This 3-day course teaches 3D modeling in 3DS Max for architecture, interiors, and mechanical design. Students will learn to understand 3D concepts, create and modify objects, apply materials, use lighting, and render and export final designs. The course covers setting up the interface, modeling basic and advanced objects, editing meshes, applying textures, using cameras and lights, and producing final renders and prints. By the end, students will have skills in modeling homes, villas, interior spaces, and more from initial concept to finished 3D design.
This 3-day course teaches 3D modeling in 3DS Max for architecture, interiors, and mechanical design. Students will learn to understand 3D concepts, create and modify objects, apply materials, use lighting, and render and export final designs. The course covers setting up the interface, modeling basic and advanced objects, editing meshes, applying textures, using cameras and lights, and producing final renders and prints. By the end, students will have skills in modeling homes, villas, interior spaces, and more from initial concept to finished 3D design.
This 3-day course teaches 3D modeling in 3DS Max for architecture, interiors, and mechanical design. Students will learn to understand 3D concepts, create and modify objects, apply materials, use lighting, and render and export final designs. The course covers setting up the interface, modeling basic and advanced objects, editing meshes, applying textures, using cameras and lights, and producing final renders and prints. By the end, students will have skills in modeling homes, villas, interior spaces, and more from initial concept to finished 3D design.
This 3-day course teaches 3D modeling in 3DS Max for architecture, interiors, and mechanical design. Students will learn to understand 3D concepts, create and modify objects, apply materials, use lighting, and render and export final designs. The course covers setting up the interface, modeling basic and advanced objects, editing meshes, applying textures, using cameras and lights, and producing final renders and prints. By the end, students will have skills in modeling homes, villas, interior spaces, and more from initial concept to finished 3D design.
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DURATION : 3 days 3D Max Studio Modelling
CODE: SOL/3D Max/Mod for Arsitecture- Interior- Mecanical
COURSE OBJECTIVE After completing the training, the INTRODUCTION participants will be able to: Student will start to This course is designed with a total beginner, but if you all struggle in understand the concept of 3D's Modeling I will provide you with a simple tips and tricks I will be sharing Max Modeling. them with you. By the end of this lecture you will build or design your It will be talking about the own creative design without any struggle difference between 2D and 3D elements in 3D's Max. COURSE OUTLINE This course will help how much flexible 3D's Max is Module 1: Setting Interface Camera with different type of tools. Animation Camera Layout This course also produces Unit Helpers architectural and Interior Viewport Fire explosion Design projects as complete as Space Warps possible from concept to final Module 2: Create Object Wave waves. 3D. Bomb explosion. Standard Object Wind blow. Etc. Basic Object Earth gravity. Adding Object Reflects objects. DESCRIPTION Cropping & Group In each step you will have different Object Module 3: Modification Object kind of assignments which include Create a 2D to 3D Modeling of: Object Makes the earth spin Door and window Create a Bent object 1. Home settings Editing Mesh 2. Villa Collection of Creating Displace 3. Interior Design Create a Layered text Ornamental Plants, Continue Walls and Using Flex, Noise, Ripple, Relax At the end of this course you will Using Smooth, Twist, and Wave have all the skills and knowledge of Railings modeling in 3D's Max. I will also Ladder settings. Editing Object Module 4: Hierarchy Object be instructing you in simple mistakes that some of the student do Moving Object Module 5: Motion Object when Modeling. Scaling Object Module 6: Material Object Snaps Toggle Object Mirror Object Create Shiny floors. PRE-REQUISITES Aligning Object Create a Glass. Rotate Object Create a Metal. Before attending this course, students must have: Clone and Array Object Create Material coarse & Soft Lighting Object Using Ready-to-eat materials. Student will start to Standard Lighting Module 7: Using Render understand the concept of 3D's Photometric Object Save as Jpeg Max Modeling. 2D Object Save as Avi Line Object Save as Film Rectangle Object Text Object Module 8: Printing