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NORMANDY CAMPAIGN NORTHERN FRANCE, 1944

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F R AN C E
Written by: Andrew Haught, Mike Haught, Phil Yates
Web Support: Patch Bowen, Luke Glover, Alexander Nebesky
I Editors: Peter Simunovich, John-Paul Brisigotti
ProofReaders: David Adlam, Adam Brooker,
; Design: yvzx.otVesc\\
Alexander Costantino, Mark Goddard,
Project Management: Chris Townley Alan Graham, Ryan JefFares,
AssUtant Writing: Wayne Turner, Mike Major, Gavin van Rossum, Richard Steer
Luke Parsonage, Nigel Slater PUytest Groups: Atlantic Canadian Testers (Ryan Sullivan),
Assistant Graphic Design: Casey Davies, Ashleigh Heelam Dads Army (Gavin van Rossum),
Miniatures Design: Evan Allen, Tim Adcock, Giorgio Bassani, Flames Of War Regina Rifles (Lance Mathew),
Matt Bickley, Will Jayne, Ales Potocnik Garage Gamers (Adam Brooker),
290 Bunker (Carl Bellatti)
Miniatures Painting: Aaron Te Hira-Mathie, James Brown,
Jeremy Painter
Cover and Internal Art: Vincent Wai
CONTENTS
Guards Armoured Division ................................ 44
D-Day: British.......................................................... 2
British Special Rules.................................................... 3 11^''Armoured Division ...................................... 45
Operation Overlord .............................................. 4 Sherman Armoured Squadron.................................. 46
Sherman Armoured Squadron HQ........................................ 47
Know Your Tanks.................................................... 8 Sherman Armoured Troop ....................................................... 47
Motor Company......................................................... 48
Know Your Infantry.............................................. 10 Motor Company HQ................................................................. 49
Motor Company Rifle Platoon............................................... 49
D-Day: British Force............................................. 12
Motor 6 pdr Anti-tank Platoon ............................................. 49
D Minus One ........................................................... 1^
Operation Perch.................................................... 50
Parachute Company .................................................. 16
Parachute Company HQ......................................................... 17 7^'' Armoured Division.......................................... 52
Parachute Platoon ...................................................................... 17
Desert Rats Cromwell Armoured Squadron......... 54
Airlanding Company.................................................. 18 Desert Rats Cromwell Armoured Squadron HQ............... 55
Airlanding Company HQ ....................................................... 19 Desert Rats Cromwell Armoured Troop.............................. 56
Airlanding Platoon...................................................................... 19 Desert Rats Stuart Recce Patrol ............................................. 57
Airborne Vickers Machine-gun Platoon .............................. 19 Desert Rats Crusader AA Troop ............................................. 57
Airborne 3-inch Mortar Platoon............................................. 20
Desert Rats Motor Company .................................. 58
Airborne 75mm Light Troop .................................................. 20
Desert Rats Motor Company HQ........................................ 59
Airborne 6 pdr Anti-Tank Platoon........................................ 21
Desert Rats Motor Company Rifle Platoon ...................... 59
Airborne 17 pdr Anti-Tank Troop ........................................ 21
Desert Rats Motor 6 pdr Anti-tank Platoon...................... 59
1''Special Service Brigade................................ 22
50^'’ (Northumbrian) Division............................ 60
Commando Troop....................................................... 24
Commando Troop HQ ............................................................... 24
Desert Rats Rifle Company....................................... 62
Desert Rats Rifle Company HQ............................................. 63
Commando Section.......................................................................25
Desert Rats Rifle Platoon.................................................... .. • 63
Commando Vickers Machine-gun Platoon.............................25
Desert Rats Vickers Machine-gun Platoon ......................... 64
Commando Mortar Section........................................................ 25
Desert Rats MMG Carrier Platoon........................................ 64
Desert Rats 3-inch Mortar Platoon........................................ 64
3^'* Canadian Division .......................................... 26
Desert Rats 6 pdr Anti-Tank Platoon................................... 65
3”^ Division.............................................................. 28 Desert Rats Universal Carrier Patrol...................................... 65
Desert Rats Wasp Carrier Patrol............................................. 65
Rifle Company.............................................................. 30
Rifle Company HQ................................................................... 31 Support Units........................................................ 66
Rifle Platoon ................................................................................ 31 Daimler Armoured Car Troop ................................................. 66
Vickers Machine-gun Platoon.................................................. 32 MIO SP Anti-Tank Troop......................................................... 66
MMG Carrier Platoon.............................................................. 32 17 pdr Anti-Tank Troop............................................................ 67
3-inch Mortar Platoon.............................................................. 32 Crocodile Flame-Tank Platoon............................................... 67
6 pdr Anti-Tank Platoon ......................................................... 33 AVRE Assault Section................................................................. 68
Universal Carrier Patrol ............................................................ 33 Centaur Support Tank Platoon............................................... 68
Wasp Carrier Patrol ................................................................... 33 25 pdr Field Troop..................................................................... 69
Sherman DD Armoured Squadron......................... 34 Priest Field Troop........................................................................ 69
Sherman DD Armoured Squadron HQ.............................. 35 Universal Carrier OP .................................................................. 70
Sherman DD Armoured Troop............................................... 35 Auster OP Observation Post.................................................... 70
Firefly Armoured Troop ............................................................ 35 Sherman OP Observation Post............................................... 70
Bofors Light AA Troop.............................................................. 71
Guards Tank Brigade...................................... 36 Typhoon Fighter-Bomber Flight................................................ 71;
Churchill Armoured Squadron................................ 37
Churchill Armoured Squadron HQ...................................... 38
D-Day: British Example Force ............................ 72
Churchill Armoured Troop....................................................... 49
Painting British ..................................................... 74
8^'’ Hussars.............................................................. 28 Basing Guide.......................................................... 75
Cromwell Armoured Recce Squadron..................... 41
Cromwell Armoured Recce Squadron HQ......................... 42 Missions ................................................................... ^6
Cromwell Armoured Recce Troop.......................................... 42
Stuart Recce Patrol..............................- • • », • .................... 43
Catalogue................................................................ 88
C^niscidcr A A Troop ...................... . 43
6™ OF JUNE, 1944, D-DAY
SthqF JUNE, 1944, D-1
The plane pass overhead, covered by the darkness of night.
At airfields across Southern England aircraft engines roar to
The massive Allied naval armada move closer and closer
life. The first, heavily-laden aircraft lumber down the runway
and into the air. On board are the brave young men of three towards the beaches of Normandy.
airborne divisions, one British and two American. These The British ships carry an invasion force of Sherman tanks
highly trained soldiers are trained to drop by parachute and including some fitted with detachable floatation devices
' gliders deep behind enemy lines. On this night they will that make them amphibious, and Churchill tanks designed
spearhead Operation Neptune, the amphibious and airborne to destroy bunkers and lay down bridges. Along with the
specialised armour were the troops. Fresh and veteran soldiers
invasion of German-occupied France.
alike form the core of the British landing forces, along with
As the huge aerial armada crosses the stotm-tossed English
the specialised Commando troops crammed into the landing
Channel, below them stretches the largest naval armada in
crafts waiting to hit the shores of Normandy. They must take
history. In a few hours these ships will throw thousands ofAllied
the beaches and hold them, as not only is the fate of Europe
soldiers ashore on the coast of Notmandy. If the enemy is able to
in their hands, but possibly that of the world.
<4 rush reinforcements to the landing beaches the whole invasion
could be thrown back into the sea. The enemy reinforcements
must be stopped at all costs. This is the vital mission the Allied
command has entrusted to the airborne divisions
BRITISH SPECIAL RULES
Thefollowing special rules are characteristic ofD-Day: British forces,
reflecting their own style ofequipment, tactics, and approach to battle.

MIND AND HEART


TANKS Teams from the Commando Troop HQ and Commando
Sections in this Formation that start their Movement Step
bunker KILLER
adjacent to a cliff (ot similar Impassable terrain feature) roll
Bunker Killer teams can hit Nest and Bunker Teams despite
a Skill Test. If successful, the team may cross the terrain at
being an Artillery Bombardment. As a Brutal weapon, any
Terrain Dash speed.
Infantry, Gun (including Nests and Bunkers), or Unarmoured
Tank Teams it hits must re-roll successful Saves. While in Scotland, the commandos trained in all sorts ofdiflictdt
terrain, from flooded bogs to sheer clifls. This training would serve
The AVRE's Petard was designedfor bunker busting.
the troopers well in Normandy.

PETARD
NIGHT ATTACK
When firing a Bombardment with their Petard, AVRE teams:
If a Force with Night Attack is the Attacker in a mission where
• may spot and fire Bombardments even if they moved this turn, the Defender has Minefields, the player may elect to attack at
• do not need to te-roll successful rolls To Hit for only having night. If they do so. Night Fighting rules (see page 113 of the
1 or 2 weapons firing, and rulebook) are in effect at the start of the game.
• ignore the Danger Close rule. British Units from Formations with Night Attack can move
TheAVRJT mounts a Petard mortar, throwing a 'bomb the size of freely from the start of the game. Friendly Units from

P -P A V : BRITISH
aflying dustbin with the explosivepower ofa heavy artillery piece. other Formations or Support may not move out of their
Deployment Area until morning breaks.
FLAME TRAILERS British infantry developed techniques for attacking under cover,
Flame tanks cannot Charge into Contact and cannot Hold ofdarkness. This took a lot ofplanning so was only useful when
Objectives. the enemy was defendingflxedpositions.
Flame tanks are built to get in close and burn the opposition out
oftheir entrenchments. ARTILLERY
FLAME-THROWER AIR OBSERVATION POST
Infantry, Gun, and Unarmoured Tank Teams re-roll successful An Air Observation Post is an Aircraft that arrives on a roll of
Saves when hit by a Flame-thtower and the Unit is automatically 3+ (rather than the usual 4+).
Pinned Down. Armoured Tank Teams use their Top armour for An Air Observation Post is unarmed, but can act as an
Armour Saves when hit by a Flame-thrower. Obsetver Spotting for an Artillery Bombardment with an
Flame-throwers may shoot in Defensive Fire. However, while a Aiming Point within 12’730cm of the Aircraft. The opposing
Unit that is Hit by a Flame-thrower is Pinned Down, this does player may shoot at the Aircraft immediately before it rolls to
not automatically stop the assault. The defender still needs to Range In as though the aircraft was Shooting.
score five (or eight) hits to stop the assault as normal. L4 Grasshopper aerial observation posts spot targets from the air.
Flame-throwers spew a stream of burning fuel, making them
terrifying and lethal weapons. MIKE TARGET
When a Spotting Team successfully Ranges In an Artillery
Unit with Mike Target, they may immediately roll to Range
INFANTRY In another Artillery Unit. If successful, the second Artillery
Unit is treated as Ranging In on the same attempt as the first.
AIRBORNE
The Royal Artillery have learned the value of concentrating
This Formation may make an Airborne Assault in missions
their artillery fire. Different orders indicate the size of the
that use the Airborne Assault rules (page 84).
bombardment. A ‘Mike Target’ order calls for the fire of a fulld
Airborne units were specially trained, equipped, and organised to
regiment ofartillery, with 24 guns. A
conduct airborne operations.

UNIT TRANSPORT AIRCRAFT


The Unit Leader of the Transport Attachment must end the
Movement Step within 6”/15cm of the Unit Leader of its ROCKETS
Passenger Unit while it is on table. If it cannot do this, then Rockets do not need to re-roll successful rolls To Hit for
the Transport Attachment must be Sent to the Rear. only having 1 or 2 weapons firing. Only Teams from the
Halftracks are a part of the platoon in every way. "The troops Bombarding Unit can Spot for it.
live out oftheir transports and guard them against enemy attack. Aircraft rockets contain far more explosive than artillery shells. M
OPERATION OVERLORD
In the early morning darkness of 6 June 1944, the largest Army under Lieutenant-General Sir Miles Dempsey. The vast
armada of ships the world has ever seen heaves to off the forces involved meant that not all could be landed at once, so
Normandy coastline. Aboard, thousands of Allied soldiers spearheads would have to land on the invasion beaches and
wait in readiness for their date with destiny. Months of plan­ push inland, clearing the way for others to follow.
ning, training and preparation are now behind them. On this
day they will undertake the greatest amphibious assault in TARGET NORMANDY
history, and on their success or failure hangs the fate of the The Allies chose Normandy for the landings, rather than the
liberation of Europe from the jackboot of Nazi domination. shortest route across the English Channel from Dover to the
D-Day is finally here! Pas de Calais. Hitler himself suspected that Normandy would
be the site of any invasion but, unusually, allowed himself
OPERATION OVERLORD to be persuaded otherwise by his generals. To reinforce this
In November 1943, following months of negotiations, the conviction, the Allies launched a major deception plan,
British and American governments finally agreed to a full- Operation Fortitude, using double agents, fake signal trans­
scale invasion of German-occupied France—Operation missions, news stories, broadcasts and dummy encampments.
Overlord—provisionally scheduled for May 1944. In The deception centred on creating the illusion of a First US
December, US General Dwight D Eisenhower was appoint­ Army Group, FUSAG, supposedly comprising 30 divisions
ed Supreme Commander of Supreme Eleadquarters Allied stationed in south-east England under the command of
Expeditionary Force (SHAEF) charged with planning General George S Patton. The Germans were completely
the invasion. Under his command General Sir Bernard taken in. Even after the Normandy landings had taken place.
Montgomery’s 2P‘ Army Group consisted of the US First Hitler refused to allow reinforcements to be transferred from
Army under General Omar Bradley and the British Second the Pas de Calais region, believing that the landings were
merely a diversionary attack.
the ATLANTIC WALL attached Ost (East) battalions made up of former Soviet sol­
While the Allies laid their plans and marshalled their diers. The all-important armoured divisions, critical to the
forces, the defenders of Hitler’s Atlantikwall, the coastal success of any counterattack in the event of an invasion, were
fortifications of North Western Europe, were not idle. Since nominally part of Panzer Group West, directly controlled
1942, Generalfeldmarschall Gerd von Rundstedt had been by OB West. However, Rommel did manage to get three
Oberbefelshaber (OB) West, commanding all German Forces in armoured divisions placed under his direct control.
France, Holland and Belgium. This included Army Group B, This confusing German command structure, and the need
which controlled Seventh Army, defending Brittany and to obtain the authority of Hitler himself to move key for­
Normandy, and Fifteenth Army in the Pas de Calais region. mations, was to significantly hamper the German ability to
In November 1943, command of Army Group B was given to react swiftly when required. On the day of the invasion, von
Generalfeldmarschall Rommel, the famed ‘Desert Fox’, with Runstedt’s efforts to move / SS-Panzerkorps (P‘SS-Panzer
orders to ready the neglected coastal defences for the long Gorps) closer to the invasion beaches had to await Hitler’s
expected invasion. Rommel added strong points and took approval. This was not given until 1600 hours. Even then.
steps to deny fields to airbotne invaders. Well sited anti-tank Allied air attacks significantly delayed the movement of
obstacles and extensive minefields were constructed to hinder most reserve formations. In the months preceding D-Day,
the invaders. However, weaknesses remained. The defences the Allied air forces had smashed the French railway system,
along this part of the coast had to mostly rely on obsolescent reducing its capacity to move troops to the front. The
weapons and there was a notable lack of depth in defence Germans were forced to commit the few remaining Luftwaffe
once the initial coastal ‘crust’ was broken. aircraft to its defence against overwhelming odds, flying over
800 sorties per day.
THE DEFENSIVE PLAN
The German defensive plan involved infantry formations D-DAY
holding the defensive line along the coast, with an armoured As D-Day approached, the weather in the English Channel
reserve held further inland. The bulk of the infantry forces worsened forcing General Eisenhower to postpone the land­
manning the fixed defences were static divisions, comprising ings by 24 hours. Finally, after consulting the meteorologists
two infantry regiments of variable quality supported by three Eisenhower made the fateful decision. The weather was not
perfect, but it would have to do—the invasion was on.
The poor weather had lulled the defenders into a false sense

POINTE-DUdaO
COTENTIN PENINSULA
Cherbourg
T
N Regiment '*^lliminfantry » \ Infantr^l2Nnfantry
1 T> • , X Regiment Regiment ,

\ Regiment n5Nnf% , ^ \' '' _

Regiment ^ \ 4'*‘Infantiy^^***^^^ ' Division


\ Division
.. ,1 Infantr \ 9''’Infantry
(Northumbrffi) \ f- Division : \ Division
- 29*fXl,try \
) Division \ ; US VII Corps
2"-' Armour^yOmsion \ Collins
Jl\ Division
\ 2'“^ Infan!!
Division
\
\

us V Corps
Gerow 21*^ Army Group
*itish 30 Corps Montgomery
Bucknall

US First ARMY
Bradley
AIRBORNE INVASION SEABORNE LANDINGS
In the early hours of D-Day, paratroopers of three airborne Under the cover of darkness thousands of landing craft
divisions—the US 82"'* ‘All American’ and 101" ‘Screaming approached the Normandy coastline. The Allied amphibious
Eagles’ Airborne Divisions, and the ‘Red Devils’ of the British force would come ashore at five beaches, running from west
6'’’Airborne Division—dropped into Normandy to secure to east they were codenamed: Utah and Omaha—the landing
the flanks of the seaborne landings. The more fortunate beaches of the US First Army—and Gold, Juno and Sword—
landed near their drop zones, but many were dispersed as a the landing beaches for the British and Canadian troops of
result of low cloud and anti-aircraft fire. the British Second Army.
In the Cotentin Peninsula, on the western flank of the inva­
sion beaches, the US airborne divisions secured key areas UTAH BEACH
inland of Utah Beach. On the eastern flank, the British para­ Utah Beach, at the base of the Cotentin Peninsula, was wide
troopers struck at targets between the Orne and Dives rivers. and flat, and behind the beach was a marshy plain that had
Vital bridges over the Orne and Caen Canal were seized by an been deliberately flooded by the defenders. The Americans
elected to land an hour earlier than the British, using the
audacious glider assault at the outset of the operation.
lower tide to overcome the problems of submerged beach
Although not always successful, the parachute and glider
obstacles designed to destroy landing craft. At 0630 hours,
landings proved crucial in confusing and delaying the
under cover of a bombardment from rocket-firing landing
German defenders, securing inland routes from the invasion
craft, 8'’’ Regimental Combat Team (RCT) of 4''’ Ivy
beaches and capturing key bridges and crossroads.
Infantry Division led the beach assault. A navigation error
At 0520 hours, nearly two thousand Allied medium and put the troops ashore two thousand yards south of the
heavy bombers hammered the German coastal defences. This projected landing site. Fortuitously, however, the German
airborne onslaught was followed by a massive naval bom­ defences were even weaker in this sector of the beach.
bardment from seven battleships, 18 cruisers, 43 destroyers,
Supported by Sherman DD amphibious tanks (28 of the
plus gunboats and monitors. A follow-up raid by another
32 launched made it ashore) the infantry quickly over­
thousand American bombers wrought yet more destruction.
whelmed 919. Grenadierregiment of 709. Infanteriedivision.
The 4* Infantry Division secured its objectives at a cost of
200 casualties—far fewer than anticipated. As the rest of the
US VII Corps poured ashore, the Division linked up with
paratroopers of the 101" Airborne Division who had seized
the exits from the flooded plain further inland.
allocated to the British beaches. The invaders made good
OMAHA BEACH
progress against the defenders from 736* Infantry Regiment
In contrast with Utah, the going at Omaha Beach was much
of the 716* Infantry Division. By early afternoon, all of
tougher for the assaulting American troops. Bad weather
50* Division was ashore, with elements of 7* Armoured
meant that tides were running higher, swamping landing craft
Division landing behind them later in the day.
and pushing them onto submerged obstacles. Preparatory fire
had missed most of the beach defences, which were sited on
a high bluff overlooking the beach and losses to enemy fire JUNO BEACH
were heavy, with most of the combat engineers and support­ Immediately to the east of 50* Division, it was the task of the
ing Sherman DD tanks lost before they reached the shoreline. 7 and 8 Brigade Groups of 3* Canadian Division to storm
ashore at Juno Beach. The Canadians were supported by the
To further complicate matters, the assaulting troops of
commandos of 4 Special Service Brigade. Mindful of the
Ifi^RCT, from the veteran T' ‘Big Red One’ Infantry
debacle at Dieppe in 1942 which had cost so many Canadian
Division, and 116* RCT, from the inexperienced 29* ‘Blue
lives, the Canadians anticipated heavy casualties. In the event,
and Grey’ Infantry Division, found themselves facing not
their objectives were taken with comparatively light casualties
only the anticipated 726* Infantry Regiment from the
after hard fighting against elements of736. Grenadierregiment
716* Infantry Divisions, but also the 914* and 916* Infantry
oi 716. Infanteriedivision.
Regiments of the 352"“* Infantry Division, who had occupied
the beach defences undetected by Allied intelligence. The By mid afternoon the entire 3* Canadian Division was
assault forces were pinned down on the beach until mid-af­ ashore, quickly linking up with 50* Division.
ternoon, suffering heavy casualties. By nightfall they had
advanced no more than 2,000 yards inland. SWORD BEACH
A few miles to the west, near the Vire River estuary dividing At the easternmost beach of the invasion. Sword Beach,
8 Brigade Group of British 3* Division led the assault,
Omaha and Utah, the 2"'* Ranger Battalion carried out a
daring assault from the sea directly up the cliffs at Pointe du supported by the commandos of 1 Special Service Brigade.
Hoc. The mission was intended to knock out a German coastal The landings suffered from high tides caused by the bad
weather and also tough resistance from German troops of
battery that threatened the invasion beaches. However, after
a successful but costly assault, the rangers discovered that the the 736* Infantry Regiment of the 716* Infantry Division.
The British troops fought their way through the beach
guns had already been removed by the Germans.
defences and began to exploit inland. On the German side,
716* Infantry Division was practically obliterated, reduced
GOLD BEACH
to an effective strength of only two battalions.
At 0725 hours the first troops from the British Second Army
began landing. At Gold Beach, 69 and 231 Brigade Groups 3* Division had been allocated very ambitious objectives,
of 50* (Northumberland) Division led the assault with sup­ including the capture of the city of Caen, a crucial road and
port from commandos, artillery and specialist armour—the rail junction some ten miles inland. The division duly cleared
mine-clearing, flame-throwing and engineering funnies the invasion beach and linked up with the paratroopers of
the 6* Airborne Division, having advanced some 6 miles
inland—one of the furthest advances on D-Day.
The unexpected arrival of 2T‘ Panzer Division stopped
3* Division’s advance and threw them on the defensive. A
strong defence by the British and Canadian divisions prevent­
ed 2T' Panzer Division from exploiting its success, despite
reaching the sea between Juno and Sword Beaches. However,
its attack had frustrated the initial drive on Caen. The failure
to capture Caen was to have far reaching consequences for
the Allies.

NIGHTFALL, 6 JUNE
By nightfall on 6 June the Allies were ashore, but in some
places their beachhead was no deeper than 2000 yards.
Certain vital D-Day objectives—most notably Caen—had
not been captured. Yet enough men and materiel had been
brought ashore that the local German forces could not hope
to push them back into the sea. Still, the task that lay before
the Allied forces was considerable. They must link up their
beachheads, capture Cherbourg (the only major port in the
region) to guarantee resupply, and push inland to Caen and
St. L6, before breaking through the difficult bocage hedge-
rowed countryside of Normandy and into the mote open
terrain beyond.
KNOW YOUR TANKS
The British had a lots of tank variants, each filling a vital role in the British army. The heavier Churchill and Crocodile tanks are ideal
infantry tanks, their slow movement allowing troops on foot to keep up with them. The Cromwell tanks are fast, able to outmanoeuvre
their opponents. The Sherman and Firefly tanks are the core of the British armoured forces, giving them the numbers and high anti­
tank to be able to take on German tank forces. The Stuart is a light recon tank that is the eyes and ears of your tank units. The MIO is
a specialised tank destroyer, that packs enough punch to threaten any German tank.

