when used in conjunction with the other search techniques
available to the consumers researcher
← Non-Freudian Theories of Personality:
Freud’s work had a huge influence on subsequent theories of personalities
Many of his co-workers and students felt that an individual’s personality was more
influenced by how they handled relationships with others
These theorists are often called neo-Freudian (meaning following from or being
influence by Freud)
Karen Horney:
o Neo-Freudian psychoanalyst
o People can be described as moving toward others (compliant), away from
others (detached), or against others (aggressive)
o These three types prefer different kinds of products
o Ex: compliant people are more likely to gravitate toward name-brand
products
o Other neo-Freudians include:
Alfred Adler: who proposed that many actions are motivated by
peoples desire to overcome feelings of inferiority relative to others
Harry Stack Sullivan: who focused on how personality evolves to
reduce anxiety in social relationships
Schopenhauer: believed behavior motivated to being normal
Don’t want to be an outlier
Carl Jung:
o Disciple of Freud
o Unable to accept Freud’s emphasis on sexual aspects of personality
o Developed his own method of psychotherapy, known as analytical
psychology
o This approach emphasized both the individuals development as a creative
person (their future) and their individual and racial history (their past) in the
formation of personality
o Jung believed that people are shaped by the cumulative experiences of past
generations
o A central part of his perspective was an emphasis on what Jung called the
collective unconscious, which is a storehouse of memories inherited from our
ancestral past
o These shared memories create archetypes, or universally shared ideas and
behavior patterns
o Archetypes involve themes such as birth, death, or the devil, that appear
frequently in myths, stories, and dreams
o Advertising messages often do invoke archetypes to link products with
underlying meanings
o Some brands have personalities that are quite similar to human personalities
The marketing activities undertaken on behalf of the product can also influence
inferences about its “personality”
Consumers appear to have little trouble assigning personality qualities to all sorts of
inanimate products, from personal-care products to more mundane, functional ones
The creation of communication of a distinctive brand personality is one of the
primary ways marketers can make a product stand out from the competition and
inspire years of loyalty to it
A person’s choice of goods and services indeed makes a statement about who that
person is and about the types of people with whom that person desires to identify –
and even about those they wish to avoid
Lifestyle: refers to a pattern of consumption reflecting a person’s choices of how he
or she spends time and money
In an economic sense, a person’s lifestyle represents that they have elected to
allocate income both to different products and services and to specific alternatives
within these categories
Other somewhat similar distinctions have been made to describe consumers in
terms of their broad patterns of consumption
o Social class, advanced technology, information intensive goods as
entertainment and education
A lifestyle marketing perspective recognizes that people sort themselves into group
son the basis of the things they like to do, how they like to spend their leisure time,
and how they choose to spend their disposable income
← Lifestyles As Group Identities:
Lifestyle is more than the allocation of discretionary income
It is a statement about who we are in society and who we are not
Group identities jell around forms of expressive symbolism
The self definitions of group members are derived from the common symbol system
to which the group is dedicated
Terms: lifestyle, taste public, consumer group, symbolic community, status culture
Patterns of consumption based on lifestyles often comprise many ingredients that
are shared by others in similar social and economic circumstances
Each person also provides a unique “twist” to this pattern that allows them to inject
some individuality into a chosen lifestyle
Lifestyles are not set in stone – people’s tastes and preferences evolve
It is vital for marketers to continuously monitor the social and scope to try to
anticipate where these changes will lead
Important lifestyle changes are known as trends
Products Are The Building Blocks of Lifestyles:
Lululemon athletics known for comfortable clothing, but more importantly the
company wants to play an integral role in creating consumer lifestyles around their
products (“Lululemon Lifestlye”)
Marketers encourage a sense of community among product users
We often choose a product precisely because we associate it with a certain lifestyle
They also look for patterns of usage and attitudes toward the product
Marketers primarily target these heavy users
Heavy users may have quite different reasons for using the product – they can be
further sub-divided in terms of the benefits they derive from using the product or
service
80% of profit from 20% of customers
Want to figure out who their loyal customers are (psychographics)
Lifestyle Dimensions:
o All four areas give us a good idea of who someone is and the types of
products they might want to buy
← Uses of Psychographic Segmentation:
Psychographic segmentation can be applied in a variety of ways:
o To define the target market: this information allows the marketer to go
beyond simple demographic or product-usage descriptions
o To create a new view of the market: sometimes the marketer creates a
strategy with a “typical” customer in mind. This stereotype may not be
correct because the actual customer may not match these assumptions
o To position the product: psychographic information can allow the marketer to
emphasize features o the product that fit in with a person’s lifestyle
o To better communicate product attributes: psychographic information can
offer very useful input to the advertising creative person who must
communicate something about the product
o To develop overall strategy: understanding how a product fits, or does not fit,
into consumers’ lifestyles allows the marketers to identify new product
opportunities, chart media strategies, and create environments most
consistent and harmonious with these consumption patterns
o To market social and political issues: psychographic segmentation can be an
important tool in political campaigns, and it can also be employed to find
commonalities among types of consumers who engage in destructive
behaviors
← Psychographic Segmentation Typologies:
Many research companies and advertising agencies have developed their own
segmentation typologies that divide people into segments
Respondents answer a battery of questions that allow the researchers to cluster
them into a set of distinct lifestyle groups
These systems are usually sold to companies that want to learn more about their
customers and potential customers
Many of these typologies are fairly similar to one another in that a typical typology
breaks up the population into roughly five to eight segments
← VALS:
VALS (values and lifestyles): the most well-known and widely used segmentation
system
VALS divides people into eight groups, according to both psychological
characteristics and resources, which include such factors as income, education,
energy levels, and eagerness to buy
Groups are arranged vertically by resources and horizontally by self-orientation
FIGURE 6-3: VALS Segmentation System
The top group is called innovators, who are successful consumers with many
resources
o This group is concerned with social issues and is open to change
The next three groups also have sufficient resources, but differ in their outlooks on
life:
o Thinkers: satisfied, reflective, and comfortable. They tend to be practical and
value functionality
o Achievers: career-oriented and prefer predictability over risk or self-discovery
o Experiencers: impulsive and young and enjoy offbeat or risky experiences
The next three groups have fewer resources:
o Believers: strong principles and favour proven brands
o Strivers: like achievers but with fewer resources. They are very concerned
about the approval of others
Ethical behavior aside for a moment, is there a financial reward waiting for those
companies that pay closer attention to what goes into their products and who
makes them?
