Item - Crimson King
Item - Crimson King
Item - Crimson King
attack using this cursed blade, you can invoke the Crimson
Rot curse upon the creature. Ongoing Infection: This abilities damage
increases to 2d4/2d6 damage.
Properties:
The DC for saves for abilities and spells using this
Crimson Rot. item increases to 17 or your spell save DC,
whichever is higher.
Activation: Once per long rest, when you hit a
creature with this sword, you can choose to afflict Legendary Crimson King:
the target with the Scarlet Rot curse. The target
must succeed on a Constitution saving throw (DC +2 Enhancement. This item is now s a +2
15) or become infected. weapon, providing a +2 bonus to attack and
damage rolls when wielded.
Initial Damage: On a failed save, the target takes
an additional 1d6 necrotic damage. Ongoing Infection: This abilities damage
increases to 2d6/2d8 damage.
Ongoing Infection: At the start of each of the
target's turns, it takes 1d4 necrotic damage for 1 The DC for saves for abilities and spells using this
minute. If the target is under half of its hit point item increases to 19 or your spell save DC,
maximum, this damage increases to 1d6. whichever is higher.
Curse of Thirst:
The sword's power comes at a cost. Each time you
activate the Scarlet Rot curse, you suffer 1 level of
exhaustion. This represents the sword's draining
effect on its wielder.
Required Reading: