Space Marines Kill Team (Warhammer 40,000: Kill Team (2018) ) (109pts)
Space Marines Kill Team (Warhammer 40,000: Kill Team (2018) ) (109pts)
Space Marines Kill Team (Warhammer 40,000: Kill Team (2018) ) (109pts)
Configuration
List Configuration
Selections: Matched Play: Kill Team
Categories: CONFIGURATION, STYLE: MATCHED, LIST: KILL TEAM, LIST: BATTLE-FORGED KILL TEAM
Leader [17pts]
Specialists [32pts]
Reiver [16pts]
Selections: Bolt carbine, Frag and krak grenades, Shock grenades, Special issue bolt pistol,
Ultramarines
Categories: FACTION: ADEPTUS ASTARTES, IMPERIUM, INFANTRY, MODEL, PRIMARIS, REIVER, SPECIALIST,
ULTRAMARINES
Ability: And They Shall Know No Fear, Terror Troops, Transhuman Physiology, Model: Reiver,
Weapon: Bolt carbine, Frag grenade, Krak grenade, Shock grenade, Special-issue bolt pistol
Demolitions
Selections: Level 1: Breacher
Categories: LEVEL 1
Ability: Breacher
Non-specialists [60pts]
Assault Intercessor [15pts]
Selections: Astartes chainsword, Frag and krak grenades, Heavy bolt pistol, Ultramarines
Categories: IMPERIUM, INFANTRY, PRIMARIS, ASSAULT INTERCESSOR, NON-SPECIALIST, FACTION: ADEPTUS
ASTARTES, ULTRAMARINES
Ability: And They Shall Know No Fear, Transhuman Physiology, Model: Assault Intercessor,
Weapon: Astartes chainsword, Frag grenade, Heavy bolt pistol, Krak grenade
Intercessor [15pts]
Selections: *No Chapter*, Bolt pistol, Bolt rifle, Frag and krak grenades
Categories: IMPERIUM, INFANTRY, PRIMARIS, INTERCESSOR, MODEL, NON-SPECIALIST, FACTION: ADEPTUS
ASTARTES
Ability: And They Shall Know No Fear, Transhuman Physiology, Model: Intercessor, Weapon:
Bolt pistol, Bolt rifle, Frag grenade, Krak grenade
Force Rules
Codex Discipline (Ultramarines): Add 1 to the Leadership characteristic of all models in your kill team. In
addition, models in your kill team can still shoot in a battle round in which they Retreated or Fell Back, but if
they do, a 6 is always required for a successful hit roll, irrespective of the firing model's Ballistic Skill or any
modifiers. ()