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Output Log

The document details the initialization of an engine version and loading of various game assemblies and mods. It records graphics details and loading of core game assets before detecting and loading several mod assemblies.

Uploaded by

Tudor RO
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
33 views

Output Log

The document details the initialization of an engine version and loading of various game assemblies and mods. It records graphics details and loading of core game assets before detecting and loading several mod assemblies.

Uploaded by

Tudor RO
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 125

Initialize engine version: 5.0.

0f4 (5b98b70ebeb9)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 10.0]
Renderer: NVIDIA GeForce GTS 250 (ID=0x615)
Vendor: NVIDIA
VRAM: 480 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\mysummercar_Data\
Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\I18N.dll (this message is harmless)
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\I18N.West.dll (this message is harmless)
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\mysummercar_Data\
Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\mysummercar_Data\
Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is
harmless)
Loading C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\mysummercar_Data\
Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\mysummercar_Data\
Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\mysummercar_Data\
Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\System.Drawing.dll (this message is harmless)
Loading C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\mysummercar_Data\
Managed\System.Drawing.dll into Unity Child Domain
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\cInput.dll (this message is harmless)
Loading C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\mysummercar_Data\
Managed\cInput.dll into Unity Child Domain
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\ES2.dll (this message is harmless)
Loading C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\mysummercar_Data\
Managed\ES2.dll into Unity Child Domain
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\MoodkieSecurity.dll (this message is harmless)
Loading C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\mysummercar_Data\
Managed\MoodkieSecurity.dll into Unity Child Domain
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\PlayMaker.dll (this message is harmless)
Loading C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\mysummercar_Data\
Managed\PlayMaker.dll into Unity Child Domain
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\HOTween.dll (this message is harmless)
Loading C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\mysummercar_Data\
Managed\HOTween.dll into Unity Child Domain
- Completed reload, in 2.045 seconds
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\0Harmony.dll (this message is harmless)
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\MSCLoader.dll (this message is harmless)
Shader 'Hidden/Nature/Tree Creator Leaves Optimized': dependency 'BillboardShader'
shader 'Hidden/Nature/Tree Creator Leaves Rendertex' not found
WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Optimized' -
Setting to default shader.
Shader 'Hidden/Nature/Tree Creator Leaves Optimized': dependency 'BillboardShader'
shader 'Hidden/Nature/Tree Creator Leaves Rendertex' not found
WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Optimized' -
Setting to default shader.
Setting up 1 worker threads for Enlighten.
Thread -> id: 2c8c -> priority: 1
LoadLevel: MainMenu

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 4.987156 ms

[MSCLoader Init]
Launch arguments:
C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\mysummercar.exe -logFile
C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\output_log.txt
MSCLoader Message: Loading core assets...
MSCLoader Message: Loading core assets completed!
Detected As: [INTERNAL] Console (ID: MSCLoader_Console) v1.2.7
MSCLoader Message: Loading Asset: console.unity3d...
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\System.Runtime.Serialization.dll (this message is
harmless)
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\System.Data.dll (this message is harmless)
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\System.Xml.dll (this message is harmless)
Detected As: [INTERNAL] Mod Menu (ID: MSCLoader_Settings) v1.2.7
MSCLoader Message: Loading Asset: settingsui.unity3d...
MSCLoader Message: ModLoader v1.2.7 ready
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\References\modapi_v0120-alpha.dll (this message is harmless)
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\References\ScrewablePartAPI.dll (this message is harmless)
MSCLoader ERROR: Steam client doesn't exists.
System.InvalidOperationException: Steamworks is not initialized.
at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename
unknown>:0
at Steamworks.SteamUser.GetSteamID () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.ContinueInit () [0x00000] in <filename unknown>:0
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\Mono.Security.dll (this message is harmless)
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\BadLookHood.dll (this message is harmless)
Detected As: BadLookHood (ID: BadLookHood) v1.1
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\BetterCheatBox.dll (this message is harmless)
Detected As: BetterCheatBox (ID: BetterCheatBox) v1.71
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\ClearanceTool.dll (this message is harmless)
Detected As: Clearance Tool (ID: ClearanceTool) v2.0.5
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\DirtMod(Revived).dll (this message is harmless)
Detected As: DirtModRevived (ID: DirtModRevived) v1.0
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\EasyHooksAPI.dll (this message is harmless)
Detected As: EasyHooksAPI (ID: EasyHooksAPI) v1.0
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\FancySumaSounds.dll (this message is harmless)
Detected As: Fancier Satsuma SFX (ID: FancySumaSounds) v1.25
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\GodMode.dll (this message is harmless)
Detected As: GodMode (ID: GodMode) v1.1
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\GrabAnything.dll (this message is harmless)
Non platform assembly: data-000000000F2574E0 (this message is harmless)
Fallback handler could not load library
C:/Users/User/Desktop/Victor$%/My.Summer.Car.v07.07.2022/mysummercar_Data/Mono/
data-000000000F2574E0.dll
Detected As: GrabAnything (ID: GrabAnything) v1.4.3
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\HandBrakeMod.dll (this message is harmless)
Detected As: Handbrake Mod (ID: handbrakemod) v1.4
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\ModsShop.dll (this message is harmless)
Detected As: Shop Catalog - BETA (ID: ModsShop) v0.9.3
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\Quicksave.dll (this message is harmless)
Detected As: QuickSave (ID: QuickSave) v1.0
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\SatsumaMaster.dll (this message is harmless)
Detected As: Satsuma Master (ID: Satsuma Master) v1.5.1
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\SatsumaTransmissionSwitch.dll (this message is harmless)
Detected As: Satsuma Transmission Switch (ID: SatsumaTransmissionSwitch_Drifts)
v1.1
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\SatsumaTuner95.dll (this message is harmless)
Detected As: SatsumaTuner95 (ID: SatsumaTuner95) v0.3
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\SatsumaTurboCharger.dll (this message is harmless)
Detected As: DonnerTechRacing Turbocharger (ID: SatsumaTurboCharger) v2.1.7
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\ShowBoltSize.dll (this message is harmless)
Detected As: ShowBoltSize (ID: ShowBoltSize) v2.1
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\SixGears.dll (this message is harmless)
Detected As: SixGearsReloaded (ID: SixGears) v1.0.3
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\VehicleTextureSwap.dll (this message is harmless)
Detected As: Vehicle Texture Swap (ID: VehicleTextureSwap) v5.0
Non platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
Mods\WheelsResizer.dll (this message is harmless)
Detected As: Wheels Resizer (ID: WheelsResizer) v2.0.5
MSCLoader Message: Loaded 19 mods!

Can't get buildID compare: Steamworks is not initialized.


MSCLoader WARNING: Mod FancySumaSounds is marked as conflict with installed mod
SatsumaTurboCharger. Author's message: Overwrites exhaust checks, fucks things up.
Tell author to actually write an efficient exhaust check.
Can't get buildID compare: Steamworks is not initialized.
Can't get buildID compare: Steamworks is not initialized.
Windows 10 (10.0.19044) 64bit
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the
comment above this line for more information.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

InvalidOperationException: Steamworks is not initialized.


at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename
unknown>:0
at Steamworks.SteamUser.GetSteamID () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Actions.SteamGetUserID.OnEnter () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.EnterState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.SwitchState (HutongGames.PlayMaker.FsmState toState)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.Start () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.ProcessEvent (HutongGames.PlayMaker.FsmEvent
fsmEvent, HutongGames.PlayMaker.FsmEventData eventData) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.BroadcastEvent (HutongGames.PlayMaker.FsmEvent
fsmEvent, Boolean excludeSelf) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Event (HutongGames.PlayMaker.FsmEventTarget
eventTarget, HutongGames.PlayMaker.FsmEvent fsmEvent) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.SendEvent.OnEnter () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.EnterState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.SwitchState (HutongGames.PlayMaker.FsmState toState)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.Start () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.ProcessEvent (HutongGames.PlayMaker.FsmEvent
fsmEvent, HutongGames.PlayMaker.FsmEventData eventData) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.Event (HutongGames.PlayMaker.FsmEventTarget
eventTarget, HutongGames.PlayMaker.FsmEvent fsmEvent) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.Event (HutongGames.PlayMaker.FsmEvent fsmEvent)
[0x00000] in <filename unknown>:0
at PlayMakerFSM.OnLevelWasLoaded () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Unloading 946 unused Assets to reduce memory usage. Loaded Objects now: 5202.
Total: 10.253956 ms (FindLiveObjects: 0.593511 ms CreateObjectMapping: 0.327066 ms
MarkObjects: 8.843513 ms DeleteObjects: 0.474222 ms)

No update info for selected references


LoadLevel: GAME

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

ConvexHullBuilder: convex hull has more than 255 polygons!

