d100 Side Quest Hooks GM Binder
d100 Side Quest Hooks GM Binder
d100 Side Quest Hooks GM Binder
Die Die
Roll Result Roll Result
A farmer approaches the party and needs help. One of Strange, mud-coated animate skeletons have risen in a
1 his chickens turns a strange neon green when placed in nearby swamp. They won’t attack unless attacked first
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moonlight, and he needs help figuring out why. and try to speak with anyone nearby, but the coating of
mud makes their speech indecipherable.
Your party finds a list of 10 names including someone
2
they are close to. The first 4 names are crossed out. Snowberry bushes only bloom before a blizzard. Collect
12 five snowberry blooms for an alchemist before the
A courier catches up to the party. They have been left a storm hits.
run down mansion in the will of someone they have
3
never met. The only condition? It be lived in for 5 days. It A suit of enchanted armor with dozens of arms has
is of course... Haunted! 13 been razing nearby villages. Watch out, each arm holds
a hand crossbow, and each one can attack every turn.
A well known constellation disappears from sight. The
village is divided between people who remember it, and A goblin comes running towards you and yells "he's
4 14
those who don't. The debates begin to spark an coming!" and dies.
escalating series of feuds and fights.
A small pack of wererats have taken up residence in the
15
A large river begins inexplicably stops for 1 hour before city sewers, and keep causing trouble for the locals.
5
sunset.
A farmer says he's heard strange singing in the night in
You enter a clearing where 2 duelists lash out at one his corn field, but whenever he goes out to look, he
6 another. The clearing is in a time loop, repeating the 16 doesn't find anyone. If that wasn't strange enough, one
duel over and over again. morning he found his scarecrows had been moved into
a circle.
Rumor reaches your ears of a traveling merchant
7
peddling sets of cursed sewing needles. The party is told of a local merchant who specializes in
Magical items. The merchant's name is Foezek and is
Old Jeb the farmer claims his sheepdog had puppies, described as an intelligent, compassionate Shedu. But,
8 but they all have split tails and he doesn't know their when the PCs seek out the shop, they find another being
sire. claiming to be Foezek and is more interested in them
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The sawmill catches fire. The bucket brigade keeps it leaving the shop than dealing with them. In truth, this
9 bandit killed Foezek and is dealing his magical items to
contained, but it refuses to extinguish after 2 days.
an adversary of the DM's choosing. Foezek's body can
For exactly 1 round a day, everyone in town falls sway be found in the shop (basement, or behind the counter,
under the HOLD PERSON spell. Life continues, but etc.).
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everyone is on edge. "Protection" totems begin
surfacing in every market shop. The party is walking through a town when they meet an
blind old man who is crawling on the ground looking for
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his ring. A guard watched him drop it and took it for
himself.
The party finds a dagger on the body of an enemy that is
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much heavier than a dagger should be.
The party wakes up mixed up in each other's bodies
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after night of drinking at an inn.
1
Die Die
Roll Result Roll Result
A small chest from the spell Leomund's Secret Chest The daughter of a local politician/Noble person keeps
falls from the sky. When the party finds a wizard to open 31 getting kidnapped by local goblins. The party is hired to
21
the chest is filled with their own equipment, along with a solve it once and for all.
note book keeping track of their actions.
A horse with no rider, but fully equipped is walking in
The party continues to wake up in the same inn, but 32 the opposite direction of the party. There is a note
22
different rooms each morning. pinned to it's saddlebags, "send help!"
One of the party members is suddenly extremely allergic The party takes a shortcut through a friendly looking
to cats, the rest of the party members clothes are forest not shown on their map. It seems oddly silent,
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suddenly made of cat fur. The change in clothing isn't and soon notice all the wildlife is deep asleep - including
33
immediately noticable. insects and even flowers. As their eyes get heavier and
heavier a wild man bursts out of the bushes, eyes
The party is summoned by a king to be his friends for a propped open.
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day.
Traveling through the forest the party is stopped by the
25 There is a bounty out on the dish breaking bandit. sound of a booming voice nearby "Your Wish has been
One of the party members suddenly starts to sleepwalk, granted!". Shortly after they come apon a clearing filled
26 34
and breaks dishes in his sleep. red mist and a goblin holding a brass lamp laughing
maniacally. The party now has to deal with what stuipd
An angry gnome tinkers with the sleeping party's thing he has wished for.
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equipment. Everything now has combination locks.