o Yes
← Materialism: “He Who Dies with the Most Toys Wins”
Although most people don’t literally worship material goods, “things” do play a
central role in many peoples lives and can influence their value systems
Materialism: refers to the importance people attach to worldly possessions
Today, many consumers now energetically seek “the good life” which abounds to
material comforts
Materialistic values tend to emphasize the well-being of the individual versus the
group, which may conflict with family or religious values
Materialistic people are often individualistic and not collective
Focus on themselves and not their community and those around them (less group
oriented)
The more collective we are, the happier we generally are
People with highly material values tend to be less happy
←
← Brand Communities:
Brand communities: a set of consumers who share a set of social relationships
based upon usage or interest in a product
Members typically don’t live near each other and meet only for brief periods at
organized events called brandfests
These events help owners “bond” with fellow enthusiasts and strengthen their
identification with the product as well as with others who share their passion
Brand communities can also form when consumes come together for a particular
activity around a brand (ex: running through a Running Room clinic), or when
consumers commiserate about a brand or activity online (ex: yoga on Lululemon’s
interactive blog site)
Those who participate in brand communities feel more positive about the products
which enhances brand loyalty
Community members become emotionally involved in the company’s welfare, and
they often serve as brand missionaries by carrying its marketing message to others
Ex: Mac computer users in the 1990’s
o Poor utilitarian product, but heavy brand loyalty
o Need for uniqueness, corky
o 16% of the market is point of social acceptance
← Membership vs. Aspirational Reference Groups:
Although some reference groups consist of people the consumer actually knows,
others comprise people the consumer can either identify with or admire
Aspirational reference groups: comprise idealized figures, such as successful
business people, athletes, or performers
Since people tend to compare themselves with others who are similar, they are also
often swayed by knowing how people like them conduct their lives
For this reason many promotional strategies include “ordinary” people whose
consumption activities provide informational social influence
The likelihood that people will become part of a consumer’s identified reference
group is affected by several factors:
o Propinquity (physical nearness)
As physical distance between people decreases and opportunities for
interaction increase, relationships are more likely to form
o Mere exposure:
We come to like people or things simple as a result of seeing them
more often, which is know as the mere exposure effect
At times they might determine the use of certain products rather than others (ex:
eating junk food or health food), while at other times they might have specific
effects on brand decisions within a product category (ex: Molson or Keiths)
Two dimensions that influence the degree to which reference groups are important
are whether the purchase is to be consumed publically or privately and whether it is
a luxury or a necessity
As a rule, reference-group effects are more robust for purchases that are:
o 1. Luxuries rather than necessities – since products purchased with
discretionary income are subject to individual tastes and preferences and
necessities do not offer this range of choice
o 2. Items that are socially conspicuous or visible to others – since consumers
are not swayed as much by the opinions of others if their purchases will
never be observed by anyone but themselves
FIGURE 11-1:
o Public necessities:
Weak for product and strong for brand
Ex: watch, automobiles, man’s suit
o Public luxuries:
Strong for product and strong for brand
Ex: golf clubs, snow skis, sailboat
o Private necessities:
Weak for product and weak for brand
Ex: mattress, floor lamp, fridge
o Private luxuries:
Strong for product and weak for brand
Ex: TV, video game, trash
← The Power of Reference Groups:
Social power: capacity to alter the actions of others
Types of social power (power bases):
o Referent power:
If a person admires the qualities of an individual or a group, he or she
will try to imitate those qualities by copying the referent’s behaviors
as a guide to forming consumption preferences
Referent power is important to many marketing strategies because
consumers voluntarily change behaviors to please or identify with a
referent
Ex: DJ’s
o Legitimate power:
Sometimes people are granted power by virtue of social agreements,
such as that given to police officers and politicians
The legitimate power conferred by a uniform is recognized in many
consumer contexts
This form of power may be “borrowed” by marketers to influence
consumers
Ex: white coats
Milgrim and standard prison experiments (around WWII)
o Reward power:
When a person or group has the means to provide positive
reinforcement
Positive reinforcement – a stimulus that increase a behavior or
response – that entity will have power over a consumer to the extent
that this reinforcement is valued or desired
The reward be may tangible or intangible
Ex: boss giving promotion, professor giving higher grade
o Information power:
A person can have information power simply because he or she
knows something others would like to know
People with information power are able to influence consumer
opinion by virtue of their (assumed) access to the “truth”
Ex: someone works at U of M and you want to get into a specific class
and they have the information about when spots will open up
o Expert power:
Expert power is derived from possessing a specific knowledge or skill
Consumers are often influenced by experts whoa re assumed to be
able to evaluate product in an objective, informed way
Ex: doctor, lawyer, accountant
o Coercive power:
Effective in the short term, but does not produce permanent
attitudinal or behavioral changes
Surveillance of some sort is usually required to make people do
something they do not wish to do
Coercive power is rarely employed in marketing situations
Two-step flow model of influence: the original framework that proposes that a
small group of influencers are responsible for dissemination of information, since
they can modify the opinions of a large number of others people
Found that the influence is driven less by influentials and more by the interaction
among those who are easily influenced; they communicate the information
vigorously to one another and they also participate in a two-way dialogue with the
opinion leader as port of an influence network
These conversations create cascades of information, which occurs when a piece of
information triggers a sequence of interactions
Consumers who are expert in a product category may not actively communicate
with others, while other consumers may have a more general interest in being
involved in product discussions
Market maven: a consumer category that has been proposed to describe people
who are actively involved in transmitting marketplace information of all types
o Not necessarily interested in certain products
o May not necessarily be early purchasers of products
o They come closer to the function of a generalized opinion leader, because
they tend to have a solid overall knowledge of how and where to procure
products
Surrogate consumer: a class of marketing intermediaries that is an active player in
many categories
o A person who is hired to provide input into purchase decisions
o Unlike the opinion leader or market maven, the surrogate is usually
compensated for this involvement
o Ex: interior decorators, stockbrokers, professional shoppers, college
consultants
o Surrogates’ recommendations can be enormously influential
o The consumer in essence relinquishes control over several or all decision
making functions, such as information search, evaluation of alternatives, or
the actual purchase
Identifying Opinion Leaders:
Many ads are intended to reach these influentials rather than the average
consumer, especially if the ads contain a lot of technical information
Since most opinion leaders are everyday consumers and are not formally included in
marketing efforts, they are harder to find
Most opinion leaders tend to operate at the local level and may influence five to ten
consumers rather than an entire market segment
Because of the difficulties involved in identifying specific opinion leaders in a large
market, most attempts to do so instead focus on exploratory studies in which the
characteristics of representative opinion leaders can be identified and then
generalized to the larger market
This knowledge helps marketers target their product-related information to
appropriate settings and media
← The Self-Designating Method:
The most commonly used technique to identify opinion leaders is simply to ask
individual consumers whether they consider themselves to be opinion leaders
This is called the self-designating method
Some people have a tendency to inflate their own importance and influence, while
others who really are influential might not admit to this quality
An alternative to self-designation is to select certain group members (key
informants) who are then asked to indentify opinion leaders
The success of this approach hinges on locating those who have accurate knowledge
of the group and on minimizing their response biases
Not as reliable as a more systematic analysis
It does have the advantage of being easy to administer to a large group of potential
opinion leaders
← Sociometry:
Sociometric methods: trace communication patterns among group members, allow
researchers to systematically map out interactions that take place among group
members
Most precise, very hard and expensive
Involves very close study of interaction patterns in small groups
Best applied in closed, self-contained social settings, such as hospitals, prisons, and
army bases, in which members are largely isolated from other social networks
Social contagion effect: when our best friends get fat, this alters our perception of
normal body weight so we aren’t as concerned when we put on a few pounds as
well
Many professionals and services marketers depend primarily on word of mouth to
generate business
Ex: LinkedIn
← Viral Marketing:
Viral marketing: the strategy of getting customers to sell a product on behalf of the
company that creates it
Particularly well suited to the Web, since emails and messaging circulate so easily