CHURCHILL
The Churchill tank is the ideal infantry support tank, with its heavy Crew (5); Commander, gunner, loader,
armour and decent gun, this tank can keep your infantry protected as driver, hull MG gunner
Weight; 39.1 tonnes
Length; 7.44m (24’ 5”)
Width; 355m ao’ 8”)
Height; 2.49m (8’ 2”)
Weapons; OOP 75mm
2x 7.92mm Besa MG
Armour; 51-89mm
Speed; 24 km/h (15 mph)
Engine; Bedford 12-cylinder petrol
261 kW (350 hp)

CROCODILE
Like a normal ChurchJ.ll the Crocodile is well armoured and has a Crew iSy. Commander, gunner, loader,
decent 75mm gun. Unlike the normal ChurchiU, the Crocodile has a driver, hull flame gunner
flamethrower in the hull, and enough napalm in its trailer to put the Weight 39.1 tonnes
^ fear of (fod into any German infantryman. Length; 7.44m (24’ 5”)
Width; 355m ao’ 8”)
Height; a49m (8’ 2”)
Weapons; OQF 75mm, Flamethrower
lx 7.92mm Besa MG
Armour 51-95mm
Speed; 24 km/h a5 mph)
Engine; Bedford 12-cylinder petrol
261 kW (350 hp)

CROMWELL
The Cromwell is a medium tank, much like the Sherman. It has decent Crew {5}. Commander, gunner, loader,
armour and a 75mm gun. Unlike the Sherman, the Cromwell tank has driver, hull MG gunner
, a massive engine giving it a lot more speed, letting it get to the Weight; 27.6 tonnes ]
Lengtk 6.35m (20’ 10”) |
Width; 2.908m (9’ 6.5”) ^
Height 2.49m (8’ 2”)
Weapons; OQF 75mm
2x 7.92mm Besa MG
Armour; 30-76mm
Speed; 64 km/h (40 mphj
Engine; Rolls-Royce Meteor V12
Petrol 450 kW (600 hp)
FIREFLY
The hard-hitting 17 pdr of the firefly tank can take on the hardest Crew (4); Commander, gunner,
German targets, use it to loader, driver
support the your tanks. Weight; 35.3 tonnes
Length; 7.77m (25’ 6”)
Width; 2.62m (8’ 7”)
Height a74m (9’ 0”)
Weapons; OQE 17-pounder (76.2 mm) gun
lx .30-cal Browning MG
Armour; 3069mm
Speed; 35 km/h (22 mph)
Engine; Chrysler 30-cylinder petrol
276kW (370 hp)

SHERMAN
American-built, armed with a good 75mm gim, and well-armoured, the Crew (5); Commander, gunner, loader,
Sherman is liked by its driver, hull MG gunner
British crewmen. Weight 30 tonnes

K N O W YO UR TANKS
Length; 5.92m a9’ 5”)
Width; 2.62m (8’ T)
Height 2.74m (9’ 0”)
Weapons; 75mm Gun M3
2x .30-cal Browning MG
Armour; 30-76mm
Speed; 35 km/h (22 mph)
Engine; Chrysler 30-cylinder petrol
276kW (370 hp)

The American-built MIO self-propelled anti-tank gun gives the British Crew (5); Commander, gunner, loader,
a mobile gun to support their towed guns. They progressively upgunned driver, assistant driver
their MlOs with their own 17 pdr Weight; 29 tonnes
to increase their punch. Length; 6.83m (22’ 5”)
r Width; 3.05m ao’ 0”)
Height; 2.89m (9’ 6”)
Weapons; 3dnch Gun M7
or QP 17 pdr Gun
.50-cal M2 Browning MG
Armour: lO-GOmm
Speed; 40 km/h (25 mph)
m-
Engine; GM, 280 kW (375 hp)

STUART
The British use the American-built Stuart light tank in the Crew (4); Commander/loader, gunner,
reconnaissance role, where its speed and capable 37mm gun can be best driver, hull MG gunner
put to use. Weight 15.2 tonnes
Length; 4.84m a5’ 10.5”)
Width; 223m (7’ 6”)
Height; 2.56m (8’ 5”)
Weapons; 37mm Gun M6
3x .30-cal Browning MG
Armour: 9.5-63.5 mm
Speed; 58 km/h (36 mph)
Engine; Twin Cadillac 164 kW (220 hp)
KNOW YOUR INFANTRY
British infantry companies are diverse, each having their own unique role to play within the British army. The Parachute and
Airlanding companies specialise in fighting behind enemy lines. Commando companies are raiding forces that specialise in
hit and run operations. The rifle companies are the core of the British infantry army and will be their main fighting force
throughout the war. Motor companies are more mobile and can keep up easily with the tank companies. With this diverse mix
of troops you will find plenty of interesting ways to field your British infantry.

PARACHUTE RIFLE COMPANY


j The elite British paratrooper units of the 6“ Airhome Division dropped on the flank of the D-Day landings to
^ destroy German coastal guns overlooking the landings, and to capture vital bridges. Badly dispersed behind the
i enemy lines, the British Parachute units were able to regroup and secure their objectives under the most difficult
! conditions.
K N O W YO UR IN FA N TR Y

__________SKILL___________

TRAINED 4+

CAREFUL 4+

AIRLANDING RIFLE COMPANY


The airlanding battalions landed on the afternoon of D-Day, reinforcing the paras. The airlanding battalions
held the Ome bridgehead until the breakout later in August. Both the Airlanding and Parachute companies were
instrumental to the success of Operation Overlord securing key bridges and disrupting enemy defences.

FEARLESS 3+
SKILL

TRAINED 4+
Deadly
Assault

CAREFUL 4-1-

COMMANDO TROOP
The best of the best, the Commando Troops are filled with some of the best soldiers you could ask for. Commandos are
j fearless raiders who specialise in getting in, striking hard, and getting out before the Germans can react Commandos are
t expected to be independent-minded (if not downright unconventional] sorts who will do anything to complete their mission.

FEARLESS 3+

VETERAN 3+
RIFLE COMPANY & DESERT RATS RIFLE COMPANY
The rifle companies were the backbone of the British army, they landed on the shores of Normandy and would
take the brvint of the German beach defences. Backed up by the best the British army had to offer, Churchill
tanks, large artillery batteries and Recon units, the British Infantry took their beaches and held them against
the^German counterattacks.

CONFIDENT
Bulldog
Counterattack 3+
War Weary
Rally 5+
SKILL SKILL

TRAINED 4+ TRAINED 4+
Deadly
Assault Rifle companies come in two varieties. While there were some Desert Rats who Deadly
Assault
fought in North Africa and Sicily, the bulk of British regulars in Normandy were
CAREFUL untested units who were already weary of the war. CAREFUL 4+

MOTOR RIFLE COMPANY & DESERT RATS MOTOR RIFLE COMPANY


The mechanised motor rifle companies could keep up with the more mobile formations in the British army. For
such a small unit, a motor company has plenty of firepower at its disposal Their machine-guns, anti-tank guns,
and mortars can deal with almost any oppositioa

Deadly ^
Assault 3+ The Motor Companies, like the Rifle Companies, also come in two varieties. The Deadly
Assault
— ,

battleworn Desert Rats who fought in North Africa and Sicily, and the fresh
regular British troops who landed in Normandy without any combat experience.
D-DAY: BRITISH FORCE
Your Force must contain at least one Formation,
and may contain as many Formations as you like.

I
D-DAY FORMATIONS

Jili
AIRLANDING
COMPANY
LB125

BRITISH SUPPORT UNITS


You may fieid one Support Unit from each box.
BREAKOUT FORMATIONS

1
RECONNAISSANCE

[ DAIMLER ARMOURED
CAR TROOP
LBI7S
DAIMLER ARMOURED
CAR TROOP
LB178

M10 SP
ANTI-TANK TROOP
LB122
D MINUS ONE

6^” AIRBORNE DIVISION - "GO TO IT!"


As D-Day loomed, all across Southern men were laden down with equipment,
England troops readied themselves lights, radios and radar beacons,
for their allocated missions. It was the intended to mark the landing zones for
6* Airborne Division that had been the paratroopers of 3 and 5 Brigades.
selected to swoop from the skies onto Even at this early stage, the carefully-laid
the eastern flank of the invasion beaches plans went awry. Many of the pathfinders
to safeguard the British and Canadian landed off target, and some discovered
amphibious landings. The British paras their Eureka radar beacons did not work.
had earned the intimidating nickname of In spite of these setbacks a sufficient
‘Red Devils’ due to their famous red beret, number of pathfinders managed to land
and the Red Devils of the 6"'’ ttained hard and mark the three drop zones near
for their difficult task. On 24 April they Ranville, Varaville, and Touffreville.
participated in a full-scale dress rehearsal Simultaneous with the pathfinder drop,
of the operation, with their colleagues from the P' Airborne six Horsa gliders carrying the small coup-de-main party.
Division playing the enemy. Morale was high and every man Major Howard’s assault force from the 2"** Oxfordshire and
knew what was expected of him. Buckinghamshire Light Infantry (2"‘‘ Ox and Bucks), swooped
Major-General Richard Gale commanded the 6* Airborne from the darkness onto the bridges crossing the Caen Canal
Division. His force comprised three brigades: Brigadier Hill’s and Orne River. Three gliders were assigned to the swing
3 Parachute Brigade, Brigadier Poett’s 5 Parachute Btigade, bridge over the canal at Benouville (subsequently christened
and 6 Airlanding Brigade under Brigadier The Honourable ‘Pegasus Bridge’ after the British Airborne insignia) and three
Hugh Kindersley. Divisional support and attached units to the nearby bridge over the river east of Ranville. All but
included the 22"‘* Independent Parachute Company and one of the gliders landed with precision just yards from their
the Tetrarch light tanks of the 6'’’ Airborne Armoured objectives, enabling the soldiers within to seize both bridges
Reconnaissance Regiment. after a short sharp fight. The Germans were caught so off­
The division’s D-Day objectives were in a rough triangle guard that the bridges were not even rigged for demolition.
between Ouistreham, Caboutg and Caen on the shoulder Howard’s men then fought off enemy counterattacks by
of Sword Beach, where Brigadier The Lord Lovat’s 1 Special panzergrenadiers and self-propelled guns (mounted on
Service Brigade, the 3"* Infantry Division, and 27 Armoured captured French chassis) of the German 21” Panzer Division.
Brigade would be coming ashore. The bridges over the Half an hour after the landing, Lieutenant-Colonel Pine-
Caen canal and the Orne and Dives rivers had to be taken Coffin’s 7'’’ (Light Infantry) Parachute Battalion of 5 Parachute
to prevent enemy reinforcements reaching the beaches. At Brigade dropped to support Howard’s men. Low cloud and
Merville the paras would have to storm a heavily fortified anti-aircraft fire resulted in many of the paratroopers missing
battery of coastal guns that threatened the landing craft of their drop zone and Pine-Coffin could initially gather only
the invasion fleet. 200 of his force to defend the crucial bridges. The nearby
Shortly before midnight on D-1 (the day before D-Day), village of Benouville was fortified by A Company just in time
the vanguard of the division took off. Six Albematle aircraft to fend off the first of the German counterattacks that would
carried the pathfinder teams of the 22"“* Independent continue for the next 17 hours.
Parachute Company. These small groups of highly trained
The rest of 5 Brigade dropped east of the Orne to seize the town Unfortunately, the battle did not go accotding to plan. A
of Ranville and the nearby high ground. Lieutenant-Colonel preparatory bombardment by the RAF fell wide of the mark,
Johnson’s 12'*' (Yotkshire) Parachute Battalion dug in around and Otway himself narrowly avoided death or capture when
Le Bas de Ranville. Despite their limited anti-tank assets, he landed in the garden of the local German headquarters.
they proceeded to fight off heavy German counterattacks The gliders carrying most of the sappers landed miles away
by infantry and tanks. Major Sim won the Military Cross depriving Otway’s force of the demolitions equipment
for leading a group of twelve paratroopers against attacking intended to breach the defences. Undaunted, Otway and
panzergrenadiers, inflicting severe casualties and forcing them his men pressed on. Using only their hands, a small party
to withdraw. Sim’s little group only withdrew when reduced of sappers bravely cleared a path through the mines opening
to just three men. the way for an assault. Two gliders scheduled to crash-land
(Lancashire) Parachute Battalion under Lieutenant- on the roof of the bunkers themselves missed their target
Colonel Peter Luard dropped near their objective of Ranville, and landed some distance from the battery. The troops on
the village guarding the approaches to the Orne bridges from board were attacked by German reinforcements before they
the east. Some unfortunate men landed in the village itself could join the main fight. Back at the battery, the assaulting
and were killed or captured. Sounding his hunting-horn paratroopers fought their way inside with grenades and hand-
Luard quickly assembled the remainder of the battalion to-hand fighting. Otway lost 70 oflficets and men in the short,
and stormed Ranville, overcoming the German garrison by bloody struggle, but his troops eliminated the defenders and
0230 hours. The 13* then became locked in a bitter struggle, disabled the guns before withdrawing to dig in. Late in the
holding off the counterattacks of the 125* Panzergrenadier afternoon of the following day, the survivors of the attack
Regiment, of the 2P' Panzer Division, throughout D-Day. were finally relieved by some of Lord Lovat’s commandos.
The troops and guns of 6 Airlanding Brigade landed by The 6* remained in the line until 26 August, fighting off
Horsa and Hamilcar glider and reinforced 5 Brigade’s German counterattacks, which were especially fierce around
positions. Lord Lovat’s commandos, marching inland from Breville. The men of the 1” Canadian Parachute Battalion
Sword Beach, reached the Caen Canal bridge at 1400 hours, particularly distinguished themselves in the fighting. The build­
bolstering the morale of the hard-pressed defenders. Yet much up of reinforcements from the beachhead allowed the division
hard-fighting remained before the arrival of further infantry to advance towards Le Havre and the river Seine. As more men
and the Shermans of the 13*/18* Hussars consolidated the flooded ashore, the division was withdrawn from the front into
paratroopers’ position. reserve, its crucial part in the Normandy campaign over.
Meanwhile, 3 Brigade’s 8* (Midland Counties) Parachute Against the odds, the 6* Airborne Division had completed
Battalion under Lieutenant-Colonel Pearson and Lieutenant- their vital tasks on D-Day and after. The many months
Colonel Bradbrooke’s P' Canadian Parachute Battalion had of planning and training, the leadership of their bold
landed in the flooded plain surrounding the River Dives. commanders, and the resolve of the men had been well
A number of men had landed in the river itself, and the tested. Through their skill and bravery the Allies had gained
remainder had been widely scattered, needing local guides a foothold in Europe.
to help them reach their objectives. Struggling through the Before the year was out the now battle-hardened division
marshy terrain, the paratroopers successfully destroyed the was back in action. In December the Germans launched a
bridges at Varaville, Robehomme, Bures and Troarn. surprise counteroffensive through the Ardennes forest. The
Lieutenant-Colonel Otway’s 9* (Eastern & Home Counties) paratroopers of 6* Airborne were rushed to the front to help
Parachute Battalion faced the most dangerous task of all, stem the armoured tide, winning yet another battle honour
silencing the guns at Merville. The battery was heavily in what would become known as the Battle of the Bulge.
fortified in concrete and earth bunkers, ringed by mines and On 24 March 1945, the division took part in Operation
barbed wire and strongly garrisoned. Yet if the guns could Varsity, the airborne crossing of the river Rhine in Germany.
not be knocked out before the first landing craft approached The operation, although ultimately successful, proved to be
Sword Beach, the whole invasion would be threatened. In a bloody one costing the lives of many brave paratroopers of
pteparation for their daring mission Otway’s men and the 6* Airborne.
supporting sappers from 591” Squadron, Royal Engineers Operation Varsity would be the 6* Airborne Division’s
had trained exhaustively on a full scale mock-up of the last combat drop of the war. As ground troops they moved
battery in Berkshire. eastwards, linking up with advancing Soviet troops at the
Baltic port of Wismar just prior to the final capitulation of
Nazi Germany.
PARACHUTE COMPANY INFANTRY FORMATION

You must field the Formation HQ and one Combat Unit from each biack box.
You may also field one Combat Unit from each grey box.

HEADQUARTERS

PARACHUTE
COMPANY HQ
LB123 1

■im
PARACHUTE
PLATOON
PARACHUTE
PLATOON
1
AIRBORNE
VICKERS MACHINE-GUN J
PLATOON
AIRBORNE
3-INCH MORTAR
PLATOON 1 AIRBORNE
75mm
TROOP
light

LB129
3 AIRBORNE
75MM LIGHT
TROOP
LB129
1

AIRBORNE AIRBORNE
6 PDR ANTI-TANK 17 PDR ANTI-TANK
PLATOON TROOP

You may field a Combat Unit from a black box as a Support Unit for another Formation.

Paratroopers moved through the trees on the side “Fight,” O’Donnell whispered back, waving his squad
of the Descanneville road. Scudding clouds streamed leaders closer. “Looks like as good a place to get
across the sky, breaking often enough for the full Jerry’s attention as any. We hit this position Make
moon to give them light. a lot of noise but take them down and then straight
across toward the gate. Remember, we want to pull the
Thin, thought O’Donnell Too damned thin. To his left,
Germans to give the rest of the lads a chance. Pirst
the Merville Battery bunkers sat behJnd the wire.
squad on me, this side of the road. Everyone else, cross
9 Battalion was to destroy the guns. Out of 600 men,
and encircle. Hit them from all sides in five. Get going!”
only 150 had made it to the rally point, luckly they’d
recovered some explosives from a wrecked glider in the The sergeant led his men forward through the brush,
woods. He hoped it would be enough.. stopping just across from the German position The
moonlight gleamed on the barrel of an MG42. Pulling
Everyone was waiting on his platoon. They were the
the pin on a grenade, he waited, giving the other
diversionary assault, circling around north and west
squads time to get into position On his watch, the
to attack the main gate. A dark shadow sprinted across
minutes crawled by like years. At five he hurled the
the road to meet him.
bomb and started strafing the position with his SMG,
“MG position ahead. Sergeant!” Guilin hissed. “Fight the noise of combat erupted, tearing through the night
side of the road. Three guna”
PARACHUTE COMPANY HQ
• INFANTRY FORMATION • AIRBORNE •
•NIGHT ATTACK*
FEARLESS 3+

TRAINED 4-*-
2x Sten SMG team 2 POINTS Deadly
Assault 3+
is ■
The paras’ mission on D-Day is to land and rz miSMIL 1
secure the flanks to protect the seaborne forces '■ 1
* '_
1 TACTICAL
on the beach from heavy artillery fire and pre­ TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

vent German armoured counterattacks.


1 8720cm 8720cm 1 12730cm 12730cm AUTO ni
WEAPON RANGE ROF ANTI­ FIRE­
HALTED MOVING TANK POWER NOTES

PARACHUTE PLATOON

7x Bren Gun & SMLE rifle team


lx PIAT anti-tank team 10 POINTS
5x Bren Gun & SMLE rifle team
lx PIAT anti-tank team 8 POINTS

OPTION 1 12730cm
1 8720cm I 8720cm IT 12730cm 1 AUTO

• Add an additional PIAT anti-tank team ROF ANTI­ FIRE­
WEAPON RANGE NOTES
HALTED MOVING TANK POWER
for +1 point.
The Unit Leader is one ofthe Bren Gun & SMLE
■ Bren Gun &
I SMLE rifle teams 16740cm 2
1
rifle teams, and is mounted on a small base (see
page 75).
1 PIAT anti-tank team 8720cm 1

U.Ldid j Assault 4-i-, Slow Firing


J
The highly trained men of the paratroopers are assigned the Parachute platoons are well equipped to deal with the difficult
job of securing the extreme eastern flank from the enemy. mission ahead of it. They have PIAT anti-tank projectors to
On D minus 1 (the night before D-Day), they dropped by use against enemy tanks as well as knock out particularly
parachute into France. In the darkness of the night the paras have difficult enemy positions.
been scattered and disorganised, but they have quickly rallied and
successfully executed their missions to isolate the beaches.

BRITISH INFANTRY: Features


SMLE RIFLE: Most riflemen are armed with the BREN CUN: The rifle platoon's main firepower comes
■303-calibre Short Magazine Lee-Enfield (SMLE, aka. from its three accurate and reliable .303-calibre Bren light
Smelly'), a reliable and accurate weapon, although machine-guns. Each rifleman carries four spare magazines
relatively slow firing. for his section's Bren in two chest pouches on his webbing
PIAT: The Projector, Infantry, Anti-Tank or PIAT for short, gear. Using the Bren Cun as a base offire, they manoeuvre
is a British anti-tank weapon small enough to be carried by closer to the enemy, then use their rifle fire to cover the
infantry teams while being powerful enough to deal with Bren Cun as it advances.
all but the heaviest of tanks.
AIRLANDING COMPANY INFANTRY FORMATION

You must field the Formation HQ and one Combat Unit from each black box.
You may also field one Combat Unit from each grey box.

HEADQUARTERS

AIRLANDING
COMPANY HQ
LB125

mn mn
AIRLANDING
PLATOON
AIRLANDING
PLATOON
LB126
AIRLANDING
PLATOON
1 AIRLANDING
PLATOON
1
T 1

mi
AIRBORNE
VICKERS MACHINE-GUN
PLATOON
1
A
I AIRBORNE
3-INCH MORTAR
PLATOON
LB128
1 AIRBORNE
75mm LIGHT
TROOP 1 AIRBORNE
75MM LIGHT
TROOP 1

AIRBORNE
6 PDR ANTI-TANK
PLATOON

You may field a Combat Unit from a black box as a Support Unit for another Formation.

Two Dunutes until they landed. Ibx was sweating A few moans and ‘Yes, sirs’ came back. Moonlight flooded
'DuUets. They’d heen training for thia Practice battles into the troop bay as the private Stevens finished
with live ammo. Glider landings day and night. All he undogging the tail.
could do was wait in the darknesa It felt like they’d
“Get going boys. You know the drill Fan out away
; been in the air for years.
I from the glider and get cover and dispersal Wicklow!
I “One minute, brace for landing!’’ Pox rammed his Sten Thirty yards out and get that mortar set up. First
I gun against the bulkhead and tightened has straps squad, cover the mortar team. Move boys!” he was out
I uncomfortably over the spare grenades and Bren mags. now, moving thaxiugh the waist high crops in the field
1 they’d come down ia “Harrow,” Fox turned to the pilot,
j They hat. Hard. The glider bucked and jumped. The port
I I wing must have caught on something, swinging the craft
“how close are we?’
!■ crazily. The troops were banged around like kids in a The pilot pointed toward a shape barely visible
' I carnival ride. through the trees at the field’s edge. “Ome river
m bridge is a couple hundred yards that way sir.”
: I Suddenly, it was over. After all the noise it was
1 absolutely silent Fox moved about for a moment, “Nicely done. Sergeant” He waved the troops forward.
f finding ever3rthing in working order he looked around “Well come on men, we’re in France now. Let’s go
I at his men. “Paght lads, everyone all right?’ introduce ourselves!”
........
AIRLANDING COMPANY HQ

2x Sten SMG team 2 POINTS

An airlanding company arrives onto the battle­


field on a wing and a prayer. Their commander
is central to the success or failure of their critical TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

mission, whether it be a coup-de-main assault on


some strategic target or reinforcing the division’s
1 8"/20cm

WEAPON
8720cm

RANGE ROF
12730cm

ANTI­ FIRE­
12730cm 1

NOTES
AUTO
m
HALTED MOVING TANK POWER
hard won gains from a secure landing zone.
1

AIRLANDING PLATOON

6x Bren Gun & SMLE rifle team


lx PIAT anti-tank team
lx 2-inch mortar team 10 POINTS
4x Bren Gun & SMLE rifle team
lx PIAT anti-tank team TACTICAL TERRAIW DASH CROSS COUNTRY DASH ROAD DASH CROSS
lx 2-lnch mortar team 8 POINTS I 8720cm 8720cm 12730cm 12730cm AUTO
■■iRIJMJimiili i .......... Ill —........... . i ................. ........

