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Output Log

The document details the initialization of an engine version and loading of various platform assemblies and files. It lists: - The engine version as 5.4.0p1 - The graphics device and directX version as DirectX 11 using an NVIDIA GeForce GT 740M GPU with 2020MB of VRAM - The loading and initialization of numerous platform assemblies and files related to Unity, game code, plugins and dependencies.

Uploaded by

Victor Chuah
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
101 views

Output Log

The document details the initialization of an engine version and loading of various platform assemblies and files. It lists: - The engine version as 5.4.0p1 - The graphics device and directX version as DirectX 11 using an NVIDIA GeForce GT 740M GPU with 2020MB of VRAM - The loading and initialization of numerous platform assemblies and files related to Unity, game code, plugins and dependencies.

Uploaded by

Victor Chuah
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Initialize engine version: 5.4.

0p1 (e61faee5ea97)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GT 740M (ID=0x1292)
Vendor: NVIDIA
VRAM:
2020 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Rust\RustClient_Data\Managed\UnityEngine.dll (this message
is harmless)
Loading C:\Rust\RustClient_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\I18N.dll (this message is har
mless)
Platform assembly: C:\Rust\RustClient_Data\Managed\I18N.CJK.dll (this message is
harmless)
Platform assembly: C:\Rust\RustClient_Data\Managed\System.Runtime.Networking.dll
(this message is harmless)
Loading C:\Rust\RustClient_Data\Managed\System.Runtime.Networking.dll into Unity
Child Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\System.Networks.dll (this mes
sage is harmless)
Loading C:\Rust\RustClient_Data\Managed\System.Networks.dll into Unity Child Dom
ain
Platform assembly: C:\Rust\RustClient_Data\Managed\Assembly-UnityScript-firstpas
s.dll (this message is harmless)
Loading C:\Rust\RustClient_Data\Managed\Assembly-UnityScript-firstpass.dll into
Unity Child Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\UnityEngine.UI.dll (this mess
age is harmless)
Loading C:\Rust\RustClient_Data\Managed\UnityEngine.UI.dll into Unity Child Doma
in
Platform assembly: C:\Rust\RustClient_Data\Managed\UnityEngine.Networking.dll (t
his message is harmless)
Loading C:\Rust\RustClient_Data\Managed\UnityEngine.Networking.dll into Unity Ch
ild Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\ConvexHull.dll (this message
is harmless)
Loading C:\Rust\RustClient_Data\Managed\ConvexHull.dll into Unity Child Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\I18N.CJK.dll (this message is
harmless)
Loading C:\Rust\RustClient_Data\Managed\I18N.CJK.dll into Unity Child Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\I18N.dll (this message is har
mless)
Loading C:\Rust\RustClient_Data\Managed\I18N.dll into Unity Child Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\I18N.MidEast.dll (this messag
e is harmless)
Loading C:\Rust\RustClient_Data\Managed\I18N.MidEast.dll into Unity Child Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\I18N.Other.dll (this message
is harmless)
Loading C:\Rust\RustClient_Data\Managed\I18N.Other.dll into Unity Child Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\I18N.Rare.dll (this message i
s harmless)
Loading C:\Rust\RustClient_Data\Managed\I18N.Rare.dll into Unity Child Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\I18N.West.dll (this message i
s harmless)
Loading C:\Rust\RustClient_Data\Managed\I18N.West.dll into Unity Child Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\Ionic.Zip.Reduced.dll (this m
essage is harmless)
Loading C:\Rust\RustClient_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child D
omain