Viral marketing is their main source of information about new sites
Social Media and Consumer Behavior:
Social media revolution that has changed how consumers interact with each other in
the marketplace
Social media is first and foremost about community: the collective participation of
members who together build and maintain a site
Companies are working to adapt their strategies to new communications platforms
as varied as a social networking site, social shopping site, virtual world
Basic characteristics:
o They improve as the number of users increase
o The currency is eyeballs
o They are free and in perpetual beta
o They categorize entries according to a folksonomy rather than a taxonomy
In some ways, online communities are not much different from those we find in our
physical environment
Community: a unified body of individuals, unified by interests, location, occupation,
common history, or political and economic concerns
Online community as a cyberspace where people connect online with kindred
spirits, engage in supportive and sociable relationships with them, and imbue their
activity online with meaning, belonging, and identity
← Social Networks:
Social network: a set of socially relevant nodes connected by one or more relations
Nodes: members of the network
Members (whom we also refer to as network units) are connected by their relations
(or ties) with each other
Relationships are based on various affiliations such as kinship, friendship and
affective ties, shared experiences, and shared hobbies and interests
Social graphs: another name for social networks – though this terms may also refer
to a diagram of the interconnections of units in a network
Nodes in a network experience interactions these are behavior-based ties such as
talking with each other, attending an event together or working together
Interactions are participative in nature – they are shared activities among members
in the network
Flows: occur between nodes
Flows are exchanges of resources
Information, or influence among members of the network
In social media these flows of communication go in many directions at any point in
time and often on multiple platforms – a condition called media multiplexity
Flows are not simply two-way or three-way; they might be sent toward an entire
community, a list or group within a network, or several individuals independently
Flows of communication also occur outside the community platform
For marketers, flows are especially important, because they are the actionable
components of any social network system in terms of the sharing of information,
delivery of promotional materials, and sources of social influence
Social objet theory: suggests that social networks will be more powerful
communities if there is a way to activate relationship among people and objects
All relationships have social objects embedded in the relationship
Object sociality: the extent to which an object ca be shred in social media, is clearly
related to an audiences unique interests – but virtue of tying the site relationship to
a specific object
Social networking sites oriented around object sociality are likely to be passion-
centric
Those who join probably not only share an interest but also are obsessed with it
← Virtual Communities:
Virtual community of consumption: a collection of people who interact online to
share their enthusiasm for and knowledge about a specific consumption activity
These groups form around common love for a product
Members remain anonymous because they interact with each other only in
cyberspace
Lurkers: are surfers who like to watch but don’t participate
← Characteristics of Online Communities:
All communities, whether they are online or in the physical world, share important
characteristics: participants experience a feeling of membership, a sense of
proximity to one another, and in more cases some interest in the communities
activism
Communities help members meet their needs for affiliation, resource acquisition,
entertainment, and information
In today’s online environment, all that has changed, as interactive platforms enable
online communities to exhibit these basic characteristics:
o Conversations
o Presence
Presence: the effect that people experience when they interact with a
computer-mediated or computer-generated environment
o Collective interest
o Democracy
Media democratization: means that the members of social
communities, not traditional media publishers like magazines or
newspapers companies, control the creation, delivery and popularity
of content
o Standards of behavior
o Level of participation
o The “haves” control resource and use the labour of others to preserve their
privileged positions
o The “have nots” depend on their own labour for survival, so these people
have the most to gain by changing the system
Max Weber:
o Rankings people develop are not one dimensional
o Some rankings involve prestige or social honour (status groups)
o Some focus on power (or party)
o Some revolve around wealth and property (class)
We use the term social class more generally to describe the overall rank of people in
society
People who belong to the same social class have approximately equal social standing
in the community
“Birds of a feather do flock together”
Homogamy (assortative mating): tend to marry people similar in social class to
ourselves
Social class is as much a state of being as it is of having
Class is also a matter of what you do with your money and how you define your role
in society
In virtually every context, some people rank higher than others
Patterns of social arrangements evolve whereby some members get more resources
than others by virtue of their relative standing, power, or control in the group
Social stratification: refers to this creation of artificial divisions
o “Those processes in a social system by which scarce and valuable resources
are distributed unequally to status positions that become more or less
permanently ranked in terms of the share of valuable resources each
receives”
in real like and online as the reputation economy takes shape, this term refers to the
“currency” people earn when they post comments online and others recommend
their comments
← Achieved Versus Ascribed Status:
Hard work or diligent study = achieved status
Good fortune that one is born into = ascribed status
Allocations are rarely equal within a social group
Most groups exhibit a structure or social hierarchy
Social hierarchy: some members are somehow better off than others
They may have more authority or power, or other members simple like or respect
them
← Social Mobility:
To what degree do people tend to change their social classes?
Social mobility: refers to the “passage of individuals from one social class to
another”
Horizontal mobility occurs when a person moves from one position to another that
is roughly equivalent in social status
o Ex: nurse becomes an elementary social teacher
Downward mobility is movement none of use want, but unfortunately we observe
this pattern when displaced workers are forced to go on social assistance or people
join the ranks of the homeless
Upward mobility
o The middle and upper classes reproduce less than the lower classes – known
as differential fertility
o The middle and upper classes tend to restrict family size to below
replacement level (i.e. often only having one child)
o Therefore, positions of higher status over time must be filled by those of
lower status
People do improve their positions over time, but these increases are not usually
dramatic enough to catapult them from one social class to another
← Class Structure in Canada:
Canada does not have a rigid, objectively defined class system
Canadians tend to maintain a somewhat stable class structure in terms of income
distribution
Unlike some other countries, however, what does change are the groups (ethnic and
religious) that occupy different positions within this structure at different times
← Class Structure Around the World:
Every society has some type of hierarchical class structure, which determines
people’s access to products and services
China:
o Economic boom is rapidly creating a huge middle class
o Costs are low
o Annual income below the North American poverty line can enjoy middle-
class comforts
o Love of branded goods
Traditionally, it was common to find a huge gulf between the rich and the poor – you
were either one or the other
Today, rising incomes in many economically developing countries, coupled with
decreasing prices for quality consumers goods and services level the playing field
More and more consumers around the globe are participating in the global economy
The biggest emerging markets go by the acronym BRIC: Brazil, Russia, India, China
Mass class: this segment comprises the hundreds of millions of global consumers
who now enjoy a level of purchasing power that enables them to afford high quality
products – except for big ticket items such as university educations, housing and
luxury cars
← Components of Social Class:
Two major pieces of information to consider when thinking about a person’s social
class are:
o 1. Occupation
o 2. Income
o 3. Educational attainment (related strongly to income and occupation)
← Occupational Prestige:
In a system in which we define people to a great extent by what they do for a living,
occupational prestige is one way we evaluate their “worth”
Occupational prestige refers to the notion that some occupations are more
respected and held in higher regard than others
Hierarchies of occupational prestige tend to be quite stable over time and across
cultures
Because a persons occupation tends to be linked strongly to his or her use of leisure
time, allocation of family resources, aesthetic preferences, and political orientation,
many social scientists consider it the single best indicator of social class
← Income:
The distribution of wealth is of great interest to social scientists and marketers,
because it determines which group have the greatest buying power and market
potential
Wealth is not distributed evenly across the classes
Income per se is often not a very good indicator of social class because the way we
spend money is more telling than how much we spend
Still, people need money to obtain goods and services to express their taste, so
obviously income is still important
Canadian consumers are getting both wealthier and older, and these changes will
continue to influence consumption preferences
← How Income Relates to Social Class:
The two are by no means synonymous, which is why many people with a lot of
money try to buy their way into a higher social class
So which is a better predictor of consumer behavior?