OPTION WEAPON RANGE


HALTED MOVING
anti- fire-
TANK POWER
matcc

Add an additional PIAT anti-tank team Bren Gun &


16740cm 2 1 2 6
SMLE rifle teams
for +1 point. PIAT anti-tank team S'72Qcm 1 1 10 5+ Assault 4+, Slow Firing
The Unit Leader is one ofthe Bren Gun & SMLE 2-inch mortar 16740cm 1 1 2 4+
Assault 4+, Overhead Fire, Slow
Firing
rifle teams, and is mounted on a small base (see
I page 75).
The airlanding platoon has to be slightly smaller in size than the standard infan­
try platoon in order to fit into a glider. Tough, motivated, and well-equipped,
these men are every bit as elite as their parachuting brothers-in-arms.

. _ AIRBORNE
VICKERS MACHINE-GUN PLATOON

4x Vickers MMG 5 POINTS


2x Vickers MMG 3 POINTS

Armed with the incredibly reliable Vickers


niedium machine-gun, this platoon gives heavy, TACTICAL___________ TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

sustained fire support for your company. i 8720cm I 8720cm | 12730cm 1 2730cm AUTO |

One of the machine-gun platoons located around WEAPON RANGE ROF ANTI­ FIRE­
HALTED MOVING TANK POWER NOTES
Ranville has been used to provide indirect map
fire for several units.
1 Vickers MMG
24760cm 6 2

ljLLj 1
1 Firing Bombardment 487120cm ARTILLERY
1
AIRBORNE
3-INCH MORTAR PLATOON
»INFANTRY UNIT • HEAVY WEAPON •
FEARLESS 3*

6x 3-inch mortar 12 POINTS VETERAN 3+


4x 3-inch mortar 8 POINTS
2x 3-inch mortar 4 POINTS

With six tubes at their disposal, the airborne TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

mortar platoon is quite effective. Landing by 1 6715cm 8720cm 8720cm t: 8'720cm AUTO ■
ROF ANTI­ FIRE­
glider, the platoon is quickly ready for action, WEAPON RANGE
HALTED MOVING TANK POWER NOTES

providing the company with its own integral, 3-inch mortar 1 j 4+ 1 Smoke Bombardment
J
highly mobile and accurate light artillery asset.

3-INCH MORTAR: Features


ARTILLERY: Mortar bombs fly in a high-arcing trajectory, SMOKE BOMBARDMENT: When the enemy cannot see
soaring over friendly troops and intervening terrain, to you, they cannot hurt you. Where there are no terrain
A l RL A N D ING C O M PA N Y

drop down onto the target from above. Unlike most other features to conceal your movements, laying down a dense,
infantry weapons, they cannot conduct direct fire. blinding smokescreen is the next best thing.

AIRBORNE
75MM LIGHT TROOP
• GUN UNIT • MIKE TARGET •
CAREFUL 4f!

4x 75mm pack howitzer 12 POINTS


2x 75mm pack howitzer 6 POINTS
■■■
In order to make sure airborne forces have ready
access to artillery support, the airlanding light TERRAIN DASH CROSS COUNTRY DASH ROAD DASH

regiment lands with its 75mm pack howitzers in 4710cm 4710cm 671 5cm 8"/20cm 3+

Horsa gliders. WEAPON RANGE


ROF
HALTED MOVING
ANTI­ FIRE­
TANK POWER
NOTES

Forward Firing, H
Even when the field regiments of the Royal 1 75mm pack howitzer 647160cm ARTILLERY 2 4+ Smoke Bombardment ■

Artillery have made it off the beach, with so many 1 or Direct Fire 20750cm 2|ll 6 Forward Firing, Smoke ■

competing demands for fire missions, the airborne


troops expect to have to fend for themselves, so
this integral light artillery support is essential.

75MM PACK HOWITZER: Features


ARTILLERY: The M1A1 75mm pack howitzer fires a 6.24kg MANOEUVRABLE: The M1A1 75mm pack howitzer is
(13.75lb) high-explosive shell to a range of 8.82km (5.5 built to be lightweight portable, and to go most places
miles), bringing destruction to anywhere on the battlefield the infantry goes, its crew can manhandle it across rough
within range. ground if necessary, or break it up into smaller loads for
longerjourneys.
AIRBORNE
6 PDR ANTI-TANK PLATOON

4x 6 pdr gun 12POINTS


2x 6 pdr gun 6 POINTS

Airborne companies by their very nature are


lightly armed. German Panzers have the ability
to make a meal of even the toughest troops if they
are unsupported, so you need anti-tank assets
with you on the ground and in action immedi­
ately. This is where the 6 pdr-armed airlanding
anti-tank platoon comes to the fore. Landed in
28'770cm 2 1 11 4+ \hrward Firing
]
gliders, these guns can be deployed quickly to
meet the German armoured resistance.

AIRBORNE
17 PDR ANTI-TANK TROOP

4x 17 pdr gun 16 POINTS


2x 17 pdr gun 8 POINTS

Despite its size, the 17 pdr gun can be delivered


to the airborne bridgehead in the enormous TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
Hamilcar glider. Capable of bringing down ( - 275cm 4710cm 4710cm 6

even heavy Tiger tanks, your 17 pdrs must be ROF ANTI­ FIRE­
WEAPON RANGE HALTED MOVING TANK POWER NOTES
deployed carefully to dominate likely armour
1 17 pdrgun 14
1 3+ ^ Forward Firing, No HE

and to maximise their destructive capability at a
critical moment.

6 PDR AND 17 PDR: Features


armour PENETRATION: The 17pdr & 6 pdr's have CUN SHIELD: The bulletproof gun shield gives the
high-velocity solid armour-piercing rounds. The 6 pdr has gun crew some welcome protection while they wait in
enough punch to threaten all but the heaviest German panzers, concealment for the perfect time to open fire.
whereas the 17 pdrs can even give the Germans heavies
something to worry about. FORWARD FIRING: Their gun trails do not allow either
the 6 pdr or the 17 pdr gun to traverse quickly to track
targets moving to their sides, so without moving it can only
fire at targets right in front of them.
1 SPECIAL SERVICE BRIGADE - "BY SEA, BY LAND"
The Commandos were the brainchild It would be up to Brigadier The Lord
of Winston Churchill and Lieutenant- Lovat’s commandos to reach them as
Colonel Dudley Clark, a South African soon as possible.
by birth. The elite raiding unit was
named after the Boer Kommandos from 3 COMMANDO
the Boer War. After the British with­ Number 3 Commando, commanded by
drawal from Dunkirk in 1940, Prime Lieutenant-Colonel Peter Young, landed
Minister Winston Churchill ‘set Europe 90 minutes after H-Hour, following
ablaze’ with commando raids all around 6 Commando to relieve the paratroopers
the continent, including the ambitious at Pegasus Bridge. 3 Commando then
raid on St. Nazaire in 1942. reinforced the 12'*' Parachute Battalion at
In 1943, the commandos were reorgan­ Le Bas de Ranville, which was under con­
ised so that each Commando now had siderable pressure from German attacks.
six company-sized troops, each of two platoon-sized sections. On D+1, the rest of the commandos established positions
These enlarged commandos were grouped into four Special around Amfreville with No. 4 Commando on the left of No. 3,
Service Brigades that saw extensive service in Italy, Burma, and No. 6 to the right. Attacks were met with counter-attacks
and Europe. as each side fought for the dominating Bavent Ridge. The
largest German counterartack came on D+4 with a three
1 SPECIAL SERVICE BRIGADE pronged assault with the intent of driving the commandos
1 Special Service Brigade was comprised of Numbers 3, 4, off the ridge. Supported by mortars and self-propelled guns,
and 6 Commando, plus 45 (Royal Marine) Commando. German infantry advanced toward 1 Special Service Brigade.
Led by the enigmatic Brigadier The Lord Lovat, 1 Special After hours of hard fighting, the German troops were again
Service Brigade contained the most experienced commando beaten back toward Breville.
units. Stationed in England, the brigade prepared to assault
Fortress Europe. 4 COMMANDO
No. 4 Commando was assigned to destroy a six-gun coastal
TARGET NORMANDY battery and the heavily fortified Riva Bella Casino just north
On 6 June 1944, the 1 Special Service Brigade was to land of Ouistreham. French commandos from 1 and 8 Troop of
in Normandy, on Sword Beach. The brigade had a very clear No. 10 (Inter-Allied) Commando, comprised entirely of
objective: relieve the airborne troops that had landed in the troops from occupied European countries, were attached to
early hours of the morning to secure Pegasus Bridge over the No. 4 Commando for the assault.
Canal de Caen and the nearby bridge over the Orne River. On 6 June, No. 4 Commando landed on the extreme left of
These bridges were vital to the security of the entire British Sword Beach on Queen Red Beach only to find that the initial
assault force. Any German counterattack across these bridg­ assault had not yet cleared the beach. After fighting their way
es could have driven the invasion forces back into the sea. off the beach, the commando headed toward Ouistreham.

■“N
The French commandos launched an assault on the Riva No. 6 Commando assaulted the village of Breville on 7 June,
Bella Casino but encountered stiff German resistance. They but realized that the village was heavily defended and with­
received assistance from a Centaur tank of the S* Battery, drew back to Le Plein. Lord Lovat then concentrated his
Royal Marine Armoured Support Group, which quickly brigade and launched a concerted effort to capture Breville,

SPECIAL SERVICE BRIGADE


suppressed the defenders, enabling the commandos to finally which finally fell on 12 June.
take the position.
45 (ROYAL MARINE) COMMANDO
The rest of No. 4 Commando closed in on the coastal gun
On 6 June, No. 45 (RM) Commando (with typical British
battery near the mouth of the Orne River. It soon became
contrariness, it’s four-five commando, not forty five comman­
apparent that the guns had been removed before the inva­
do) moved off the beach with haste, but encountered strong
sion even began, so they left the remainder of the German
opposition around Colleville sur Orne, including a battery of
garrison to the following infantry and rejoined the rest of
Nebelwerfer rockets that was quickly silenced. Once across
1 Special Service Brigade.
the Orne River bridges, 45 (RM) Commando assaulted the
6 COMMANDO Germans at Franceville Plage and Merville. Although success­
The troopers of No. 6 Commando were the first to reach the ful, their position on the extreme left flank was vulnerable
beleaguered airborne troops on the Orne River bridges, after and could not be supported, so they retired to Sallanelles, just
fighting their way through several enemy positions. Once to the left of 4 Commando.
across the bridges, 6 Commando linked up with 9'*' Parachute On 8 June, 45 (RM) Commando bore the brunt of a strong
Battalion and took position in the village of Le Plein. German counterattack. After defeating the assault, the
Commando was withdrawn to rest and re-equip.

4 Special Service
Brigade Attacks
1 Special Service li
Brigade Attacks
1
iSourseulles

BAYEUX a

Gollevilie-sur-Ofne
4414
COMMANDO TROOP INFANTRY FORMATION

You must field the Formation HQ and one Combat Unit from each black box.
You may also field one Combat Unit from each grey box.

COMMANDO VICKERS COMMANDO


MACHINE-GUN
SECTION 3[ 3-INCH MORTAR
SECTION
LB135

You may field a Combat Unit from a black box as a Support Unit for another Formation.

COMMANDO TROOP HQ
• INFANTRY FORMATION • MIND AND HEART •
• NIGHT ATTACK •

2x Sten SMG team 3 POINTS

Commandos are expected to be independent-


minded (if not downright unconventional) sorts
and every man is drilled in the plan before an TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

attack. That way if the officers are killed, an I 8720cm 8720cm 12730cm 12730cm AUTO ■
NCO, or even a private can take over as needed. WEAPON RANGE
ROF
HALTED MOVING
ANTI­ FIRE­
TANK POWER
NOTES

Sten SMG team 4710cm 3 3 1 6 Pinned ROF 1


J
COMMANDO SECTION

7x Bren Gun & SMLE rifle team


lx PIAT anti-tank team ___
lx 2-inch mortar 13 POINTS
5x Bren Gun & SMLE rifle team
lx PIAT anti-tank team ___ TERRAIN DASH CROSS COUNTRY DASH ROAD DASH

lx 2-inch mortar 10 POINTS ■ 8720cm 8720cm 12730cm 12730cm AUTO I

C O M M A N D O TR O O P
ROF ANTI­ FIRE­ NOTES
WEAPON RANGE TANK POWER
The Unit Leader is one ofthe Bren Gun & SMLE HALTED MOVING

rifle teams, and is mounted on a small base (see


page 75).
Bren Gun &
SMLE rifle team 16740cm 2 1 2 6

Assault 3+, Slow Firing


1
1
PIAT anti-tank team 8720cm 1 1 10 5+
>^ssou/f 3-I-, Overhead Fire 1
2-inch mortar 1 6"/40cm 1 1 2 4+ Slow Firing 1

COMMANDO
VICKERS MACHINE-GUN SECTION
• INFANTRY UNIT • HEAVY WEAPON
• MIND AND HEART*
SS 3

6x Vickers MMG 10 POINTS VETERAN 3+


3x Vickers MMG 5 POINTS Assault

The machine-gunners are highly-trained spe­


cialists who provide sustained support to your TERRAIN DASH CROSS COUNTRY DASH ROAD DASH

troop. They can just about make their Vickers 8'720cm

machine-guns sing! WEAPON RANGE


ROF ANTI­ FIRE­
TANK POWER NOTES
HALTED MOVING
1 Vickers MMG 6 2 2
24760cm
1 Firing Bombardment 487120cm ARTILLERY 1

ill --------------------------------------------------------- 1
COMMANDO
3-INCH MORTAR SECTION
• INFANTRY UNIT • HEAVY WEAPON •
• MIND AND HEART*

6x 3-inch mortar 12 POINTS


3x 3-inch mortar 6 POINTS

The heaviest weapons carried by the commandos


are the 3-inch mortars of their support sections. TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

Able to deliver high explosive bombs as well as 1 6715cm 8"/20cm 8"/20cm 8720cm AUTO ■
smoke ammunition these weapons are useful WEAPON RANGE
ROF ANTI­ FIRE­ NOTES
HALTED MOVING TANK POWER
against enemy infantry and emplacements.
{ 3-inch mortar 407100cm 1 j 4-t- 1 Smoke Bombardment J
3'"’ CANADIAN DIVISION - "WATER RATS"
The 3'“* Canadian Infantry Division was the British 79'*’ Armoured Division,
constituted during the critical summer captured the Carpiquet airfields from the
of 1940. Initially the division lacked even 12'*’ SS-Panzer Division, finally achieving
basic equipment, but the volunteer soldiers the division’s D-Day objectives.
were led by veterans of the Canadian On 8 July, the entire division
victories at Vimy Ridge and ‘The Last participated in Operation Charnwood
100 Days’ of the First World War. The with the British 3"* and 59'*’ Divisions.
result was a well-trained and motivated The Canadians once again achieved all
division that was worthy of those of their objectives despite heavy losses
traditions. The division trained and fought and strong resistance from the SS. After
in close coordination with 2 Canadian a month of heavy fighting Caen was in
Armoured Brigade, which consisted of Allied hands.
the 6''' Armoured Regiment (1” Hussars),
On 18 July, 3"* Canadian Infantry
the 10'*’ Armoured Regiment (The Fort Garry Horse), and the
Division attacked once again, this time as part of Operation
27'*' Armoured Regiment (The Sherbrooke Fusiliers).
Atlantic, the Canadian component of Operation Goodwood,
clearing the southern suburbs of Gaen and gaining a foothold
D-DAY
east of the Orne.
The 3"* Canadian Infantry Division led the assault on Juno
Beach on D-Day, 6 June. Because of the need to wait for a THE FIRST CANADIAN ARMY
high tide to get over the water obstacles, the Canadians were
On 23 July, the First Canadian Army was activated, taking
the last of the Allied forces to actually hit the beach. Despite
over 2 Canadian Corps, with 2"'* and 3"* Canadian and
significant naval and air attacks, the assaulting infantry found
4'*' Canadian Armoured Divisions, and the British 1 Corps
that many of the defensive positions were intact and putting
with 3"*, and 51" (Highland), and 6'*’ Airborne Divisions.
up significant resistance. However, the lead battalions were
able to clear the defences and establish a beachhead before The new Canadian Army’s first battle was Operation Spring,
pressing forward off the beach to their inland objectives. A launched on 25 July. The goal was to capture high ground
troop of 1" Hussars supporting 7 Brigade made it further that had eluded Operation Goodwood, and to keep the
inland than any other allied invasion unit on D-Day. Germans focused on this front while the Americans struck in
their Operation Cobra. While 3"* Canadian Infantry Division
On D+1 the Canadians pushed forward with the lead
achieved its objectives, the overall attack was a failure.
battalions of 7 Brigade, becoming the first units of the
invasion force to actually reach their D-Day objectives. From 7 August to 16 August, 3"* Canadian Infantry Division
Unfortunately the 12'*’ 'Hitlerjugend’ SS-Panzer Division, participated in two operations. Totalize and Tractable,
the ‘Hitler Youth’ Armoured Division, had arrived and was attempting a breakthrough to Falaise. In these operations
advancing in an attempt to crush the bridgehead. Over the the bulk of the division rode into battle in ‘defrocked’ Priest
next five days, the SS launched a series of counterattacks to armoured personnel carriers supported by Canadian armour.
drive the Canadians back. However, they attacked piecemeal Despite stubborn, fanatical tesistance from their old foe
and without co-ordination, being repulsed with heavy losses the 12'*'SS-Panzer Division, the Canadians finally captured
at Buron, Norrey-en-Bessin, and Bretteville-l’Orgueilleuse. Falaise on 18 August.
Only at Putot-en-Bessin did the SS enjoy any success,
TO THE WAR'S END
actually taking the village from the Royal Winnipeg Rifles.
After the Normandy campaign, the 3"* Canadian Infantry
Their success was short-lived though, as the Can Scotts (the
Division, along with the rest of the First Canadian Army,
Canadian Scottish Regiment) threw them back the same day
continued fighting hard with little rest between battles. By
with a hastily-planned, but well-executed counterattack.
Wat’s end the 3"* Canadian Infantry Division had marched
OPERATIONS WINDSOR & CHARNWOOD farther, seen more combat and taken heavier casualties than
For the rest of June, the Canadians actively patrolled their any other division in the 2 T' Army Group. That it never failed
front, clashing with the SS, and trying to tie down as many to gain its written objectives was one of the chief reasons for
German troops as possible. On 4 July, the division resumed Patton’s comment ‘The Canadians are the best troops that
offensive operations with Operation Windsor. 7 Brigade, Montgomery has, and they’re American.’
reinforced and supported by specialised assault tanks from
Langrune-sur-Mer

li.
3'*° CANADIAN
INFANTRY DIVISION Luc-sur-Mer

-'ta Delivrande /

Lion-sur-Mer fe^c,
bouvres-
Douvres- '. .
la-Delivrande , ' ^
Beny-sur-Mw
f;m/ /if', ' i.t^resserons
'■^:^r'W
n' ^
': i- ■

i SfeiV ■'- „ . V i'- •»


\ /•■ -A Plumetot

Colomby-;
sur-Thaon,

,Anguemy
\ ■: 3«° DIVISION
WN17
I ^^^^iP^ers^^e-Dan Hillman
"■'fev /
/' /' •
flTi Gazelle
t" ■

Viilons-les-Buissons
Beuville

\^’ Les Buissons


_ Bieville'
CambesV
m

uEpron ■
TOCAEF^:
2'^, ">3 St. Contest - \
' ‘ jla-Folie - \ U -- >’* ? ■
:AAh m

JUNO AND SWORD BEACHES, JUNE 1944


3RD division - "MONTY'S IRONSIDES
Shropshire Light Infantry had cleared
The 3"^ Division has a long and illus­ Beuville, six miles from the beaches, and
trious history, having fought during was just three miles from Caen before
the Napoleonic Wars at the Battle of they ran into a counterattack by the
Waterloo, the Crimean War, and the German 2T' Panzer Division. Monty’s
Boer Wars. It earned its first nickname ■
Ironsides, as they had become known,
‘The Iron Division’ during the Great


defeated tbe German counterattack, but
War, where it was one of the first British
i were unable to reach Caen.
units in action on the Western Front.
At the start of the Second World War,
II Taking Caen became the focus of the
Iron Division for the next six weeks.
the 3"** Division, led by Major-General
Bitter battles against 2J. Panzerdivision
Bernard ‘Monty’ Montgomery, fought
and 12. SS-Panzerdivision etched names
a series of well-executed rearguard ---- --------------- like Cambes, Lebisey, Le Landel, and the
actions. After defending the perimeter at ‘bloodiest square mile in Normandy’—Le Londe, into the
Dunkirk, they were evacuated back to England.
divisional memory. It wasn’t until Operation Charnwood in
early July that the division was finally able to take Caen.
D-DAY
On 6 June 1944 the 3"* Division landed on Sword Beach
OPERATION GOODWOOD
aiming to breach the German coastal fortifications, link up
In Operation Goodwood, tbe division fought on the eastern
with the airborne forces around the Orne River bridges and,
flank of the beachhead, reaching Troarn before switching to
most ambitiously of all, take the city of Caen. To help them
the other end of the beachhead next to the Americans for
they had 27 Armoured Brigade with its three armoured regi­
Operation Bluecoat in August. There they tepulsed counter­
ments: the 13/18''’ Hussars, The Staffordshire Yeomanry, and
attacks by the 2T' Panzer Division, which had followed them
The East Riding Yeomanry. to the western flank, and advanced through the Bocage coun­
8 Brigade, supported by the Duplex Drive amphibious tanks try pushing the retreating Germans into the Falaise Pocket.
of the 13/18''’Hussars and the specialised armour from
The 3"* Division’s campaign in Normandy was over, but at a
79''’ Armoured Division led the initial attack, hitting the beach
cost of 8,000 casualties. Much hard fighting followed before
at 0725 hrs. By midday the division was well inland having
they ended the war deep in the heart of Germany.
I/) relieved the paras at Pegasus Bridge. By 1600 hrs The Kings

rnl

Gourseulles

50'*’ Division Attacks


Ouistrehairfl
Canadian Infantry
Division Attacks

y<‘ Division Attacks

German Counterattack

Operations
D-Day 6-9 June
VerneresQ © Perch 9-14 June
L.ngcvrcsO ,O (J Epsom 25-30 June

y,; vJ-.itnyo
Q Hottot-lcS'BagiKS

VILLERS-BOCACE
3"° DIVISION
+ I
r
8 BRIGADE 9 BRIGADE 185 BRIGADE
T T
1ST battalion 2ND battalion 2''“ BATTALION
The Lincolnshire Regiment The Royal Warwickshire Regiment
The Suffolk Regiment

battalion , 1ST battalion


BATTALION 1ST

The King’s Own Scottish Borderers ’ The Royal Norfolk Regiment


The East Yorkshire Regiment

1ST battalion 2ND battalion 2'*'’ BATTALION


Ihe Roval Ulster Rifles 'fhe King’s Shropshire Light Infantry
The South Lancashire Regiment

1
DIVISIONAL ARTILLERY 2''° BATTALION
I The Middlesex Regiment (MG)
r 1
7™ FIELD REGIMENT 20T» ANTI-TANK
46 REGIMENT 1
Royal Artillery
Royal Artillery 3'"> RECCE REGIMENT
Royal Armoured Corps
33’^° FIELD REGIMENT
Royal Artillery
92ND (loYALS) light
ANTI-AIRCRAFT
47 REGIMENT
76T» (HIGHLAND) Royal Artillery
FIELD REGIMENT
Royal Artillery
J4ii
RIFLE COMPANYINFANTRY FORMATION

You must field the Formation HQ and one Combat Unit from each black box.
You may also field one Combat Unit from each grey box.

HEADQUARTERS

RIFLE
COMPANY HQ
LB140

-nn
RIFLE
PLATOON
RIFLE
PLATOON
LB141
1 RIFLE
PLATOON
1
3-INCHMORTAR VICKERS MACHINE-
PLATOON GUN PLATOON

WASP
CARRIER PATROL

You may field a Combat Unit from a black box as a Support Unit for another Formation.