Platform assembly: C:\Rust\RustClient_Data\Managed\LZ4n.dll (this message is har


mless)
Loading C:\Rust\RustClient_Data\Managed\LZ4n.dll into Unity Child Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\Newtonsoft.Json.dll (this mes
sage is harmless)
Loading C:\Rust\RustClient_Data\Managed\Newtonsoft.Json.dll into Unity Child Dom
ain
Platform assembly: C:\Rust\RustClient_Data\Managed\Behave.Unity.Assets.dll (this
message is harmless)
Loading C:\Rust\RustClient_Data\Managed\Behave.Unity.Assets.dll into Unity Child
Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\Behave.Unity.Runtime.dll (thi
s message is harmless)
Loading C:\Rust\RustClient_Data\Managed\Behave.Unity.Runtime.dll into Unity Chil
d Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\protobuf-net.dll (this messag
e is harmless)
Loading C:\Rust\RustClient_Data\Managed\protobuf-net.dll into Unity Child Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\RustBuild.dll (this message i
s harmless)
Loading C:\Rust\RustClient_Data\Managed\RustBuild.dll into Unity Child Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\EasyAntiCheat.Client.dll (thi
s message is harmless)
Loading C:\Rust\RustClient_Data\Managed\EasyAntiCheat.Client.dll into Unity Chil
d Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\EasyAntiCheat.Server.dll (thi
s message is harmless)
Loading C:\Rust\RustClient_Data\Managed\EasyAntiCheat.Server.dll into Unity Chil
d Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\Facepunch.Console.dll (this m
essage is harmless)
Loading C:\Rust\RustClient_Data\Managed\Facepunch.Console.dll into Unity Child D
omain
Platform assembly: C:\Rust\RustClient_Data\Managed\Facepunch.GoogleSheets.dll (t
his message is harmless)
Loading C:\Rust\RustClient_Data\Managed\Facepunch.GoogleSheets.dll into Unity Ch
ild Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\Facepunch.Input.dll (this mes
sage is harmless)
Loading C:\Rust\RustClient_Data\Managed\Facepunch.Input.dll into Unity Child Dom
ain
Platform assembly: C:\Rust\RustClient_Data\Managed\Facepunch.Network.dll (this m
essage is harmless)
Loading C:\Rust\RustClient_Data\Managed\Facepunch.Network.dll into Unity Child D
omain
Platform assembly: C:\Rust\RustClient_Data\Managed\Facepunch.Raknet.dll (this me
ssage is harmless)
Loading C:\Rust\RustClient_Data\Managed\Facepunch.Raknet.dll into Unity Child Do
main
Platform assembly: C:\Rust\RustClient_Data\Managed\Facepunch.Rcon.dll (this mess
age is harmless)
Loading C:\Rust\RustClient_Data\Managed\Facepunch.Rcon.dll into Unity Child Doma
in
Platform assembly: C:\Rust\RustClient_Data\Managed\Facepunch.SQLite.dll (this me
ssage is harmless)
Loading C:\Rust\RustClient_Data\Managed\Facepunch.SQLite.dll into Unity Child Do
main
Platform assembly: C:\Rust\RustClient_Data\Managed\Facepunch.System.dll (this me
ssage is harmless)
Loading C:\Rust\RustClient_Data\Managed\Facepunch.System.dll into Unity Child Do

main
Platform assembly: C:\Rust\RustClient_Data\Managed\Facepunch.UnityEngine.dll (th
is message is harmless)
Loading C:\Rust\RustClient_Data\Managed\Facepunch.UnityEngine.dll into Unity Chi
ld Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\Rust.Data.dll (this message i
s harmless)
Loading C:\Rust\RustClient_Data\Managed\Rust.Data.dll into Unity Child Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\Rust.UI.dll (this message is
harmless)
Loading C:\Rust\RustClient_Data\Managed\Rust.UI.dll into Unity Child Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\Rust.Xp.dll (this message is
harmless)
Loading C:\Rust\RustClient_Data\Managed\Rust.Xp.dll into Unity Child Domain
Platform assembly: C:\Rust\RustClient_Data\Managed\websocket-sharp.dll (this mes
sage is harmless)
Loading C:\Rust\RustClient_Data\Managed\websocket-sharp.dll into Unity Child Dom
ain
- Completed reload, in 0.796 seconds
Platform assembly: C:\Rust\RustClient_Data\Managed\System.Core.dll (this message
is harmless)
Platform assembly: C:\Rust\RustClient_Data\Managed\System.dll (this message is h
armless)
OnLevelWasLoaded was found on LeanTween
This message has been deprecated and will be removed in a later version of Unity
.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after sc
ene loading has completed
(Filename: Line: 375)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.
UnloadTime: 2.607252 ms
System
Name: IDEA-PC
OS: Windows 10 (10.0.0) 64bit
CPU
Model: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
Cores: 4
Memory: 3952 MB
GPU
Model:
API:
Memory:
SM:

