Output Log-Mates
Output Log-Mates
Output Log-Mates
5p8 (4ff20829e874)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f9d)
Vendor: NVIDIA
VRAM: 3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly
Bridge v1.0.5. byTheGinoZ\polybridge_Data\Managed\UnityEngine.dll (this message is
harmless)
Loading C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly Bridge v1.0.5.
byTheGinoZ\polybridge_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly
Bridge v1.0.5. byTheGinoZ\polybridge_Data\Managed\Assembly-CSharp-firstpass.dll
(this message is harmless)
Loading C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly Bridge v1.0.5.
byTheGinoZ\polybridge_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child
Domain
Platform assembly: C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly
Bridge v1.0.5. byTheGinoZ\polybridge_Data\Managed\Assembly-CSharp.dll (this message
is harmless)
Loading C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly Bridge v1.0.5.
byTheGinoZ\polybridge_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly
Bridge v1.0.5. byTheGinoZ\polybridge_Data\Managed\Assembly-UnityScript-
firstpass.dll (this message is harmless)
Loading C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly Bridge v1.0.5.
byTheGinoZ\polybridge_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity
Child Domain
Platform assembly: C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly
Bridge v1.0.5. byTheGinoZ\polybridge_Data\Managed\UnityEngine.UI.dll (this message
is harmless)
Loading C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly Bridge v1.0.5.
byTheGinoZ\polybridge_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly
Bridge v1.0.5. byTheGinoZ\polybridge_Data\Managed\UnityEngine.Networking.dll (this
message is harmless)
Loading C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly Bridge v1.0.5.
byTheGinoZ\polybridge_Data\Managed\UnityEngine.Networking.dll into Unity Child
Domain
Platform assembly: C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly
Bridge v1.0.5. byTheGinoZ\polybridge_Data\Managed\Gif2Textures.dll (this message is
harmless)
Loading C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly Bridge v1.0.5.
byTheGinoZ\polybridge_Data\Managed\Gif2Textures.dll into Unity Child Domain
Platform assembly: C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly
Bridge v1.0.5. byTheGinoZ\polybridge_Data\Managed\ArabicSupport.dll (this message
is harmless)
Loading C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly Bridge v1.0.5.
byTheGinoZ\polybridge_Data\Managed\ArabicSupport.dll into Unity Child Domain
Platform assembly: C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly
Bridge v1.0.5. byTheGinoZ\polybridge_Data\Managed\SampleClassLibrary.dll (this
message is harmless)
Loading C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly Bridge v1.0.5.
byTheGinoZ\polybridge_Data\Managed\SampleClassLibrary.dll into Unity Child Domain
Platform assembly: C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly
Bridge v1.0.5. byTheGinoZ\polybridge_Data\Managed\Poly2Tri.dll (this message is
harmless)
Loading C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly Bridge v1.0.5.
byTheGinoZ\polybridge_Data\Managed\Poly2Tri.dll into Unity Child Domain
Platform assembly: C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly
Bridge v1.0.5. byTheGinoZ\polybridge_Data\Managed\websocket-sharp.dll (this message
is harmless)
Loading C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly Bridge v1.0.5.
byTheGinoZ\polybridge_Data\Managed\websocket-sharp.dll into Unity Child Domain
Platform assembly: C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly
Bridge v1.0.5. byTheGinoZ\polybridge_Data\Managed\DOTween.dll (this message is
harmless)
Loading C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly Bridge v1.0.5.
byTheGinoZ\polybridge_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly
Bridge v1.0.5. byTheGinoZ\polybridge_Data\Managed\DOTween43.dll (this message is
harmless)
Loading C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly Bridge v1.0.5.
byTheGinoZ\polybridge_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly
Bridge v1.0.5. byTheGinoZ\polybridge_Data\Managed\DOTween46.dll (this message is
harmless)
Loading C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly Bridge v1.0.5.
byTheGinoZ\polybridge_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly
Bridge v1.0.5. byTheGinoZ\polybridge_Data\Managed\UnityEngine.CrashLog.dll (this
message is harmless)
Loading C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly Bridge v1.0.5.