Private WiUiairiB paused at the landing craft door The platoon was regrouping behind a bumt-out
steeling himself against the scene laid out before Sherman. The Lieutenant was pointing past the hulk
him, completely oblivious to the Sergeant shouting towards a bunker built up on the seawall Bursts of MS
out orders. The beach was littered with debris, steel fire from its firing slit spat across the beack
barriers, burning vehicles, shell holes, and bodies.
“Th.at’s our job. We need to deal with th^t pillbox
Smoke drifted across the beach from the town beyond
before this whole landing turns into a ball of chalk”.
it, obscuring everything. Small fires lent a harsh glare
to the haze. “Fix bayonets, ready grenadea Lets give them what
for!” shouted the Lieutenant. Private Williams looked
“You too, boy!” shouted the Sergeant, grabbing hold of
over at Donaldson as the man set his Bren gun up
Williams’ collar and pulling him forward. He hit the
beside their position, envious of the his role. The Bren
water and sank almost to his waist, the cold stealing
gun opened up, and Williams made the sign of the cross
his breath away. He managed to keep his rifle above
on his chest Then he raised the rifle and fired a shot
] the waves though, and slowly pushed forward. A spray
at the bunker, before crouching down and dashing
of bullets hat the landing craft behind him, pinging as
forward to follow the rest of his platooa
1 they ricocheted away. He moved faster.
RIFLE COMPANY HQ
■ INFANTRY FORMATION • NIGHT ATTACK •

2x Sten SMG team 2 POINTS

As an infantry company commander you know


that all the other branches of the military are
really just there to support you and your lads. TERRAIN DASH CROSS COUNTRY DASH ROAD DASH

Only the ‘Poor Bloody Infantry’ will take ground 8720cm 8720cm 12730cm 12730cm

from the Germans and then hold it, in spite of ROF ANTI- FIRE-
HALTED MOVING TANK POWER
everything that gets thrown at them. Sten SMG team 4710cm 3 3 16 I Pinned ROF

NIGHT ATTACKS: Features


PREPARED ATTACK: Attacking across open ground in CONSOLIDATE AT DAWN: One problem with attacking
broad daylight is a risky proposition. Attacking at night at night is that tanks and other supporting troops aren't
allows the riflemen to cross the open ground before coming trained to operate at night, so must wait until dawn
under effective fire, if the enemy defensive position is before they can advance and assist the riflemen, if the
protected by minefields, your rifle companies can choose objective has been taken, they will help the riflemen fight
to attack at night. Shooting at night is less deadly (see off counterattacks and consolidate their position, if not, an
page 113 of the rulebook), so they suffer fewer casualties as attack by armour can help get the advance moving again,
they close with the enemy and assault. using combined arms to finish thejob.

RIFLE PLATOON

7x Bren Gun & SMLE rifle team


lx PIAT anti-tank team
lx 2-inch mortar team 9 POINTS
5x Bren Gun & SMLE rifle team
lx PIAT anti-tank team
lx 2-inch mortar team 7 POINTS
The Unit Leader is one ofthe Bren Gun & SMLE I WEAPON RANGE
ROF
HALTED MOVING
ANTI­ FIRE­
TANK POWER NOTES

rifle teams, and is mounted on a small base (see I Bren Gun 1 6'740cm 2 1
page 75). 1 & SMLE rifle team
2 6

1 PIAT anti-tank team 8720cm 1 1 10 5+ Assault 4-^, Slow Firing 1

1 Assault 4+, Overhead Fire, 1


2-inch mortar 16740cm 1 1 2 4+
Slow Firing |
VICKERS MACHINE-GUN PLATOON
• INFANTRY UNIT* HEAVY WEAPON •
CONFIDENT 44-
Counterattack ________ SAVE

4x Vickers MMG 4POIN^


Infantry
2x Vickers MMG 2 POINTS

The machine-gunners are highly-trained


specialists who provide sustained direct-fire TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
F 8720cm ]~ 8720cm | 12730cm | 12730cm ] AUTO g
support to your company.
ROF ANTI­ FIRE­
Using indirect-fire techniques developed and WEAPON RANGE
HALTED MOVING TANK POWER
NOTES

1 Vickers MMG 1
perfected during the Great War, they lay down 24760cm 6 2
U
6 i

long-range barrages to keep Jerry’s head down as 1 Firing Bombardment 487120cm ARTILLERY 6

your men move up to assault.

MMG CARRIER PLATOON


•TANK UNIT-

4x MMG Carrier (Vickers) 4 POINTS


2x MMG Carrier (Vickers) 2 POINTS

A medium machine gun platoon can be mounted


TERRAIN DASH CROSS COUNTRY DASH ROAD DASH
in MMG carriers and offer their fire support to
1 10725cm 1 14735cm 20750cm □I 24760cm I 4+ ■
your attacking infantry platoons when it is most
ROF ANTI­ FIRE­
needed, giving you both mobility and firepower. WEAPON RANGE
HALTED MOVING TANK POWER NOTES

1 MMG Carrier (MG) 24760cm 6 2 2 6 Forward Firing

1 Firing Bombardment 487120cm ARTILLERY 1 6 Forward Firing


J
3-INCH MORTAR PLATOON
• INFANTRY UNIT • HEAVY WEAPON •

6x 3-lnch mortar 9 POINTS


4x 3-inch mortar
2x 3-inch mortar sToTnts
T -

TAaiCAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS


The new 3” mortar with its increased range 1 471 OcM 1 4710cm 1 6715cm I 8"/20cm 1 AUTO ■
allows it to match the German weapons and ROF ANTI­ FIRE­
WEAPON RANGE NOTES
HALTED MOVING TANK POWER
cover a greater area. 1 3-inch mortar 1 407100cm 1 ARTILLERY | 1 1 4+ j Smoke Bombardment 1

KNOW YOUR CARRIERS

UniversalCarrier (MG) UNIVERSALCARRIER (PIAT)


6 PDR ANTI-TANK PLATOON
• GUN UNIT • GUN • GUN SHIELD •

6x 6 pdr gun 15 POINTS


4x 6 pdr gun 10 POINTS
4x 6 pdr gun 5 POINTS

Your battalion has a platoon of six light 6 pdr TAaiCAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH

anti-tank guns to protect your men from German 275cm 275cm

tanks. When used with skill these superb little guns RANGE anti- FIRE-
KMfMut halted moving tank power
are capable of punching well above their weight. I 6pdrgun 28 /70cm 2 1

UNIVERSAL CARRIER PATROL

3x Universal Carrier (MG) 2 POINTS


OPTIONS
• Arm any or all Universal Carrier (MG)
with PIAT anti-tank for +1 point each.
TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH

The Company’s carrier platoon is there to give


your company a flexible and mobile unit. This
allows you to range across the battlefield like a
terrier, nipping at the enemy’s flanks, finding
weak spots, spoiling their advance, forcing them
to respond, and giving you the initiative.

WASP CARRIER PATROL


CONFIDENT 4+
Flame Tank —
Counterattack ®
Flame Tank —
3x Wasp (Flame-thrower) 4 POINTS Remount

Wasp carriers have been fitted with Flame Throwers


to further assist infantry assaults, by burning the
Germans out of their foxholes. They are lightly TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH

armoured so they need to be careful of enemy anti­


tank guns as they approach the front line.

MMG CARRIERTVICKERS) wasp (Flamf-thpowfp)


• Vickers MMG mounted on engine deck . Flame-gun mounted in hullfront
• Fuel tank mounted on hull rear
SHERMAN DD ARMOURED SQUADRON TANK FORMATION

You must field the Formation HQ and one Combat Unit from each black box.
You may also field one Combat Unit from each grey box.

SHERMAN DD ARMOURED
SQUADRON HQ ^
LB136

SHERMAN DD SHERMAN DD SHERMAN DO


ARMOURED TROOP, ARMOURED TROOP ARMOURED TROOP,

ANTI-AIRCRAFT

CRUSADER 1
AA TROOP
LB139

You may field a Combat Unit from a black box as a Support Unit for another Formation.

-------------------------------- ------- ----------------------- - —^

I One moment the screen surrounding Corporal Hiller’s The next round went inside, followed by huge plumes of
! tank was hobbing in the waves, just jrards away from dust and debris shooting out as the round detonated.
i Sergeant Burton- and then it was gone. Tom apart
’This is much better!” shouted Keslow as he slammed
by enemy machine gun fire, or siiredded by a mortar
home another round into the 75mm breech, closing the
^ shell - the method mattered little. The end result was
block. ”So long as none of those heavy panzers turn
! one less tank heading for the beach How there was just
up we can go all day on this!” The enemy Tigers and
] the three of them. Perhaps Hillier would rise up out of
Panthers were deadly foes, and the British tankers
the waves having crawled across the sea bed. They had
answer was still on the transports - Firefly tanks with
1 discussed the ch^ances back on the transport Spouts of
long 'oarrelled guns that could take those panzers out
! water paraded past as another MG burst lashed at the
I but were totally unsuitable for wading ashore. Further
; waddling target.
east along the beach, a tank from Huddleston’s platoon i
The front of the hull began to tilt upwards and brewed up violently, pulsing flames and dense black
the engine noise ciianged as the tracks gripped the smoke forming an arcing column in the wind. Something
sea bottom. They had reached the shore and began large and nasty must have shot it up.
to ascend, water sluicing back around the deflating
’’Driver - advance. Let’s find the Huns that did that
j screen. Burton peered through the vision blocks and
and pay them back.” The flotation screens had settled
1 began to call out targets to his gunner. Time to get
down into a skirt wrapped around the hull There would
1 some payback on those murderous Bosche gunners. The
be time later to get rid of them - anything to make a
1 75mm main gun recoiled as the first High Explosive
smaller target was attended to quickly. The turret MG
I shell slammed into a reinforced bunker, shredding the
began to rattle, pausing only when the main cannon
I camouflage netting, and stripping all the cover away.
fired.
SHERMAN DP ARMOURED SQUADRON HQ
•TANK I I FORMATION

3x Sherman (75mm) 12 POINTS


2x Sherman (75mm) 8 POINTS

When the Firefly 17-pdr entered service, there


TERRAIN DASH CROSS COUNTRV DASH ROAD DASH
was considerable debate as to the best way to use
them. The armoured brigades tended to group
their Fireflies into one gun troop in each squad­ WEAPON RANGE ROF
HALTED MOVING
ANTI­ FIRE­
TANK POWER NOTES

ron. The armoured brigades eventually reverted 1 Sherman (75mm) 28770cm Smoke 1
2 1 10 3+

to the armoured division organisation putting 1 Sherman (MGs) 16740cm 4 4 2


1
their fireflies into their Sherman troops.

%
O-
SHERMAN DO ARMOURED TROOP Qi
|.<i
3x Sherman (75mm) 12 POINTS
O'
i/i
•I

The independent armoured brigades supported


infantry divisions as needed. On D-Day they
O
ui
landed ahead of the infantry in their swimming
Sherman DD tanks, providing covering fire for oc
the infantry following behind. The DD squad­
rons retained the traditional British organisation 1
WEAPON

Sherman (75mm)
RANGE

28770cm
ROF
HALTED MOVING

2 1
ANTI­ FIRE­
TANK POWER

10 Smoke
NOTES

1
O'
o
3+

of five troops of three tanks each since the Firefly 1 Sherman (MGs) 16'740cm 4 himJ 2 6
______________________________________
17 pdr tank could not swim.
z
oc
FIREFLY ARMOURED TROOP <

Q
O
3x Firefly (17 pdr) 16 POINTS Z:

<

TACTICAL

I
TERRAIN DASH CROSS COUNTRY DASH ROAD DASH
;S-'
I

1
10725cm

WEAPON
12730cm 18745cm

OCf
RANGE ROF ANTI­ FIRE­
NOTES
I f 111 1
rnnr
HALTED MOVING TANK POWER
9 Firefly(17pdr) 36790cm 2 No HE B
3+
16740cm 3

U 1
6^'' GUARDS TANK BRIGADE
Churchill tanks were amongst the The raids also assisted in tying down the
first armoured vehicles to land on the Panzer divisions to the British sector of
beaches of Normandy in support of the front, so they were unable to interfere
the Allied invasion of France on 6 June with the planned breakout from the
1944. These were the specialised tanks American sector.
of the 79* Armoured Division, known The 6* Guards Tank Brigade (consisting
as ‘Hobart’s Funnies’. These first tanks of 4* Battalion Grenadier Guards,
ashore were specialised Churchill AVRE 4* Battalion Coldstream Guards and
(Armoured Vehicle Royal Engineers) 3* Battalion Scots Guards), landed over
tanks developed to perform combat Gold and Juno beaches on 20 July. Their
engineering tasks, not the standard first action was Operation Bluecoat,
Churchills of the Infantry Tank Brigades. where they sought to take Hill 309 on
The first proper Churchill tanks into the Caumont-l’Evente ridge from the
combat, the 3 T' Tank Brigade (consisting German 326* Infantry Division in order
of 7* and 9* Battalions, Royal Tank to stymie any attempt by the enemy to
Regiment), landed at Juno Beach on 19 June. Later they contain the American breakout. The attack proceeded well,
were heavily involved in Operation Epsom, expanding the but in the heavy bocage country the tanks quickly began
beachhead, and then Operation Jupiter, which sought to to outstrip their attendant infantry and in the end the plan
retake the infamous Hill 112. In these operations the brigade was modified into what became the most concentrated
fought with 15* (Scottish) Division, 43* (Wessex) Division, infantry tank action of the war. In the course of a day the
and 53* (Welsh) Division. Churchill tanks covered six miles through terrain that would
The 3P‘Tank Brigade’s third regiment, the 141" (The Buffs) have stopped any other tank, before taking Hill 309, despite
Regiment, Royal Armoured Corps, had been converted three heavy Jagdpanther tank-hunters from 654* Heavy
to Churchill Crocodile flame-throwing tanks prior to Tank-hunter Battalion ambushing ‘S’ Squadron, 3* Scots
the invasion. As such it was permanently attached to the Guards, destroying eleven Churchill tanks for the loss of two
79* Armoured Division, and like all the other regiments of Jagdpanther tank-hunters in the space of a few minutes.
that division, was allocated out to different units along the Churchill tanks from all three tank brigades participated in the
front as the situation required. battles that followed the capture of Caen and supported the
The 34* Tank Brigade (consisting of 107* (King’s Own), infantry attacking the Falaise Pocket and the advance to the
147* (Hampshire), and 153* (Essex) Regiments, Royal River Seine. The brigades were then given the opportunity to
Armoured Corps) arrived in Normandy in early July and its rest, retrain and restructure as the faster Armoured Divisions
first action was Operation Greenline on 15 July (a series of undertook the pursuit of what was left of the German Army
diversionary attacks to distract the Germans attention from in France.
Operation Goodwood) with the 15* (Scottish) Division.
CHURCHILL ARMOURED SQUADRON INFANTRY TANK FORMATION ^

You must field the Formation HQ and one Combat Unit from each black box.
You may also field one Combat Unit from each grey box.

I 1
ARMOUR ARMOUR ARMOUR ARMOUR
./ /

[
CHURCHILL CHURCHILL CHURCHILL
ARMOURED TROOP ARMOURED TROOP ARMOURED TROOP
LB147
:d LBwr

ARMOUR ARMOUR

You may field a Combat Unit from a black box as a Support Unit for another Formation.

1 ’’Charlie, Cassandra and Clevis to advance now. nodded then informed ’’Charlie” and ’’Clovis” to bear |
1 Piiendlies to your immediate front under fire from light while he engaged from head on |
; Pan2era Report on contact Sunray out”
As the barrel of the 75mm extended over the top of
The heavy tracks of Sergeant Brookville’s Churchill the stone wall, the first enemy round smashed through
’’Cassandra” began to rotate, as has driver banged the the stone works and bounced off the hull ”Postman’s
clutch home. Off to his right, the massive blocks of his knocking! Returning mail!” yelled Robinson, his gunner,
fellow squadron members began to spume thick exhaust as the cannon breech slammed back ejecting the empty I
as they advanced as well The first casualties were casing. The next round slammed home, breech closed
appearing from in front, staggering back to the aid and another crunching recoil Cordite smoke billowed
> post with hands clutching at deeply stained bandages. through the turret space. Another round howled off
’’Where were you? Skiving off?’ shouted a wounded the front turret armour. Some brave soul fired a PIAT
rifleman, crimson bandages held to his head. ’’Bloody round from a foxhole and was promptly showered |
Sermans have been shooting us apart!” in as fire. f
r
: Brookville ordered his gunner to load AP into the Seemingly only moments later, an explosion followed |
75mm gun, as the ripping sound of enemy machine gun by a heavy column of burning fuel burst up from |
fire interspersed with high explosive detonations inside the farm cluster. ’’Clovis is down! Tiiree crew |
washed over him. An apple orchard with low stone walls away! Engaging!” came across the unit net A German
I bordering it lay to the front. The farm house and Panzer Mark IV came reversing out of the farm, turret 6
I bams lay off to the right and a low rise on the left swinging wildly. Robinson layed on and fired, the f
j formed the boundaries. The lumbering game of hide and armour piercing shell smashing through the turret side ^
I kill could begin. An English infantryman crouching and wrenching the enemy gun barrel down s
iiard up against the orchard wall waved at him. Two
”The bloody mail always gets through mate”, spoke {
fingers followed by pointing at the farm. Brookville
Robinson grimly over the tank net I
CHURCHILL ARMOURED SQUADRON HQ

2x Chuchill CS (95mm)
lx Chuchill (75mm) | 18 POINTS
2x Churchill CS (95mm) | 12 POINTS
lx Churchill CS (95mm) | 6 POINTS
■ 8720cm T 10725cm | 14735cm | 14735cm | 2+ [

lx Churchill (75mm) | 6 POINTS


WEAPON RANGE
ROF
HALTED MOVING
ANTI­ FIRE­
TANK POWER NOTES I
OPTION Churchill VCS (95mm} 487120cm ARTILLERY 3 3+ Smoke Bombardment ■ 1
i
• Replace one Churchill (75mm) with a or Direct Fire 24760cm 1 1 8 2+ Brutal, Slow Firing, Smoke ■ i
Churchill (late 75mm) for +2 points. Churchill {75mm) 28770cm 2 1 10 3+ Smoke 1

The heavily-armoured Churchill tanks work close­


Churchill (MGs) 16740cm 4 4 2 6
1
ly with the infantry, escorting them forward and
providing direct fire support in order to get them
onto the objective.
i

KNOW YOUR CHURCHILLS

Muzzle brake on gun


Rounded cast turret
Square side doors
Square driver's visor & hull MG

Churchill (6 pdr)
Plain gun barrel
Rounded cast turret
Square side doors
Square driver's visor & hull MG

• Muzzle brake on gun


• Vertical sided turret with flared base
• Circular side doors
• Circular driver's visor dr hull MG

Short gun with counterweight


Rounded cast turret
Square side doors
Square driver's visor & hull MG
CHURCHILL ARMOURED TROOP

3x Churchill (75mm) 18 POINTS


2x Churchill (75mm)
lx Churchill (6 pdr) 18 POINTS
OPTION
• Replace one Churchill (75 mm) with a
Churchill (late 75mm) for +2 points. WEAPON RANGE ROF ANTI­ FIRE­
HALTED MOVING TANK POWER NOTES

Churchill {75mm) 28770cm


2 1 10 3+ S/nofce

The heart and soul of the armoured squadron Churchill (6 pdr) 28770cm 11 4+

is the British-designed and built Churchill


tank. Like the great man himself, the Churchill
Churchill (MGs) 16740cm

LJLU 2 6

tank has had its fair share of problems, but these have been Years of training in partnership with the infantry have shaped
overcome and the tank is now a reliable fighting machine. the Tank Brigades into a formidable combined arms force.
In fact, the latest versions are the most heavily-armoured Now, equipped with the heavily-armoured Churchill tanks
vehicles available to the Allies. they have landed on French soil ready to liberate occupied
Europe and deal a decisive blow against the oppressors.

CHURCHILL: Features
CO ANYWHERE: The Churchill tank looks rather old THICK ARMOUR: The Churchill is almost invulnerable to
fashioned with the tracks running right over the top of the most anti-tank guns. Its unique construction also makes it
hull. However, its design allows it to go almost anywhere, hard for artillery or infantry anti-tank grenades to damage
crossing difficult terrain with ease. it. The addition of applique armour give these Churchill
INFANTRY TANK: The crews of the Churchill infantry tank even more armour then their predecessors. The Churchill
have confidence in their vehicles' survivability, so have few (Late 75mm) went even further adding even more front
worries about rolling through infantry positions. armour, giving it a fighting chance to bounce off German
heavy anti-tank rounds, including the fearsome Tiger's
DIRECT FIRE SMOKE: The Churchill 75mm has the 8.8cm rounds.
capability to direct fire smoke rounds to blind the enemy.

KNOW YOUR SUPPORT TANKS


Crocodile
(75mm & Flame-thrqwfr)
• Muzzle brake on gun
• Vertical sided turret with flared base
• Circular side doors
• Flame-thrower instead ofhull MG
• Towing hook on hull rear
• Armouredflame-throwerfuel trailer

AVRE (Petard)
Stubbyfat gun
Rounded cast turret
Square side doors
Square driver's visor & hull MG
8^" HUSSARS - "KING'S ROYAL IRISH"
Like most British regiments, the and reliability), the 8'’’ Hussars resorted
8* Hussars have a long and distin­ to ‘Charge of the Light Brigade’ tactics
guished history. They were raised from against the better armed and armoured
Irish Protestants as the Conyngham’s German tanks. After much hard and des­
Dragoons in 1693. They spent their first perate fighting, they regained the ground
century in Ireland and Scotland keep­ lost to the Germans.
ing the Catholics under control. They Another six months passed before the
were renamed The 8* Kings Royal Irish Battle of Gazala in May and June 1942.
Hussars in 1822. Their next century was By then the 8* Hussars had American
much more spectacular with service in M3 Grant medium tanks. For the first
Flanders, South Africa, Afghanistan, and time the Hussars had a better tank
India (where they earned four Victoria than the Germans they faced. With its
Crosses) with a side trip to the Crimea hull-mounted 75mm gun, the Grant
for the Charge of the Light Brigade. Their third century outshot the opposition, and had armour to match the
started with a return to South Africa for the Boer War, then German panzers. Unfortunately abysmal British generalship
on to France for the First World War, where they captured committed them to battles where they were vastly outnum­
the village of Villers-Faucon in 1917 in their last mounted bered, losing Libya and most of Egypt, along with most of
cavalry charge. the 8* Hussars, who then amalgamated with the 4* Hussars
In 1935 the 8'’’ Hussars' gave up their horses and became a to form the 4‘*’/8''’ Hussars.
light tank regiment in the 7'’’ Armoured Division, the famous The combined regiment fought in the El Alamein battles,
‘Desert Rats’. When Italy invaded Egypt in June 1940, the in July through November, that halted the German advance
8'*' Hussars were re-equipped with new Light Mark VI B and then threw them out of Egypt for the last time. The
tanks and a handful of A9 cruisers for their first battle in 7* Armoured Division spent the first half of 1943 chasing
tanks, Operation Compass, starting on 9 December 1940. the Germans out of Libya. By the time the division moved
The operation was an outstanding success. With a force of to Italy in October 1943, it was entirely equipped with
just 30,000 men, the British, Indians and Australians pushed American M4 Sherman tanks.
the Italians out of Egypt and captured much of Libya, taking
The S* Hussars rejoined the Desert Rats as their armoured
130,000 prisoners in the process.
reconnaissance regiment for the Normandy landings.
The 8* Hussars next battle was Operation Crusader, a year Operating as cavalry once more, they were equipped with the
later in November and December 1941. By this time the new British Cromwell cruiser tank. The regiment covered the
Germans under General Rommel had recaptured Libya. British left flank, screening the Panzer Lehr Division during
Equipped with brand-new American M3 Stuart tanks (gen­ the Battle of Villers-Bocage.
erally known as the ‘Honey’ for its spectacular performance

- -

i
CROMWELL ARMOURED RECCE SQUADRON TANK FORMATION ^

You must field the Formation HQ and one Combat Unit from each black box.