(Filename: ..\..\PhysXCooking\src\convex\ConvexHullBuilder.cpp Line: 1486)

Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the


PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)

(Filename: ..\..\PhysXCooking\src\convex\ConvexMeshBuilder.cpp Line: 266)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


D3D shader create error for shader [0x80070057] vs_5_0
eefiecedbodhicpeacigaoanndeollipijnneebcabaaaaaaoiabaaaaadaaaaaa
cmaaaaaaiaaaaaaaniaaaaaaejfdeheoemaaaaaaacaaaaaaaiaaaaaadiaaaaaa
aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaaebaaaaaaaaaaaaaaaaaaaaaa
adaaaaaaabaaaaaaadadaaaafaepfdejfeejepeoaafeeffiedepepfceeaaklkl
epfdeheofaaaaaaaacaaaaaaaiaaaaaadiaaaaaaaaaaaaaaabaaaaaaadaaaaaa
aaaaaaaaapaaaaaaeeaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaa
fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieffiaiabaaaa
faaaabaaecaaaaaagkaiaaabfjaaaaaeegiocaaaaaaaaaaaaeaaaaaafpaaaaad
pcbabaaaaaaaaaaafpaaaaaddcbabaaaabaaaaaaghaaaaaepccabaaaaaaaaaaa
abaaaaaagfaaaaaddccabaaaabaaaaaagiaaaaacabaaaaaadiaaaaaipcaabaaa
aaaaaaaafgbfbaaaaaaaaaaaegiocaaaaaaaaaaaabaaaaaadcaaaaakpcaabaaa
aaaaaaaaegiocaaaaaaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaa
dcaaaaakpcaabaaaaaaaaaaaegiocaaaaaaaaaaaacaaaaaakgbkbaaaaaaaaaaa
egaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaaaaaaaaaadaaaaaa
pgbpbaaaaaaaaaaaegaobaaaaaaaaaaadgaaaaafdccabaaaabaaaaaaegbabaaa
abaaaaaadoaaaaab
D3D shader create error for shader [0x80070057] ps_5_0
eefiecedbcnnhbncdkopibmijjmkhclmmcmlgnacabaaaaaalmadaaaaadaaaaaa
cmaaaaaaieaaaaaaliaaaaaaejfdeheofaaaaaaaacaaaaaaaiaaaaaadiaaaaaa
aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaeeaaaaaaaaaaaaaaaaaaaaaa
adaaaaaaabaaaaaaadadaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfcee
aaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaa
adaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklklfdeieffipmacaaaa
faaaaaaalpaaaaaagkaiaaabfjaaaaaeegiocaaaaaaaaaaaaiaaaaaafkaaaaad
aagabaaaaaaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaagcbaaaaddcbabaaa
abaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacaeaaaaaadiaaaaajdcaabaaa
aaaaaaaaagiacaaaaaaaaaaaagaaaaaaegiacaaaaaaaaaaaahaaaaaadcaaaaan
dcaabaaaaaaaaaaaegaabaiaebaaaaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaadp
aaaaaaaaaaaaaaaaegbabaaaabaaaaaablaaaaagecaabaaaaaaaaaaaakiacaaa
aaaaaaaaagaaaaaadgaaaaaidcaabaaaabaaaaaaaceaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaadgaaaaaficaabaaaaaaaaaaaabeaaaaaaaaaaaaadaaaaaab
cbaaaaahecaabaaaabaaaaaadkaabaaaaaaaaaaackaabaaaaaaaaaaaadaaaead
ckaabaaaabaaaaaaclaaaaafccaabaaaacaaaaaadkaabaaaaaaaaaaadgaaaaaf
mcaabaaaabaaaaaaagaebaaaabaaaaaadgaaaaafecaabaaaacaaaaaaabeaaaaa
aaaaaaaadaaaaaabcbaaaaahicaabaaaacaaaaaackaabaaaacaaaaaackaabaaa
aaaaaaaaadaaaeaddkaabaaaacaaaaaaclaaaaafbcaabaaaacaaaaaackaabaaa
acaaaaaadcaaaaakjcaabaaaacaaaaaaagaebaaaacaaaaaaagiecaaaaaaaaaaa
ahaaaaaaagaebaaaaaaaaaaaefaaaailmcaaaaiaedffbfaajcaabaaaacaaaaaa
mgaabaaaacaaaaaaighhbaaaaaaaaaaaaagabaaaaaaaaaaaapaaaaahbcaabaaa
adaaaaaaogakbaaaabaaaaaaogakbaaaabaaaaaaapaaaaahccaabaaaadaaaaaa
mgaabaaaacaaaaaamgaabaaaacaaaaaadbaaaaahbcaabaaaadaaaaaabkaabaaa
adaaaaaaakaabaaaadaaaaaadhaaaaajmcaabaaaabaaaaaaagaabaaaadaaaaaa
kgaobaaaabaaaaaaagambaaaacaaaaaaboaaaaahecaabaaaacaaaaaackaabaaa
acaaaaaaabeaaaaaabaaaaaabgaaaaabdgaaaaafdcaabaaaabaaaaaaogakbaaa
abaaaaaaboaaaaahicaabaaaaaaaaaaadkaabaaaaaaaaaaaabeaaaaaabaaaaaa
bgaaaaabdgaaaaafdccabaaaaaaaaaaaegaabaaaabaaaaaadgaaaaaimccabaaa
aaaaaaaaaceaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaiadpdoaaaaab
D3D shader create error for shader [0x80070057] vs_5_0
eefiecedbodhicpeacigaoanndeollipijnneebcabaaaaaaoiabaaaaadaaaaaa
cmaaaaaaiaaaaaaaniaaaaaaejfdeheoemaaaaaaacaaaaaaaiaaaaaadiaaaaaa
aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaaebaaaaaaaaaaaaaaaaaaaaaa
adaaaaaaabaaaaaaadadaaaafaepfdejfeejepeoaafeeffiedepepfceeaaklkl
epfdeheofaaaaaaaacaaaaaaaiaaaaaadiaaaaaaaaaaaaaaabaaaaaaadaaaaaa
aaaaaaaaapaaaaaaeeaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaa
fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieffiaiabaaaa
faaaabaaecaaaaaagkaiaaabfjaaaaaeegiocaaaaaaaaaaaaeaaaaaafpaaaaad
pcbabaaaaaaaaaaafpaaaaaddcbabaaaabaaaaaaghaaaaaepccabaaaaaaaaaaa
abaaaaaagfaaaaaddccabaaaabaaaaaagiaaaaacabaaaaaadiaaaaaipcaabaaa
aaaaaaaafgbfbaaaaaaaaaaaegiocaaaaaaaaaaaabaaaaaadcaaaaakpcaabaaa
aaaaaaaaegiocaaaaaaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaa
dcaaaaakpcaabaaaaaaaaaaaegiocaaaaaaaaaaaacaaaaaakgbkbaaaaaaaaaaa
egaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaaaaaaaaaadaaaaaa
pgbpbaaaaaaaaaaaegaobaaaaaaaaaaadgaaaaafdccabaaaabaaaaaaegbabaaa
abaaaaaadoaaaaab
D3D shader create error for shader [0x80070057] ps_5_0
eefiecedokpcakcpnljihpmlnnpjmpebjookammfabaaaaaadiadaaaaadaaaaaa
cmaaaaaaieaaaaaaliaaaaaaejfdeheofaaaaaaaacaaaaaaaiaaaaaadiaaaaaa
aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaeeaaaaaaaaaaaaaaaaaaaaaa
adaaaaaaabaaaaaaadadaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfcee
aaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaa
adaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklklfdeieffihiacaaaa
faaaaaaajoaaaaaagkaiaaabfjaaaaaeegiocaaaaaaaaaaaaiaaaaaafkaaaaad
aagabaaaaaaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaagcbaaaaddcbabaaa
abaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacadaaaaaadgaaaaaihcaabaaa
aaaaaaaaaceaaaaaaaaaaaaaaaaaaaaappppppppaaaaaaaadaaaaaabccaaaaah
icaabaaaaaaaaaaaabeaaaaaabaaaaaackaabaaaaaaaaaaaadaaaeaddkaabaaa
aaaaaaaaclaaaaafccaabaaaabaaaaaackaabaaaaaaaaaaadgaaaaafmcaabaaa
abaaaaaaagaebaaaaaaaaaaadgaaaaaficaabaaaaaaaaaaaabeaaaaapppppppp
daaaaaabccaaaaahbcaabaaaacaaaaaaabeaaaaaabaaaaaadkaabaaaaaaaaaaa
adaaaeadakaabaaaacaaaaaaclaaaaafbcaabaaaabaaaaaadkaabaaaaaaaaaaa
dcaaaaakdcaabaaaacaaaaaaegaabaaaabaaaaaaegiacaaaaaaaaaaaahaaaaaa
egbabaaaabaaaaaaefaaaailmcaaaaiaedffbfaadcaabaaaacaaaaaaegaabaaa
acaaaaaaeghobaaaaaaaaaaaaagabaaaaaaaaaaaapaaaaahbcaabaaaabaaaaaa
ogakbaaaabaaaaaaogakbaaaabaaaaaaapaaaaahecaabaaaacaaaaaaegaabaaa
acaaaaaaegaabaaaacaaaaaadbaaaaahbcaabaaaabaaaaaackaabaaaacaaaaaa
akaabaaaabaaaaaadhaaaaajmcaabaaaabaaaaaaagaabaaaabaaaaaakgaobaaa
abaaaaaaagaebaaaacaaaaaaboaaaaahicaabaaaaaaaaaaadkaabaaaaaaaaaaa
abeaaaaaabaaaaaabgaaaaabdgaaaaafdcaabaaaaaaaaaaaogakbaaaabaaaaaa
boaaaaahecaabaaaaaaaaaaackaabaaaaaaaaaaaabeaaaaaabaaaaaabgaaaaab
dgaaaaafdccabaaaaaaaaaaaegaabaaaaaaaaaaadgaaaaaimccabaaaaaaaaaaa
aceaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaiadpdoaaaaab
D3D shader create error for shader [0x80070057] vs_5_0
eefiecedbodhicpeacigaoanndeollipijnneebcabaaaaaaoiabaaaaadaaaaaa
cmaaaaaaiaaaaaaaniaaaaaaejfdeheoemaaaaaaacaaaaaaaiaaaaaadiaaaaaa
aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaaebaaaaaaaaaaaaaaaaaaaaaa
adaaaaaaabaaaaaaadadaaaafaepfdejfeejepeoaafeeffiedepepfceeaaklkl
epfdeheofaaaaaaaacaaaaaaaiaaaaaadiaaaaaaaaaaaaaaabaaaaaaadaaaaaa
aaaaaaaaapaaaaaaeeaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaa
fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieffiaiabaaaa
faaaabaaecaaaaaagkaiaaabfjaaaaaeegiocaaaaaaaaaaaaeaaaaaafpaaaaad
pcbabaaaaaaaaaaafpaaaaaddcbabaaaabaaaaaaghaaaaaepccabaaaaaaaaaaa
abaaaaaagfaaaaaddccabaaaabaaaaaagiaaaaacabaaaaaadiaaaaaipcaabaaa
aaaaaaaafgbfbaaaaaaaaaaaegiocaaaaaaaaaaaabaaaaaadcaaaaakpcaabaaa
aaaaaaaaegiocaaaaaaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaa
dcaaaaakpcaabaaaaaaaaaaaegiocaaaaaaaaaaaacaaaaaakgbkbaaaaaaaaaaa
egaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaaaaaaaaaadaaaaaa
pgbpbaaaaaaaaaaaegaobaaaaaaaaaaadgaaaaafdccabaaaabaaaaaaegbabaaa
abaaaaaadoaaaaab
D3D shader create error for shader [0x80070057] ps_5_0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WARNING: Shader Unsupported: 'Hidden/CameraMotionBlurDX11' - Setting to default
shader.
UnloadTime: 4.374089 ms
ConvexHullBuilder: convex hull has more than 255 polygons!