NVIDIA GeForce GT 740M


Direct3D 11.0 [level 11.0]
2020 MB
50

Memory
Private:
136 MB
Working Set: 94 MB
Mono
Collects: 3
Memory: 1 MB

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Platform assembly: C:\Rust\RustClient_Data\Managed\Mono.Security.dll (this messa
ge is harmless)
Platform assembly: C:\Rust\RustClient_Data\Managed\System.Configuration.dll (thi
s message is harmless)
Platform assembly: C:\Rust\RustClient_Data\Managed\System.Xml.dll (this message
is harmless)
Platform assembly: C:\Rust\RustClient_Data\Managed\System.Runtime.Serialization.
dll (this message is harmless)
Platform assembly: C:\Rust\RustClient_Data\Managed\System.Xml.Linq.dll (this mes
sage is harmless)
Command Line: "C:\Rust\RustClient.exe"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
SteamID: 76561198328714702
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Steam Name: ragemon5
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Config Loaded
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Loading Items Took: 27.905 seconds
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Building Items Took: 27.926 seconds / Items: 278 / Blueprints: 196
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Inventory Updated: 25
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 4 Unused Serialized files (Serialized files now loaded: 70)
UnloadTime: 5.930167 ms
Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 4625.
Total: 4.790555 ms (FindLiveObjects: 0.210001 ms CreateObjectMapping: 0.182764 m
s MarkObjects: 4.359500 ms DeleteObjects: 0.027631 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 70)
UnloadTime: 1.420666 ms
[REVZ] Enabled reverse depth: Main Camera

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 18630.
Total: 17.234709 ms (FindLiveObjects: 1.142375 ms CreateObjectMapping: 0.491055
ms MarkObjects: 15.488383 ms DeleteObjects: 0.112105 ms)
Disconnected (disconnect) - returning to main menu
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 3 Unused Serialized files (Serialized files now loaded: 70)
UnloadTime: 3.636732 ms
[REVZ] Enabled reverse depth: Main Camera
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 31482.
Total: 26.861216 ms (FindLiveObjects: 1.878169 ms CreateObjectMapping: 2.088565
ms MarkObjects: 22.765007 ms DeleteObjects: 0.128290 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 70)
UnloadTime: 2.220013 ms
Generating terrain of size 5000 with seed 856412
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
alphamapResolution is clamped to the range of [16, 2048].
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[REVZ] Enabled reverse depth: Main Camera
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[Water] Initializing, Mesh: 16000, No Simulation
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 32682.
Total: 26.374107 ms (FindLiveObjects: 1.858827 ms CreateObjectMapping: 1.896722
ms MarkObjects: 22.437767 ms DeleteObjects: 0.179211 ms)
[475.7s] Procedural Generation
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[TerrainTexturing] Caching base pyramid took 761.5377 ms

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[TerrainTexturing] Caching coarse height map took 2271.292ms (src: 4097, dst: 20
48)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[TerrainTexturing] Compressing base pyramid took 184.5335 ms
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Destroyed 456 map networkables
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[REVZ] Enabled reverse depth: player_preview
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid Layer Index '1'
(Filename: Line: 687)
Inventory Updated: 26
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
You're already connecting or connected to a server
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Disconnect Reason: Unresponsive
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Disconnected (Unresponsive) - returning to main menu
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 3 Unused Serialized files (Serialized files now loaded: 70)
UnloadTime: 15179.712891 ms
[REVZ] Enabled reverse depth: Main Camera
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)

Unloading 2497 unused Assets to reduce memory usage. Loaded Objects now: 139608.
Total: 8435.010742 ms (FindLiveObjects: 25.505285 ms CreateObjectMapping: 169.36
9965 ms MarkObjects: 2474.286865 ms DeleteObjects: 5747.188477 ms)
You're already connecting or connected to a server
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 1 Unused Serialized files (Serialized files now loaded: 70)
UnloadTime: 11.030198 ms
Generating terrain of size 4000 with seed 25465455
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[REVZ] Enabled reverse depth: Main Camera
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[Water] Initializing, Mesh: 16000, No Simulation
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 140313.
Total: 200.881622 ms (FindLiveObjects: 7.180701 ms CreateObjectMapping: 18.36879
5 ms MarkObjects: 160.789917 ms DeleteObjects: 14.540613 ms)
[81.1s] Procedural Generation
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[TerrainTexturing] Caching base pyramid took 295.9775 ms
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[TerrainTexturing] Caching coarse height map took 359.7409ms (src: 4097, dst: 20
48)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Destroyed 385 map networkables
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[REVZ] Enabled reverse depth: player_preview
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid Layer Index '1'

(Filename: Line: 687)


Inventory Updated: 26
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
You're already connecting or connected to a server
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng

ineDebugBindings.gen.cpp Line: 42)