You may also field one Combat Unit from each grey box.

HEADQUARTERS

CROMWELL ARMOUREDED 1
RECCE SQUADRON HQ

STUART
RECCE PATROL
I.B106
CROMWELL ARMOURED
RECCE TROOP
LBt51
CROMWELL ARMOURED
RECCE TROOP
a
CRUSADER
AA TROOP
LB139 jd
You may field a Combat Unit from a black box as a Support Unit for another Formation.

Bullets bounced off the Cromwell’s armour in quick Two enemy tanks. Panzer IVs, had crested a small hJll to
succession, and the commander swore loudly as he the left of the road.
; ducked back into the protection of the cupola
A second shell hit the rear tank, but it was only a
“Put some rounds into that hedge line by the road” he glance and the shot flew off at a steep angle. Some of
yelled. The gunner rotated the turret then squee2ed the squadron lurched off the road in search of cover
the trigger, and the whole tank shook as the shell left The radio was alive with voicea Someone was yelling
the breach of the 75mm gun. The round exploded into over the top of it all to return fire.
the hedge, sending dirt, foliage, and an unlucky German
soldier flying into the air. Another three shells and The commanders own tank had reversed into a ditch
the whole hedge line was a burning ruin. that ran parallel to the road, but the gunner was i
already bringing the turret to bear. I
The commander watched through the vision blocks, t
then poked his head back out of the turret once the “Panzers at 10 o’clock. Load AP and fire at will'” I
The loader slammer another round into the Cromwell’s I
immediate thu:eat had passed.
gun, and it roared again, but the shot was low and the S
The whole squadron of tanks had stopped on the road
shell buried itself into the hill in a cloud of dirt. ?
when they had reached the enemy positioa The return
fire had ceased now, and an eerie silence descended The right-most enemy tank burst into flame though,
on the area. as another crew’s fire found its mark. The remaining
panzer reversed behind the hill
The lead tank exploded, the force of the destruction
tearing a ragged hole in its side. The commander “Reload AP” ordered the commander.
fumbled with his field glassy before managing to The radio crackled again. “Prepare to pursue.”
i
f
bring them up and locate the source of the new attack.
CROMWELL ARMOURED RECCE SQUADRON HQ
• TANK FORMATION • SCOUT •
CONFIDENT 4*
Protected Ammo
Remount
— ,
i
2x Cromwell CS (95mm)
FRONT 01
TRAINED 4+
lx Cromwell (75mm) 17 POINTS
lx Cromwell (75mm) 6 POINTS
TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
I 12730cm I 16"/40cm | 28'770cm | 32780cm |___________ 3+ g
The Armoured Division’s armoured recce regi­
ments were organised and equipped (and mostly WEAPON RANGE
ROP
HALTED MOVING
ANTI­ FIRE­
TANK POWER NOTES !
operated) like a normal armoured regiment.
Cromwell CS (95mm) 487120cm ARTILLERY 3 3+ Smoke Bombardment

or Direct Fire 24760cm Brutal, Slow Firing, Smoke


i4
1 1 8 2+
Cromwell (75mm) 28770cm 2 1 10 3+ Smoke

Cromwell (MGs) 1 6'740cm 4 4 2 6

CROMWELL ARMOURED RECCE TROOP


•TANK UNIT‘SCOUT*
CONFIDENT 4+
Protected Ammo
Remount

3x Cromwell (75mm) 17 POINTS FRONT 0


TRAINED 4+

An Armoured Recce Troop is equipped with the


fast Cromwell tank. Although labelled as ‘recce’,
TERRAIN DASH CROSS COUNTRY DASH ROAD DASH
the armoured recce squadrons did not conduct 12730cm 16740cm 28770cm 32780cm 3+

reconnaissance missions.
ROF ANTI­ FIRE­ NOTES
WEAPON RANGE HALTED MOVING TANK POWER
The Cromwell was ideally suited for speeding
1 Cromwell (75mm) 28770cm 2 1 10 3+ Smoke H
ahead to hit the enemy in their flanks with hatd
and fast charges.
1 Cromwell (MGs) 16740cm 4 4 2 6
1

KNOW YOUR CROMWELLS

Long gun with muzzle brake


Hull MG
Powerful Rolls-Royce Meteor engine

CROMWELL CS (95mm)
Short gun with counterweight
Hull MG
Powerful Rolls-Royce Meteor engine

KNOW YOUR SUPPORT TANKS

Centaur (95mm)
short gun with counterweight
Blanking plate covering
MG mounting
Older Liberty engine

S' ■ 7 tW:
m
mmM
STUART RECCE PATROL

4x Stuart (37mm) 8 POINTS


3x Stuart (37mm) 6 POINTS

The Recce Patrol offers a fully tracked and fast


TACTICAL TERRAIN PASH CROSS COUNTRY PASH ROAD DASH CROSS
tank that can keep in front of the main battle 24760cm 28770cm | 3+ g

tanks and scout out possible ambush locations


WEAPON RANGE ROF ANTI- FIRE-
along the route of march. Lightly-armed and HALTED MOVING TANK POWER NOTES

armoured, the Recce Patrol uses stealth and 1 Stuart (37mm) 24760cm 2 Overworked 1

u uiii

[ Stuart (MGs) 16740cm
cunning to get close and threaten the enemy. Self-defence AA ■

RECCE PATROL: Features


SCOUT: Thejob of reconnaissance units is not to stand and SPEARHEAD: Once the recce units have ascertained the
fight, but to provide information about enemy movements. strength and disposition of the enemy, the information they
They are adept at avoiding detection and getting away pass back to the combat elements lets them know exactly
quickly if spotted. where they can safely push forward without undue risk.

CRUSADER AA TROOP
TANK UNIT

2x Crusader AA FRONT A
(Twin 20mm) 3 POINTS SIDE!.
REAR MiHv
Like all armoured regiments, those of the TOP
independent armoured brigades landed with TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH
Crusader AA tanks to protect them from 12730cm 14735cm

marauding Stuka dive bombers. pfiMGP ROF ANTI* FIRE*


HALTED MOVING TANK POWER

5 5+ DedicatedM
GUARDS ARMOURED DIVISION
When, in May 1941, it was proposed terattacks on both armoured brigades.
to form an armoured division from the The British divisions held their ground
Brigade of Guards, there was considerable with the support of massed artillery (one
consternation. After all, the Guards had battalion-strength German attack was
been Britain’s finest infantry for nearly broken up by a fire mission of 15,000
300 years and knew nothing of cavalry shells fired by 448 guns!). Operation
operations, let alone tanks! Despite these Epsom was over, and Caen remained in
concerns, the plan was carried forward, German hands, but any realistic hope the
with the concession that the 1" Grenadier Germans had of throwing the invasion
Guards would be infantry rather than back into the sea had been dashed.
tankers due to their entire King’s
Company being over 6 ft (183cm) tall!
OPERATION GOODWOOD
Less than three weeks after the end of
Two months earlier, the IT*' Armoured
Operation Epsom, the Guards Armoured Division went
Division had come into being. Major-General ‘Pip’ Roberts
into action alongside the 7* and 11* Armoured Divisions
(at the time the youngest general in the Btitish Army) took
in Operation Goodwood on 18 July 1944. The plan called
over the division at the end of 1943, bringing with him con­
for a thrust by all three armoured divisions south of Caen in
siderable experience in tank warfare gained in North Africa.
an attempt to break through the German lines, drawing their
OPERATION EPSOM armour away from the American Operation Cobra (initially
scheduled for the same day) in the open plain south of the city.
The 11* Armoured Division entered battle first on
27 June, 1944, on the second day of Operation Epsom. The 11* Armoured Division led the way, reaching its objectives on
15* (Scottish) Division had punched a hole in the defences Bourguebus Ridge before running into heavy counterattacks
of the 12* ‘Hitler Youth SS-Panzer Division, and Robert’s by tbe 12* ‘Hitler Youth SS-Panzer Division. The Guards’ role
division (with the vetetan 4 Armoured Brigade under com­ was to cover the left flank of the advance. After considerable
mand) was ordered to exploit the opening, cross the Odon delays getting across the Orne bridges and through the mine­
River, then prepare to exploit to the Orne River to surround fields in front of the British positions, the division advanced
the pivotal city of Caen. on its first objective Cagny at midday. There it ran into an
unexpectedly hot welcome from the Konigstiger heavy tanks of
Unfortunately fot this plan, five German armoured divisions
the 503* Heavy Tank Battalion — resorting to ramming one
(2"*' Panzer Division, and T‘, 2"**, 9* and 10* SS-Panzer
of them! The fighting continued until 21 July when heavy rain
Divisions) had just arrived in Normandy, intent on an offensive
of theit own. The 11* Armoured Division crossed the Odon, washed out the operation.
reaching Hill 112, but there ran into heavy German coun­

GUARDS ARMOURED DIVISION


r 1
5 GUARDS 32 GUARDS BRIGADE DIVISIONAL ARTILLERY
ARMOURED BRIGADE
T 5T» BATTALION 55T” (WEST SOMERSET
ARMOURED Coldstream Guards YEOMANRY) FIELD
51 BATTALION REGIMENT
Grenadier Gu.irds Royal Artillery
3'"’ BATTALION
Irish Guards
1ST armoured 153’"’ (LEICESTERSHIRE
52 BATTALION YEOMANRY) FIELD
p, 1ST battalion /O REGIMENT (SP)
Coldstream Guards
Welsh Guards Royal Artillery

2''° ARMOURED
53 BATTALION IST(MC) COMPANY 21ST ANTI-TANK
Irish Guards 64 The Royal REGIMENT
Northumberland Fusiliers Royal Artillery
1ST motor
54 BATTALION r 94™ LIGHT
ANTI-AIRCRAFT
Grenadier Guards Z'*'’ARMOURED
45 RECCE BATTALION REGIMENT
Welsh Guards Royal Artillery
1 ARMOURED DIVISION - "THE BLACK BULL
OPERATION BLUECOAT with the Guards Armoured Division
A week later, both divisions went into coming out of reserve to widen the gap.
action again in Operation Bluecoat. This The Germans responded by throwing
kicked off on 30 July after a hurried march in every available armoured division,
across the entire British front from Caen including most of those heading west to
to an area previously occupied by the US stop the American breakthrough, as the
1" Infantry Division. With the Germans loss of Vire would mean the destruction
stretched thin between Canadian oper­ of Seventh Army.
ations south of Caen and the American While Operation Bluecoat never reached
Operation Cobra, the opportunity exist­ Vire, its effect was far greater than initially
ed for the British to breakout eastwards expected. Several armoured divisions were
and, at the same time, continue to tie diverted from the Mottain counterattack
down the German armoured divisions, (others were held back to stop the Canadian
preventing them from counterattacking the American sector. Operation Totalize) and the German focus was diverted from the
The IT'' Armoured Division was initially supposed to cover American breakout at a critical moment. While the Americans
the left flank, but when armoured cars of the 2"'* Household formed the outside of the pocket and raced for the Seine River,
Cavalry discovered a gap between the German Fifth Panzer the British armoured divisions kept the pressure on the retreat­
Group to their front and the Seventh Army facing the ing German forces. Once the Falaise Pocket closed, they led the
Americans, 11* Armoured took the lead, pushing for Vire advance through northern France and into Belgium.

ARMOURED DIVISION
r I 1
29 ARMOURED 4 ARMOURED DIVISIONAL
159 BRIGADE ARTILLERY BRIGADE
BRIGADE BRIGADE (ATTACHED)
I I I
51 23'"’HUSSARS THE ROYAL 4™ BATTALION 13™ REGIMENT (SP)

I
122 SCOTS GREYS 61 The King’s Shropshire RHA
(Z"” DRAGOONS) Light Infantry 74 (The Honourable
52 3'"> BATTALION □ I I Artillery Company)
llie Royal Tank Regiment S’*" COUNTY 3RD battalion I
I OF LONDON n 62 The Monmouthshire 151^^ (AYRSHIRE
2ND PIPE YEOMANRY Regiment YEOMANRY) FIELD
(THE SHARPSHOOTERS) I REGIMENT
53 AND FORFAR
YEOMANRY I I^T battalion
'® Royal Artillery
I 124 44™ BATTALION 63 Tlie Herefordshire
The Royal Tank Regiment Regiment 75™ ANTI-TANK
54 8™ BATTALION
The Rifle Brigade (Motor) I I REGIMENT
125 2'^“ BATTALION 2'"’ (MG) COMPANY ' ' Royal Artillery
The King’s Royal Rifle The Royal
Corps (Motor) 64 Northumberland S8™ (KING'S OWN YORKS. LI)
Fusiliers LIGHT ANTI-AIRCRAFT
I
REGIMENT
4™ REGIMENT (SP) '4 Royal Artillery
Royal Horse Artillery

NORTHAMPTON-SHIRE YEOMANRY
45 (ARMOURED RECCE REGIMENT)
SHERMAN ARMOURED SQUADRON TANK FORMATION

You must field the Formation HQ and one Combat Unit from each black box.
You may also field one Combat Unit from each grey box.

SHERMAN ARMOURED
SQUADRON HQ

SHERMAN SHERMAN
ARMOURED TROOP, ARMOURED TROOP
LB149

You may field a Combat Unit from a black box as a Support Unit for another Formation.

KNOW YOUR SHERMANS

• Medium-length gun
• Hull MG
• Optional stowage bin
on back of turret

Firefly (17 pdr)


Long gun with muzzle brake
Blanking plate over hull MG mount
Stowage box on hull rear
Radio box on back ofturret
Optional stowage bin
behind radio box

Y
1...,

» ■V
SHERMAN ARMOURED SQUADRON HQ

4x Sherman (75mm) 1^01^


3x Sherman (75mm)
2x Sherman (75mm) ^POIWTS

TACTICAL_____________ TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS


Most of the British armoured divisions in I 10725cm I 12730cm | 18745cm | 20750cm | 3+ J

Normandy were equipped with Sherman tanks.


WEAPON ROF ANTI­ FIRE­
RANGE
These reliable American-made tanks gave them a HALTED MOVING TANK POWER NOTES

1 Sherman (75mm) 28770cm 2 Smoke 1


balance of firepower, armour, and mobility that 1 10 3+

they had long lacked.


1 Sherman (MGs) 16740cm 4 2 6

_____________________________________ 1
SHERMAN: Features
BIG CUN: The Sherman's long-barrelled 75mm main gun SERVICEABLE ARMOUR: Of the tanks in widespread
can penetrate 73mm offace-hardened armour, making it service, the Sherman tank was still well armoured. Its
deadly/ to the German panzers. It can also fire high-explosive armour is resistant against most medium tanks.
shells to engage the deadly '88'.
SMOKE: The Sherman can operate as its own 'close
support', firing effective smoke shells to blind enemy anti­
tank guns.

SHERMAN ARMOURED TROOP


SHERMAN
ARMOURED TROOP

3x Sherman (75mm) CAREFUL A* \


lx Firefly (17 pdr) (LB103) 17 POINTS
2x Sherman (75mm)
lx Firefly (17 pdr) (LB103) 13 POINTS
TOP ^
The reliable Sherman tank equips the armoured
TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH
regiments of most British armoured bri­ 10725cm 12730cm 18745cm 20750cm 3+
gades and divisions. The armoured divisions
ROF ANTI- FIRE-
place their faith in the new Sherman with its HALTED MOVING TANK POWER

Chrysler engine. Sherman (75mm) 28770cm 2 1 10 3+

Each Sherman Troop has one of the excellent


Sherman (MGs) 16740cm 4 4
-lJ 6

Sherman Firefly armed with a long-barrelled


17 pdr anti-tank gun, ideal for taking out the big FIREFLY
SHERMAN ARMOURED TROOP
German tanks. The Firefly will keep the enemy
tanks occupied as your Shermans rush around
the flank to finish them off. 1
1
Protected Ammo
Remount 3+
SKILL

1 TRAINED -Jiti

TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH

10725cm 12730cm 18745cm 20750cm 3+

ROF ANTI- FIRE-


NOTES

LiJrn □
HALTED MOVING TANK POWER

Firefly (17 pdr) 36790cm 14

Firefly (MG) 16740cm 2


MOTOR COMPANY INFANTRY FORMATION

You must field the Formation HQ and one Combat Unit from each black box.
You may also field one Combat Unit from each grey box.

HEADQUARTERS

MOTOR
COMPANY HQ
LB152
MOTOR COMPANY

UNIVERSAL CARRIER
PATROL >

MOTOR 6 PDR
ANTI-TANK PLATOON.
MOTOR 6 PDR
ANTI-TANK PLATOON.
VICKERS MACHINE-
GUN PLATOON

MMG CARRIER
PLATOON
3-INCH MORTAR
PLATOON
1
You may field a Combat Unit from a black box as a Support Unit for another Formation.

The squad walked carefully down the street, Someone threw a grenaded, which explode in the street
watching aH around them for signs of the enemy. The Dirt and stone sprayed everywhere. Hollands unclipped
surrounding huOdings were mostly smoking shells and a smoke grenade from his belt Pulling the pin he
piles of rubble, but the men had learnt the hard way lobbed it towards the Germans.
that those were the places which hid German ambushea
“1=* team, lay down covering fire. 2^ team, fix bayonets
“Why are we risking our necks here?’ Private Hollands and flank the position?’ The sergeant barked out his
asked as he stepped around a twisted bicycle that lay orders, already attaching his bayonet to his rifle.
discarded on the cobblestonea
Keeping their heads down, Hollands and the rest of
The squad leader replied gruffly “Arty and air force 2“^ team pulled bayonets from sheathes and attached
have done their jobs, now it’s our turn.’’ them to the ends of their rifles They went wide of the
street and clambered over a ruined building to get
As if in response, gunfire erupted from a ruined
around the German positions
building across the street from them. They threw
themselves behind any cover they could find. The squad “Let’s finish those Jerries, lads! Cliarge!’’ The sergeant
leader was hit, and he fell heavily to the ground yelled as they charged.
V
MOTOR COMPANY HQ
• INFANTRY FORMATION •

iitt
2x Sten SMG team 2 POINTS

Unlike the line infantry battalions, the motor


battalions are mostly drawn from The King’s
Royal Rifle Corps and The Rifle Brigade (the TERRAIN DASH CROSS COUNTRY DASH ROAD DASH
old 60* Royal American and 95* Rifles of the 8'720cm 8720cm 12730cm 12730cm AUTO
Napoleonic Wars) with their illustrious histories ROF ANTI- FIRE-
HALTED MOVING TANK POWER
as light infantry. In the Guards Division, the
motor battalion has an even more exalted lineage
being P' Battalion, the Grenadier Guards, the
Sten SMG team 4710cm 6 Pinned ROF 1

1
senior battalion of the whole British Army.

i'"-

MOTOR PLATOON

4x Bren Gun team


lx PLAT anti-tank team
lx 2-inch mortar team 6 POINTS
3x Bren Gun team
lx PLAT anti-tank team
lx 2-inch mortar team 5 POINTS
The Unit Leader is one ofthe Bren Gun teams, ROF ANTI- FIRE-
HALTED MOVING TANK POWER
and is mounted on a small base (seepage 75). Bren Gun team 16740cm 3 2 2 6

PIAT anti-tank team 8720cm 1 1 10 5+ Assault 4+, Slow Firing


The motor platoon is still the small, tight-knit 2-inch mortar 16740cm 1 1 2 4+ Assault 4+, Overhead Fire,
Slow Firing
group of soldiers it has always been. For attacks,
they need to carefully pick their targets and
attack quickly when the enemy is unable to bring to bear the
mass of its weapons.

MOTOR 6 PDR ANTI-TANK PLATOON


OPERATION PERCH
The Battle of Villers-Bocage began as a race, one that start­ With a roar of engines, the Desert Rats’ tanks moved for­
ed with neither side understanding what the other side was ward, making excellent progress against an unseen enemy.
doing. It was a race dictated by terrain and circumstances. The first units of the Desert Rats, A Squadron, the 4''’ County
When the Allies landed in Normandy on D-Day, 6 June of London Yeomanry (4 CLY) and A Company, P' Battalion,
1944, the city of Caen was one of the major objectives. If the The Rifle Brigade (1 RB), reached Villers-Bocage at 0830 hrs,
Germans held the city, they could bring troops into battle 13 June. The euphoria of the crews was tinged with a feeling
quickly and supply their troops using roads running behind of unease. Where is the enemy? When would they strike?
their lines. If the British held the city, German positions Calling a short halt. Lord Cranley joined his A Squadron
north of the Odon River would become untenable. With on Point 213 and summoned all platoon commanders up
Gaen in their hands, the British would be in open country, for orders for the next phase of the battle. With their leaders
out of Normandy and threatening a breakout to Paris. gone the complacent infantry and tankers began to brew tea
Unfortunately, the British did not take Gaen on for breakfast.
D-Day, nor in the following days. The Germans rushed Deeper, though basic, military tenets had been ignored—
21. Panzerdivision (2P'Armoured Division), 12. SS-Panzer- there was no reconnaissance. A Company’s scout platoon had
division (12''’ SS Armoured Division), and then the Panzer sunk crossing the channel and the Stuart light tanks of 4 CLY
Lehr Division through Caen gradually extending their line had been pulled back due to their lack of firepower, but noth­
eastwards, just fast enough to keep the British from break­ ing had been done to replace them. This was a mistake they
ing through. would pay for dearly.
However, further west the US P‘ Infantry Division drove The Germans well understood the predicament on their
back 352. Infanteriedivision {352"'* Infantry Division), open­ flank, but they lacked the forces do anything about it. The
ing a hole between it and Panzer Lehr. The British seized the first available reinforcement, 2. Kompanie, 101. Schwere
chance. On 12 June, they launched Operation Perch, throw­ SS-Panzerabteilung{\QV' SS Heavy Tank Battalion), was sent
ing the famous ‘Desert Rats’, their 7''’ Armoured Division, to fill the gap and reached the outskirts of Villers-Bocage on
into the hole with orders to race around the German flank the evening of 12 June.
and cut them off. Watching the Btitish drive past his hide at a range of just
From Bayeux, where they had been fighting, the roads led 250 metres the next morning, the company commander,
south to Tilly-sur-Seulles and Villers-Bocage. From there they Obersturmfiihrer Michael Wittmann, ordered four of his
led east to Caen. Tilly-sur-Seulles was firmly held by Panzer Tiger tanks to tackle the British tanks on Point 213, while
Lehr, so Villers-Bocage was the route to take. There the road he took the remaining Tiger back to Villers-Bocage to deal
ran along high ground with the Odon River to the south, with the infantry. At 0900 hrs the first explosion rocked the
providing a natural flank. If Villers-Bocage and the road to British column... Operation Perch had failed before any of
Caen could be taken the entire German flank (including at its objectives could be taken.
least two German armoured divisions) would be cut off.
OPERATION PERCH
7™ ARMOURED DIVISION - "DESERT RATS"
OLD HANDS D-DAY
The 7'^ Armoured Division, the Deserr Coming ashore at the end of D-Day
Rars, established a name for themselves onto the recently cleared beaches,
in the tough fight against Rommel’s elements of the 7'’’ Armouted Division
Afrikakorps in Egypt, Libya, and finally rolled into the French countryside under
Tunisia. Having kicked the Axis out of the command of Major-General ‘Bobbie’
Africa they went on to serve in Sicily Erskine. In less than 24 hours the first
and Italy before being pulled off the line of many opetations aimed at expanding
to get ready for the invasion of France. the beachhead took place. For the rest
These veteran troops were picked by of the day though, the division simply
General Montgomery because of their assembled its men and equipment in
vasr experience. the bocage.