(Filename: ..\..\PhysXCooking\src\convex\ConvexHullBuilder.cpp Line: 1486)

Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the


PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)

(Filename: ..\..\PhysXCooking\src\convex\ConvexMeshBuilder.cpp Line: 266)

Only custom filters can be played. Please add a custom filter or an audioclip to
the audiosource (Channel1).

(Filename: Line: 489)

Only custom filters can be played. Please add a custom filter or an audioclip to
the audiosource (Folk).

(Filename: Line: 489)

Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

MSCLoader Message: ==== Loading mods (Phase 1) ====


Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
23
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Unloading 80 unused Assets to reduce memory usage. Loaded Objects now: 119805.
Total: 994.477417 ms (FindLiveObjects: 14.262846 ms CreateObjectMapping: 2.422933
ms MarkObjects: 977.084656 ms DeleteObjects: 0.699600 ms)

UnityCar: Tires "truck_front" loaded on front axle (GIFU(750/450psi))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_rear" loaded on rear axle (GIFU(750/450psi))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_rear" loaded on other axle1 (GIFU(750/450psi))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_rear" loaded on front axle (FLATBED)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_rear" loaded on rear axle (FLATBED)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: front right wheel not assigned (FLATBED)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: rear right wheel not assigned (FLATBED)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (HAYOSIKO(1500kg, 250))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (HAYOSIKO(1500kg, 250))


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "offroad_front" loaded on front axle (KEKMET(350-400psi))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "offroad_rear" loaded on rear axle (KEKMET(350-400psi))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (RCO_RUSCKO12(270))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (RCO_RUSCKO12(270))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (FERNDALE(1630kg))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (FERNDALE(1630kg))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

One or more Variations of Sound Group 'Starting' do not have the


SoundGroupVariationUpdater component and will not function properly. Please stop
and fix this by opening the Master Audio Manager window and clicking the Upgrade MA
Prefab button before continuing.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (JONNEZ ES(Clone))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (JONNEZ ES(Clone))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (SATSUMA(557kg, 248))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (SATSUMA(557kg, 248))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_front" loaded on front axle (BUS)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_rear" loaded on rear axle (BUS)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (FITTAN)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (FITTAN)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

ResultsWeekend (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

ResultsWeekend (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
12

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
12

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()
(Filename: Line: -1)

ConvexHullBuilder: convex hull has more than 255 polygons!

(Filename: ..\..\PhysXCooking\src\convex\ConvexHullBuilder.cpp Line: 1486)

Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the


PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)

(Filename: ..\..\PhysXCooking\src\convex\ConvexMeshBuilder.cpp Line: 266)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)


Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (POLICECAR2)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (POLICECAR2)


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (POLICECAR1)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (POLICECAR1)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

MSCLoader Message: ==== Loading mods (Phase 2) ====


Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\Boo.Lang.dll (this message is harmless)
MSCLoader Message: Loading Asset: hood.unity3d...
MSCLoader Message: Hood found in world
MSCLoader Message: GrabAnything by haverdaden (DD) has been loaded!
MSCLoader Message: Handbrake function has started..
MSCLoader Message: Handbrake Mod v1.4: Loaded
MSCLoader Message: Loading Asset: shopassets.unity3d...
Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

MSCLoader Message: Loading Asset: satsumamaster.unity3d...


MSCLoader Message: Satsuma Master: Success!
MSCLoader Message: Loading Asset: fwdrwdawdswitch.unity3d...
MSCLoader Message: lightRWD/LightOn: False
MSCLoader Message: lightRWD/LightOff: True
MSCLoader Message: lightFWD/LightOn: False
MSCLoader Message: lightFWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: False
MSCLoader Message: lightAWD/LightOff: True
MSCLoader Message: DonnerTechRacing Turbocharger Mod [v2.1.7] started loading
MSCLoader Message: Cunt detected
MSCLoader Message: Loading Asset: turbochargermod.unity3d...
Can't add component 'Rigidbody' to Racing Turbocharger(Clone) because such a
component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Racing Turbocharger Exhaust Straight(Clone)


because such a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Turbocharger Exhaust Header(Clone) because such


a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Racing Turbocharger Intercooler Tube(Clone)


because such a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Racing Turbocharger Exhaust Inlet Tube(Clone)


because such a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Racing Turbocharger Exhaust Outlet Tube(Clone)


because such a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Racing Turbocharger Blowoff Valve(Clone) because


such a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to GT Turbocharger(Clone) because such a component


is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to GT Turbocharger Intercooler Tube(Clone) because


such a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to GT Turbocharger Manifold TwinCarb Tube(Clone)


because such a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to GT Turbocharger Airfilter(Clone) because such a


component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to GT Turbocharger Exhaust Inlet Tube(Clone)


because such a component is already added to the game object!
(Filename: Line: 87)

Can't add component 'Rigidbody' to GT Turbocharger Exhaust Outlet Tube(Clone)


because such a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Racing Turbocharger Hood(Clone) because such a


component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Weber Manifold(Clone) because such a component


is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to TwinCarb Manifold(Clone) because such a


component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Boost Gauge(Clone) because such a component is


already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Intercooler(Clone) because such a component is


already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Weber Intercooler-Manifold Tube(Clone) because


such a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to TwinCarb Intercooler-Manifold Tube(Clone)


because such a component is already added to the game object!