You are confronted by a party of identical adventurers,
Weird noises have been heard at night coming from an who seem more surprised than you. They have been
older resident's home in town. When investigated, you tracking you down for a long time, following rumours of
discover a worried old man attempting to disguise his 35
a party of adventurers giving them a bad name. Worst of
worry at your interest in the noise and his business. If all they seem to have been adventuring longer than
28
convinced that your aid is genuine, or if more discreet you...
measures of observations are taken, you discover his
wife is afflicted with lycanthropy despite having no bite Construction of a new museum has been halted when
marks. 36 its found that all the workers continue to forget what
they're building, could the new exhibit be to blame?
The local towns people are complaining about a goblin
tribe that has set up camp near by. They are acting You've gotten word about a logging village up north that
29 has put up a massive reward for any adventurers willing
strange and have begun constructing statues of a goblin
with a pointy hat all over the area. 37 to travel to the village, investigate the rash of
disappearances and locate any of the missing persons:
As the party is walking through a road they come across dead or alive.
a beggar. He is crippled and asks for some money to
help him buy food. As the party continues to walk down A cranky old man in town complains that his pocket
the road they find another beggar who looks exactly like watchers stolen, and he has his suspicions on who the
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the one they just met! When asked he says that he thief is. The townsfolk say that he’s a senile old man
doesn’t have a twin brother or anything of the sort. He who probably lost it.
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doesn’t know what the party is taking about and just As your party steps through town, you suddenly start to
wants some coin to buy food. As the party continues to feel the ground shake as a group of Monsterous
walk they find the same man yet again. He to knows 39 Centipede's erupt from the dirt, attacking the party. As
nothing. Upon further investigation they discoverer that they are defeated, it becomes apparent that they were
the man was once an assistant to a local wizard. And the summoned creatures.
wizard is an expert in human cloning.
One of the party's magical or valued items has been
stolen and is now held in a high security bank in a
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bustling city. The party must now break into the bank to
retrieve their items.
2
Die Die
Roll Result Roll Result
A farmer asks for help. His crops are constantly getting Looking off to the distance, they can see a flashing light
trashed. He wants the group/player to keep watch over (similar to a signal mirror). Someone is trying to signal
41 the night. It ends up being that the poor farmers’ trusty 51 far off. Whether it is aide, is indiscernible to the group as
scarecrow has been brought to life by dark magic. It is the light stops almost as soon as it starts. There is only
optional to buy or make a new scarecrow. one way to find out...
A PC gets bit by a werewolf. There is a cure for it, While passing by a pond, you hear a deep bellowing
42 however they must convince the mad wizard to give it to 52 noise, only to see a fisherman trapped by a giant frog.
you. He calls for help.
A passing man swears to you that he is a genie who will A paladin with the insignia of a lion's head on her shield
43 most definitely grant you three wishes if you return his 53 asks you to solve the local pest problem. Turns out the
stolen lamp to him. "pests" are full sized orcs.
Every town or settlement the party goes to has an A house outside of town is being circled by hundreds of
outline of a fish stenciled on a main building. The first birds. Upon approaching, the party sees that their beaks
one is really big and noticeable; the rest are subtle are lined with teeth, and the birds are twitching as
54
44 enough that the party won't see them unless they though trying to escape possession. From the sounds
announce that they're examining the place. The town inside, someone is clambering to hide within the
where the quest will happen has the WORD "fish" building.
stenciled on a building.
Kobolds have been attacking the town. All wearing
You come across a trail of blood (unicorn) leading to a similar regalia and a matching symbol. a raving man
45
spooky forest. claims to have escaped from the kobolds' lair. He
55 describes a terrible dragon as the source of worship for
The party is followed by an owl, hooting softly, eyes the kobolds. The dragon is really a pseudodragon with
glowing the gentle yellow that might be magic or might delusions of grandeur, trained in illusion magic and has
be simple reflection. Over the next several days more duped the kobolds into gathering a hoard for him.
owls join, until when the group sets down to sleep at
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night all they can see are hundreds of owl eyes staring In a large city, urchins are a regular problem. This trio of
down at them. Then, one of the owls scratches a kidlets, however, has been luring travelers in to
message into the dirt, before flying off into the night- 56 abandoned alleyways, where the deranged
FOLLOW. doppelganger among them eats the human and the
other two children keep what was it his/her pockets.