BACK TO BLIGHTY TILLY-SUR-SEULLES


Back in Britain, the division was reconstituted around the With its infantry brigade still waiting to land, 22 Armoured
new Cromwell fast cruiser tank, ideal for the Desert Rats' Brigade was sent forward to assist the 50''' ‘Tyne and Tees’
intended pursuit role. This switch was not well received by Division in taking Tilly-sur-Seulles. The mission was to
the tankers. They were familiar with the Sherman tanks they follow the 50''' Division and once they had opened a hole in
had been using, now they needed to undergo new training the line, to exploit it all the way to Villers-Bocage and then
in maintenance and gunnety. With little time to spare, they press on to Evrecy deep in the German rear.
rushed to learn the capabilities of their new equipment. The next day the 50'*' Division attacked in the area of Tilly-
The troops were glad to see their 17 pdr-armed Sherman sur-Seulles, Juvigny, Hottot-les-Bagues, and La Senaudiere,
Firefly VC tanks, the only tank armed with a gun powerful only to find the newly-arrived Panzer Lehr Division also
enough to take on the German Tiger and Panther heavy attacking head-on into the same atea. As the forces clashed
tanks. With this tank at least they had a chance to kill a few the Desert Rats moved forward in support. Even with their
panzers. With a familiat chassis to work from the crews soon support, the attack stalled well short of its intended line.
became proficient with theit new tanks.

7^^ ARMOURED DIVISION


r + 1
22 ARMOURED 131 (QUEENS) BRIGADE DIVISIONAL ARTILLERY
BRIGADE
g,j IST/ST” BATTALION 3"“ REGIMENT
BATTALION Tlte Queen's Rot al Regiment Royal Horse Artillery
The Royal Tank Regiment
g2 BATTALION ^g 5™ REGIMENT (SP)
5^^" BATTALION Ihe Queens Royal Regiment Royal Horse Artillery
The Royal Tank Regiment
g2 1^77''" BATTALION 65T^ (SUFFOLK & NORFOLK
4^H COUNTY OF The Queen's Royal Regiment YEOMANRY) ANTI-TANK
53 LONDON YEOMANRY REGIMENT
(THE SHARPSHOOTERS) Royal Artillery
3''° (MG) COMPANY
64 Tie Royal Northumberland
1ST BATTALION Fusiliers I5T” (ISLE OF MAN)
The Rifle Brigade (Motor) -,0 LIGHT ANTI-
AIRCRAFT REGIMENT
r Royal Artillery
8™ KING’S ROYAL
IRISH HUSSARS
(ARMOURED
RECCE REGIMENT)

Divisional Strength: 14^964 soldiers, 4 tank battaliom, 4 infantry battalions, 290 tanks, 24 self-propelled anti-tank guns, SO universal
catriers, 24 self-propelledguns, 24 artillery pieces, 54 anti-tank guns, 46 self-propelled anti-aircraft gutis, 36 anti-aircraft guns, 20 heavy
machine-guns, 4 heavy mortars, 24 medium mortars.

J
Their first experience of fighting in France was a nasty shock. advance. With theit officers away, the men began to relax. This
Stuck on narrow roads surrounded by tall bocage hedgerows is the time that Obersturmfiihrer Wittmann’s 2. Kompanie,
and sniped at by an invisible enemy, they faltered. This was 101. Schwere SS-Panzerabteilung picked to attack. The battle
so different from their previous operations in Africa that fot Villers-Bocage was a high point for the Germans with the
the Desert Rats had trouble adapting. Faced with ambushes Desert Rats eventually driven from the town.
at every corner, their advances became cautious — not the
intent that higher commands had for a pursuit division. OPERATIONS GOODWOOD AND BLUECOAT
On 18 July the Desett Rats wete once again thrown into
OPERATION PERCH the attack for Operation Goodwood. Almost from the statt
Meanwhile, the US R' Infantty Division pushed 352. Infant- the division was stymied in its movement forward. Traffic
eriedivision back, opening a gap atound the flank of Panzer jams and lack of space to manoeuvre hampered its forward
Lehr. With Operation Fetch, the Desert Rats swung through momentum, and the division barely got into battle, failing
the gap, past the defensive belt, and rolled right into the tear to reach its objectives. Their next attack was Opetation
area of 1. SS-Panzerkorps. On 12 June the operation began Bluecoat and again the division made poot progress. On
with the 8'*’ Hussats leading the way. The next morning the 1 August General Montgomery finally had enough — over
lead regiment, the 4* County of London Yeomanty, entered 100 officers and men were removed from the division and a
Villers-Bocage without a trace of the enemy and proceeded new commander Major-General G L Verney given command.
to Point 213, a hill overlooking the surrounding countryside. What emerged from the purge was a very different division,
There the regimental commandet, Lotd Cranley, halted the one with a bit more vim and one which would have a lot
more success.

DIVisiON
column for an O Group to give otders fot the next stage of the

7T«ARMOURED
DESERT RATS CROMWELL ARMOURED SQUADRON
TANK FORMATION

You must field the Formation HQ and one Combat Unit from each black box.
You may also field one Combat Unit from each grey box.

You may field a Combat Unit from a black box as a Support Unit for another Formation.

----—

The tracks spun in opposite directions, rotating Givens’ barrel of the 75mm gun extruded out The narrow road
Cromwell tank in place. His gunner fired as soon as threading through the settlement would bring the
the German Mk I? pan2er filled his gun-sights. The AP enemy past him.
round hored through the side hull, causing the enemy "We’ll have to be quick on this one Hodges. Let the first
tank to slew away, crashing into a brick storage shed. one past and take out the second - then knock out the
The crew bailed out as machine gun fire streamed
front one. No second chances.” Pdfle and machine gun
towards them. ’’Driver! Reverse!”. The tank lurched
fire resounded in a wide arc to the east The platoon
backwards, as Givens twisted in the command hatch, of infantry tiiat h*ad been supporting them was taking
desperately searching for the next threat a iiammering as well A stumbling rifleman appeared
They had already lost two tanks in the past few around the comer, yelling "Panzers!” before being cut
minutes, bringing the troop down to below half down by a burst of MG fire.
strength. German infantry were infiltrating through
A Mark IV rattled past, its turret pointed away. A
the scattered buildings, while enemy tanks advanced
second one followed, its gun pointing right at them
across the fields and around the orchards Nearly at the moment Hodges fired The turret was flung off
simultaneous explosions erupted from the direction of
as the ammunition stored inside detonated Hodges
the village church. was already traversing towards the other tank, which
I "Paddy’s gone. Took one with him. Enemy heading west” was swinging its own turret towards them. His loader
came over the squadron radio net. Givens directed rammed in the next round and slammed the breach
I his driver to put them into cover behind a two story closed the two cannons firing almost simultaneously.
I cottage, the hull mostly concealed while the long
mi
DESERT RATS a
CROMWELL ARMOURED SQUADRON HQ <
RELUCTANT 5+
• TANK FORMATION •
;D
Cautious Not Stupid ^,
Remount

2x Cromwell CS (95mm)
2x Cromwell (75mm) 18 POINTS TRAINED 4+
FRONT
SIDE&
6 WJ
4
2x Cromwell CS (95mm)
lx Cromwell (75mm) 14 POINTS
REAR
TOP ^
1 O
TERRAIN DASH CROSS COUNTRY DASH ROAD DASH m-
2x Cromwell (75mm) 9 POINTS
lx Cromwell (75mm) 5 POINTS WEAPON RANGE ROF ANTI­ FIRE­

o
HALTED MOVING TANK POWER NOTES

Cromwell {75mm} 28770cm 2 1 10 3+ Smoke


The armoured squadron is the strike force of Cromwell CS (95mm) 487120 ARTILLERY
cm
3 3+ Smoke Bombardment
the British Army. With their exceptionally fast or Direct Fire 24760 cm

rnrn
8 2+ Brutal, Slow Firing, Smoke
2-
Cromwell tanks, the ‘Desert Rats’ have the
ability to rapidly strike the enemy rear area and
Cromwell (MGs)

relentlessly pursue the slower enemy forces. This speed allows


16740 cm

IdLJ
2 6

weaker flanks of enemy formations, always striking from the


m <
the armoured squadron to continually work around to the side rather than slogging their way up the middle.

CROMWELL: Features
FAST TANK: The Cromwell (75mm) boasts a Rolls-Royce , CAUTIOUS NOT STUPID: The crew of the Cromwell tanks
Meteor VIZ petrol with 600 horse power giving it a speed trust that their tanks will protect them from most enemy
of 40 mph (64 km/h). This added speed gives it an edge fire and are reluctant to stay bailed out once they realise
over a Sherman, letting it easily outflank enemy tanks. that their tank is unharmed.

55
o
.flCj

‘-Q1
< DESERT RATS
'3l CROMWELL ARMOURED TROOP
::W)f
CROMWELL
DESERT RATS ARMOURED TROOP
■'■CS'!
3x Cromwell (75mm)
UJ lx Firefly (17 pdr) (LB157) 18 POINTS

QC’I 2x Cromwell (75mm)


31 lx Firefly (17 pdr) (LB157) 13 POINTS il l TRAINED 4+

o Armoured troops are designed for the attack.


z With their speed and hitting power they can
easily roll over enemy formations after moving
to the flank and engaging them. The hard­ RANGE
ROF
HALTED MOVING
ANTI­ FIRE­
TANK POWER
NOTES

< hitting 17 pdr of the Firefly tank can take on the


toughest German targets.
Cromwell (75mm)

Cromwell (MGs)
28770cm
16740cm
2
4
1
4
10
2
3+
6
Smoke

In the defence, the troop can create a large volume

UJ
of fire. This fire can easily chew up attacking
enemy formations. With their speed they can
FIREFLY
DESERT RATS ARMOURED TROOP
o
then move to the flanks and counterattack to
CAREFUL A*
finish off the enemy.

z FRONT H

"oi
UJ
:(/)

lUll
;w)i
UJ
31
4

|Z
o
oe
Q
___ DESERT RATS <
STUART RECCE PATROL
W)
4x Stuart (37mm) 8 POINTS b
3x Stuart (37mm) 6 POINTS lU
The Recce Patrol offers a fully tracked and fast
oc
tank that can keep in front of the main battle TAaiCAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH

tanks and scout out possible ambush locations


along the route of march. Lightly-armed and
O
armoured, the Recce Patrol uses stealth and Stuart (37mm) 24760cm —
4+
cunning to get close to and threaten the enemy.
I Stuart (MGs)
Ljju 2 6 oc
<
DESERT RATS
CRUSADER AA TROOP

2x Crusader AA
(Twin 20mm) 2 POINTS

The Crusader AA anti-aircraft tank mounted


twin 20mm Oerlikon anti-aircraft guns on a
fast, light tank chassis. Armoured regiments
had a troop of six Crusader AA tanks, usually ROF ANTI­
WEAPON RANGE FIRE­
NOTES
distributed as a pair to each squadron. 1 Crusader AA
HALTED MOVING TANK POWER

1 (Twin 20mm) mJmLa 5+ Dedicated AA jj


DESERT RATS MOTOR COMPANY INFANTRY FORMATION

You must field the Formation HQ and one Combat Unit from each black box.
You may also field one Combat Unit from each grey box.
HEADQUARTERS

1
DESERT RATS
MOTOR
COMPANY HQ

—iiSUlA --msukk
DESERT RATS
6 PDR MOTOR
ANTI-TANK PLATOON
LB162
DESERT RATS
6 PDR MOTOR
ANTI-TANK PLATOON
DESERT RATS
VICKERS MACHINE-GUN
PLATOON

DESERT RATS
MMG CARRIER
PLATOON
DESERT RATS
3-INCH MORTAR
PLATOON
1
You may field a Combat Unit from a black box as a Support Unit for another Formation.

/'

A 'Dla2diig inferno now consumed the Universal Carrier Moments later several Serman grenadiers leapt up
^ in front of Corporal Shefford, An enemy panzerfaust and ciiarged over the wall Shefford fired three
round had pxmched through the thin armour. Soon after short bursts from his Thompson, as Andrews and his
Jerry started pressing pretty hard Shefford called mates began firing. There was nowhere left to go, the
} towards Private Andrews, hunched down in a ditch. ’’One open terrain behind them would be death if they had
of them is hehind th.at wall sling a grenade over, if to retreat.
you think you can reach it.”
”Hold here! We iiave to stop them now!”
Andrews took a quick peek. ”I reckon I can reach th*at”
Bren guns started biasing away from down the road.
Andrews produced a grenade. He checked the fuse delay,
The newly arrived carriers lurched to a halt nearby.
released the arming handle, and tossed it over the
Shefford eyed them wearily. “Got any grenades, mate?
wall A frantic yell of ’’Achtung!” was cut off by the
We might have to start asking Jerry to borrow his.”
crump of the grenade detonating.
DESERT RATS
MOTOR COMPANY HQ

2x Sten SMG team 2 POINTS

The role of the motor company is to support


an armoured regiment, holding the ground
captured by the tanks and to clear villages that 1 TACTICAL TERRAIN DASH1 CROSS COUNTRY DASH ROAD DASH CROSS
are delaying the tanks’ advance. Their small 1 8720cm 8720cm 12730cm 12730cm AUTO
infantry complement with plenty of anti-tank
WEAPON RANGE ROF ANTI­ FIRE­
NOTES
guns and machine-guns makes them highly HALTED MOVING TANK POWER

mobile, yet immovable once dug in. 1 M n 1 IhimiiIihiiiiihhi Zj

DESERT RATS
MOTOR PLATOON

4x Bren Gun team


lx PIAT anti-tank team
lx 2-inch mortar team 5 POINTS
3x Bren Gun team
lx PIAT anti-tank team
lx 2-inch mortar team 4 POINTS
I 8720cm 8720cm 12"/30civi 12'V30cm | AUTO %
The Unit Leader is one ofthe Bren Gun teams, WEAPON ROF ANTI­ FIRE­
RANGE NOTES
HALTED MOVING TANK POWER
and is mounted on a small base (seepage 75).
1 Bren Gun team 16740cm 3 2 2 6
1 PIAT anti-tank team 8720cm 1 1 10 5+ Assault A-ir, Slow Firing

1 2-inch mortar 16740cm 1 1 2 4+


Assault 4+, Overhead Fire,
Slow Firing
(NORTHUMBRIAN) DIVISION - "TYNE AND TEES"
In 1939 the 50* (Northumbrian) The role of the 50* Division was
Division (known as the ‘Tyne and Tees’ to establish a beachhead between
Division after the rivers defining its Arromanches-les-Bains and Ver-sur-
recruiting area) was organised as a motor Mer, then head towards Route Nationale
division and served in France in 1940, 13 (RN13) linking Bayeux to Caen.
taking part in the evacuation at Dunkirk. The first wave was made up of
After escaping, it was re-organised as an 231 and 69 Brigades. Once the assault
infantry division. was complete, the follow-up formations
of 56 and 151 Brigades were to push
NORTH AFRICA AND SICILY inland towards RN13 supported by
The division was sent to North Africa tanks of 8 Armoured Brigade.
on 22 April 1941. There its 150 Brigade
Following a bombardment by the
was destroyed at Gazala. From there the
battleships HMS Warspite and Ramillies,
division retreated to El Alamein, exacting its revenge during
the assault hit Gold Beach at 0725 hrs, almost an hour late.
Operation Supercharge, and then taking further revenge in
The 6* Battalion, the Green Howards, came ashore with
1943 when the Allies landed in Sicily.
DD tanks of the 4*/7* Royal Dragoon Guards. Due to the
NORTHWEST EUROPE shelved nature of the beach, the landing craft grounded early
and the troops had to wade ashore. The defences in this area
In October 1943 the division was withdrawn to Britain
were weak and the troops easily overcame the defenders. They
to reform before landing on D-Day. 231 Brigade, an
then pushed on inland, silencing the artillery batteries firing
independent unit formed from regular troops stationed on
on the other beaches.
Malta, went with it to replace 150 Brigade. In England,
56 Infantry Brigade was attached for the initial assault. 1“ Battalion, the Hampshire Regiment landed, but their
supporting tanks were late, so they had to fight without
D-DAY them. German heavy machine-guns inflicted many casualties
For D-Day, 50* Division was assigned to Gold Beach, on the regiment, but direct fire support from self-propelled
covering five miles (eight km) between Le Hamel in the guns from the 147* Field Regiment, Royal Artillery (part
west to La Riviere in the east. The German defences in of 8 Armoured Brigade loaned to the division for the initial
this area were manned by the 716* Infantry Division. The landings) allowed the infantry to break the German defence.
fortifications consisted of 5cm PaK38 anti-tank guns in open By the end of the day nearly all of 50* Division’s objectives
emplacements, and 7.5cm guns in pillboxes. Several artillery had been captured. While 56 Infantry Brigade ended the day
batteries covered the beach area. one mile short of Bayeux, 151 Brigade Group reached the
Caen-Bayeux road, and 69 Brigade had linked up with the
Canadians and advanced eight miles inland.
FIGHTING INLAND Even with the support of I*' Armoured Division, the British
The next day the beachhead was enlarged. The 7* Green attack stalled well short of its objectives.
Howards assaulted and captured the German wireless station The division then launched two more attacks on the villages
west of the Coulombs - Loucelles road. ofLingevres and Verrieres. 6'*’ DLI took Verrieres and pushed
On 9 June the 8* Durham Light Infantry, machine-guns south towards Hottot-les-Bagues. Once more they hit the
of the 5''’ Cheshires, the Dragoon Guards, and the panzergrenadiers of the Panzer Lehr Division, fighting in
147''’ Field Regiment launched an attack against St. Pierre, difficult bocage country. Meanwhile, the 9'*' DLI advanced
finally capturing the town that evening after a hard fight. towards Lingevres. They soon came under fire from a large
The following day, the German Panzer Lehr Panzer Division wood. Heavy casualties were taken, but they finally captured
counterattacked trying to clear the British from St. Pierre, the village and defensive positions were organised against a
but the attack was halted and the Germans suffered heavy German counterattack.
casualties. The Germans did counterattack and quickly knocked out
On 11 June, 69 Brigade launched an attack toward Cristot four 6 pdr anti-tank guns, but the tanks of 4''’/7‘'’ Dragoon
against elements of 12'*’ ‘Hitlerjugend’SS-V2.mzT Division, but Guards successfully knocked out six Panthers in return.
were halted before they reached the town. On the following Once again the Germans attacked, and three more Panthers
morning the division launched a partially successful attack were knocked out by the DLI anti-tank gunners before the
but once again was stopped by a determined German defence. Germans called off the assault.
The following day 56 Infantry Brigade finally captured Tilly-
TILLY-SUR-SEULLES
sur-Seulles, and on 15 June 231 Brigade took Hottot-les-
Meanwhile, an attack was planned to capture Tilly-sur-Seulles Bagues. However, a determined German counterattack soon
with the support of 22 Armoured Brigade from the 'Desert ejected the British from both towns. The division finally took
Rats , 7''’ Armoured Division. The Desert Rats’ tanks were to the towns from the Germans for good two days later, but
follow 50'*' (Northumbrian) Division’s 56 Brigade and once little further progress was made for the rest of June. After
a hole had been opened, they were to exploit all the way to its ordeals, the division was allowed to rest and rebuild its
Villers-Bocage. strength for Operation Bluecoat.
On 11 June, 56 Infantry Brigade attacked in the area ofTilly-
sur-Seulles, only to once again encounter the Panzer Lehr
Division, which was also attacking head-on towards Bayeux.

SO™ (NORTHUMBRIAN) DIVISION


r
69 BRIGADE 151 BRIGADE 231 BRIGADE DIVISIONAL ARTILLERY

5™ BATTALION 6™ BATTALION 2ND battalion 74™ (NORTHUMBRIAN)


55 The East 60 The Durham The Devonshire FIELD REGIMENT
Yorkshire Regiment Light Infantry Regiment 42 Royal Artillery

6™ BATTALION 8™ BATTALION BATTALION


56 The Green 61 The Durham The Hampshire
90™ (CITY OF LONDON)
Howards Light Infantry Regiment FIELD REGIMENT
43 Royal Artillery
7™ BATTALION 9™ BATTALION 1"^ BATTALION
57 The Green 62 The Durham The Dorsetshire 124™ (NORTHUMBRIAN)
Howards Light Infantry Regiment FIELD REGIMENT
44 Royal Artillery

r 147™ (ESSEX YEOMANRY)


2ND battalion 2ND battalion
56 INFANTRY FIELD REGIMENT (SP)
64 The Cheshire Regiment BRIGADE 56 The Gloucestershire 76 Royal Artillery
(Machine-gun) (ATTACHED) Regiment

61 RECCE 2ND battalion BATTALION 102”“ (NORTHUM­


41 REGIMENT BERLAND HUSSARS)
Royal Armoured Corps
The South 57 The Essex
ANTI-TANK REGIMENT
Wales Borderers Regiment
46 Royal Artillery

25™ LIGHT ANTI­


AIRCRAFT REGIMENT
47 Royal Artiller}’
DESERT RATS RIFLE COMPANY INFANTRY FORMATION

You must field the Formation HQ and one Combat Unit from each black box.
You may also field one Combat Unit from each grey box.
HEADQUARTERS

DESERT RATS
RIFLE
COMPANY HQ
LB163
1
DESERT RATS
RIFLE
PLATOON
1 DESERT RATS
RIFLE
PLATOON
1 DESERT RATS
RIFLE
PLATOON

M’i’i
1
DESERT RATS
3-INCH MORTAR
PLATOON
DESERT RATS
VICKERS MACHINE-GUN
PLATOON

DESERT RATS
MMG CARRIER
PLATOON
DESERT RATS
VICKERS MMG
PLATOON

DESERT RATS
MMG CARRIER
PLATOON
DESERT RATS
6 PDR ANTI-TANK
PLATOON
1
LB166

You may field a Combat Unit from a black box as a Support Unit for another Formation.

I Hands cupped around the cigarette, Sergeant Soodfield alerting his men he stood and fired a flare, its red
j took a long drag. Tracer lines split the night sky as glow bathing the surrounding area Crouched figures
i Jerry fired hursts seemingly at random. The rest of his suddenly froze in the unexpected light. Jocko opened
i
i squad resided in deep ditches, hastily dug then squared up with the section Bren gun, and then the whole line
; away and camouflaged. You could never have too much exploded into actioa The enemy h.ad been caught out
i protection - years of surviving lethal battlefields Screams and moans of the wounded rose from both sides
; had taught them all in the most unforgiving school Soon screams for medics rang out in the night
j Learn or die.
The Germans withdrew, the enemy MG fire intensified
The German machine gun bursts intensified, slashing and mortar rounds began to burst across the line.

! ^ left and right the enemy were guiding in the assault Goodfield began the grim task of accounting for
under the cover of the night Goodfield slithered from casualties among hds own - fortunately low this tima
one position to the next, quietly waking hds mea After Two wounded and no letters to next of kin for losses
DESERT RATS
mFLE COMPANY HQ
• INFANTRY FORMATION • NIGHT ATTACK •

2x Sten SMG team 2 POINTS

The cornerstone of your force is your rifle


platoons. You have your carriers, mortars and ■ m IIIp

anti-tank guns in support. When you need TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

them the colonel will give you support from 1 1


8720cm 8"/20cm 1 12730cm 1 12730cm I
AUTO

machine-guns, heavy mortars, armour, artillery WEAPON RANGE ROF


HALTED MOVING
ANTI­ FIRE­
TANK POWER NOTES

and air power to make a true combined arms ^ Sten SMG team 1 4710cm 1 M 3 1 1 6 Pinned ROF 1
nJ

unit capable of both unremitting attack and


aggressive defence.
with the right mix of anti-tank and artillery support. While a
When properly deployed and dug-in, these lads form the core little slow when advancing, they are steady under fire, moving
of your defensive position, capable of handling any threat. forward with fixed bayonets and grim determination.

DESERT RATS
RIFLE PLATOON
• INFANTRY UNIT
RELUCTANT 5+
Counterattack
7x Bren Gun & SMLE rifle team
lx PIAT anti-tank team TRAINED 4+
lx 2-inch mortar team 8 POINTS
5x Bren Gun & SMLE rifle team
lx PIAT anti-tank team TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
lx 2-inch mortar team 6 POINTS 1 8720cm 8"/20cm 1 12730cm 1 12730cm AUTO ■
WEAPON RANGE ROF ANTI­ FIRE­
The Unit Leader is one ofthe Bren Gun & SMLE HALTED MOVING TANK POWER NOTES

rifle teams, and is mounted on a small base (see


page 75).
DESERT RATS
3-INCH mortar platoon

6x 3-inch mortar
m 8POI^
4x 3-inch mortar SPOIN^
2x 3-inch mortar 3 POINTS

3-inch mortars provide effective fite support,


keeping the Germans deep inside their foxholes
as you assault their positions, or forcing them to
hit the dirt as they approach your lines.