(Filename: Line: 87)

MSCLoader Message: Loading Asset: screwableapi.unity3d...


MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: DonnerTechRacing Turbocharger Mod [v2.1.7] finished loading
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\NAudio.dll (this message is harmless)
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\NVorbis.dll (this message is harmless)
Platform assembly: C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\
mysummercar_Data\Managed\NAudio.Flac.dll (this message is harmless)
MSCLoader ERROR: Mod ShowBoltSize throw an error!
Details: Method not found: 'MSCLoader.Settings.get_ID'. in Int32 GetIndex(Int32,
Int32, System.Predicate`1[MSCLoader.Settings])
System.MissingMethodException: Method not found: 'MSCLoader.Settings.get_ID'.
at System.Collections.Generic.List`1[MSCLoader.Settings].GetIndex (Int32
startIndex, Int32 count, System.Predicate`1 match) [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[MSCLoader.Settings].Find (System.Predicate`1
match) [0x00000] in <filename unknown>:0
at ShowBoltSize.ShowBoltSize.ReadSettings () [0x00000] in <filename unknown>:0
at ShowBoltSize.ShowBoltSize.OnLoad () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader+<LoadModsAsync>d__39.MoveNext () [0x00000] in <filename
unknown>:0
MSCLoader Message: Updated Satsuma gear ratios
MSCLoader Message: VehicleTextureSwap: Loading..
MSCLoader Message: VTS: Ferndale/muscle_dashboard.dds loaded.
MSCLoader Message: VTS: Ferndale/muscle_gauges.dds loaded.
MSCLoader Message: VTS: Ferndale/muscle_gauges_lit.dds loaded.
MSCLoader Message: VTS: Ferndale/muscle_interior.dds loaded.
MSCLoader Message: VTS: Ferndale/muscle_steering.dds loaded.
MSCLoader Message: VTS: Ferndale/reg_plate_blank.png loaded.
MSCLoader Message: VTS: Ferndale plate changed to: FLT-001
MSCLoader Message: VTS: Kekmet/rust_collection.dds loaded.
MSCLoader Message: VTS: Kekmet/valmet_body.dds loaded.
MSCLoader Message: VTS: Satsuma/body_masse.tex.dds loaded.
MSCLoader Message: VTS: Satsuma/body_rust.tex.dds loaded.
MSCLoader Message: VTS: Satsuma/body_metallic.tex.dds loaded.
MSCLoader Message: VTS: Satsuma/body_rust_mask.tex.dds loaded.
MSCLoader Message: VTS: Satsuma/body_metallic.tex.dds loaded.
MSCLoader Message: VTS: Satsuma/windows_pbr_rain.tex.dds loaded.
Unsupported texture format - needs to be ARGB32, RGBA32, RGB24, Alpha8 or one of
float formats

(Filename: Line: 1468)

MSCLoader Message: VTS: Satsuma/windows_n.tex.dds loaded.


MSCLoader Message: VTS: Satsuma/windows.tex.dds loaded.
Unsupported texture format - needs to be ARGB32, RGBA32, RGB24, Alpha8 or one of
float formats

(Filename: Line: 1468)

MSCLoader Message: VTS: Satsuma/windows_n.tex.dds loaded.


MSCLoader Message: ==== Loading mods (Phase 3) ====
Index is less than 0 or more than or equal to the list count.
Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

MSCLoader Message:
MSCLoader Message: Dirt mod loading assetbundle...
FileNotFoundException: <b>LoadBundle() Error:</b> File not found: <b>C:\Users\User\
Desktop\Victor$%\My.Summer.Car.v07.07.2022\Mods\Assets\DirtModRevived\
dirtmod.unity3d</b>

at MSCLoader.LoadAssets.LoadBundle (MSCLoader.Mod mod, System.String bundleName)


[0x00000] in <filename unknown>:0
at MSCDirtMod.ModBehaviour+<SetupMod>d__53.MoveNext () [0x00000] in <filename
unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
MSCDirtMod.ModBehaviour:Start()

(Filename: Line: -1)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

MSCLoader Message: lightRWD/LightOn: False


MSCLoader Message: lightRWD/LightOff: True
MSCLoader Message: lightFWD/LightOn: False
MSCLoader Message: lightFWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: False
MSCLoader Message: lightAWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: True
MSCLoader Message: lightAWD/LightOff: False
NullReferenceException: Object reference not set to an instance of an object
at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException: Object reference not set to an instance of an object
at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

MSCLoader Message: lightRWD/LightOn: False


MSCLoader Message: lightRWD/LightOff: True
MSCLoader Message: lightFWD/LightOn: False
MSCLoader Message: lightFWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: False
MSCLoader Message: lightAWD/LightOff: True
MSCLoader Message: lightRWD/LightOn: False
MSCLoader Message: lightRWD/LightOff: True
MSCLoader Message: lightFWD/LightOn: False
MSCLoader Message: lightFWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: False
MSCLoader Message: lightAWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: True
MSCLoader Message: lightAWD/LightOff: False
MSCLoader Message: lightRWD/LightOn: False
MSCLoader Message: lightRWD/LightOff: True
MSCLoader Message: lightFWD/LightOn: False
MSCLoader Message: lightFWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: False
MSCLoader Message: lightAWD/LightOff: True
MSCLoader Message: lightFWD/LightOn: True
MSCLoader Message: lightFWD/LightOff: False
MSCLoader Message: lightRWD/LightOn: False
MSCLoader Message: lightRWD/LightOff: True
MSCLoader Message: lightFWD/LightOn: False
MSCLoader Message: lightFWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: False
MSCLoader Message: lightAWD/LightOff: True
MSCLoader Message: lightRWD/LightOn: True
MSCLoader Message: lightRWD/LightOff: False
Index is less than 0 or more than or equal to the list count.
Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

MSCLoader Message: lightRWD/LightOn: False


MSCLoader Message: lightRWD/LightOff: True
MSCLoader Message: lightFWD/LightOn: False
MSCLoader Message: lightFWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: False
MSCLoader Message: lightAWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: True
MSCLoader Message: lightAWD/LightOff: False
TargetException: Non-static method requires a target.
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] index,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[]
index) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo member, System.Object target) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo[] memberInfo, System.Object target) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmProperty.GetValue () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.GetProperty.OnUpdate () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

TargetException: Non-static method requires a target.


at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] index,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[]
index) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo member, System.Object target) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo[] memberInfo, System.Object target) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmProperty.GetValue () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.GetProperty.OnUpdate () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

TargetException: Non-static method requires a target.


at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] index,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[]
index) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo member, System.Object target) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo[] memberInfo, System.Object target) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmProperty.GetValue () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.GetProperty.OnUpdate () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

MSCLoader Message: lightRWD/LightOn: False


MSCLoader Message: lightRWD/LightOff: True
MSCLoader Message: lightFWD/LightOn: False
MSCLoader Message: lightFWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: False
MSCLoader Message: lightAWD/LightOff: True
MSCLoader Message: lightFWD/LightOn: True
MSCLoader Message: lightFWD/LightOff: False
MSCLoader Message: lightRWD/LightOn: False
MSCLoader Message: lightRWD/LightOff: True
MSCLoader Message: lightFWD/LightOn: False
MSCLoader Message: lightFWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: False
MSCLoader Message: lightAWD/LightOff: True
MSCLoader Message: lightRWD/LightOn: True
MSCLoader Message: lightRWD/LightOff: False
NullReferenceException: Object reference not set to an instance of an object
at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException: Object reference not set to an instance of an object
at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException: Object reference not set to an instance of an object
at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

MSCLoader Message: lightRWD/LightOn: False


MSCLoader Message: lightRWD/LightOff: True
MSCLoader Message: lightFWD/LightOn: False
MSCLoader Message: lightFWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: False
MSCLoader Message: lightAWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: True
MSCLoader Message: lightAWD/LightOff: False
TargetException: Non-static method requires a target.
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] index,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[]
index) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo member, System.Object target) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo[] memberInfo, System.Object target) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmProperty.GetValue () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.GetProperty.OnUpdate () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

TargetException: Non-static method requires a target.


at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] index,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[]
index) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo member, System.Object target) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo[] memberInfo, System.Object target) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmProperty.GetValue () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.GetProperty.OnUpdate () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException: Object reference not set to an instance of an object
at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnityCar: Tires "touring_front" loaded on front axle (LAMORE)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (LAMORE)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (SVOBODA)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (SVOBODA)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (VICTRO)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (VICTRO)