An unknown NPC mage has dimension doored into the
middle of a fight, after all healing spells have been used A dryad clad in wooden armor leans against a tree his
47 by the team. He/She is on death's door and carrying a side torn wide open. He hands the party a pouch full of
note with his/hers killers name. He says a few words tiny leaves. Taking a pinch and blowing them into the air
before dying. 57 will lead the party to an ancient temple entrance almost
over grown with vines. When close the pouch of leaves
Graffiti is scrawled on the walls of two buildings in crumbles to dust along with the vines covering then
town. It appears to be some sort of code. The messages entrance of the temple.
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are marked “1” and “3”. Message “2” is nowhere to be
found. You find a small silver coin in the middle of a street and
upon picking it up, in your mind you see a small hut
A scrap of paper floats on the wind. It glides on the 58 deep in the forest. When you come back to reality, only
breeze. Eventually in a gust the paper catches on one of you can see it but a small fae pixie glowing bright blue
49
the adventures faces. Tearing it off their face, and will show you the way.
looking at the parchment they see it is...
The party encounters a man running out from the wood-
Gold! Adventure! Fame! Cries an elf on a soap box, "the line, coming towards then. He appears to be in shock
50 faint of heart need not apply!" (For adventures who need 59 over what he has seen, and tells the party that he was
more than obvious plot hooks.) attacked while hunting. The man directs the party to the
spot were he encounter the creature.
A local temple has reported strange events in the
surrounding area: beasts attacking villagers, bandit lords
60 more closer to the village, and mysterious lights and
sounds that can only be observed from within the
village.
3
Die Die
Roll Result Roll Result
A bounty hunter asks the party if they known any of the The party finds various dead animals with missing
names on a list of his. The list contains about 20 pieces, almost torn and shred. As they approach the
names, roll a d20 for the characters knowing any of the heart of the forest the number of dead creatures
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names, 1-10 unknown and 11-20 known. The names increases. Upon investigation they find out it's the
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on the list can be from characters backstory or names of guardian spirit of the forest who has been corrupted and
NPCs the party has met throughout the campaign. The it's confused.
bounty hunter will known what each person on the list
as done, and how much the reward is for the capture. A flyer appears in the sacks of each party member. A
72 mid level demon has opened a store and invites all
A seemingly exorbitant amount of gold is offered on the those with ambitions to visit to make deals.
message board to get rid of a 'house spider'. It turns out
62 A rumor reaches the party's ears of a group of brigands
that it's about a spider-like mimic in the shape of a
house. hiding out in the woods. They have a code that is the
reverse of Robin Hood and his Merry Men: Steal from
The moon stops traveling across the sky, and 73 the poor, and give to the rich. None of the local nobles
everyone's time pieces stop working. Word around the seem interested in the pillaged goods of their subjects,
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continent is a group of warlocks are attempting to gain and are constantly giving back the loot they keep finding
power from a new patron - the god of Time on their doorsteps.
More than three people in a given town have all their The local apothecary is desperate due to the sudden
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teeth fall out at the same time absence of all the local medicinal plants in the area. All
the groves and clearings appear to have been picked
A nearby civil war is raging, and one of the high ranking clean, and even the owner's secret garden is now empty.
officers of one side or the other holes up in a cave. If 74
She had told no one of her hidden garden, and so has
65 approached, they will act incredibly defensive. A child is no idea who or what could have taken all of the plants in
crying somewhere deeper in the cave, and this person the brief period of time between her most recent check
refuses to answer any questions about said child. and her previous one.
An allegedly crooked officer of the law is found dead in A dead homeless halfling found in an alley had a small
66 an alley way and only one person in the whole town bottle of very cheap whisky. The label has a brand mark
seems to care about it at all. 75
you've not seen before - 4 vertical slashes and 2 short
The party is on a faire where a magician is performing slashes across the bottom.
tricks with a severed head that can talk. Throughout the While at the market waiting for another adventurer to
67 show the head blinks in weird patterns. The party talks arrive, you pass the time by idly counting the number of
to the head to find out he is kidnapped and begs for 76
stone gargoyles mounted on the town hall. There are
help in finding his body back. fourteen, all with a silly grin.