DESERT RATS
VICKERS MACHINE-GUN PLATOON
• INFANTRY UNIT • HEAVY WEAPON •

4x Vickers MMG 3 POINTS


TRAINED A*
2x Vickers MMG 2 POINTS H Heavy Weapon m.
i Assault

Unlike many armies, the British Army has


TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
specialist machinegun battalions. These experts ■ 8"/20cm I 8720CIVI | 12730cm | 12730cm | AUTO j
have petfected the use of the famous Vickets
ROF ANTI­ FIRE­
machine-guns, whether laying down a withering WEAPON RANGE
HALTED MOVING TANK POWER NOTES

crossfire or or firing over the infantry’s heads 1 Vickers MMG


24760cm 6 2

R 1
1
supporting theit attacks. 1 Firing Bombardment 487120cm ARTILLERY
u
VICKERS MMG: Features
HIGH RATE OF FIRE: The belt-fed, water-cooled ARTILLERY: When the Vickers was first used in the First
Vickers gun is an extremely reliable weapon, able to World War, machine-gunners devised a technique offiring
fire continuously for hours without jamming. Firing up high-angle barrages of long-range indirect fire against
to SOO rounds per minute, the hail of lead it throws enemy positions up to several miles away. The bullets strike
out makes frontal assaults a deadly proposition for any the area without warning, a silent killer for any infantry
unarmoured enemy. unprotected in the open.

DESERT RATS
MMG CARRIER PLATOON

4x MMG Carrier (Vickers) 3P0ir^


2x MMG Carrier (Vickers) 2 POINTS

Choosing speed over defensive foxholes, the MMG


Cartier platoon mounts their Vickers machine
guns on the lightly armored carriers to give the
ROF ANTI* FIRE­
mobility they need to keep up with troops. WEAPON RAN6I
HALTED MOVING TANK POWER
NOTES

1 MMG Carrier (MG) 2 Forward Firing 1


24760cm 6 2 6
I Firing Bombardment 487120cm ARTILLERY 1 6 Forward Firing 1

'rA.‘
^ DESERT RATS
6 PDR ANTI-TANK PLATOON

--msuik
6x 6 pdr gun 12 POINTS
4x 6 pdr gun 8 POINTS
2x( ■gun 4 POINTS
J
On the attack 6 pdrs are ideal weapons to lay
into Jerries’ defense, digging out well defended
anti-tank guns and infantry. Little can hold up
the scrutiny of a six pounder barrage.

DESERT RATS
UNIVERSAL CARRIER PATROL

3x Universal Carrier (MG) 2 POINTS

OPTIONS
• Arm any or all Universal Carrier (MG)
with PIAT anti-tank for +1 point each. TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD

10725cm 14735cm 20750cm 24760cm


Scout patrols are designed to range far and wide WEAPON RANGE ROF ANTI­ FIRE­
HALTED MOVING TANK POWER NOTES
across the front. Moving and hitting enemy
units on the flanks to dislodge stubborn troops 1
I Universal Carrier (MG) 16740cm
* [Jn Forward Firing 1

uLd id
OPTIONAL

and get a lucky shoot off with their PIAT against


1 PIAT anti-tank Slow Firing ■
an unrespecting tank.

The Universal Carrier can be modified and used


many ways hence its name. Some carriers were
used as recon vehicles, others as MMG Carriers, TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH

but the most interesting variant is the Wasp 10725cm 14735cm

Carriers. The Wasp Carrier was modified to carry range


HALTED MOVING
ANTI- FIRE-
TANK POWER
a hull mounted flame-thrower. Being mounted
on a carrier means the Wasps can keep up with
the troops and provide much needed fire support.
Zt
SUPPORT UNITS
DAIMLER ARMOURED CAR TROOP

lx Daimler (2 pdr)
lx Daimler (Littlejohn)
lx Dingo (MG) 3 POINTS

2x Daimler (2 pdr)
lx Dingo (MG) 2 POINTS ■ 8720cm 10725cm T T4735cm | 36790cm j______ 4+ §

ROF ANTI­ FIRE­


OPTION WEAPON RANGE
HALTED MOVING TANK POWER
NOTES

• Add one Dingo (MG) for +1 point. Daimler (2 pdr) 24760cm 2 1 7 4+ Overworked

Daimler (Littlejohn) 24760cm 2 1 8 4+ No HE, Overworked

Armoured cars play a similar role to the light Daimler & Dingo (MG) 16740cm 3 3 2 6
cavalry regiments of old. In pursuits, they lead
the chase, in retreats, they are the rearguard.

DAIMLER: Features
FAST: The Daimler armoured car and Dingo scout car have ARMED: The Daimler armoured car's 2 pdr anti-tank gun
powerful engines and independent suspension giving them gives it a huge punch for such a small armoured car.
great mobility.

M10 SP ANTI-TANK TROOP

4x MIO (17 pdr) 18POI^


2x MIO (17 pdr) TTonTr?
4x MIO (3-inch) ispoirm
TpoInt?
2x MIO (3-inch)

The self-propelled guns are best used as part of


a mobile defence. They have the ability to stage
an ambush, then leave before the enemy can
retaliate strongly. They also have the advantage
of not needing to be dug in to survive.

MIO SP: Features


HARD HITTING: The MIO (17pdr) and to a lesser extent LIGHTLY ARMOURED: The MW’s strength is in its ability
the M10 (3-inch) tanks have powerful main guns and to knock out the enemy before they themselves can be
penetrate even the heaviest of the German tanks. knocked out.

4
17 PDR ANTI-TANK TROOP

4x 17 pdr gun 12 POINTS


2x 17 pdr gun 6 POINTS

These anti-tank troops are the real ace-up-the-


sleeve of any cunning commander. Capable of TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

bringing down even Jerry’s heavy Tiger tank,


your 17 pdrs must be deployed carefully to
I______ 1 2"/5cm 1 4710cm

ROF
1
ANTI­ FIRE­
4710cm I__ 6 m
WEAPON RANGE NOTES
HALTED MOVING TANK POWER
dominate likely armout approaches. You must 3-b [ Forward Firing, No HE
14
maximise their destructive capability at a critical
moment in the battle.

17 PDR: Features
LONG RANGE: The 17-pounder is a large and imposing DEADLY: Even at long range, the solid armour-piercing
gun. Its long barrel, gives it a high muzzle velocity and round fired by the 17 pdr is more than a match for the
good long-range accuracy. Its size makes it harder to armour of the German panzers. Even the mighty Tiger will
conceal than smaller anti-tank guns. be lucky to survive a direct hit.

SUPPORT UNITS
CROCODILE FLAME-TANK PLATOON

FRONT A
3x Crocodile 11
(75mm & Flame-thrower) 21 POINTS
8
2x Crocodile TOP ^
(75mm & Flame-thrower) 14 POINTS
1
TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH

The Churchill Crocodile flame-throwing tank is


one of the most feared allied tanks in Normandy. ROF
HALTED MOVING
ANTI- FIRE-
TANK POWER

Its thick hide makes sure that its crew remain Crocodile (75mm) 28770cm 2 10 3-I-
safe from even the heaviest German guns as they I Crocodile
6715cm 6 ‘ 2 AUTO
(Flame-thrower)
close to deliver their deadly cargo. I Crocodile (MG) 16740cm 3 2 6
The flame tank is supplied by a GVi-ton armoured
trailer holding 500 gallons (1800 litres) of fuel.
This gives the Crocodile enough fuel for 80 one second bursts which can reach a range of up to 120 yards.
In Normandy the Crocodile tanks came from the 141" Regiment Royal Armoured Corps (The Buffs, Royal East Kent Regiment).
The regiment was in high demand, clearing enemy strongpoints and helping push the Allied advance toward victory.
One trick developed by the flame tankers was to sptay unlit fuel at a target and letting it drain around corners before igniting
it with a second burst, hitting anything around the blind corner.

CROCODILE: Features
HEAVILY ARMOURED: Crocodile flame tanks are one of FLAME-THROWER: The most impressive weapon on the
the best armoured tanks the British have to offer, Crocodile is its massive flame-thrower, this weapon is ideal
with high front and side armour the Crocodile will for clearing out entrenched infantry and gun teams.
withstand all but the heaviest anti-tank fire the Germans
can throw at it.
AVRE ASSAULT SECTION
•TANK UNIT-
CONFIDENT 4+
H Protected Ammo
1 Remount 3+
■ Royal Engineer
1 Counterattack 5+
2x AVRE (Petard) 8 POINTS

The AVRE (Armoured Vehicle Royal Engineers,


plural AVsRE and pronounced av-ree, rhyming
TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
with ‘cav see’) is a Churchill infantry tank mod­ 1 8720cm I 14735cm 1 2+ ■
10725cm 14735cm
ified for engineering work. The main gun has
ROF ANTI­ FIRE­
been replaced with a Petard spigot mortar firing WEAPON RANGE
HALTED MOVING TANK POWER
NOTES

a 40-pound (18 kg) demolition charge. These


1 AVRE (Petard)
6715cm ARTILLERY
n AUTO Brutal, Bunker Killer, Petard

‘Flying Dustbins’ are capable of destroying any


fortification at up to 80 metres range.
1 AVRE (MG)
16740cm 3|3^
yj 6
J
AVRE: Features
PETARD: The Petard motor is inefrective at taking out ENGINEERING TANK: The AVRE has many uses, from
moving armour targets but excelled in clearing out bunkers clearing out bunkers to bridge laying,
and entrenched enemy teams.

CENTAUR SUPPORT TANK PLATOON

4x Centaur (95nim) 20 POINTS


TdpoInts
2x Centaur (95mm)

The Independent Royal Marine Armoured


Support Battery landed on Sword Beach on
I 10725cm I 12730cm | 16740cm | 20750cm | 3+ 1
D-Day to give fire support for the initial land­
ings. Under their new ownership the Centaur WEAPON RANGE
ROF
HALTED MOVING
ANTI­ FIRE­
TANK POWER
NOTES

tanks gave good service as artillery in the air­ Centaur (95mm) 487120cm ARTILLERY 3 3+
Smoke Bombardment 1

borne salient. By late August, due to a lack of


British personnel, the Canadians loaned troops
or Direct Fire

Centaur (MG)
24760cm

16740cm
rnrn
□UJ
8

2
2+

6
Brutal, Slow Firing, Smoke 1

1
to crew these unusual vehicles.
25 PDR FIELD TROOP

4x 25 pdr gun 14 POINTS


2x 25 pdr gun 7 POINTS

The 25 pdr gun artillery batteries can serve


in dual roles, both as artillery and anti-tank, TERRAIN DASH CROSS COUNTRY DASH

although its anti-tank capability has been 1 ________ I 275cm I 471OCM 4710cm 6 I
reduced over time with the thicker armour on WEAPON ROF ANTI­ FIRE­
RANGE NOTES
HALTED MOVING
the German panzers and so care should be taken
rrF
TANK POWER
1 25 pdr gun
807200cm

LL
ARTILLERY Smoke Bombardment ■
when engaging enemy tanks. or Direct Fire
1
2 1 1 Smoke ■

25 pdr: Features
DUAL PURPOSE: In the heat of the battle sometimes LONG-RANGE ARTILLERY: While the 25 pdr is of some
tanks and guns will wander into close contact with the use in anti-tank work, it excels in its primary role as a
25 pdrs, letting the artillery battery open up with direct fire field gun. It can fire to a range of over 12km (7.5 miles),
at enemy tanks over open sights. Each gun is supplied with threatening distant enemy infantry, guns, and even tanks.
solid steel armour-piercing rounds for this eventuality.
TURNTABLE: A circular firing platform attached
underneath the trail is lowered to the ground and the gun
is pulled onto it. This provides a stable surface on which the
gun can quickly be rotated in any direction.

PRIEST FIELD TROOP

4x Priest (105mm) 16 POINTS


2x Priest (105mm) 8 POINTS

The American M7 self-propelled 105mm


howitzer has gained the nickname 'Priest' in
British service from the pulpit-like machine-gun
WEAPON ROF ANTI­ FIRE­
mounting. Built on the chassis of the Grant RANGE
HALTED MOVING TANK POWER NOTES

Priest (105mm) Forward Firing, Smoke M


tank, the Priest gives the armoured divisions a 727180cm ARTILLERY 3 3+

rn
Bombardment H
Brutal, Forward Firing, Slow Firing, 1
mobile artillery piece able to keep up with its or Direct Fire 24760cm 9 2+ Smoke ■

tanks during cross-country moves. Priest (.50 cal MG) 20750cm 4 5+ Self-defence AA ■

PRIEST: Features
ARMOURED PROTECTION: The armoured superstructure BRUTAL: A single direct hit from one of the 105mm
of the Priest protects the crew from shrapnel and small- high-explosive shells is generally enough to annihilate an
arms fire, but with its open top, they would be wise to avoid unprotected target, infantry and guns hit in Direct Fire
close assaults. must re-roll their saves.

BUILT IN ANTI-AIR: The pulpit-like appearance of


mounting ring for the anti-aircraft .50-cal machine-gun is
what inspired the nickname 'Priest'.
¥

V,

You mustfield:
• a 25 pdr Field Troop (LB117), or
• a Priest Field Troop (LB116)^ or 1 TACTICAL
• an Airborne 75mm Light Troop (LB129), or TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
SUPRORT^UNITS

1 ikii iiiiiTrr*
• a Sexton Field Troop (Command Card), UNLlivil 1 LU

before you can field an Auster OP.

UNIVERSAL CARRIER OP OBSERVATION POST


• TANK UNIT • INDEPENDENT • OBSERVER •
•SCOUT*

lx Universal Carrier OP 1 POINTS


TRAINED 3+
You mustfield: Observer
• a 25pdr Field Troop (LB117), or Assault
• a Priest Field Troop (LB116), or TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH
• an Airborne 75mm Light Troop (LB129), or 10725cm 14735cm 20750cm 24760cm 4+
• a Sexton Field Troop (Command Card),
ROP ANTI- FIRE-
before you can field a Universal Carrier OP HALTED MOVING TANK POWER

! Universal Carrier (MG) 16740cm 6 Forward Firing


1
SHERMAN OP OBSERVATION POST
INDEPENDENT _______ IS HIT ON
SCOUT*
CAREFUL A*

lx Sherman OP (MG) 1 POINTS


VETERAN 3+
You mustfield:
• a 25 pdr Field Troop (LB117), or E
• a Priest Field Troop (LB116), or TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
• an Airborne 75mm Light Troop (LB129), <
• a Sexton Field Troop (Command Card),
1 10725cm 12730cm 18745cm

ROF ANTI­
20750cm 3+ ■
FIRE­
WEAPON RANGE NOTES
before you can field a Sherman OP (MG). HALTED MOVING TANK POWER
1 4 1 4 1 2

The 25 pdrs can accurately send shells 12km (7.5


miles) but they are blind without a forward observation post have their own tank, even if it only has a dummy 75mm gun
to direct the bombardment. To keep up with the armoured to make room for their maps.
units, the FOO (Forward Observation Officer) and his team
BOFORS LIGHT AA TROOP

6x Bofors 40inin AA gun 8 POINTS


3x Bofors 40mm AA gun 4 POINTS

The quick-firing Bofors guns can be relied on to 1 TACTICAL


TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
drive away the harassing Axis aircraft before they
have a chance to do too much harm. 1 __________
1 275cm
1 4710cm JT 4710cm I 6 ■

WEAPON RANGE ROF ANTI­


HALTED MOVING TANK ROWER notes

7 4+ Dedicated AA

TYPHOON FIGHTER-BOMBER FLIGHT

The US Air Force and the Royal Air Force (RAF)


dominated the skies, supporting the troops with
TACTICAL_____________ TCRRAIW DASH CROSS COUNTRY DASH HOAD DASH CROSS
close air support while keeping German aircraft
-------- UNLIMITED ----------- ------------- I auto
far from the beaches of Normandy.
WEAPON RANGE ROF ANTI­ FIRE­
The black and white invasion stripes were added HALTED MOVING TANK POWER NOTES

to Allied aircraft to reduce the chance that they 1 20mm guns 8720cm 3 6 5+

would be attacked by friendly forces during 1 RP-3 rockets 14735cm ARTILLERY Rockets

the large scale Normandy landings. The stripes


were removed after a month to make them more
difficult to spot further into France.
D-DAY: BRITISH EXAMPLE FORCE
Flames Of War is typically played usingforces of 100 points. A great starting point is one ofthe Starter Force boxes.
The D-Day: British Starter Force Desert Rats Squadron' contains the basis ofa Desert Rats Cromwell Armoured Squadron.
In this example we’ve built a British Desert Rats Cromwell Armoured Squadron. The contents of the Starter Force box built in the
way indicated gives us 96points. This leaves us 4points to add in another unit.
British tanks have loads of flexibility, you can build your Crocodile and MW (17 pdr) tanks in differing ways, in this
example we decided to build them as indicated by the force list. To bring it up to 100 points we’ve simply added in a
Daimler Armoured Car Troop and the Lucky Command Card.
With only the Starter Force and a Daimler Armoured Car Troop you get an awesome starting British Force, with a great mix oftanks,
infantry, and support. The Cromwell tanks are the core ofyour list, backed up by Fireflies there is little these units cannot handle. The
MIO (17pdr) tanks give you a bit more anti-tank. Their large 17pdr gun will kill any heavy armour your opponent has, freeing up
the rest ofyour Force to focus on pressingyour attack. Your Stuarts and Daimler Armoured Cars help get your army moving at the start
ofthe game, and are great screening tanks, fast enough to discourage any enemy infantry platoons from trying to outflank your tanks.
The Crocodile tanks can take a punch and keep on moving forward. They are perfect to pair with your Paratrooper platoon, giving
your infantry the dedicated Flame-throwers they need to help clear out their objective.
In support you have a full 25 pdr Field Troop offour guns. This artillery battery will soften the enemy's defences as yourforces advance
and provide any close range anti-tank work that they maybe required to do. ,,
i.p iu m
PAINTING BRITISH
VEHICLES

INFANTRY
Helmets Rifle Wood Highlight Rifle Wood Base Rifle Metal

Vallejo offers a range of paints designed with Flames OfWar


miniatures in mind. The colours reccommended above are
taken from the British Armour & Infantry Paint Set, and the
Utility Paint Set. To see the full World War II range visit your
COLOURS OF WAR Colours Of War is a comprehensive
local Vallejo stockist. 136-page book for painting World
War II and World War III miniatures.
It contains easy to follow step by step
tULUURS guides for any level of painter, as well
UIWAR as techniques, camouflage patterns &
markings, weathering, & inspirational
photos. For more information visit;
wtvw. FlamesOfWar. com!ColoursOfWar
BASING GUIDE
All Flames Of War infantry and guns
are supplied with approptiate bases.
Assemble your infantry teams by
gluing the figures into the holes on a 2-inch
base of the right size. Super glue works PLAT Mortar
well for this.
There are usually several figures with
each type of weapon, so you can
create variety in your teams. It doesn’t
matter which mix of figures you put
in each team, as long as the mix of Commanders and Unit Leaders PLAT & 2-inch Mortar
weapons is right. Visit the product
Command teams and Unit Leader PLAT teams and 2-inch Mortar teams
spotlight on the Flames OfWar v/ehsiic: teams are based on a small base, facing are mounted on a small basefacing
www.FlamesOfWar.com for a more the long edge. Each base should have the long edge. Base a gunner with his
detailed guide. three figures. weapon and one additionalfigure.

Bren 3-inch
Figure

Bren Gun teams and


Bren Gun & SMLE Rifle teams Vickers MMG & 3-inch Mortar 6pdr Gun Howitzer
Bren Gun teams, and Bren Gun & Base these heavy weapons on medium Base these heavy weapons on medium
SMLE Rifle teams are based on a base, facing the long edge. These teams base, facing the long edge. These teams
medium base with fourfigures, facing have a gunner with his weapon and two have a gunner with his weapon and
the long edge. Evenly spreadfigures with additionalfigures. three additionalfigures.
machine-guns throughout the platoon.

=-J!

17pdr Gun Bofors 40mm 25pdr Gun


AA Gun
Base these guns on large bases facing the short edge. The 17pdr and Bofors Gun each have
I
four crewmen. The 25 pdr Gun has five crewman.
I
FRENCH COUNTRYSIDE TERRAIN
jr While the beaches and the bocage hedgerow country get a lot of attention, the bulk of French battlefields during
the Normandy campaign were fought in the open countryside. The region was populated by a lot ofsmall
villages, linked together by roads and walking tracks. Settlements were usually situated near
important river crossings and other strategic points, putting them in harm's way when
the war came near.

WALLS
Walls are Difficult Terrain, requiring care to avoid
getting stuck while crossing.
Walls can be Short or Tall terrain. Concealing
teams behind them. Stone and concrete walk provide
Bulletproof Coverfor teams behind them.

’1 -i. :■
lit,:
J -ff

GENTLE HILLS ^ ^ -it"-..,:..


Gentle hills are Terrain, but
don’t present any risk of
tanks getting stuck. it:-'”'

1
■.^ ^

-fi-- f
' .

WOODS AND ORCHARDS


Woods and orchards are Difficult Terrain. Tanks ^ 7-- J-'
To make this table we used the ^ need to exercise care to avoid getting stuck. F'f ‘C
i: T “ 7'
Neoprene mat below as well as -. ..f :

Both are Tall terrain andprovide Concealment


Battlefield In A Box terrain. ■ "|:T isi
to teams within or behind them.
DOUBLE SIDED GRASSLAND
AND DESERT GAMING MAT (BB951)
72"/180cm X 48"/120cm '
OPEN SPACES
i' Most battlefields are Cross-country apart
“■ from specific terrain features.
Stationary infantry are Concealed in
the open (and other Flat terrain), but tanks,
guns, and moving infantry are in full view.

y !v ■ T ,*

Available from
www.FlamesOfWar.com

BATTLEFIELD IN A BOX
wp::m - I ’ft ■ ''’■ ; f: ■r:^, -r . ,- - ,.^ ffl-l-
»: ,.. i'ttiei,
’4:^
" i,

S'# '
(-

FENCES AND HEDGES tm


:r*'\ Fences are Terrain, limiting the speed at which they can be crossed. Hedges 'll
are Difficult Terrain, requiring care when crossing to avoid getting stuck.
Fences and Hedges are Short terrain. Concealing teams behind them.

'V t "

I n u a II
a a n 11
.'^ij ^

BUILDINGS
Buildings are Terrain that is Impassable to tanks
■V ^ >. ,..„
■■. guns. Infantry can enter and exit them
through openings like doors and windows.
Buildings are Tall terrain. You cannot see
past a building although teams halfhidden
LU
MvSl
by or in a building are Concealed. Buildings
give troops inside Bulletproof Cover.

ROADS
Roads allow troops to move much
faster than they would cross-country
P| ifthey are going to the right place.

RIVERS AND FORDS


Shallow rivers are Difficult Terrain. They slow tanks down
andpossibly causing them to halt as they seek a better
crossing point.
Deep rivers are Impassable to tanks, and require a 4+
Cross Check for infantry to cross. Teams cannot start the
game or end their movement in a river or lake. Fords
across deep rivers are Difficult Terrain.
River crossings are often the site ofbattles as rivers are
significant obstacles. Think about why the battle is being
fought here. Is the river a defence line? Has the attacker
already taken a bridgehead across the river, and this is
a counterattack to eliminate the bridgehead? Place the
river and crossings accordingly. It's a good idea to have at
least threefords or bridges unless you are planning to have
infantry make an assault crossing.
Like all waterfeatures, rivers are Flat terrain and do not
provide Concealment.
BOCAGE COUNTRY TERRAIN
Bocage hedgerows were a unique feature of the Normandy battlefield. Farmers clearing rocks from their fields
stacked them in banks around their fields. Over the centuries tree have grown up through these banks
and now they tower in height. During the fighting, troops had to blast open gaps or ram tanks
through in order to breach into the next field. The defenders used the dense bocage to
exact a terrible toll on the attackers.