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (VICTRO)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (VICTRO)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_front" loaded on front axle (TRUCK)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_rear" loaded on rear axle (TRUCK)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_rear" loaded on other axle1 (TRUCK)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (LAMORE)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (LAMORE)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (VICTRO)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (VICTRO)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
UnityCar: Tires "touring_front" loaded on front axle (POLSA)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (POLSA)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (CARAVAN)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on rear axle (CARAVAN)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: front right wheel not assigned (CARAVAN)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: rear left wheel not assigned (CARAVAN)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

TargetException: Non-static method requires a target.


at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] index,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[]
index) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo member, System.Object target) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo[] memberInfo, System.Object target) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmProperty.GetValue () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.GetProperty.OnUpdate () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

TargetException: Non-static method requires a target.


at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] index,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[]
index) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo member, System.Object target) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo[] memberInfo, System.Object target) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmProperty.GetValue () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.GetProperty.OnUpdate () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

MSCLoader Message: lightRWD/LightOn: False


MSCLoader Message: lightRWD/LightOff: True
MSCLoader Message: lightFWD/LightOn: False
MSCLoader Message: lightFWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: False
MSCLoader Message: lightAWD/LightOff: True
MSCLoader Message: lightRWD/LightOn: False
MSCLoader Message: lightRWD/LightOff: True
MSCLoader Message: lightFWD/LightOn: False
MSCLoader Message: lightFWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: False
MSCLoader Message: lightAWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: True
MSCLoader Message: lightAWD/LightOff: False
TargetException: Non-static method requires a target.
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] index,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[]
index) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo member, System.Object target) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo[] memberInfo, System.Object target) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmProperty.GetValue () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.GetProperty.OnUpdate () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

TargetException: Non-static method requires a target.


at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] index,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[]
index) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo member, System.Object target) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo[] memberInfo, System.Object target) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmProperty.GetValue () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.GetProperty.OnUpdate () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

MSCLoader Message: lightRWD/LightOn: False


MSCLoader Message: lightRWD/LightOff: True
MSCLoader Message: lightFWD/LightOn: False
MSCLoader Message: lightFWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: False
MSCLoader Message: lightAWD/LightOff: True
MSCLoader Message: lightRWD/LightOn: False
MSCLoader Message: lightRWD/LightOff: True
MSCLoader Message: lightFWD/LightOn: False
MSCLoader Message: lightFWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: False
MSCLoader Message: lightAWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: True
MSCLoader Message: lightAWD/LightOff: False
TargetException: Non-static method requires a target.
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] index,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[]
index) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo member, System.Object target) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo[] memberInfo, System.Object target) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmProperty.GetValue () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.GetProperty.OnUpdate () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

TargetException: Non-static method requires a target.


at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] index,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[]
index) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo member, System.Object target) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo[] memberInfo, System.Object target) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmProperty.GetValue () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.GetProperty.OnUpdate () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

TargetException: Non-static method requires a target.


at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] index,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[]
index) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo member, System.Object target) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo[] memberInfo, System.Object target) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmProperty.GetValue () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.GetProperty.OnUpdate () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

TargetException: Non-static method requires a target.


at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] index,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[]
index) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo member, System.Object target) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo[] memberInfo, System.Object target) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmProperty.GetValue () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.GetProperty.OnUpdate () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

TargetException: Non-static method requires a target.


at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] index,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[]
index) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo member, System.Object target) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo[] memberInfo, System.Object target) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmProperty.GetValue () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.GetProperty.OnUpdate () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

TargetException: Non-static method requires a target.


at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] index,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[]
index) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo member, System.Object target) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo[] memberInfo, System.Object target) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmProperty.GetValue () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.GetProperty.OnUpdate () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

LoadLevel: MainMenu

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)


MSCLoader Message: Handbrake function has stopped..
NullReferenceException: Object reference not set to an instance of an object
at MSCDirtMod.ModBehaviour.OnDestroy () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnloadTime: 453.096405 ms

Unloading 6138 unused Assets to reduce memory usage. Loaded Objects now: 14378.
Total: 135.544464 ms (FindLiveObjects: 2.557378 ms CreateObjectMapping: 1.598177 ms
MarkObjects: 106.326988 ms DeleteObjects: 25.055069 ms)

IndexOutOfRangeException: Array index is out of range.


at MSCLoader.MSCUnloader.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 2.279689 ms

[MSCLoader Init]
Launch arguments:
C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\mysummercar.exe -logFile
C:\Users\User\Desktop\Victor$%\My.Summer.Car.v07.07.2022\output_log.txt
MSCLoader Message: Loading core assets...
MSCLoader Message: Loading core assets completed!
Detected As: [INTERNAL] Console (ID: MSCLoader_Console) v1.2.7
MSCLoader Message: Loading Asset: console.unity3d...
Detected As: [INTERNAL] Mod Menu (ID: MSCLoader_Settings) v1.2.7
MSCLoader Message: Loading Asset: settingsui.unity3d...
MSCLoader Message: ModLoader v1.2.7 ready
MSCLoader ERROR: Steam client doesn't exists.
System.InvalidOperationException: Steamworks is not initialized.
at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename
unknown>:0
at Steamworks.SteamUser.GetSteamID () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.ContinueInit () [0x00000] in <filename unknown>:0
Detected As: BadLookHood (ID: BadLookHood) v1.1
Detected As: BetterCheatBox (ID: BetterCheatBox) v1.71
Detected As: Clearance Tool (ID: ClearanceTool) v2.0.5
Detected As: DirtModRevived (ID: DirtModRevived) v1.0
Detected As: EasyHooksAPI (ID: EasyHooksAPI) v1.0
Detected As: Fancier Satsuma SFX (ID: FancySumaSounds) v1.25
Detected As: GodMode (ID: GodMode) v1.1
Detected As: GrabAnything (ID: GrabAnything) v1.4.3
Detected As: Handbrake Mod (ID: handbrakemod) v1.4
Detected As: Shop Catalog - BETA (ID: ModsShop) v0.9.3
Detected As: QuickSave (ID: QuickSave) v1.0
Detected As: Satsuma Master (ID: Satsuma Master) v1.5.1
Detected As: Satsuma Transmission Switch (ID: SatsumaTransmissionSwitch_Drifts)
v1.1
Detected As: SatsumaTuner95 (ID: SatsumaTuner95) v0.3
Detected As: DonnerTechRacing Turbocharger (ID: SatsumaTurboCharger) v2.1.7
Detected As: ShowBoltSize (ID: ShowBoltSize) v2.1
Detected As: SixGearsReloaded (ID: SixGears) v1.0.3
Detected As: Vehicle Texture Swap (ID: VehicleTextureSwap) v5.0
Detected As: Wheels Resizer (ID: WheelsResizer) v2.0.5
MSCLoader Message: Loaded 19 mods!

Can't get buildID compare: Steamworks is not initialized.


MSCLoader WARNING: Mod FancySumaSounds is marked as conflict with installed mod
SatsumaTurboCharger. Author's message: Overwrites exhaust checks, fucks things up.
Tell author to actually write an efficient exhaust check.
Can't get buildID compare: Steamworks is not initialized.
Can't get buildID compare: Steamworks is not initialized.
Windows 10 (10.0.19044) 64bit
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the
comment above this line for more information.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Index is less than 0 or more than or equal to the list count.
Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

InvalidOperationException: Steamworks is not initialized.


at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename
unknown>:0
at Steamworks.SteamUser.GetSteamID () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Actions.SteamGetUserID.OnEnter () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.EnterState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.SwitchState (HutongGames.PlayMaker.FsmState toState)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.Start () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.ProcessEvent (HutongGames.PlayMaker.FsmEvent
fsmEvent, HutongGames.PlayMaker.FsmEventData eventData) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.BroadcastEvent (HutongGames.PlayMaker.FsmEvent
fsmEvent, Boolean excludeSelf) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Event (HutongGames.PlayMaker.FsmEventTarget
eventTarget, HutongGames.PlayMaker.FsmEvent fsmEvent) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.SendEvent.OnEnter () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.EnterState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.SwitchState (HutongGames.PlayMaker.FsmState toState)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.Start () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.ProcessEvent (HutongGames.PlayMaker.FsmEvent
fsmEvent, HutongGames.PlayMaker.FsmEventData eventData) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.Event (HutongGames.PlayMaker.FsmEventTarget
eventTarget, HutongGames.PlayMaker.FsmEvent fsmEvent) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.Event (HutongGames.PlayMaker.FsmEvent fsmEvent)
[0x00000] in <filename unknown>:0
at PlayMakerFSM.OnLevelWasLoaded () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Unloading 3168 unused Assets to reduce memory usage. Loaded Objects now: 8422.
Total: 85.854767 ms (FindLiveObjects: 1.221244 ms CreateObjectMapping: 0.682000 ms
MarkObjects: 73.832016 ms DeleteObjects: 10.113156 ms)

LoadLevel: GAME

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

ConvexHullBuilder: convex hull has more than 255 polygons!