The party comes across an Inn in the middle of nowhere While at the blacksmith to repair your armour, you
and they decide to stay. They wake up on the ground overhear the blacksmith explaining to his apprentice to
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where the inn used to be and there's no sign of any 77 not stray off to the hills to see his new sweetheart
building ever being there. because he heard from the baker's cousin's stepmother
Walking through town, the party suddenly gets that there are kobolds about.
surrounded by the city guard. A respected captain was While waiting patiently for your turn to see the Bishop,
murdered. Witnesses say they saw someone looking you get your ear bent by some local shopkeeper about
similar to one of the party members. Upon looking how the town council is a bunch of idiots, and how they
through their things, said member appears to have lost 78
69 simply wasted all that money on getting 13 gargoyle
an item easily traced back to him (one half of a pair of statues erected on the town hall. Thirteen! That's an
gloves/earrings/daggers, family insignia, one of a kind unlucky number!
necklace etc.). Sure enough, said item was found at the
scene of the crime. Someone is framing them. Not A street urchin attempts to filch your purse, he runs off
necessarily a doppelganger. down an alley. The urchin escapes, but in the alley you
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found a homeless halfling bum. Clearly dead. Looks like
The party stumbles across a dead old man. Amongst his he fell from a great height.
meagre belongings is a thick tome with extensive
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records about everything they’ve done right up till today, The price of that foreign wine you like so much has
with even more detail than they themselves knew. tripled in price. The barkeep mutters something about
80
pirates. The barkeep explains it's just a euphemism for
the wagoneers guild and their extortionate ways.
4
Die Die
Roll Result Roll Result
A human peasant and a member of the fey came across The town guard are seen practicing new drills on the
each other in the woods and, over the course of multiple 91 common. Apparently a local bandit has enlisted a
moonlit encounters, fell deeply in love. The peasant's wizard, and so training in avoiding fireballs is called for.
family has a deep-rooted fear of the fey, and is actively
trying to put a stop to the pair's relationship. The family The local priesthood is paying gold for water collected
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is even more fearful that the peasant will leave for the from the Opal Caves to treat a spreading fever
Feywild and never return, and goes to the party to An apothecary will pay for certain herbs growing in the
81 convince them to help break the two lovers up. The 93
Frog Marches.
human is in love with the Fey's otherworldly allure and
sharp wit; talking to them makes the peasant feel alive in The local Stonecutters Guild are not petitioning for
94
a way that they've never felt before. The Fey was work contracts; labourers are grumbling.
originally only interested in the concept of a secretive A frost giant approaches the group. The giant politely
human lover, but eventually came to love the peasant's asks for help. He lost his pet owlbear and needs help
dedication to their relationship despite the risk of 95
finding it. He promises a very handsome amount of gp
alienating other loved ones. as well as “a powerful ally” if you find the creature.
The pommel of a sword you found on your last A goblin in noble clothes crashes through the window
82 adventure rattled loose. Inside you a scrap of parchment and rolls over the ground. The symbol of the king's
with lots of scratchmarks, almost looks like writing. 96 guard is embroidered on his half-cape. As he gets up,
A wanted poster has been nailed up - Wanted: Black he panics and looks around, fixing his eyes upon the
83 party. "The Goat-Riders are coming! Please, hide me!"
Pete, for Brigandry.
The scribe you made inquiries with last week has got A large burly man has started a daily ritual of throwing a
84 back to you. She says the Tomb of Three Chieftains can goat at the side of a local noble's house. He is not
be found outside Millthorp. damaging the house, so he is not doing anything that
97
will make the local law enforcement arrest him, but the
While at market, you saw three wagons being carefully noble wants him dealt with, and will pay you to get rid
85 guarded by scruffy and shifty looking mercenaries. of him, however.
There are barrels of cheap rotgut in the wagon.
A sword in the stone can be sensed by all creatures in
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A pilgrim accosts you in the street. He asks if you'll be the land with "Detect Magic" but lately it seems that the
travelling east anytime soon. presence is becoming overbearing. Magic users are
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The bakery has no cake. He explains it's because there's worried that unless the true king draws the sword,
87
a shortage of milk. proving his lineage, or the spell "Detect Magic" will
become obsolete.
A patrol of the Kings Guard rode fast down main street.
88 As the group walks through the forest, one member
They almost ran you over.
hears very quiet crying. The crying is coming from a
There's a parade of pilgrims on main street, heading for 99 lost juvenile harpy. It is the job of the group to protect
89
the commons. They appear somber and morose. this harpy. They can either keep and raise the creature,
or return it to its mother.
Southbridge, just outside town, has been closed to
90 traffic due to disrepair. Merchants complain about the 2 The party finds a smouldering crater containing a metal
hour detour they now incur by first heading east. 100 wreck. Inside, they find an eccentric kobold who insists
she has returned from the moon.
Art Credits
Art for this document was found via the Internet and was not created or altered by me, and was used in good faith. If you
would like credit for a particular image, please reach out to me directly @ /u/iveld.