byTheGinoZ\polybridge_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
Platform assembly: C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly
Bridge v1.0.5. byTheGinoZ\polybridge_Data\Managed\Vectrosity.dll (this message is
harmless)
Loading C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly Bridge v1.0.5.
byTheGinoZ\polybridge_Data\Managed\Vectrosity.dll into Unity Child Domain
- Completed reload, in 0.120 seconds
Platform assembly: C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly
Bridge v1.0.5. byTheGinoZ\polybridge_Data\Managed\System.Core.dll (this message is
harmless)
Platform assembly: C:\Users\guill\Downloads\Poly Bridge v1.0.5. byTheGinoZ\Poly
Bridge v1.0.5. byTheGinoZ\polybridge_Data\Managed\System.dll (this message is
harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.193500 ms
Setting up 3 worker threads for Enlighten.
Thread -> id: c2c -> priority: 1
Thread -> id: 4dc4 -> priority: 1
Thread -> id: 569c -> priority: 1
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.375700 ms
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the
comment above this line for more information.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
VRAM: 3072
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Displays count: 1
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
awake levelmanager
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 9627.
Total: 9.951300 ms (FindLiveObjects: 0.335100 ms CreateObjectMapping: 0.367400 ms
MarkObjects: 9.205999 ms DeleteObjects: 0.042000 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9627.
Total: 10.101500 ms (FindLiveObjects: 0.404000 ms CreateObjectMapping: 0.306500 ms
MarkObjects: 9.382700 ms DeleteObjects: 0.007300 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
loading mainmenu
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 16854.
Total: 24.603600 ms (FindLiveObjects: 0.664600 ms CreateObjectMapping: 0.355800 ms
MarkObjects: 23.559200 ms DeleteObjects: 0.022800 ms)
Start World
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Preload finished
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 21193.
Total: 39.039501 ms (FindLiveObjects: 1.070400 ms CreateObjectMapping: 0.705300 ms
MarkObjects: 37.202999 ms DeleteObjects: 0.059700 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 16868.
Total: 22.293900 ms (FindLiveObjects: 0.405500 ms CreateObjectMapping: 0.272500 ms
MarkObjects: 21.520401 ms DeleteObjects: 0.094500 ms)
Start World
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Preload finished
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 21585.
Total: 30.575300 ms (FindLiveObjects: 0.814300 ms CreateObjectMapping: 0.528300 ms
MarkObjects: 29.182899 ms DeleteObjects: 0.049000 ms)
DOTWEEN :: An error inside a tween callback was silently taken care of >
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
loading mainmenu
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 17148.
Total: 23.171400 ms (FindLiveObjects: 0.450300 ms CreateObjectMapping: 0.272300 ms
MarkObjects: 22.354801 ms DeleteObjects: 0.093100 ms)
Start World
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Preload finished
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 21455.
Total: 30.890100 ms (FindLiveObjects: 0.765000 ms CreateObjectMapping: 0.622000 ms
MarkObjects: 29.459999 ms DeleteObjects: 0.042200 ms)
Unloading 190 unused Assets to reduce memory usage. Loaded Objects now: 14398.
Total: 11.768001 ms (FindLiveObjects: 0.375400 ms CreateObjectMapping: 0.351400 ms
MarkObjects: 10.859799 ms DeleteObjects: 0.180600 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14395.
Total: 13.391800 ms (FindLiveObjects: 0.494700 ms CreateObjectMapping: 0.312000 ms
MarkObjects: 12.575300 ms DeleteObjects: 0.008900 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 161 unused Assets to reduce memory usage. Loaded Objects now: 17145.
Total: 22.535700 ms (FindLiveObjects: 0.679900 ms CreateObjectMapping: 0.340400 ms
MarkObjects: 20.518000 ms DeleteObjects: 0.995500 ms)
Start World
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Preload finished
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 17897.