(Filename: ..\..\PhysXCooking\src\convex\ConvexHullBuilder.cpp Line: 1486)

Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the


PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)

(Filename: ..\..\PhysXCooking\src\convex\ConvexMeshBuilder.cpp Line: 266)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)


D3D shader create error for shader [0x80070057] vs_5_0
eefiecedbodhicpeacigaoanndeollipijnneebcabaaaaaaoiabaaaaadaaaaaa
cmaaaaaaiaaaaaaaniaaaaaaejfdeheoemaaaaaaacaaaaaaaiaaaaaadiaaaaaa
aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaaebaaaaaaaaaaaaaaaaaaaaaa
adaaaaaaabaaaaaaadadaaaafaepfdejfeejepeoaafeeffiedepepfceeaaklkl
epfdeheofaaaaaaaacaaaaaaaiaaaaaadiaaaaaaaaaaaaaaabaaaaaaadaaaaaa
aaaaaaaaapaaaaaaeeaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaa
fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieffiaiabaaaa
faaaabaaecaaaaaagkaiaaabfjaaaaaeegiocaaaaaaaaaaaaeaaaaaafpaaaaad
pcbabaaaaaaaaaaafpaaaaaddcbabaaaabaaaaaaghaaaaaepccabaaaaaaaaaaa
abaaaaaagfaaaaaddccabaaaabaaaaaagiaaaaacabaaaaaadiaaaaaipcaabaaa
aaaaaaaafgbfbaaaaaaaaaaaegiocaaaaaaaaaaaabaaaaaadcaaaaakpcaabaaa
aaaaaaaaegiocaaaaaaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaa
dcaaaaakpcaabaaaaaaaaaaaegiocaaaaaaaaaaaacaaaaaakgbkbaaaaaaaaaaa
egaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaaaaaaaaaadaaaaaa
pgbpbaaaaaaaaaaaegaobaaaaaaaaaaadgaaaaafdccabaaaabaaaaaaegbabaaa
abaaaaaadoaaaaab
D3D shader create error for shader [0x80070057] ps_5_0
eefiecedbcnnhbncdkopibmijjmkhclmmcmlgnacabaaaaaalmadaaaaadaaaaaa
cmaaaaaaieaaaaaaliaaaaaaejfdeheofaaaaaaaacaaaaaaaiaaaaaadiaaaaaa
aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaeeaaaaaaaaaaaaaaaaaaaaaa
adaaaaaaabaaaaaaadadaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfcee
aaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaa
adaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklklfdeieffipmacaaaa
faaaaaaalpaaaaaagkaiaaabfjaaaaaeegiocaaaaaaaaaaaaiaaaaaafkaaaaad
aagabaaaaaaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaagcbaaaaddcbabaaa
abaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacaeaaaaaadiaaaaajdcaabaaa
aaaaaaaaagiacaaaaaaaaaaaagaaaaaaegiacaaaaaaaaaaaahaaaaaadcaaaaan
dcaabaaaaaaaaaaaegaabaiaebaaaaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaadp
aaaaaaaaaaaaaaaaegbabaaaabaaaaaablaaaaagecaabaaaaaaaaaaaakiacaaa
aaaaaaaaagaaaaaadgaaaaaidcaabaaaabaaaaaaaceaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaadgaaaaaficaabaaaaaaaaaaaabeaaaaaaaaaaaaadaaaaaab
cbaaaaahecaabaaaabaaaaaadkaabaaaaaaaaaaackaabaaaaaaaaaaaadaaaead
ckaabaaaabaaaaaaclaaaaafccaabaaaacaaaaaadkaabaaaaaaaaaaadgaaaaaf
mcaabaaaabaaaaaaagaebaaaabaaaaaadgaaaaafecaabaaaacaaaaaaabeaaaaa
aaaaaaaadaaaaaabcbaaaaahicaabaaaacaaaaaackaabaaaacaaaaaackaabaaa
aaaaaaaaadaaaeaddkaabaaaacaaaaaaclaaaaafbcaabaaaacaaaaaackaabaaa
acaaaaaadcaaaaakjcaabaaaacaaaaaaagaebaaaacaaaaaaagiecaaaaaaaaaaa
ahaaaaaaagaebaaaaaaaaaaaefaaaailmcaaaaiaedffbfaajcaabaaaacaaaaaa
mgaabaaaacaaaaaaighhbaaaaaaaaaaaaagabaaaaaaaaaaaapaaaaahbcaabaaa
adaaaaaaogakbaaaabaaaaaaogakbaaaabaaaaaaapaaaaahccaabaaaadaaaaaa
mgaabaaaacaaaaaamgaabaaaacaaaaaadbaaaaahbcaabaaaadaaaaaabkaabaaa
adaaaaaaakaabaaaadaaaaaadhaaaaajmcaabaaaabaaaaaaagaabaaaadaaaaaa
kgaobaaaabaaaaaaagambaaaacaaaaaaboaaaaahecaabaaaacaaaaaackaabaaa
acaaaaaaabeaaaaaabaaaaaabgaaaaabdgaaaaafdcaabaaaabaaaaaaogakbaaa
abaaaaaaboaaaaahicaabaaaaaaaaaaadkaabaaaaaaaaaaaabeaaaaaabaaaaaa
bgaaaaabdgaaaaafdccabaaaaaaaaaaaegaabaaaabaaaaaadgaaaaaimccabaaa
aaaaaaaaaceaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaiadpdoaaaaab
D3D shader create error for shader [0x80070057] vs_5_0
eefiecedbodhicpeacigaoanndeollipijnneebcabaaaaaaoiabaaaaadaaaaaa
cmaaaaaaiaaaaaaaniaaaaaaejfdeheoemaaaaaaacaaaaaaaiaaaaaadiaaaaaa
aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaaebaaaaaaaaaaaaaaaaaaaaaa
adaaaaaaabaaaaaaadadaaaafaepfdejfeejepeoaafeeffiedepepfceeaaklkl
epfdeheofaaaaaaaacaaaaaaaiaaaaaadiaaaaaaaaaaaaaaabaaaaaaadaaaaaa
aaaaaaaaapaaaaaaeeaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaa
fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieffiaiabaaaa
faaaabaaecaaaaaagkaiaaabfjaaaaaeegiocaaaaaaaaaaaaeaaaaaafpaaaaad
pcbabaaaaaaaaaaafpaaaaaddcbabaaaabaaaaaaghaaaaaepccabaaaaaaaaaaa
abaaaaaagfaaaaaddccabaaaabaaaaaagiaaaaacabaaaaaadiaaaaaipcaabaaa
aaaaaaaafgbfbaaaaaaaaaaaegiocaaaaaaaaaaaabaaaaaadcaaaaakpcaabaaa
aaaaaaaaegiocaaaaaaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaa
dcaaaaakpcaabaaaaaaaaaaaegiocaaaaaaaaaaaacaaaaaakgbkbaaaaaaaaaaa
egaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaaaaaaaaaadaaaaaa
pgbpbaaaaaaaaaaaegaobaaaaaaaaaaadgaaaaafdccabaaaabaaaaaaegbabaaa
abaaaaaadoaaaaab
D3D shader create error for shader [0x80070057] ps_5_0
eefiecedokpcakcpnljihpmlnnpjmpebjookammfabaaaaaadiadaaaaadaaaaaa
cmaaaaaaieaaaaaaliaaaaaaejfdeheofaaaaaaaacaaaaaaaiaaaaaadiaaaaaa
aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaeeaaaaaaaaaaaaaaaaaaaaaa
adaaaaaaabaaaaaaadadaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfcee
aaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaa
adaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklklfdeieffihiacaaaa
faaaaaaajoaaaaaagkaiaaabfjaaaaaeegiocaaaaaaaaaaaaiaaaaaafkaaaaad
aagabaaaaaaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaagcbaaaaddcbabaaa
abaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacadaaaaaadgaaaaaihcaabaaa
aaaaaaaaaceaaaaaaaaaaaaaaaaaaaaappppppppaaaaaaaadaaaaaabccaaaaah
icaabaaaaaaaaaaaabeaaaaaabaaaaaackaabaaaaaaaaaaaadaaaeaddkaabaaa
aaaaaaaaclaaaaafccaabaaaabaaaaaackaabaaaaaaaaaaadgaaaaafmcaabaaa
abaaaaaaagaebaaaaaaaaaaadgaaaaaficaabaaaaaaaaaaaabeaaaaapppppppp
daaaaaabccaaaaahbcaabaaaacaaaaaaabeaaaaaabaaaaaadkaabaaaaaaaaaaa
adaaaeadakaabaaaacaaaaaaclaaaaafbcaabaaaabaaaaaadkaabaaaaaaaaaaa
dcaaaaakdcaabaaaacaaaaaaegaabaaaabaaaaaaegiacaaaaaaaaaaaahaaaaaa
egbabaaaabaaaaaaefaaaailmcaaaaiaedffbfaadcaabaaaacaaaaaaegaabaaa
acaaaaaaeghobaaaaaaaaaaaaagabaaaaaaaaaaaapaaaaahbcaabaaaabaaaaaa
ogakbaaaabaaaaaaogakbaaaabaaaaaaapaaaaahecaabaaaacaaaaaaegaabaaa
acaaaaaaegaabaaaacaaaaaadbaaaaahbcaabaaaabaaaaaackaabaaaacaaaaaa
akaabaaaabaaaaaadhaaaaajmcaabaaaabaaaaaaagaabaaaabaaaaaakgaobaaa
abaaaaaaagaebaaaacaaaaaaboaaaaahicaabaaaaaaaaaaadkaabaaaaaaaaaaa
abeaaaaaabaaaaaabgaaaaabdgaaaaafdcaabaaaaaaaaaaaogakbaaaabaaaaaa
boaaaaahecaabaaaaaaaaaaackaabaaaaaaaaaaaabeaaaaaabaaaaaabgaaaaab
dgaaaaafdccabaaaaaaaaaaaegaabaaaaaaaaaaadgaaaaaimccabaaaaaaaaaaa
aceaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaiadpdoaaaaab
D3D shader create error for shader [0x80070057] vs_5_0
eefiecedbodhicpeacigaoanndeollipijnneebcabaaaaaaoiabaaaaadaaaaaa
cmaaaaaaiaaaaaaaniaaaaaaejfdeheoemaaaaaaacaaaaaaaiaaaaaadiaaaaaa
aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaaebaaaaaaaaaaaaaaaaaaaaaa
adaaaaaaabaaaaaaadadaaaafaepfdejfeejepeoaafeeffiedepepfceeaaklkl
epfdeheofaaaaaaaacaaaaaaaiaaaaaadiaaaaaaaaaaaaaaabaaaaaaadaaaaaa
aaaaaaaaapaaaaaaeeaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaa
fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieffiaiabaaaa
faaaabaaecaaaaaagkaiaaabfjaaaaaeegiocaaaaaaaaaaaaeaaaaaafpaaaaad
pcbabaaaaaaaaaaafpaaaaaddcbabaaaabaaaaaaghaaaaaepccabaaaaaaaaaaa
abaaaaaagfaaaaaddccabaaaabaaaaaagiaaaaacabaaaaaadiaaaaaipcaabaaa
aaaaaaaafgbfbaaaaaaaaaaaegiocaaaaaaaaaaaabaaaaaadcaaaaakpcaabaaa
aaaaaaaaegiocaaaaaaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaa
dcaaaaakpcaabaaaaaaaaaaaegiocaaaaaaaaaaaacaaaaaakgbkbaaaaaaaaaaa
egaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaaaaaaaaaadaaaaaa
pgbpbaaaaaaaaaaaegaobaaaaaaaaaaadgaaaaafdccabaaaabaaaaaaegbabaaa
abaaaaaadoaaaaab
D3D shader create error for shader [0x80070057] ps_5_0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WARNING: Shader Unsupported: 'Hidden/CameraMotionBlurDX11' - Setting to default
shader.
UnloadTime: 3.951200 ms
ConvexHullBuilder: convex hull has more than 255 polygons!