Disconnect Reason: Unresponsive
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Disconnected (Unresponsive) - returning to main menu
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 2 Unused Serialized files (Serialized files now loaded: 70)
UnloadTime: 3216.111328 ms
[REVZ] Enabled reverse depth: Main Camera
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 2113 unused Assets to reduce memory usage. Loaded Objects now: 146978.
Total: 458.577637 ms (FindLiveObjects: 8.623078 ms CreateObjectMapping: 20.85920
3 ms MarkObjects: 241.138702 ms DeleteObjects: 187.955078 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 70)
UnloadTime: 44.761848 ms
Generating terrain of size 4000 with seed 25465455
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[REVZ] Enabled reverse depth: Main Camera
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[Water] Initializing, Mesh: 16000, No Simulation
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 147698.
Total: 266.985840 ms (FindLiveObjects: 8.211760 ms CreateObjectMapping: 20.86552
0 ms MarkObjects: 237.209473 ms DeleteObjects: 0.698688 ms)
[82.9s] Procedural Generation
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[TerrainTexturing] Caching coarse height map took 415.776ms (src: 4097, dst: 204
8)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[TerrainTexturing] Compressing base pyramid took 68.6984 ms
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng

ineDebugBindings.gen.cpp Line: 42)


Destroyed 385 map networkables
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[REVZ] Enabled reverse depth: player_preview
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid Layer Index '1'
(Filename: Line: 687)
Inventory Updated: 26
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)

[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga


(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
You're already connecting or connected to a server
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "True"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "False"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
StringPool.GetNumber - no number for string smoke_1
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
StringPool.GetNumber - no number for string smoke_2
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
No Gibs for: CL assets/bundled/prefabs/autospawn/resource/loot/trash-pile-1.pref
ab
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
No Gibs for: CL assets/bundled/prefabs/autospawn/resource/loot/trash-pile-1.pref
ab
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
No Gibs for: CL assets/bundled/prefabs/radtown/crate_normal.prefab
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
No Gibs for: CL assets/bundled/prefabs/autospawn/resource/loot/trash-pile-1.pref
ab

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
No Gibs for: CL assets/bundled/prefabs/radtown/crate_normal.prefab
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
No Gibs for: CL assets/bundled/prefabs/autospawn/resource/loot/trash-pile-1.pref
ab
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
No Gibs for: CL assets/bundled/prefabs/autospawn/resource/loot/trash-pile-1.pref
ab
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
No Gibs for: CL assets/bundled/prefabs/autospawn/resource/loot/trash-pile-1.pref
ab
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "True"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "False"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Disconnect Reason: Ping is too high: 561ms
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Disconnected (Ping is too high: 561ms) - returning to main menu
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 2 Unused Serialized files (Serialized files now loaded: 70)
UnloadTime: 3150.402344 ms
[REVZ] Enabled reverse depth: Main Camera
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)

Unloading 2931 unused Assets to reduce memory usage. Loaded Objects now: 151783.
Total: 668.921143 ms (FindLiveObjects: 17.910503 ms CreateObjectMapping: 31.7776
91 ms MarkObjects: 376.024628 ms DeleteObjects: 243.206741 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 70)
UnloadTime: 14.000611 ms
Generating terrain of size 4000 with seed 25465455
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[REVZ] Enabled reverse depth: Main Camera
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[Water] Initializing, Mesh: 16000, No Simulation
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 152503.
Total: 282.290253 ms (FindLiveObjects: 8.587551 ms CreateObjectMapping: 21.73631
5 ms MarkObjects: 250.415863 ms DeleteObjects: 1.548562 ms)
[85.8s] Procedural Generation
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[TerrainTexturing] Caching base pyramid took 90.8026 ms
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[TerrainTexturing] Caching coarse height map took 471.1541ms (src: 4097, dst: 20
48)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Destroyed 385 map networkables
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[REVZ] Enabled reverse depth: player_preview
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid Layer Index '1'
(Filename: Line: 687)
Inventory Updated: 26
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)

[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga


(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
You're already connecting or connected to a server
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
StringPool.GetNumber - no number for string smoke_2
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)

Invalid command: player.serverguard H RETURN "True"


(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "False"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
StringPool.GetNumber - no number for string smoke_2
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "True"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "False"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
stone_pickaxe.item (ItemDefinition) has been unlocked
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
stonehatchet.item (ItemDefinition) has been unlocked
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
StringPool.GetNumber - no number for string smoke_2
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "True"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)

Invalid command: player.serverguard H RETURN "False"