Total: 22.774000 ms (FindLiveObjects: 0.669200 ms CreateObjectMapping: 0.393200 ms
MarkObjects: 21.637001 ms DeleteObjects: 0.073500 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 14399.
Total: 12.309899 ms (FindLiveObjects: 0.767700 ms CreateObjectMapping: 0.288400 ms
MarkObjects: 11.116401 ms DeleteObjects: 0.135800 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14396.
Total: 13.580600 ms (FindLiveObjects: 0.566600 ms CreateObjectMapping: 0.413300 ms
MarkObjects: 12.590900 ms DeleteObjects: 0.008800 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 259 unused Assets to reduce memory usage. Loaded Objects now: 17796.
Total: 21.635401 ms (FindLiveObjects: 0.402900 ms CreateObjectMapping: 0.308000 ms
MarkObjects: 20.108400 ms DeleteObjects: 0.815200 ms)
Start World
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Preload finished
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 18679.
Total: 25.527000 ms (FindLiveObjects: 0.740700 ms CreateObjectMapping: 0.319100 ms
MarkObjects: 24.420601 ms DeleteObjects: 0.045600 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 14404.
Total: 12.016100 ms (FindLiveObjects: 0.363000 ms CreateObjectMapping: 0.290900 ms
MarkObjects: 11.225800 ms DeleteObjects: 0.135600 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14401.
Total: 12.706600 ms (FindLiveObjects: 0.499100 ms CreateObjectMapping: 0.445100 ms
MarkObjects: 11.752701 ms DeleteObjects: 0.008700 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 161 unused Assets to reduce memory usage. Loaded Objects now: 17151.
Total: 22.541401 ms (FindLiveObjects: 0.650800 ms CreateObjectMapping: 0.270800 ms
MarkObjects: 20.767599 ms DeleteObjects: 0.850900 ms)
Start World
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Preload finished
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 17903.
Total: 24.828899 ms (FindLiveObjects: 0.685500 ms CreateObjectMapping: 0.325100 ms
MarkObjects: 23.732399 ms DeleteObjects: 0.084900 ms)
2.048287:2.03
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
2.048287:2.03
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
2.048287:2.03
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
2.171103:2.03
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
2.046945:2.03
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
2.089038:2.03
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 448 unused Assets to reduce memory usage. Loaded Objects now: 14412.
Total: 11.737900 ms (FindLiveObjects: 0.445600 ms CreateObjectMapping: 0.374900 ms
MarkObjects: 10.532001 ms DeleteObjects: 0.384100 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14409.
Total: 12.547000 ms (FindLiveObjects: 0.438500 ms CreateObjectMapping: 0.288100 ms
MarkObjects: 11.804601 ms DeleteObjects: 0.014800 ms)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.020100 ms
Awake World
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 256 unused Assets to reduce memory usage. Loaded Objects now: 17743.
Total: 22.734800 ms (FindLiveObjects: 0.522200 ms CreateObjectMapping: 0.316900 ms
MarkObjects: 21.445900 ms DeleteObjects: 0.448700 ms)
Start World
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Preload finished
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 18414.
Total: 21.882999 ms (FindLiveObjects: 0.613400 ms CreateObjectMapping: 0.285600 ms
MarkObjects: 20.950100 ms DeleteObjects: 0.032900 ms)
2.061553:2.03
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Preload finished
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Destroy old
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 391 unused Assets to reduce memory usage. Loaded Objects now: 14421.
Total: 13.297200 ms (FindLiveObjects: 0.577200 ms CreateObjectMapping: 0.446000 ms
MarkObjects: 11.986700 ms DeleteObjects: 0.286500 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14420.
Total: 11.607300 ms (FindLiveObjects: 0.503000 ms CreateObjectMapping: 0.334700 ms
MarkObjects: 10.762000 ms DeleteObjects: 0.006900 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 259 unused Assets to reduce memory usage. Loaded Objects now: 17457.
Total: 19.789801 ms (FindLiveObjects: 0.403900 ms CreateObjectMapping: 0.290900 ms
MarkObjects: 18.763199 ms DeleteObjects: 0.330700 ms)
Start World
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Preload finished
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 18267.