(Filename: ..\..\PhysXCooking\src\convex\ConvexHullBuilder.cpp Line: 1486)


Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the
PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)

(Filename: ..\..\PhysXCooking\src\convex\ConvexMeshBuilder.cpp Line: 266)

Only custom filters can be played. Please add a custom filter or an audioclip to
the audiosource (Channel1).

(Filename: Line: 489)

Only custom filters can be played. Please add a custom filter or an audioclip to
the audiosource (Folk).

(Filename: Line: 489)

Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

MSCLoader Message: ==== Loading mods (Phase 1) ====


Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
23

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Unloading 80 unused Assets to reduce memory usage. Loaded Objects now: 121046.
Total: 1063.453735 ms (FindLiveObjects: 14.675468 ms CreateObjectMapping: 2.574489
ms MarkObjects: 1045.279785 ms DeleteObjects: 0.916177 ms)

UnityCar: Tires "truck_front" loaded on front axle (GIFU(750/450psi))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
UnityCar: Tires "truck_rear" loaded on rear axle (GIFU(750/450psi))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_rear" loaded on other axle1 (GIFU(750/450psi))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_rear" loaded on front axle (FLATBED)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_rear" loaded on rear axle (FLATBED)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: front right wheel not assigned (FLATBED)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: rear right wheel not assigned (FLATBED)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (HAYOSIKO(1500kg, 250))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (HAYOSIKO(1500kg, 250))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "offroad_front" loaded on front axle (KEKMET(350-400psi))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "offroad_rear" loaded on rear axle (KEKMET(350-400psi))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (RCO_RUSCKO12(270))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (RCO_RUSCKO12(270))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (FERNDALE(1630kg))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (FERNDALE(1630kg))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

One or more Variations of Sound Group 'Starting' do not have the


SoundGroupVariationUpdater component and will not function properly. Please stop
and fix this by opening the Master Audio Manager window and clicking the Upgrade MA
Prefab button before continuing.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (JONNEZ ES(Clone))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (JONNEZ ES(Clone))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (SATSUMA(557kg, 248))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (SATSUMA(557kg, 248))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
UnityCar: Tires "truck_front" loaded on front axle (BUS)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_rear" loaded on rear axle (BUS)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (FITTAN)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (FITTAN)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

ResultsWeekend (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

ResultsWeekend (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
12

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
12

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

ConvexHullBuilder: convex hull has more than 255 polygons!

(Filename: ..\..\PhysXCooking\src\convex\ConvexHullBuilder.cpp Line: 1486)

Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the


PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)

(Filename: ..\..\PhysXCooking\src\convex\ConvexMeshBuilder.cpp Line: 266)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings
settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.Behaviour:set_enabled(Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder,
Object[], CultureInfo)
System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
HutongGames.PlayMaker.FsmProperty:SetValue()
HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

UnityCar: Tires "touring_front" loaded on front axle (POLICECAR2)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (POLICECAR2)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (POLICECAR1)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (POLICECAR1)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

MSCLoader Message: ==== Loading mods (Phase 2) ====


MSCLoader Message: Loading Asset: hood.unity3d...
MSCLoader Message: Hood found in world
MSCLoader Message: GrabAnything by haverdaden (DD) has been loaded!
MSCLoader Message: Handbrake function has started..
MSCLoader Message: Handbrake Mod v1.4: Loaded
MSCLoader Message: Loading Asset: shopassets.unity3d...
MSCLoader Message: Loading Asset: satsumamaster.unity3d...
MSCLoader Message: Satsuma Master: Success!
MSCLoader Message: Loading Asset: fwdrwdawdswitch.unity3d...
MSCLoader Message: lightRWD/LightOn: False
MSCLoader Message: lightRWD/LightOff: True
MSCLoader Message: lightFWD/LightOn: False
MSCLoader Message: lightFWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: False
MSCLoader Message: lightAWD/LightOff: True
MSCLoader Message: DonnerTechRacing Turbocharger Mod [v2.1.7] started loading
MSCLoader Message: Cunt detected
MSCLoader Message: Loading Asset: turbochargermod.unity3d...
Can't add component 'Rigidbody' to Racing Turbocharger(Clone) because such a
component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Racing Turbocharger Exhaust Straight(Clone)


because such a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Turbocharger Exhaust Header(Clone) because such


a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Racing Turbocharger Intercooler Tube(Clone)


because such a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Racing Turbocharger Exhaust Inlet Tube(Clone)


because such a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Racing Turbocharger Exhaust Outlet Tube(Clone)


because such a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Racing Turbocharger Blowoff Valve(Clone) because


such a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to GT Turbocharger(Clone) because such a component


is already added to the game object!
(Filename: Line: 87)

Can't add component 'Rigidbody' to GT Turbocharger Intercooler Tube(Clone) because


such a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to GT Turbocharger Manifold TwinCarb Tube(Clone)


because such a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to GT Turbocharger Airfilter(Clone) because such a


component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to GT Turbocharger Exhaust Inlet Tube(Clone)


because such a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to GT Turbocharger Exhaust Outlet Tube(Clone)


because such a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Racing Turbocharger Hood(Clone) because such a


component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Weber Manifold(Clone) because such a component


is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to TwinCarb Manifold(Clone) because such a


component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Boost Gauge(Clone) because such a component is


already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Intercooler(Clone) because such a component is


already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to Weber Intercooler-Manifold Tube(Clone) because


such a component is already added to the game object!