The answer depends partly on the type of product we sell: do people buy it largely
for its functional value or for its symbolic value?
o Social class is a better predictor of purchases that have symbolic aspects but
low to moderate prices (ex: cosmetics and liquor)
o Income is a better predictor of major expenditures that do not have status of
symbolic pickup truck aspects (ex: major appliances)
o Both social class and income data are needed to predict purchases of
expensive, symbolic products (ex: cars and homes)
← How Social Class Affects Purchase Decisions:
← Class Differences in Worldview:
Worldview is one way to differentiate among social classes
The world of the working class (i.e. the lower-middle class) is more intimate and
constricted
Among the working class, immediate needs tend to dictate buying behavior,
whereas the higher classes focus more on long-term goals
Working class consumers depend heavily on relatives for emotional support and
tend to orient themselves in terms of the local community rather than the world at
large
They are more likely to be conservative and family-oriented
Maintaining the appearance of ones home and property is a priority, regardless of
the size of the house
Potent actors: those who believe they has the ability to take actions that affect their
world
Impotent reactors: those who feel they are at the mercy of their economic situations
Although they would like to have more in the way of material goods, working class
people do not necessarily envy those who rank above them in social standing
They may not view the maintenance of a high-status lifestyle as worth the effort
Many well-off consumers seem to be stressed or unhappy despite or even because
of their wealth, a condition some call affluenza
Many marketers try to target affluent, upscale markets
It is a mistake to assume that we should put everyone with a high income into the
same market segment
Social class involves more than absolute income
It is also a way of life, and factors including where they got their money, how they
got it, and how long they have had it significantly affect affluent consumers’
interests and spending priorities
SRI Consulting Business Intelligence, now called Strategic Business Insights divides
consumers into three groups on the basis of their attitudes toward luxury:
o 1. Luxury is functional:
These consumers buy things that will last and have enduring value
They conduct extensive pre-purchase research and make logical
decisions rather than emotional or impulsive choices
o 2. Luxury is a reward:
These consumers tend to be younger than the first group but older
than the third group
They often use luxury goods to say, “I’ve made it”
The desire to be successful and to demonstrate their success to
others motivates these consumers to purchase conspicuous luxury
items
o 3. Luxury is indulgence:
This group is the smallest of the three and tends to include younger
consumers and slightly more males than the other two groups
To these consumers, the purpose of owning luxury items is to be
extremely lavish and self-indulgent
This group is willing to pay a premium for goods that express its
individuality and make others take notice
These consumers have a more emotional approach to luxury
spending and are more likely than the other two groups to make
impulse purchases
People who have had money for a long time use their fortunes a lot differently
“Old money” families live primarily on inherited funds
Mere wealth is not sufficient to achieve social prominence in these circles
You also need to demonstrates a family history of public service and philanthropy
and tangible markers than enable you to achieve a kind of immortality
Old money consumers distinguish themselves in terms of ancestry and lineage
rather than wealth and they are secure in their status
Brand prominence: they assign consumers to one of the four consumption groups
(patricians, parvenus, poseurs, and proletarians) based on their wealth and need for
status
Brand prominence is valued differently by different classes of people
FIGURE 12-1: Status Signal Preferences
Our desire to convince others that we have a surplus of resources creates the need
for us to exhibit the evidence that we do
We may prioritize consumption activities that use up as many resources as possible
in non-constructive pursuits
This conspicuous waste, in turn, shows others that we have assets to spare
As the competition to accumulate status symbols escalates, sometimes the best
tactic is to switch greats and go in reverse
Deliberately avoid status symbols – seek status by mocking it
Parody display: frayed edges on denim clothing, unbuttoned cuffs on shifts, and
wines with irrelevant labels
Thus, “true” status is shown by the adoption of product symbolism that is
deliberately irrelevant of unfashionable
← How Do We Measure Social Class?:
Social class is a complex concept that depends on a number of factors
Early measures included the Index of Status Characteristics and the Index of Social
Position developed by August Hollingshead
Combined individual characteristics to arrive at a label of class standing
Blishen’s Socioeconomic Index for Occupations in Canada may be used when
occupation is the most appropriate variable to use to collect information on
socioeconomic status
An alternative is to adapt Coleman’s approach which explicitly includes four
variables: education, occupational prestige, area of residence, and family income
← Problems with Measures of Social Class:
Market researchers were among the first to propose that we can distinguish people
form different social classes from one another
Some of these class distinctions still exist but others, including brand preferences,
have changed
Unfortunately, many of these measures badly dated and are not as valid today
One reason is that most social scientists designed measures of social class with the
traditional nuclear family in mind
One problem with assigning people to a social class is that they may not be equal in
their standing with respect to all o the relevant dimensions
A person might come form a low-status ethnic group but have a high-status job,
whereas another may live in a fancy part of town but not have finished high school
Status crystallization: assess the impact of social class inconsistency
The logic is that when these indicators are not consistent, stress occurs because the
rewards from who exhibit such inconsistencies tend to be more receptive to social
change than those whose identities are roots more firmly
A related problem occurs when a persons social-class standing creates expetions
that cant be met
Some people find themselves in the not unhappy position of making more money
than we expect of those in their social class
This means they are over-privileged, a condition we define as having an income at
least 25-30 percent greater than the median for ones class
In contrast, under-privileged consumers, who earn at least 15 percent less than the
median of their social class, must often allocate a big chunk of their income toward
maintaining the impression that they occupy a certain status
← Problems with Social Class Segmentation: A Summary:
Social class remains an important way to categorize consumers
Many marketing strategies do target different social classes
Marketers fail to use social class information as effectively as they could because of
the following reasons:
o They ignore status inconsistency
o They ignore intergenerational mobility
o They ignore subjective social class (i.e. the class with which a consumer
identifies rather than the one to which he or she actually belongs)
o They ignore consumers’ aspirations to change their class standing
o They ignore the social status of working wives
← Family Structure:
← Household Structure:
“The death of the family unit”
Traditional family structure has declined
Many other types of families are growing in number rapidly
Ex: common law
People are putting even greater emphasis on the roles of siblings, close friends, and
other relatives in providing companionship and social support
Some are even joining “intentional families”, groups of unrelated persons who meet
regularly for meals and spend holidays together
Household living arrangements: refers to “whether or not the person lives with
another person or persons and, if so, whether or not he or she is related to that
person or persons
Census family: defined as “a married couple and the children, if any, of either or
both spouses; a couple living common law and the children, if any, of either or both
partners; or, a line parent of any marital status with at least one child living in the
same dwelling…a couple may be of opposite or same sex…grandchildren living with
their grandparent(s) but with no parents present also constitute a census family
Extended family: once the most common family unit
o It consists of three generations living together and often includes
grandparents, aunts, uncles, and cousins
Nuclear family: a mother and a father and one or more children – became the
model family unit over time
Demographic data show that this image of the family is not longer a realistic picture
The way we think about family is evolving
These changes in consumers’ family structure often represent opportunities for
marketers as purchasing patterns change and people make new choices about
products and brands
The trend of taking time off from work to raise small children is concentrated among
the best-educated and highest achieving women
Staying at home appeals to those who have the luxury to do so
← Family Age:
Trends is that people are waiting longer to get married
Couples generally marry later and many have already acquired basic household
items, there is a movement toward giving non-traditional items as wedding gifts,
such as home electronics and computers
Depending on where the family is in its life stage, differing goods and services will be
particularly appealing
Understanding the family life stage helps marketers understand how to position
products
← Family Size:
Family size is dependent on factors such as educational level, the availability of birth
control, and religion
Total fertility rate (TFR): the average number of children that would be born per
woman if all women lived to the end of their childbearing years and bore children
according to a given fertility rate at each age
Marketers keep a close eye on the populations birth rate to gauge how the pattern
of births will affect demand for products in the future
Worldwide, surveys show that almost all women want smaller families today
Although populations are booming in some developing parts of the world,
industrialized countries face future crises because there will be relatively fewer
young people to support their elders
For population levels to remain constant, the total fertility rate needs to be 2.1, so
that the two children can replace their parents
Some countries are considering a variety of measures to encourage people to have
more children
← Non-Traditional Household and Family Structures:
Statistics Canada, as mentioned earlier, considers any occupied dwelling as a
household, regardless of the relationships among people living there
One person households provide opportunities for new products to be developed
← Who’s Living at Home?:
Although traditional families are shrinking, in other cases the traditional extended
family is very much a reality
Many adults care for their own parents as well as for their children
Some label middle-aged people the sandwich generation, because they must attend
to those above and below them in age
Adults are surprised to find that their children are living with them longer or are
moving back in
Demographers call the returnees boomerang kids
Canadian young men are far more likely than young women to live with their
parents
This could be because women tend to form unions at younger ages than men and,
therefore, leave home at an earlier age to establish their own households
If this trend continues, it will affect a variety of markets, because boomerang kids
spend less on hosing and staples and more on discretionary purchase such as
entertainment
← The Family Life Cycle:
Many factors affect what a family spends, including the number of people in the
family, their ages, and whether one, two, or more adults are employed outside the
home
Two especially important factors that determine how a couple spends time and
money are (1) whether they have children and (2) whether the woman works
outside the home
Because they recognize that family needs and expenditures change over time,
marketers apply the family life cycle (FLC) concept to segment households
The FLC combines trends in income and family composition wit the changes these
demands place upon this income
As we age, our preferences and needs for products and activities tend to change
In addition, many purchases that must be made at an early age do not have to be
repeated very often
o Ex: accumulate durable goods and replace them only when necessary
A life cycle approach to the study of the family assumes that pivotal events alter role
relationships and trigger new stages of life that alter our priorities
These events include couples moving in together, the birth of a first child, and
departure of the last child form the house, the death of a spouse, retirement of the
principal wage earner, and divorce
As people move through these life stages we observe significant changes in
expenditures in leisure, food, durables, and services, even after the figures have
been adjusted to reflect changes in income
← Family Life Cycle Effects On Buying:
Its particularly useful to get a handle on longitudinal changes in priorities when we
want to predict demand for specific product categories over time
Researchers have proposed a number of models to describe family life cycle stages,
but their usefulness has been limited because, in many cases, they have failed to
take into account important social trends, such as the changing role of women, the
acceleration of alternative lifestyles, childfree and delayed child marriages, and
single parent households
We need to focus on four variables to describe these changes adequately:
o 1. Age
o 2. Marital status
o 3. Presence or absence of children in the home
o 4. Children’s ages
In addition, our definition of marital status must be relaxed to include any couple
living together in a long-term relationship
When we update our outlook, we identify a set of categories that include many
more types of family situations
Consumers classified into these categories show marked differences in consumption
patterns
Chapter 7 - Attitudes
← The Power of Attitudes:
The term attitude is widely used in popular culture
Attitude: a lasting, general evaluation of people (including oneself), objects, or
issues
Attitude object (Ao): anything toward which a person has an attitude, whether
tangible or intangible
An attitude is lasing because it tends to endure over time
It is general because it applies to more than a momentary event
Consumers have attitudes toward very product-specific behaviors as well as toward
more general consumption-related behaviors
← The Functions of Attitudes:
Functional theory of attitudes: initially developed by psychologist Daniel Katz to
explain how attitudes facilitate social behaviors
Attitudes exist because they serve some function for the person - they are
determined by a person’s motives
Consumers who expect that they will need to deal with similar information at a
future time will be more likely to start forming attitudes in anticipation of this event
Two people can each have the same attitude toward some object for very different
reasons
The following at attitude functions identified by Katz:
o Utilitarian function:
Related to the basic principles of reward and punishment
We develop some of our attitudes toward products simply on the
basis of whether these products provide pleasure or pain
Ads that stress straightforward product benefits appeal to the
utilitarian function
o Value-expressive function:
Attitudes that perform a value-expressive function express the
consumer’s central values to self-concept
A person forms a product attitude not because of its objective
benefits, but because of what the product says about them as a
person
o Ego-defensive function:
Attitudes that are formed to protect the person, either from external
threats or internal feelings, perform an ego-defensive function
o Knowledge function:
← Hierarchies of Effects:
Although all three components of an attitude are important, their relative
importance will vary according to a consumer’s level of motivation with regard to
the attitude object
Hierarchy of effects: explains the relative impact of the three components
Each hierarchy specifies that a fixed sequence of steps occurs en route to an attitude
FIGURE 7-1: Three Hierarchies of Effects
o 2. The consumer then evaluates these beliefs and form a feeling about the
product (affect)
o 3. On the basis of this evolution, the consumer engages in a relevant
behavior, such as buying the product
This careful choice process often results in a type of brand loyalty
The consumer “bonds” with the product over time and is not easily persuaded to
experiment with other brands
The standard learning hierarchy assumes that a consumer is highly involved in
making a purchase decision
The person is motivated to seek out a lot of information, carefully weigh
alternatives, and come to a thoughtful decision
← The Low-Involvement Hierarchy:
The consumer has collected only a minimal amount of information before acting and
has an emotional response only after consuming the product
This is typical of a consumer who forms an attitude via low-involvement hierarchy of
effects
In this sequence, the consumer initially does not have a strong preference for one
brand over another – he or she instead acts on the basis of limited knowledge and
then forms an evaluation only after the fact
The attitude is likely to come about through behavioral learning in which the
consumer’s choice is reinforced by good or bad experiences with the product after
purchase
Consumers simply don’t care enough about many decisions
Concern about influencing beliefs and carefully communicating information about
product attributes may be largely wasted
They are more likely to respond to simply stimulus-response connections when
making purchase decisions
Consumers are not motivated to process a lot of complex brand-related information
Instead, they will be swayed by principles of behavioral learning, such as the simple
responses caused by conditioned brand names, point-of-purchase displays, etc
This results in what we might call the involvement paradox: the less important the
product to consumers, the more important many of the marketing stimuli that have
to be devised to market it
← Zajonc’s Model of Hedonic Consumption:
Significance of emotional response as a central aspect of an attitude
It is important to distinguish among types of attitudes, since not all are formed the
same way
Highly brand-loyal consumer has an enduring, deeply held positive attitude toward
an attitude object, and this involvement will be difficult to weaken
Less brand-loyal may have a mildly positive attitude toward a product but be quite
willing to abandon it when something better comes along
← Levels of Commitment to an Attitude:
Consumers vary in their commitment to an attitude
The degree of commitment is related to their level of involvement with the attitude
object as follows:
o Compliance:
The lowest level of involvement
An attitude is formed because it helps gain rewards or avoid
punishments from others
Ex: friends at a bar, and one orders a martini, so the other one does
Very superficial – likely to change when the person’s behavior is no
longer monitored by others or when another option becomes
available
o Identification:
A process of identification occurs when attitudes are formed so that
the consumer will then feel similar to another person or group
Conform to another person or group
Mid-level
Ex: want to feel similar to a celebrity
Advertising that depicts the social consequences of choosing some
products over others is relying on the tendency of consumers to
imitate the behavior of desirable models
o Internalization:
At a high level of involvement, deep-seated attitudes are internalized
and become part of the person’s value system
These attitudes are very difficult to change, because they are so
important to the individual
← The Consistency Principle:
Principle of cognitive consistency: consumers value harmony among their thoughts,
feelings, and behaviors, and they are motivated to maintain uniformity among these
elements
← Self-Perception Theory:
Self-perception theory: provides an alternative explanation of dissonance effects
It assumes that people use observations of their own behavior to determine what
their attitudes are, just as we assume that we know the attitudes of others by
watching what they do
The theory states that we maintain consistency by inferring that we must have a
positive attitude toward an object if we have bought or consumed it (assuming that
we freely made this choice)
Low-involvement hierarchy (after the fact): involves situations in which behaviors
are initially performed in the absence of a strong internal attitude
o After the fact, the cognitive and affective components of attitude fall into line
o Thus, buying a product out of habit may result in a positive attitude toward it
after the fact – namely, why would I buy it is I didn’t like it?