Total: 22.864799 ms (FindLiveObjects: 0.659700 ms CreateObjectMapping: 0.434000 ms
MarkObjects: 21.734999 ms DeleteObjects: 0.034400 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 163 unused Assets to reduce memory usage. Loaded Objects now: 14426.
Total: 11.716000 ms (FindLiveObjects: 0.396100 ms CreateObjectMapping: 0.239200 ms
MarkObjects: 10.953500 ms DeleteObjects: 0.126400 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14423.
Total: 12.330600 ms (FindLiveObjects: 0.456600 ms CreateObjectMapping: 0.409700 ms
MarkObjects: 11.456300 ms DeleteObjects: 0.007100 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 259 unused Assets to reduce memory usage. Loaded Objects now: 18114.
Total: 21.861198 ms (FindLiveObjects: 0.549300 ms CreateObjectMapping: 0.418300 ms
MarkObjects: 20.517601 ms DeleteObjects: 0.375000 ms)
Start World
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Preload finished
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
InvalidOperationException: Process has exited, so the requested information is not
available.
at System.Diagnostics.Process.get_ProcessName () [0x00000] in <filename
unknown>:0
at (wrapper remoting-invoke-with-check)
System.Diagnostics.Process:get_ProcessName ()
at WorldBehaviourScript.Start () [0x00000] in <filename unknown>:0
Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 19056.
Total: 22.928598 ms (FindLiveObjects: 0.632100 ms CreateObjectMapping: 0.312300 ms
MarkObjects: 21.943298 ms DeleteObjects: 0.040000 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 239 unused Assets to reduce memory usage. Loaded Objects now: 14439.
Total: 14.244499 ms (FindLiveObjects: 0.587400 ms CreateObjectMapping: 0.463300 ms
MarkObjects: 12.980300 ms DeleteObjects: 0.212100 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14436.
Total: 13.246500 ms (FindLiveObjects: 0.519300 ms CreateObjectMapping: 0.301900 ms
MarkObjects: 12.415400 ms DeleteObjects: 0.009000 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 212 unused Assets to reduce memory usage. Loaded Objects now: 18148.
Total: 24.471300 ms (FindLiveObjects: 0.902700 ms CreateObjectMapping: 0.412700 ms
MarkObjects: 22.757900 ms DeleteObjects: 0.396700 ms)
Start World
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Preload finished
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 19101.
Total: 26.234999 ms (FindLiveObjects: 0.798900 ms CreateObjectMapping: 0.377400 ms
MarkObjects: 25.016300 ms DeleteObjects: 0.041500 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath
(System.Type,intptr)
at UnityEngine.GameObject.GetComponent[NodeEditorGroup] () [0x00000] in <filename
unknown>:0
at NodeEditorConnection.GetFrom () [0x00000] in <filename unknown>:0
at NodeEditorGroup.DeletingConnection (UnityEngine.GameObject connection)
[0x00000] in <filename unknown>:0
at NodeEditorConnection.OnDestroy () [0x00000] in <filename unknown>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentInChildren
(System.Type,bool)
at UnityEngine.GameObject.GetComponentInChildren[TextMeshProUGUI] (Boolean
includeInactive) [0x00000] in <filename unknown>:0
at NodeEditorGroup.DeletingConnection (UnityEngine.GameObject connection)
[0x00000] in <filename unknown>:0
at NodeEditorConnection.OnDestroy () [0x00000] in <filename unknown>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentInChildren
(System.Type,bool)
at UnityEngine.GameObject.GetComponentInChildren[TextMeshProUGUI] (Boolean
includeInactive) [0x00000] in <filename unknown>:0
at NodeEditorGroup.DeletingConnection (UnityEngine.GameObject connection)
[0x00000] in <filename unknown>:0
at NodeEditorConnection.OnDestroy () [0x00000] in <filename unknown>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath
(System.Type,intptr)
at UnityEngine.GameObject.GetComponent[AudioSource] () [0x00000] in <filename
unknown>:0
at MusicManager.TransitionToConstructionMode () [0x00000] in <filename unknown>:0