(Filename: Line: 87)

Can't add component 'Rigidbody' to TwinCarb Intercooler-Manifold Tube(Clone)


because such a component is already added to the game object!
(Filename: Line: 87)

MSCLoader Message: Loading Asset: screwableapi.unity3d...


MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: Loading Asset: screwableapi.unity3d...
MSCLoader Message: DonnerTechRacing Turbocharger Mod [v2.1.7] finished loading
MSCLoader ERROR: Mod ShowBoltSize throw an error!
Details: Method not found: 'MSCLoader.Settings.get_ID'. in Int32 GetIndex(Int32,
Int32, System.Predicate`1[MSCLoader.Settings])
System.MissingMethodException: Method not found: 'MSCLoader.Settings.get_ID'.
at System.Collections.Generic.List`1[MSCLoader.Settings].GetIndex (Int32
startIndex, Int32 count, System.Predicate`1 match) [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[MSCLoader.Settings].Find (System.Predicate`1
match) [0x00000] in <filename unknown>:0
at ShowBoltSize.ShowBoltSize.ReadSettings () [0x00000] in <filename unknown>:0
at ShowBoltSize.ShowBoltSize.OnLoad () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader+<LoadModsAsync>d__39.MoveNext () [0x00000] in <filename
unknown>:0
MSCLoader Message: Updated Satsuma gear ratios
MSCLoader Message: VehicleTextureSwap: Loading..
MSCLoader Message: VTS: Ferndale/muscle_dashboard.dds loaded.
MSCLoader Message: VTS: Ferndale/muscle_gauges.dds loaded.
MSCLoader Message: VTS: Ferndale/muscle_gauges_lit.dds loaded.
MSCLoader Message: VTS: Ferndale/muscle_interior.dds loaded.
MSCLoader Message: VTS: Ferndale/muscle_steering.dds loaded.
MSCLoader Message: VTS: Ferndale/reg_plate_blank.png loaded.
MSCLoader Message: VTS: Ferndale plate changed to: FLT-001
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Object:get_name ()
at VehicleTextureSwap.Ferndale.<Start>b__7_1 (UnityEngine.Material mat) [0x00000]
in <filename unknown>:0
at
System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[UnityEngine.Material].M
oveNext () [0x00000] in <filename unknown>:0
at VehicleTextureSwap.Ferndale.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Object:get_name ()
at VehicleTextureSwap.Gifu.<Start>b__5_0 (UnityEngine.Material mat) [0x00000] in
<filename unknown>:0
at
System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[UnityEngine.Material].M
oveNext () [0x00000] in <filename unknown>:0
at VehicleTextureSwap.Gifu.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Object:get_name ()
at VehicleTextureSwap.Hayosiko.<Start>b__5_1 (UnityEngine.Material mat) [0x00000]
in <filename unknown>:0
at
System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[UnityEngine.Material].M
oveNext () [0x00000] in <filename unknown>:0
at VehicleTextureSwap.Hayosiko.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

MSCLoader Message: VTS: Kekmet/rust_collection.dds loaded.


MSCLoader Message: VTS: Kekmet/valmet_body.dds loaded.
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Object:get_name ()
at VehicleTextureSwap.Ruscko.<Start>b__5_0 (UnityEngine.Material mat) [0x00000]
in <filename unknown>:0
at
System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[UnityEngine.Material].M
oveNext () [0x00000] in <filename unknown>:0
at VehicleTextureSwap.Ruscko.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

MSCLoader Message: VTS: Satsuma/body_masse.tex.dds loaded.


MSCLoader Message: VTS: Satsuma/body_rust.tex.dds loaded.
MSCLoader Message: VTS: Satsuma/body_metallic.tex.dds loaded.
MSCLoader Message: VTS: Satsuma/body_rust_mask.tex.dds loaded.
MSCLoader Message: VTS: Satsuma/body_metallic.tex.dds loaded.
MSCLoader Message: VTS: Satsuma/windows_pbr_rain.tex.dds loaded.
Unsupported texture format - needs to be ARGB32, RGBA32, RGB24, Alpha8 or one of
float formats

(Filename: Line: 1468)

MSCLoader Message: VTS: Satsuma/windows_n.tex.dds loaded.


MSCLoader Message: VTS: Satsuma/windows.tex.dds loaded.
Unsupported texture format - needs to be ARGB32, RGBA32, RGB24, Alpha8 or one of
float formats

(Filename: Line: 1468)

MSCLoader Message: VTS: Satsuma/windows_n.tex.dds loaded.


MSCLoader Message: ==== Loading mods (Phase 3) ====
MSCLoader Message:
MSCLoader Message: Dirt mod loading assetbundle...
FileNotFoundException: <b>LoadBundle() Error:</b> File not found: <b>C:\Users\User\
Desktop\Victor$%\My.Summer.Car.v07.07.2022\Mods\Assets\DirtModRevived\
dirtmod.unity3d</b>

at MSCLoader.LoadAssets.LoadBundle (MSCLoader.Mod mod, System.String bundleName)


[0x00000] in <filename unknown>:0
at MSCDirtMod.ModBehaviour+<SetupMod>d__53.MoveNext () [0x00000] in <filename
unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
MSCDirtMod.ModBehaviour:Start()

(Filename: Line: -1)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

MSCLoader Message: lightRWD/LightOn: False


MSCLoader Message: lightRWD/LightOff: True
MSCLoader Message: lightFWD/LightOn: False
MSCLoader Message: lightFWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: False
MSCLoader Message: lightAWD/LightOff: True
MSCLoader Message: lightAWD/LightOn: True
MSCLoader Message: lightAWD/LightOff: False
TargetException: Non-static method requires a target.
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] index,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[]
index) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo member, System.Object target) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo[] memberInfo, System.Object target) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmProperty.GetValue () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.GetProperty.OnUpdate () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

TargetException: Non-static method requires a target.


at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] index,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[]
index) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo member, System.Object target) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo[] memberInfo, System.Object target) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmProperty.GetValue () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.GetProperty.OnUpdate () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

TargetException: Non-static method requires a target.


at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] index,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[]
index) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo member, System.Object target) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo[] memberInfo, System.Object target) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmProperty.GetValue () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.GetProperty.OnUpdate () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

TargetException: Non-static method requires a target.


at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] index,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[]
index) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo member, System.Object target) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.GetMemberValue
(System.Reflection.MemberInfo[] memberInfo, System.Object target) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmProperty.GetValue () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.GetProperty.OnUpdate () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (LAMORE)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (LAMORE)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (SVOBODA)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (SVOBODA)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
UnityCar: Tires "touring_front" loaded on front axle (VICTRO)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (VICTRO)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Deformable component warning: No mesh filter assigned for object MENACE


(UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (VICTRO)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (VICTRO)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_front" loaded on front axle (TRUCK)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_rear" loaded on rear axle (TRUCK)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_rear" loaded on other axle1 (TRUCK)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (LAMORE)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (LAMORE)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (VICTRO)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (VICTRO)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (POLSA)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (POLSA)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: front right wheel not assigned (CARAVAN)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: rear left wheel not assigned (CARAVAN)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (CARAVAN)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on rear axle (CARAVAN)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (MENACE)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (MENACE)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException: Object reference not set to an instance of an object
at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException: Object reference not set to an instance of an object
at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.WherePlayerIsLooking.OnUpdate () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Fuck (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Inventory (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnityCar: Force feedback attempted to shutdown but wasn't running!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnityCar: Force feedback attempted to shutdown but wasn't running!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Force feedback attempted to shutdown but wasn't running!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
IndexOutOfRangeException: Array index is out of range.
at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnityCar: Force feedback attempted to shutdown but wasn't running!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Force feedback attempted to shutdown but wasn't running!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Force feedback attempted to shutdown but wasn't running!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.


at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename
unknown>:0
at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean
useParameters) [0x00000] in <filename unknown>:0
at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0

at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings


settings) [0x00000] in <filename unknown>:0
at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
at ES2Auto.Save () [0x00000] in <filename unknown>:0
at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

MSCLoader Message: Handbrake function has stopped..


NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool)
at MSCLoader.ModMenu+ModMenuHandler.OnDisable () [0x00000] in <filename
unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCDirtMod.ModBehaviour.OnDestroy () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

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