Foot-in-the-door technique: based on the observation that a consumer is more
likely to comply with a request if he or she has first agreed to comply with a smaller
request
o Name for this technique comes form the practice of door-to-door selling
o Plant his or her foot in the door so that the prospect could not slam it shut
o By agreeing to do so, the customer has established a willingness to listen to
the salesperson
o Such factors as the time lag between the first and second request, the
similarity between the two requests and whether the same person makes
both request have been found to influence the effectiveness of this
technique
Low-ball technique: a person is asked for a small favour and is informed after
agreeing to it that it will be very costly
Door-in-the-face technique: a person is first asked to do something extreme and the
is asked to do something smaller
In the latter case, people tend to go along with the smaller request, possibly because
they feel guilty about denying the larger one
← Social Judgment Theory:
Social judgment theory: assumes that people assimilate new information about
attitude objects in light of what they already know or feel
This initial attitude acts as a frame of reference, and new information is categorized
in terms of this existing standard
One important aspect of the theory is the notion that people differ in terms of the
information they will find acceptable or unacceptable
Latitudes of acceptance and rejection: formed around an attitude standard
o Assimilation and contrast effects
o Brand preference
Ideas that fall within a latitude will be favorably received, while those falling outside
this zone will not
Assimilation effect: messages that fall within the latitude of acceptance tend to be
seen as more consistent with our own position that they actually are
Contrast effect: messages falling in the latitude of rejection tend to be seen as even
father from our own position than they actually are
As a person becomes more involved with an attitude object, his or her latitude of
acceptance gets smaller – in other words, the consumer accepts fewer ideas that are
removed from his or her own position and tends to oppose even mildly divergent
positions
This tendency is evident in ads that appeal to discriminating buyers, which claim that
knowledgeable people will reject anything but the very best
One the other hand, relatively uninvolved consumers will consider a wider range of
alternatives
They are less likely to be brand loyal and more likely to switch brands
← Balance Theory:
Balance theory: considers relations among elements a person might perceive as
belonging together
This perspective involves relations among three elements, so the resulting attitude
structures are called triads
Each triad contains (1) a person (2) their perception of attitude object and (3) their
perception of other person or object
These perceptions can be either positive or negative
People alter these perceptions to make relations among them consistent
The theory specifies that people desire relations among elements in a triad to be
harmonious, or balanced
If they are not, a state of tension will result until somehow perceptions are changed
and balance is restored
Elements can be perceived as going together in one of two ways:
o Unit relation - one element is seen as somehow belonging to or being a part
of the other (something like a belief)
o Sentiment relation – the two elements are linked because one has expressed
a preference (or dislike) for the other
Ex: Girl liking boy. Boy getting a tattoo. Girl doesn’t like tattoos. Girl doesn’t like boy
anymore, or has to change to like tattoos
The theory does not specify which of these routes will be taken
It does predict that one or more of their perceptions will probably change to achieve
balance
← Basking in Reflected Glory:
Consumers often like to publicize their connections with successful people or
organizations to enhance their own standing
Ex: Budweiser connecting to Winnipeg Jets
← Marketing Applications of Balance Theory:
Balance theory reminds us that when perceptions are balanced, attitudes are likely
to be stable
On the other hand, when inconsistencies are observed, we are more likely to
observe changes in attitudes
Balance theory also helps to explain why consumers like to be associated with
positively valued objects
Forming a unit relation with a popular product may improve ones changes of being
included as a positive sentiment relation in other peoples triads
Balance theory is useful in accounting for the widespread use of celebrities to
endorse products
In cases where a triad is not fully formed, the marketer can create a positive
sentiment relation between the consumer and the product by depicting a positive
unit relation between the product and a well-known personality
This balancing act is at the heart of celebrity endorsements, in which it is hoped that
the start’s popularity will transfer to the products
This creation of a unit relation between product and star can backfire if the publics
opinion of the celebrity endorser shifts from positive to negative (ex: Tiger Woods)
The strategy can also cause trouble if the star-product unit relation is questioned, as
when the celebrity gets caught using a competitor’s brand
← Attitude Models:
Attitude assessment can be complex
A consumer’s overall evaluation of a product sometimes accounts for most of his or
her attitude toward it
When market researchers want to assess attitudes, it can often be sufficient for
them simply to ask consumers questions
Problems:
o Product or services may comprise many attributes, or qualities, some of
which may be more important than others to particular people
o Peoples decisions to act on their attitudes are affected by other factors
For these reasons, attitude models have been developed that try to specify the
different elements that might work together to influence peoples evaluations of
attitude objects
← Multi-Attribute Attitude Models:
Beliefs about specific brand attributes can be pivotal for a product
o Ex: Listerine
Multi-attribute attitude models: popular among marketing researchers which
assumes that a consumers attitude (evaluation) of an attitude object (Ao) will depend
on the beliefs he or she has about several or many attributes of the object
The use of a multi-attribute model implies that an attitude toward a product or
brand can be predicted by identifying these specific beliefs and combining them to
derive a measure of the consumers overall attitude
Basic multi-attribute models specify three elements:
o 1. Attributes are characteristics of the Ao
Most models assume that the relevant characteristics can be
identified – the researcher can include those attributes that
consumers take into consideration when evaluating the Ao
Ex: scholarly reputation
o 2. Beliefs are cognitions about the specific Ao (usually relative to others
similar to it)
A belief measure assesses the extent to which the consumer
perceives that a brand possesses a particular attribute
Ex: university or college is strong academically
o 3. Importance weights reflect the relative priority of an attribute to the
consumer
Although an Ao can be considered on the basis of a number of
attributes, some are likely to be more important then others (i.e. they
will be given greater weight)
These weights are likely to differ across consumers
Ex: stresses research over athletics
← Social Pressure:
The theory acknowledges that power of other people in influencing behavior
What we think others would like us to do may be more crucial than our own
individual preferences
Public attitudes and purchase decisions vs. in private
Subjective norm (SN): a new element was added to include the effect of what we
believe other people think we should do
The value of SN is arrived at by including two other factors:
o 1. Intensity of a normative belief (NB) that others think an action should be
taken or not taken
o 2. Motivation to comply (MC) with that belief (i.e. the degree to which the
consumer takes others’ anticipated reactions into account when evaluating a
course of action or a purchase)
← Attitude Toward Buying:
Attitude toward the act of buying (Aact): focuses on the perceived consequences of a
purchase
Knowing how someone feels about buying or using an object turns out to be more
valid than merely knowing the consumers evaluation of the object itself
Ex: condoms – person might have a positive Ao toward condoms, Aact might be
negative
← Obstacles to Predicting Behavior in the Theory of Reasoned Action:
Despite improvements to the Fishbein model, problems arise when it is misapplied
Other obstacles to predicting behavior are as follows:
o The model was developed to deal with actual behavior, not with the
outcomes of behaviors that are instead assessed in some studies
o Some outcomes are beyond the consumers control, such as when the
purchase required the cooperation of other people
o The basic assumption that behavior is intentional may be invalid in a variety
of cases, including those involving impulsive act, sudden changes in ones
situation, novelty seeking, or even simple repeat buying
o Measures of attitude often do not really correspond to the behavior they are
supposed to predict, either in terms of the Aact, or when the act will occurs
One common problem is a difference in the level of abstraction
employed
o A similar problem relates to the time frame of the attitude measure
In general, the longer the time between the attitude measurement
and the behavior it is supposed to assess, the weaker the relationship
will be
o Attitudes formed by direct, personal experience with an A o are stronger and
more predictive of behavior than those formed indirectly, such as through
advertising
According to the attitude accessibility perspective, behavior is a
function of the person immediate perceptions of the Ao in the context
of the situation in which it is encountered
An attitude will guide the evaluation of the object, but only if it is
activated from memory when the object is observed
The theory of reasoned action has been applied primarily in Western settings