CROP FIELDS
Standing crops are Terrain.
Tanks moving through them
need to slow down to avoid f.;
hidden obstacles andpotential
infantry ambushes. ..........
Standing crops are Short
Terrain, Concealing teams in
and behind them.
iXil' ■-*fc'S
-«ai;
mTSSi • f ■%?

>'#•
^ y, m

' t-i

i'jSS '
PLOUGHED FIELDS
'*• Ploughed Fields are Terrain as they
i-tr r fo move across at speed.;
. I p.jrMt.r ^ ^f.g dijpguif
USING SMALLER TABLES
Covering an entire 6 x4 (180cm xl20cm) table in bocage For these reasons, we recommend that missions with a lot
wi require huge amounts ofterrain and lots oftroops. As the ofbocage use a smaller 4'x4' (120cm xl20cm) table. Ifyou
hedges are tall, they block line of sight through them and give really want to use a full sized table, it's a good idea to add a
troops bulletproof cover, really slowing your game down to a small village and a wood to give some variety to the terrain
crawl, just like it did the real battles in 1944.

• '»' -
t..' ..

wm: To make this table we used


BB243 Bocage (Straights) and
BB244 Bocage (Extras) from the
Battlefield In A Box terrain range.
9BBi^«Bagnii6r*nw» '■ • ■ n* iii^ir if .ja

BATTLEFIELD IN A BOX: BOCAGE

■ -

I BOCAGE HEDGE I
- # Bocage hedges are Tall, Bulletproof, Difficult Terrain, so !
■' require a Cross Test to get through. They are Tall, blocking I
' i; of view, and their stony base gives teams hiding behind"!,
them Bulletproof Cover. I

e.,.,. ...

BOCAGE GATE
The small gaps in the hedges thatfarmers have leftfor
gates are usually overhung with trees andjust big enough
to get a small cart through, requiring careful drivingfor
anything bigger.

BOCAGE TERRAIN CHART ]


TERRAIN DASH SPEED CROSS TEST BULLETPROOF
HEIGHT
i COVER
Bocage Hedge Terrain Dash Yes Tall Yes
Bocage Gate Terrain Dash No Tall Yes
Crop Field Terrain Dash No Short No
Ploughed Field Terrain Dash No Flat No
D-DAY BATTLES
The D-Day landings and the rest of the Normandy Campaign featured a wide variety of battles, many of which can easily be rec­
reated using the missions in the rulebook. Some aspects of the campaign were more unusual, such as the airborne and the fights
through the dense hedgerows of the Bocage country in western Normandy. This section allows you to recreate these battles.

Brew Up recreates actions like that Bocage Country and The Seize and Hold recreates the
fought by the Desert Rats at Villers Meatgrinder recreate the close 6''' Airborne Division's landings around
Bocage where their advance deep quatters attacks that happened within the vital Pegasus Bridge (captured in a
behind German lines was surprised by the Bocage. Bocage Country focuses daring glider assault before the main
a German counterattack. on the open farm country while The landings), and their attempt to hold it
Meatgrinder focuses on a city fight against the German counterattacks.
surrounded by Bocage.

LINKED CAMPAIGN
You can play these battles as a linked campaign, with each 4. Play Bocage Country next as the British struggle
battle’s outcome affecting the next. The British are the forward they run into a pocket of German defenders. The
attacking player in the first game. For games without a British British are the attacking player for this mission.
player, roll off to see who attacks. • If the British won a Stunning or Major Victory in
the Brew Up mission, they have made good progress
1. Play Seize and Hold first to reflect the initial
through the bocage, stretching the German defenders,
air landings.
so the Germans don't start rolling for Reserves until
turn four (instead of turn three).
2. Play Counterattack next as the British tank forces
• If the Germans won a Stunning or Major Victory in
attempt to reach the paratroopers. The British is the
the Brew Up mission, they have pushed the British
defending player in this mission.
into a well defended area of bocage. Germans
• If the British won a Stunning or Major Victory in the start rolling for Reserves from turn two (instead of
Seize and Hold mission, they reach there goals and dig turn three).
in waiting for their tank support, so they get to roll an
extra dice each time they roll for reserves. 5. Play The Meatgrinder as the last battle. The British
• If the Germans won a Stunning or Major Victory in want to break into a nearby French village but they are
the Seize and Hold mission, they have alerted their not the only ones. The Germans are also moving into the
men. The British do not get an ambush unit for Village. The British are the attacking player for this mission
this mission. • If the British won a Stunning or Major Victory in the
Bocage Country mission, they have had more time to
3. Play Brew Up next. The British outflanking move faces a prepare, so they get the first turn.
surprise counterattack. The British is the defending player • If the Germans won a Stunning or Major Victory
in this mission. in the Bocage Country mission, they have had more
• If the British won a Stunning or Major Victory in time to prepare, so they get the first turn.
the Counterattack mission, they have more time to The outcome of The Meatgrinder mission decides the ulti­
prepare, so may hold one Unit in Ambush. mate outcome of the entire campaign.
• If the Germans won a Stunning or Major Victory
in the Counterattack mission, their defence is more
organised, so they may re-roll the location of their
Scattered Reserves.

SEIZE COUNTERATTACK BOCAGE THE


BREW UP COUNTRY MEATGRINDER
AND HOLD
Pg 107 (Rulebook) Pg81
Pg 84 Pg 82 Pg 83
-
■A^iVr'^i

The breakthrough has reached its


objective far behind enemy lines
unopposed! The officers are confer­
ring on whether to push on or dig
in. With the recce lost at sea, no one
knows where the enemy has got to.
Still, it s a hot day and now seems
as good a time as any to brew up a
cuppa before the boss gets back...

SPECIAL RULES
• Delayed Scattered Reserves
(Both players)
• Meeting Engagement
(Attacker)
• Random Deployment
(Attacker)
• Tea Time (Defender)

SETTING UP
1. Use a 4'x4' (120cm x 120cm)
table with bocage terrain for
this mission.
2. Both players, starting with the
Defender, place one Objective
at least 12”/30cm from
table centre.

DEPLOYMENT
1. The Defender selects up to 40%
of their Force to deploy within 16 "/40cm of the table
centre. Remaining Units are held in Delayed Scattered
Reserves and will arrive within 12 "/30cm of the corners
of the table.
2. The Attacker selects up to 40% of their Force to deploy
using the Random Deployment rule. Remaining Units
are held in Delayed Scattered Reserves and will arrive
within 12 "/30cm of the corners of the table.
3. The Attacker deploys their remaining Force using the
Random Deployment rule.
4. The Defender's Infantry and Gun Units begin the SCATTERED RESERVES (BOTH PLAYERS)
game Pinned Down and their Tanks begin the game In this mission, when the Units held in Reserves arrive, they
Bailed Out.
will do so within 12"/30cm of the corners of the table (rather
WHO GOES FIRST than the usual 16 /40cm). On a 5 or 6, the Unit arrives at
any corner the player chooses.
The Attacker has the first turn. As the game is a Meeting
Engagement, the Attacker will Shoot as if they Moved and
TEA TIME (DEFENDER)
cannot use Artillery or Aircraft on the first turn.
All of the Defender s Infantry and Gun Units begin the
WINNING THE GAME game Pinned Down and all of their Tank Teams begin the
game Bailed Out.
* The Attacker wins if they end their turn Fdolding an
Objective.
• The Defender wins if they end a turn on or after the sixth
turn with no Attacking Tank, Infantry, or Gun teams
within 8”/20cm of the Objectives.
BOCAGE COUNTRY (BOCAGE)
Defender's Reserves arrive from here
The engineer waves his hand fran­
tically as the nearby riflemen run
for cover. As he pushes the plung­
er down, a section of the hedge­
row vanishes into dust. While dirt
clods fall amongst the troops, the
tanks charge forward, hoping the
TNT had done its job...

SPECIAL RULES
• Ambush (Defender)
• Deep Delayed Reserves
(Defender)

SETTING UP
1. Use a 4'x4' (120cm x 120cm)
table with bocage terrain for
S this mission.
2. The Defender picks a table
edge to defend from. The
Attacker attacks from the
opposite edge.
3. Both players, starting with the
Defender, place one Objective
in the Defender’s table half,
at least 8”/20cm from table
centre line and all table edges.
4. The Defender places one
Minefield outside the oppo­
nent’s deployment area for
each 25 points in their force. WHO GOES FIRST
The Attacker has the first turn.
DEPLOYMENT
1. The Defender selects up to 60% of their force to deploy WINNING THE GAME
and holds the rest in Deep Immediate Reserve. These will • The Attacker wins if they end their turn Holding an
arrive from the Defender’s short table edge. Objective.
2. Starting with the Defender, the players place Ranged In • The Defender wins if they end a turn on or after the sixth
markers for all of their deployed (including in Ambush) turn with no Attacking Tank, Infantry, or Gun teams
Artillery Units. within 8”/20cm of the Objectives.
3. The Defender may hold one of their Units in Ambush.
4. The Defender then places their Units in their table half.
5. The Attacker places all of their Units in their table half at,
least l6”/40cm from the table centre line.
6. All Infantry and Gun Teams start the game in Foxholes.
k’
THE MEATGRINDER (BOCACE)
The little French village sits
peacefully on a vital road junc­
tion, barely aware of the two
armies heading straight for it. The
struggle is going to be fierce as
neither side can allow the other to
take it...

SPECIAL RULES
• Meeting Engagement
(Both players)

SETTING UP
1. Use a 4'x4' (120cm x 120cm)
table with bocage terrain for
this mission.
Place one Objective in the
2. The Defender picks a table centre of the table
edge to defend. The Attacker
attacks from the opposite
table edge.
3. Place an Objective in the
middle of the table.
4. Both players, starting with the
Defender, place an Objective
anywhere on the table at least
12"/30cm from all table edges.

DEPLOYMENT
1. The Defender places all of
their Units up to 12’730cm
WHO GOES FIRST
from their table edge.
Both players roll a die. The highest scoring player has the first turn.
2. The Attacker places all of their
Units up to 12”/30cm from
WINNING THE GAME
their table edge.
The game cannot be won before the sixth turn.
• A player wins if they end their turn Holding two Objectives.

U'
AIRBORNE ASSAULTS
Airborne landings are always confused and messy, especially so when conducted at night like those on D-Day. Ttoops ate
wildly scattered across the battlefield and neither side knows what's really going on!

AIRBORNE UNITS AIRBORNE RESERVES


Airborne Formations are marked as such at the top of In an Airborne Assault mission, the Attacker may only deploy
their Formation HQ Unit Card. All Units in an Airborne Airborne Units on table. All other Units must be in Reserve.
Formation are Airborne Units.
To determine how they land, Airborne Units are classified SCATTERED LANDINGS
into Parachute Units (whose name will start with Parachute) Before deploying Airborne Units, divide the Attacker's
and Glider Units (all others). Deployment Area into quarters numbered from 1 to 4. This
will determine which area each Drop Zone or Landing Zone
marker may be placed in.

PARACHUTE DEPLOYMENT
A Parachute Unit deploys using the Airborne Assault rules
as follows: PARACHUTE DRIFT TABLE
1. Roll a die to determine the quarter in which their Drop DICE RESULT DISTANCE
Zone marker can be placed. On a roll of 5 or 6, the player
may choose any quarter to place the marker in. 4"/10cm
2. Place the Drop Zone marker in the rolled quarter in any
8"/20cm
orientation.
3. Roll to determine Unit’s direction of Drift and place the
12"/30cm
Unit Leader against the appropriate face of the Drop
Zone marker.
4. Roll again to see how far the Unit Drifts using the ROUGH LANDINGS
Parachute Drift Table. If a Parachute Unit Leader ends their Drift in Difficult or
5. Move the Unit Leader the indicated distance in the direc­ Impassable Terrain or within 2"/5cm of an enemy team, they
tion of Drift. continue to Drift a furthet 4"/10cm.
6. Deploy the rest of the Unit so that it is In Command and • If the Unit Leader is still in Difficult Terrain, all Teams in
remove the Drop Zone marker. the Unit must immediately roll a Save or be Destroyed.
7. The Unit does not start the game Dug In or Gone to Ground. • If the Unit Leadet is still in Impassable Terrain or within
2"/5cm of an enemy Team, the Unit is Destroyed.
• Otherwise, they deploy the rest of the Unit as normal at
their new location.
GLIDER DEPLOYMENT
A Glider Unit deploys using the Airborne Assault rules
as follows: 1 GLIDER SKID TABLE
1. Roll a die to determine the quarter in which their Landing DICE RESULT DISTANCE
Zone marker can be placed. On a roll of 5 or 6, the player
may choose any quarter to place the marker in. Crash!
2. Place the Landing Zone marker in the rolled quarter point­
ing in any direction. 8 "/20cm
3. Place the Unit leader behind the marker.
4. Roll to see how far the glider Skids using the Glider 12"/30cm
Skid Table.
5. Move the Unit Leader the indicated distance in the direc­ V
16"/40cm
tion shown by the Landing Zone marker.
6. Deploy the rest of the Unit so that it is In Command and ROUGH LANDINGS
remove the Landing Zone marker.
If a Glider Unit Leader Skids into Difficult Terrain, then the
7. The Unit does not start the game Dug In or Gone to Ground. Unit Leader stops in contact with the Difficult Terrain and
the glider Crashes.
CRASH!
If a Glider Unit Leader Skids into Impassable Terrain, then
If a result of 1 is rolled for the landing, the glider Crashes and the Unit is Destroyed.
the Unit Leader is not moved.
If a Glider Unit Leader ends their Skid within 2"/5cm of
When a glider Crashes, all Teams in the Unit must immedi­
an enemy team, they continue to Skid a further 4"/10cm.
ately roll a Save or be Destroyed. Infantry and Gun teams use
If the Unit Leader is still within 2'75cm of an enemy Team,
their normal Save. Tank teams have a 4+ Save to survive the
the Unit is Destroyed. Otherwise, they deploy the rest of the
crash. The Unit is Pinned Down and its Tanks are Bailed Out.
Unit as normal at their new location.

LANDING OFF THE TABLE


If the distance rolled results in the Unit Leader Drifting or Skidding off the table, then the Unit goes into Reserve in addition
to the normal Reserves.
SEIZE AND HOLD (AIRBORNE ASSAULT)
Defender's Reserves arrive from here
The glider is silent as it descends from
the sky. Only the flak flatteries shoot­
ing at the tug planes can be heard in
the distance. Each member of your
platoon instinctively holds their
breath as the wooden glider drops
lower and lower to the ground that
no one can see. Still, the bump and
grinding of a 'soft' landing startles
you and you can't help but think that
the enemy heard it too and you want
to get out of this death trap...

SPECIAL RULES
• Airborne Assault (Attacker)
• Immediate Reserves (Defender)
• Meeting Engagement (Attacker)
• Scattered Delayed Reserves (Attacker)
• Dawn (Both Players)

SETTING UP
1. The Attacker picks a short
table edge to assault into. The
Defender approaches from the
opposite edge.
2. Both players, starting with the
Attacker, place one Objective in
the Attacker’s table half, at least
8”/20cm from table centre line
and all table edges.

DEPLOYMENT
1. The Attacking player selects up
to 60% of their Force to deploy,
and holds the rest in Scattered
Delayed Reserves. They will dice
to see where each Unit will arrive
^ from Reserve. Remember only
: Airborne Units may be deployed
k on the table.
f 2. The Attacking player places all
I of their Drop Zone and Landing
C Zone markers in random quar-
ii ters of their table half using the
I- Airborne Assault rules.
3. They then place their deployed Airborne Units on the table 8. The game starts with the Night rules in effect. Players will
using the Parachute or Glider Deployment rules. roll to determine when Dawn arrives.
4. The Defender selects up to 60% of their Force to deploy
WHO GOES FIRST
and holds the rest in Immediate Reserve. Reserves arrive
The Attacker has the first turn. As the game is a Meeting
from their short edge.
Engagement, the Attacker will Shoot as if they Moved and
I 5. The Defending player places their deployed Units in their cannot use Artillery or Aircraft on the first turn.
I table half, at least l6"/40cm from the centre line.
f 6. Defending Infantry and Gun teams are Dug In and Gone WINNING THE GAME
to Ground at the start of the game. Attacking Units are • The Defender wins if they end their turn on or after the
not Dug In. sixth turn Holding an Objective.
I 7. All Infantry and Gun Units on the table are Pinned • The Attacker wins if they end a turn on or after the sixth
• Down, and all Tank Teams are Bailed Out. turn with no Defending Tank, Infantry, or Gun teams
within 8”/20cm of the Objectives.
Drop Zone Marker
AIRBORNE ASSAULT MARKERS
Landing Zone Marker

© 2019 Battlefront Miniatures Ltd.


Permission is granted to photocopy for game use.

MISSION TERRAIN PACKS


The D-Day Mission Terrain Pack makes
it it easier than ever to play Beach
Assault and Airborne missions,
containing rules, scenarios, and
cardboard pop out bunkers and
landing craft to get your beach
landings on the table without the
need for dedicated terrain pieces.

THIS SET CONTAINS:


lx 16’740cm X 48”/120cm
Beach Mat
5x Cardboard
Punch-out Sheets
5x D^ence Unit Cards
lx Mission and Rules Booklet

FW262A D-DAY: BEACH ASSAULT

to 'i-.

It has never been easier to build a Bocage table! i


This Bocage in this pack is:
• Pre-folded and glued, ready to play,
• Enough for an entire 4’ x 4\ or
120cm X 120cm Bocage table,
• Easily stored in a file box when not in usi
.. -I rilirilfciTifYAip-

FW264A D-DAY: BOCAGE COUNTRY


D-DAY: BRITISH CATALOGUE
^ BRAB13 _
O British O
Desert Rats Squadron
The British Desert Rats Squadron
army deal is the best starting pointfor
any British army.
Expandyourforce by adding other
units from the British range shown
over the following pages. Each Flames
Of War unit box contains a complete
unit and their Unit Cards.
BRITISH DESERT RATS SQUADRON
CONTAINS:
5x Cromwell (75mm) Tanks
2x Firefly (17 pdr) Tank
4x Stuart (37mm) Tanks
3x Churchill Crocodile Tanks
lx Paratrooper Platoon
3x Universal Carriers
4x 25 pdr Guns
2x MIO Tank Destroyers
lx Complete A5 Rulebook
lx British “Start Here” Booklet
2x Decal Sheets
17x Unit Cards

aD

SS

^oOi
iSSSSsISSS
•“■'-■-.y.yQaBffl
BR946
Decal Set
CONTAINS: 4x British Decal Sheets

CONTAINS: 20x Tokens and 2x Objectives CONTAINS: 20x Tokens and 2x Objectives

EACH SET CONTAINS: 20x Tokens and 2x Objectives


t ,

BBX56 Use this box to build:


CHURCHILL ARMOURED
SQUADRON HQ
CHURCHILL ARMOURED TROOP
CROCODILE FLAME-TANK
PLATOON
AVRE ASSAULT SECTION

Contains:
3x Churchill Tanks
lx Decal Sheet
5x Unit Cards
See page 38 for a complete guide to Churchill tanks.

CHURCHILL ARMOURED SQUADRON

BBX57

Contains;
4x Cromwell Tanks CROMWELL ARMOURED
TROOP
lx Firefly (17 pdr)
lx Decal Sheet CENTAUR SUPPORT
7x Unit Cards See page 42 for a complete guide to Cromwell tanks.
TANK PLATOON

CROMWELL ARMOURED TROOP

SHERMAN ARMOURED TROOP


■■■ir
; 's.
- • '.|j/'-i ' - fv -*:■

■ijU .A"- u
BBX59

CRUSADER ARMOURED AA PLATOON liJ

in

2x Unit Cards

PRIEST FIELD TROOP


BBX49
Use this box to build:
PARACHUTE COMPANY
COMPANY HO AND 2X PLATOONS
AIRLANDING COMPANY
COMPANY HO AND 2X PLATOONS

Contains:
22x Infantry Teams
7x Unit Cards

PARACHUTE COMPANY
Use this box to build:
D-DAY: BRITISH GATALOGUE

Contains: *
20x Infantry Teams
16x Unit Cards

RIFLE COMPANY
BBX63

2x Unit Cards
EXPAND YOUR FORCE WITH ALLIES
D-Day was a joint operation between the British and American forces. Both forces
were needed to make it a success and you can represent this in your games by using
the Allied Support rule. You can bring a whole American Assault Company sup­
porting your British Sherman DD Armoured Squadron as you storm the beaches
of Normandy, or have a single American Armoured Rifle Platoon support your
Cromwell tanks as you break out into Normandy. The Allied Support rule is there
so you can better reflect how closely these two armies worked together to complete
large scale operations, like D-Day.

D-DAY: AMERICAN FORCE


D MINUS 1 D-DAY FORMATIONS BREAKOUT FORMATIONS
FORMATIONS

^■UliSLQSSLEill^H
' . • -'ri_ ^ ____% .nife Vj45?fcsv ■•■|}yj;
ajt: iMM

EUROPE, DECEMBER 1944


fi''<
NORWAY
mW'

'i' - SWEDEN
North Sea l> r ■
/f^i
.’■^}k? DENMAR , i Baltic Sea
' «
ilfllV:^''

■fll " *‘I ' .'' ’

Kv?^

if’IIM

,„‘«.... . *
Uii

feaS*‘'. ?Siftf'''»^ "“»“«««


fll
THE BATTLE FOR NORMANDY
The shell impacted the beach creating a plum of sand that sprayed everywhere, Lt. Grant was
hunkered down behind a tank trap watched as the sand fell like rain. The Machine-gun fire from a
nearby nest was peppering the area around Grant pinning him and his platoon behind whatever
cover they could find.
From the shore Grant could see a single tank; its canvas cover marked it as one of those funny
floating Sherman tanks designed for the invasion. It took no time to start unloading shells into
the Machine gun nests that lined the beach. Grant took one glance at his platoon commander, a
simple hand signal told him everything he needed to know, when the nest is silent there platoon
p was charging forward. Grant watched the nest; go up in flame from a direct hit from Sherman,
stealing his courage he charged. Eruptions bloomed everywhere in the distance as the Naval guns
chimed in a timely barrage, this will keep the Germans hiding in there trenches long enough for
us to hit them hard. This is it. Grant thought, the hole in the Germans defences, what seemed
hopeless moments ago, was now in their grasp.

Air, earth and sea, all three were combined on one INSIDE YOU WILL FIND:
day, there forces thrown at the German defences. Background on the British Army during
The combined strength of both the British and the events of D-Day and the break out that
American forces. Combining all three branches of followed.
the Airforce, Navy and Army all striking across the Instructions on how to build a Parachute Rifle
beaches of Normandy trying to find a chink in the
Company, Airlanding Rifle Company, Commando
Germans impenetrable defences. The Germans put
Company, Rifle Company, Desert Rat Rifle
up a good fight, making securing the beaches hard,
Company, Sherman DD Armoured Squadron,
with the allies only securing a tenuous foothold on
Churchill Tank Squadron, Desert Rat Cromwell
the beachheads, but it was enough to withstand the
Armoured Squadron, Desert Rat Motor Company,
following German Counter-attacks and eventually
break out of Normandy. The war for Europe was now Sherman Armoured Squadron, Cromwell
being fought in earnest, as the allies raced to liberate Armoured Squadron, and Mortor Company.
France and bring the war to Hitler’s front door. A Painting and Basing guide.
Four new D-Day themed Missions.

A copy of the Flames OfWar rulebook is necessary to use the contents of this book.
DESIGNED IN NEW ZEALAND ISBN 9781988558141
PRINTED IN EUROPE
Product Code FW264
BATTLEFRONT © Copyright Battlefront Miniatures Limited, 2019.
All rights reserved. 9 781988 558141

FLAMESOFWAR.com

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