(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
You died: killed by bear
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "True"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "False"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "True"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "False"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
No Gibs for: CL assets/bundled/prefabs/radtown/crate_normal_2_food.prefab
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
No Gibs for: CL assets/bundled/prefabs/radtown/crate_normal.prefab
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
No Gibs for: CL assets/bundled/prefabs/radtown/crate_normal.prefab
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
No Gibs for: CL assets/bundled/prefabs/radtown/crate_normal.prefab
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)

No Gibs for: CL assets/prefabs/npc/stag/stag_corpse.prefab


(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
No Gibs for: CL assets/prefabs/misc/supply drop/supply_drop.prefab
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Disconnect Reason: Ping is too high: 518ms
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Disconnected (Ping is too high: 518ms) - returning to main menu
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 2 Unused Serialized files (Serialized files now loaded: 70)
UnloadTime: 25158.392578 ms
[REVZ] Enabled reverse depth: Main Camera
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 4709 unused Assets to reduce memory usage. Loaded Objects now: 155918.
Total: 6148.845703 ms (FindLiveObjects: 25.159492 ms CreateObjectMapping: 482.21
2677 ms MarkObjects: 3724.773926 ms DeleteObjects: 1916.553711 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 70)
UnloadTime: 15.714567 ms
Generating terrain of size 4000 with seed 25465455
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[REVZ] Enabled reverse depth: Main Camera
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[Water] Initializing, Mesh: 16000, No Simulation
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 156635.
Total: 376.285553 ms (FindLiveObjects: 9.063212 ms CreateObjectMapping: 22.13500
2 ms MarkObjects: 268.963074 ms DeleteObjects: 76.122299 ms)
[119.8s] Procedural Generation
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)

[TerrainTexturing] Caching base pyramid took 2090.9337 ms


(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[TerrainTexturing] Caching coarse height map took 1514.7123ms (src: 4097, dst: 2
048)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[TerrainTexturing] Compressing base pyramid took 53.4959 ms
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Destroyed 385 map networkables
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[REVZ] Enabled reverse depth: player_preview
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid Layer Index '1'
(Filename: Line: 687)
Inventory Updated: 26
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)

[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga


(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
You're already connecting or connected to a server
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
No Gibs for: CL assets/prefabs/npc/stag/stag_corpse.prefab
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "True"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "False"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
StringPool.GetNumber - no number for string smoke_2
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
StringPool.GetNumber - no number for string smoke_2
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "True"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)

Invalid command: player.serverguard H RETURN "False"


(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "True"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "False"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "True"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "False"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[BUNDLE] Not found: assets/content/generic textures/fulltransparent.tga
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
No Gibs for: CL assets/prefabs/npc/boar/boar_corpse.prefab
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
You died: killed by wolf
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "True"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Invalid command: player.serverguard H RETURN "False"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
You're already connecting or connected to a server
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
You died: suicide by Suicide
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)

More than one viewmodel active at the same time.


(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
You died: killed by wolf
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
You're already connecting or connected to a server
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Disconnected (disconnect) - returning to main menu
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 1 Unused Serialized files (Serialized files now loaded: 70)
UnloadTime: 4585.159180 ms
[REVZ] Enabled reverse depth: Main Camera
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 3260 unused Assets to reduce memory usage. Loaded Objects now: 158710.
Total: 2875.903320 ms (FindLiveObjects: 35.950089 ms CreateObjectMapping: 222.70
7520 ms MarkObjects: 1618.724609 ms DeleteObjects: 998.358276 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 70)
UnloadTime: 16.323256 ms
Generating terrain of size 4000 with seed 25465455
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[REVZ] Enabled reverse depth: Main Camera
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
[Water] Initializing, Mesh: 16000, No Simulation
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 159425.
Total: 317.742188 ms (FindLiveObjects: 8.960185 ms CreateObjectMapping: 23.31369
4 ms MarkObjects: 284.072510 ms DeleteObjects: 1.393824 ms)
Disconnected (disconnect) - returning to main menu
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 1 Unused Serialized files (Serialized files now loaded: 70)

UnloadTime: 18.318663 ms
[REVZ] Enabled reverse depth: Main Camera
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 42)
Unloading 202 unused Assets to reduce memory usage. Loaded Objects now: 158781.
Total: 457.343689 ms (FindLiveObjects: 10.964671 ms CreateObjectMapping: 22.3742
14 ms MarkObjects: 245.131485 ms DeleteObjects: 178.872131 ms)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
at WorldSetup+<InitCoroutine>c__Iterator20.MoveNext () [0x00000] in <filename
unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr r
eturnValueAddress) [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Setting up 1 worker threads for Enlighten.
Thread -> id: 23ac -> priority: 1

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