Certain assumptions inherent in the model may not necessarily apply to consumers
from other cultures
Several of the following cultural roadblocks diminish the universality of the theory of
reasoned action:
o The model was developed to predict the performance of any voluntary act
Across cultures, many consumer activities are not necessarily
voluntary
o The relative impact of subjective norms may vary across cultures
o The model measures behavioral intentions and thus presupposes that
consumers are actively thinking ahead and planning future behaviors
The intention concept assumes that consumers have a linear time
sense (past, present, future)
This perspective on time is not held in all cultures
Types of Normative Influence:
Norms are best divided into two categories (Robert Cialdini)
o 1. Descriptive norms: norms that convey information regarding what other
people commonly do
o 2. Injunctive norms: norms that convey information regarding what is
commonly approved and disapproved of by others
Both types of norms can be powerful influencers on consumers attitudes and
behavior
Communicating that others are engaging in a particular activity can increase
compliance with that behavior
o Ex: not littering, reducing energy consumption, voting
Give consumers feedback on how they are performing relative to the descriptive
norm
o Ex: hotel towels – traditional message vs. descriptive norm message
It seems that curs that connect the descriptive norm to the immediate setting (such
as the specific hotel room the guest is staying in) enhances the impact of the
descriptive norm
There are many ways to say something and the structure of the message has a big
effect on how it is perceived
The message must be transmitted via a medium, which might be TV, social media,
magazines, billboards, etc
The message is then decoded by one or more receivers, who interpret the symbols in
the light of their own experiences
Finally, feedback must be received by the source, who uses the reactions of the
receivers to modify aspects of the message
FIGURE 8-1: The Traditional Communications Model
In this view the media exert direct and powerful effect of individuals, and the effects
often are used by those in power to brainwash and exploit them
Receiver is basically a passive being who is simply the receptacle for many messages
and is often persuaded to act on the basis of the information they are “fed”
← Uses and Gratifications:
Uses and gratifications theory: argue that consumers are an active, goal-directed
audience that draws on mass media as a resource to satisfy needs
The uses and gratifications approach emphasizes that media compete with other
sources to satisfy needs and that these needs include diversion and entertainment,
and information
This also means that the line between marketing information and entertainment is
continuing to blur
Media play both positive and negative role
o Positive role: recipients are making use of the information in a number of
ways
o Negative role: undermine self-esteem as consumers use the media to
establish unrealistic standards for behavior, attitudes, and appearance
← Consumer Interactivity:
Consumers who are highly involved with a product and who want to share their
opinions with manufacturers are an invaluable (and often free) form of input that
can shape marketing decisions in important ways
When the consumers interacts with the marketer to influence the product, service,
or outcome that is created, this is called customer co-creation
o Ex: Dell computers, NikeID
Giving the customer a voice in how the product is offered often leads to not only
more innovative solutions but also greater consumer engagement
← Who’s in Charge of the Remote?:
Exciting technological and social developments certainly are forcing us to rethink the
picture of the passive consumer, as people are increasingly playing a proactive role
in communications
They are to a greater extent becoming partners – rather than couch potatoes – in
the communications process
Their input is helping to shape the messages they and others like them receive
FIGURE 8-2: The Interactive Communications Model
One of the early signs of this communications revolution was the handheld remote
control device
Since then, DVR, pay-per-view, PVR, etc
← New Message Formats:
An array of new ways to transmit information in both text and picture form offers
marketers exciting alternatives to traditional advertising on TV, billboards,
magazines, etc
Mobile commerce is now commonplace – marketing via smart phones and tablets
Social media: set of technologies that enable users to create content and share it
with a large number of others
Social media platforms include: blogs, video blogs (vlogging), podcasting, virtual
worlds, micro blogs, social networks, widgets, etc
Economies: Industrial Experience Knowledge-Based
o Industrial: based on function
o Experience: lifestyle branding (far beyond function), media management,
brand management
o Knowledge-based: can try and be true to your brand promise, but marketers
are no longer in control of their brands – consumers are in control
Degree of cynicism because consumers are still not satisfied even
though they are in control
Problem: marketers can no longer control the image of firm/brand on social media
o Makes marketing more difficult for marketers
o Marketers need to react, facilitate positive discussion, and adapt
(knowledge-based era)
← Levels of Interactive Response:
A key to understanding the dynamics of interactive marketing communications is to
consider exactly what is meant by a response
The early perspective on communications regarded feedback primarily in terms of
behavior
The choice of a source to maximize attitude change can tap into several dimensions
The source can be chosen because they are an expert, attractive, famous, or similar
(a typical consumer who is both likeable and trustworthy)
Two important source characteristics are:
o 1. Source credibility
o 2. Source attractiveness
How do marketing specialists decide whether to stress either credibility or
attractiveness when choosing a message source?
There should be a match between the needs of the recipient and the potential
rewards offered by the source
o When this match occurs, the recipient is more motivated to process the
message
o People who tend to be sensitive about social acceptance and the opinions of
others are more persuaded by an attractive source, whereas those who are
more internally oriented are swayed by a credible, expert source
The choice may also depend on the type of product
o A positive source can help to reduce risk and increase message acceptance,
but particular types of sources are more effective at reducing different kinds
of risk
o Experts are effect at changing attitudes toward utilitarian products that have
high performance risk
Ex: vacuums
o Celebrities are more effect when they focus on products that have high social
risk
Ex: jewelry and perfume
o Typical consumers who are appealing sources because of their similarity to
the recipient, tend to be most effective when providing real-life
endorsements for every products that are low risk
Ex: cookies, tide, etc
← Source Credibility:
Source credibility: refers to a communicator’s expertise, objectivity, or
trustworthiness
o Credibility is maintain based on the source being an expert and trustworthy
o Usually for products with performance risk
This dimension relates to consumers’ beliefs that this person is competent and will
prove the necessary information we need when we evaluate competing products
Source Attractiveness:
Source attractiveness: refers to the source’s perceived social value
o Attractiveness from a source is dependent on similarly, familiarity, and
likeability (beauty)
o Usually products with high social risk
Impression management
This quality can emanate from the person’s physical appearance, personality, or
social status, or from their similarity to the receiver (we like to listen to people who
are like us)
A compelling source has great value, and endorsement deals are constantly in the
works
Even dead sources can be attractive
← What is Beautiful is Good:
Our society puts a very high premium on physical attractiveness, and we tend to
assume that people who are good looking are smarter, cooler, and happier
Halo effect: occurs when individuals whoa re rated highly on one dimension are
assumed to excel on others as well
The effect can be explained in terms of the consistency principle which states that
people are more comfortable when all of their judgments about a person go
together
This notion has been called the “what is beautiful is good” stereotype
A physically attractive source tends to facilitate attitude change
How?
o One explanation is that physical attractiveness functions as a cue that
facilitates or modifies information processing by directing consumers’
attention to relevant marketing stimuli
o Consumers pay more attention to ads, though not necessarily to the ad copy,
that contain attractive models
An ad with a beautiful person mat stand a better chance of getting
noticed but not necessarily of being read
Beauty can also function as a source of information
Social adaption perspective assumes that information seen to be instrumental in
forming an attitude will be more heavily weighted by the perceiver
We filer out irrelevant information to minimize cognitive effort
Under the right circumstances an endorsers level of attractiveness constitutes a
source of information instrumental to eh attitude change process
One advantage of virtual avatars compared to human models is that its possible to
change them in real time to suit the needs of the target audience or individual
consumer
Using avatars is likely to be more cost-effective than hiring a real person
They have the ability to handle multiple customers at any one time, they are not
geographically limited, and they are operational 24/7, freeing up company
employees and sales personnel to perform other activities
← The Message:
Most important feature was whether the communication contained a brand-
differentiating message
o Did the communication stress a unique attribute or benefit for the product?
Positive Effects Negative Effects
Showing convenience of use Extensive information on components,
ingredients, nutrition
Showing new product/improved features Outdoor setting (message gets lost)
Demonstration Large number of onscreen characters
Indirect comparison to other products Graphic displays
The characteristics of the commercial message itself help to determine the impact of
that message on attitudes
These variables may include how the message is said as well as what is actually said
Some of the issues facing marketers include the following:
o Should the message be conveyed in words or pictures?
o How concrete or vivid should the arguments and imagery be?
o How often should the message be repeated?
o Should both sides of an argument be presented?
o Should a conclusion be drawn, or should this be left up to the
listener/viewer?
o Is it effective to explicitly compare a product with that of competitors?
o Should a blatant sexual appeal be used?
o Should the ad be funny?
o Should negative emotions, such as fear, ever be aroused?
Sending the Message:
“One picture is worth 1000 words”
Advertisers often put great emphasis on vivid and creative illustrations or
photography
On the other hand, a picture is not always as effective as communicating factual
information
Ads that contain the same information, presented in either visual or verbal form,
have been found to elicit different reactions
The verbal versions affects ratings on the utilitarian aspects of a product, while the
visual version affects aesthetic evaluations (emotions)
Verbal elements are more effective when reinforced by an accompanying picture,
especially if the illustration is framed (i.e. the message in the picture is strongly
related to the copy)
Because it requires more effort to process, a verbal message is most appropriate for
high-involvement situations (ex: print contexts)
Because verbal material decays more rapidly in memory, more frequent exposures
are needed to obtain the desired effect
Visual images allow the receiver to chunk information at the time of encoding
Chunking results in a stronger memory trace, which aids retrieval over time
Visual elements may affect brand attitudes in one of two ways:
o 1. The consumer may form inferences about the brand and change their
beliefs because of an illustrations imagery
A related issue is whether the argument should draw conclusions or whether the
points should merely be presented, permitting the consumers to arrive at their own
conclusion
Consumers who make their own inferences will form stronger, more accessible
attitudes
On the other hand, leaving the conclusion ambiguous increases the chance that the
desired attitude will not be formed
The response to this issue depends on the consumers’ motivation to process the ad
and the complexity of the arguments
If the message is personally relevant, people will pay attention to it and
spontaneously form inferences
However, if the arguments are hard to follow or consumers’ motivation to follow
them is lacking, it is safer for the ad to state the conclusions to be drawn
← Comparative Advertising:
Comparative advertising: refers to a strategy wherein a message identified two or
more specifically named or recognizably presented brands and compares them in
terms of one or more specific attributes
This strategy has yielded mixed results
In some cultures (ex: Asia), comparative advertising is rare, because people find such
a confrontational approach offensive
Comparative ads do appear to be effective in the case of new products
Comparative ads are credible only if they don’t reach too far by comparing a brand
to a competitors that is obviously superior
An ad for a new product should not:
o Merely say it is better than a leading brand
o Compare itself to a superior competitor
← Types of Message Appeals:
The way something is said can be as significant as what is said
The same idea can be encoded in many different ways
← Emotional Versus Rational Appeals:
Which is better?
The answer depends on the nature of the product and the type of relationship
consumers have with it
Many companies turned to this strategy after realizing that consumers do not find
many differences among brands, especially those in well-established mature
categories
Thought recall of ad contents tends to be better for “thinking” ads than for “feeling”
ads, conventional measures of advertising effectives (such as day-to-day recall) may
not be adequate to assess cumulative effects of emotional ads
These open-ended measures are oriented toward cognitive responses, and feeling
ads may be penalized because the reactions are not as easy to articulate
← Sex-Appeals:
Under the assumption that “sex sells”, many campaigns feature heavy doses of
erotic suggestions that range from subtle hints to blatant displays of skin
Research has also shown the importance of product fit with sex-appeals
Sexual imagery paired with products that have little to do with sex has been shown
to produce negative reactions from both genders
← Humorous Appeals:
The use of humor can be tricky, particularly since what is funny to one person may
be offensive to incomprehensible to another
Specific cultures have different sense of humor and also use funny material in
diverse ways
Does Humor Work?
o Humorous advertisements do get attention
o The verdict is mixed as to whether humor affects recall or product attitudes
in a significant way
o For an advertisement to be funny, it needs to simultaneously violate
expectations and be benign (i.e. not overly offensive)
o Humor is more likely to be effective when the brand is clearly identified and
the funny material does not “swamp” the message
o Subtle humor is usually better, as it is humor that does not make dun of the
potential consumer
o Humor should also be appropriate to eh product’s image
o Humorous messages can temper ads for threatening situations
Ex: disease or other avoidance situations
When the message for these negative scenarios was couched in
humor, the advertisements were better received
Fear Appeals:
Fear appeals: highlight the negative consequences that can occur if the consumers
fails to change a behavior or attitude
The arousal of fear is a common tactic for public-policy issues (ex: driving safe and
smoking)
The tactic can also be applied to social-risk issues by appealing to people’s anxieties
about their careers or love lives
Does Fear Work?
o Fear appeals are usually most effective when only a moderate amount of fear
is induced
o The relationship between fear and attitude change is non-monotonic
o This means that increasing levels of fear does not result in increased change
o The relationship instead resembles and inverted U-shaped curve
o If the treat is too great, the audience tends to deny that it exists as a way of
rationalizing the danger
o Fear appeals appear to be most effective when the consumers is already
afraid of the problem discussed in the ad
o The treats should not be excessive, and the solution to the problem should
be presented
o Fear appeals also work better when source credibility is high
o Greater fear does result in greater persuasion – but not all threats are
equally effective because different people will respond differently to the
same threat
o The strongest threats are not always the most persuasive, because they may
not have the desired impact on the perceiver
o More precise measures of actual fear responses are needed before definitive
conclusions can be drawn about the impact of fear appeals on consumption
decisions
← The Message as Art Form:
Marketers may be thought of as storytellers
These communications take the form of stories because the product benefits they
describe are intangible and must be given tangible meanings by being expressed in a
form that is concrete and visible
Advertising creatives rely on various literary devices to communicate these
meanings
Many ads take the form of an allegory, wherein a strong is told about an abstract
trait or concept that has been personified as a person, animal, or vegetable
Metaphor: involves the use of an explicit comparison, such as A is B
Metaphors allow the marketer to activate meaningful images and apply them to
everyday events
Resonance is another type of literary device that is frequently used in advertising